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| Icon | TypeID & Name | Description | Group | Attributes |
|---|---|---|---|---|
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95741 - Akoman | In YC128, as the stability of Pochven wavered, the Blood Raiders saw an opportunity to plunder the region for the secrets of Triglavian biotech. The Akoman was constructed to help them take advantage of that opportunity.
Facing off against an inarguably more advanced foe, the Blood Raiders needed a vessel that represented the best of their own technical prowess. This attack battlecruiser allowed Blood Raider fleets to form stronger frontline assaults as they struck at the heart of Triglavian territory. |
Attack Battlecruiser | Click to toggle showing the 119 attributes.quoteID: 1048544raceID: 4 typeNameID: 1048545 designerIDs: [1000134] radius: 199.0 factionID: 500012 quoteAuthorID: 1048546 typeID: 95741 graphicID: 35823 Capacity: 500.0 isDynamicType: 0 soundID: 20061 wreckTypeID: 26469 Tech Level: 1.0 certificateTemplate: 32 published: 1 marketGroupID: 3534 (Pirate Faction) Volume: 234000.0 descriptionID: 1048547 metaLevel: 8 metaGroupID: 4 isisGroupID: 23 Mass: 14760000.0 variationParentTypeID: 4302 basePrice: 52500000.0 portionSize: 1 groupID: 1201 Item Damage: 0.0 Structure Hitpoints: 2500.0 Rig Size: 2.0 Low Slots: 7.0 Medium Slots: 4.0 High Slots: 6.0 Power Load: 0.0 powerToSpeed: 1.0 warpFactor: 0.0 Maximum Velocity: 220.0 Signature Radius: 210.0 CPU Output: 345.0 CPU Load: 0.0 Scan Resolution: 230.0 Capacitor Recharge time: 875000.0 Sensor Warfare Resistance: 1.0 Weapon Disruption Resistance: 1.0 Stasis Webifier Resistance: 1.0 Inertia Modifier: 0.47 armorUniformity: 0.75 Maximum Targeting Range: 70000.0 structureUniformity: 1.0 shipBonusABC3: 10.0 Warp Speed Multiplier: 3.5 Launcher Hardpoints: 0.0 Turret Hardpoints: 4.0 Calibration: 350.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 fwLpKill: 200.0 Meta Level: 0.0 mainColor: 16777215.0 maxPassengers: 450.0 Rig Slots: 3.0 uniformity: 1.0 maxDirectionalVelocity: 2000.0 minTargetVelDmgMultiplier: 0.25 warpCapacitorNeed: 8.13e-07 heatCapacityHi: 100.0 heatDissipationRateHi: 0.01 Drone Capacity: 0.0 Maximum Directional Scan Range: 2.147483647e+12 Rig Slots: 3.0 heatDissipationRateMed: 0.01 heatDissipationRateLow: 0.01 heatCapacityMed: 100.0 heatCapacityLow: 100.0 Primary Skill required: 33095.0 Secondary Skill required: 33098.0 Cargo Scan Resistance: 0.0 Maximum Locked Targets: 7.0 heatGenerationMultiplier: 0.65 RADAR Sensor Strength: 25.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 propulsionGraphicID: 394.0 typeColorScheme: 11313.0 Heat Attenuation: 0.76 shipBonusMBC1: 20.0 heatAttenuationMed: 0.63 heatAttenuationLow: 0.79 gfxBoosterID: 394.0 Drone Bandwidth: 0.0 bcLargeTurretPower: 0.05 bcLargeTurretCPU: 0.5 bcLargeTurretCap: 0.5 Ship Warp Speed: 1.0 Shield Capacity: 2000.0 Armor Hitpoints: 2700.0 Armor EM Damage Resistance: 0.5 Armor Explosive Damage Resistance: 0.8 Armor Kinetic Damage Resistance: 0.75 Armor Thermal Damage Resistance: 0.65 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 requiredSkill1Level: 2.0 requiredSkill2Level: 2.0 shipBonusRole7: 125.0 shipBonusABC1: 15.0 Powergrid Output: 1300.0 shipBonusABC2: 20.0 nosOverride: 1.0 scanSpeed: 5000.0 Shield recharge time: 1400000.0 Capacitor Capacity: 3500.0 shieldUniformity: 0.75 Capacitor Warfare Resistance: 1.0 |
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95742 - Akoman Blueprint | No Description | Battlecruiser Blueprint | Click to toggle showing the 12 attributes.typeID: 95742graphicID: 34791 Capacity: 0.0 typeNameID: 1048559 basePrice: 625000000.0 Volume: 0.01 radius: 1.0 published: 1 Mass: 0.0 groupID: 489 portionSize: 1 industryBlueprintRank: 50.0 |
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95745 - Akoman Alliance Emblem | Emblems by Paragon bring new light to your ship personalization.
By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp. Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today. Paragon; be more. WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts. |
Ship Emblems | Click to toggle showing the 12 attributes.descriptionID: 1048570typeID: 95745 Capacity: 0.0 typeNameID: 1048569 iconID: 25467 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 4471 portionSize: 1 |
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95746 - Akoman Corporation Emblem | Emblems by Paragon bring new light to your ship personalization.
By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp. Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today. Paragon; be more. WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts. |
Ship Emblems | Click to toggle showing the 12 attributes.descriptionID: 1048568typeID: 95746 Capacity: 0.0 typeNameID: 1048567 iconID: 25468 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 4471 portionSize: 1 |
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96278 - Hypnosian Upholder | A heavily upgraded and well-equipped Sleeper drone that serves those Drifters raiding Triglavian space. This drone has crossed into wider New Eden through a rift formed during a drop in Pochven’s stability and is configured for pre-emptive defensive actions. | Sleeper Entities | Click to toggle showing the 117 attributes.descriptionID: 1050586typeID: 96278 graphicID: 3527 Capacity: 120.0 raceID: 64 isDynamicType: 0 typeNameID: 1050585 basePrice: 0.0 Volume: 109000.0 soundID: 12 wreckTypeID: 56743 radius: 150.0 factionID: 500024 published: 0 Mass: 10900000.0 groupID: 4036 portionSize: 1 entitySuperWeaponTrackingSpeed: 0.132 entitySuperWeaponOptimalSignatureRadius: 125.0 Structure Hitpoints: 4500.0 armorUniformity: 0.75 structureUniformity: 1.0 Maximum Velocity Bonus: -7.0 Maximum Velocity: 1440.0 Signature Radius: 150.0 effectDeactivationDelay: 5000.0 entityFactionLoss: 0.10831684 Rate of fire: 5000.0 Scan Resolution: 300.0 Optimal Range: 40000.0 Capacitor Recharge time: 1000000.0 Damage Modifier: 4.7 entityChaseMaxDelay: 5000.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 0.4 entityChaseMaxDurationChance: 1.0 Maximum Targeting Range: 100000.0 Armor Hitpoints Repaired: 320.0 Neutralization Amount: 7.0 Signature Resolution: 125.0 AI_ShouldUseTargetSwitching: 1.0 AI_ShouldUseSecondaryTarget: 1.0 EM damage: 20.0 AI_ChanceToNotTargetSwitch: 0.0 Explosive damage: 0.0 Kinetic damage: 0.0 Thermal damage: 20.0 entityGroupRespawnChance: 1.0 Missile Velocity Bonus: 1.5 Missile Flight Time Bonus: 1.5 entityChaseMaxDistance: 16500.0 Accuracy falloff: 20000.0 Turret Tracking: 10.0 AI_ShouldUseSignatureRadius: 1.0 AI_ShouldUseEffectMultiplier: 1.0 Maximum Locked Targets: 4.0 maxAttackTargets: 1.0 entityArmorRepairDuration: 12000.0 RADAR Sensor Strength: 20.0 Ladar Sensor Strength: 20.0 Magnetometric Sensor Strength: 20.0 Gravimetric Sensor Strength: 20.0 Missile Damage Bonus: 12.0 propulsionGraphicID: 397.0 entityOverviewShipGroupId: 26.0 gfxTurretID: 4045.0 gfxBoosterID: 397.0 entityAttackRange: 60000.0 entityLootCountMin: 1.0 Security Status Kill Amount: 0.0 Armor Hitpoints: 10500.0 Armor EM Damage Resistance: 0.3 Armor Explosive Damage Resistance: 0.3 Armor Kinetic Damage Resistance: 0.3 Armor Thermal Damage Resistance: 0.3 entitySuperWeaponDuration: 3000.0 entitySuperWeaponEmDamage: 20000.0 entityBracketColour: 1.0 entityAttackDelayMin: 5000.0 entitySuperWeaponThermalDamage: 1000.0 Damage Delay: 3000.0 entitySecurityMaxGain: 0.0 Explosion Radius Bonus: 0.8566 Explosion Velocity Bonus: 1.2868 entityFlyRange: 15000.0 entityChaseMaxDuration: 10000.0 behaviorRemoteArmorRepairDuration: 10000.0 behaviorRemoteArmorRepairRange: 50000.0 behaviorRemoteArmorRepairFalloff: 30000.0 behaviorRemoteArmorRepairDischarge: 0.0 behaviorWebifierDuration: 2500.0 behaviorWebifierRange: 10000.0 behaviorWebifierFalloff: 0.0 behaviorWebifierDischarge: 0.0 entityEquipmentMin: 3.0 entityEquipmentMax: 6.0 behaviorWarpScrambleDuration: 5000.0 behaviorWarpScrambleRange: 7000.0 behaviorWarpScrambleDischarge: 0.0 behaviorWarpScrambleStrength: 1.0 entityReactionFactor: 0.6 behaviorEnergyNeutralizerDuration: 5000.0 behaviorEnergyNeutralizerRange: 15000.0 behaviorEnergyNeutralizerFalloff: 0.0 behaviorEnergyNeutralizerDischarge: 0.0 entitySuperWeaponKineticDamage: 20000.0 entityAttackDelayMax: 8000.0 entitySuperWeaponExplosiveDamage: 1000.0 Bounty: 0.0 Capacitor Capacity: 725.0 shieldUniformity: 1.0 entityArmorRepairDelayChanceMedium: 0.0 Rate of fire: 15000.0 entityMissileTypeID: 30428.0 Orbit Velocity: 160.0 entitySuperWeaponMaxRange: 100000.0 entitySuperWeaponFallOff: 100000.0 |
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96279 - CH Old Content - Boss Spawner - Drifter - Easy (DO NOT TRANSLATE) | No Description | Cloud | Click to toggle showing the 12 attributes.typeID: 96279graphicID: 10026 Capacity: 0.0 isDynamicType: 0 typeNameID: 1050587 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: 0 Mass: 0.0 groupID: 227 portionSize: 1 |
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96280 - CH Old Content - Mob Spawner - Drifter - Easy (DO NOT TRANSLATE) | No Description | Cloud | Click to toggle showing the 12 attributes.typeID: 96280graphicID: 10026 Capacity: 0.0 isDynamicType: 0 typeNameID: 1050594 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: 0 Mass: 0.0 groupID: 227 portionSize: 1 |
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96281 - Proven Overmind | This Overmind has battled through Triglavian provings to earn a unique status within Pochven. Interference has been detected in Pochven’s Abyssal energies, and this drone has passed through the rift to destroy any perceived threats to the position it has carved out for itself. | Rogue Drone Entities | Click to toggle showing the 68 attributes.descriptionID: 1050598typeID: 96281 graphicID: 1221 Capacity: 480.0 raceID: 134 isDynamicType: 0 typeNameID: 1050597 basePrice: 0.0 Volume: 60.0 soundID: 11 wreckTypeID: 26593 radius: 150.0 factionID: 500025 published: 0 Mass: 100000.0 groupID: 4037 portionSize: 1 Damage Modifier: 3.0 Shield Capacity: 4781.25 Structure Hitpoints: 10000.0 Armor EM Damage Resistance: 0.5 Armor Explosive Damage Resistance: 0.8 Armor Kinetic Damage Resistance: 0.75 Armor Thermal Damage Resistance: 0.65 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 entityChaseMaxDistance: 40.0 Accuracy falloff: 18000.0 Turret Tracking: 106.0 Maximum Velocity: 525.0 Signature Radius: 300.0 entityFactionLoss: 0.21 Rate of fire: 5000.0 Scan Resolution: 2000.0 Optimal Range: 40000.0 Armor Hitpoints: 10125.0 Maximum Locked Targets: 8.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 50.0 entityChaseMaxDurationChance: 1.0 armorUniformity: 1.0 Capacitor Recharge time: 2500000.0 Maximum Targeting Range: 60000.0 Capacitor Capacity: 1.0 structureUniformity: 1.0 RADAR Sensor Strength: 100.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Thermal damage: 78.0 Shield recharge time: 9e+11 Bounty: 0.0 npcBehaviorMaximumCombatOrbitRange: 50000.0 shieldUniformity: 1.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 1.0 Structure Thermal Damage Resistance: 1.0 Structure Explosive Damage Resistance: 1.0 Structure EM Damage Resistance: 1.0 EM damage: 78.0 Explosive damage: 78.0 Kinetic damage: 78.0 gfxBoosterID: 397.0 Orbit Velocity: 140.0 entityChaseMaxDuration: 6000.0 |
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96282 - CH Old Content - Boss Spawner - Rogue Drone - Easy (DO NOT TRANSLATE) | No Description | Cloud | Click to toggle showing the 12 attributes.typeID: 96282graphicID: 10026 Capacity: 0.0 isDynamicType: 0 typeNameID: 1050599 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: 0 Mass: 0.0 groupID: 227 portionSize: 1 |
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96283 - CH Old Conent - Enemy Spawner - Rogue Drone - Easy (DO NOT TRANSLATE) | No Description | Cloud | Click to toggle showing the 12 attributes.typeID: 96283graphicID: 10026 Capacity: 0.0 isDynamicType: 0 typeNameID: 1050600 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: 0 Mass: 0.0 groupID: 227 portionSize: 1 |
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96284 - Repelling Drekavac | This Drekavac has been loaded with offensive capabilities and appears hostile to all non-triglavians. It is broadcasting the following message on repeat:
Second repeated-time totality cycle in drift. Lystopad phase unresolved, renewal advanced-time uncertainty. Azdaja interference resulting in drift. Stability is now-time uspevat, fitness is now-time uspevat. Poshlost in proximity to the flow must suffer extirpation. Glorified in proximity to the flow must face proving or suffer extirpation. Only fitness guarantees advanced-time stability. |
Triglavian Entities | Click to toggle showing the 84 attributes.descriptionID: 1050602typeID: 96284 graphicID: 22318 Capacity: 650.0 raceID: 135 isDynamicType: 0 typeNameID: 1050601 basePrice: 165000000.0 Volume: 233000.0 soundID: 20063 wreckTypeID: 52416 radius: 250.0 factionID: 500026 published: 0 Mass: 9900000.0 groupID: 4028 portionSize: 1 Damage Modifier: 0.9 Shield Capacity: 3500.0 Structure Hitpoints: 5500.0 Armor EM Damage Resistance: 0.44 Armor Explosive Damage Resistance: 0.58 Armor Kinetic Damage Resistance: 0.46 Armor Thermal Damage Resistance: 0.55 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 entityChaseMaxDistance: 17000.0 Accuracy falloff: 0.0 Turret Tracking: 70.0 Maximum Velocity: 1800.0 Signature Radius: 300.0 Damage Multiplier Bonus Per Cycle: 0.05 Maximum Damage Multiplier Bonus: 1.5 entityFactionLoss: 0.152314553 Rate of fire: 4000.0 Scan Resolution: 300.0 Optimal Range: 45000.0 Armor Hitpoints: 9000.0 behaviorRemoteArmorRepairDuration: 5000.0 behaviorRemoteArmorRepairRange: 30000.0 behaviorRemoteArmorRepairFalloff: 40000.0 behaviorRemoteArmorRepairDischarge: 50.0 Kinetic damage: 0.0 Maximum Locked Targets: 7.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 0.4 entityChaseMaxDurationChance: 1.0 entityEquipmentMin: 1.0 entityEquipmentMax: 2.0 Capacitor Recharge time: 750000.0 Maximum Targeting Range: 120000.0 Capacitor Capacity: 8250.0 structureUniformity: 1.0 RADAR Sensor Strength: 25.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Armor Hitpoints Repaired: 175.0 behaviorEnergyNeutralizerDuration: 8000.0 behaviorEnergyNeutralizerRange: 14000.0 behaviorEnergyNeutralizerFalloff: 7000.0 behaviorEnergyNeutralizerDischarge: 35.0 Thermal damage: 128.0 Shield recharge time: 800000.0 Bounty: 0.0 npcBehaviorMaximumCombatOrbitRange: 15000.0 shieldUniformity: 1.0 Neutralization Amount: 200.0 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 104.0 gfxTurretID: 47918.0 gfxBoosterID: 397.0 Structure Kinetic Damage Resistance: 0.67 Orbit Velocity: 400.0 entityChaseMaxDuration: 3000.0 armorUniformity: 1.0 |
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96285 - CH Old Content - Boss Spawner - Triglavian - Easy (DO NOT TRANSLATE) | No Description | Cloud | Click to toggle showing the 12 attributes.typeID: 96285graphicID: 10026 Capacity: 0.0 isDynamicType: 0 typeNameID: 1050603 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: 0 Mass: 0.0 groupID: 227 portionSize: 1 |
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96287 - CH Old Content - Enemy Spawner - Triglavian - Easy (DO NOT TRANSLATE) | No Description | Cloud | Click to toggle showing the 12 attributes.typeID: 96287graphicID: 10026 Capacity: 0.0 isDynamicType: 0 typeNameID: 1050606 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: 0 Mass: 0.0 groupID: 227 portionSize: 1 |
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96323 - Unresolved Bioadaptive Cache | A locked bioadaptive cache, captured in Pochven and brought here for deciphering. | Spawn Container | Click to toggle showing the 31 attributes.descriptionID: 1050865typeID: 96323 graphicID: 22311 Capacity: 2700.0 isDynamicType: 0 typeNameID: 1050864 iconID: 16 basePrice: 0.0 metaGroupID: 1 Volume: 27500.0 isisGroupID: 4 radius: 300.0 published: 0 Mass: 10000.0 groupID: 306 portionSize: 1 Bounty: 0.0 Capacitor Capacity: 2700.0 Primary Skill required: 21718.0 spawnWithoutGuardsToo: 1.0 entityEquipmentMin: 0.0 Structure Hitpoints: 1000000.0 hackable: 1.0 structureUniformity: 1.0 Signature Radius: 500.0 entityFactionLoss: 0.0 requiredSkill1Level: 1.0 Disallows Assistance: 1.0 Capacitor Recharge time: 0.0 entityEquipmentMax: 1.0 tierDifficulty: 3.0 |
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96324 - CH Old Content Special Can - Tetrimon | No Description | Spawn Container | Click to toggle showing the 31 attributes.descriptionID: 1050867typeID: 96324 graphicID: 20297 Capacity: 2700.0 isDynamicType: 0 typeNameID: 1050866 iconID: 16 basePrice: 0.0 metaGroupID: 1 Volume: 27500.0 isisGroupID: 4 radius: 300.0 published: 0 Mass: 10000.0 groupID: 306 portionSize: 1 Bounty: 0.0 Capacitor Capacity: 2700.0 Primary Skill required: 21718.0 spawnWithoutGuardsToo: 1.0 entityEquipmentMin: 0.0 Structure Hitpoints: 1000000.0 hackable: 1.0 structureUniformity: 1.0 Signature Radius: 500.0 entityFactionLoss: 0.0 requiredSkill1Level: 1.0 Disallows Assistance: 1.0 Capacitor Recharge time: 0.0 entityEquipmentMax: 1.0 tierDifficulty: 5.0 |
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96326 - Captured Bioadaptive Cache | A bioadaptive cache captured in Pochven by the forces in control of this site. | Special Edition Commodities | Click to toggle showing the 13 attributes.descriptionID: 1052759typeID: 96326 Capacity: 0.0 typeNameID: 1050870 iconID: 26266 basePrice: 0.0 marketGroupID: 3836 (Crimson Harvest Assets) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 1194 portionSize: 1 |
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96542 - Basic 'Radiance' Cerebral Accelerator | This cerebral accelerator has been produced and distributed by the Deathglow Hunters in conjunction with their partners in the Blood Raider Covenant. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after November 10, YC128. |
Booster | Click to toggle showing the 27 attributes.descriptionID: 1051286typeID: 96542 Capacity: 0.0 isDynamicType: 0 typeNameID: 1051285 iconID: 10144 basePrice: 32768.0 metaGroupID: 19 marketGroupID: 2487 (Cerebral Accelerators) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Non-Destructible: 1.0 Primary Skill required: 3402.0 Booster Duration: 86400000.0 Charisma Modifier: 4.0 Intelligence Modifier: 4.0 Memory Modifier: 4.0 Perception Modifier: 4.0 Willpower Modifier: 4.0 requiredSkill1Level: 1.0 Expiry Date: 20767.4576389 Follows Jump Clones: 1.0 Booster Slot: 10.0 |
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96543 - Potent 'Radiance' Cerebral Accelerator | This cerebral accelerator has been produced and distributed by the Deathglow Hunters in conjunction with their partners in the Blood Raider Covenant. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after November 10, YC128. |
Booster | Click to toggle showing the 27 attributes.descriptionID: 1051289typeID: 96543 Capacity: 0.0 isDynamicType: 0 typeNameID: 1051288 iconID: 10144 basePrice: 32768.0 metaGroupID: 19 marketGroupID: 2487 (Cerebral Accelerators) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Non-Destructible: 1.0 Primary Skill required: 3402.0 Booster Duration: 86400000.0 Charisma Modifier: 8.0 Intelligence Modifier: 8.0 Memory Modifier: 8.0 Perception Modifier: 8.0 Willpower Modifier: 8.0 requiredSkill1Level: 1.0 Expiry Date: 20767.4576389 Follows Jump Clones: 1.0 Booster Slot: 10.0 |
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96544 - Extended 'Radiance' Cerebral Accelerator | This cerebral accelerator has been produced and distributed by the Deathglow Hunters in conjunction with their partners in the Blood Raider Covenant. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after Novermber 10, YC128. |
Booster | Click to toggle showing the 27 attributes.descriptionID: 1051294typeID: 96544 Capacity: 0.0 isDynamicType: 0 typeNameID: 1051293 iconID: 10144 basePrice: 32768.0 metaGroupID: 19 marketGroupID: 2487 (Cerebral Accelerators) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Non-Destructible: 1.0 Primary Skill required: 3402.0 Booster Duration: 259200000.0 Charisma Modifier: 6.0 Intelligence Modifier: 6.0 Memory Modifier: 6.0 Perception Modifier: 6.0 Willpower Modifier: 6.0 requiredSkill1Level: 1.0 Expiry Date: 20767.4576389 Follows Jump Clones: 1.0 Booster Slot: 10.0 |
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96545 - Harvest Anti-Disruptor Booster IV | This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+24% Weapon Disruptor Resistance. Base Duration: 2 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 23 attributes.descriptionID: 1051298typeID: 96545 Capacity: 0.0 metaLevel: 6 isDynamicType: 0 typeNameID: 1051297 iconID: 25238 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2531 (Booster Slot 14) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Primary Skill required: 3405.0 Booster Duration: 7200000.0 Weapon Disruption Resistance Bonus: -24.0 requiredSkill1Level: 1.0 Expiry Date: 20767.4576389 Meta Level: 6.0 Booster Slot: 14.0 |
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96546 - Harvest Anti-Disruptor Booster I | This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+6% Weapon Disruptor Resistance. Base Duration: 2 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 23 attributes.descriptionID: 1051300typeID: 96546 Capacity: 0.0 metaLevel: 0 isDynamicType: 0 typeNameID: 1051299 iconID: 25235 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2531 (Booster Slot 14) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Primary Skill required: 3405.0 Booster Duration: 7200000.0 Weapon Disruption Resistance Bonus: -6.0 requiredSkill1Level: 1.0 Expiry Date: 20767.4576389 Meta Level: 0.0 Booster Slot: 14.0 |
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96547 - Harvest Anti-Disruptor Booster II | This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+12% Weapon Disruptor Resistance. Base Duration: 2 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 23 attributes.descriptionID: 1051302typeID: 96547 Capacity: 0.0 metaLevel: 3 isDynamicType: 0 typeNameID: 1051301 iconID: 25236 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2531 (Booster Slot 14) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Primary Skill required: 3405.0 Booster Duration: 7200000.0 Weapon Disruption Resistance Bonus: -12.0 requiredSkill1Level: 1.0 Expiry Date: 20767.4576389 Meta Level: 0.0 Booster Slot: 14.0 |
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96548 - Harvest Anti-Disruptor Booster III | This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+18% Weapon Disruptor Resistance. Base Duration: 2 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 23 attributes.descriptionID: 1051304typeID: 96548 Capacity: 0.0 metaLevel: 5 isDynamicType: 0 typeNameID: 1051303 iconID: 25237 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2531 (Booster Slot 14) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Primary Skill required: 3405.0 Booster Duration: 7200000.0 Weapon Disruption Resistance Bonus: -18.0 requiredSkill1Level: 1.0 Expiry Date: 20767.4576389 Meta Level: 5.0 Booster Slot: 14.0 |
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96549 - Harvest Nosferatu Booster I | This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
-3% Nosferatu Module Cycle Time Bonus. Base Duration: 2 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 23 attributes.descriptionID: 1051306typeID: 96549 Capacity: 0.0 metaLevel: 0 isDynamicType: 0 typeNameID: 1051305 iconID: 25245 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2790 (Booster Slot 15) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Duration Bonus: -3.0 Expiry Date: 20767.4576389 Booster Duration: 7200000.0 requiredSkill1Level: 1.0 Primary Skill required: 3405.0 Meta Level: 0.0 Booster Slot: 15.0 |
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96550 - Harvest Nosferatu Booster II | This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
-6% Nosferatu Module Cycle Time Bonus. Base Duration: 2 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 23 attributes.descriptionID: 1051308typeID: 96550 Capacity: 0.0 metaLevel: 3 isDynamicType: 0 typeNameID: 1051307 iconID: 25246 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2790 (Booster Slot 15) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Duration Bonus: -6.0 Expiry Date: 20767.4576389 Booster Duration: 7200000.0 requiredSkill1Level: 1.0 Primary Skill required: 3405.0 Meta Level: 3.0 Booster Slot: 15.0 |
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96551 - Harvest Nosferatu Booster III | This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
-9% Nosferatu Module Cycle Time Bonus. Base Duration: 2 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 23 attributes.descriptionID: 1051310typeID: 96551 Capacity: 0.0 metaLevel: 5 isDynamicType: 0 typeNameID: 1051309 iconID: 25247 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2790 (Booster Slot 15) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Duration Bonus: -9.0 Expiry Date: 20767.4576389 Booster Duration: 7200000.0 requiredSkill1Level: 1.0 Primary Skill required: 3405.0 Meta Level: 5.0 Booster Slot: 15.0 |
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96552 - Harvest Nosferatu Booster IV | This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
-12% Nosferatu Module Cycle Time Bonus. Base Duration: 2 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 23 attributes.descriptionID: 1051312typeID: 96552 Capacity: 0.0 metaLevel: 6 isDynamicType: 0 typeNameID: 1051311 iconID: 25248 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2790 (Booster Slot 15) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Duration Bonus: -12.0 Expiry Date: 20767.4576389 Booster Duration: 7200000.0 requiredSkill1Level: 1.0 Primary Skill required: 3405.0 Meta Level: 6.0 Booster Slot: 15.0 |
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96553 - Harvest Webifier Booster I | This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+1km Webifier Range. Base Duration: 2 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 23 attributes.descriptionID: 1051320typeID: 96553 Capacity: 0.0 metaLevel: 0 isDynamicType: 0 typeNameID: 1051319 iconID: 25250 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2791 (Booster Slot 16) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Primary Skill required: 3405.0 Stasis Webifier Maximum Range Bonus: 1000.0 Booster Duration: 7200000.0 requiredSkill1Level: 1.0 Expiry Date: 20767.4576389 Meta Level: 0.0 Booster Slot: 16.0 |
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96554 - Harvest Webifier Booster II | This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+2km Webifier Range. Base Duration: 2 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 23 attributes.descriptionID: 1051322typeID: 96554 Capacity: 0.0 metaLevel: 3 isDynamicType: 0 typeNameID: 1051321 iconID: 25251 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2791 (Booster Slot 16) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Primary Skill required: 3405.0 Stasis Webifier Maximum Range Bonus: 2000.0 Booster Duration: 7200000.0 requiredSkill1Level: 1.0 Expiry Date: 20767.4576389 Meta Level: 3.0 Booster Slot: 16.0 |
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96555 - Harvest Webifier Booster III | This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+3km Webifier Range. Base Duration: 2 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 23 attributes.descriptionID: 1051324typeID: 96555 Capacity: 0.0 metaLevel: 5 isDynamicType: 0 typeNameID: 1051323 iconID: 25252 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2791 (Booster Slot 16) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Primary Skill required: 3405.0 Stasis Webifier Maximum Range Bonus: 3000.0 Booster Duration: 7200000.0 requiredSkill1Level: 1.0 Expiry Date: 20767.4576389 Meta Level: 5.0 Booster Slot: 16.0 |
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96556 - Harvest Webifier Booster IV | This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+4km Webifier Range. Base Duration: 2 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 23 attributes.descriptionID: 1051326typeID: 96556 Capacity: 0.0 metaLevel: 6 isDynamicType: 0 typeNameID: 1051325 iconID: 25253 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2791 (Booster Slot 16) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Primary Skill required: 3405.0 Stasis Webifier Maximum Range Bonus: 4000.0 Booster Duration: 7200000.0 requiredSkill1Level: 1.0 Expiry Date: 20767.4576389 Meta Level: 6.0 Booster Slot: 16.0 |
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96557 - Harvest Damage Booster I | This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+3% Energy Turret Damage. Base Duration: 2 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 23 attributes.descriptionID: 1051328typeID: 96557 Capacity: 0.0 metaLevel: 0 isDynamicType: 0 typeNameID: 1051327 iconID: 25240 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2792 (Booster Slot 17) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Damage Modifier: 1.03 Primary Skill required: 3405.0 Booster Duration: 7200000.0 requiredSkill1Level: 1.0 Expiry Date: 20767.4576389 Meta Level: 0.0 Booster Slot: 17.0 |
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96558 - Harvest Damage Booster II | This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+6% Energy Turret Damage. Base Duration: 2 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 23 attributes.descriptionID: 1051330typeID: 96558 Capacity: 0.0 metaLevel: 3 isDynamicType: 0 typeNameID: 1051329 iconID: 25241 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2792 (Booster Slot 17) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Damage Modifier: 1.06 Primary Skill required: 3405.0 Booster Duration: 7200000.0 requiredSkill1Level: 1.0 Expiry Date: 20767.4576389 Meta Level: 3.0 Booster Slot: 17.0 |
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96560 - Harvest Damage Booster III | This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+9% Energy Turret Damage. Base Duration: 2 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 23 attributes.descriptionID: 1051334typeID: 96560 Capacity: 0.0 metaLevel: 5 isDynamicType: 0 typeNameID: 1051333 iconID: 25242 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2792 (Booster Slot 17) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Damage Modifier: 1.09 Primary Skill required: 3405.0 Booster Duration: 7200000.0 requiredSkill1Level: 1.0 Expiry Date: 20767.4576389 Meta Level: 5.0 Booster Slot: 17.0 |
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96561 - Harvest Damage Booster IV | This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+12% Energy Turret Damage. Base Duration: 2 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 23 attributes.descriptionID: 1051337typeID: 96561 Capacity: 0.0 metaLevel: 6 isDynamicType: 0 typeNameID: 1051336 iconID: 25243 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2792 (Booster Slot 17) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Damage Modifier: 1.12 Primary Skill required: 3405.0 Booster Duration: 7200000.0 requiredSkill1Level: 1.0 Expiry Date: 20767.4576389 Meta Level: 6.0 Booster Slot: 17.0 |
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96562 - Tetrimon Anti-Drain Booster I | This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+6% Energy Warfare Resistance. Base Duration: 2 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 23 attributes.descriptionID: 1051339typeID: 96562 Capacity: 0.0 metaLevel: 0 isDynamicType: 0 typeNameID: 1051338 iconID: 25260 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2531 (Booster Slot 14) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Primary Skill required: 3405.0 Booster Duration: 7200000.0 requiredSkill1Level: 1.0 Expiry Date: 20767.4576389 Meta Level: 0.0 Capacitor Warfare Resistance Bonus: -6.0 Booster Slot: 14.0 |
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96563 - Tetrimon Anti-Drain Booster II | This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+12% Energy Warfare Resistance. Base Duration: 2 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 23 attributes.descriptionID: 1051341typeID: 96563 Capacity: 0.0 metaLevel: 3 isDynamicType: 0 typeNameID: 1051340 iconID: 25261 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2531 (Booster Slot 14) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Primary Skill required: 3405.0 Booster Duration: 7200000.0 requiredSkill1Level: 1.0 Expiry Date: 20767.4576389 Meta Level: 3.0 Capacitor Warfare Resistance Bonus: -12.0 Booster Slot: 14.0 |
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96565 - Tetrimon Anti-Drain Booster III | This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+18% Energy Warfare Resistance. Base Duration: 2 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 23 attributes.descriptionID: 1051345typeID: 96565 Capacity: 0.0 metaLevel: 5 isDynamicType: 0 typeNameID: 1051344 iconID: 25262 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2531 (Booster Slot 14) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Primary Skill required: 3405.0 Booster Duration: 7200000.0 requiredSkill1Level: 1.0 Expiry Date: 20767.4576389 Meta Level: 5.0 Capacitor Warfare Resistance Bonus: -18.0 Booster Slot: 14.0 |
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96566 - Tetrimon Anti-Drain Booster IV | This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+24% Energy Warfare Resistance. Base Duration: 2 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 23 attributes.descriptionID: 1051347typeID: 96566 Capacity: 0.0 metaLevel: 6 isDynamicType: 0 typeNameID: 1051346 iconID: 25263 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2531 (Booster Slot 14) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Primary Skill required: 3405.0 Booster Duration: 7200000.0 requiredSkill1Level: 1.0 Expiry Date: 20767.4576389 Meta Level: 6.0 Capacitor Warfare Resistance Bonus: -24.0 Booster Slot: 14.0 |
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96567 - Tetrimon Capacitor Booster I | This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+3% Capacitor Capacity. Base Duration: 2 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 23 attributes.descriptionID: 1051355typeID: 96567 Capacity: 0.0 metaLevel: 0 isDynamicType: 0 typeNameID: 1051354 iconID: 25255 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2790 (Booster Slot 15) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Primary Skill required: 3405.0 Booster Duration: 7200000.0 requiredSkill1Level: 1.0 Expiry Date: 20767.4576389 Capacitor Modifier: 3.0 Meta Level: 0.0 Booster Slot: 15.0 |
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96568 - Tetrimon Capacitor Booster II | This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+6% Capacitor Capacity. Base Duration: 2 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 23 attributes.descriptionID: 1051363typeID: 96568 Capacity: 0.0 metaLevel: 3 isDynamicType: 0 typeNameID: 1051362 iconID: 25256 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2790 (Booster Slot 15) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Primary Skill required: 3405.0 Booster Duration: 7200000.0 requiredSkill1Level: 1.0 Expiry Date: 20767.4576389 Capacitor Modifier: 6.0 Meta Level: 3.0 Booster Slot: 15.0 |
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96569 - Tetrimon Capacitor Booster III | This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+9% Capacitor Capacity. Base Duration: 2 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 23 attributes.descriptionID: 1051365typeID: 96569 Capacity: 0.0 metaLevel: 5 isDynamicType: 0 typeNameID: 1051364 iconID: 25257 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2790 (Booster Slot 15) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Primary Skill required: 3405.0 Booster Duration: 7200000.0 requiredSkill1Level: 1.0 Expiry Date: 20767.4576389 Capacitor Modifier: 9.0 Meta Level: 5.0 Booster Slot: 15.0 |
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96570 - Tetrimon Capacitor Booster IV | This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+12% Capacitor Capacity. Base Duration: 2 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 23 attributes.descriptionID: 1051367typeID: 96570 Capacity: 0.0 metaLevel: 6 isDynamicType: 0 typeNameID: 1051366 iconID: 25258 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2790 (Booster Slot 15) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Primary Skill required: 3405.0 Booster Duration: 7200000.0 requiredSkill1Level: 1.0 Expiry Date: 20767.4576389 Capacitor Modifier: 12.0 Meta Level: 6.0 Booster Slot: 15.0 |
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96571 - Tetrimon Resistance Booster I | This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+2% Armor Resistances. Base Duration: 2 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 26 attributes.descriptionID: 1051370typeID: 96571 Capacity: 0.0 metaLevel: 0 isDynamicType: 0 typeNameID: 1051369 iconID: 25270 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2791 (Booster Slot 16) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Passive EM Damage Resistance Bonus: -2.0 Passive Explosive Damage Resistance Bonus: -2.0 Passive Kinetic Damage Resistance Bonus: -2.0 Passive Thermal Damage Resistance Bonus: -2.0 Booster Duration: 7200000.0 requiredSkill1Level: 1.0 Primary Skill required: 3405.0 Meta Level: 0.0 Expiry Date: 20767.4576389 Booster Slot: 16.0 |
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96572 - Tetrimon Resistance Booster II | This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+4% Armor Resistances. Base Duration: 2 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 26 attributes.descriptionID: 1051372typeID: 96572 Capacity: 0.0 metaLevel: 3 isDynamicType: 0 typeNameID: 1051371 iconID: 25271 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2791 (Booster Slot 16) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Passive EM Damage Resistance Bonus: -4.0 Passive Explosive Damage Resistance Bonus: -4.0 Passive Kinetic Damage Resistance Bonus: -4.0 Passive Thermal Damage Resistance Bonus: -4.0 Booster Duration: 7200000.0 requiredSkill1Level: 1.0 Primary Skill required: 3405.0 Meta Level: 3.0 Expiry Date: 20767.4576389 Booster Slot: 16.0 |
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96573 - Tetrimon Resistance Booster III | This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+6% Armor Resistances. Base Duration: 2 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 26 attributes.descriptionID: 1051374typeID: 96573 Capacity: 0.0 metaLevel: 5 isDynamicType: 0 typeNameID: 1051373 iconID: 25272 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2791 (Booster Slot 16) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Passive EM Damage Resistance Bonus: -6.0 Passive Explosive Damage Resistance Bonus: -6.0 Passive Kinetic Damage Resistance Bonus: -6.0 Passive Thermal Damage Resistance Bonus: -6.0 Booster Duration: 7200000.0 requiredSkill1Level: 1.0 Primary Skill required: 3405.0 Meta Level: 5.0 Expiry Date: 20767.4576389 Booster Slot: 16.0 |
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96574 - Tetrimon Resistance Booster IV | This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+8% Armor Resistances. Base Duration: 2 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 26 attributes.descriptionID: 1051376typeID: 96574 Capacity: 0.0 metaLevel: 6 isDynamicType: 0 typeNameID: 1051375 iconID: 25273 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2791 (Booster Slot 16) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Passive EM Damage Resistance Bonus: -8.0 Passive Explosive Damage Resistance Bonus: -8.0 Passive Kinetic Damage Resistance Bonus: -8.0 Passive Thermal Damage Resistance Bonus: -8.0 Booster Duration: 7200000.0 requiredSkill1Level: 1.0 Primary Skill required: 3405.0 Meta Level: 6.0 Expiry Date: 20767.4576389 Booster Slot: 16.0 |
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96575 - Tetrimon Precision Booster I | This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+3% Energy Turret Optimal Range and Tracking Speed. Base Duration: 2 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 24 attributes.descriptionID: 1051378typeID: 96575 Capacity: 0.0 metaLevel: 0 isDynamicType: 0 typeNameID: 1051377 iconID: 25265 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2792 (Booster Slot 17) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Expiry Date: 20767.4576389 Booster Duration: 7200000.0 requiredSkill1Level: 1.0 Primary Skill required: 3405.0 Meta Level: 0.0 Optimal Range Bonus: 3.0 Tracking Speed Bonus: 3.0 Booster Slot: 17.0 |
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96576 - Tetrimon Precision Booster II | This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+6% Energy Turret Optimal Range and Tracking Speed. Base Duration: 2 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 24 attributes.descriptionID: 1051380typeID: 96576 Capacity: 0.0 metaLevel: 3 isDynamicType: 0 typeNameID: 1051379 iconID: 25266 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2792 (Booster Slot 17) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Expiry Date: 20767.4576389 Booster Duration: 7200000.0 requiredSkill1Level: 1.0 Primary Skill required: 3405.0 Meta Level: 3.0 Optimal Range Bonus: 6.0 Tracking Speed Bonus: 6.0 Booster Slot: 17.0 |
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96577 - Tetrimon Precision Booster III | This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+9% Energy Turret Optimal Range and Tracking Speed. Base Duration: 2 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 24 attributes.descriptionID: 1051382typeID: 96577 Capacity: 0.0 metaLevel: 5 isDynamicType: 0 typeNameID: 1051381 iconID: 25267 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2792 (Booster Slot 17) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Expiry Date: 20767.4576389 Booster Duration: 7200000.0 requiredSkill1Level: 1.0 Primary Skill required: 3405.0 Meta Level: 5.0 Optimal Range Bonus: 9.0 Tracking Speed Bonus: 9.0 Booster Slot: 17.0 |
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96578 - Tetrimon Precision Booster IV | This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+12% Energy Turret Optimal Range and Tracking Speed. Base Duration: 2 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 24 attributes.descriptionID: 1051384typeID: 96578 Capacity: 0.0 metaLevel: 6 isDynamicType: 0 typeNameID: 1051383 iconID: 25268 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2792 (Booster Slot 17) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Expiry Date: 20767.4576389 Booster Duration: 7200000.0 requiredSkill1Level: 1.0 Primary Skill required: 3405.0 Meta Level: 6.0 Optimal Range Bonus: 12.0 Tracking Speed Bonus: 12.0 Booster Slot: 17.0 |
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96581 - Chemal Tech Turret Booster I | +4% Turret Damage.
+4% Turret Tracking Speed. Base Duration: 3 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 22 attributes.descriptionID: 1051388typeID: 96581 Capacity: 0.0 metaLevel: 0 isDynamicType: 0 typeNameID: 1051387 iconID: 25245 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2792 (Booster Slot 17) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Damage Multiplier Bonus: 4.0 Booster Duration: 10800000.0 Expiry Date: 20767.4576389 Meta Level: 0.0 Tracking Speed Bonus: 4.0 Booster Slot: 17.0 |
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96582 - Chemal Tech Turret Booster II | +6% Turret Damage.
+6% Turret Tracking Speed. Base Duration: 3 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 22 attributes.descriptionID: 1051390typeID: 96582 Capacity: 0.0 metaLevel: 3 isDynamicType: 0 typeNameID: 1051389 iconID: 25246 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2792 (Booster Slot 17) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Damage Multiplier Bonus: 6.0 Booster Duration: 10800000.0 Expiry Date: 20767.4576389 Meta Level: 3.0 Tracking Speed Bonus: 6.0 Booster Slot: 17.0 |
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96583 - Chemal Tech Turret Booster III | +8% Turret Damage.
+8% Turret Tracking Speed. Base Duration: 3 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 22 attributes.descriptionID: 1051394typeID: 96583 Capacity: 0.0 metaLevel: 5 isDynamicType: 0 typeNameID: 1051393 iconID: 25247 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2792 (Booster Slot 17) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Damage Multiplier Bonus: 8.0 Booster Duration: 10800000.0 Expiry Date: 20767.4576389 Meta Level: 5.0 Tracking Speed Bonus: 8.0 Booster Slot: 17.0 |
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96584 - Chemal Tech Mining Booster I | +4% Mining Laser Yield.
+10% Mining Laser Optimal Range. Base Duration: 3 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 22 attributes.descriptionID: 1051398typeID: 96584 Capacity: 0.0 metaLevel: 0 isDynamicType: 0 typeNameID: 1051397 iconID: 25240 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2531 (Booster Slot 14) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Booster Duration: 10800000.0 Mining Amount Bonus: 4.0 Expiry Date: 20767.4576389 Meta Level: 0.0 Optimal Range Bonus: 10.0 Booster Slot: 14.0 |
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96585 - Chemal Tech Mining Booster II | +8% Mining Laser Yield.
+15% Mining Laser Optimal Range. Base Duration: 3 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 22 attributes.descriptionID: 1051400typeID: 96585 Capacity: 0.0 metaLevel: 3 isDynamicType: 0 typeNameID: 1051399 iconID: 25241 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2531 (Booster Slot 14) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Booster Duration: 10800000.0 Mining Amount Bonus: 8.0 Expiry Date: 20767.4576389 Meta Level: 3.0 Optimal Range Bonus: 15.0 Booster Slot: 14.0 |
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96586 - Chemal Tech Mining Booster III | +12% Mining Laser Yield.
+20% Mining Laser Optimal Range. Base Duration: 3 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 22 attributes.descriptionID: 1051402typeID: 96586 Capacity: 0.0 metaLevel: 5 isDynamicType: 0 typeNameID: 1051401 iconID: 25242 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2531 (Booster Slot 14) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Booster Duration: 10800000.0 Mining Amount Bonus: 12.0 Expiry Date: 20767.4576389 Meta Level: 5.0 Optimal Range Bonus: 20.0 Booster Slot: 14.0 |
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96588 - Chemal Tech Exploration Booster I | +4 Data Analyzer Virus Coherence
+4% Scan Probe Strength Base Duration: 3 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 22 attributes.descriptionID: 1051406typeID: 96588 Capacity: 0.0 metaLevel: 0 isDynamicType: 0 typeNameID: 1051405 iconID: 25235 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2790 (Booster Slot 15) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Booster Duration: 10800000.0 Probe Scan Strength Bonus: 4.0 Expiry Date: 20767.4576389 Meta Level: 0.0 Analyzer Virus Strength Bonus: 4.0 Booster Slot: 15.0 |
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96589 - Chemal Tech Exploration Booster II | +6 Data Analyzer Virus Coherence
+8% Scan Probe Strength Base Duration: 3 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 22 attributes.descriptionID: 1051408typeID: 96589 Capacity: 0.0 metaLevel: 3 isDynamicType: 0 typeNameID: 1051407 iconID: 25236 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2790 (Booster Slot 15) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Booster Duration: 10800000.0 Probe Scan Strength Bonus: 8.0 Expiry Date: 20767.4576389 Meta Level: 3.0 Analyzer Virus Strength Bonus: 6.0 Booster Slot: 15.0 |
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96590 - Chemal Tech Exploration Booster III | +8 Data Analyzer Virus Coherence
+12% Scan Probe Strength Base Duration: 3 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 22 attributes.descriptionID: 1051410typeID: 96590 Capacity: 0.0 metaLevel: 5 isDynamicType: 0 typeNameID: 1051409 iconID: 25237 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2790 (Booster Slot 15) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Booster Duration: 10800000.0 Probe Scan Strength Bonus: 12.0 Expiry Date: 20767.4576389 Meta Level: 5.0 Analyzer Virus Strength Bonus: 8.0 Booster Slot: 15.0 |
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96591 - Chemal Tech Repair Booster I | -4% Armor Repairer Cycle Time.
-4% Shield Booster Cycle Time. Base Duration: 3 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 21 attributes.descriptionID: 1051412typeID: 96591 Capacity: 0.0 metaLevel: 0 isDynamicType: 0 typeNameID: 1051411 iconID: 25250 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2791 (Booster Slot 16) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Duration Bonus: -4.0 Meta Level: 0.0 Booster Duration: 10800000.0 Expiry Date: 20767.4576389 Booster Slot: 16.0 |
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96592 - Chemal Tech Repair Booster II | -8% Armor Repairer Cycle Time.
-8% Shield Booster Cycle Time. Base Duration: 3 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 21 attributes.descriptionID: 1051414typeID: 96592 Capacity: 0.0 metaLevel: 3 isDynamicType: 0 typeNameID: 1051413 iconID: 25251 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2791 (Booster Slot 16) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Duration Bonus: -8.0 Meta Level: 3.0 Booster Duration: 10800000.0 Expiry Date: 20767.4576389 Booster Slot: 16.0 |
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96593 - Chemal Tech Repair Booster III | -12% Armor Repairer Cycle Time.
-12% Shield Booster Cycle Time. Base Duration: 3 Hours Expiry date: November 10, YC128 |
Booster | Click to toggle showing the 21 attributes.descriptionID: 1051417typeID: 96593 Capacity: 0.0 metaLevel: 5 isDynamicType: 0 typeNameID: 1051416 iconID: 25252 basePrice: 0.0 metaGroupID: 19 marketGroupID: 2791 (Booster Slot 16) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 303 portionSize: 1 Duration Bonus: -12.0 Meta Level: 5.0 Booster Duration: 10800000.0 Expiry Date: 20767.4576389 Booster Slot: 16.0 |
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96718 - Blood Sacrament Trader | Blood Raiders and all aspirants to the covenant of the hunter may come here to offer their spoils, <url=showinfo:96789>Mutated Blood Samples</url>, in return for deserving rewards. | Large Collidable Object | Click to toggle showing the 14 attributes.descriptionID: 1056144typeID: 96718 graphicID: 2359 Capacity: 10000.0 raceID: 4 isDynamicType: 0 typeNameID: 1051930 basePrice: 0.0 Volume: 100000000.0 radius: 2337.0 published: 0 Mass: 100000.0 groupID: 226 portionSize: 1 |
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96721 - Tetrimon Anointed Trader | Righteous warriors of the Lord, bring here your <url=showinfo:96789>Mutated Blood Samples</url> and deny the heretical Blood Raiders their prize. In return you shall be gifted with material blessings. | Large Collidable Object | Click to toggle showing the 14 attributes.descriptionID: 1056143typeID: 96721 graphicID: 25060 Capacity: 10000.0 raceID: 4 isDynamicType: 0 typeNameID: 1051977 basePrice: 0.0 Volume: 100000000.0 radius: 2337.0 published: 0 Mass: 100000.0 groupID: 226 portionSize: 1 |
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96722 - Recurring Totality Trader | Recurring-time exchange for the proven. Reclamation of <url=showinfo:96789>Mutated Blood Samples</url> leads to glorification. | Large Collidable Object | Click to toggle showing the 14 attributes.descriptionID: 1056142typeID: 96722 graphicID: 24503 Capacity: 10000.0 raceID: 4 isDynamicType: 0 typeNameID: 1051983 basePrice: 0.0 Volume: 100000000.0 radius: 2337.0 published: 0 Mass: 100000.0 groupID: 226 portionSize: 1 |
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96789 - Mutated Blood Sample | This canister contains the blood of a human who has been subject to long-term exposure to Abyssal energies.
Item Traders working for the Blood Raiders will want to acquire it, those working for St. Tetrimon will want to destroy it, and the Triglavians will wish to recover it. |
Special Edition Commodities | Click to toggle showing the 13 attributes.descriptionID: 1052207typeID: 96789 Capacity: 0.0 typeNameID: 1052208 iconID: 27691 basePrice: 0.0 marketGroupID: 3836 (Crimson Harvest Assets) Volume: 0.01 radius: 1.0 published: 1 Mass: 0.01 groupID: 1194 portionSize: 1 |
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96790 - Sobornost Blood Sample | This canister contains the blood of a Triglavian Narodnya. Locked inside it may lie the secrets of Triglavian biotech.
Item Traders working for the Blood Raiders will want to acquire it, those working for St. Tetrimon will want to destroy it, and the Triglavians will wish to recover it. |
Special Edition Commodities | Click to toggle showing the 13 attributes.descriptionID: 1052209typeID: 96790 Capacity: 0.0 typeNameID: 1052210 iconID: 27692 basePrice: 0.0 marketGroupID: 3836 (Crimson Harvest Assets) Volume: 0.1 radius: 1.0 published: 0 Mass: 0.1 groupID: 1194 portionSize: 1 |
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96803 - Hexfold Terror - Limited | A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.
The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
Ship SKIN Design Element | Click to toggle showing the 14 attributes.descriptionID: 1052243typeID: 96803 Capacity: 0.0 isDynamicType: 0 typeNameID: 1052242 iconID: 27705 basePrice: 0.0 marketGroupID: 3633 (Patterns) Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4726 portionSize: 1 |
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96805 - Hexfold Terror - Unlimited | A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.
The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide <a href=showinfo:81348>Alignment Sequencer</a> to bind the unique SKIN licenses you are producing. |
Ship SKIN Design Element | Click to toggle showing the 14 attributes.descriptionID: 1052250typeID: 96805 Capacity: 0.0 isDynamicType: 0 typeNameID: 1052248 iconID: 27707 basePrice: 0.0 marketGroupID: 3633 (Patterns) Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4726 portionSize: 1 |
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96810 - Triglavian Collective - Limited | A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.
The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
Ship SKIN Design Element | Click to toggle showing the 14 attributes.descriptionID: 1052263typeID: 96810 Capacity: 0.0 isDynamicType: 0 typeNameID: 1052262 iconID: 27712 basePrice: 0.0 marketGroupID: 3633 (Patterns) Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4726 portionSize: 1 |
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96812 - Triglavian Collective - Unlimited | A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide <a href=showinfo:81348>Alignment Sequencer</a> to bind the unique SKIN licenses you are producing. |
Ship SKIN Design Element | Click to toggle showing the 14 attributes.descriptionID: 1052267typeID: 96812 Capacity: 0.0 isDynamicType: 0 typeNameID: 1052266 iconID: 27714 basePrice: 0.0 marketGroupID: 3633 (Patterns) Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4726 portionSize: 1 |
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96815 - Overflowing Harvest - Limited | A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
Ship SKIN Design Element | Click to toggle showing the 14 attributes.descriptionID: 1052279typeID: 96815 Capacity: 0.0 isDynamicType: 0 typeNameID: 1052278 iconID: 27717 basePrice: 0.0 marketGroupID: 3633 (Patterns) Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4726 portionSize: 1 |
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96816 - Overflowing Harvest - Unlimited | A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.
The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide <a href=showinfo:81348>Alignment Sequencer</a> to bind the unique SKIN licenses you are producing. |
Ship SKIN Design Element | Click to toggle showing the 14 attributes.descriptionID: 1052281typeID: 96816 Capacity: 0.0 isDynamicType: 0 typeNameID: 1052280 iconID: 27718 basePrice: 0.0 marketGroupID: 3633 (Patterns) Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4726 portionSize: 1 |
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96817 - Trinary Complex - Limited | A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
Ship SKIN Design Element | Click to toggle showing the 14 attributes.descriptionID: 1052284typeID: 96817 Capacity: 0.0 isDynamicType: 0 typeNameID: 1052283 iconID: 27719 basePrice: 0.0 marketGroupID: 3633 (Patterns) Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4726 portionSize: 1 |
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96818 - Trinary Complex - Unlimited | A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide <a href=showinfo:81348>Alignment Sequencer</a> to bind the unique SKIN licenses you are producing. |
Ship SKIN Design Element | Click to toggle showing the 14 attributes.descriptionID: 1052286typeID: 96818 Capacity: 0.0 isDynamicType: 0 typeNameID: 1052285 iconID: 27720 basePrice: 0.0 marketGroupID: 3633 (Patterns) Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4726 portionSize: 1 |
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96820 - Ascendant Clades - Limited | A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
Ship SKIN Design Element | Click to toggle showing the 14 attributes.descriptionID: 1052292typeID: 96820 Capacity: 0.0 isDynamicType: 0 typeNameID: 1052291 iconID: 27722 basePrice: 0.0 marketGroupID: 3633 (Patterns) Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4726 portionSize: 1 |
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96821 - Ascendant Clades - Unlimited | A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide <a href=showinfo:81348>Alignment Sequencer</a> to bind the unique SKIN licenses you are producing. |
Ship SKIN Design Element | Click to toggle showing the 14 attributes.descriptionID: 1052294typeID: 96821 Capacity: 0.0 isDynamicType: 0 typeNameID: 1052293 iconID: 27723 basePrice: 0.0 marketGroupID: 3633 (Patterns) Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4726 portionSize: 1 |
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96822 - Trinary Echo - Limited | A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
Ship SKIN Design Element | Click to toggle showing the 14 attributes.descriptionID: 1052297typeID: 96822 Capacity: 0.0 isDynamicType: 0 typeNameID: 1052296 iconID: 27724 basePrice: 0.0 marketGroupID: 3633 (Patterns) Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4726 portionSize: 1 |
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96823 - Trinary Echo - Unlimited | A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide <a href=showinfo:81348>Alignment Sequencer</a> to bind the unique SKIN licenses you are producing. |
Ship SKIN Design Element | Click to toggle showing the 14 attributes.descriptionID: 1052299typeID: 96823 Capacity: 0.0 isDynamicType: 0 typeNameID: 1052298 iconID: 27725 basePrice: 0.0 marketGroupID: 3633 (Patterns) Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4726 portionSize: 1 |
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96824 - Savant’s Ruin - Limited | A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
Ship SKIN Design Element | Click to toggle showing the 14 attributes.descriptionID: 1052302typeID: 96824 Capacity: 0.0 isDynamicType: 0 typeNameID: 1052301 iconID: 27726 basePrice: 0.0 marketGroupID: 3633 (Patterns) Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4726 portionSize: 1 |
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96825 - Savant’s Ruin - Unlimited | A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide <a href=showinfo:81348>Alignment Sequencer</a> to bind the unique SKIN licenses you are producing. |
Ship SKIN Design Element | Click to toggle showing the 14 attributes.descriptionID: 1052304typeID: 96825 Capacity: 0.0 isDynamicType: 0 typeNameID: 1052303 iconID: 27727 basePrice: 0.0 marketGroupID: 3633 (Patterns) Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4726 portionSize: 1 |
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96826 - Bleak Stigmata - Limited | A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
Ship SKIN Design Element | Click to toggle showing the 14 attributes.descriptionID: 1052307typeID: 96826 Capacity: 0.0 isDynamicType: 0 typeNameID: 1052306 iconID: 27728 basePrice: 0.0 marketGroupID: 3633 (Patterns) Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4726 portionSize: 1 |
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96827 - Bleak Stigmata - Unlimited | A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide <a href=showinfo:81348>Alignment Sequencer</a> to bind the unique SKIN licenses you are producing. |
Ship SKIN Design Element | Click to toggle showing the 14 attributes.descriptionID: 1052309typeID: 96827 Capacity: 0.0 isDynamicType: 0 typeNameID: 1052308 iconID: 27729 basePrice: 0.0 marketGroupID: 3633 (Patterns) Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4726 portionSize: 1 |
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96828 - Liminal Sanguine Gloss - Limited | A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
Ship SKIN Design Element | Click to toggle showing the 14 attributes.descriptionID: 1052312typeID: 96828 Capacity: 0.0 isDynamicType: 0 typeNameID: 1052311 iconID: 27730 basePrice: 0.0 marketGroupID: 3655 (Gloss) Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4726 portionSize: 1 |
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96829 - Liminal Sanguine Gloss - Unlimited | A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide <a href=showinfo:81350>Kerr Sequencer</a> to bind the unique SKIN licenses you are producing. |
Ship SKIN Design Element | Click to toggle showing the 14 attributes.descriptionID: 1052314typeID: 96829 Capacity: 0.0 isDynamicType: 0 typeNameID: 1052313 iconID: 27731 basePrice: 0.0 marketGroupID: 3655 (Gloss) Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4726 portionSize: 1 |
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96830 - Shadowy Totality Matte - Limited | A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
Ship SKIN Design Element | Click to toggle showing the 14 attributes.descriptionID: 1052317typeID: 96830 Capacity: 0.0 isDynamicType: 0 typeNameID: 1052316 iconID: 27732 basePrice: 0.0 marketGroupID: 3653 (Matte) Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4726 portionSize: 1 |
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96831 - Shadowy Totality Matte - Unlimited | A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide <a href=showinfo:81350>Kerr Sequencer</a> to bind the unique SKIN licenses you are producing. |
Ship SKIN Design Element | Click to toggle showing the 14 attributes.descriptionID: 1052319typeID: 96831 Capacity: 0.0 isDynamicType: 0 typeNameID: 1052318 iconID: 27733 basePrice: 0.0 marketGroupID: 3653 (Matte) Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4726 portionSize: 1 |
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96832 - Ecru Marrow Satin - Limited | A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
Ship SKIN Design Element | Click to toggle showing the 14 attributes.descriptionID: 1052324typeID: 96832 Capacity: 0.0 isDynamicType: 0 typeNameID: 1052323 iconID: 27734 basePrice: 0.0 marketGroupID: 3654 (Satin) Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4726 portionSize: 1 |
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96833 - Ecru Marrow Satin - Unlimited | A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide <a href=showinfo:81350>Kerr Sequencer</a> to bind the unique SKIN licenses you are producing. |
Ship SKIN Design Element | Click to toggle showing the 14 attributes.descriptionID: 1052326typeID: 96833 Capacity: 0.0 isDynamicType: 0 typeNameID: 1052325 iconID: 27735 basePrice: 0.0 marketGroupID: 3654 (Satin) Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4726 portionSize: 1 |
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96834 - Ossified Beige Matte - Limited | A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
Ship SKIN Design Element | Click to toggle showing the 14 attributes.descriptionID: 1052329typeID: 96834 Capacity: 0.0 isDynamicType: 0 typeNameID: 1052328 iconID: 27736 basePrice: 0.0 marketGroupID: 3653 (Matte) Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4726 portionSize: 1 |
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96835 - Ossified Beige Matte - Unlimited | A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide <a href=showinfo:81350>Kerr Sequencer</a> to bind the unique SKIN licenses you are producing. |
Ship SKIN Design Element | Click to toggle showing the 14 attributes.descriptionID: 1052331typeID: 96835 Capacity: 0.0 isDynamicType: 0 typeNameID: 1052330 iconID: 27737 basePrice: 0.0 marketGroupID: 3653 (Matte) Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4726 portionSize: 1 |
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96836 - Ossified Beige Gloss - Limited | A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
Ship SKIN Design Element | Click to toggle showing the 14 attributes.descriptionID: 1052335typeID: 96836 Capacity: 0.0 isDynamicType: 0 typeNameID: 1052334 iconID: 27738 basePrice: 0.0 marketGroupID: 3655 (Gloss) Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4726 portionSize: 1 |
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96838 - Ossified Beige Gloss - Unlimited | A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide <a href=showinfo:81350>Kerr Sequencer</a> to bind the unique SKIN licenses you are producing. |
Ship SKIN Design Element | Click to toggle showing the 14 attributes.descriptionID: 1052338typeID: 96838 Capacity: 0.0 isDynamicType: 0 typeNameID: 1052337 iconID: 27739 basePrice: 0.0 marketGroupID: 3655 (Gloss) Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4726 portionSize: 1 |
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96839 - Proven Chrome Metallic - Limited | A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
Ship SKIN Design Element | Click to toggle showing the 14 attributes.descriptionID: 1052341typeID: 96839 Capacity: 0.0 isDynamicType: 0 typeNameID: 1052340 iconID: 27740 basePrice: 0.0 marketGroupID: 3632 (Metallic Nanocoatings) Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4726 portionSize: 1 |
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96840 - Proven Chrome Metallic - Unlimited | A license for the unlimited use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this metallic nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this metallic you must provide Fermionic Sequencer to bind the unique SKIN licenses you are producing. |
Ship SKIN Design Element | Click to toggle showing the 14 attributes.descriptionID: 1052343typeID: 96840 Capacity: 0.0 isDynamicType: 0 typeNameID: 1052342 iconID: 27741 basePrice: 0.0 marketGroupID: 3632 (Metallic Nanocoatings) Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4726 portionSize: 1 |
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96841 - Clotted Bronze Metallic - Limited | A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
Ship SKIN Design Element | Click to toggle showing the 14 attributes.descriptionID: 1052346typeID: 96841 Capacity: 0.0 isDynamicType: 0 typeNameID: 1052345 iconID: 27742 basePrice: 0.0 marketGroupID: 3632 (Metallic Nanocoatings) Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4726 portionSize: 1 |
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96842 - Clotted Bronze Metallic - Unlimited | A license for the unlimited use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this metallic nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this metallic you must provide Fermionic Sequencer to bind the unique SKIN licenses you are producing. |
Ship SKIN Design Element | Click to toggle showing the 14 attributes.descriptionID: 1052350typeID: 96842 Capacity: 0.0 isDynamicType: 0 typeNameID: 1052349 iconID: 27743 basePrice: 0.0 marketGroupID: 3632 (Metallic Nanocoatings) Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4726 portionSize: 1 |
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96843 - Entropic Rose Metallic - Limited | A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
Ship SKIN Design Element | Click to toggle showing the 14 attributes.descriptionID: 1052353typeID: 96843 Capacity: 0.0 isDynamicType: 0 typeNameID: 1052352 iconID: 27744 basePrice: 0.0 marketGroupID: 3632 (Metallic Nanocoatings) Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4726 portionSize: 1 |
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96844 - Entropic Rose Metallic - Unlimited | A license for the unlimited use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this metallic nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this metallic you must provide Fermionic Sequencer to bind the unique SKIN licenses you are producing. |
Ship SKIN Design Element | Click to toggle showing the 14 attributes.descriptionID: 1052355typeID: 96844 Capacity: 0.0 isDynamicType: 0 typeNameID: 1052354 iconID: 27745 basePrice: 0.0 marketGroupID: 3632 (Metallic Nanocoatings) Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4726 portionSize: 1 |
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96845 - Star of Pochven Background | This can be consumed when updating your portrait if it is in an accessible inventory location. | Portrait Backgrounds | Click to toggle showing the 13 attributes.descriptionID: 1052383typeID: 96845 Capacity: 0.0 typeNameID: 1052384 iconID: 27746 basePrice: 0.0 marketGroupID: 3846 (Portrait Backgrounds) Volume: 0.1 radius: 1.0 published: 1 Mass: 0.5 groupID: 5082 portionSize: 1 |
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97206 - Crimson Harvest Cerebral Accelerator Crate | Contains one randomly selected 'Radiance' Cerebral Accelerator. | Special Edition Commodities | Click to toggle showing the 13 attributes.descriptionID: 1052862typeID: 97206 Capacity: 0.0 typeNameID: 1052863 iconID: 24292 basePrice: 0.0 marketGroupID: 3836 (Crimson Harvest Assets) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 1194 portionSize: 1 |
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97207 - Crimson Gauntlet Shortcut Keypass | This keypass grants single-use access to private shortcut acceleration gate within Crimson Gauntlet and Dark Blood Gauntlet complexes. | Acceleration Gate Keys | Click to toggle showing the 13 attributes.descriptionID: 1052885typeID: 97207 Capacity: 0.0 typeNameID: 1052884 iconID: 2038 basePrice: 0.0 marketGroupID: 3836 (Crimson Harvest Assets) Volume: 0.1 radius: 1.0 published: 1 Mass: 1.0 groupID: 474 portionSize: 1 |
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97208 - Tetrimon Base Shortcut Keypass | This keypass grants single-use access to private shortcut acceleration gate within Tetrimon Base and Tetrimon Frontline Base complexes. | Acceleration Gate Keys | Click to toggle showing the 13 attributes.descriptionID: 1052889typeID: 97208 Capacity: 0.0 typeNameID: 1052888 iconID: 2038 basePrice: 0.0 marketGroupID: 3836 (Crimson Harvest Assets) Volume: 0.1 radius: 1.0 published: 1 Mass: 1.0 groupID: 474 portionSize: 1 |
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97262 - Criterion Cache | Destroy this cache to unlock its contents. The reward inside is determined based on fitness. | Irregular Structure | Click to toggle showing the 35 attributes.descriptionID: 1054889typeID: 97262 graphicID: 22311 Capacity: 10000.0 isDynamicType: 0 typeNameID: 1053316 basePrice: 0.0 Volume: 0.0 wreckTypeID: 49692 radius: 1226.0 published: 0 Mass: 0.0 groupID: 1927 portionSize: 1 Bounty: 0.0 Capacitor Capacity: 0.0 Shield Capacity: 1000.0 Signature Radius: 1200.0 Structure Hitpoints: 1000.0 Armor EM Damage Resistance: 1.0 Armor Explosive Damage Resistance: 1.0 Structure Kinetic Damage Resistance: 1.0 Structure Thermal Damage Resistance: 1.0 Structure Explosive Damage Resistance: 1.0 Shield Explosive Damage Resistance: 1.0 Structure EM Damage Resistance: 1.0 Shield Thermal Damage Resistance: 1.0 entityFactionLoss: 0.0 Armor Kinetic Damage Resistance: 1.0 Armor Thermal Damage Resistance: 1.0 Capacitor Recharge time: 0.0 Shield EM Damage Resistance: 1.0 Armor Hitpoints: 1000.0 Shield Kinetic Damage Resistance: 1.0 Shield recharge time: 86400000.0 |
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97265 - Criterion Cipher | A decryption key that allows access to the Fitness Criterion. It includes a message, which translates as:
Ancient Domains counter-flow dissonance are in conflict with stability. Only through fitness can now-time stabilization be realized. Face the Criterion to determine istina fitness and attempt glorification. |
Acceleration Gate Keys | Click to toggle showing the 13 attributes.descriptionID: 1054900typeID: 97265 Capacity: 0.0 typeNameID: 1053358 iconID: 27337 basePrice: 0.0 marketGroupID: 3732 (Acceleration Gate Keys) Volume: 0.1 radius: 1.0 published: 1 Mass: 1.0 groupID: 474 portionSize: 1 |
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97283 - CH Trig Proving Challenge Spawner - Difficulty 1 (DO NOT TRANSLATE) | No Description | Cloud | Click to toggle showing the 12 attributes.typeID: 97283graphicID: 10026 Capacity: 0.0 isDynamicType: 0 typeNameID: 1053483 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: 0 Mass: 0.0 groupID: 227 portionSize: 1 |
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97284 - CH Trig Proving Challenge Spawner - Difficulty 2 (DO NOT TRANSLATE) | No Description | Cloud | Click to toggle showing the 12 attributes.typeID: 97284graphicID: 10026 Capacity: 0.0 isDynamicType: 0 typeNameID: 1053484 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: 0 Mass: 0.0 groupID: 227 portionSize: 1 |
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97285 - CH Trig Proving Challenge Spawner - Difficulty 3 (DO NOT TRANSLATE) | No Description | Cloud | Click to toggle showing the 12 attributes.typeID: 97285graphicID: 10026 Capacity: 0.0 isDynamicType: 0 typeNameID: 1053485 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: 0 Mass: 0.0 groupID: 227 portionSize: 1 |
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97286 - CH Trig Proving Challenge Spawner - Difficulty 4 (DO NOT TRANSLATE) | No Description | Cloud | Click to toggle showing the 12 attributes.typeID: 97286graphicID: 10026 Capacity: 0.0 isDynamicType: 0 typeNameID: 1053486 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: 0 Mass: 0.0 groupID: 227 portionSize: 1 |
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97287 - CH Trig Proving Challenge Spawner - Difficulty 5 (DO NOT TRANSLATE) | No Description | Cloud | Click to toggle showing the 12 attributes.typeID: 97287graphicID: 10026 Capacity: 0.0 isDynamicType: 0 typeNameID: 1053487 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: 0 Mass: 0.0 groupID: 227 portionSize: 1 |
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97288 - Superior Drekavac | A superior Triglavian Drekavac.
Fitness must be proven to realize glorification. Destructive mortification is the only alternative within the flow. |
Triglavian Entities | Click to toggle showing the 90 attributes.descriptionID: 1054884typeID: 97288 graphicID: 22318 Capacity: 650.0 raceID: 135 isDynamicType: 0 typeNameID: 1053490 basePrice: 165000000.0 Volume: 233000.0 soundID: 20063 wreckTypeID: 52416 radius: 250.0 factionID: 500026 published: 0 Mass: 9900000.0 groupID: 4028 portionSize: 1 Damage Modifier: 0.9 Missile Velocity Bonus: 1.5 Missile Flight Time Bonus: 2.0 Shield Capacity: 11000.0 Structure Hitpoints: 13000.0 Armor EM Damage Resistance: 0.44 Armor Explosive Damage Resistance: 0.58 Armor Kinetic Damage Resistance: 0.46 Armor Thermal Damage Resistance: 0.55 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 entityChaseMaxDistance: 17000.0 Accuracy falloff: 0.0 Turret Tracking: 70.0 Maximum Velocity: 2333.0 Signature Radius: 600.0 Damage Multiplier Bonus Per Cycle: 0.05 Maximum Damage Multiplier Bonus: 1.5 entityFactionLoss: 0.260885239 Rate of fire: 4000.0 Scan Resolution: 300.0 Optimal Range: 45000.0 Armor Hitpoints: 22000.0 behaviorRemoteArmorRepairDuration: 5000.0 behaviorRemoteArmorRepairRange: 30000.0 behaviorRemoteArmorRepairFalloff: 40000.0 behaviorRemoteArmorRepairDischarge: 50.0 Kinetic damage: 0.0 Maximum Locked Targets: 7.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 0.4 entityChaseMaxDurationChance: 1.0 entityEquipmentMin: 2.0 entityEquipmentMax: 2.0 Capacitor Recharge time: 750000.0 Maximum Targeting Range: 120000.0 Capacitor Capacity: 8250.0 structureUniformity: 1.0 RADAR Sensor Strength: 25.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Armor Hitpoints Repaired: 350.0 behaviorEnergyNeutralizerDuration: 8000.0 behaviorEnergyNeutralizerRange: 14000.0 behaviorEnergyNeutralizerFalloff: 7000.0 behaviorEnergyNeutralizerDischarge: 35.0 Explosion Velocity Bonus: 2.25 Thermal damage: 291.0 Shield recharge time: 800000.0 Bounty: 0.0 npcBehaviorMaximumCombatOrbitRange: 15000.0 entityMissileTypeID: 52477.0 shieldUniformity: 1.0 Neutralization Amount: 250.0 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 219.0 gfxTurretID: 47918.0 gfxBoosterID: 397.0 Missile Damage Bonus: 4.0 Rate of fire: 4000.0 Structure Kinetic Damage Resistance: 0.67 Orbit Velocity: 518.0 entityChaseMaxDuration: 3000.0 armorUniformity: 1.0 |
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97290 - Superior Leshak | A superior Triglavian Leshak.
Fitness must be proven to realize glorification. Destructive mortification is the only alternative within the flow. |
Triglavian Entities | Click to toggle showing the 90 attributes.descriptionID: 1054886typeID: 97290 graphicID: 21993 Capacity: 933.0 raceID: 135 isDynamicType: 0 typeNameID: 1053493 basePrice: 112500000.0 Volume: 495000.0 soundID: 20061 wreckTypeID: 52416 radius: 400.0 factionID: 500026 published: 0 Mass: 63000000.0 groupID: 4028 portionSize: 1 Damage Modifier: 0.9 Missile Velocity Bonus: 1.5 Missile Flight Time Bonus: 2.0 Shield Capacity: 12500.0 Structure Hitpoints: 22000.0 Armor EM Damage Resistance: 0.44 Armor Explosive Damage Resistance: 0.58 Armor Kinetic Damage Resistance: 0.46 Armor Thermal Damage Resistance: 0.55 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 entityChaseMaxDistance: 45000.0 Accuracy falloff: 0.0 Turret Tracking: 20.0 Maximum Velocity: 1150.0 Signature Radius: 1000.0 Damage Multiplier Bonus Per Cycle: 0.05 Maximum Damage Multiplier Bonus: 1.5 entityFactionLoss: 0.304622245 Rate of fire: 5000.0 Scan Resolution: 200.0 Optimal Range: 70000.0 Armor Hitpoints: 30000.0 behaviorRemoteArmorRepairDuration: 6000.0 behaviorRemoteArmorRepairRange: 50000.0 behaviorRemoteArmorRepairFalloff: 60000.0 behaviorRemoteArmorRepairDischarge: 100.0 Kinetic damage: 0.0 Maximum Locked Targets: 7.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 0.1 entityChaseMaxDurationChance: 1.0 entityEquipmentMin: 1.0 entityEquipmentMax: 3.0 Capacitor Recharge time: 750000.0 Maximum Targeting Range: 200000.0 Capacitor Capacity: 8250.0 structureUniformity: 1.0 RADAR Sensor Strength: 35.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Armor Hitpoints Repaired: 569.0 behaviorEnergyNeutralizerDuration: 12000.0 behaviorEnergyNeutralizerRange: 40000.0 behaviorEnergyNeutralizerFalloff: 15000.0 behaviorEnergyNeutralizerDischarge: 50.0 Explosion Velocity Bonus: 2.25 Thermal damage: 631.0 Shield recharge time: 600000.0 Bounty: 0.0 npcBehaviorMaximumCombatOrbitRange: 40000.0 entityMissileTypeID: 52477.0 shieldUniformity: 1.0 Neutralization Amount: 250.0 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 430.0 gfxTurretID: 47922.0 gfxBoosterID: 397.0 Missile Damage Bonus: 6.0 Rate of fire: 4000.0 Structure Kinetic Damage Resistance: 0.67 Orbit Velocity: 267.0 entityChaseMaxDuration: 3000.0 armorUniformity: 1.0 |
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97310 - Zorya's Babaroga | Your performance has attracted the attention of Zorya Triglav, speaker for the Convocation of Triglav Outside the Struggle.
Totality will not be unwoven. Lystopad phase must resolve. Glorification unfolds within the flow. Nothing can halt the flow of Vyraj. |
Triglavian Entities | Click to toggle showing the 93 attributes.descriptionID: 1054887typeID: 97310 graphicID: 28115 Capacity: 1333.0 raceID: 135 isDynamicType: 0 typeNameID: 1053517 basePrice: 1539006890.0 Volume: 18500000.0 wreckTypeID: 88002 radius: 550.0 factionID: 500026 published: 0 Mass: 143000000.0 groupID: 4028 portionSize: 1 Damage Modifier: 8.0 Shield Capacity: 35000.0 uniformity: 1.0 Structure Hitpoints: 51250.0 Armor EM Damage Resistance: 0.44 Armor Explosive Damage Resistance: 0.58 Armor Kinetic Damage Resistance: 0.46 Armor Thermal Damage Resistance: 0.55 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 Structure Thermal Damage Resistance: 0.67 nosOverride: 1.0 entityChaseMaxDistance: 70000.0 Thermal damage: 337.37 Theoretical Maximum Targeting Range: 500000.0 Accuracy falloff: 24846.43 Turret Tracking: 10.0 Maximum Velocity: 432.0 Signature Radius: 1200.0 BehaviorSiegeMissileDamageModifier: 200.0 Damage Multiplier Bonus Per Cycle: 0.05 Maximum Damage Multiplier Bonus: 1.5 entitySecurityMaxGain: 5.0 entityFactionLoss: 0.3 Rate of fire: 12000.0 Scan Resolution: 162.0 Optimal Range: 75000.0 Armor Hitpoints: 85000.0 Structure Kinetic Damage Resistance: 0.67 Kinetic damage: 0.0 Maximum Locked Targets: 7.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 0.08 entityChaseMaxDurationChance: 1.0 entityEquipmentMin: 1.0 entityEquipmentMax: 1.0 Capacitor Recharge time: 1000000.0 Maximum Targeting Range: 200000.0 Capacitor Capacity: 16500.0 BehaviorSiegeRemoteRepairImpedanceModifier: -99.9999 structureUniformity: 1.0 BehaviorSiegeSensorDampenerResistanceModifier: -70.0 Ladar Sensor Strength: 0.0 BehaviorSiegeECMResistanceModifier: 1e-05 Gravimetric Sensor Strength: 0.0 BehaviorSiegeWarpScrambleStatusModifier: 100.0 BehaviorSiegeDisallowTetheringModifier: 1.0 BehaviorSiegeMassModifier: 10.0 BehaviorSiegeLocalLogisticsAmountModifier: 100.0 BehaviorSiegeLocalLogisticsDurationModifier: -50.0 BehaviorSiegeTurretDamageModifier: 200.0 Energy transfer amount: 420.0 BehaviorSiegeRemoteAssistanceImpedanceModifier: -80.0 BehaviorSiegeMaxVelocityModifier: -100.0 Shield recharge time: 900000.0 RADAR Sensor Strength: 41.0 npcBehaviorMaximumCombatOrbitRange: 40000.0 shieldUniformity: 0.75 BehaviorSiegeWeaponDisruptionResistanceModifier: -70.0 Security Status Kill Amount: 0.5 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 Magnetometric Sensor Strength: 0.0 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Bounty: 0.0 Explosive damage: 492.32 gfxTurretID: 47274.0 gfxBoosterID: 394.0 Capital Sized Vessel: 1.0 Orbit Velocity: 144.0 entityChaseMaxDuration: 3000.0 armorUniformity: 0.75 |
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97311 - CH Trig Proving Challenge - Boss Spawner - Easy (DO NOT TRANSLATE) | No Description | Cloud | Click to toggle showing the 12 attributes.typeID: 97311graphicID: 10026 Capacity: 0.0 isDynamicType: 0 typeNameID: 1053520 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: 0 Mass: 0.0 groupID: 227 portionSize: 1 |
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97312 - CH Trig Proving Challenge - Boss Spawner - Medium (DO NOT TRANSLATE) | No Description | Cloud | Click to toggle showing the 12 attributes.typeID: 97312graphicID: 10026 Capacity: 0.0 isDynamicType: 0 typeNameID: 1053521 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: 0 Mass: 0.0 groupID: 227 portionSize: 1 |
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97313 - CH Trig Proving Challenge - Boss Spawner - Hard (DO NOT TRANSLATE) | No Description | Cloud | Click to toggle showing the 12 attributes.typeID: 97313graphicID: 10026 Capacity: 0.0 isDynamicType: 0 typeNameID: 1053522 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: 0 Mass: 0.0 groupID: 227 portionSize: 1 |
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97315 - Criterion Restrictions Beacon | No Description | Effect Beacon | Click to toggle showing the 11 attributes.typeID: 97315graphicID: 1217 Capacity: 0.0 typeNameID: 1053634 basePrice: 0.0 Volume: 20.0 radius: 1.0 published: 1 Mass: 1.0 groupID: 920 portionSize: 250 |
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97421 - Damavik Blood Raiders Crimson Mark SKIN | Blessed be the Savant soul
Freed from base dirt By their own will divine. Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Permanent SKIN | Click to toggle showing the 24 attributes.descriptionID: 1054435typeID: 97421 Capacity: 0.0 raceID: 135 typeNameID: 1054436 basePrice: 0.0 marketGroupID: 2486 (Triglavian) Volume: 0.01 radius: 1.0 published: 1 Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Damavik Blood Raiders skin_skinMaterialID: 3243 skin_isSingleUse: False skin_skinDescription: 1054434 skin_visibleSerenity: False skin_skinID: 12974 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [47269] skin_licenseTypeID: 97421 Applies to: Damavik isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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97422 - Vedmak Blood Raiders Crimson Mark SKIN | Blessed be the Savant soul
Freed from base dirt By their own will divine. Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Permanent SKIN | Click to toggle showing the 24 attributes.descriptionID: 1054438typeID: 97422 Capacity: 0.0 raceID: 135 typeNameID: 1054439 basePrice: 0.0 marketGroupID: 2485 (Triglavian) Volume: 0.01 radius: 1.0 published: 1 Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Vedmak Blood Raiders skin_skinMaterialID: 3243 skin_isSingleUse: False skin_skinDescription: 1054437 skin_visibleSerenity: False skin_skinID: 12975 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [47270] skin_licenseTypeID: 97422 Applies to: Vedmak isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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97423 - Drekavac Blood Raiders Crimson Mark SKIN | Blessed be the Savant soul
Freed from base dirt By their own will divine. Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Permanent SKIN | Click to toggle showing the 24 attributes.descriptionID: 1054441typeID: 97423 Capacity: 0.0 raceID: 135 typeNameID: 1054442 basePrice: 0.0 marketGroupID: 2519 (Triglavian) Volume: 0.01 radius: 1.0 published: 1 Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Drekavac Blood Raiders skin_skinMaterialID: 3243 skin_isSingleUse: False skin_skinDescription: 1054440 skin_visibleSerenity: False skin_skinID: 12976 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [49711] skin_licenseTypeID: 97423 Applies to: Drekavac isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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97424 - Leshak Blood Raiders Crimson Mark SKIN | Blessed be the Savant soul
Freed from base dirt By their own will divine. Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 1054444typeID: 97424 Capacity: 0.0 raceID: 135 typeNameID: 1054445 basePrice: 0.0 Volume: 0.01 radius: 1.0 published: 1 Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Leshak Blood Raiders skin_skinMaterialID: 3243 skin_isSingleUse: False skin_skinDescription: 1054443 skin_visibleSerenity: False skin_skinID: 12977 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [47271] skin_licenseTypeID: 97424 Applies to: Leshak isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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97425 - Nergal Blood Raiders Crimson Mark SKIN | Blessed be the Savant soul
Freed from base dirt By their own will divine. Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 1054447typeID: 97425 Capacity: 0.0 raceID: 135 typeNameID: 1054448 basePrice: 0.0 Volume: 0.01 radius: 1.0 published: 1 Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Nergal Blood Raiders skin_skinMaterialID: 3243 skin_isSingleUse: False skin_skinDescription: 1054446 skin_visibleSerenity: False skin_skinID: 12978 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [52250] skin_licenseTypeID: 97425 Applies to: Nergal isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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97426 - Kikimora Blood Raiders Crimson Mark SKIN | Blessed be the Savant soul
Freed from base dirt By their own will divine. Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 1054450typeID: 97426 Capacity: 0.0 raceID: 135 typeNameID: 1054451 basePrice: 0.0 Volume: 0.01 radius: 1.0 published: 1 Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Kikimora Blood Raiders skin_skinMaterialID: 3243 skin_isSingleUse: False skin_skinDescription: 1054449 skin_visibleSerenity: False skin_skinID: 12979 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [49710] skin_licenseTypeID: 97426 Applies to: Kikimora isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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97427 - Ikitursa Blood Raiders Crimson Mark SKIN | Blessed be the Savant soul
Freed from base dirt By their own will divine. Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 1054453typeID: 97427 Capacity: 0.0 raceID: 135 typeNameID: 1054454 basePrice: 0.0 Volume: 0.01 radius: 1.0 published: 1 Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Ikitursa Blood Raiders skin_skinMaterialID: 3243 skin_isSingleUse: False skin_skinDescription: 1054452 skin_visibleSerenity: False skin_skinID: 12980 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [52252] skin_licenseTypeID: 97427 Applies to: Ikitursa isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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97428 - Zarmazd Blood Raiders Crimson Mark SKIN | Blessed be the Savant soul
Freed from base dirt By their own will divine. Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Permanent SKIN | Click to toggle showing the 24 attributes.descriptionID: 1054456typeID: 97428 Capacity: 0.0 raceID: 135 typeNameID: 1054457 basePrice: 0.0 Volume: 0.01 radius: 1.0 published: 1 Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Zarmazd Blood Raiders skin_skinMaterialID: 3243 skin_isSingleUse: False skin_isStructureSkin: False skin_skinDescription: 1056152 skin_visibleSerenity: False skin_skinID: 12981 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [49713] skin_licenseTypeID: 97428 Applies to: Zarmazd isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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97429 - Rodiva Blood Raiders Crimson Mark SKIN | Blessed be the Savant soul
Freed from base dirt By their own will divine. Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Permanent SKIN | Click to toggle showing the 25 attributes.descriptionID: 1056158typeID: 97429 Capacity: 0.0 raceID: 135 typeNameID: 1054460 basePrice: 0.0 marketGroupID: 2485 (Triglavian) Volume: 0.01 radius: 1.0 published: 1 Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Rodiva Blood Raiders skin_skinMaterialID: 3243 skin_isSingleUse: False skin_isStructureSkin: False skin_skinDescription: 1056153 skin_visibleSerenity: False skin_skinID: 12982 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [49712] skin_licenseTypeID: 97429 Applies to: Rodiva isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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97430 - Nergal Tetrimon Crimson Mark SKIN | My word lies within all,
All it requires is the breath of faith, To ignite the fire, So the lost can find their way Apocryphon, Lost Passages 14:12 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Permanent SKIN | Click to toggle showing the 24 attributes.descriptionID: 1054473typeID: 97430 Capacity: 0.0 raceID: 135 typeNameID: 1054474 basePrice: 0.0 marketGroupID: 2486 (Triglavian) Volume: 0.01 radius: 1.0 published: 1 Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Nergal Order of Tetrimon skin_skinMaterialID: 3246 skin_isSingleUse: False skin_skinDescription: 1054472 skin_visibleSerenity: False skin_skinID: 12983 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [52250] skin_licenseTypeID: 97430 Applies to: Nergal isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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97431 - Leshak Tetrimon Crimson Mark SKIN | My word lies within all,
All it requires is the breath of faith, To ignite the fire, So the lost can find their way Apocryphon, Lost Passages 14:12 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 1054476typeID: 97431 Capacity: 0.0 raceID: 135 typeNameID: 1054477 basePrice: 0.0 Volume: 0.01 radius: 1.0 published: 1 Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Leshak Order of Tetrimon skin_skinMaterialID: 3246 skin_isSingleUse: False skin_skinDescription: 1054475 skin_visibleSerenity: False skin_skinID: 12984 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [47271] skin_licenseTypeID: 97431 Applies to: Leshak isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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97432 - Damavik Tetrimon Crimson Mark SKIN | My word lies within all,
All it requires is the breath of faith, To ignite the fire, So the lost can find their way Apocryphon, Lost Passages 14:12 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 1054479typeID: 97432 Capacity: 0.0 raceID: 135 typeNameID: 1054480 basePrice: 0.0 Volume: 0.01 radius: 1.0 published: 1 Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Damavik Order of Tetrimon skin_skinMaterialID: 3246 skin_isSingleUse: False skin_skinDescription: 1054478 skin_visibleSerenity: False skin_skinID: 12985 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [47269] skin_licenseTypeID: 97432 Applies to: Damavik isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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97433 - Babaroga Tetrimon Crimson Mark SKIN | My word lies within all,
All it requires is the breath of faith, To ignite the fire, So the lost can find their way Apocryphon, Lost Passages 14:12 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Permanent SKIN | Click to toggle showing the 25 attributes.descriptionID: 1056159typeID: 97433 Capacity: 0.0 raceID: 135 typeNameID: 1054483 basePrice: 0.0 marketGroupID: 3794 (Triglavian) Volume: 0.01 radius: 1.0 published: 1 Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Babaroga Order of Tetrimon skin_skinMaterialID: 3246 skin_isSingleUse: False skin_isStructureSkin: False skin_skinDescription: 1056154 skin_visibleSerenity: False skin_skinID: 12986 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [88001] skin_licenseTypeID: 97433 Applies to: Babaroga isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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97434 - Zirnitra Tetrimon Crimson Mark SKIN | My word lies within all,
All it requires is the breath of faith, To ignite the fire, So the lost can find their way Apocryphon, Lost Passages 14:12 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Permanent SKIN | Click to toggle showing the 25 attributes.descriptionID: 1056160typeID: 97434 Capacity: 0.0 raceID: 135 typeNameID: 1054486 basePrice: 0.0 marketGroupID: 2704 (Triglavian) Volume: 0.01 radius: 1.0 published: 1 Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Zirnitra Order of Tetrimon skin_skinMaterialID: 3246 skin_isSingleUse: False skin_isStructureSkin: False skin_skinDescription: 1056155 skin_visibleSerenity: False skin_skinID: 12987 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [52907] skin_licenseTypeID: 97434 Applies to: Zirnitra isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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97435 - Drekavac Tetrimon Crimson Mark SKIN | My word lies within all,
All it requires is the breath of faith, To ignite the fire, So the lost can find their way Apocryphon, Lost Passages 14:12 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Permanent SKIN | Click to toggle showing the 25 attributes.descriptionID: 1056161typeID: 97435 Capacity: 0.0 raceID: 135 typeNameID: 1054489 basePrice: 0.0 marketGroupID: 2519 (Triglavian) Volume: 0.01 radius: 1.0 published: 1 Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Drekavac Order of Tetrimon skin_skinMaterialID: 3246 skin_isSingleUse: False skin_isStructureSkin: False skin_skinDescription: 1056156 skin_visibleSerenity: False skin_skinID: 12988 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [49711] skin_licenseTypeID: 97435 Applies to: Drekavac isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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97436 - Kikimora Tetrimon Crimson Mark SKIN | My word lies within all,
All it requires is the breath of faith, To ignite the fire, So the lost can find their way Apocryphon, Lost Passages 14:12 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Permanent SKIN | Click to toggle showing the 24 attributes.descriptionID: 1054491typeID: 97436 Capacity: 0.0 raceID: 135 typeNameID: 1054492 basePrice: 0.0 marketGroupID: 2521 (Triglavian) Volume: 0.01 radius: 1.0 published: 1 Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Kikimora Order of Tetrimon skin_skinMaterialID: 3245 skin_isSingleUse: False skin_skinDescription: 1054490 skin_visibleSerenity: False skin_skinID: 12989 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [49710] skin_licenseTypeID: 97436 Applies to: Kikimora isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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97437 - Ikitursa Tetrimon Crimson Mark SKIN | My word lies within all,
All it requires is the breath of faith, To ignite the fire, So the lost can find their way Apocryphon, Lost Passages 14:12 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Permanent SKIN | Click to toggle showing the 24 attributes.descriptionID: 1054494typeID: 97437 Capacity: 0.0 raceID: 135 typeNameID: 1054495 basePrice: 0.0 marketGroupID: 2485 (Triglavian) Volume: 0.01 radius: 1.0 published: 1 Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Ikitursa Order of Tetrimon skin_skinMaterialID: 3245 skin_isSingleUse: False skin_skinDescription: 1054493 skin_visibleSerenity: False skin_skinID: 12990 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [52252] skin_licenseTypeID: 97437 Applies to: Ikitursa isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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97438 - Draugur Tetrimon Crimson Mark SKIN | My word lies within all,
All it requires is the breath of faith, To ignite the fire, So the lost can find their way Apocryphon, Lost Passages 14:12 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 1054497typeID: 97438 Capacity: 0.0 raceID: 135 typeNameID: 1054498 basePrice: 0.0 Volume: 0.01 radius: 1.0 published: 1 Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Draugur Order of Tetrimon skin_skinMaterialID: 3245 skin_isSingleUse: False skin_skinDescription: 1054496 skin_visibleSerenity: False skin_skinID: 12991 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [52254] skin_licenseTypeID: 97438 Applies to: Draugur isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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97439 - Rodiva Tetrimon Crimson Mark SKIN | My word lies within all,
All it requires is the breath of faith, To ignite the fire, So the lost can find their way Apocryphon, Lost Passages 14:12 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 1054500typeID: 97439 Capacity: 0.0 raceID: 135 typeNameID: 1054501 basePrice: 0.0 Volume: 0.01 radius: 1.0 published: 1 Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Rodiva Order of Tetrimon skin_skinMaterialID: 3245 skin_isSingleUse: False skin_skinDescription: 1054499 skin_visibleSerenity: False skin_skinID: 12992 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [49712] skin_licenseTypeID: 97439 Applies to: Rodiva isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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97440 - Vedmak Tetrimon Crimson Mark SKIN | My word lies within all,
All it requires is the breath of faith, To ignite the fire, So the lost can find their way Apocryphon, Lost Passages 14:12 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Permanent SKIN | Click to toggle showing the 23 attributes.descriptionID: 1054503typeID: 97440 Capacity: 0.0 raceID: 135 typeNameID: 1054504 basePrice: 0.0 Volume: 0.01 radius: 1.0 published: 1 Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Vedmak Order of Tetrimon skin_skinMaterialID: 3245 skin_isSingleUse: False skin_skinDescription: 1054502 skin_visibleSerenity: False skin_skinID: 12993 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [47270] skin_licenseTypeID: 97440 Applies to: Vedmak isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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97441 - Zarmazd Tetrimon Crimson Mark SKIN | My word lies within all,
All it requires is the breath of faith, To ignite the fire, So the lost can find their way Apocryphon, Lost Passages 14:12 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Permanent SKIN | Click to toggle showing the 25 attributes.descriptionID: 1056162typeID: 97441 Capacity: 0.0 raceID: 135 typeNameID: 1054507 basePrice: 0.0 marketGroupID: 2485 (Triglavian) Volume: 0.01 radius: 1.0 published: 1 Mass: 0.0 groupID: 1950 portionSize: 1 skin_internalName: Zarmazd Order of Tetrimon skin_skinMaterialID: 3245 skin_isSingleUse: False skin_isStructureSkin: False skin_skinDescription: 1056157 skin_visibleSerenity: False skin_skinID: 12994 skin_allowCCPDevs: True skin_visibleTranquility: True skin_duration: -1 skin_types: [49713] skin_licenseTypeID: 97441 Applies to: Zarmazd isSingleUse: False visibleTranquility: True visibleSerenity: False duration: -1 |
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97516 - Akoman Blueprint Crate | Contains a Akoman blueprint copy with a single run. | Special Edition Commodities | Click to toggle showing the 13 attributes.descriptionID: 1054690typeID: 97516 Capacity: 0.0 typeNameID: 1054691 iconID: 21622 basePrice: 0.0 marketGroupID: 3836 (Crimson Harvest Assets) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 1194 portionSize: 1 |
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97638 - Decayed Capital Remote Armor Repairer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Mutaplasmids | Click to toggle showing the 18 attributes.descriptionID: 1055316typeID: 97638 Capacity: 0.0 metaLevel: 0 isDynamicType: 0 typeNameID: 1055315 iconID: 21990 basePrice: 1000.0 metaGroupID: 1 marketGroupID: 2751 (Capital Armor Mutaplasmids) Volume: 1.0 isisGroupID: 4 radius: 1.0 published: 1 Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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97639 - Unstable Capital Remote Armor Repairer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Mutaplasmids | Click to toggle showing the 18 attributes.descriptionID: 1055319typeID: 97639 Capacity: 0.0 metaLevel: 0 isDynamicType: 0 typeNameID: 1055318 iconID: 22012 basePrice: 1000.0 metaGroupID: 1 marketGroupID: 2751 (Capital Armor Mutaplasmids) Volume: 1.0 isisGroupID: 4 radius: 1.0 published: 1 Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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97640 - Gravid Capital Remote Armor Repairer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Mutaplasmids | Click to toggle showing the 18 attributes.descriptionID: 1055323typeID: 97640 Capacity: 0.0 metaLevel: 0 isDynamicType: 0 typeNameID: 1055322 iconID: 22001 basePrice: 1000.0 metaGroupID: 1 marketGroupID: 2751 (Capital Armor Mutaplasmids) Volume: 1.0 isisGroupID: 4 radius: 1.0 published: 1 Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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97641 - Glorified Decayed Capital Remote Armor Repairer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Mutaplasmids | Click to toggle showing the 18 attributes.descriptionID: 1055325typeID: 97641 Capacity: 0.0 metaLevel: 0 isDynamicType: 0 typeNameID: 1055324 iconID: 21990 basePrice: 1000.0 metaGroupID: 15 marketGroupID: 2751 (Capital Armor Mutaplasmids) Volume: 1.0 isisGroupID: 4 radius: 1.0 published: 1 Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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97642 - Glorified Unstable Capital Remote Armor Repairer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Mutaplasmids | Click to toggle showing the 18 attributes.descriptionID: 1055327typeID: 97642 Capacity: 0.0 metaLevel: 0 isDynamicType: 0 typeNameID: 1055326 iconID: 22012 basePrice: 1000.0 metaGroupID: 15 marketGroupID: 2751 (Capital Armor Mutaplasmids) Volume: 1.0 isisGroupID: 4 radius: 1.0 published: 1 Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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97643 - Glorified Gravid Capital Remote Armor Repairer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Mutaplasmids | Click to toggle showing the 18 attributes.descriptionID: 1055329typeID: 97643 Capacity: 0.0 metaLevel: 0 isDynamicType: 0 typeNameID: 1055328 iconID: 22001 basePrice: 1000.0 metaGroupID: 15 marketGroupID: 2751 (Capital Armor Mutaplasmids) Volume: 1.0 isisGroupID: 4 radius: 1.0 published: 1 Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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97648 - Capital Abyssal Remote Armor Repairer | This module uses nano-assemblers to repair damage done to the armor of the Target ship.
Note: May only be fitted to capital class ships. |
Remote Armor Repairer | Click to toggle showing the 18 attributes.descriptionID: 1055353typeID: 97648 Capacity: 0.0 metaLevel: 10 isDynamicType: 1 typeNameID: 1055352 iconID: 21426 basePrice: 0.0 metaGroupID: 15 Volume: 4000.0 radius: 1.0 published: 1 Mass: 20.0 Tech Level: 1 groupID: 325 portionSize: 1 requiredSkill1Level: 4.0 Primary Skill required: 24568.0 |
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97649 - Totality Day Celebration Crate | This crate contains 10 PLEX, Glorified Ruby Gloss - Limited, Bujan Blue Steel - Limited, Kyber Conjunction - Limited, Background, Festival Launcher and a Scarlet Embrace Firework. | Special Edition Commodities | Click to toggle showing the 13 attributes.descriptionID: 1055365typeID: 97649 Capacity: 0.0 typeNameID: 1055364 iconID: 26266 basePrice: 0.0 metaGroupID: 19 Volume: 4.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 1194 portionSize: 1 |
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97650 - Decayed Large Remote Armor Repairer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 1055391typeID: 97650 Capacity: 0.0 metaLevel: 0 typeNameID: 1055390 iconID: 21990 basePrice: 1000.0 marketGroupID: 2445 (Large Armor Mutaplasmids) Volume: 1.0 radius: 1.0 published: 1 Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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97651 - Unstable Large Remote Armor Repairer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 1055393typeID: 97651 Capacity: 0.0 metaLevel: 0 typeNameID: 1055392 iconID: 22012 basePrice: 1000.0 marketGroupID: 2445 (Large Armor Mutaplasmids) Volume: 1.0 radius: 1.0 published: 1 Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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97652 - Gravid Large Remote Armor Repairer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 1055395typeID: 97652 Capacity: 0.0 metaLevel: 0 typeNameID: 1055394 iconID: 22001 basePrice: 1000.0 marketGroupID: 2445 (Large Armor Mutaplasmids) Volume: 1.0 radius: 1.0 published: 1 Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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97653 - Glorified Decayed Large Remote Armor Repairer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Mutaplasmids | Click to toggle showing the 16 attributes.descriptionID: 1055397typeID: 97653 Capacity: 0.0 metaLevel: 0 typeNameID: 1055396 iconID: 21990 basePrice: 1000.0 metaGroupID: 15 marketGroupID: 2445 (Large Armor Mutaplasmids) Volume: 1.0 radius: 1.0 published: 1 Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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97654 - Glorified Unstable Large Remote Armor Repairer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Mutaplasmids | Click to toggle showing the 16 attributes.descriptionID: 1055399typeID: 97654 Capacity: 0.0 metaLevel: 0 typeNameID: 1055398 iconID: 22012 basePrice: 1000.0 metaGroupID: 15 marketGroupID: 2445 (Large Armor Mutaplasmids) Volume: 1.0 radius: 1.0 published: 1 Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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97655 - Glorified Gravid Large Remote Armor Repairer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Mutaplasmids | Click to toggle showing the 16 attributes.descriptionID: 1055401typeID: 97655 Capacity: 0.0 metaLevel: 0 typeNameID: 1055400 iconID: 22001 basePrice: 1000.0 metaGroupID: 15 marketGroupID: 2445 (Large Armor Mutaplasmids) Volume: 1.0 radius: 1.0 published: 1 Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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97657 - Large Abyssal Remote Armor Repairer | This module uses nano-assemblers to repair damage done to the armor of the Target ship. | Remote Armor Repairer | Click to toggle showing the 18 attributes.descriptionID: 1055407typeID: 97657 Capacity: 0.0 metaLevel: 10 isDynamicType: 1 typeNameID: 1055406 iconID: 21426 basePrice: 0.0 metaGroupID: 15 Volume: 25.0 radius: 1.0 published: 1 Mass: 20.0 Tech Level: 1 groupID: 325 portionSize: 1 requiredSkill1Level: 4.0 Primary Skill required: 16069.0 |
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97659 - Triglavian Pilot | <font size="14">Triglavian Pilot Expert System</font>
This Expert System makes available skills enabling a capsuleer to fly Triglavian Tech 1 frigate-type, destroyer-type, cruiser-type, battlecruiser-type and battleship-type ships along with Triglavian-focused supporting skills. The temporary skills provided by this Expert System last for seven days. An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump. <font size="14">Activating an Expert System</font> Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service. Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet. |
Standard Expert Systems | Click to toggle showing the 12 attributes.descriptionID: 1055435typeID: 97659 Capacity: 0.0 typeNameID: 1055434 iconID: 24601 basePrice: 0.0 Volume: 1.0 radius: 1.0 published: 1 Mass: 1.0 groupID: 4091 portionSize: 1 |
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97661 - Decayed Medium Remote Armor Repairer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 1055456typeID: 97661 Capacity: 0.0 metaLevel: 0 typeNameID: 1055455 iconID: 21990 basePrice: 1000.0 marketGroupID: 2444 (Medium Armor Mutaplasmids) Volume: 1.0 radius: 1.0 published: 1 Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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97662 - Unstable Medium Remote Armor Repairer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 1055458typeID: 97662 Capacity: 0.0 metaLevel: 0 typeNameID: 1055457 iconID: 22012 basePrice: 1000.0 marketGroupID: 2444 (Medium Armor Mutaplasmids) Volume: 1.0 radius: 1.0 published: 1 Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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97663 - Gravid Medium Remote Armor Repairer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 1055460typeID: 97663 Capacity: 0.0 metaLevel: 0 typeNameID: 1055459 iconID: 22001 basePrice: 1000.0 marketGroupID: 2444 (Medium Armor Mutaplasmids) Volume: 1.0 radius: 1.0 published: 1 Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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97665 - Glorified Decayed Medium Remote Armor Repairer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Mutaplasmids | Click to toggle showing the 16 attributes.descriptionID: 1055463typeID: 97665 Capacity: 0.0 metaLevel: 0 typeNameID: 1055462 iconID: 21990 basePrice: 1000.0 metaGroupID: 15 marketGroupID: 2444 (Medium Armor Mutaplasmids) Volume: 1.0 radius: 1.0 published: 1 Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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97666 - Glorified Unstable Medium Remote Armor Repairer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Mutaplasmids | Click to toggle showing the 16 attributes.descriptionID: 1055466typeID: 97666 Capacity: 0.0 metaLevel: 0 typeNameID: 1055465 iconID: 22012 basePrice: 1000.0 metaGroupID: 15 marketGroupID: 2444 (Medium Armor Mutaplasmids) Volume: 1.0 radius: 1.0 published: 1 Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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97667 - Glorified Gravid Medium Remote Armor Repairer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Mutaplasmids | Click to toggle showing the 16 attributes.descriptionID: 1055468typeID: 97667 Capacity: 0.0 metaLevel: 0 typeNameID: 1055467 iconID: 22001 basePrice: 1000.0 metaGroupID: 15 marketGroupID: 2444 (Medium Armor Mutaplasmids) Volume: 1.0 radius: 1.0 published: 1 Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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97668 - Medium Abyssal Remote Armor Repairer | This module uses nano-assemblers to repair damage done to the armor of the Target ship. | Remote Armor Repairer | Click to toggle showing the 18 attributes.descriptionID: 1055470typeID: 97668 Capacity: 0.0 metaLevel: 10 isDynamicType: 1 typeNameID: 1055469 iconID: 21426 basePrice: 0.0 metaGroupID: 15 Volume: 10.0 radius: 1.0 published: 1 Mass: 20.0 Tech Level: 1 groupID: 325 portionSize: 1 requiredSkill1Level: 4.0 Primary Skill required: 16069.0 |
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97669 - Decayed Small Remote Armor Repairer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 1055472typeID: 97669 Capacity: 0.0 metaLevel: 0 typeNameID: 1055471 iconID: 21990 basePrice: 1000.0 marketGroupID: 2443 (Small Armor Mutaplasmids) Volume: 1.0 radius: 1.0 published: 1 Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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97670 - Unstable Small Remote Armor Repairer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 1055474typeID: 97670 Capacity: 0.0 metaLevel: 0 typeNameID: 1055473 iconID: 22012 basePrice: 1000.0 marketGroupID: 2443 (Small Armor Mutaplasmids) Volume: 1.0 radius: 1.0 published: 1 Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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97671 - Gravid Small Remote Armor Repairer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Mutaplasmids | Click to toggle showing the 15 attributes.descriptionID: 1055476typeID: 97671 Capacity: 0.0 metaLevel: 0 typeNameID: 1055475 iconID: 22001 basePrice: 1000.0 marketGroupID: 2443 (Small Armor Mutaplasmids) Volume: 1.0 radius: 1.0 published: 1 Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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97672 - Glorified Decayed Small Remote Armor Repairer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Mutaplasmids | Click to toggle showing the 16 attributes.descriptionID: 1055479typeID: 97672 Capacity: 0.0 metaLevel: 0 typeNameID: 1055478 iconID: 21990 basePrice: 1000.0 metaGroupID: 15 marketGroupID: 2443 (Small Armor Mutaplasmids) Volume: 1.0 radius: 1.0 published: 1 Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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97673 - Glorified Unstable Small Remote Armor Repairer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Mutaplasmids | Click to toggle showing the 16 attributes.descriptionID: 1055481typeID: 97673 Capacity: 0.0 metaLevel: 0 typeNameID: 1055480 iconID: 22012 basePrice: 1000.0 metaGroupID: 15 marketGroupID: 2443 (Small Armor Mutaplasmids) Volume: 1.0 radius: 1.0 published: 1 Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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97674 - Glorified Gravid Small Remote Armor Repairer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Mutaplasmids | Click to toggle showing the 16 attributes.descriptionID: 1055483typeID: 97674 Capacity: 0.0 metaLevel: 0 typeNameID: 1055482 iconID: 22001 basePrice: 1000.0 metaGroupID: 15 marketGroupID: 2443 (Small Armor Mutaplasmids) Volume: 1.0 radius: 1.0 published: 1 Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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97675 - Small Abyssal Remote Armor Repairer | This module uses nano-assemblers to repair damage done to the armor of the Target ship. | Remote Armor Repairer | Click to toggle showing the 18 attributes.descriptionID: 1055485typeID: 97675 Capacity: 0.0 metaLevel: 10 isDynamicType: 1 typeNameID: 1055484 iconID: 21426 basePrice: 0.0 metaGroupID: 15 Volume: 5.0 radius: 1.0 published: 1 Mass: 20.0 Tech Level: 1 groupID: 325 portionSize: 1 requiredSkill1Level: 3.0 Primary Skill required: 16069.0 |
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97676 - Glorified Decayed Capital Remote Armor Repairer Mutaplasmid Blueprint | No Description | Mutaplasmid Blueprint | Click to toggle showing the 11 attributes.typeID: 97676Capacity: 0.0 typeNameID: 1055488 iconID: 21990 basePrice: 0.0 Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4820 portionSize: 1 |
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97677 - Glorified Gravid Capital Remote Armor Repairer Mutaplasmid Blueprint | No Description | Mutaplasmid Blueprint | Click to toggle showing the 11 attributes.typeID: 97677Capacity: 0.0 typeNameID: 1055489 iconID: 22001 basePrice: 0.0 Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4820 portionSize: 1 |
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97678 - Glorified Unstable Capital Remote Armor Repairer Mutaplasmid Blueprint | No Description | Mutaplasmid Blueprint | Click to toggle showing the 11 attributes.typeID: 97678Capacity: 0.0 typeNameID: 1055490 iconID: 22012 basePrice: 0.0 Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4820 portionSize: 1 |
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97679 - Glorified Decayed Large Remote Armor Repairer Mutaplasmid Blueprint | No Description | Mutaplasmid Blueprint | Click to toggle showing the 11 attributes.typeID: 97679Capacity: 0.0 typeNameID: 1055491 iconID: 21990 basePrice: 0.0 Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4820 portionSize: 1 |
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97680 - Glorified Gravid Large Remote Armor Repairer Mutaplasmid Blueprint | No Description | Mutaplasmid Blueprint | Click to toggle showing the 11 attributes.typeID: 97680Capacity: 0.0 typeNameID: 1055492 iconID: 22001 basePrice: 0.0 Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4820 portionSize: 1 |
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97681 - Glorified Unstable Large Remote Armor Repairer Mutaplasmid Blueprint | No Description | Mutaplasmid Blueprint | Click to toggle showing the 11 attributes.typeID: 97681Capacity: 0.0 typeNameID: 1055493 iconID: 22012 basePrice: 0.0 Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4820 portionSize: 1 |
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97682 - Glorified Decayed Medium Remote Armor Repairer Mutaplasmid Blueprint | No Description | Mutaplasmid Blueprint | Click to toggle showing the 11 attributes.typeID: 97682Capacity: 0.0 typeNameID: 1055494 iconID: 21990 basePrice: 0.0 Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4820 portionSize: 1 |
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97683 - Glorified Unstable Medium Remote Armor Repairer Mutaplasmid Blueprint | No Description | Mutaplasmid Blueprint | Click to toggle showing the 11 attributes.typeID: 97683Capacity: 0.0 typeNameID: 1055495 iconID: 22012 basePrice: 0.0 Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4820 portionSize: 1 |
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97684 - Glorified Gravid Medium Remote Armor Repairer Mutaplasmid Blueprint | No Description | Mutaplasmid Blueprint | Click to toggle showing the 11 attributes.typeID: 97684Capacity: 0.0 typeNameID: 1055496 iconID: 22001 basePrice: 0.0 Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4820 portionSize: 1 |
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97685 - Glorified Decayed Small Remote Armor Repairer Mutaplasmid Blueprint | No Description | Mutaplasmid Blueprint | Click to toggle showing the 11 attributes.typeID: 97685Capacity: 0.0 typeNameID: 1055497 iconID: 21990 basePrice: 0.0 Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4820 portionSize: 1 |
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97686 - Glorified Gravid Small Remote Armor Repairer Mutaplasmid Blueprint | No Description | Mutaplasmid Blueprint | Click to toggle showing the 11 attributes.typeID: 97686Capacity: 0.0 typeNameID: 1055498 iconID: 22001 basePrice: 0.0 Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4820 portionSize: 1 |
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97687 - Glorified Unstable Small Remote Armor Repairer Mutaplasmid Blueprint | No Description | Mutaplasmid Blueprint | Click to toggle showing the 11 attributes.typeID: 97687Capacity: 0.0 typeNameID: 1055499 iconID: 22012 basePrice: 0.0 Volume: 0.1 radius: 1.0 published: 1 Mass: 0.0 groupID: 4820 portionSize: 1 |
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97710 - Sarikusa’s Capital Energy Nosferatu | Drains energy from the target ship and adds it to your own.
Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level. May only be fitted to capital ships. |
Energy Nosferatu | Click to toggle showing the 35 attributes.descriptionID: 1055748typeID: 97710 Capacity: 0.0 metaLevel: 17 isDynamicType: 0 typeNameID: 1055747 iconID: 1029 basePrice: 0.0 metaGroupID: 5.0 marketGroupID: 2251 (Capital) Volume: 4000.0 radius: 1.0 variationParentTypeID: 40665 published: 1 Mass: 2000.0 Tech Level: 1.0 groupID: 68 portionSize: 1 Required Thermodynamics Level: 1.0 heatAbsorbtionRateModifier: 0.01 Heat Damage: 1.9 Activation Cost: 0.0 Structure Hitpoints: 40.0 Effectiveness Falloff: 21500.0 CPU usage: 100.0 Neutralization Signature Resolution: 8000.0 requiredSkill1Level: 4.0 Primary Skill required: 3423.0 Activation time / duration: 20000.0 Meta Level: 11.0 Energy transfer amount: 870.0 Optimal Range: 43000.0 remoteResistanceID: 2045.0 Powergrid Usage: 110000.0 Overload duration bonus: -15.0 |
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97711 - Horm’s Capital Energy Neutralizer | Neutralizes a portion of the energy in the target ship's capacitor.
Note: May only be fitted to capital class ships. |
Energy Neutralizer | Click to toggle showing the 37 attributes.descriptionID: 1055750typeID: 97711 Capacity: 0.0 metaLevel: 17 isDynamicType: 0 typeNameID: 1055749 iconID: 1283 basePrice: 0.0 metaGroupID: 5.0 marketGroupID: 2250 (Capital) Volume: 4000.0 radius: 1.0 variationParentTypeID: 40659 published: 1 Mass: 2000.0 Tech Level: 1.0 groupID: 71 portionSize: 1 Neutralization Amount: 4800.0 heatAbsorbtionRateModifier: 0.01 Heat Damage: 4.6 Activation Cost: 3600.0 entityCapacitorLevelModifierSmall: 0.318 entityCapacitorLevelModifierMedium: 0.53 Structure Hitpoints: 40.0 Effectiveness Falloff: 21500.0 Activation time / duration: 48000.0 CPU usage: 90.0 Neutralization Signature Resolution: 8000.0 requiredSkill1Level: 4.0 Primary Skill required: 3423.0 entityCapacitorLevelModifierLarge: 0.814 Meta Level: 11.0 Optimal Range: 43000.0 Overload duration bonus: -15.0 Powergrid Usage: 110000.0 Required Thermodynamics Level: 1.0 |
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97712 - Zorya’s Ultratidal Entropic Disintegrator | This extra-large Entropic Disintegrator is only seen in use on Triglavian capital ships, these massive ships being capable of managing the considerable radiation and enormous gravitational tidal forces the weapon generates. At the energy levels of this ultraheavy weapon system, the tidal forces are so powerful that even the special systems built into battleships are insufficient and only capital ships can deal with the forces involved.
Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires either standard or advanced exotic plasma charge ammo types: Baryon, Meson, Tetryon, Mystic, and Occult. |
Precursor Weapon | Click to toggle showing the 51 attributes.descriptionID: 1055753typeID: 97712 graphicID: 24504 Capacity: 5.0 metaLevel: 17 isDynamicType: 0 typeNameID: 1055752 iconID: 24237 basePrice: 0.0 metaGroupID: 2.0 marketGroupID: 2691 (Extra Large) Volume: 1600.0 raceID: 135 radius: 1.0 variationParentTypeID: 52915 published: 1 Mass: 40000.0 Tech Level: 2.0 groupID: 1986 portionSize: 1 Charge size: 4.0 Reload Time: 0.01 Can only be fitted to: 52907.0 Activation Cost: 307.0 Structure Hitpoints: 40.0 requiredSkill1Level: 5.0 requiredSkill2Level: 5.0 requiredSkill3Level: 1.0 Powergrid Usage: 687500.0 Turret Tracking: 0.02 heatAbsorbtionRateModifier: 0.01 Damage Multiplier Bonus Per Cycle: 0.05 Maximum Damage Multiplier Bonus: 1.5 slots: 1.0 CPU usage: 480.0 Rate of fire: 13000.0 Primary Skill required: 52998.0 Secondary Skill required: 3300.0 Tertiary Skill required: 92541.0 Overload damage bonus: 15.0 Heat Damage: 13.3 Required Thermodynamics Level: 1.0 targetModule: 0.0 Damage Modifier: 0.867 Optimal Range: 58650.0 Charges Per Cycle: 1.0 Used with (Charge Group): 1987.0 Used with (Charge Group): 1989.0 typeColorScheme: 11313.0 Signature Resolution: 40000.0 Meta Level: 5.0 |
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97714 - Dark Blood Stasis Webifier Blueprint | No Description | Stasis Web Blueprint | Click to toggle showing the 13 attributes.typeID: 97714Capacity: 0.0 typeNameID: 1055794 iconID: 1284 basePrice: 0.0 metaGroupID: 4 Volume: 0.01 radius: 1.0 published: 1 Mass: 0.0 groupID: 145 portionSize: 1 industryBlueprintRank: 6.0 |
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97715 - Dark Blood Large Armor Repairer Blueprint | No Description | Armor Repair Unit Blueprint | Click to toggle showing the 13 attributes.typeID: 97715Capacity: 0.0 typeNameID: 1055795 iconID: 80 basePrice: 0.0 metaGroupID: 4 Volume: 0.01 radius: 1.0 published: 1 Mass: 0.0 groupID: 142 portionSize: 1 industryBlueprintRank: 9.0 |
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97716 - Sarikusa’s Capital Energy Nosferatu Blueprint | No Description | Energy Nosferatu Blueprint | Click to toggle showing the 12 attributes.typeID: 97716Capacity: 0.0 typeNameID: 1055797 iconID: 1029 basePrice: 0.0 metaGroupID: 5 Volume: 0.01 radius: 1.0 published: 1 Mass: 0.0 groupID: 148 portionSize: 1 |
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97717 - Horm’s Capital Energy Neutralizer Blueprint | No Description | Energy Neutralizer Blueprint | Click to toggle showing the 12 attributes.typeID: 97717Capacity: 0.0 typeNameID: 1055798 iconID: 1283 basePrice: 0.0 metaGroupID: 5 Volume: 0.01 radius: 1.0 published: 1 Mass: 0.0 groupID: 151 portionSize: 1 |
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97718 - Zorya’s Ultratidal Entropic Disintegrator Blueprint | No Description | Precursor Weapon Blueprint | Click to toggle showing the 12 attributes.typeID: 97718Capacity: 0.0 typeNameID: 1055799 iconID: 24237 basePrice: 0.0 metaGroupID: 5 Volume: 0.01 radius: 1.0 published: 1 Mass: 0.0 groupID: 1990 portionSize: 1 |
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97719 - Sarikusa’s Capital Energy Nosferatu Blueprint Crate | Contains a Sarikusa’s Capital Energy Nosferatu blueprint copy with a single run. | Special Edition Commodities | Click to toggle showing the 13 attributes.descriptionID: 1055807typeID: 97719 Capacity: 0.0 typeNameID: 1055808 iconID: 21621 basePrice: 0.0 marketGroupID: 3836 (Crimson Harvest Assets) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 1194 portionSize: 1 |
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97720 - Horm’s Capital Energy Neutralizer Blueprint Crate | Contains a Horm’s Capital Energy Neutralizer blueprint copy with a single run. | Special Edition Commodities | Click to toggle showing the 13 attributes.descriptionID: 1055815typeID: 97720 Capacity: 0.0 typeNameID: 1055814 iconID: 21621 basePrice: 0.0 marketGroupID: 3836 (Crimson Harvest Assets) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 1194 portionSize: 1 |
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97721 - Zorya’s Ultratidal Entropic Disintegrator Blueprint Crate | Contains a Zorya’s Ultratidal Entropic Disintegrator blueprint copy with a single run. | Special Edition Commodities | Click to toggle showing the 13 attributes.descriptionID: 1055819typeID: 97721 Capacity: 0.0 typeNameID: 1055818 iconID: 21621 basePrice: 0.0 marketGroupID: 3836 (Crimson Harvest Assets) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 1194 portionSize: 1 |
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97722 - Mobile Sanguine Harvester Blueprint Crate | Contains a Mobile Sanguine Harvester blueprint copy with a single run. | Special Edition Commodities | Click to toggle showing the 13 attributes.descriptionID: 1055823typeID: 97722 Capacity: 0.0 typeNameID: 1055822 iconID: 21621 basePrice: 0.0 marketGroupID: 3836 (Crimson Harvest Assets) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 1194 portionSize: 1 |
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97723 - Strategos' Modified Siege Module Blueprint Crate | Contains a Strategos' Modified Siege Module blueprint copy with a single run. | Special Edition Commodities | Click to toggle showing the 13 attributes.descriptionID: 1055827typeID: 97723 Capacity: 0.0 typeNameID: 1055826 iconID: 21621 basePrice: 0.0 marketGroupID: 3836 (Crimson Harvest Assets) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 1194 portionSize: 1 |
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97724 - Consortium Small Tractor Beam Blueprint Crate | Contains a Consortium Small Tractor Beam blueprint copy with a single run. | Special Edition Commodities | Click to toggle showing the 13 attributes.descriptionID: 1055831typeID: 97724 Capacity: 0.0 typeNameID: 1055830 iconID: 21621 basePrice: 0.0 marketGroupID: 3836 (Crimson Harvest Assets) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 1194 portionSize: 1 |
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97725 - Consortium Capital Tractor Beam Blueprint Crate | Contains a Consortium Capital Tractor Beam blueprint copy with a single run. | Special Edition Commodities | Click to toggle showing the 13 attributes.descriptionID: 1055835typeID: 97725 Capacity: 0.0 typeNameID: 1055834 iconID: 21621 basePrice: 0.0 marketGroupID: 3836 (Crimson Harvest Assets) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 1194 portionSize: 1 |
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97726 - Medium Consortium Vorton Projector Blueprint Crate | Contains a Medium Consortium Vorton Projector blueprint copy with a single run. | Special Edition Commodities | Click to toggle showing the 13 attributes.descriptionID: 1055839typeID: 97726 Capacity: 0.0 typeNameID: 1055838 iconID: 21621 basePrice: 0.0 marketGroupID: 3836 (Crimson Harvest Assets) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 1194 portionSize: 1 |
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97727 - Consortium Vorton Tuning System Blueprint Crate | Contains a Consortium Vorton Tuning System blueprint copy with a single run. | Special Edition Commodities | Click to toggle showing the 13 attributes.descriptionID: 1055843typeID: 97727 Capacity: 0.0 typeNameID: 1055842 iconID: 21621 basePrice: 0.0 marketGroupID: 3836 (Crimson Harvest Assets) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 1194 portionSize: 1 |
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97728 - Large Consortium Vorton Projector Blueprint Crate | Contains a Large Consortium Vorton Projector blueprint copy with a single run. | Special Edition Commodities | Click to toggle showing the 13 attributes.descriptionID: 1055847typeID: 97728 Capacity: 0.0 typeNameID: 1055846 iconID: 21621 basePrice: 0.0 marketGroupID: 3836 (Crimson Harvest Assets) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 1194 portionSize: 1 |
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97729 - Small Consortium Vorton Projector Blueprint Crate | Contains a Small Consortium Vorton Projector blueprint copy with a single run. | Special Edition Commodities | Click to toggle showing the 13 attributes.descriptionID: 1055851typeID: 97729 Capacity: 0.0 typeNameID: 1055850 iconID: 21621 basePrice: 0.0 marketGroupID: 3836 (Crimson Harvest Assets) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 1194 portionSize: 1 |
|
97730 - Dark Blood Stasis Webifier Blueprint Crate | Contains a Dark Blood Stasis Webifier blueprint copy with a single run. | Special Edition Commodities | Click to toggle showing the 13 attributes.descriptionID: 1055855typeID: 97730 Capacity: 0.0 typeNameID: 1055854 iconID: 21621 basePrice: 0.0 marketGroupID: 3836 (Crimson Harvest Assets) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 1194 portionSize: 1 |
|
97731 - Dark Blood Large Armor Repairer Blueprint Crate | Contains a Dark Blood Large Armor Repairer blueprint copy with a single run. | Special Edition Commodities | Click to toggle showing the 13 attributes.descriptionID: 1055859typeID: 97731 Capacity: 0.0 typeNameID: 1055858 iconID: 21621 basePrice: 0.0 marketGroupID: 3836 (Crimson Harvest Assets) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 1194 portionSize: 1 |
|
97732 - Imperial Navy Heat Sink Blueprint Crate | Contains an Imperial Navy Heat Sink blueprint copy with a single run. | Special Edition Commodities | Click to toggle showing the 13 attributes.descriptionID: 1055863typeID: 97732 Capacity: 0.0 typeNameID: 1055862 iconID: 21621 basePrice: 0.0 marketGroupID: 3836 (Crimson Harvest Assets) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 1194 portionSize: 1 |
|
97733 - Imperial Navy Multispectrum Energized Membrane Blueprint Crate | Contains an Imperial Navy Multispectrum Energized Membrane blueprint copy with a single run. | Special Edition Commodities | Click to toggle showing the 13 attributes.descriptionID: 1055867typeID: 97733 Capacity: 0.0 typeNameID: 1055866 iconID: 21621 basePrice: 0.0 marketGroupID: 3836 (Crimson Harvest Assets) Volume: 1.0 radius: 1.0 published: 1 Mass: 0.0 groupID: 1194 portionSize: 1 |
|
97881 - Wormhole R327 | An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere. | Wormhole | Click to toggle showing the 18 attributes.descriptionID: 1056455typeID: 97881 graphicID: 3715 Capacity: 0.0 typeNameID: 1056454 basePrice: 0.0 Volume: 0.0 radius: 3000.0 published: 0 Mass: 0.0 groupID: 988 portionSize: 1 wormholeTargetSystemClass: 25.0 wormholeMaxStableTime: 720.0 wormholeMaxStableMass: 1000000000.0 wormholeMassRegeneration: 0.0 wormholeMaxJumpMass: 375000000.0 wormholeTargetDistribution: 4187.0 |
|
97882 - Wormhole O753 | An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere. | Wormhole | Click to toggle showing the 18 attributes.descriptionID: 1056457typeID: 97882 graphicID: 3715 Capacity: 0.0 typeNameID: 1056456 basePrice: 0.0 Volume: 0.0 radius: 3000.0 published: 0 Mass: 0.0 groupID: 988 portionSize: 1 wormholeTargetSystemClass: 25.0 wormholeMaxStableTime: 720.0 wormholeMaxStableMass: 1000000000.0 wormholeMassRegeneration: 0.0 wormholeMaxJumpMass: 375000000.0 wormholeTargetDistribution: 4188.0 |
|
97883 - Pochven Wormholes - Enemy Spawner - Blood Raiders - Scout - Roamers (DO NOT TRANSLATE) | No Description | Cloud | Click to toggle showing the 12 attributes.typeID: 97883graphicID: 10026 Capacity: 0.0 isDynamicType: 0 typeNameID: 1056458 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: 0 Mass: 0.0 groupID: 227 portionSize: 1 |
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97884 - Pochven Wormholes - Enemy Spawner - Tetrimon - Scout - Roamers (DO NOT TRANSLATE) | No Description | Cloud | Click to toggle showing the 12 attributes.typeID: 97884graphicID: 10026 Capacity: 0.0 isDynamicType: 0 typeNameID: 1056459 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: 0 Mass: 0.0 groupID: 227 portionSize: 1 |
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97885 - Pochven Wormholes - Enemy Spawner - Blood Raiders - Hard - Roamers (DO NOT TRANSLATE) | No Description | Cloud | Click to toggle showing the 12 attributes.typeID: 97885graphicID: 10026 Capacity: 0.0 isDynamicType: 0 typeNameID: 1056460 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: 0 Mass: 0.0 groupID: 227 portionSize: 1 |
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97886 - Pochven Wormholes - Enemy Spawner - Tetrimon - Hard - Roamers (DO NOT TRANSLATE) | No Description | Cloud | Click to toggle showing the 12 attributes.typeID: 97886graphicID: 10026 Capacity: 0.0 isDynamicType: 0 typeNameID: 1056461 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: 0 Mass: 0.0 groupID: 227 portionSize: 1 |
|
97887 - Pochven Wormholes - Enemy Spawner - Tetrimon - Hard (DO NOT TRANSLATE) | No Description | Cloud | Click to toggle showing the 12 attributes.typeID: 97887graphicID: 10026 Capacity: 0.0 isDynamicType: 0 typeNameID: 1056462 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: 0 Mass: 0.0 groupID: 227 portionSize: 1 |
|
97888 - Pochven Wormholes - Enemy Spawner - Blood Raiders - Hard (DO NOT TRANSLATE) | No Description | Cloud | Click to toggle showing the 12 attributes.typeID: 97888graphicID: 10026 Capacity: 0.0 isDynamicType: 0 typeNameID: 1056463 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: 0 Mass: 0.0 groupID: 227 portionSize: 1 |
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97889 - Pochven Wormholes - Enemy Spawner - Blood Raiders - Medium - Roamers (DO NOT TRANSLATE) | No Description | Cloud | Click to toggle showing the 12 attributes.typeID: 97889graphicID: 10026 Capacity: 0.0 isDynamicType: 0 typeNameID: 1056464 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: 0 Mass: 0.0 groupID: 227 portionSize: 1 |
|
97890 - Pochven Wormholes - Enemy Spawner - Tetrimon - Medium - Roamers (DO NOT TRANSLATE) | No Description | Cloud | Click to toggle showing the 12 attributes.typeID: 97890graphicID: 10026 Capacity: 0.0 isDynamicType: 0 typeNameID: 1056465 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: 0 Mass: 0.0 groupID: 227 portionSize: 1 |
|
97891 - Pochven Wormholes - Enemy Spawner - Blood Raiders - Medium (DO NOT TRANSLATE) | No Description | Cloud | Click to toggle showing the 12 attributes.typeID: 97891graphicID: 10026 Capacity: 0.0 isDynamicType: 0 typeNameID: 1056466 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: 0 Mass: 0.0 groupID: 227 portionSize: 1 |
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97892 - Pochven Wormholes - Enemy Spawner - Tetrimon - Medium (DO NOT TRANSLATE) | No Description | Cloud | Click to toggle showing the 12 attributes.typeID: 97892graphicID: 10026 Capacity: 0.0 isDynamicType: 0 typeNameID: 1056467 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: 0 Mass: 0.0 groupID: 227 portionSize: 1 |
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97893 - Pochven Wormholes - Enemy Spawner - Blood Raiders - Easy - Roamers (DO NOT TRANSLATE) | No Description | Cloud | Click to toggle showing the 12 attributes.typeID: 97893graphicID: 10026 Capacity: 0.0 isDynamicType: 0 typeNameID: 1056468 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: 0 Mass: 0.0 groupID: 227 portionSize: 1 |
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97894 - Pochven Wormholes - Enemy Spawner - Tetrimon - Easy - Roamers (DO NOT TRANSLATE) | No Description | Cloud | Click to toggle showing the 12 attributes.typeID: 97894graphicID: 10026 Capacity: 0.0 isDynamicType: 0 typeNameID: 1056469 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: 0 Mass: 0.0 groupID: 227 portionSize: 1 |
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97895 - Pochven Wormholes - Enemy Spawner - Tetrimon - Easy (DO NOT TRANSLATE) | No Description | Cloud | Click to toggle showing the 12 attributes.typeID: 97895graphicID: 10026 Capacity: 0.0 isDynamicType: 0 typeNameID: 1056470 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: 0 Mass: 0.0 groupID: 227 portionSize: 1 |
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97896 - Pochven Wormholes - Enemy Spawner - Blood Raiders - Easy (DO NOT TRANSLATE) | No Description | Cloud | Click to toggle showing the 12 attributes.typeID: 97896graphicID: 10026 Capacity: 0.0 isDynamicType: 0 typeNameID: 1056471 basePrice: 0.0 Volume: 0.0 radius: 1.0 published: 0 Mass: 0.0 groupID: 227 portionSize: 1 |
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97897 - Blood Raider Background | A background for capsuleer portraits featuring the symbol of the Blood Raiders.
This can be consumed when updating your portrait if it is in an accessible inventory location. |
Portrait Backgrounds | Click to toggle showing the 13 attributes.descriptionID: 1056502typeID: 97897 Capacity: 0.0 typeNameID: 1056503 iconID: 27826 basePrice: 0.0 marketGroupID: 3846 (Portrait Backgrounds) Volume: 0.1 radius: 1.0 published: 1 Mass: 0.5 groupID: 5082 portionSize: 1 |
|
97898 - Triglavian Background | A background for capsuleer portraits featuring the symbol of the Triglavians.
This can be consumed when updating your portrait if it is in an accessible inventory location. |
Portrait Backgrounds | Click to toggle showing the 13 attributes.descriptionID: 1056504typeID: 97898 Capacity: 0.0 typeNameID: 1056505 iconID: 27827 basePrice: 0.0 marketGroupID: 3846 (Portrait Backgrounds) Volume: 0.1 radius: 1.0 published: 0 Mass: 0.5 groupID: 5082 portionSize: 1 |
Please note that a "removed" item often means the item was just not yet added to the "newer" build.
| TypeID & Name | Description | Group |
|---|
| Blueprint Name | Old BP Data | New BP Data | Raw Diff |
|---|---|---|---|
| 88267 - Strategos' Modified Siege Module Blueprint | BP Price: 0 ISK Build Time: 2:00:00 Copy:? ME:? TE:? Limit:1x Materials: (Janice) 1x Siege Module I 150000x Eleutrium Skills: Industry I Outcome: 1x Strategos' Modified Siege Module (88266) |
BP Price: 0 ISK Build Time: 2:00:00 Copy:? ME:? TE:? Limit:1x Materials: (Janice) 1x Siege Module I Skills: Industry I Outcome: 1x Strategos' Modified Siege Module (88266) |
BP Price: 0 ISK Build Time: 2:00:00 Copy:? ME:? TE:? Limit:1x Materials: 1x 20280 3380 I Outcome: 1x 88266 |
| 95742 - Akoman Blueprint | No blueprint entry found. | BP Price: 625,000,000 ISK Build Time: 4:10:00 Copy:12000 ME:5250 TE:5250 Limit:10x Materials: (Janice) 78x Life Support Backup Unit 100x Blood Raider NET Resonator 156x Auto-Integrity Preservation Seal 624x Megacyte 3120x Zydrine 12480x Nocxium 31200x Isogen 280800x Mexallon 1560000x Pyerite 4368000x Tritanium Skills: Industry I Outcome: 1x Akoman (95741) |
BP Price: 625,000,000 ISK Build Time: 4:10:00 Copy:12000 ME:5250 TE:5250 Limit:10x Materials: 78x 57486 100x 83468 156x 57478 624x 40 3120x 39 12480x 38 31200x 37 280800x 36 1560000x 35 4368000x 34 Skills: 3380 I Outcome: 1x 95741 |
| 97676 - Glorified Decayed Capital Remote Armor Repairer Mutaplasmid Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 1:00:00 Copy:? ME:? TE:? Limit:10x Materials: (Janice) 1x Decayed Capital Remote Armor Repairer Mutaplasmid 250x Armor Mutaplasmid Residue 250x X-Large Mutaplasmid Residue Skills: Industry I Outcome: 1x Glorified Decayed Capital Remote Armor Repairer Mutaplasmid (97641) |
BP Price: 0 ISK Build Time: 1:00:00 Copy:? ME:? TE:? Limit:10x Materials: 1x 97638 250x 85390 250x 85400 Skills: 3380 I Outcome: 1x 97641 |
| 97677 - Glorified Gravid Capital Remote Armor Repairer Mutaplasmid Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 2:00:00 Copy:? ME:? TE:? Limit:10x Materials: (Janice) 1x Gravid Capital Remote Armor Repairer Mutaplasmid 500x Armor Mutaplasmid Residue 500x X-Large Mutaplasmid Residue Skills: Industry II Outcome: 1x Glorified Gravid Capital Remote Armor Repairer Mutaplasmid (97643) |
BP Price: 0 ISK Build Time: 2:00:00 Copy:? ME:? TE:? Limit:10x Materials: 1x 97640 500x 85390 500x 85400 Skills: 3380 II Outcome: 1x 97643 |
| 97678 - Glorified Unstable Capital Remote Armor Repairer Mutaplasmid Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:10x Materials: (Janice) 1x Unstable Capital Remote Armor Repairer Mutaplasmid 1000x Armor Mutaplasmid Residue 1000x X-Large Mutaplasmid Residue Skills: Industry III Outcome: 1x Glorified Unstable Capital Remote Armor Repairer Mutaplasmid (97642) |
BP Price: 0 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:10x Materials: 1x 97639 1000x 85390 1000x 85400 Skills: 3380 III Outcome: 1x 97642 |
| 97679 - Glorified Decayed Large Remote Armor Repairer Mutaplasmid Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 1:00:00 Copy:? ME:? TE:? Limit:10x Materials: (Janice) 1x Decayed Large Remote Armor Repairer Mutaplasmid 125x Armor Mutaplasmid Residue 125x Large Mutaplasmid Residue Skills: Industry I Outcome: 1x Glorified Decayed Large Remote Armor Repairer Mutaplasmid (97653) |
BP Price: 0 ISK Build Time: 1:00:00 Copy:? ME:? TE:? Limit:10x Materials: 1x 97650 125x 85390 125x 85399 Skills: 3380 I Outcome: 1x 97653 |
| 97680 - Glorified Gravid Large Remote Armor Repairer Mutaplasmid Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 2:00:00 Copy:? ME:? TE:? Limit:10x Materials: (Janice) 1x Gravid Large Remote Armor Repairer Mutaplasmid 250x Armor Mutaplasmid Residue 250x Large Mutaplasmid Residue Skills: Industry II Outcome: 1x Glorified Gravid Large Remote Armor Repairer Mutaplasmid (97655) |
BP Price: 0 ISK Build Time: 2:00:00 Copy:? ME:? TE:? Limit:10x Materials: 1x 97652 250x 85390 250x 85399 Skills: 3380 II Outcome: 1x 97655 |
| 97681 - Glorified Unstable Large Remote Armor Repairer Mutaplasmid Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:10x Materials: (Janice) 1x Unstable Large Remote Armor Repairer Mutaplasmid 500x Armor Mutaplasmid Residue 500x Large Mutaplasmid Residue Skills: Industry III Outcome: 1x Glorified Unstable Large Remote Armor Repairer Mutaplasmid (97654) |
BP Price: 0 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:10x Materials: 1x 97651 500x 85390 500x 85399 Skills: 3380 III Outcome: 1x 97654 |
| 97682 - Glorified Decayed Medium Remote Armor Repairer Mutaplasmid Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 1:00:00 Copy:? ME:? TE:? Limit:10x Materials: (Janice) 1x Decayed Medium Remote Armor Repairer Mutaplasmid 60x Armor Mutaplasmid Residue 60x Medium Mutaplasmid Residue Skills: Industry I Outcome: 1x Glorified Decayed Medium Remote Armor Repairer Mutaplasmid (97665) |
BP Price: 0 ISK Build Time: 1:00:00 Copy:? ME:? TE:? Limit:10x Materials: 1x 97661 60x 85390 60x 85398 Skills: 3380 I Outcome: 1x 97665 |
| 97683 - Glorified Unstable Medium Remote Armor Repairer Mutaplasmid Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:10x Materials: (Janice) 1x Unstable Medium Remote Armor Repairer Mutaplasmid 240x Armor Mutaplasmid Residue 240x Medium Mutaplasmid Residue Skills: Industry III Outcome: 1x Glorified Unstable Medium Remote Armor Repairer Mutaplasmid (97666) |
BP Price: 0 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:10x Materials: 1x 97662 240x 85390 240x 85398 Skills: 3380 III Outcome: 1x 97666 |
| 97684 - Glorified Gravid Medium Remote Armor Repairer Mutaplasmid Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 2:00:00 Copy:? ME:? TE:? Limit:10x Materials: (Janice) 1x Gravid Medium Remote Armor Repairer Mutaplasmid 120x Armor Mutaplasmid Residue 120x Medium Mutaplasmid Residue Skills: Industry II Outcome: 1x Glorified Gravid Medium Remote Armor Repairer Mutaplasmid (97667) |
BP Price: 0 ISK Build Time: 2:00:00 Copy:? ME:? TE:? Limit:10x Materials: 1x 97663 120x 85390 120x 85398 Skills: 3380 II Outcome: 1x 97667 |
| 97685 - Glorified Decayed Small Remote Armor Repairer Mutaplasmid Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 1:00:00 Copy:? ME:? TE:? Limit:10x Materials: (Janice) 1x Decayed Small Remote Armor Repairer Mutaplasmid 25x Armor Mutaplasmid Residue 25x Small Mutaplasmid Residue Skills: Industry I Outcome: 1x Glorified Decayed Small Remote Armor Repairer Mutaplasmid (97672) |
BP Price: 0 ISK Build Time: 1:00:00 Copy:? ME:? TE:? Limit:10x Materials: 1x 97669 25x 85390 25x 85397 Skills: 3380 I Outcome: 1x 97672 |
| 97686 - Glorified Gravid Small Remote Armor Repairer Mutaplasmid Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 2:00:00 Copy:? ME:? TE:? Limit:10x Materials: (Janice) 1x Gravid Small Remote Armor Repairer Mutaplasmid 50x Armor Mutaplasmid Residue 50x Small Mutaplasmid Residue Skills: Industry II Outcome: 1x Glorified Gravid Small Remote Armor Repairer Mutaplasmid (97674) |
BP Price: 0 ISK Build Time: 2:00:00 Copy:? ME:? TE:? Limit:10x Materials: 1x 97671 50x 85390 50x 85397 Skills: 3380 II Outcome: 1x 97674 |
| 97687 - Glorified Unstable Small Remote Armor Repairer Mutaplasmid Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:10x Materials: (Janice) 1x Unstable Small Remote Armor Repairer Mutaplasmid 100x Armor Mutaplasmid Residue 100x Small Mutaplasmid Residue Skills: Industry III Outcome: 1x Glorified Unstable Small Remote Armor Repairer Mutaplasmid (97673) |
BP Price: 0 ISK Build Time: 3:00:00 Copy:? ME:? TE:? Limit:10x Materials: 1x 97670 100x 85390 100x 85397 Skills: 3380 III Outcome: 1x 97673 |
| 97714 - Dark Blood Stasis Webifier Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 0:30:00 Copy:? ME:? TE:? Limit:100x Materials: (Janice) 1x Stasis Webifier I 862x Tritanium 792x Pyerite 529x Mexallon Skills: Industry I Outcome: 1x Dark Blood Stasis Webifier (14262) |
BP Price: 0 ISK Build Time: 0:30:00 Copy:? ME:? TE:? Limit:100x Materials: 1x 526 862x 34 792x 35 529x 36 Skills: 3380 I Outcome: 1x 14262 |
| 97715 - Dark Blood Large Armor Repairer Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 0:45:00 Copy:? ME:? TE:? Limit:60x Materials: (Janice) 1x Large Armor Repairer I 4662x Tritanium 1857x Pyerite 1027x Mexallon 44x Isogen 51x Nocxium Skills: Industry I Outcome: 1x Dark Blood Large Armor Repairer (13957) |
BP Price: 0 ISK Build Time: 0:45:00 Copy:? ME:? TE:? Limit:60x Materials: 1x 3538 4662x 34 1857x 35 1027x 36 44x 37 51x 38 Skills: 3380 I Outcome: 1x 13957 |
| 97716 - Sarikusa’s Capital Energy Nosferatu Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 2:00:00 Copy:? ME:? TE:? Limit:1x Materials: (Janice) 1x Capital Energy Nosferatu I Skills: Industry I Outcome: 1x Sarikusa’s Capital Energy Nosferatu (97710) |
BP Price: 0 ISK Build Time: 2:00:00 Copy:? ME:? TE:? Limit:1x Materials: 1x 40665 Skills: 3380 I Outcome: 1x 97710 |
| 97717 - Horm’s Capital Energy Neutralizer Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 2:00:00 Copy:? ME:? TE:? Limit:1x Materials: (Janice) 1x Capital Energy Neutralizer I Skills: Industry I Outcome: 1x Horm’s Capital Energy Neutralizer (97711) |
BP Price: 0 ISK Build Time: 2:00:00 Copy:? ME:? TE:? Limit:1x Materials: 1x 40659 Skills: 3380 I Outcome: 1x 97711 |
| 97718 - Zorya’s Ultratidal Entropic Disintegrator Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 2:00:00 Copy:? ME:? TE:? Limit:1x Materials: (Janice) 1x Ultratidal Entropic Disintegrator I Skills: Industry I Outcome: 1x Zorya’s Ultratidal Entropic Disintegrator (97712) |
BP Price: 0 ISK Build Time: 2:00:00 Copy:? ME:? TE:? Limit:1x Materials: 1x 52915 Skills: 3380 I Outcome: 1x 97712 |
| TypeID, Name, and Group | Old Reprocessing Data | New Reprocessing Data | Raw Diff |
|---|---|---|---|
| 95741 - Akoman (Attack Battlecruiser) | No reprocessing data found. | 4368000x Tritanium 1560000x Pyerite 280800x Mexallon 31200x Isogen 12480x Nocxium 3120x Zydrine 624x Megacyte |
4368000x 34 1560000x 35 280800x 36 31200x 37 12480x 38 3120x 39 624x 40 |
| 96542 - Basic 'Radiance' Cerebral Accelerator (Booster) | No reprocessing data found. | 1x Chromodynamic Tricarboxyls | 1x 48927 |
| 96543 - Potent 'Radiance' Cerebral Accelerator (Booster) | No reprocessing data found. | 1x Chromodynamic Tricarboxyls | 1x 48927 |
| 96544 - Extended 'Radiance' Cerebral Accelerator (Booster) | No reprocessing data found. | 1x Chromodynamic Tricarboxyls | 1x 48927 |
| 97648 - Capital Abyssal Remote Armor Repairer (Remote Armor Repairer) | No reprocessing data found. | 1774278x Tritanium 416691x Pyerite 162467x Mexallon 26658x Isogen 8028x Nocxium 2556x Zydrine 1140x Megacyte 100x Armor Mutaplasmid Residue 100x X-Large Mutaplasmid Residue |
1774278x 34 416691x 35 162467x 36 26658x 37 8028x 38 2556x 39 1140x 40 100x 85390 100x 85400 |
| 97657 - Large Abyssal Remote Armor Repairer (Remote Armor Repairer) | No reprocessing data found. | 4318x Tritanium 3256x Pyerite 1x Mexallon 50x Armor Mutaplasmid Residue 50x Large Mutaplasmid Residue |
4318x 34 3256x 35 1x 36 50x 85390 50x 85399 |
| 97668 - Medium Abyssal Remote Armor Repairer (Remote Armor Repairer) | No reprocessing data found. | 1506x Tritanium 924x Pyerite 108x Mexallon 25x Armor Mutaplasmid Residue 25x Medium Mutaplasmid Residue |
1506x 34 924x 35 108x 36 25x 85390 25x 85398 |
| 97675 - Small Abyssal Remote Armor Repairer (Remote Armor Repairer) | No reprocessing data found. | 896x Tritanium 3x Pyerite 112x Mexallon 1x Isogen 10x Armor Mutaplasmid Residue 10x Small Mutaplasmid Residue |
896x 34 3x 35 112x 36 1x 37 10x 85390 10x 85397 |
| 97710 - Sarikusa’s Capital Energy Nosferatu (Energy Nosferatu) | No reprocessing data found. | 1561988x Tritanium 290003x Pyerite 39184x Mexallon 56066x Isogen 5117x Megacyte 1100x Superconductors 450x Morphite 700x Nanoelectrical Microprocessor 980x Tesseract Capacitor Unit |
1561988x 34 290003x 35 39184x 36 56066x 37 5117x 40 1100x 9838 450x 11399 700x 11539 980x 11554 |
| 97711 - Horm’s Capital Energy Neutralizer (Energy Neutralizer) | No reprocessing data found. | 133740x Tritanium 44580x Pyerite 32692x Mexallon 17832x Isogen 17000x Zydrine 3360x Megacyte 800x Superconductors 500x Morphite 660x Nanoelectrical Microprocessor 1000x Tesseract Capacitor Unit |
133740x 34 44580x 35 32692x 36 17832x 37 17000x 39 3360x 40 800x 9838 500x 11399 660x 11539 1000x 11554 |
| 97712 - Zorya’s Ultratidal Entropic Disintegrator (Precursor Weapon) | No reprocessing data found. | 2452300x Tritanium 808817x Pyerite 296600x Mexallon 48300x Isogen 13807x Nocxium 4946x Zydrine 2100x Megacyte 690x Robotics 1500x Morphite 66x Laser Focusing Crystals |
2452300x 34 808817x 35 296600x 36 48300x 37 13807x 38 4946x 39 2100x 40 690x 9848 1500x 11399 66x 11689 |
| TypeID, Group, & Name | Tranquility_Previous | Tranquility_Next | Diff |
|---|---|---|---|
| 95741 - Akoman (Attack Battlecruiser) |
Amarr Battlecruiser bonuses (per skill level):
Minmatar Battlecruiser bonuses (per skill level):
Role Bonus:
|
Amarr Battlecruiser bonuses (per skill level): 15% bonus to <a href=showinfo:3423>Energy Nosferatu</a> and <a href=showinfo:3423>Energy Neutralizer</a> drain amount 20% bonus to <a href=showinfo:3423>Energy Nosferatu</a> and <a href=showinfo:3423>Energy Neutralizer</a> optimal range 10% bonus to <a href=showinfo:3423>Energy Nosferatu</a> and <a href=showinfo:3423>Energy Neutralizer</a> falloff range Minmatar Battlecruiser bonuses (per skill level): 20% bonus to <a href=showinfo:526>Stasis Webifier</a> range Role Bonus: <a href=showinfo:3423>Energy Nosferatu</a> fitted to this ship will drain targeted ship's capacitor regardless of your own capacitor level 125% bonus to <a href=showinfo:3306>Large Energy Turret</a> damage 95% reduction in <a href=showinfo:3309>Large Energy Turret</a> powergrid requirement 50% reduction in <a href=showinfo:3309>Large Energy Turret</a> CPU requirement 50% reduction in <a href=showinfo:3309>Large Energy Turret</a> activation cost |
| Attribute Name | Diff |
|---|
| TypeID, Name, and Group | Diff |
|---|---|
| 56217 - Drifter Polemarkos Battleship (Drifter Entities) | Scan Resolution: 360.0 => 180.0 |
| 56218 - Drifter Strike Battleship (Drifter Entities) | Scan Resolution: 360.0 => 180.0 |
| 56219 - Drifter Raider Battleship (Drifter Entities) | Scan Resolution: 360.0 => 180.0 |
| 56220 - Drifter Navarkos Cruiser (Drifter Entities) | Scan Resolution: 330.0 => 450.0 |
| 56221 - Drifter Assault Cruiser (Drifter Entities) | Scan Resolution: 330.0 => 450.0 |
| 56222 - Drifter Scout Cruiser (Drifter Entities) | Scan Resolution: 330.0 => 450.0 |
| 56319 - Aroused Hypnosian Sentinel (Sleeper Entities) | Scan Resolution: 130.0 => 120.0 |
| 56320 - Aroused Hypnosian Eristikon (Sleeper Entities) | Scan Resolution: 130.0 => 120.0 |
| 56321 - Aroused Hypnosian Psychopomp (Sleeper Entities) | Scan Resolution: 130.0 => 120.0 |
| 56322 - Aroused Hypnosian Warden (Sleeper Entities) | Scan Resolution: 340.0 => 300.0 |
| 56323 - Aroused Hypnosian Avenger (Sleeper Entities) | Scan Resolution: 340.0 => 300.0 |
| 56324 - Aroused Hypnosian Upholder (Sleeper Entities) | Scan Resolution: 340.0 => 300.0 |
| 56325 - Aroused Hypnosian Watcher (Sleeper Entities) | Scan Resolution: 1000.0 => 800.0 |
| 56326 - Aroused Hypnosian Agonizer (Sleeper Entities) | Scan Resolution: 1000.0 => 800.0 |
| 56327 - Aroused Hypnosian Preserver (Sleeper Entities) | Scan Resolution: 1000.0 => 800.0 |
| 56328 - Hypnosian Sentinel (Sleeper Entities) | Scan Resolution: 130.0 => 120.0 |
| 56329 - Hypnosian Eristikon (Sleeper Entities) | Scan Resolution: 130.0 => 120.0 |
| 56330 - Hypnosian Psychopomp (Sleeper Entities) | Scan Resolution: 130.0 => 120.0 |
| 56331 - Hypnosian Warden (Sleeper Entities) | Scan Resolution: 340.0 => 300.0 |
| 56332 - Hypnosian Avenger (Sleeper Entities) | Scan Resolution: 340.0 => 300.0 |
| 56333 - Hypnosian Upholder (Sleeper Entities) | Scan Resolution: 340.0 => 300.0 |
| 56334 - Hypnosian Watcher (Sleeper Entities) | Scan Resolution: 1000.0 => 800.0 |
| 56335 - Hypnosian Agonizer (Sleeper Entities) | Scan Resolution: 1000.0 => 800.0 |
| 56336 - Hypnosian Preserver (Sleeper Entities) | Scan Resolution: 1000.0 => 800.0 |
| 56337 - Faded Hypnosian Sentinel (Sleeper Entities) | Scan Resolution: 130.0 => 120.0 |
| 56338 - Faded Hypnosian Eristikon (Sleeper Entities) | Scan Resolution: 130.0 => 120.0 |
| 56339 - Faded Hypnosian Psychopomp (Sleeper Entities) | Scan Resolution: 130.0 => 120.0 |
| 56340 - Faded Hypnosian Warden (Sleeper Entities) | Scan Resolution: 340.0 => 300.0 |
| 56341 - Faded Hypnosian Avenger (Sleeper Entities) | Scan Resolution: 340.0 => 300.0 |
| 56342 - Faded Hypnosian Upholder (Sleeper Entities) | Scan Resolution: 340.0 => 300.0 |
| 56343 - Faded Hypnosian Watcher (Sleeper Entities) | Scan Resolution: 1000.0 => 800.0 |
| 56344 - Faded Hypnosian Agonizer (Sleeper Entities) | Scan Resolution: 1000.0 => 800.0 |
| 56345 - Faded Hypnosian Preserver (Sleeper Entities) | Scan Resolution: 1000.0 => 800.0 |
| 90008 - Molok Deathglow Remnant SKIN (Permanent SKIN) | descriptionID: 1018886 => None marketGroupID: None => 2383 (Pirate Faction) |
| 90009 - Ashimmu Deathglow Remnant SKIN (Permanent SKIN) | descriptionID: 1018889 => None marketGroupID: None => 2030 (Pirate Faction) |
| 90010 - Zealot Deathglow Remnant SKIN (Permanent SKIN) | descriptionID: 1018892 => None marketGroupID: None => 2069 (Amarr) |
| 90011 - Redeemer Deathglow Remnant SKIN (Permanent SKIN) | descriptionID: 1018895 => None marketGroupID: None => 2110 (Amarr) |
| 90012 - Retribution Deathglow Remnant SKIN (Permanent SKIN) | descriptionID: 1019243 => None marketGroupID: None => 2047 (Amarr) |
| 90014 - Golem Deathglow Remnant SKIN (Permanent SKIN) | descriptionID: 1018904 => None marketGroupID: None => 2025 (Caldari) |
| 90015 - Hawk Deathglow Remnant SKIN (Permanent SKIN) | descriptionID: 1018907 => None marketGroupID: None => 2105 (Caldari) |
| 90016 - Ishtar Deathglow Remnant SKIN (Permanent SKIN) | descriptionID: 1018910 => None marketGroupID: None => 2071 (Gallente) |
| 90018 - Ishkur Deathglow Remnant SKIN (Permanent SKIN) | descriptionID: 1018916 => None marketGroupID: None => 2049 (Gallente) |
| 90019 - Muninn Deathglow Remnant SKIN (Permanent SKIN) | descriptionID: 1018919 => None marketGroupID: None => 2072 (Minmatar) |
| 90020 - Vargur Deathglow Remnant SKIN (Permanent SKIN) | descriptionID: 1018922 => None marketGroupID: None => 2027 (Minmatar) |
| 90021 - Jaguar Deathglow Remnant SKIN (Permanent SKIN) | descriptionID: 1018925 => None marketGroupID: None => 2050 (Minmatar) |
| 90022 - Babaroga Deathglow Remnant SKIN (Permanent SKIN) | descriptionID: 1018929 => None marketGroupID: None => 3794 (Triglavian) |
| 90117 - Expired Tetrimon Base Shortcut Keypass (Acceleration Gate Keys) | published: 1 => 0 |
| 90118 - Expired Crimson Gauntlet Shortcut Keypass (Acceleration Gate Keys) | published: 1 => 0 |
| 90136 - Expired Crimson Harvest Cerebral Accelerator Crate (Special Edition Commodities) | published: 1 => 0 descriptionID: 1019230 => None marketGroupID: 3836 (Crimson Harvest Assets) => None |
| Mutator | Combines With | Produces | Mutations |
|---|---|---|---|
| 3536 - CONCORD Capital Remote Armor Repairer
24569 - Capital Remote Armor Repairer I 41463 - Capital I-ax Enduring Remote Armor Repairer 41464 - Capital Coaxial Compact Remote Armor Repairer 41465 - Capital Solace Scoped Remote Armor Repairer 41466 - Capital Remote Armor Repairer II 41467 - Dark Blood Capital Remote Armor Repairer 41468 - Shadow Serpentis Capital Remote Armor Repairer |
No Valid Output => |
Activation Cost: 0.85x - 1.2x Activation time / duration: 0.95x - 1.025x CPU usage: 0.95x - 1.25x Armor Hitpoints Repaired: 0.95x - 1.1x Optimal Range: 0.95x - 1.05x Effectiveness Falloff: 0.95x - 1.05x Powergrid Usage: 0.95x - 1.25x |
|
| 3536 - CONCORD Capital Remote Armor Repairer
24569 - Capital Remote Armor Repairer I 41463 - Capital I-ax Enduring Remote Armor Repairer 41464 - Capital Coaxial Compact Remote Armor Repairer 41465 - Capital Solace Scoped Remote Armor Repairer 41466 - Capital Remote Armor Repairer II 41467 - Dark Blood Capital Remote Armor Repairer 41468 - Shadow Serpentis Capital Remote Armor Repairer |
No Valid Output => |
Activation Cost: 0.6x - 1.4x Activation time / duration: 0.9x - 1.1x CPU usage: 0.8x - 1.5x Armor Hitpoints Repaired: 0.8x - 1.2x Optimal Range: 0.85x - 1.15x Effectiveness Falloff: 0.85x - 1.15x Powergrid Usage: 0.8x - 1.5x |
|
| 3536 - CONCORD Capital Remote Armor Repairer
24569 - Capital Remote Armor Repairer I 41463 - Capital I-ax Enduring Remote Armor Repairer 41464 - Capital Coaxial Compact Remote Armor Repairer 41465 - Capital Solace Scoped Remote Armor Repairer 41466 - Capital Remote Armor Repairer II 41467 - Dark Blood Capital Remote Armor Repairer 41468 - Shadow Serpentis Capital Remote Armor Repairer |
No Valid Output => |
Activation Cost: 0.8x - 1.3x Activation time / duration: 0.925x - 1.05x CPU usage: 0.85x - 1.3x Armor Hitpoints Repaired: 0.9x - 1.15x Optimal Range: 0.9x - 1.1x Effectiveness Falloff: 0.9x - 1.1x Powergrid Usage: 0.85x - 1.3x |
|
| 3536 - CONCORD Capital Remote Armor Repairer
24569 - Capital Remote Armor Repairer I 41463 - Capital I-ax Enduring Remote Armor Repairer 41464 - Capital Coaxial Compact Remote Armor Repairer 41465 - Capital Solace Scoped Remote Armor Repairer 41466 - Capital Remote Armor Repairer II 41467 - Dark Blood Capital Remote Armor Repairer 41468 - Shadow Serpentis Capital Remote Armor Repairer |
No Valid Output => |
Activation Cost: 0.8x - 1.25x Activation time / duration: 0.9x - 1.075x CPU usage: 0.9x - 1.3x Armor Hitpoints Repaired: 0.9x - 1.15x Optimal Range: 0.9x - 1.1x Effectiveness Falloff: 0.9x - 1.1x Powergrid Usage: 0.9x - 1.3x |
|
| 3536 - CONCORD Capital Remote Armor Repairer
24569 - Capital Remote Armor Repairer I 41463 - Capital I-ax Enduring Remote Armor Repairer 41464 - Capital Coaxial Compact Remote Armor Repairer 41465 - Capital Solace Scoped Remote Armor Repairer 41466 - Capital Remote Armor Repairer II 41467 - Dark Blood Capital Remote Armor Repairer 41468 - Shadow Serpentis Capital Remote Armor Repairer |
No Valid Output => |
Activation Cost: 0.55x - 1.45x Activation time / duration: 0.85x - 1.15x CPU usage: 0.75x - 1.55x Armor Hitpoints Repaired: 0.75x - 1.25x Optimal Range: 0.8x - 1.2x Effectiveness Falloff: 0.8x - 1.2x Powergrid Usage: 0.75x - 1.55x |
|
| 3536 - CONCORD Capital Remote Armor Repairer
24569 - Capital Remote Armor Repairer I 41463 - Capital I-ax Enduring Remote Armor Repairer 41464 - Capital Coaxial Compact Remote Armor Repairer 41465 - Capital Solace Scoped Remote Armor Repairer 41466 - Capital Remote Armor Repairer II 41467 - Dark Blood Capital Remote Armor Repairer 41468 - Shadow Serpentis Capital Remote Armor Repairer |
No Valid Output => |
Activation Cost: 0.75x - 1.35x Activation time / duration: 0.875x - 1.1x CPU usage: 0.8x - 1.35x Armor Hitpoints Repaired: 0.85x - 1.2x Optimal Range: 0.85x - 1.15x Effectiveness Falloff: 0.85x - 1.15x Powergrid Usage: 0.8x - 1.35x |
|
| 11359 - Large Remote Armor Repairer I
16449 - Large I-ax Enduring Remote Armor Repairer 16451 - Large Coaxial Compact Remote Armor Repairer 16455 - Large Solace Scoped Remote Armor Repairer 23416 - 'Peace' Large Remote Armor Repairer 26914 - Large Remote Armor Repairer II 93840 - Imperial Navy Large Remote Armor Repairer 93841 - Federation Navy Large Remote Armor Repairer |
No Valid Output => |
Activation Cost: 0.85x - 1.2x Activation time / duration: 0.95x - 1.025x CPU usage: 0.95x - 1.25x Armor Hitpoints Repaired: 0.95x - 1.1x Optimal Range: 0.95x - 1.05x Effectiveness Falloff: 0.95x - 1.05x Powergrid Usage: 0.95x - 1.25x |
|
| 11359 - Large Remote Armor Repairer I
16449 - Large I-ax Enduring Remote Armor Repairer 16451 - Large Coaxial Compact Remote Armor Repairer 16455 - Large Solace Scoped Remote Armor Repairer 23416 - 'Peace' Large Remote Armor Repairer 26914 - Large Remote Armor Repairer II 93840 - Imperial Navy Large Remote Armor Repairer 93841 - Federation Navy Large Remote Armor Repairer |
No Valid Output => |
Activation Cost: 0.6x - 1.4x Activation time / duration: 0.9x - 1.1x CPU usage: 0.8x - 1.5x Armor Hitpoints Repaired: 0.8x - 1.2x Optimal Range: 0.85x - 1.15x Effectiveness Falloff: 0.85x - 1.15x Powergrid Usage: 0.8x - 1.5x |
|
| 11359 - Large Remote Armor Repairer I
16449 - Large I-ax Enduring Remote Armor Repairer 16451 - Large Coaxial Compact Remote Armor Repairer 16455 - Large Solace Scoped Remote Armor Repairer 23416 - 'Peace' Large Remote Armor Repairer 26914 - Large Remote Armor Repairer II 93840 - Imperial Navy Large Remote Armor Repairer 93841 - Federation Navy Large Remote Armor Repairer |
No Valid Output => |
Activation Cost: 0.8x - 1.3x Activation time / duration: 0.925x - 1.05x CPU usage: 0.85x - 1.3x Armor Hitpoints Repaired: 0.9x - 1.15x Optimal Range: 0.9x - 1.1x Effectiveness Falloff: 0.9x - 1.1x Powergrid Usage: 0.85x - 1.3x |
|
| 11359 - Large Remote Armor Repairer I
16449 - Large I-ax Enduring Remote Armor Repairer 16451 - Large Coaxial Compact Remote Armor Repairer 16455 - Large Solace Scoped Remote Armor Repairer 23416 - 'Peace' Large Remote Armor Repairer 26914 - Large Remote Armor Repairer II 93840 - Imperial Navy Large Remote Armor Repairer 93841 - Federation Navy Large Remote Armor Repairer |
No Valid Output => |
Activation Cost: 0.8x - 1.25x Activation time / duration: 0.9x - 1.075x CPU usage: 0.9x - 1.3x Armor Hitpoints Repaired: 0.9x - 1.15x Optimal Range: 0.9x - 1.1x Effectiveness Falloff: 0.9x - 1.1x Powergrid Usage: 0.9x - 1.3x |
|
| 11359 - Large Remote Armor Repairer I
16449 - Large I-ax Enduring Remote Armor Repairer 16451 - Large Coaxial Compact Remote Armor Repairer 16455 - Large Solace Scoped Remote Armor Repairer 23416 - 'Peace' Large Remote Armor Repairer 26914 - Large Remote Armor Repairer II 93840 - Imperial Navy Large Remote Armor Repairer 93841 - Federation Navy Large Remote Armor Repairer |
No Valid Output => |
Activation Cost: 0.55x - 1.45x Activation time / duration: 0.85x - 1.15x CPU usage: 0.75x - 1.55x Armor Hitpoints Repaired: 0.75x - 1.25x Optimal Range: 0.8x - 1.2x Effectiveness Falloff: 0.8x - 1.2x Powergrid Usage: 0.75x - 1.55x |
|
| 11359 - Large Remote Armor Repairer I
16449 - Large I-ax Enduring Remote Armor Repairer 16451 - Large Coaxial Compact Remote Armor Repairer 16455 - Large Solace Scoped Remote Armor Repairer 23416 - 'Peace' Large Remote Armor Repairer 26914 - Large Remote Armor Repairer II 93840 - Imperial Navy Large Remote Armor Repairer 93841 - Federation Navy Large Remote Armor Repairer |
No Valid Output => |
Activation Cost: 0.75x - 1.35x Activation time / duration: 0.875x - 1.1x CPU usage: 0.8x - 1.35x Armor Hitpoints Repaired: 0.85x - 1.2x Optimal Range: 0.85x - 1.15x Effectiveness Falloff: 0.85x - 1.15x Powergrid Usage: 0.8x - 1.35x |
|
| 11357 - Medium Remote Armor Repairer I
16441 - Medium I-ax Enduring Remote Armor Repairer 16443 - Medium Coaxial Compact Remote Armor Repairer 16447 - Medium Solace Scoped Remote Armor Repairer 18987 - Corelum C-Type Medium Remote Armor Repairer 18989 - Corelum B-Type Medium Remote Armor Repairer 18991 - Corelum A-Type Medium Remote Armor Repairer 19053 - Centum C-Type Medium Remote Armor Repairer 19055 - Centum B-Type Medium Remote Armor Repairer 19057 - Centum A-Type Medium Remote Armor Repairer 22949 - 'Love' Medium Remote Armor Repairer 26913 - Medium Remote Armor Repairer II 84987 - Gara's Modified Medium Remote Armor Repairer 84988 - Ryhad's Modified Medium Remote Armor Repairer |
No Valid Output => |
Activation Cost: 0.85x - 1.2x Activation time / duration: 0.95x - 1.025x CPU usage: 0.95x - 1.25x Armor Hitpoints Repaired: 0.95x - 1.1x Optimal Range: 0.95x - 1.05x Effectiveness Falloff: 0.95x - 1.05x Powergrid Usage: 0.95x - 1.25x |
|
| 11357 - Medium Remote Armor Repairer I
16441 - Medium I-ax Enduring Remote Armor Repairer 16443 - Medium Coaxial Compact Remote Armor Repairer 16447 - Medium Solace Scoped Remote Armor Repairer 18987 - Corelum C-Type Medium Remote Armor Repairer 18989 - Corelum B-Type Medium Remote Armor Repairer 18991 - Corelum A-Type Medium Remote Armor Repairer 19053 - Centum C-Type Medium Remote Armor Repairer 19055 - Centum B-Type Medium Remote Armor Repairer 19057 - Centum A-Type Medium Remote Armor Repairer 22949 - 'Love' Medium Remote Armor Repairer 26913 - Medium Remote Armor Repairer II 84987 - Gara's Modified Medium Remote Armor Repairer 84988 - Ryhad's Modified Medium Remote Armor Repairer |
No Valid Output => |
Activation Cost: 0.6x - 1.4x Activation time / duration: 0.9x - 1.1x CPU usage: 0.8x - 1.5x Armor Hitpoints Repaired: 0.8x - 1.2x Optimal Range: 0.85x - 1.15x Effectiveness Falloff: 0.85x - 1.15x Powergrid Usage: 0.8x - 1.5x |
|
| 11357 - Medium Remote Armor Repairer I
16441 - Medium I-ax Enduring Remote Armor Repairer 16443 - Medium Coaxial Compact Remote Armor Repairer 16447 - Medium Solace Scoped Remote Armor Repairer 18987 - Corelum C-Type Medium Remote Armor Repairer 18989 - Corelum B-Type Medium Remote Armor Repairer 18991 - Corelum A-Type Medium Remote Armor Repairer 19053 - Centum C-Type Medium Remote Armor Repairer 19055 - Centum B-Type Medium Remote Armor Repairer 19057 - Centum A-Type Medium Remote Armor Repairer 22949 - 'Love' Medium Remote Armor Repairer 26913 - Medium Remote Armor Repairer II 84987 - Gara's Modified Medium Remote Armor Repairer 84988 - Ryhad's Modified Medium Remote Armor Repairer |
No Valid Output => |
Activation Cost: 0.8x - 1.3x Activation time / duration: 0.925x - 1.05x CPU usage: 0.85x - 1.3x Armor Hitpoints Repaired: 0.9x - 1.15x Optimal Range: 0.9x - 1.1x Effectiveness Falloff: 0.9x - 1.1x Powergrid Usage: 0.85x - 1.3x |
|
| 11357 - Medium Remote Armor Repairer I
16441 - Medium I-ax Enduring Remote Armor Repairer 16443 - Medium Coaxial Compact Remote Armor Repairer 16447 - Medium Solace Scoped Remote Armor Repairer 18987 - Corelum C-Type Medium Remote Armor Repairer 18989 - Corelum B-Type Medium Remote Armor Repairer 18991 - Corelum A-Type Medium Remote Armor Repairer 19053 - Centum C-Type Medium Remote Armor Repairer 19055 - Centum B-Type Medium Remote Armor Repairer 19057 - Centum A-Type Medium Remote Armor Repairer 22949 - 'Love' Medium Remote Armor Repairer 26913 - Medium Remote Armor Repairer II 84987 - Gara's Modified Medium Remote Armor Repairer 84988 - Ryhad's Modified Medium Remote Armor Repairer |
No Valid Output => |
Activation Cost: 0.8x - 1.25x Activation time / duration: 0.9x - 1.075x CPU usage: 0.9x - 1.3x Armor Hitpoints Repaired: 0.9x - 1.15x Optimal Range: 0.9x - 1.1x Effectiveness Falloff: 0.9x - 1.1x Powergrid Usage: 0.9x - 1.3x |
|
| 11357 - Medium Remote Armor Repairer I
16441 - Medium I-ax Enduring Remote Armor Repairer 16443 - Medium Coaxial Compact Remote Armor Repairer 16447 - Medium Solace Scoped Remote Armor Repairer 18987 - Corelum C-Type Medium Remote Armor Repairer 18989 - Corelum B-Type Medium Remote Armor Repairer 18991 - Corelum A-Type Medium Remote Armor Repairer 19053 - Centum C-Type Medium Remote Armor Repairer 19055 - Centum B-Type Medium Remote Armor Repairer 19057 - Centum A-Type Medium Remote Armor Repairer 22949 - 'Love' Medium Remote Armor Repairer 26913 - Medium Remote Armor Repairer II 84987 - Gara's Modified Medium Remote Armor Repairer 84988 - Ryhad's Modified Medium Remote Armor Repairer |
No Valid Output => |
Activation Cost: 0.55x - 1.45x Activation time / duration: 0.85x - 1.15x CPU usage: 0.75x - 1.55x Armor Hitpoints Repaired: 0.75x - 1.25x Optimal Range: 0.8x - 1.2x Effectiveness Falloff: 0.8x - 1.2x Powergrid Usage: 0.75x - 1.55x |
|
| 11357 - Medium Remote Armor Repairer I
16441 - Medium I-ax Enduring Remote Armor Repairer 16443 - Medium Coaxial Compact Remote Armor Repairer 16447 - Medium Solace Scoped Remote Armor Repairer 18987 - Corelum C-Type Medium Remote Armor Repairer 18989 - Corelum B-Type Medium Remote Armor Repairer 18991 - Corelum A-Type Medium Remote Armor Repairer 19053 - Centum C-Type Medium Remote Armor Repairer 19055 - Centum B-Type Medium Remote Armor Repairer 19057 - Centum A-Type Medium Remote Armor Repairer 22949 - 'Love' Medium Remote Armor Repairer 26913 - Medium Remote Armor Repairer II 84987 - Gara's Modified Medium Remote Armor Repairer 84988 - Ryhad's Modified Medium Remote Armor Repairer |
No Valid Output => |
Activation Cost: 0.75x - 1.35x Activation time / duration: 0.875x - 1.1x CPU usage: 0.8x - 1.35x Armor Hitpoints Repaired: 0.85x - 1.2x Optimal Range: 0.85x - 1.15x Effectiveness Falloff: 0.85x - 1.15x Powergrid Usage: 0.8x - 1.35x |
|
| 11355 - Small Remote Armor Repairer I
16433 - Small I-ax Enduring Remote Armor Repairer 16435 - Small Coaxial Compact Remote Armor Repairer 16439 - Small Solace Scoped Remote Armor Repairer 18981 - Coreli C-Type Small Remote Armor Repairer 18983 - Coreli B-Type Small Remote Armor Repairer 18985 - Coreli A-Type Small Remote Armor Repairer 19047 - Centii C-Type Small Remote Armor Repairer 19049 - Centii B-Type Small Remote Armor Repairer 19051 - Centii A-Type Small Remote Armor Repairer 22947 - 'Beatnik' Small Remote Armor Repairer 26912 - Small Remote Armor Repairer II 32469 - Civilian Small Remote Armor Repairer 84985 - Asine's Modified Small Remote Armor Repairer 84986 - Makra's Modified Small Remote Armor Repairer |
No Valid Output => |
Activation Cost: 0.85x - 1.2x Activation time / duration: 0.95x - 1.025x CPU usage: 0.95x - 1.25x Armor Hitpoints Repaired: 0.95x - 1.1x Optimal Range: 0.95x - 1.05x Effectiveness Falloff: 0.95x - 1.05x Powergrid Usage: 0.95x - 1.25x |
|
| 11355 - Small Remote Armor Repairer I
16433 - Small I-ax Enduring Remote Armor Repairer 16435 - Small Coaxial Compact Remote Armor Repairer 16439 - Small Solace Scoped Remote Armor Repairer 18981 - Coreli C-Type Small Remote Armor Repairer 18983 - Coreli B-Type Small Remote Armor Repairer 18985 - Coreli A-Type Small Remote Armor Repairer 19047 - Centii C-Type Small Remote Armor Repairer 19049 - Centii B-Type Small Remote Armor Repairer 19051 - Centii A-Type Small Remote Armor Repairer 22947 - 'Beatnik' Small Remote Armor Repairer 26912 - Small Remote Armor Repairer II 32469 - Civilian Small Remote Armor Repairer 84985 - Asine's Modified Small Remote Armor Repairer 84986 - Makra's Modified Small Remote Armor Repairer |
No Valid Output => |
Activation Cost: 0.6x - 1.4x Activation time / duration: 0.9x - 1.1x CPU usage: 0.8x - 1.5x Armor Hitpoints Repaired: 0.8x - 1.2x Optimal Range: 0.85x - 1.15x Effectiveness Falloff: 0.85x - 1.15x Powergrid Usage: 0.8x - 1.5x |
|
| 11355 - Small Remote Armor Repairer I
16433 - Small I-ax Enduring Remote Armor Repairer 16435 - Small Coaxial Compact Remote Armor Repairer 16439 - Small Solace Scoped Remote Armor Repairer 18981 - Coreli C-Type Small Remote Armor Repairer 18983 - Coreli B-Type Small Remote Armor Repairer 18985 - Coreli A-Type Small Remote Armor Repairer 19047 - Centii C-Type Small Remote Armor Repairer 19049 - Centii B-Type Small Remote Armor Repairer 19051 - Centii A-Type Small Remote Armor Repairer 22947 - 'Beatnik' Small Remote Armor Repairer 26912 - Small Remote Armor Repairer II 32469 - Civilian Small Remote Armor Repairer 84985 - Asine's Modified Small Remote Armor Repairer 84986 - Makra's Modified Small Remote Armor Repairer |
No Valid Output => |
Activation Cost: 0.8x - 1.3x Activation time / duration: 0.925x - 1.05x CPU usage: 0.85x - 1.3x Armor Hitpoints Repaired: 0.9x - 1.15x Optimal Range: 0.9x - 1.1x Effectiveness Falloff: 0.9x - 1.1x Powergrid Usage: 0.85x - 1.3x |
|
| 11355 - Small Remote Armor Repairer I
16433 - Small I-ax Enduring Remote Armor Repairer 16435 - Small Coaxial Compact Remote Armor Repairer 16439 - Small Solace Scoped Remote Armor Repairer 18981 - Coreli C-Type Small Remote Armor Repairer 18983 - Coreli B-Type Small Remote Armor Repairer 18985 - Coreli A-Type Small Remote Armor Repairer 19047 - Centii C-Type Small Remote Armor Repairer 19049 - Centii B-Type Small Remote Armor Repairer 19051 - Centii A-Type Small Remote Armor Repairer 22947 - 'Beatnik' Small Remote Armor Repairer 26912 - Small Remote Armor Repairer II 32469 - Civilian Small Remote Armor Repairer 84985 - Asine's Modified Small Remote Armor Repairer 84986 - Makra's Modified Small Remote Armor Repairer |
No Valid Output => |
Activation Cost: 0.8x - 1.25x Activation time / duration: 0.9x - 1.075x CPU usage: 0.9x - 1.3x Armor Hitpoints Repaired: 0.9x - 1.15x Optimal Range: 0.9x - 1.1x Effectiveness Falloff: 0.9x - 1.1x Powergrid Usage: 0.9x - 1.3x |
|
| 11355 - Small Remote Armor Repairer I
16433 - Small I-ax Enduring Remote Armor Repairer 16435 - Small Coaxial Compact Remote Armor Repairer 16439 - Small Solace Scoped Remote Armor Repairer 18981 - Coreli C-Type Small Remote Armor Repairer 18983 - Coreli B-Type Small Remote Armor Repairer 18985 - Coreli A-Type Small Remote Armor Repairer 19047 - Centii C-Type Small Remote Armor Repairer 19049 - Centii B-Type Small Remote Armor Repairer 19051 - Centii A-Type Small Remote Armor Repairer 22947 - 'Beatnik' Small Remote Armor Repairer 26912 - Small Remote Armor Repairer II 32469 - Civilian Small Remote Armor Repairer 84985 - Asine's Modified Small Remote Armor Repairer 84986 - Makra's Modified Small Remote Armor Repairer |
No Valid Output => |
Activation Cost: 0.55x - 1.45x Activation time / duration: 0.85x - 1.15x CPU usage: 0.75x - 1.55x Armor Hitpoints Repaired: 0.75x - 1.25x Optimal Range: 0.8x - 1.2x Effectiveness Falloff: 0.8x - 1.2x Powergrid Usage: 0.75x - 1.55x |
|
| 11355 - Small Remote Armor Repairer I
16433 - Small I-ax Enduring Remote Armor Repairer 16435 - Small Coaxial Compact Remote Armor Repairer 16439 - Small Solace Scoped Remote Armor Repairer 18981 - Coreli C-Type Small Remote Armor Repairer 18983 - Coreli B-Type Small Remote Armor Repairer 18985 - Coreli A-Type Small Remote Armor Repairer 19047 - Centii C-Type Small Remote Armor Repairer 19049 - Centii B-Type Small Remote Armor Repairer 19051 - Centii A-Type Small Remote Armor Repairer 22947 - 'Beatnik' Small Remote Armor Repairer 26912 - Small Remote Armor Repairer II 32469 - Civilian Small Remote Armor Repairer 84985 - Asine's Modified Small Remote Armor Repairer 84986 - Makra's Modified Small Remote Armor Repairer |
No Valid Output => |
Activation Cost: 0.75x - 1.35x Activation time / duration: 0.875x - 1.1x CPU usage: 0.8x - 1.35x Armor Hitpoints Repaired: 0.85x - 1.2x Optimal Range: 0.85x - 1.15x Effectiveness Falloff: 0.85x - 1.15x Powergrid Usage: 0.8x - 1.35x |
| Effect Name | Diff |
|---|---|
| 12949 - shipLaserDamagePirateAttackBattlecruiser | disallowAutoRepeat: None => 0 effectCategory: None => 0 effectID: None => 12949 effectName: None => shipLaserDamagePirateAttackBattlecruiser electronicChance: None => 0 isAssistance: None => 0 isOffensive: None => 0 isWarpSafe: None => 0 modifierInfo: None => [{'domain': 'shipID', 'modifiedAttributeID': 64, 'modifyingAttributeID': 793, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3309}] propulsionChance: None => 0 published: None => 0 rangeChance: None => 0 |
| 12950 - shipBloodRaiderEnergyNeutralizerNosferatuTransferAmountBonusABC1 | disallowAutoRepeat: None => 0 effectCategory: None => 0 effectID: None => 12950 effectName: None => shipBloodRaiderEnergyNeutralizerNosferatuTransferAmountBonusABC1 electronicChance: None => 0 isAssistance: None => 0 isOffensive: None => 0 isWarpSafe: None => 0 modifierInfo: None => [{'domain': 'shipID', 'modifiedAttributeID': 90, 'modifyingAttributeID': 795, 'func': 'LocationGroupModifier', 'operation': 6, 'groupID': 68}, {'domain': 'shipID', 'modifiedAttributeID': 97, 'modifyingAttributeID': 795, 'func': 'LocationGroupModifier', 'operation': 6, 'groupID': 71}] propulsionChance: None => 0 published: None => 0 rangeChance: None => 0 |
| 12951 - shipBloodRaiderEnergyNeutralizerNosferatuOptimalRangeBonusABC2 | disallowAutoRepeat: None => 0 effectCategory: None => 0 effectID: None => 12951 effectName: None => shipBloodRaiderEnergyNeutralizerNosferatuOptimalRangeBonusABC2 electronicChance: None => 0 isAssistance: None => 0 isOffensive: None => 0 isWarpSafe: None => 0 modifierInfo: None => [{'domain': 'shipID', 'modifiedAttributeID': 54, 'modifyingAttributeID': 1889, 'func': 'LocationGroupModifier', 'operation': 6, 'groupID': 68}, {'domain': 'shipID', 'modifiedAttributeID': 54, 'modifyingAttributeID': 1889, 'func': 'LocationGroupModifier', 'operation': 6, 'groupID': 71}] propulsionChance: None => 0 published: None => 0 rangeChance: None => 0 |
| 12952 - shipBloodRaiderEnergyNeutralizerNosferatuFalloffRangeBonusABC3 | disallowAutoRepeat: None => 0 effectCategory: None => 0 effectID: None => 12952 effectName: None => shipBloodRaiderEnergyNeutralizerNosferatuFalloffRangeBonusABC3 electronicChance: None => 0 isAssistance: None => 0 isOffensive: None => 0 isWarpSafe: None => 0 modifierInfo: None => [{'domain': 'shipID', 'modifiedAttributeID': 2044, 'modifyingAttributeID': 5205, 'func': 'LocationGroupModifier', 'operation': 6, 'groupID': 68}, {'domain': 'shipID', 'modifiedAttributeID': 2044, 'modifyingAttributeID': 5205, 'func': 'LocationGroupModifier', 'operation': 6, 'groupID': 71}] propulsionChance: None => 0 published: None => 0 rangeAttributeID: None => 54 rangeChance: None => 0 |
| 12953 - shipBloodRaiderWebRangeBonusMBC1 | disallowAutoRepeat: None => 0 effectCategory: None => 0 effectID: None => 12953 effectName: None => shipBloodRaiderWebRangeBonusMBC1 electronicChance: None => 0 isAssistance: None => 0 isOffensive: None => 0 isWarpSafe: None => 0 modifierInfo: None => [{'domain': 'shipID', 'modifiedAttributeID': 54, 'modifyingAttributeID': 748, 'func': 'LocationGroupModifier', 'operation': 6, 'groupID': 65}] propulsionChance: None => 0 published: None => 0 rangeChance: None => 0 |
| TypeID, Name, and Group | Effects Changes |
|---|---|
| 95741 - Akoman (Attack Battlecruiser) | Added Effects: bcLargeEnergyTurretPowerNeedBonus bcLargeEnergyTurretCPUNeedBonus bcLargeEnergyTurretCapacitorNeedBonus shipBonusNosferatuOverride shipLaserDamagePirateAttackBattlecruiser shipBloodRaiderEnergyNeutralizerNosferatuTransferAmountBonusABC1 shipBloodRaiderEnergyNeutralizerNosferatuOptimalRangeBonusABC2 shipBloodRaiderEnergyNeutralizerNosferatuFalloffRangeBonusABC3 shipBloodRaiderWebRangeBonusMBC1 |
| 96278 - Hypnosian Upholder (Sleeper Entities) | Added Effects: targetAttack missileLaunchingForEntity npcBehaviorRemoteArmorRepairer |
| 96281 - Proven Overmind (Rogue Drone Entities) | Added Effects: targetAttack |
| 96284 - Repelling Drekavac (Triglavian Entities) | Added Effects: npcBehaviorRemoteArmorRepairer npcBehaviorEnergyNeutralizer targetDisintegratorAttack |
| 96542 - Basic 'Radiance' Cerebral Accelerator (Booster) | Added Effects: empathyCharismaBonusModAddCharismaLocationChar instantRecallMemoryBonusModAddMemoryLocationChar analyticalMindIntelligenceBonusModAddIntelligenceLocationChar ironWillWillpowerBonusModAddWillpowerLocationChar spatialAwarenessPerceptionBonusModAddPerceptionLocationChar |
| 96543 - Potent 'Radiance' Cerebral Accelerator (Booster) | Added Effects: empathyCharismaBonusModAddCharismaLocationChar instantRecallMemoryBonusModAddMemoryLocationChar analyticalMindIntelligenceBonusModAddIntelligenceLocationChar ironWillWillpowerBonusModAddWillpowerLocationChar spatialAwarenessPerceptionBonusModAddPerceptionLocationChar |
| 96544 - Extended 'Radiance' Cerebral Accelerator (Booster) | Added Effects: empathyCharismaBonusModAddCharismaLocationChar instantRecallMemoryBonusModAddMemoryLocationChar analyticalMindIntelligenceBonusModAddIntelligenceLocationChar ironWillWillpowerBonusModAddWillpowerLocationChar spatialAwarenessPerceptionBonusModAddPerceptionLocationChar |
| 96545 - Harvest Anti-Disruptor Booster IV (Booster) | Added Effects: weaponDisruptorResistanceBonusPassive |
| 96546 - Harvest Anti-Disruptor Booster I (Booster) | Added Effects: weaponDisruptorResistanceBonusPassive |
| 96547 - Harvest Anti-Disruptor Booster II (Booster) | Added Effects: weaponDisruptorResistanceBonusPassive |
| 96548 - Harvest Anti-Disruptor Booster III (Booster) | Added Effects: weaponDisruptorResistanceBonusPassive |
| 96549 - Harvest Nosferatu Booster I (Booster) | Added Effects: nosferatuDurationBonusPassive |
| 96550 - Harvest Nosferatu Booster II (Booster) | Added Effects: nosferatuDurationBonusPassive |
| 96551 - Harvest Nosferatu Booster III (Booster) | Added Effects: nosferatuDurationBonusPassive |
| 96552 - Harvest Nosferatu Booster IV (Booster) | Added Effects: nosferatuDurationBonusPassive |
| 96553 - Harvest Webifier Booster I (Booster) | Added Effects: stasisWebifierMaxRangeAddPassive |
| 96554 - Harvest Webifier Booster II (Booster) | Added Effects: stasisWebifierMaxRangeAddPassive |
| 96555 - Harvest Webifier Booster III (Booster) | Added Effects: stasisWebifierMaxRangeAddPassive |
| 96556 - Harvest Webifier Booster IV (Booster) | Added Effects: stasisWebifierMaxRangeAddPassive |
| 96557 - Harvest Damage Booster I (Booster) | Added Effects: energyWeaponDamageMultiplyPassive |
| 96558 - Harvest Damage Booster II (Booster) | Added Effects: energyWeaponDamageMultiplyPassive |
| 96560 - Harvest Damage Booster III (Booster) | Added Effects: energyWeaponDamageMultiplyPassive |
| 96561 - Harvest Damage Booster IV (Booster) | Added Effects: energyWeaponDamageMultiplyPassive |
| 96562 - Tetrimon Anti-Drain Booster I (Booster) | Added Effects: capacitorWarfareResistanceBonusPassive |
| 96563 - Tetrimon Anti-Drain Booster II (Booster) | Added Effects: capacitorWarfareResistanceBonusPassive |
| 96565 - Tetrimon Anti-Drain Booster III (Booster) | Added Effects: capacitorWarfareResistanceBonusPassive |
| 96566 - Tetrimon Anti-Drain Booster IV (Booster) | Added Effects: capacitorWarfareResistanceBonusPassive |
| 96567 - Tetrimon Capacitor Booster I (Booster) | Added Effects: energyManagementCapacitorCapacityBonusPostPercentPassive |
| 96568 - Tetrimon Capacitor Booster II (Booster) | Added Effects: energyManagementCapacitorCapacityBonusPostPercentPassive |
| 96569 - Tetrimon Capacitor Booster III (Booster) | Added Effects: energyManagementCapacitorCapacityBonusPostPercentPassive |
| 96570 - Tetrimon Capacitor Booster IV (Booster) | Added Effects: energyManagementCapacitorCapacityBonusPostPercentPassive |
| 96571 - Tetrimon Resistance Booster I (Booster) | Added Effects: modifyArmorResonancePassivePostPercentPassive |
| 96572 - Tetrimon Resistance Booster II (Booster) | Added Effects: modifyArmorResonancePassivePostPercentPassive |
| 96573 - Tetrimon Resistance Booster III (Booster) | Added Effects: modifyArmorResonancePassivePostPercentPassive |
| 96574 - Tetrimon Resistance Booster IV (Booster) | Added Effects: modifyArmorResonancePassivePostPercentPassive |
| 96575 - Tetrimon Precision Booster I (Booster) | Added Effects: maxRangeBonusEffectLasers trackingSpeedBonusEffectLasers |
| 96576 - Tetrimon Precision Booster II (Booster) | Added Effects: maxRangeBonusEffectLasers trackingSpeedBonusEffectLasers |
| 96577 - Tetrimon Precision Booster III (Booster) | Added Effects: maxRangeBonusEffectLasers trackingSpeedBonusEffectLasers |
| 96578 - Tetrimon Precision Booster IV (Booster) | Added Effects: maxRangeBonusEffectLasers trackingSpeedBonusEffectLasers |
| 96581 - Chemal Tech Turret Booster I (Booster) | Added Effects: surgicalStrikeDamageMultiplierBonusPostPercentDamageMultiplierLocationShipModulesRequiringGunnery trackingSpeedBonusPassiveRequiringGunneryTrackingSpeedBonus |
| 96582 - Chemal Tech Turret Booster II (Booster) | Added Effects: surgicalStrikeDamageMultiplierBonusPostPercentDamageMultiplierLocationShipModulesRequiringGunnery trackingSpeedBonusPassiveRequiringGunneryTrackingSpeedBonus |
| 96583 - Chemal Tech Turret Booster III (Booster) | Added Effects: surgicalStrikeDamageMultiplierBonusPostPercentDamageMultiplierLocationShipModulesRequiringGunnery trackingSpeedBonusPassiveRequiringGunneryTrackingSpeedBonus |
| 96584 - Chemal Tech Mining Booster I (Booster) | Added Effects: astrogeologyMiningAmountBonusPostPercentMiningAmountLocationShipModulesRequiringMining miningLaserRangeBonusLRSM |
| 96585 - Chemal Tech Mining Booster II (Booster) | Added Effects: astrogeologyMiningAmountBonusPostPercentMiningAmountLocationShipModulesRequiringMining miningLaserRangeBonusLRSM |
| 96586 - Chemal Tech Mining Booster III (Booster) | Added Effects: astrogeologyMiningAmountBonusPostPercentMiningAmountLocationShipModulesRequiringMining miningLaserRangeBonusLRSM |
| 96588 - Chemal Tech Exploration Booster I (Booster) | Added Effects: baseSensorStrengthModifierRequiringAstrometrics hackingVirusStrengthBonus |
| 96589 - Chemal Tech Exploration Booster II (Booster) | Added Effects: baseSensorStrengthModifierRequiringAstrometrics hackingVirusStrengthBonus |
| 96590 - Chemal Tech Exploration Booster III (Booster) | Added Effects: baseSensorStrengthModifierRequiringAstrometrics hackingVirusStrengthBonus |
| 96591 - Chemal Tech Repair Booster I (Booster) | Added Effects: repairSystemsDurationBonusPostPercentDurationLocationShipModulesRequiringRepairSystems capitalRepairSystemsSkillDurationBonus shieldBoosterDurationBonusShieldSkills |
| 96592 - Chemal Tech Repair Booster II (Booster) | Added Effects: repairSystemsDurationBonusPostPercentDurationLocationShipModulesRequiringRepairSystems capitalRepairSystemsSkillDurationBonus shieldBoosterDurationBonusShieldSkills |
| 96593 - Chemal Tech Repair Booster III (Booster) | Added Effects: repairSystemsDurationBonusPostPercentDurationLocationShipModulesRequiringRepairSystems capitalRepairSystemsSkillDurationBonus shieldBoosterDurationBonusShieldSkills |
| 97288 - Superior Drekavac (Triglavian Entities) | Added Effects: npcBehaviorRemoteArmorRepairer npcBehaviorEnergyNeutralizer targetDisintegratorAttack |
| 97290 - Superior Leshak (Triglavian Entities) | Added Effects: npcBehaviorRemoteArmorRepairer npcBehaviorEnergyNeutralizer targetDisintegratorAttack |
| 97310 - Zorya's Babaroga (Triglavian Entities) | Added Effects: npcBehaviorSiege targetDisintegratorAttack |
| 97648 - Capital Abyssal Remote Armor Repairer (Remote Armor Repairer) | Added Effects: hiPower online overloadSelfArmorDamageAmountDurationBonus shipModuleRemoteArmorRepairer |
| 97657 - Large Abyssal Remote Armor Repairer (Remote Armor Repairer) | Added Effects: hiPower online overloadSelfArmorDamageAmountDurationBonus shipModuleRemoteArmorRepairer |
| 97668 - Medium Abyssal Remote Armor Repairer (Remote Armor Repairer) | Added Effects: hiPower online overloadSelfArmorDamageAmountDurationBonus shipModuleRemoteArmorRepairer mediumRemoteRepFittingAdjustment |
| 97675 - Small Abyssal Remote Armor Repairer (Remote Armor Repairer) | Added Effects: hiPower online overloadSelfArmorDamageAmountDurationBonus shipModuleRemoteArmorRepairer |
| 97710 - Sarikusa’s Capital Energy Nosferatu (Energy Nosferatu) | Added Effects: hiPower online overloadSelfDurationBonus energyNosferatuFalloff |
| 97711 - Horm’s Capital Energy Neutralizer (Energy Neutralizer) | Added Effects: hiPower online overloadSelfDurationBonus energyNeutralizerFalloff |
| 97712 - Zorya’s Ultratidal Entropic Disintegrator (Precursor Weapon) | Added Effects: hiPower online turretFitted overloadSelfDamageBonus targetDisintegratorAttack |
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|---|
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|---|
| TypeID & Name | Tranquility_Previous | Tranquility_Next | Diff |
|---|---|---|---|
| 97659 - Triglavian Pilot | No Data | triglav_es (7d duration) Gunnery V Rapid Firing IV Sharpshooter IV Motion Prediction IV Surgical Strike IV Controlled Bursts III Weapon Upgrades IV Spaceship Command V Leadership IV Skirmish Command III Shield Command III Mechanics V Repair Systems IV Hull Upgrades V Biology III Capacitor Systems Operation IV Energy Pulse Weapons II Capacitor Emission Systems IV Energy Grid Upgrades IV Drones V Drone Avionics IV Heavy Drone Operation III Drone Interfacing III Afterburner IV Fuel Conservation III Acceleration Control IV Evasive Maneuvering IV Warp Drive Operation IV Drone Navigation IV Remote Armor Repair Systems III Armored Command III Information Command III EM Armor Compensation III Explosive Armor Compensation III Kinetic Armor Compensation III Thermal Armor Compensation III Drone Durability III Light Drone Operation IV Thermodynamics III Medium Drone Operation IV Precursor Frigate IV Precursor Cruiser IV Precursor Battleship IV Small Precursor Weapon V Medium Precursor Weapon V Large Precursor Weapon IV Small Disintegrator Specialization I Medium Disintegrator Specialization I Large Disintegrator Specialization I Precursor Destroyer IV Precursor Battlecruiser IV |
Gunnery V Rapid Firing IV Sharpshooter IV Motion Prediction IV Surgical Strike IV Controlled Bursts III Weapon Upgrades IV Spaceship Command V Leadership IV Skirmish Command III Shield Command III Mechanics V Repair Systems IV Hull Upgrades V Biology III Capacitor Systems Operation IV Energy Pulse Weapons II Capacitor Emission Systems IV Energy Grid Upgrades IV Drones V Drone Avionics IV Heavy Drone Operation III Drone Interfacing III Afterburner IV Fuel Conservation III Acceleration Control IV Evasive Maneuvering IV Warp Drive Operation IV Drone Navigation IV Remote Armor Repair Systems III Armored Command III Information Command III EM Armor Compensation III Explosive Armor Compensation III Kinetic Armor Compensation III Thermal Armor Compensation III Drone Durability III Light Drone Operation IV Thermodynamics III Medium Drone Operation IV Precursor Frigate IV Precursor Cruiser IV Precursor Battleship IV Small Precursor Weapon V Medium Precursor Weapon V Large Precursor Weapon IV Small Disintegrator Specialization I Medium Disintegrator Specialization I Large Disintegrator Specialization I Precursor Destroyer IV Precursor Battlecruiser IV |
| Key | Tranquility_Previous | Tranquility_Next | Diff | Usage |
|---|---|---|---|---|
| 583333 | Gallente Election YC128 | Crimson Harvest | ||
| 583334 | Support a candidate in the Gallente election and complete challenges to earn rewards. | Select a faction to receive their agency challenges for this event! | S |
|
| 583335 | Support a candidate in the Gallente election and complete challenges to earn rewards. | During the Crimson Harvest the Blood Raider cultist pirates will be clashing with the fundamentalist holy warriors of the Order of Tetrimon across New Eden. Choose a side to support and you will receive agency challenges with additional rewards every time you attack or hack the sites belonging to your side's enemies. | ||
| 583342 | Candidate selection cannot be reversed later. All candidates offer equal rewards.
Are you sure you wish to proceed with this candidate? |
Choosing a side to support means you will receive agency challenges with additional rewards every time you attack or hack the sites belonging to your side's enemies. | C Are you sure you wish to proceed with this candidate? |
|
| 583343 | Election Candidate Selected | Crimson Harvest Faction Selection | ||
| 583380 | Who Will You Support? | Select a Faction to Support | ||
| 1016074 | Class 2 Biocybernetic Incident | Class 2 Hollow Outbreak | Class 2 |
|
| 1017601 | Class 3 Biocybernetic Incident | Class 3 Hollow Origin | Class 3 |
|
| 1017638 | Class 1 Biocybernetic Incident | Class 1 Hollow Outbreak | Class 1 |
|
| 1018886 | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | |||
| 1018889 | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | |||
| 1018892 | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | |||
| 1018895 | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | |||
| 1018904 | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | |||
| 1018907 | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | |||
| 1018910 | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | |||
| 1018916 | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | |||
| 1018919 | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | |||
| 1018922 | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | |||
| 1018925 | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | |||
| 1018929 | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | |||
| 1019004 | This Upwell-operated installation was designated for controlled testing of next-generation workforce clone systems. The site link has failed and anomalous readings persist. | A breakout group of corrupted Hollow Clones has taken hold in this site. | ||
| 1019005 | This facility conducted trials on experimental clone enhancement protocols. Contact was lost during a security system convergence cycle. Reports suggest unusual behavior and rogue assets throughout the site. Engagement at close quarters is likely, so proceed with caution. This site is suitable for experienced capsuleers. <color=#7fffffff>Time to complete:</color> 15 minutes maximum. <color=#7fffffff>Hostiles: </color>Upwell, Mordu’s Legion, ORE Fleet Recommendations: <color=#7fffffff>Size: </color>1 pilot <color=#7fffffff>Roles: </color>Enforcer <color=#7fffffff>Recommended Ship Class: </color>Tech I Destroyer <color=#7fffffff>Restricted Modules: </color>Smart Bombs |
A moderate-sized encroachment of hollow clones has taken hold in this site. Warning: engagement is only recommended for experienced capsuleers. <color=#7fffffff>Time to complete:</color> 15 minutes maximum. <color=#7fffffff>Hostiles: </color>Upwell, Mordu’s Legion, ORE Fleet Recommendations: <color=#7fffffff>Size: </color>1 pilot <color=#7fffffff>Roles: </color>Enforcer <color=#7fffffff>Recommended Ship Class: </color>Tech I Destroyer <color=#7fffffff>Restricted Modules: </color>Smart Bombs |
Reports suggest unusual behavior and rogue assets throughout the site. Engagement at close quarters is likely, so proceed with caution. This site is suitable <color=#7fffffff>Time to complete:</color> 15 minutes maximum. <color=#7fffffff>Hostiles: </color>Upwell, Mordu’s Legion, ORE Fleet Recommendations: <color=#7fffffff>Size: </color>1 pilot <color=#7fffffff>Roles: </color>Enforcer <color=#7fffffff>Recommended Ship Class: </color>Tech I Destroyer <color=#7fffffff>Restricted Modules: </color>Smart Bombs |
|
| 1019011 | This Upwell-operated installation was designated for controlled testing of next-generation workforce clone systems. The site link has failed and anomalous readings persist. | A breakout group of corrupted Hollow Clones has taken hold in this site. | ||
| 1019012 | This facility conducted trials on experimental clone enhancement protocols. Contact was lost during a security system convergence cycle. Reports suggest unusual behavior and rogue assets throughout the site. Engagement at close quarters is likely, so proceed with caution. This site is suitable for capsuleers with limited combat experience. <color=#7fffffff>Time to complete:</color> 15 minutes maximum. <color=#7fffffff>Hostiles: </color>Upwell, Mordu’s Legion, ORE Fleet Recommendations: <color=#7fffffff>Size: </color>1 pilot <color=#7fffffff>Roles: </color>Enforcer <color=#7fffffff>Recommended Ship Class: </color>Basic Tech I Combat Frigate <color=#7fffffff>Restricted Modules: </color>Smart Bombs |
This site contains signs of a limited hollow clone presence. Engagement with these hostiles should be suitable for capsuleers with limited combat experience. <color=#7fffffff>Time to complete:</color> 15 minutes maximum. <color=#7fffffff>Hostiles: </color>Upwell, Mordu’s Legion, ORE Fleet Recommendations: <color=#7fffffff>Size: </color>1 pilot <color=#7fffffff>Roles: </color>Enforcer <color=#7fffffff>Recommended Ship Class: </color>Basic Tech I Combat Frigate <color=#7fffffff>Restricted Modules: </color>Smart Bombs |
This Reports suggest unusual behavior and rogue assets throughout the site. Engagement at close quarters is likely, so proceed with caution. This site is <color=#7fffffff>Time to complete:</color> 15 minutes maximum. <color=#7fffffff>Hostiles: </color>Upwell, Mordu’s Legion, ORE Fleet Recommendations: <color=#7fffffff>Size: </color>1 pilot <color=#7fffffff>Roles: </color>Enforcer <color=#7fffffff>Recommended Ship Class: </color>Basic Tech I Combat Frigate <color=#7fffffff>Restricted Modules: </color>Smart Bombs |
|
| 1019015 | This Upwell-operated installation was designated for controlled testing of next-generation workforce clone systems. The site link has failed and anomalous readings persist. | A breakout group of corrupted Hollow Clones has taken hold in this site. | ||
| 1019016 | This facility conducted trials on experimental clone enhancement protocols. Contact was lost during a security system convergence cycle. Reports suggest unusual behavior and rogue assets throughout the site. Engagement at close quarters is likely, so proceed with caution. This site is suitable for veteran capsuleers. <color=#7fffffff>Time to complete:</color> 15 minutes maximum. <color=#7fffffff>Hostiles: </color>Upwell, Mordu’s Legion, ORE Fleet Recommendations: <color=#7fffffff>Size: </color>1 pilot <color=#7fffffff>Roles: </color>Enforcer <color=#7fffffff>Recommended Ship Class: </color>Tech III Destroyer <color=#7fffffff>Restricted Modules: </color>Smart Bombs |
Extensive Hollow Clone presence detected. This is a point of origin for other nearby breakouts. Highly dangerous; recommended only veteran capsuleers engage. <color=#7fffffff>Time to complete:</color> 15 minutes maximum. <color=#7fffffff>Hostiles: </color>Upwell, Mordu’s Legion, ORE Fleet Recommendations: <color=#7fffffff>Size: </color>1 pilot <color=#7fffffff>Roles: </color>Enforcer <color=#7fffffff>Recommended Ship Class: </color>Tech III Destroyer <color=#7fffffff>Restricted Modules: </color>Smart Bombs |
Reports suggest unusual behavior and rogue assets throughout the site. Engagement at close quarters is likely, so proceed with caution. This site is suitable for <color=#7fffffff>Time to complete:</color> 15 minutes maximum. <color=#7fffffff>Hostiles: </color>Upwell, Mordu’s Legion, ORE Fleet Recommendations: <color=#7fffffff>Size: </color>1 pilot <color=#7fffffff>Roles: </color>Enforcer <color=#7fffffff>Recommended Ship Class: </color>Tech III Destroyer <color=#7fffffff>Restricted Modules: </color>Smart Bombs |
|
| 1019159 | Tetrimon Base Shortcut Keypass | Expired Tetrimon Base Shortcut Keypass | Expired Tetrimon Base Shortcut Keypass | Name of item 90117 (Acceleration Gate Keys) |
| 1019161 | Crimson Gauntlet Shortcut Keypass | Expired Crimson Gauntlet Shortcut Keypass | Expired Crimson Gauntlet Shortcut Keypass | Name of item 90118 (Acceleration Gate Keys) |
| 1019230 | Contains one randomly selected 'Radiance' Cerebral Accelerator. | |||
| 1019231 | Crimson Harvest Cerebral Accelerator Crate | Expired Crimson Harvest Cerebral Accelerator Crate | Expired Crimson Harvest Cerebral Accelerator Crate | Name of item 90136 (Special Edition Commodities) |
| 1019232 | Crimson Harvest Cerebral Accelerator Crate | Expired Crimson Harvest Cerebral Accelerator Crate | Expired Crimson Harvest Cerebral Accelerator Crate | |
| 1019243 | This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. | |||
| 1019503 | Blood will reign as you choose your side during the Crimson Harvest! | Align with the Blood Raiders or Order of St. Tetrimon as they clash with the Triglavian Collective. | ||
| 1048544 | Adorn yourself not in gold But in the crimson trophies of hunts past | Adorn yourself not in gold But in the crimson trophies of hunts past | ||
| 1048545 | Akoman | Akoman | Name of item 95741 (Attack Battlecruiser) | |
| 1048546 | Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 3:17 | Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 3:17 | ||
| 1048547 | In YC128, as the stability of Pochven wavered, the Blood Raiders saw an opportunity to plunder the region for the secrets of Triglavian biotech. The Akoman was constructed to help them take advantage of that opportunity.
Facing off against an inarguably more advanced foe, the Blood Raiders needed a vessel that represented the best of their own technical prowess. This attack battlecruiser allowed Blood Raider fleets to form stronger frontline assaults as they struck at the heart of Triglavian territory. |
In YC128, as the stability of Pochven wavered, the Blood Raiders saw an opportunity to plunder the region for the secrets of Triglavian biotech. The Akoman was constructed to help them take advantage of that opportunity. Facing off against an inarguably more advanced foe, the Blood Raiders needed a vessel that represented the best of their own technical prowess. This attack battlecruiser allowed Blood Raider fleets to form stronger frontline assaults as they struck at the heart of Triglavian territory. |
Description of item "Akoman" (95741) | |
| 1048550 | Energy Nosferatu fitted to this ship will drain targeted ship's capacitor regardless of your own capacitor level | <a href=showinfo:3423>Energy Nosferatu</a> fitted to this ship will drain targeted ship's capacitor regardless of your own capacitor level | Trait for item "Akoman" (95741) | |
| 1048551 | bonus to Large Energy Turret damage | bonus to <a href=showinfo:3306>Large Energy Turret</a> damage | Trait for item "Akoman" (95741) | |
| 1048552 | reduction in Large Energy Turret powergrid requirement | reduction in <a href=showinfo:3309>Large Energy Turret</a> powergrid requirement | Trait for item "Akoman" (95741) | |
| 1048553 | reduction in Large Energy Turret CPU requirement | reduction in <a href=showinfo:3309>Large Energy Turret</a> CPU requirement | Trait for item "Akoman" (95741) | |
| 1048554 | reduction in Large Energy Turret activation cost | reduction in <a href=showinfo:3309>Large Energy Turret</a> activation cost | Trait for item "Akoman" (95741) | |
| 1048555 | bonus to Stasis Webifier range | bonus to <a href=showinfo:526>Stasis Webifier</a> range | Trait for item "Akoman" (95741) | |
| 1048556 | bonus to Energy Nosferatu and Energy Neutralizer drain amount | bonus to <a href=showinfo:3423>Energy Nosferatu</a> and <a href=showinfo:3423>Energy Neutralizer</a> drain amount | Trait for item "Akoman" (95741) | |
| 1048557 | bonus to Energy Nosferatu and Energy Neutralizer optimal range | bonus to <a href=showinfo:3423>Energy Nosferatu</a> and <a href=showinfo:3423>Energy Neutralizer</a> optimal range | Trait for item "Akoman" (95741) | |
| 1048558 | bonus to Energy Nosferatu and Energy Neutralizer falloff range | bonus to <a href=showinfo:3423>Energy Nosferatu</a> and <a href=showinfo:3423>Energy Neutralizer</a> falloff range | Trait for item "Akoman" (95741) | |
| 1048559 | Akoman Blueprint | Akoman Blueprint | Name of item 95742 (Battlecruiser Blueprint) | |
| 1048567 | Akoman Corporation Emblem | Akoman Corporation Emblem | Name of item 95746 (Ship Emblems) | |
| 1048568 | Emblems by Paragon bring new light to your ship personalization.
By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp. Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today. Paragon; be more. WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts. |
Emblems by Paragon bring new light to your ship personalization. By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp. Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today. Paragon; be more. WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts. |
Description of item "Akoman Corporation Emblem" (95746) | |
| 1048569 | Akoman Alliance Emblem | Akoman Alliance Emblem | Name of item 95745 (Ship Emblems) | |
| 1048570 | Emblems by Paragon bring new light to your ship personalization.
By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp. Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today. Paragon; be more. WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts. |
Emblems by Paragon bring new light to your ship personalization. By accessing your registered identity data, these nanoholographic projections emblazon your favorite vessels with symbols that matter to you. And now, by utilizing the latest in cloud-based AI synchronization, emblems remain stable even during warp. Visit your nearest IRIS and take part in Paragon's latest initiatives to unlock new emblems today. Paragon; be more. WARNING: Emblems are auto-injected on purchases and cannot be transferred or traded between capsuleers. The Paragon corporation accepts no liability for failed transfer attempts. |
Description of item "Akoman Alliance Emblem" (95745) | |
| 1050402 | Point A Player Awareness | Point A Player Awareness | ||
| 1050448 | Point A Player Awareness | Point A Player Awareness | ||
| 1050451 | Point A Player Awareness | Point A Player Awareness | ||
| 1050558 | Destroy Rift Hostiles | Destroy Rift Hostiles | UI/Objectives/Titles/Crimson Harvest Combat - Rift Encounter | |
| 1050585 | Hypnosian Upholder | Hypnosian Upholder | Name of item 96278 (Sleeper Entities) | |
| 1050586 | A heavily upgraded and well-equipped Sleeper drone that serves those Drifters raiding Triglavian space. This drone has crossed into wider New Eden through a rift formed during a drop in Pochven’s stability and is configured for pre-emptive defensive actions. | A heavily upgraded and well-equipped Sleeper drone that serves those Drifters raiding Triglavian space. This drone has crossed into wider New Eden through a rift formed during a drop in Pochven’s stability and is configured for pre-emptive defensive actions. | Description of item "Hypnosian Upholder" (96278) | |
| 1050587 | CH Old Content - Boss Spawner - Drifter - Easy (DO NOT TRANSLATE) | CH Old Content - Boss Spawner - Drifter - Easy (DO NOT TRANSLATE) | Name of item 96279 (Cloud) | |
| 1050594 | CH Old Content - Mob Spawner - Drifter - Easy (DO NOT TRANSLATE) | CH Old Content - Mob Spawner - Drifter - Easy (DO NOT TRANSLATE) | Name of item 96280 (Cloud) | |
| 1050597 | Proven Overmind | Proven Overmind | Name of item 96281 (Rogue Drone Entities) | |
| 1050598 | This Overmind has battled through Triglavian provings to earn a unique status within Pochven. Interference has been detected in Pochven’s Abyssal energies, and this drone has passed through the rift to destroy any perceived threats to the position it has carved out for itself. | This Overmind has battled through Triglavian provings to earn a unique status within Pochven. Interference has been detected in Pochven’s Abyssal energies, and this drone has passed through the rift to destroy any perceived threats to the position it has carved out for itself. | Description of item "Proven Overmind" (96281) | |
| 1050599 | CH Old Content - Boss Spawner - Rogue Drone - Easy (DO NOT TRANSLATE) | CH Old Content - Boss Spawner - Rogue Drone - Easy (DO NOT TRANSLATE) | Name of item 96282 (Cloud) | |
| 1050600 | CH Old Conent - Enemy Spawner - Rogue Drone - Easy (DO NOT TRANSLATE) | CH Old Conent - Enemy Spawner - Rogue Drone - Easy (DO NOT TRANSLATE) | Name of item 96283 (Cloud) | |
| 1050601 | Repelling Drekavac | Repelling Drekavac | Name of item 96284 (Triglavian Entities) | |
| 1050602 | This Drekavac has been loaded with offensive capabilities and appears hostile to all non-triglavians. It is broadcasting the following message on repeat:
Second repeated-time totality cycle in drift. Lystopad phase unresolved, renewal advanced-time uncertainty. Azdaja interference resulting in drift. Stability is now-time uspevat, fitness is now-time uspevat. Poshlost in proximity to the flow must suffer extirpation. Glorified in proximity to the flow must face proving or suffer extirpation. Only fitness guarantees advanced-time stability. |
This Drekavac has been loaded with offensive capabilities and appears hostile to all non-triglavians. It is broadcasting the following message on repeat: <i>Second repeated-time totality cycle in drift. Lystopad phase unresolved, renewal advanced-time uncertainty. Azdaja interference resulting in drift. Stability is now-time uspevat, fitness is now-time uspevat. Poshlost in proximity to the flow must suffer extirpation. Glorified in proximity to the flow must face proving or suffer extirpation. Only fitness guarantees advanced-time stability.</i> |
Description of item "Repelling Drekavac" (96284) | |
| 1050603 | CH Old Content - Boss Spawner - Triglavian - Easy (DO NOT TRANSLATE) | CH Old Content - Boss Spawner - Triglavian - Easy (DO NOT TRANSLATE) | Name of item 96285 (Cloud) | |
| 1050606 | CH Old Content - Enemy Spawner - Triglavian - Easy (DO NOT TRANSLATE) | CH Old Content - Enemy Spawner - Triglavian - Easy (DO NOT TRANSLATE) | Name of item 96287 (Cloud) | |
| 1050864 | Unresolved Bioadaptive Cache | Unresolved Bioadaptive Cache | Name of item 96323 (Spawn Container) | |
| 1050865 | A locked bioadaptive cache, captured in Pochven and brought here for deciphering. | A locked bioadaptive cache, captured in Pochven and brought here for deciphering. | Description of item "Unresolved Bioadaptive Cache" (96323) | |
| 1050866 | CH Old Content Special Can - Tetrimon | CH Old Content Special Can - Tetrimon | Name of item 96324 (Spawn Container) | |
| 1050870 | Captured Bioadaptive Cache | Captured Bioadaptive Cache | Name of item 96326 (Special Edition Commodities) | |
| 1050871 | Captured Bioadaptive Cache | Captured Bioadaptive Cache | ||
| 1050872 | A bioadaptive cache captured in Pochven by the forces in control of this site. | A bioadaptive cache captured in Pochven by the forces in control of this site. | ||
| 1051285 | Basic 'Radiance' Cerebral Accelerator | Basic 'Radiance' Cerebral Accelerator | Name of item 96542 (Booster) | |
| 1051286 | This cerebral accelerator has been produced and distributed by the Deathglow Hunters in conjunction with their partners in the Blood Raider Covenant. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after November 10, YC128. |
This cerebral accelerator has been produced and distributed by the Deathglow Hunters in conjunction with their partners in the Blood Raider Covenant. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time. Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after November 10, YC128. |
Description of item "Basic 'Radiance' Cerebral Accelerator" (96542) | |
| 1051288 | Potent 'Radiance' Cerebral Accelerator | Potent 'Radiance' Cerebral Accelerator | Name of item 96543 (Booster) | |
| 1051289 | This cerebral accelerator has been produced and distributed by the Deathglow Hunters in conjunction with their partners in the Blood Raider Covenant. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after November 10, YC128. |
This cerebral accelerator has been produced and distributed by the Deathglow Hunters in conjunction with their partners in the Blood Raider Covenant. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time. Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after November 10, YC128. |
Description of item "Potent 'Radiance' Cerebral Accelerator" (96543) | |
| 1051293 | Extended 'Radiance' Cerebral Accelerator | Extended 'Radiance' Cerebral Accelerator | Name of item 96544 (Booster) | |
| 1051294 | This cerebral accelerator has been produced and distributed by the Deathglow Hunters in conjunction with their partners in the Blood Raider Covenant. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.
Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after Novermber 10, YC128. |
This cerebral accelerator has been produced and distributed by the Deathglow Hunters in conjunction with their partners in the Blood Raider Covenant. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time. Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after Novermber 10, YC128. |
Description of item "Extended 'Radiance' Cerebral Accelerator" (96544) | |
| 1051297 | Harvest Anti-Disruptor Booster IV | Harvest Anti-Disruptor Booster IV | Name of item 96545 (Booster) | |
| 1051298 | This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+24% Weapon Disruptor Resistance. Base Duration: 2 Hours Expiry date: November 10, YC128 |
This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy. <b>+24% Weapon Disruptor Resistance. Base Duration: 2 Hours</b> <b>Expiry date: November 10, YC128</b> |
Description of item "Harvest Anti-Disruptor Booster IV" (96545) | |
| 1051299 | Harvest Anti-Disruptor Booster I | Harvest Anti-Disruptor Booster I | Name of item 96546 (Booster) | |
| 1051300 | This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+6% Weapon Disruptor Resistance. Base Duration: 2 Hours Expiry date: November 10, YC128 |
This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy. <b>+6% Weapon Disruptor Resistance. Base Duration: 2 Hours</b> <b>Expiry date: November 10, YC128</b> |
Description of item "Harvest Anti-Disruptor Booster I" (96546) | |
| 1051301 | Harvest Anti-Disruptor Booster II | Harvest Anti-Disruptor Booster II | Name of item 96547 (Booster) | |
| 1051302 | This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+12% Weapon Disruptor Resistance. Base Duration: 2 Hours Expiry date: November 10, YC128 |
This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy. <b>+12% Weapon Disruptor Resistance. Base Duration: 2 Hours</b> <b>Expiry date: November 10, YC128</b> |
Description of item "Harvest Anti-Disruptor Booster II" (96547) | |
| 1051303 | Harvest Anti-Disruptor Booster III | Harvest Anti-Disruptor Booster III | Name of item 96548 (Booster) | |
| 1051304 | This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+18% Weapon Disruptor Resistance. Base Duration: 2 Hours Expiry date: November 10, YC128 |
This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy. <b>+18% Weapon Disruptor Resistance. Base Duration: 2 Hours</b> <b>Expiry date: November 10, YC128</b> |
Description of item "Harvest Anti-Disruptor Booster III" (96548) | |
| 1051305 | Harvest Nosferatu Booster I | Harvest Nosferatu Booster I | Name of item 96549 (Booster) | |
| 1051306 | This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
-3% Nosferatu Module Cycle Time Bonus. Base Duration: 2 Hours Expiry date: November 10, YC128 |
This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy. <b>-3% Nosferatu Module Cycle Time Bonus. Base Duration: 2 Hours</b> <b>Expiry date: November 10, YC128</b> |
Description of item "Harvest Nosferatu Booster I" (96549) | |
| 1051307 | Harvest Nosferatu Booster II | Harvest Nosferatu Booster II | Name of item 96550 (Booster) | |
| 1051308 | This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
-6% Nosferatu Module Cycle Time Bonus. Base Duration: 2 Hours Expiry date: November 10, YC128 |
This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy. <b>-6% Nosferatu Module Cycle Time Bonus. Base Duration: 2 Hours</b> <b>Expiry date: November 10, YC128</b> |
Description of item "Harvest Nosferatu Booster II" (96550) | |
| 1051309 | Harvest Nosferatu Booster III | Harvest Nosferatu Booster III | Name of item 96551 (Booster) | |
| 1051310 | This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
-9% Nosferatu Module Cycle Time Bonus. Base Duration: 2 Hours Expiry date: November 10, YC128 |
This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy. <b>-9% Nosferatu Module Cycle Time Bonus. Base Duration: 2 Hours</b> <b>Expiry date: November 10, YC128</b> |
Description of item "Harvest Nosferatu Booster III" (96551) | |
| 1051311 | Harvest Nosferatu Booster IV | Harvest Nosferatu Booster IV | Name of item 96552 (Booster) | |
| 1051312 | This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
-12% Nosferatu Module Cycle Time Bonus. Base Duration: 2 Hours Expiry date: November 10, YC128 |
This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy. <b>-12% Nosferatu Module Cycle Time Bonus. Base Duration: 2 Hours</b> <b>Expiry date: November 10, YC128</b> |
Description of item "Harvest Nosferatu Booster IV" (96552) | |
| 1051319 | Harvest Webifier Booster I | Harvest Webifier Booster I | Name of item 96553 (Booster) | |
| 1051320 | This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+1km Webifier Range. Base Duration: 2 Hours Expiry date: November 10, YC128 |
This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy. <b>+1km Webifier Range. Base Duration: 2 Hours</b> <b>Expiry date: November 10, YC128</b> |
Description of item "Harvest Webifier Booster I" (96553) | |
| 1051321 | Harvest Webifier Booster II | Harvest Webifier Booster II | Name of item 96554 (Booster) | |
| 1051322 | This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+2km Webifier Range. Base Duration: 2 Hours Expiry date: November 10, YC128 |
This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy. <b>+2km Webifier Range. Base Duration: 2 Hours</b> <b>Expiry date: November 10, YC128</b> |
Description of item "Harvest Webifier Booster II" (96554) | |
| 1051323 | Harvest Webifier Booster III | Harvest Webifier Booster III | Name of item 96555 (Booster) | |
| 1051324 | This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+3km Webifier Range. Base Duration: 2 Hours Expiry date: November 10, YC128 |
This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy. <b>+3km Webifier Range. Base Duration: 2 Hours</b> <b>Expiry date: November 10, YC128</b> |
Description of item "Harvest Webifier Booster III" (96555) | |
| 1051325 | Harvest Webifier Booster IV | Harvest Webifier Booster IV | Name of item 96556 (Booster) | |
| 1051326 | This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+4km Webifier Range. Base Duration: 2 Hours Expiry date: November 10, YC128 |
This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy. <b>+4km Webifier Range. Base Duration: 2 Hours</b> <b>Expiry date: November 10, YC128</b> |
Description of item "Harvest Webifier Booster IV" (96556) | |
| 1051327 | Harvest Damage Booster I | Harvest Damage Booster I | Name of item 96557 (Booster) | |
| 1051328 | This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+3% Energy Turret Damage. Base Duration: 2 Hours Expiry date: November 10, YC128 |
This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy. <b>+3% Energy Turret Damage. Base Duration: 2 Hours</b> <b>Expiry date: November 10, YC128</b> |
Description of item "Harvest Damage Booster I" (96557) | |
| 1051329 | Harvest Damage Booster II | Harvest Damage Booster II | Name of item 96558 (Booster) | |
| 1051330 | This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+6% Energy Turret Damage. Base Duration: 2 Hours Expiry date: November 10, YC128 |
This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy. <b>+6% Energy Turret Damage. Base Duration: 2 Hours</b> <b>Expiry date: November 10, YC128</b> |
Description of item "Harvest Damage Booster II" (96558) | |
| 1051333 | Harvest Damage Booster III | Harvest Damage Booster III | Name of item 96560 (Booster) | |
| 1051334 | This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+9% Energy Turret Damage. Base Duration: 2 Hours Expiry date: November 10, YC128 |
This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy. <b>+9% Energy Turret Damage. Base Duration: 2 Hours</b> <b>Expiry date: November 10, YC128</b> |
Description of item "Harvest Damage Booster III" (96560) | |
| 1051336 | Harvest Damage Booster IV | Harvest Damage Booster IV | Name of item 96561 (Booster) | |
| 1051337 | This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.
+12% Energy Turret Damage. Base Duration: 2 Hours Expiry date: November 10, YC128 |
This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy. <b>+12% Energy Turret Damage. Base Duration: 2 Hours</b> <b>Expiry date: November 10, YC128</b> |
Description of item "Harvest Damage Booster IV" (96561) | |
| 1051338 | Tetrimon Anti-Drain Booster I | Tetrimon Anti-Drain Booster I | Name of item 96562 (Booster) | |
| 1051339 | This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+6% Energy Warfare Resistance. Base Duration: 2 Hours Expiry date: November 10, YC128 |
This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists. <b>+6% Energy Warfare Resistance. Base Duration: 2 Hours</b> <b>Expiry date: November 10, YC128</b> |
Description of item "Tetrimon Anti-Drain Booster I" (96562) | |
| 1051340 | Tetrimon Anti-Drain Booster II | Tetrimon Anti-Drain Booster II | Name of item 96563 (Booster) | |
| 1051341 | This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+12% Energy Warfare Resistance. Base Duration: 2 Hours Expiry date: November 10, YC128 |
This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists. <b>+12% Energy Warfare Resistance. Base Duration: 2 Hours</b> <b>Expiry date: November 10, YC128</b> |
Description of item "Tetrimon Anti-Drain Booster II" (96563) | |
| 1051344 | Tetrimon Anti-Drain Booster III | Tetrimon Anti-Drain Booster III | Name of item 96565 (Booster) | |
| 1051345 | This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+18% Energy Warfare Resistance. Base Duration: 2 Hours Expiry date: November 10, YC128 |
This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists. <b>+18% Energy Warfare Resistance. Base Duration: 2 Hours</b> <b>Expiry date: November 10, YC128</b> |
Description of item "Tetrimon Anti-Drain Booster III" (96565) | |
| 1051346 | Tetrimon Anti-Drain Booster IV | Tetrimon Anti-Drain Booster IV | Name of item 96566 (Booster) | |
| 1051347 | This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+24% Energy Warfare Resistance. Base Duration: 2 Hours Expiry date: November 10, YC128 |
This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists. <b>+24% Energy Warfare Resistance. Base Duration: 2 Hours</b> <b>Expiry date: November 10, YC128</b> |
Description of item "Tetrimon Anti-Drain Booster IV" (96566) | |
| 1051354 | Tetrimon Capacitor Booster I | Tetrimon Capacitor Booster I | Name of item 96567 (Booster) | |
| 1051355 | This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+3% Capacitor Capacity. Base Duration: 2 Hours Expiry date: November 10, YC128 |
This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists. <b>+3% Capacitor Capacity. Base Duration: 2 Hours</b> <b>Expiry date: November 10, YC128</b> |
Description of item "Tetrimon Capacitor Booster I" (96567) | |
| 1051362 | Tetrimon Capacitor Booster II | Tetrimon Capacitor Booster II | Name of item 96568 (Booster) | |
| 1051363 | This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+6% Capacitor Capacity. Base Duration: 2 Hours Expiry date: November 10, YC128 |
This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists. <b>+6% Capacitor Capacity. Base Duration: 2 Hours</b> <b>Expiry date: November 10, YC128</b> |
Description of item "Tetrimon Capacitor Booster II" (96568) | |
| 1051364 | Tetrimon Capacitor Booster III | Tetrimon Capacitor Booster III | Name of item 96569 (Booster) | |
| 1051365 | This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+9% Capacitor Capacity. Base Duration: 2 Hours Expiry date: November 10, YC128 |
This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists. <b>+9% Capacitor Capacity. Base Duration: 2 Hours</b> <b>Expiry date: November 10, YC128</b> |
Description of item "Tetrimon Capacitor Booster III" (96569) | |
| 1051366 | Tetrimon Capacitor Booster IV | Tetrimon Capacitor Booster IV | Name of item 96570 (Booster) | |
| 1051367 | This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+12% Capacitor Capacity. Base Duration: 2 Hours Expiry date: November 10, YC128 |
This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists. <b>+12% Capacitor Capacity. Base Duration: 2 Hours</b> <b>Expiry date: November 10, YC128</b> |
Description of item "Tetrimon Capacitor Booster IV" (96570) | |
| 1051369 | Tetrimon Resistance Booster I | Tetrimon Resistance Booster I | Name of item 96571 (Booster) | |
| 1051370 | This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+2% Armor Resistances. Base Duration: 2 Hours Expiry date: November 10, YC128 |
This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists. <b>+2% Armor Resistances. Base Duration: 2 Hours</b> <b>Expiry date: November 10, YC128</b> |
Description of item "Tetrimon Resistance Booster I" (96571) | |
| 1051371 | Tetrimon Resistance Booster II | Tetrimon Resistance Booster II | Name of item 96572 (Booster) | |
| 1051372 | This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+4% Armor Resistances. Base Duration: 2 Hours Expiry date: November 10, YC128 |
This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists. <b>+4% Armor Resistances. Base Duration: 2 Hours</b> <b>Expiry date: November 10, YC128</b> |
Description of item "Tetrimon Resistance Booster II" (96572) | |
| 1051373 | Tetrimon Resistance Booster III | Tetrimon Resistance Booster III | Name of item 96573 (Booster) | |
| 1051374 | This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+6% Armor Resistances. Base Duration: 2 Hours Expiry date: November 10, YC128 |
This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists. <b>+6% Armor Resistances. Base Duration: 2 Hours</b> <b>Expiry date: November 10, YC128</b> |
Description of item "Tetrimon Resistance Booster III" (96573) | |
| 1051375 | Tetrimon Resistance Booster IV | Tetrimon Resistance Booster IV | Name of item 96574 (Booster) | |
| 1051376 | This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+8% Armor Resistances. Base Duration: 2 Hours Expiry date: November 10, YC128 |
This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists. <b>+8% Armor Resistances. Base Duration: 2 Hours</b> <b>Expiry date: November 10, YC128</b> |
Description of item "Tetrimon Resistance Booster IV" (96574) | |
| 1051377 | Tetrimon Precision Booster I | Tetrimon Precision Booster I | Name of item 96575 (Booster) | |
| 1051378 | This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+3% Energy Turret Optimal Range and Tracking Speed. Base Duration: 2 Hours Expiry date: November 10, YC128 |
This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists. <b>+3% Energy Turret Optimal Range and Tracking Speed. Base Duration: 2 Hours</b> <b>Expiry date: November 10, YC128</b> |
Description of item "Tetrimon Precision Booster I" (96575) | |
| 1051379 | Tetrimon Precision Booster II | Tetrimon Precision Booster II | Name of item 96576 (Booster) | |
| 1051380 | This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+6% Energy Turret Optimal Range and Tracking Speed. Base Duration: 2 Hours Expiry date: November 10, YC128 |
This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists. <b>+6% Energy Turret Optimal Range and Tracking Speed. Base Duration: 2 Hours</b> <b>Expiry date: November 10, YC128</b> |
Description of item "Tetrimon Precision Booster II" (96576) | |
| 1051381 | Tetrimon Precision Booster III | Tetrimon Precision Booster III | Name of item 96577 (Booster) | |
| 1051382 | This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+9% Energy Turret Optimal Range and Tracking Speed. Base Duration: 2 Hours Expiry date: November 10, YC128 |
This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists. <b>+9% Energy Turret Optimal Range and Tracking Speed. Base Duration: 2 Hours</b> <b>Expiry date: November 10, YC128</b> |
Description of item "Tetrimon Precision Booster III" (96577) | |
| 1051383 | Tetrimon Precision Booster IV | Tetrimon Precision Booster IV | Name of item 96578 (Booster) | |
| 1051384 | This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.
+12% Energy Turret Optimal Range and Tracking Speed. Base Duration: 2 Hours Expiry date: November 10, YC128 |
This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists. <b>+12% Energy Turret Optimal Range and Tracking Speed. Base Duration: 2 Hours</b> <b>Expiry date: November 10, YC128</b> |
Description of item "Tetrimon Precision Booster IV" (96578) | |
| 1051387 | Chemal Tech Turret Booster I | Chemal Tech Turret Booster I | Name of item 96581 (Booster) | |
| 1051388 | +4% Turret Damage.
+4% Turret Tracking Speed. Base Duration: 3 Hours Expiry date: November 10, YC128 |
<b>+4% Turret Damage.</b> <b>+4% Turret Tracking Speed.</b> Base Duration: 3 Hours <b>Expiry date: November 10, YC128</b> |
Description of item "Chemal Tech Turret Booster I" (96581) | |
| 1051389 | Chemal Tech Turret Booster II | Chemal Tech Turret Booster II | Name of item 96582 (Booster) | |
| 1051390 | +6% Turret Damage.
+6% Turret Tracking Speed. Base Duration: 3 Hours Expiry date: November 10, YC128 |
<b>+6% Turret Damage.</b> <b>+6% Turret Tracking Speed.</b> Base Duration: 3 Hours <b>Expiry date: November 10, YC128</b> |
Description of item "Chemal Tech Turret Booster II" (96582) | |
| 1051393 | Chemal Tech Turret Booster III | Chemal Tech Turret Booster III | Name of item 96583 (Booster) | |
| 1051394 | +8% Turret Damage.
+8% Turret Tracking Speed. Base Duration: 3 Hours Expiry date: November 10, YC128 |
<b>+8% Turret Damage.</b> <b>+8% Turret Tracking Speed.</b> Base Duration: 3 Hours <b>Expiry date: November 10, YC128</b> |
Description of item "Chemal Tech Turret Booster III" (96583) | |
| 1051397 | Chemal Tech Mining Booster I | Chemal Tech Mining Booster I | Name of item 96584 (Booster) | |
| 1051398 | +4% Mining Laser Yield.
+10% Mining Laser Optimal Range. Base Duration: 3 Hours Expiry date: November 10, YC128 |
<b>+4% Mining Laser Yield.</b> <b>+10% Mining Laser Optimal Range.</b> Base Duration: 3 Hours <b>Expiry date: November 10, YC128</b> |
Description of item "Chemal Tech Mining Booster I" (96584) | |
| 1051399 | Chemal Tech Mining Booster II | Chemal Tech Mining Booster II | Name of item 96585 (Booster) | |
| 1051400 | +8% Mining Laser Yield.
+15% Mining Laser Optimal Range. Base Duration: 3 Hours Expiry date: November 10, YC128 |
<b>+8% Mining Laser Yield.</b> <b>+15% Mining Laser Optimal Range.</b> Base Duration: 3 Hours <b>Expiry date: November 10, YC128</b> |
Description of item "Chemal Tech Mining Booster II" (96585) | |
| 1051401 | Chemal Tech Mining Booster III | Chemal Tech Mining Booster III | Name of item 96586 (Booster) | |
| 1051402 | +12% Mining Laser Yield.
+20% Mining Laser Optimal Range. Base Duration: 3 Hours Expiry date: November 10, YC128 |
<b>+12% Mining Laser Yield.</b> <b>+20% Mining Laser Optimal Range.</b> Base Duration: 3 Hours <b>Expiry date: November 10, YC128</b> |
Description of item "Chemal Tech Mining Booster III" (96586) | |
| 1051405 | Chemal Tech Exploration Booster I | Chemal Tech Exploration Booster I | Name of item 96588 (Booster) | |
| 1051406 | +4 Data Analyzer Virus Coherence
+4% Scan Probe Strength Base Duration: 3 Hours Expiry date: November 10, YC128 |
<b>+4 Data Analyzer Virus Coherence</b> <b>+4% Scan Probe Strength</b> Base Duration: 3 Hours <b>Expiry date: November 10, YC128</b> |
Description of item "Chemal Tech Exploration Booster I" (96588) | |
| 1051407 | Chemal Tech Exploration Booster II | Chemal Tech Exploration Booster II | Name of item 96589 (Booster) | |
| 1051408 | +6 Data Analyzer Virus Coherence
+8% Scan Probe Strength Base Duration: 3 Hours Expiry date: November 10, YC128 |
<b>+6 Data Analyzer Virus Coherence</b> <b>+8% Scan Probe Strength</b> Base Duration: 3 Hours <b>Expiry date: November 10, YC128</b> |
Description of item "Chemal Tech Exploration Booster II" (96589) | |
| 1051409 | Chemal Tech Exploration Booster III | Chemal Tech Exploration Booster III | Name of item 96590 (Booster) | |
| 1051410 | +8 Data Analyzer Virus Coherence
+12% Scan Probe Strength Base Duration: 3 Hours Expiry date: November 10, YC128 |
<b>+8 Data Analyzer Virus Coherence</b> <b>+12% Scan Probe Strength</b> Base Duration: 3 Hours <b>Expiry date: November 10, YC128</b> |
Description of item "Chemal Tech Exploration Booster III" (96590) | |
| 1051411 | Chemal Tech Repair Booster I | Chemal Tech Repair Booster I | Name of item 96591 (Booster) | |
| 1051412 | -4% Armor Repairer Cycle Time.
-4% Shield Booster Cycle Time. Base Duration: 3 Hours Expiry date: November 10, YC128 |
<b>-4% Armor Repairer Cycle Time.</b> <b>-4% Shield Booster Cycle Time.</b> Base Duration: 3 Hours <b>Expiry date: November 10, YC128</b> |
Description of item "Chemal Tech Repair Booster I" (96591) | |
| 1051413 | Chemal Tech Repair Booster II | Chemal Tech Repair Booster II | Name of item 96592 (Booster) | |
| 1051414 | -8% Armor Repairer Cycle Time.
-8% Shield Booster Cycle Time. Base Duration: 3 Hours Expiry date: November 10, YC128 |
<b>-8% Armor Repairer Cycle Time.</b> <b>-8% Shield Booster Cycle Time.</b> Base Duration: 3 Hours <b>Expiry date: November 10, YC128</b> |
Description of item "Chemal Tech Repair Booster II" (96592) | |
| 1051416 | Chemal Tech Repair Booster III | Chemal Tech Repair Booster III | Name of item 96593 (Booster) | |
| 1051417 | -12% Armor Repairer Cycle Time.
-12% Shield Booster Cycle Time. Base Duration: 3 Hours Expiry date: November 10, YC128 |
<b>-12% Armor Repairer Cycle Time.</b> <b>-12% Shield Booster Cycle Time.</b> Base Duration: 3 Hours <b>Expiry date: November 10, YC128</b> |
Description of item "Chemal Tech Repair Booster III" (96593) | |
| 1051902 | Blood Sacrament Trader | Blood Sacrament Trader | ||
| 1051930 | Blood Sacrament Trader | Blood Sacrament Trader | Name of item 96718 (Large Collidable Object) | |
| 1051958 | Tetrimon Anointed Trader | Tetrimon Anointed Trader | ||
| 1051977 | Tetrimon Anointed Trader | Tetrimon Anointed Trader | Name of item 96721 (Large Collidable Object) | |
| 1051980 | Recurring Totality Trader | Recurring Totality Trader | ||
| 1051983 | Recurring Totality Trader | Recurring Totality Trader | Name of item 96722 (Large Collidable Object) | |
| 1052207 | This canister contains the blood of a human who has been subject to long-term exposure to Abyssal energies.
Item Traders working for the Blood Raiders will want to acquire it, those working for St. Tetrimon will want to destroy it, and the Triglavians will wish to recover it. |
This canister contains the blood of a human who has been subject to long-term exposure to Abyssal energies. Item Traders working for the Blood Raiders will want to acquire it, those working for St. Tetrimon will want to destroy it, and the Triglavians will wish to recover it. |
Description of item "Mutated Blood Sample" (96789) | |
| 1052208 | Mutated Blood Sample | Mutated Blood Sample | Name of item 96789 (Special Edition Commodities) | |
| 1052209 | This canister contains the blood of a Triglavian Narodnya. Locked inside it may lie the secrets of Triglavian biotech.
Item Traders working for the Blood Raiders will want to acquire it, those working for St. Tetrimon will want to destroy it, and the Triglavians will wish to recover it. |
This canister contains the blood of a Triglavian Narodnya. Locked inside it may lie the secrets of Triglavian biotech. Item Traders working for the Blood Raiders will want to acquire it, those working for St. Tetrimon will want to destroy it, and the Triglavians will wish to recover it. |
Description of item "Sobornost Blood Sample" (96790) | |
| 1052210 | Sobornost Blood Sample | Sobornost Blood Sample | Name of item 96790 (Special Edition Commodities) | |
| 1052236 | Hexfold Terror | Hexfold Terror | ||
| 1052242 | Hexfold Terror - Limited | Hexfold Terror - Limited | Name of item 96803 (Ship SKIN Design Element) | |
| 1052243 | A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.
The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
Description of item "Hexfold Terror - Limited" (96803) | |
| 1052248 | Hexfold Terror - Unlimited | Hexfold Terror - Unlimited | Name of item 96805 (Ship SKIN Design Element) | |
| 1052250 | A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.
The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide Alignment Sequencer to bind the unique SKIN licenses you are producing. |
A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide <a href=showinfo:81348>Alignment Sequencer</a> to bind the unique SKIN licenses you are producing. |
Description of item "Hexfold Terror - Unlimited" (96805) | |
| 1052259 | Triglavian Collective | Triglavian Collective | ||
| 1052262 | Triglavian Collective - Limited | Triglavian Collective - Limited | Name of item 96810 (Ship SKIN Design Element) | |
| 1052263 | A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.
The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
Description of item "Triglavian Collective - Limited" (96810) | |
| 1052266 | Triglavian Collective - Unlimited | Triglavian Collective - Unlimited | Name of item 96812 (Ship SKIN Design Element) | |
| 1052267 | A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide Alignment Sequencer to bind the unique SKIN licenses you are producing. |
A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide <a href=showinfo:81348>Alignment Sequencer</a> to bind the unique SKIN licenses you are producing. |
Description of item "Triglavian Collective - Unlimited" (96812) | |
| 1052277 | Overflowing Harvest | Overflowing Harvest | ||
| 1052278 | Overflowing Harvest - Limited | Overflowing Harvest - Limited | Name of item 96815 (Ship SKIN Design Element) | |
| 1052279 | A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
Description of item "Overflowing Harvest - Limited" (96815) | |
| 1052280 | Overflowing Harvest - Unlimited | Overflowing Harvest - Unlimited | Name of item 96816 (Ship SKIN Design Element) | |
| 1052281 | A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.
The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide Alignment Sequencer to bind the unique SKIN licenses you are producing. |
A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide <a href=showinfo:81348>Alignment Sequencer</a> to bind the unique SKIN licenses you are producing. |
Description of item "Overflowing Harvest - Unlimited" (96816) | |
| 1052282 | Trinary Complex | Trinary Complex | ||
| 1052283 | Trinary Complex - Limited | Trinary Complex - Limited | Name of item 96817 (Ship SKIN Design Element) | |
| 1052284 | A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
Description of item "Trinary Complex - Limited" (96817) | |
| 1052285 | Trinary Complex - Unlimited | Trinary Complex - Unlimited | Name of item 96818 (Ship SKIN Design Element) | |
| 1052286 | A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide Alignment Sequencer to bind the unique SKIN licenses you are producing. |
A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide <a href=showinfo:81348>Alignment Sequencer</a> to bind the unique SKIN licenses you are producing. |
Description of item "Trinary Complex - Unlimited" (96818) | |
| 1052290 | Ascendant Clades | Ascendant Clades | ||
| 1052291 | Ascendant Clades - Limited | Ascendant Clades - Limited | Name of item 96820 (Ship SKIN Design Element) | |
| 1052292 | A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
Description of item "Ascendant Clades - Limited" (96820) | |
| 1052293 | Ascendant Clades - Unlimited | Ascendant Clades - Unlimited | Name of item 96821 (Ship SKIN Design Element) | |
| 1052294 | A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide Alignment Sequencer to bind the unique SKIN licenses you are producing. |
A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide <a href=showinfo:81348>Alignment Sequencer</a> to bind the unique SKIN licenses you are producing. |
Description of item "Ascendant Clades - Unlimited" (96821) | |
| 1052295 | Trinary Echo | Trinary Echo | ||
| 1052296 | Trinary Echo - Limited | Trinary Echo - Limited | Name of item 96822 (Ship SKIN Design Element) | |
| 1052297 | A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
Description of item "Trinary Echo - Limited" (96822) | |
| 1052298 | Trinary Echo - Unlimited | Trinary Echo - Unlimited | Name of item 96823 (Ship SKIN Design Element) | |
| 1052299 | A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide Alignment Sequencer to bind the unique SKIN licenses you are producing. |
A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide <a href=showinfo:81348>Alignment Sequencer</a> to bind the unique SKIN licenses you are producing. |
Description of item "Trinary Echo - Unlimited" (96823) | |
| 1052300 | Savant’s Ruin | Savant’s Ruin | ||
| 1052301 | Savant’s Ruin - Limited | Savant’s Ruin - Limited | Name of item 96824 (Ship SKIN Design Element) | |
| 1052302 | A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
Description of item "Savant’s Ruin - Limited" (96824) | |
| 1052303 | Savant’s Ruin - Unlimited | Savant’s Ruin - Unlimited | Name of item 96825 (Ship SKIN Design Element) | |
| 1052304 | A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide Alignment Sequencer to bind the unique SKIN licenses you are producing. |
A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide <a href=showinfo:81348>Alignment Sequencer</a> to bind the unique SKIN licenses you are producing. |
Description of item "Savant’s Ruin - Unlimited" (96825) | |
| 1052305 | Bleak Stigmata | Bleak Stigmata | ||
| 1052306 | Bleak Stigmata - Limited | Bleak Stigmata - Limited | Name of item 96826 (Ship SKIN Design Element) | |
| 1052307 | A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
Description of item "Bleak Stigmata - Limited" (96826) | |
| 1052308 | Bleak Stigmata - Unlimited | Bleak Stigmata - Unlimited | Name of item 96827 (Ship SKIN Design Element) | |
| 1052309 | A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide Alignment Sequencer to bind the unique SKIN licenses you are producing. |
A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide <a href=showinfo:81348>Alignment Sequencer</a> to bind the unique SKIN licenses you are producing. |
Description of item "Bleak Stigmata - Unlimited" (96827) | |
| 1052310 | Liminal Sanguine Gloss | Liminal Sanguine Gloss | ||
| 1052311 | Liminal Sanguine Gloss - Limited | Liminal Sanguine Gloss - Limited | Name of item 96828 (Ship SKIN Design Element) | |
| 1052312 | A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
Description of item "Liminal Sanguine Gloss - Limited" (96828) | |
| 1052313 | Liminal Sanguine Gloss - Unlimited | Liminal Sanguine Gloss - Unlimited | Name of item 96829 (Ship SKIN Design Element) | |
| 1052314 | A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing. |
A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide <a href=showinfo:81350>Kerr Sequencer</a> to bind the unique SKIN licenses you are producing. |
Description of item "Liminal Sanguine Gloss - Unlimited" (96829) | |
| 1052315 | Shadowy Totality Matte | Shadowy Totality Matte | ||
| 1052316 | Shadowy Totality Matte - Limited | Shadowy Totality Matte - Limited | Name of item 96830 (Ship SKIN Design Element) | |
| 1052317 | A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
Description of item "Shadowy Totality Matte - Limited" (96830) | |
| 1052318 | Shadowy Totality Matte - Unlimited | Shadowy Totality Matte - Unlimited | Name of item 96831 (Ship SKIN Design Element) | |
| 1052319 | A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing. |
A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide <a href=showinfo:81350>Kerr Sequencer</a> to bind the unique SKIN licenses you are producing. |
Description of item "Shadowy Totality Matte - Unlimited" (96831) | |
| 1052321 | Ecru Marrow Satin | Ecru Marrow Satin | ||
| 1052323 | Ecru Marrow Satin - Limited | Ecru Marrow Satin - Limited | Name of item 96832 (Ship SKIN Design Element) | |
| 1052324 | A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
Description of item "Ecru Marrow Satin - Limited" (96832) | |
| 1052325 | Ecru Marrow Satin - Unlimited | Ecru Marrow Satin - Unlimited | Name of item 96833 (Ship SKIN Design Element) | |
| 1052326 | A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing. |
A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide <a href=showinfo:81350>Kerr Sequencer</a> to bind the unique SKIN licenses you are producing. |
Description of item "Ecru Marrow Satin - Unlimited" (96833) | |
| 1052327 | Ossified Beige Matte | Ossified Beige Matte | ||
| 1052328 | Ossified Beige Matte - Limited | Ossified Beige Matte - Limited | Name of item 96834 (Ship SKIN Design Element) | |
| 1052329 | A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
Description of item "Ossified Beige Matte - Limited" (96834) | |
| 1052330 | Ossified Beige Matte - Unlimited | Ossified Beige Matte - Unlimited | Name of item 96835 (Ship SKIN Design Element) | |
| 1052331 | A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing. |
A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide <a href=showinfo:81350>Kerr Sequencer</a> to bind the unique SKIN licenses you are producing. |
Description of item "Ossified Beige Matte - Unlimited" (96835) | |
| 1052333 | Ossified Beige Gloss | Ossified Beige Gloss | ||
| 1052334 | Ossified Beige Gloss - Limited | Ossified Beige Gloss - Limited | Name of item 96836 (Ship SKIN Design Element) | |
| 1052335 | A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
Description of item "Ossified Beige Gloss - Limited" (96836) | |
| 1052337 | Ossified Beige Gloss - Unlimited | Ossified Beige Gloss - Unlimited | Name of item 96838 (Ship SKIN Design Element) | |
| 1052338 | A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing. |
A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide <a href=showinfo:81350>Kerr Sequencer</a> to bind the unique SKIN licenses you are producing. |
Description of item "Ossified Beige Gloss - Unlimited" (96838) | |
| 1052339 | Proven Chrome | Proven Chrome | ||
| 1052340 | Proven Chrome Metallic - Limited | Proven Chrome Metallic - Limited | Name of item 96839 (Ship SKIN Design Element) | |
| 1052341 | A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
Description of item "Proven Chrome Metallic - Limited" (96839) | |
| 1052342 | Proven Chrome Metallic - Unlimited | Proven Chrome Metallic - Unlimited | Name of item 96840 (Ship SKIN Design Element) | |
| 1052343 | A license for the unlimited use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this metallic nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this metallic you must provide Fermionic Sequencer to bind the unique SKIN licenses you are producing. |
A license for the unlimited use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this metallic nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this metallic you must provide Fermionic Sequencer to bind the unique SKIN licenses you are producing. |
Description of item "Proven Chrome Metallic - Unlimited" (96840) | |
| 1052344 | Clotted Bronze | Clotted Bronze | ||
| 1052345 | Clotted Bronze Metallic - Limited | Clotted Bronze Metallic - Limited | Name of item 96841 (Ship SKIN Design Element) | |
| 1052346 | A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
Description of item "Clotted Bronze Metallic - Limited" (96841) | |
| 1052349 | Clotted Bronze Metallic - Unlimited | Clotted Bronze Metallic - Unlimited | Name of item 96842 (Ship SKIN Design Element) | |
| 1052350 | A license for the unlimited use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this metallic nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this metallic you must provide Fermionic Sequencer to bind the unique SKIN licenses you are producing. |
A license for the unlimited use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this metallic nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this metallic you must provide Fermionic Sequencer to bind the unique SKIN licenses you are producing. |
Description of item "Clotted Bronze Metallic - Unlimited" (96842) | |
| 1052351 | Entropic Rose | Entropic Rose | ||
| 1052352 | Entropic Rose Metallic - Limited | Entropic Rose Metallic - Limited | Name of item 96843 (Ship SKIN Design Element) | |
| 1052353 | A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
Description of item "Entropic Rose Metallic - Limited" (96843) | |
| 1052354 | Entropic Rose Metallic - Unlimited | Entropic Rose Metallic - Unlimited | Name of item 96844 (Ship SKIN Design Element) | |
| 1052355 | A license for the unlimited use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this metallic nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this metallic you must provide Fermionic Sequencer to bind the unique SKIN licenses you are producing. |
A license for the unlimited use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection. The digital sequence of this metallic nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this metallic you must provide Fermionic Sequencer to bind the unique SKIN licenses you are producing. |
Description of item "Entropic Rose Metallic - Unlimited" (96844) | |
| 1052383 | This can be consumed when updating your portrait if it is in an accessible inventory location. | This can be consumed when updating your portrait if it is in an accessible inventory location. | Description of item "Star of Pochven Background" (96845) | |
| 1052384 | Star of Pochven Background | Star of Pochven Background | Name of item 96845 (Portrait Backgrounds) | |
| 1052759 | A bioadaptive cache captured in Pochven by the forces in control of this site. | A bioadaptive cache captured in Pochven by the forces in control of this site. | Description of item "Captured Bioadaptive Cache" (96326) | |
| 1052862 | Contains one randomly selected 'Radiance' Cerebral Accelerator. | Contains one randomly selected 'Radiance' Cerebral Accelerator. | Description of item "Crimson Harvest Cerebral Accelerator Crate" (97206) | |
| 1052863 | Crimson Harvest Cerebral Accelerator Crate | Crimson Harvest Cerebral Accelerator Crate | Name of item 97206 (Special Edition Commodities) | |
| 1052864 | Crimson Harvest Cerebral Accelerator Crate | Crimson Harvest Cerebral Accelerator Crate | ||
| 1052865 | Contains one randomly selected 'Radiance' Cerebral Accelerator. | Contains one randomly selected 'Radiance' Cerebral Accelerator. | ||
| 1052884 | Crimson Gauntlet Shortcut Keypass | Crimson Gauntlet Shortcut Keypass | Name of item 97207 (Acceleration Gate Keys) | |
| 1052885 | This keypass grants single-use access to private shortcut acceleration gate within Crimson Gauntlet and Dark Blood Gauntlet complexes. | This keypass grants single-use access to private shortcut acceleration gate within Crimson Gauntlet and Dark Blood Gauntlet complexes. | Description of item "Crimson Gauntlet Shortcut Keypass" (97207) | |
| 1052888 | Tetrimon Base Shortcut Keypass | Tetrimon Base Shortcut Keypass | Name of item 97208 (Acceleration Gate Keys) | |
| 1052889 | This keypass grants single-use access to private shortcut acceleration gate within Tetrimon Base and Tetrimon Frontline Base complexes. | This keypass grants single-use access to private shortcut acceleration gate within Tetrimon Base and Tetrimon Frontline Base complexes. | Description of item "Tetrimon Base Shortcut Keypass" (97208) | |
| 1052929 | Criterion of Fitness | Criterion of Fitness | ||
| 1053074 | Trial Is About To Commence | Trial Is About To Commence | UI/Objectives/Titles/CH Trig Proving Challenge - Initial Timer | |
| 1053078 | Challenge | Challenge | UI/Objectives/Titles/CH Trig Proving Challenge - Difficulty LEvel | |
| 1053080 | Glorified | Glorified | UI/Objectives/Titles/CH Trig Proving Challenge - Gold Timer | |
| 1053082 | Efficient | Efficient | UI/Objectives/Titles/CH Trig Proving Challenge - Silver Timer | |
| 1053083 | Sufficient | Sufficient | UI/Objectives/Titles/CH Trig Proving Challenge - Bronze Timer | |
| 1053087 | Trial Round | Trial Round | UI/Objectives/Titles/CH Trig Proving Challenge - Round | |
| 1053088 | Countdown To Next Round | Countdown To Next Round | UI/Objectives/Titles/CH Trig Proving Challenge - Cooldown | |
| 1053092 | Final Proving | Final Proving | UI/Objectives/Titles/CH Trig Proving Challenge - Boss Round | |
| 1053108 | Total Fitness | Total Fitness | UI/Objectives/Titles/CH Trig Proving Challenge - Points | |
| 1053118 | Destroy Hostiles | Destroy Hostiles | UI/Objectives/Titles/CHtrigProvingChallengeRound | |
| 1053128 | Proving Respite | Proving Respite | UI/Objectives/Titles/CHtrigProvingChallengeCooldown | |
| 1053132 | Glorified Final Round | <b>Glorified Final Round</b> | UI/Objectives/Titles/CH Trig Proving Challenge - Supreme Success | |
| 1053136 | Efficient Final Round | <b>Efficient Final Round</b> | UI/Objectives/Titles/CH Trig Proving Challenge - Excellent Success | |
| 1053143 | Sufficient Final Round | <b>Sufficient Final Round</b> | UI/Objectives/Titles/CH Trig Proving Challenge - Sufficient Success | |
| 1053145 | Unfit Final Round | <b>Unfit Final Round</b> | UI/Objectives/Titles/CH Trig Proving Challenge - No Success | |
| 1053174 | Next Round Challenge | Next Round Challenge | UI/Objectives/Titles/CH Trig Proving Challenge - Next Round Proving Level | |
| 1053192 | Criterion Trial consists of three rounds. Success is determined by speed. Success leads to deadlier encounters and greater rewards. | Criterion Trial consists of three rounds. Success is determined by speed. Success leads to deadlier encounters and greater rewards. | UI/Objectives/Descriptions/CH Trig Proving Challenge - Initial Timer Description | |
| 1053236 | Performance based on time to destroy all hostiles | Performance based on time to destroy all hostiles | UI/Objectives/Descriptions/CH Trig Proving Challenge - Round Description | |
| 1053250 | Fitness | Fitness | UI/Objectives/Titles/CH Trig Proving Challenge - Cooldown points earned | |
| 1053253 | Challenge Increase | Challenge Increase | UI/Objectives/Titles/CH Trig Proving Challenge - Cooldown Difficulty Increase | |
| 1053275 | Respite | Respite | UI/Objectives/Titles/CHtrigProvingChallengeCooldown | |
| 1053282 | Final Fitness | Final Fitness | UI/Objectives/Titles/CH Trig Proving Challenge - Final Score | |
| 1053283 | INCOMING: TRIGLAVIAN COMMANDER | INCOMING: TRIGLAVIAN COMMANDER | UI/Objectives/Titles/CH Trig Proving Challenge - Trig Commander | |
| 1053284 | INCOMING: TRIGLAVIAN CAPTAIN | INCOMING: TRIGLAVIAN CAPTAIN | UI/Objectives/Titles/CH Trig Proving Challenge - Trig Captain | |
| 1053285 | INCOMING: TRIGLAVIAN LIEUTENANT | INCOMING: TRIGLAVIAN LIEUTENANT | UI/Objectives/Titles/CH Trig PRoving Challenge - Trig Lieutenant | |
| 1053286 | Time To Arrival | Time To Arrival | UI/Objectives/Titles/CH Trig Proving Challenge - Countdown final proving | |
| 1053287 | Your fitness has drawn the attention of a formidable Triglavian | Your fitness has drawn the attention of a formidable Triglavian | UI/Objectives/Descriptions/CH Trig Proving Challenge - Boss cooldown description | |
| 1053309 | INCOMING: TRIGLAVIAN SUPERIOR | INCOMING: TRIGLAVIAN SUPERIOR | UI/Objectives/Titles/CHTrigProvingCHallenge - Boss Cooldown | |
| 1053316 | Criterion Cache | Criterion Cache | Name of item 97262 (Irregular Structure) | |
| 1053330 | Destroy Cache And Claim Reward | Destroy Cache And Claim Reward | UI/Objectives/Titles/CH Trig Proving Challenge - Proving Concluded | |
| 1053331 | Destroy the Criterion Cache to loot its contents | Destroy the Criterion Cache to loot its contents | UI/Objectives/Descriptions/CH Trig Proving Challenge - Claim Rewards | |
| 1053358 | Criterion Cipher | Criterion Cipher | Name of item 97265 (Acceleration Gate Keys) | |
| 1053360 | Criterion Cipher will be consumed upon gate activation. | Criterion Cipher will be consumed upon gate activation. | UI/Objectives/Descriptions/CH Trig Proving Challenge - Use Gate Key | |
| 1053361 | Cipher Required | Cipher Required | UI/Objectives/Titles/CH Trig Proving Challenge - Title Key Required | |
| 1053362 | Criterion Cipher is required to activate gate. | Criterion Cipher is required to activate gate. | UI/Objectives/Descriptions/CH Trig Proving Challenge - Description Key Required | |
| 1053363 | Criterion Trial In Progress | Criterion Trial In Progress | UI/Objectives/Titles/CH Trig Proving Challenge - Title Proving In Progress | |
| 1053364 | Gate has been deactivated as another capsuleer has already entered this Criterion. | Gate has been deactivated as another capsuleer has already entered this Criterion. | UI/Objectives/Descriptions/CH Trig Proving Challenge - Description Proving In Progress | |
| 1053483 | CH Trig Proving Challenge Spawner - Difficulty 1 (DO NOT TRANSLATE) | CH Trig Proving Challenge Spawner - Difficulty 1 (DO NOT TRANSLATE) | Name of item 97283 (Cloud) | |
| 1053484 | CH Trig Proving Challenge Spawner - Difficulty 2 (DO NOT TRANSLATE) | CH Trig Proving Challenge Spawner - Difficulty 2 (DO NOT TRANSLATE) | Name of item 97284 (Cloud) | |
| 1053485 | CH Trig Proving Challenge Spawner - Difficulty 3 (DO NOT TRANSLATE) | CH Trig Proving Challenge Spawner - Difficulty 3 (DO NOT TRANSLATE) | Name of item 97285 (Cloud) | |
| 1053486 | CH Trig Proving Challenge Spawner - Difficulty 4 (DO NOT TRANSLATE) | CH Trig Proving Challenge Spawner - Difficulty 4 (DO NOT TRANSLATE) | Name of item 97286 (Cloud) | |
| 1053487 | CH Trig Proving Challenge Spawner - Difficulty 5 (DO NOT TRANSLATE) | CH Trig Proving Challenge Spawner - Difficulty 5 (DO NOT TRANSLATE) | Name of item 97287 (Cloud) | |
| 1053490 | Superior Drekavac | Superior Drekavac | Name of item 97288 (Triglavian Entities) | |
| 1053493 | Superior Leshak | Superior Leshak | Name of item 97290 (Triglavian Entities) | |
| 1053517 | Zorya's Babaroga | Zorya's Babaroga | Name of item 97310 (Triglavian Entities) | |
| 1053520 | CH Trig Proving Challenge - Boss Spawner - Easy (DO NOT TRANSLATE) | CH Trig Proving Challenge - Boss Spawner - Easy (DO NOT TRANSLATE) | Name of item 97311 (Cloud) | |
| 1053521 | CH Trig Proving Challenge - Boss Spawner - Medium (DO NOT TRANSLATE) | CH Trig Proving Challenge - Boss Spawner - Medium (DO NOT TRANSLATE) | Name of item 97312 (Cloud) | |
| 1053522 | CH Trig Proving Challenge - Boss Spawner - Hard (DO NOT TRANSLATE) | CH Trig Proving Challenge - Boss Spawner - Hard (DO NOT TRANSLATE) | Name of item 97313 (Cloud) | |
| 1053634 | Criterion Restrictions Beacon | Criterion Restrictions Beacon | Name of item 97315 (Effect Beacon) | |
| 1053709 | <color="#FFFF454B">Activation Blocked:</color> Smart Bombs | <color="#FFFF454B">Activation Blocked:</color> Smart Bombs | ||
| 1053712 | Criterion Restrictions | Criterion Restrictions | UI/Inflight/EwarHints/CHTrialSmartBombBlocker | |
| 1053778 | Trial Complete | Trial Complete | UI/Objectives/Titles/CHtrigProvingChallenge - Claim Reward | |
| 1053964 | Glorified First Round | <b>Glorified First Round</b> | UI/Objectives/Titles/CH Trig Proving Challenge - Supreme First Round | |
| 1053965 | Efficient First Round | <b>Efficient First Round</b> | UI/Objectives/Titles/CH Trig Proving Challenge - Efficient First Round | |
| 1053967 | Sufficient First Round | <b>Sufficient First Round</b> | UI/Objectives/Titles/CH Trig Proving Challenge - Sufficient First Round | |
| 1053968 | Unfit First Round | <b>Unfit First Round</b> | UI/Objectives/Titles/CH Trig Proving Challenge - Nomilal First Round | |
| 1053970 | Glorified Second Round | <b>Glorified Second Round</b> | UI/Objectives/Titles/CH Trig Proving Challenge - Supreme Second Round | |
| 1053971 | Efficient Second Round | <b>Efficient Second Round</b> | UI/Objectives/Titles/CH Trig Proving Challenge - Efficient Second Round | |
| 1053972 | Sufficient Second Round | <b>Sufficient Second Round</b> | UI/Objectives/Titles/CH Trig Proving Challenge - Second Round Sufficient | |
| 1053973 | Unfit Second Round | <b>Unfit Second Round</b> | UI/Objectives/Titles/CH Trig Proving Challenge - Second Round Nominal | |
| 1053978 | <font size="14">Wormhole Pilot Expert System</font>
This Expert System makes available the skills a capsuleer needs to fly a gas-harvesting Venture, all Covert Ops frigates, and use combat fittings for a Praxis ready for Class 3 wormholes. The temporary skills provided by this Expert System last for seven days. An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump. <font size="14">Activating an Expert System</font> Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service. Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet. |
<font size="14">Wormhole Pilot Expert System</font>
This Expert System makes available the skills a capsuleer needs to fly a gas-harvesting Venture, all Covert Ops frigates, and use combat fittings for a Praxis ready for Class 3 wormholes. The temporary skills provided by this Expert System last for seven days. An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump. <font size="14">Activating an Expert System</font> Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service. Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet. |
<font size="14"><b>Wormhole Pilot Expert System</b></font> This Expert System makes available the skills a capsuleer needs to fly a gas-harvesting Venture, all Covert Ops frigates, and use <a href="fitting:47466:1248;4:41218;1:10884;1:26086;1:19814;1:2281;2:33450;6:8748;1:5839;1:22291;1:16535;2:16475;1:25948;2:31874;2:31876;3:24511;150::">combat fittings</a> for a <a href="showinfo:47466">Praxis</a> ready for Class 3 wormholes. <b>The temporary skills provided by this Expert System last for seven days.</b> An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump. <font size="14"><b>Activating an Expert System</b></font> Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service. <i>Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.</i> |
Description of item "Wormhole Pilot" (97348) |
| 1053994 | Trial Is About To Commence | Trial Is About To Commence | UI/Objectives/Titles/CHtrigProvingChallenge - Initial Timer | |
| 1053995 | Countdown To Trial | Countdown To Trial | UI/Objectives/Titles/CH Proving Challenge - Countdown To Trial | |
| 1054433 | Blood Raiders Crimson Mark | Blood Raiders Crimson Mark | Name for skin material 3243 | |
| 1054434 | Blessed be the Savant soul
Freed from base dirt By their own will divine. Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Blessed be the Savant soul Freed from base dirt By their own will divine. <i>Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2</i> This SKIN will be activated and added directly to your SKIN collection when redeemed. |
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| 1054435 | Blessed be the Savant soul
Freed from base dirt By their own will divine. Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Blessed be the Savant soul Freed from base dirt By their own will divine. <i>Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2</i> This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Description of item "Damavik Blood Raiders Crimson Mark SKIN" (97421) | |
| 1054436 | Damavik Blood Raiders Crimson Mark SKIN | Damavik Blood Raiders Crimson Mark SKIN | Name of item 97421 (Permanent SKIN) | |
| 1054437 | Blessed be the Savant soul
Freed from base dirt By their own will divine. Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Blessed be the Savant soul Freed from base dirt By their own will divine. <i>Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2</i> This SKIN will be activated and added directly to your SKIN collection when redeemed. |
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| 1054438 | Blessed be the Savant soul
Freed from base dirt By their own will divine. Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Blessed be the Savant soul Freed from base dirt By their own will divine. <i>Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2</i> This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Description of item "Vedmak Blood Raiders Crimson Mark SKIN" (97422) | |
| 1054439 | Vedmak Blood Raiders Crimson Mark SKIN | Vedmak Blood Raiders Crimson Mark SKIN | Name of item 97422 (Permanent SKIN) | |
| 1054440 | Blessed be the Savant soul
Freed from base dirt By their own will divine. Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Blessed be the Savant soul Freed from base dirt By their own will divine. <i>Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2</i> This SKIN will be activated and added directly to your SKIN collection when redeemed. |
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| 1054441 | Blessed be the Savant soul
Freed from base dirt By their own will divine. Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Blessed be the Savant soul Freed from base dirt By their own will divine. <i>Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2</i> This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Description of item "Drekavac Blood Raiders Crimson Mark SKIN" (97423) | |
| 1054442 | Drekavac Blood Raiders Crimson Mark SKIN | Drekavac Blood Raiders Crimson Mark SKIN | Name of item 97423 (Permanent SKIN) | |
| 1054443 | Blessed be the Savant soul
Freed from base dirt By their own will divine. Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Blessed be the Savant soul Freed from base dirt By their own will divine. <i>Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2</i> This SKIN will be activated and added directly to your SKIN collection when redeemed. |
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| 1054444 | Blessed be the Savant soul
Freed from base dirt By their own will divine. Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Blessed be the Savant soul Freed from base dirt By their own will divine. <i>Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2</i> This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Description of item "Leshak Blood Raiders Crimson Mark SKIN" (97424) | |
| 1054445 | Leshak Blood Raiders Crimson Mark SKIN | Leshak Blood Raiders Crimson Mark SKIN | Name of item 97424 (Permanent SKIN) | |
| 1054446 | Blessed be the Savant soul
Freed from base dirt By their own will divine. Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Blessed be the Savant soul Freed from base dirt By their own will divine. <i>Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2</i> This SKIN will be activated and added directly to your SKIN collection when redeemed. |
||
| 1054447 | Blessed be the Savant soul
Freed from base dirt By their own will divine. Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Blessed be the Savant soul Freed from base dirt By their own will divine. <i>Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2</i> This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Description of item "Nergal Blood Raiders Crimson Mark SKIN" (97425) | |
| 1054448 | Nergal Blood Raiders Crimson Mark SKIN | Nergal Blood Raiders Crimson Mark SKIN | Name of item 97425 (Permanent SKIN) | |
| 1054449 | Blessed be the Savant soul
Freed from base dirt By their own will divine. Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Blessed be the Savant soul Freed from base dirt By their own will divine. <i>Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2</i> This SKIN will be activated and added directly to your SKIN collection when redeemed. |
||
| 1054450 | Blessed be the Savant soul
Freed from base dirt By their own will divine. Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Blessed be the Savant soul Freed from base dirt By their own will divine. <i>Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2</i> This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Description of item "Kikimora Blood Raiders Crimson Mark SKIN" (97426) | |
| 1054451 | Kikimora Blood Raiders Crimson Mark SKIN | Kikimora Blood Raiders Crimson Mark SKIN | Name of item 97426 (Permanent SKIN) | |
| 1054452 | Blessed be the Savant soul
Freed from base dirt By their own will divine. Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Blessed be the Savant soul Freed from base dirt By their own will divine. <i>Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2</i> This SKIN will be activated and added directly to your SKIN collection when redeemed. |
||
| 1054453 | Blessed be the Savant soul
Freed from base dirt By their own will divine. Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Blessed be the Savant soul Freed from base dirt By their own will divine. <i>Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2</i> This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Description of item "Ikitursa Blood Raiders Crimson Mark SKIN" (97427) | |
| 1054454 | Ikitursa Blood Raiders Crimson Mark SKIN | Ikitursa Blood Raiders Crimson Mark SKIN | Name of item 97427 (Permanent SKIN) | |
| 1054456 | Blessed be the Savant soul
Freed from base dirt By their own will divine. Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Blessed be the Savant soul Freed from base dirt By their own will divine. <i>Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2</i> This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Description of item "Zarmazd Blood Raiders Crimson Mark SKIN" (97428) | |
| 1054457 | Zarmazd Blood Raiders Crimson Mark SKIN | Zarmazd Blood Raiders Crimson Mark SKIN | Name of item 97428 (Permanent SKIN) | |
| 1054460 | Rodiva Blood Raiders Crimson Mark SKIN | Rodiva Blood Raiders Crimson Mark SKIN | Name of item 97429 (Permanent SKIN) | |
| 1054469 | Tetrimon Crimson Mark | Tetrimon Crimson Mark | Name for skin material 3245 | |
| 1054470 | Tetrimon Crimson Mark | Tetrimon Crimson Mark | Name for skin material 3246 | |
| 1054472 | My word lies within all,
All it requires is the breath of faith, To ignite the fire, So the lost can find their way Apocryphon, Lost Passages 14:12 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
My word lies within all, All it requires is the breath of faith, To ignite the fire, So the lost can find their way <i>Apocryphon, Lost Passages 14:12</i> This SKIN will be activated and added directly to your SKIN collection when redeemed. |
||
| 1054473 | My word lies within all,
All it requires is the breath of faith, To ignite the fire, So the lost can find their way Apocryphon, Lost Passages 14:12 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
My word lies within all, All it requires is the breath of faith, To ignite the fire, So the lost can find their way <i>Apocryphon, Lost Passages 14:12</i> This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Description of item "Nergal Tetrimon Crimson Mark SKIN" (97430) | |
| 1054474 | Nergal Tetrimon Crimson Mark SKIN | Nergal Tetrimon Crimson Mark SKIN | Name of item 97430 (Permanent SKIN) | |
| 1054475 | My word lies within all,
All it requires is the breath of faith, To ignite the fire, So the lost can find their way Apocryphon, Lost Passages 14:12 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
My word lies within all, All it requires is the breath of faith, To ignite the fire, So the lost can find their way <i>Apocryphon, Lost Passages 14:12</i> This SKIN will be activated and added directly to your SKIN collection when redeemed. |
||
| 1054476 | My word lies within all,
All it requires is the breath of faith, To ignite the fire, So the lost can find their way Apocryphon, Lost Passages 14:12 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
My word lies within all, All it requires is the breath of faith, To ignite the fire, So the lost can find their way <i>Apocryphon, Lost Passages 14:12</i> This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Description of item "Leshak Tetrimon Crimson Mark SKIN" (97431) | |
| 1054477 | Leshak Tetrimon Crimson Mark SKIN | Leshak Tetrimon Crimson Mark SKIN | Name of item 97431 (Permanent SKIN) | |
| 1054478 | My word lies within all,
All it requires is the breath of faith, To ignite the fire, So the lost can find their way Apocryphon, Lost Passages 14:12 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
My word lies within all, All it requires is the breath of faith, To ignite the fire, So the lost can find their way <i>Apocryphon, Lost Passages 14:12</i> This SKIN will be activated and added directly to your SKIN collection when redeemed. |
||
| 1054479 | My word lies within all,
All it requires is the breath of faith, To ignite the fire, So the lost can find their way Apocryphon, Lost Passages 14:12 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
My word lies within all, All it requires is the breath of faith, To ignite the fire, So the lost can find their way <i>Apocryphon, Lost Passages 14:12</i> This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Description of item "Damavik Tetrimon Crimson Mark SKIN" (97432) | |
| 1054480 | Damavik Tetrimon Crimson Mark SKIN | Damavik Tetrimon Crimson Mark SKIN | Name of item 97432 (Permanent SKIN) | |
| 1054483 | Babaroga Tetrimon Crimson Mark SKIN | Babaroga Tetrimon Crimson Mark SKIN | Name of item 97433 (Permanent SKIN) | |
| 1054486 | Zirnitra Tetrimon Crimson Mark SKIN | Zirnitra Tetrimon Crimson Mark SKIN | Name of item 97434 (Permanent SKIN) | |
| 1054489 | Drekavac Tetrimon Crimson Mark SKIN | Drekavac Tetrimon Crimson Mark SKIN | Name of item 97435 (Permanent SKIN) | |
| 1054490 | My word lies within all,
All it requires is the breath of faith, To ignite the fire, So the lost can find their way Apocryphon, Lost Passages 14:12 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
My word lies within all, All it requires is the breath of faith, To ignite the fire, So the lost can find their way <i>Apocryphon, Lost Passages 14:12</i> This SKIN will be activated and added directly to your SKIN collection when redeemed. |
||
| 1054491 | My word lies within all,
All it requires is the breath of faith, To ignite the fire, So the lost can find their way Apocryphon, Lost Passages 14:12 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
My word lies within all, All it requires is the breath of faith, To ignite the fire, So the lost can find their way <i>Apocryphon, Lost Passages 14:12</i> This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Description of item "Kikimora Tetrimon Crimson Mark SKIN" (97436) | |
| 1054492 | Kikimora Tetrimon Crimson Mark SKIN | Kikimora Tetrimon Crimson Mark SKIN | Name of item 97436 (Permanent SKIN) | |
| 1054493 | My word lies within all,
All it requires is the breath of faith, To ignite the fire, So the lost can find their way Apocryphon, Lost Passages 14:12 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
My word lies within all, All it requires is the breath of faith, To ignite the fire, So the lost can find their way <i>Apocryphon, Lost Passages 14:12</i> This SKIN will be activated and added directly to your SKIN collection when redeemed. |
||
| 1054494 | My word lies within all,
All it requires is the breath of faith, To ignite the fire, So the lost can find their way Apocryphon, Lost Passages 14:12 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
My word lies within all, All it requires is the breath of faith, To ignite the fire, So the lost can find their way <i>Apocryphon, Lost Passages 14:12</i> This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Description of item "Ikitursa Tetrimon Crimson Mark SKIN" (97437) | |
| 1054495 | Ikitursa Tetrimon Crimson Mark SKIN | Ikitursa Tetrimon Crimson Mark SKIN | Name of item 97437 (Permanent SKIN) | |
| 1054496 | My word lies within all,
All it requires is the breath of faith, To ignite the fire, So the lost can find their way Apocryphon, Lost Passages 14:12 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
My word lies within all, All it requires is the breath of faith, To ignite the fire, So the lost can find their way <i>Apocryphon, Lost Passages 14:12</i> This SKIN will be activated and added directly to your SKIN collection when redeemed. |
||
| 1054497 | My word lies within all,
All it requires is the breath of faith, To ignite the fire, So the lost can find their way Apocryphon, Lost Passages 14:12 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
My word lies within all, All it requires is the breath of faith, To ignite the fire, So the lost can find their way <i>Apocryphon, Lost Passages 14:12</i> This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Description of item "Draugur Tetrimon Crimson Mark SKIN" (97438) | |
| 1054498 | Draugur Tetrimon Crimson Mark SKIN | Draugur Tetrimon Crimson Mark SKIN | Name of item 97438 (Permanent SKIN) | |
| 1054499 | My word lies within all,
All it requires is the breath of faith, To ignite the fire, So the lost can find their way Apocryphon, Lost Passages 14:12 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
My word lies within all, All it requires is the breath of faith, To ignite the fire, So the lost can find their way <i>Apocryphon, Lost Passages 14:12</i> This SKIN will be activated and added directly to your SKIN collection when redeemed. |
||
| 1054500 | My word lies within all,
All it requires is the breath of faith, To ignite the fire, So the lost can find their way Apocryphon, Lost Passages 14:12 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
My word lies within all, All it requires is the breath of faith, To ignite the fire, So the lost can find their way <i>Apocryphon, Lost Passages 14:12</i> This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Description of item "Rodiva Tetrimon Crimson Mark SKIN" (97439) | |
| 1054501 | Rodiva Tetrimon Crimson Mark SKIN | Rodiva Tetrimon Crimson Mark SKIN | Name of item 97439 (Permanent SKIN) | |
| 1054502 | My word lies within all,
All it requires is the breath of faith, To ignite the fire, So the lost can find their way Apocryphon, Lost Passages 14:12 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
My word lies within all, All it requires is the breath of faith, To ignite the fire, So the lost can find their way <i>Apocryphon, Lost Passages 14:12</i> This SKIN will be activated and added directly to your SKIN collection when redeemed. |
||
| 1054503 | My word lies within all,
All it requires is the breath of faith, To ignite the fire, So the lost can find their way Apocryphon, Lost Passages 14:12 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
My word lies within all, All it requires is the breath of faith, To ignite the fire, So the lost can find their way <i>Apocryphon, Lost Passages 14:12</i> This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Description of item "Vedmak Tetrimon Crimson Mark SKIN" (97440) | |
| 1054504 | Vedmak Tetrimon Crimson Mark SKIN | Vedmak Tetrimon Crimson Mark SKIN | Name of item 97440 (Permanent SKIN) | |
| 1054507 | Zarmazd Tetrimon Crimson Mark SKIN | Zarmazd Tetrimon Crimson Mark SKIN | Name of item 97441 (Permanent SKIN) | |
| 1054666 | Crimson Harvest | Crimson Harvest | ||
| 1054690 | Contains a Akoman blueprint copy with a single run. | Contains a Akoman blueprint copy with a single run. | Description of item "Akoman Blueprint Crate" (97516) | |
| 1054691 | Akoman Blueprint Crate | Akoman Blueprint Crate | Name of item 97516 (Special Edition Commodities) | |
| 1054693 | Akoman Blueprint Crate | Akoman Blueprint Crate | ||
| 1054694 | Contains a Akoman blueprint copy with a single run. | Contains a Akoman blueprint copy with a single run. | ||
| 1054707 | Crimson Harvest | Crimson Harvest | ||
| 1054708 | Blood Raiders: Crimson Harvest | Blood Raiders: Crimson Harvest | ||
| 1054709 | Blood Raiders | Blood Raiders | ||
| 1054710 | Crimson Harvest: Blood Raiders | Crimson Harvest: Blood Raiders | ||
| 1054711 | Crimson Harvest | Crimson Harvest | ||
| 1054712 | Tetrimon: Crimson Harvest | Tetrimon: Crimson Harvest | ||
| 1054713 | Tetrimon | Tetrimon | ||
| 1054714 | The Order of St. Tetrimon is an Amarr religious order known for its fanatical followers and radical scriptural, theocratic, and militarist doctrines. The Order is named for St. Tetrimon, an Ardishapur noble who assassinated his grandfather the Emperor Zaragram II, in response to the increasingly megalomaniac and heretical actions of the "Mad Emperor". | The Order of St. Tetrimon is an Amarr religious order known for its fanatical followers and radical scriptural, theocratic, and militarist doctrines. The Order is named for St. Tetrimon, an Ardishapur noble who assassinated his grandfather the Emperor Zaragram II, in response to the increasingly megalomaniac and heretical actions of the "Mad Emperor". | ||
| 1054715 | Crimson Harvest: Order of Tetrimon | Crimson Harvest: Order of Tetrimon | ||
| 1054882 | Inside the Criterion, the convocation of Triglav outside the struggle will determine fitness based on survival success. | Inside the Criterion, the convocation of Triglav outside the struggle will determine fitness based on survival success. | ||
| 1054883 | Inside the Criterion, the Convocation of Triglav Outside the Struggle will determine fitness based on survival success. Access must be earned. Criterion Cipher can be earned from Crimson Harvest sites to unlock the acceleration gate. The key is consumed on use, and the gate locks behind those who enter. The Criterion consists of three combat trials. Speed of completion determines fitness, fitness improves rewards. Challenges are dynamic. Superior capsuleer performance will lead to more dangerous encounters, but also greater rewards. Time to complete: 15-30 minutes. Hostiles: Triglavians. Size: 1 pilot. Roles: Enforcer. Modules: Smart Bombs cannot be used within the site. Ship Restrictions: A well-fitted battlecruiser to survive, a marauder to excel. |
Inside the Criterion, the Convocation of Triglav Outside the Struggle will determine fitness based on survival success. Access must be earned. Criterion Cipher can be earned from Crimson Harvest sites to unlock the acceleration gate. The key is consumed on use, and the gate locks behind those who enter. The Criterion consists of three combat trials. Speed of completion determines fitness, fitness improves rewards. Challenges are dynamic. Superior capsuleer performance will lead to more dangerous encounters, but also greater rewards. <b>Time to complete:</b> 15-30 minutes. <b>Hostiles:</b> Triglavians. <b>Size:</b> 1 pilot. <b>Roles:</b> Enforcer. <b>Modules:</b> Smart Bombs cannot be used within the site. <b>Ship Restrictions:</b> A well-fitted battlecruiser to survive, a marauder to excel. |
||
| 1054884 | A superior Triglavian Drekavac.
Fitness must be proven to realize glorification. Destructive mortification is the only alternative within the flow. |
A superior Triglavian Drekavac. <i>Fitness must be proven to realize glorification. Destructive mortification is the only alternative within the flow.</i> |
Description of item "Superior Drekavac" (97288) | |
| 1054886 | A superior Triglavian Leshak.
Fitness must be proven to realize glorification. Destructive mortification is the only alternative within the flow. |
A superior Triglavian Leshak. <i>Fitness must be proven to realize glorification. Destructive mortification is the only alternative within the flow.</i> |
Description of item "Superior Leshak" (97290) | |
| 1054887 | Your performance has attracted the attention of Zorya Triglav, speaker for the Convocation of Triglav Outside the Struggle.
Totality will not be unwoven. Lystopad phase must resolve. Glorification unfolds within the flow. Nothing can halt the flow of Vyraj. |
Your performance has attracted the attention of Zorya Triglav, speaker for the Convocation of Triglav Outside the Struggle. <i>Totality will not be unwoven. Lystopad phase must resolve. Glorification unfolds within the flow. Nothing can halt the flow of Vyraj.</i> |
Description of item "Zorya's Babaroga" (97310) | |
| 1054889 | Destroy this cache to unlock its contents. The reward inside is determined based on fitness. | Destroy this cache to unlock its contents. The reward inside is determined based on fitness. | Description of item "Criterion Cache" (97262) | |
| 1054900 | A decryption key that allows access to the Fitness Criterion. It includes a message, which translates as:
Ancient Domains counter-flow dissonance are in conflict with stability. Only through fitness can now-time stabilization be realized. Face the Criterion to determine istina fitness and attempt glorification. |
A decryption key that allows access to the Fitness Criterion. It includes a message, which translates as: <i>Ancient Domains counter-flow dissonance are in conflict with stability. Only through fitness can now-time stabilization be realized. Face the Criterion to determine istina fitness and attempt glorification.</i> |
Description of item "Criterion Cipher" (97265) | |
| 1055112 | Respite | Respite | UI/Objectives/Titles/TrigTrial -Respite | |
| 1055315 | Decayed Capital Remote Armor Repairer Mutaplasmid | Decayed Capital Remote Armor Repairer Mutaplasmid | Name of item 97638 (Mutaplasmids) | |
| 1055316 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Description of item "Decayed Capital Remote Armor Repairer Mutaplasmid" (97638) | |
| 1055318 | Unstable Capital Remote Armor Repairer Mutaplasmid | Unstable Capital Remote Armor Repairer Mutaplasmid | Name of item 97639 (Mutaplasmids) | |
| 1055319 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Description of item "Unstable Capital Remote Armor Repairer Mutaplasmid" (97639) | |
| 1055322 | Gravid Capital Remote Armor Repairer Mutaplasmid | Gravid Capital Remote Armor Repairer Mutaplasmid | Name of item 97640 (Mutaplasmids) | |
| 1055323 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Description of item "Gravid Capital Remote Armor Repairer Mutaplasmid" (97640) | |
| 1055324 | Glorified Decayed Capital Remote Armor Repairer Mutaplasmid | Glorified Decayed Capital Remote Armor Repairer Mutaplasmid | Name of item 97641 (Mutaplasmids) | |
| 1055325 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Description of item "Glorified Decayed Capital Remote Armor Repairer Mutaplasmid" (97641) | |
| 1055326 | Glorified Unstable Capital Remote Armor Repairer Mutaplasmid | Glorified Unstable Capital Remote Armor Repairer Mutaplasmid | Name of item 97642 (Mutaplasmids) | |
| 1055327 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Description of item "Glorified Unstable Capital Remote Armor Repairer Mutaplasmid" (97642) | |
| 1055328 | Glorified Gravid Capital Remote Armor Repairer Mutaplasmid | Glorified Gravid Capital Remote Armor Repairer Mutaplasmid | Name of item 97643 (Mutaplasmids) | |
| 1055329 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Description of item "Glorified Gravid Capital Remote Armor Repairer Mutaplasmid" (97643) | |
| 1055352 | Capital Abyssal Remote Armor Repairer | Capital Abyssal Remote Armor Repairer | Name of item 97648 (Remote Armor Repairer) | |
| 1055353 | This module uses nano-assemblers to repair damage done to the armor of the Target ship.
Note: May only be fitted to capital class ships. |
This module uses nano-assemblers to repair damage done to the armor of the Target ship. Note: May only be fitted to capital class ships. |
Description of item "Capital Abyssal Remote Armor Repairer" (97648) | |
| 1055364 | Totality Day Celebration Crate | Totality Day Celebration Crate | Name of item 97649 (Special Edition Commodities) | |
| 1055365 | This crate contains 10 PLEX, Glorified Ruby Gloss - Limited, Bujan Blue Steel - Limited, Kyber Conjunction - Limited, Background, Festival Launcher and a Scarlet Embrace Firework. | This crate contains 10 PLEX, Glorified Ruby Gloss - Limited, Bujan Blue Steel - Limited, Kyber Conjunction - Limited, Background, Festival Launcher and a Scarlet Embrace Firework. | Description of item "Totality Day Celebration Crate " (97649) | |
| 1055379 | Totality Day Celebration Crate | Totality Day Celebration Crate | ||
| 1055380 | This crate contains 10 PLEX, Glorified Ruby Gloss - Limited, Bujan Blue Steel - Limited, Kyber Conjunction - Limited, Background, Festival Launcher and a Scarlet Embrace Firework. | This crate contains 10 PLEX, Glorified Ruby Gloss - Limited, Bujan Blue Steel - Limited, Kyber Conjunction - Limited, Background, Festival Launcher and a Scarlet Embrace Firework. | ||
| 1055390 | Decayed Large Remote Armor Repairer Mutaplasmid | Decayed Large Remote Armor Repairer Mutaplasmid | Name of item 97650 (Mutaplasmids) | |
| 1055391 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Description of item "Decayed Large Remote Armor Repairer Mutaplasmid" (97650) | |
| 1055392 | Unstable Large Remote Armor Repairer Mutaplasmid | Unstable Large Remote Armor Repairer Mutaplasmid | Name of item 97651 (Mutaplasmids) | |
| 1055393 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Description of item "Unstable Large Remote Armor Repairer Mutaplasmid" (97651) | |
| 1055394 | Gravid Large Remote Armor Repairer Mutaplasmid | Gravid Large Remote Armor Repairer Mutaplasmid | Name of item 97652 (Mutaplasmids) | |
| 1055395 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Description of item "Gravid Large Remote Armor Repairer Mutaplasmid" (97652) | |
| 1055396 | Glorified Decayed Large Remote Armor Repairer Mutaplasmid | Glorified Decayed Large Remote Armor Repairer Mutaplasmid | Name of item 97653 (Mutaplasmids) | |
| 1055397 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Description of item "Glorified Decayed Large Remote Armor Repairer Mutaplasmid" (97653) | |
| 1055398 | Glorified Unstable Large Remote Armor Repairer Mutaplasmid | Glorified Unstable Large Remote Armor Repairer Mutaplasmid | Name of item 97654 (Mutaplasmids) | |
| 1055399 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Description of item "Glorified Unstable Large Remote Armor Repairer Mutaplasmid" (97654) | |
| 1055400 | Glorified Gravid Large Remote Armor Repairer Mutaplasmid | Glorified Gravid Large Remote Armor Repairer Mutaplasmid | Name of item 97655 (Mutaplasmids) | |
| 1055401 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Description of item "Glorified Gravid Large Remote Armor Repairer Mutaplasmid" (97655) | |
| 1055406 | Large Abyssal Remote Armor Repairer | Large Abyssal Remote Armor Repairer | Name of item 97657 (Remote Armor Repairer) | |
| 1055407 | This module uses nano-assemblers to repair damage done to the armor of the Target ship. | This module uses nano-assemblers to repair damage done to the armor of the Target ship. | Description of item "Large Abyssal Remote Armor Repairer" (97657) | |
| 1055434 | Triglavian Pilot | Triglavian Pilot | Name of item 97659 (Standard Expert Systems) | |
| 1055435 | <font size="14">Triglavian Pilot Expert System</font>
This Expert System makes available skills enabling a capsuleer to fly Triglavian Tech 1 frigate-type, destroyer-type, cruiser-type, battlecruiser-type and battleship-type ships along with Triglavian-focused supporting skills. The temporary skills provided by this Expert System last for seven days. An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump. <font size="14">Activating an Expert System</font> Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service. Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet. |
<font size="14"><b>Triglavian Pilot Expert System</b></font> This Expert System makes available skills enabling a capsuleer to fly Triglavian Tech 1 frigate-type, destroyer-type, cruiser-type, battlecruiser-type and battleship-type ships along with Triglavian-focused supporting skills. <b>The temporary skills provided by this Expert System last for seven days.</b> An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump. <font size="14"><b>Activating an Expert System</b></font> Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service. <i>Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.</i> |
Description of item "Triglavian Pilot" (97659) | |
| 1055455 | Decayed Medium Remote Armor Repairer Mutaplasmid | Decayed Medium Remote Armor Repairer Mutaplasmid | Name of item 97661 (Mutaplasmids) | |
| 1055456 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Description of item "Decayed Medium Remote Armor Repairer Mutaplasmid" (97661) | |
| 1055457 | Unstable Medium Remote Armor Repairer Mutaplasmid | Unstable Medium Remote Armor Repairer Mutaplasmid | Name of item 97662 (Mutaplasmids) | |
| 1055458 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Description of item "Unstable Medium Remote Armor Repairer Mutaplasmid" (97662) | |
| 1055459 | Gravid Medium Remote Armor Repairer Mutaplasmid | Gravid Medium Remote Armor Repairer Mutaplasmid | Name of item 97663 (Mutaplasmids) | |
| 1055460 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Description of item "Gravid Medium Remote Armor Repairer Mutaplasmid" (97663) | |
| 1055462 | Glorified Decayed Medium Remote Armor Repairer Mutaplasmid | Glorified Decayed Medium Remote Armor Repairer Mutaplasmid | Name of item 97665 (Mutaplasmids) | |
| 1055463 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Description of item "Glorified Decayed Medium Remote Armor Repairer Mutaplasmid" (97665) | |
| 1055465 | Glorified Unstable Medium Remote Armor Repairer Mutaplasmid | Glorified Unstable Medium Remote Armor Repairer Mutaplasmid | Name of item 97666 (Mutaplasmids) | |
| 1055466 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Description of item "Glorified Unstable Medium Remote Armor Repairer Mutaplasmid" (97666) | |
| 1055467 | Glorified Gravid Medium Remote Armor Repairer Mutaplasmid | Glorified Gravid Medium Remote Armor Repairer Mutaplasmid | Name of item 97667 (Mutaplasmids) | |
| 1055468 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Description of item "Glorified Gravid Medium Remote Armor Repairer Mutaplasmid" (97667) | |
| 1055469 | Medium Abyssal Remote Armor Repairer | Medium Abyssal Remote Armor Repairer | Name of item 97668 (Remote Armor Repairer) | |
| 1055470 | This module uses nano-assemblers to repair damage done to the armor of the Target ship. | This module uses nano-assemblers to repair damage done to the armor of the Target ship. | Description of item "Medium Abyssal Remote Armor Repairer" (97668) | |
| 1055471 | Decayed Small Remote Armor Repairer Mutaplasmid | Decayed Small Remote Armor Repairer Mutaplasmid | Name of item 97669 (Mutaplasmids) | |
| 1055472 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Description of item "Decayed Small Remote Armor Repairer Mutaplasmid" (97669) | |
| 1055473 | Unstable Small Remote Armor Repairer Mutaplasmid | Unstable Small Remote Armor Repairer Mutaplasmid | Name of item 97670 (Mutaplasmids) | |
| 1055474 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Description of item "Unstable Small Remote Armor Repairer Mutaplasmid" (97670) | |
| 1055475 | Gravid Small Remote Armor Repairer Mutaplasmid | Gravid Small Remote Armor Repairer Mutaplasmid | Name of item 97671 (Mutaplasmids) | |
| 1055476 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Description of item "Gravid Small Remote Armor Repairer Mutaplasmid" (97671) | |
| 1055478 | Glorified Decayed Small Remote Armor Repairer Mutaplasmid | Glorified Decayed Small Remote Armor Repairer Mutaplasmid | Name of item 97672 (Mutaplasmids) | |
| 1055479 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Description of item "Glorified Decayed Small Remote Armor Repairer Mutaplasmid" (97672) | |
| 1055480 | Glorified Unstable Small Remote Armor Repairer Mutaplasmid | Glorified Unstable Small Remote Armor Repairer Mutaplasmid | Name of item 97673 (Mutaplasmids) | |
| 1055481 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Description of item "Glorified Unstable Small Remote Armor Repairer Mutaplasmid" (97673) | |
| 1055482 | Glorified Gravid Small Remote Armor Repairer Mutaplasmid | Glorified Gravid Small Remote Armor Repairer Mutaplasmid | Name of item 97674 (Mutaplasmids) | |
| 1055483 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based remote armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most remote armor repairers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Description of item "Glorified Gravid Small Remote Armor Repairer Mutaplasmid" (97674) | |
| 1055484 | Small Abyssal Remote Armor Repairer | Small Abyssal Remote Armor Repairer | Name of item 97675 (Remote Armor Repairer) | |
| 1055485 | This module uses nano-assemblers to repair damage done to the armor of the Target ship. | This module uses nano-assemblers to repair damage done to the armor of the Target ship. | Description of item "Small Abyssal Remote Armor Repairer" (97675) | |
| 1055488 | Glorified Decayed Capital Remote Armor Repairer Mutaplasmid Blueprint | Glorified Decayed Capital Remote Armor Repairer Mutaplasmid Blueprint | Name of item 97676 (Mutaplasmid Blueprint) | |
| 1055489 | Glorified Gravid Capital Remote Armor Repairer Mutaplasmid Blueprint | Glorified Gravid Capital Remote Armor Repairer Mutaplasmid Blueprint | Name of item 97677 (Mutaplasmid Blueprint) | |
| 1055490 | Glorified Unstable Capital Remote Armor Repairer Mutaplasmid Blueprint | Glorified Unstable Capital Remote Armor Repairer Mutaplasmid Blueprint | Name of item 97678 (Mutaplasmid Blueprint) | |
| 1055491 | Glorified Decayed Large Remote Armor Repairer Mutaplasmid Blueprint | Glorified Decayed Large Remote Armor Repairer Mutaplasmid Blueprint | Name of item 97679 (Mutaplasmid Blueprint) | |
| 1055492 | Glorified Gravid Large Remote Armor Repairer Mutaplasmid Blueprint | Glorified Gravid Large Remote Armor Repairer Mutaplasmid Blueprint | Name of item 97680 (Mutaplasmid Blueprint) | |
| 1055493 | Glorified Unstable Large Remote Armor Repairer Mutaplasmid Blueprint | Glorified Unstable Large Remote Armor Repairer Mutaplasmid Blueprint | Name of item 97681 (Mutaplasmid Blueprint) | |
| 1055494 | Glorified Decayed Medium Remote Armor Repairer Mutaplasmid Blueprint | Glorified Decayed Medium Remote Armor Repairer Mutaplasmid Blueprint | Name of item 97682 (Mutaplasmid Blueprint) | |
| 1055495 | Glorified Unstable Medium Remote Armor Repairer Mutaplasmid Blueprint | Glorified Unstable Medium Remote Armor Repairer Mutaplasmid Blueprint | Name of item 97683 (Mutaplasmid Blueprint) | |
| 1055496 | Glorified Gravid Medium Remote Armor Repairer Mutaplasmid Blueprint | Glorified Gravid Medium Remote Armor Repairer Mutaplasmid Blueprint | Name of item 97684 (Mutaplasmid Blueprint) | |
| 1055497 | Glorified Decayed Small Remote Armor Repairer Mutaplasmid Blueprint | Glorified Decayed Small Remote Armor Repairer Mutaplasmid Blueprint | Name of item 97685 (Mutaplasmid Blueprint) | |
| 1055498 | Glorified Gravid Small Remote Armor Repairer Mutaplasmid Blueprint | Glorified Gravid Small Remote Armor Repairer Mutaplasmid Blueprint | Name of item 97686 (Mutaplasmid Blueprint) | |
| 1055499 | Glorified Unstable Small Remote Armor Repairer Mutaplasmid Blueprint | Glorified Unstable Small Remote Armor Repairer Mutaplasmid Blueprint | Name of item 97687 (Mutaplasmid Blueprint) | |
| 1055574 | CH26: Destroy Tetrimon NPCs Initial | CH26: Destroy Tetrimon NPCs Initial | ||
| 1055575 | Tetrimon Ship Destroyed | Tetrimon Ship Destroyed | ||
| 1055576 | Destroy 150 Order of Tetrimon ships encountered in the following sites: - Tetrimon Base - Tetrimon Garrison - Tetrimon Frontline Base - Tetrimon Forward Headquarters |
<i>Destroy 150 Order of Tetrimon ships encountered in the following sites: - Tetrimon Base - Tetrimon Garrison - Tetrimon Frontline Base - Tetrimon Forward Headquarters</i> |
||
| 1055578 | CH26: Destroy Tetrimon NPCs Repeatable | CH26: Destroy Tetrimon NPCs Repeatable | ||
| 1055579 | Tetrimon Ship Destroyed | Tetrimon Ship Destroyed | ||
| 1055580 | Destroy 60 Order of Tetrimon ships encountered in the following sites: - Tetrimon Base - Tetrimon Garrison - Tetrimon Frontline Base - Tetrimon Forward Headquarters |
<i>Destroy 60 Order of Tetrimon ships encountered in the following sites: - Tetrimon Base - Tetrimon Garrison - Tetrimon Frontline Base - Tetrimon Forward Headquarters</i> |
||
| 1055627 | CH26: Tetrimon Boss Initial | CH26: Tetrimon Boss Initial | ||
| 1055628 | Tetrimon Battleship Destroyed | Tetrimon Battleship Destroyed | ||
| 1055629 | Destroy eight Order of Tetrimon battleships encountered in the following sites: - Tetrimon Base - Tetrimon Garrison - Tetrimon Frontline Base - Tetrimon Frontline Headquarters |
<i>Destroy eight Order of Tetrimon battleships encountered in the following sites: - Tetrimon Base - Tetrimon Garrison - Tetrimon Frontline Base - Tetrimon Frontline Headquarters</i> |
||
| 1055630 | CH26: Tetrimon Boss Repeatable | CH26: Tetrimon Boss Repeatable | ||
| 1055631 | Tetrimon Battleship Destroyed | Tetrimon Battleship Destroyed | ||
| 1055632 | Destroy three Order of Tetrimon battleships encountered in the following sites: - Tetrimon Base - Tetrimon Garrison - Tetrimon Frontline Base - Tetrimon Frontline Headquarters |
<i>Destroy three Order of Tetrimon battleships encountered in the following sites: - Tetrimon Base - Tetrimon Garrison - Tetrimon Frontline Base - Tetrimon Frontline Headquarters</i> |
||
| 1055633 | CH26: Hack Tetrimon Node/Hub Initial | CH26: Hack Tetrimon Node/Hub Initial | ||
| 1055634 | Tetrimon Node/Hub Hacked | Tetrimon Node/Hub Hacked | ||
| 1055635 | Hack 100 Tetrimon Network Nodes or Hubs found in the following sites: - Tetrimon Network Node - Tetrimon Network Hub |
<i>Hack 100 Tetrimon Network Nodes or Hubs found in the following sites: - Tetrimon Network Node - Tetrimon Network Hub</i> |
||
| 1055639 | CH26: Hack Tetrimon Node/Hub Repeatable | CH26: Hack Tetrimon Node/Hub Repeatable | ||
| 1055640 | Tetrimon Node/Hub Hacked | Tetrimon Node/Hub Hacked | ||
| 1055641 | Hack 40 Tetrimon Network Nodes or Hubs found in the following sites: - Tetrimon Network Node - Tetrimon Network Hub |
<i>Hack 40 Tetrimon Network Nodes or Hubs found in the following sites: - Tetrimon Network Node - Tetrimon Network Hub</i> |
||
| 1055643 | CH26: Destroy Blood Raider NPCs Initial | CH26: Destroy Blood Raider NPCs Initial | ||
| 1055644 | Blood Raider Ship Destroyed | Blood Raider Ship Destroyed | ||
| 1055645 | Destroy 120 Blood Raider ships encountered in the following sites: - Crimson Gauntlet - Crimson Harvest Sanctuary - Dark Blood Gauntlet - Crimson Harvest Headquarters |
<i>Destroy 120 Blood Raider ships encountered in the following sites: - Crimson Gauntlet - Crimson Harvest Sanctuary - Dark Blood Gauntlet - Crimson Harvest Headquarters</i> |
||
| 1055646 | CH26: Destroy Blood Raider NPCs Repeatable | CH26: Destroy Blood Raider NPCs Repeatable | ||
| 1055647 | Blood Raider Ship Destroyed | Blood Raider Ship Destroyed | ||
| 1055648 | Destroy 48 Blood Raider ships encountered in the following sites: - Crimson Gauntlet - Crimson Harvest Sanctuary - Dark Blood Gauntlet - Crimson Harvest Headquarters |
<i>Destroy 48 Blood Raider ships encountered in the following sites: - Crimson Gauntlet - Crimson Harvest Sanctuary - Dark Blood Gauntlet - Crimson Harvest Headquarters</i> |
||
| 1055655 | CH26: Blood Raider Boss Initial | CH26: Blood Raider Boss Initial | ||
| 1055656 | Blood Raider Battleship Destroyed | Blood Raider Battleship Destroyed | ||
| 1055657 | Destroy eight Blood Raider battleships encountered in the following sites: - Crimson Gauntlet - Crimson Harvest Sanctuary - Dark Blood Gauntlet - Crimson Harvest Headquarters |
<i>Destroy eight Blood Raider battleships encountered in the following sites: - Crimson Gauntlet - Crimson Harvest Sanctuary - Dark Blood Gauntlet - Crimson Harvest Headquarters</i> |
||
| 1055658 | CH26: Blood Raider Boss Repeatable | CH26: Blood Raider Boss Repeatable | ||
| 1055659 | Blood Raider Battleship Destroyed | Blood Raider Battleship Destroyed | ||
| 1055660 | Destroy three Blood Raider battleships encountered in the following sites: - Crimson Gauntlet - Crimson Harvest Sanctuary - Dark Blood Gauntlet - Crimson Harvest Headquarters |
<i>Destroy three Blood Raider battleships encountered in the following sites: - Crimson Gauntlet - Crimson Harvest Sanctuary - Dark Blood Gauntlet - Crimson Harvest Headquarters</i> |
||
| 1055666 | CH26: Hack Blood Raider Node/Hub Initial | CH26: Hack Blood Raider Node/Hub Initial | ||
| 1055667 | Blood Raider Node/Hub Hacked | Blood Raider Node/Hub Hacked | ||
| 1055668 | Hack 100 Crimson Harvest Network Nodes or Hubs found in the following sites: - Crimson Harvest Network Node - Crimson Harvest Network Hub |
<i>Hack 100 Crimson Harvest Network Nodes or Hubs found in the following sites: - Crimson Harvest Network Node - Crimson Harvest Network Hub</i> |
||
| 1055669 | CH26: Hack Blood Raider Node/Hub Repeatable | CH26: Hack Blood Raider Node/Hub Repeatable | ||
| 1055670 | Blood Raider Node/Hub Hacked | Blood Raider Node/Hub Hacked | ||
| 1055671 | Hack 40 Crimson Harvest Network Nodes or Hubs found in the following sites: - Crimson Harvest Network Node - Crimson Harvest Network Hub |
<i>Hack 40 Crimson Harvest Network Nodes or Hubs found in the following sites: - Crimson Harvest Network Node - Crimson Harvest Network Hub</i> |
||
| 1055672 | CH26: Destroy Nullprime Squall NPCs Initial | CH26: Destroy Nullprime Squall NPCs Initial | ||
| 1055673 | Nullprime Squall Ship Destroyed | Nullprime Squall Ship Destroyed | ||
| 1055674 | Destroy 10 Nullprime Squall ships encountered in the following sites: - Class 1 Hollow Outbreak - Class 2 Hollow Outbreak - Class 3 Hollow Origin |
<i>Destroy 10 Nullprime Squall ships encountered in the following sites: - Class 1 Hollow Outbreak - Class 2 Hollow Outbreak - Class 3 Hollow Origin</i> |
||
| 1055675 | CH26: Destroy Nullprime Squall NPCs Repeatable | CH26: Destroy Nullprime Squall NPCs Repeatable | ||
| 1055676 | Nullprime Squall Ship Destroyed | Nullprime Squall Ship Destroyed | ||
| 1055677 | Destroy four Nullprime Squall ships encountered in the following sites: - Class 1 Hollow Outbreak - Class 2 Hollow Outbreak - Class 3 Hollow Origin |
<i>Destroy four Nullprime Squall ships encountered in the following sites: - Class 1 Hollow Outbreak - Class 2 Hollow Outbreak - Class 3 Hollow Origin</i></i> |
||
| 1055678 | CH26: Destroy Criterion Caches Initial | CH26: Destroy Criterion Caches Initial | ||
| 1055679 | Criterion of Fitness Completed | Criterion of Fitness Completed | ||
| 1055680 | Destroy five Criterion Caches when completing Criterion of Fitness sites. | <i>Destroy five Criterion Caches when completing Criterion of Fitness sites.</i> | ||
| 1055682 | CH26: Destroy Criterion Caches Repeatable | CH26: Destroy Criterion Caches Repeatable | ||
| 1055683 | Criterion of Fitness Completed | Criterion of Fitness Completed | ||
| 1055684 | Destroy two Criterion Caches when completing Criterion of Fitness sites. | <i>Destroy two Criterion Caches when completing Criterion of Fitness sites.</i> | ||
| 1055685 | CH26: Destroy Pochven Ships Initial | CH26: Destroy Pochven Ships Initial | ||
| 1055686 | Pochven Ships Destroyed | Pochven Ships Destroyed | ||
| 1055687 | Destroy 250 Triglavian, Drifter, or Rogue Drone ships encountered in: - Pochven - Minor Victory systems - Crimson Harvest rift encounters - Criterion of Fitness sites |
<i>Destroy 250 Triglavian, Drifter, or Rogue Drone ships encountered in: - Pochven - Minor Victory systems - Crimson Harvest rift encounters - Criterion of Fitness sites</i> |
||
| 1055688 | CH26: Destroy Pochven Ships Repeatable | CH26: Destroy Pochven Ships Repeatable | ||
| 1055689 | Pochven Ships Destroyed | Pochven Ships Destroyed | ||
| 1055690 | Destroy 100 Triglavian, Drifter, or Rogue Drone ships encountered in: - Pochven - Minor Victory systems - Crimson Harvest rift encounters - Criterion of Fitness sites |
<i>Destroy 100 Triglavian, Drifter, or Rogue Drone ships encountered in: - Pochven - Minor Victory systems - Crimson Harvest rift encounters - Criterion of Fitness sites</i> |
||
| 1055700 | The Blood Raider Covenant is a particularly gruesome sect of Sani Sabik cult. While all modern Sani Sabik rituals use blood in some manner or another, the Blood Raiders Covenant places particular value on it, and will go to great lengths to acquire it from what they believe to be the richest and most unspoiled sources. They are considered among the most dangerous and depraved of all pirate elements operating in space. | The Blood Raider Covenant is a particularly gruesome sect of Sani Sabik cult. While all modern Sani Sabik rituals use blood in some manner or another, the Blood Raiders Covenant places particular value on it, and will go to great lengths to acquire it from what they believe to be the richest and most unspoiled sources. They are considered among the most dangerous and depraved of all pirate elements operating in space. | ||
| 1055747 | Sarikusa’s Capital Energy Nosferatu | Sarikusa’s Capital Energy Nosferatu | Name of item 97710 (Energy Nosferatu) | |
| 1055748 | Drains energy from the target ship and adds it to your own.
Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level. May only be fitted to capital ships. |
Drains energy from the target ship and adds it to your own. Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level. May only be fitted to capital ships. |
Description of item "Sarikusa’s Capital Energy Nosferatu" (97710) | |
| 1055749 | Horm’s Capital Energy Neutralizer | Horm’s Capital Energy Neutralizer | Name of item 97711 (Energy Neutralizer) | |
| 1055750 | Neutralizes a portion of the energy in the target ship's capacitor.
Note: May only be fitted to capital class ships. |
Neutralizes a portion of the energy in the target ship's capacitor. Note: May only be fitted to capital class ships. |
Description of item "Horm’s Capital Energy Neutralizer" (97711) | |
| 1055752 | Zorya’s Ultratidal Entropic Disintegrator | Zorya’s Ultratidal Entropic Disintegrator | Name of item 97712 (Precursor Weapon) | |
| 1055753 | This extra-large Entropic Disintegrator is only seen in use on Triglavian capital ships, these massive ships being capable of managing the considerable radiation and enormous gravitational tidal forces the weapon generates. At the energy levels of this ultraheavy weapon system, the tidal forces are so powerful that even the special systems built into battleships are insufficient and only capital ships can deal with the forces involved.
Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires either standard or advanced exotic plasma charge ammo types: Baryon, Meson, Tetryon, Mystic, and Occult. |
This extra-large Entropic Disintegrator is only seen in use on Triglavian capital ships, these massive ships being capable of managing the considerable radiation and enormous gravitational tidal forces the weapon generates. At the energy levels of this ultraheavy weapon system, the tidal forces are so powerful that even the special systems built into battleships are insufficient and only capital ships can deal with the forces involved. Entropic Disintegrators draw on the tremendous power of the Triglavian singularity-based energy systems to convert exotic matter into a particle stream directed with locally generated entropic force. While powerful, the range of the weapon is limited by the attenuation of entropic forces, which dissipate critically beyond the optimal range. As a result this weapon has no falloff range. The particle stream generates thermal and explosive reactions on impact, and the entropic forces resolve into a localized gravitational conduit that steadily increases the acceleration on the exotic particles. In effect, the weapon's damage potential increases to a maximum level as long as the particle stream is kept on the same target. Requires either standard or advanced exotic plasma charge ammo types: Baryon, Meson, Tetryon, Mystic, and Occult. |
Description of item "Zorya’s Ultratidal Entropic Disintegrator" (97712) | |
| 1055794 | Dark Blood Stasis Webifier Blueprint | Dark Blood Stasis Webifier Blueprint | Name of item 97714 (Stasis Web Blueprint) | |
| 1055795 | Dark Blood Large Armor Repairer Blueprint | Dark Blood Large Armor Repairer Blueprint | Name of item 97715 (Armor Repair Unit Blueprint) | |
| 1055797 | Sarikusa’s Capital Energy Nosferatu Blueprint | Sarikusa’s Capital Energy Nosferatu Blueprint | Name of item 97716 (Energy Nosferatu Blueprint) | |
| 1055798 | Horm’s Capital Energy Neutralizer Blueprint | Horm’s Capital Energy Neutralizer Blueprint | Name of item 97717 (Energy Neutralizer Blueprint) | |
| 1055799 | Zorya’s Ultratidal Entropic Disintegrator Blueprint | Zorya’s Ultratidal Entropic Disintegrator Blueprint | Name of item 97718 (Precursor Weapon Blueprint) | |
| 1055807 | Contains a Sarikusa’s Capital Energy Nosferatu blueprint copy with a single run. | Contains a Sarikusa’s Capital Energy Nosferatu blueprint copy with a single run. | Description of item "Sarikusa’s Capital Energy Nosferatu Blueprint Crate" (97719) | |
| 1055808 | Sarikusa’s Capital Energy Nosferatu Blueprint Crate | Sarikusa’s Capital Energy Nosferatu Blueprint Crate | Name of item 97719 (Special Edition Commodities) | |
| 1055810 | Sarikusa’s Capital Energy Nosferatu Blueprint Crate | Sarikusa’s Capital Energy Nosferatu Blueprint Crate | ||
| 1055811 | Contains a Sarikusa’s Capital Energy Nosferatu blueprint copy with a single run. | Contains a Sarikusa’s Capital Energy Nosferatu blueprint copy with a single run. | ||
| 1055814 | Horm’s Capital Energy Neutralizer Blueprint Crate | Horm’s Capital Energy Neutralizer Blueprint Crate | Name of item 97720 (Special Edition Commodities) | |
| 1055815 | Contains a Horm’s Capital Energy Neutralizer blueprint copy with a single run. | Contains a Horm’s Capital Energy Neutralizer blueprint copy with a single run. | Description of item "Horm’s Capital Energy Neutralizer Blueprint Crate" (97720) | |
| 1055816 | Horm’s Capital Energy Neutralizer Blueprint Crate | Horm’s Capital Energy Neutralizer Blueprint Crate | ||
| 1055817 | Contains a Horm’s Capital Energy Neutralizer blueprint copy with a single run. | Contains a Horm’s Capital Energy Neutralizer blueprint copy with a single run. | ||
| 1055818 | Zorya’s Ultratidal Entropic Disintegrator Blueprint Crate | Zorya’s Ultratidal Entropic Disintegrator Blueprint Crate | Name of item 97721 (Special Edition Commodities) | |
| 1055819 | Contains a Zorya’s Ultratidal Entropic Disintegrator blueprint copy with a single run. | Contains a Zorya’s Ultratidal Entropic Disintegrator blueprint copy with a single run. | Description of item "Zorya’s Ultratidal Entropic Disintegrator Blueprint Crate" (97721) | |
| 1055820 | Zorya’s Ultratidal Entropic Disintegrator Blueprint Crate | Zorya’s Ultratidal Entropic Disintegrator Blueprint Crate | ||
| 1055821 | Contains a Zorya’s Ultratidal Entropic Disintegrator blueprint copy with a single run. | Contains a Zorya’s Ultratidal Entropic Disintegrator blueprint copy with a single run. | ||
| 1055822 | Mobile Sanguine Harvester Blueprint Crate | Mobile Sanguine Harvester Blueprint Crate | Name of item 97722 (Special Edition Commodities) | |
| 1055823 | Contains a Mobile Sanguine Harvester blueprint copy with a single run. | Contains a Mobile Sanguine Harvester blueprint copy with a single run. | Description of item "Mobile Sanguine Harvester Blueprint Crate" (97722) | |
| 1055824 | Mobile Sanguine Harvester Blueprint Crate | Mobile Sanguine Harvester Blueprint Crate | ||
| 1055825 | Contains a Mobile Sanguine Harvester blueprint copy with a single run. | Contains a Mobile Sanguine Harvester blueprint copy with a single run. | ||
| 1055826 | Strategos' Modified Siege Module Blueprint Crate | Strategos' Modified Siege Module Blueprint Crate | Name of item 97723 (Special Edition Commodities) | |
| 1055827 | Contains a Strategos' Modified Siege Module blueprint copy with a single run. | Contains a Strategos' Modified Siege Module blueprint copy with a single run. | Description of item "Strategos' Modified Siege Module Blueprint Crate" (97723) | |
| 1055828 | Strategos' Modified Siege Module Blueprint Crate | Strategos' Modified Siege Module Blueprint Crate | ||
| 1055829 | Contains a Strategos' Modified Siege Module blueprint copy with a single run. | Contains a Strategos' Modified Siege Module blueprint copy with a single run. | ||
| 1055830 | Consortium Small Tractor Beam Blueprint Crate | Consortium Small Tractor Beam Blueprint Crate | Name of item 97724 (Special Edition Commodities) | |
| 1055831 | Contains a Consortium Small Tractor Beam blueprint copy with a single run. | Contains a Consortium Small Tractor Beam blueprint copy with a single run. | Description of item "Consortium Small Tractor Beam Blueprint Crate" (97724) | |
| 1055832 | Consortium Small Tractor Beam Blueprint Crate | Consortium Small Tractor Beam Blueprint Crate | ||
| 1055833 | Contains a Consortium Small Tractor Beam blueprint copy with a single run. | Contains a Consortium Small Tractor Beam blueprint copy with a single run. | ||
| 1055834 | Consortium Capital Tractor Beam Blueprint Crate | Consortium Capital Tractor Beam Blueprint Crate | Name of item 97725 (Special Edition Commodities) | |
| 1055835 | Contains a Consortium Capital Tractor Beam blueprint copy with a single run. | Contains a Consortium Capital Tractor Beam blueprint copy with a single run. | Description of item "Consortium Capital Tractor Beam Blueprint Crate" (97725) | |
| 1055836 | Consortium Capital Tractor Beam Blueprint Crate | Consortium Capital Tractor Beam Blueprint Crate | ||
| 1055837 | Contains a Consortium Capital Tractor Beam blueprint copy with a single run. | Contains a Consortium Capital Tractor Beam blueprint copy with a single run. | ||
| 1055838 | Medium Consortium Vorton Projector Blueprint Crate | Medium Consortium Vorton Projector Blueprint Crate | Name of item 97726 (Special Edition Commodities) | |
| 1055839 | Contains a Medium Consortium Vorton Projector blueprint copy with a single run. | Contains a Medium Consortium Vorton Projector blueprint copy with a single run. | Description of item "Medium Consortium Vorton Projector Blueprint Crate" (97726) | |
| 1055840 | Medium Consortium Vorton Projector Blueprint Crate | Medium Consortium Vorton Projector Blueprint Crate | ||
| 1055841 | Contains a Medium Consortium Vorton Projector blueprint copy with a single run. | Contains a Medium Consortium Vorton Projector blueprint copy with a single run. | ||
| 1055842 | Consortium Vorton Tuning System Blueprint Crate | Consortium Vorton Tuning System Blueprint Crate | Name of item 97727 (Special Edition Commodities) | |
| 1055843 | Contains a Consortium Vorton Tuning System blueprint copy with a single run. | Contains a Consortium Vorton Tuning System blueprint copy with a single run. | Description of item "Consortium Vorton Tuning System Blueprint Crate" (97727) | |
| 1055844 | Consortium Vorton Tuning System Blueprint Crate | Consortium Vorton Tuning System Blueprint Crate | ||
| 1055845 | Contains a Consortium Vorton Tuning System blueprint copy with a single run. | Contains a Consortium Vorton Tuning System blueprint copy with a single run. | ||
| 1055846 | Large Consortium Vorton Projector Blueprint Crate | Large Consortium Vorton Projector Blueprint Crate | Name of item 97728 (Special Edition Commodities) | |
| 1055847 | Contains a Large Consortium Vorton Projector blueprint copy with a single run. | Contains a Large Consortium Vorton Projector blueprint copy with a single run. | Description of item "Large Consortium Vorton Projector Blueprint Crate" (97728) | |
| 1055848 | Large Consortium Vorton Projector Blueprint Crate | Large Consortium Vorton Projector Blueprint Crate | ||
| 1055849 | Contains a Large Consortium Vorton Projector blueprint copy with a single run. | Contains a Large Consortium Vorton Projector blueprint copy with a single run. | ||
| 1055850 | Small Consortium Vorton Projector Blueprint Crate | Small Consortium Vorton Projector Blueprint Crate | Name of item 97729 (Special Edition Commodities) | |
| 1055851 | Contains a Small Consortium Vorton Projector blueprint copy with a single run. | Contains a Small Consortium Vorton Projector blueprint copy with a single run. | Description of item "Small Consortium Vorton Projector Blueprint Crate" (97729) | |
| 1055852 | Small Consortium Vorton Projector Blueprint Crate | Small Consortium Vorton Projector Blueprint Crate | ||
| 1055853 | Contains a Small Consortium Vorton Projector blueprint copy with a single run. | Contains a Small Consortium Vorton Projector blueprint copy with a single run. | ||
| 1055854 | Dark Blood Stasis Webifier Blueprint Crate | Dark Blood Stasis Webifier Blueprint Crate | Name of item 97730 (Special Edition Commodities) | |
| 1055855 | Contains a Dark Blood Stasis Webifier blueprint copy with a single run. | Contains a Dark Blood Stasis Webifier blueprint copy with a single run. | Description of item "Dark Blood Stasis Webifier Blueprint Crate" (97730) | |
| 1055856 | Dark Blood Stasis Webifier Blueprint Crate | Dark Blood Stasis Webifier Blueprint Crate | ||
| 1055857 | Contains a Dark Blood Stasis Webifier blueprint copy with a single run. | Contains a Dark Blood Stasis Webifier blueprint copy with a single run. | ||
| 1055858 | Dark Blood Large Armor Repairer Blueprint Crate | Dark Blood Large Armor Repairer Blueprint Crate | Name of item 97731 (Special Edition Commodities) | |
| 1055859 | Contains a Dark Blood Large Armor Repairer blueprint copy with a single run. | Contains a Dark Blood Large Armor Repairer blueprint copy with a single run. | Description of item "Dark Blood Large Armor Repairer Blueprint Crate" (97731) | |
| 1055860 | Dark Blood Large Armor Repairer Blueprint Crate | Dark Blood Large Armor Repairer Blueprint Crate | ||
| 1055861 | Contains a Dark Blood Large Armor Repairer blueprint copy with a single run. | Contains a Dark Blood Large Armor Repairer blueprint copy with a single run. | ||
| 1055862 | Imperial Navy Heat Sink Blueprint Crate | Imperial Navy Heat Sink Blueprint Crate | Name of item 97732 (Special Edition Commodities) | |
| 1055863 | Contains an Imperial Navy Heat Sink blueprint copy with a single run. | Contains an Imperial Navy Heat Sink blueprint copy with a single run. | Description of item "Imperial Navy Heat Sink Blueprint Crate" (97732) | |
| 1055864 | Imperial Navy Heat Sink Blueprint Crate | Imperial Navy Heat Sink Blueprint Crate | ||
| 1055865 | Contains an Imperial Navy Heat Sink blueprint copy with a single run. | Contains an Imperial Navy Heat Sink blueprint copy with a single run. | ||
| 1055866 | Imperial Navy Multispectrum Energized Membrane Blueprint Crate | Imperial Navy Multispectrum Energized Membrane Blueprint Crate | Name of item 97733 (Special Edition Commodities) | |
| 1055867 | Contains an Imperial Navy Multispectrum Energized Membrane blueprint copy with a single run. | Contains an Imperial Navy Multispectrum Energized Membrane blueprint copy with a single run. | Description of item "Imperial Navy Multispectrum Energized Membrane Blueprint Crate" (97733) | |
| 1055868 | Imperial Navy Multispectrum Energized Membrane Blueprint Crate | Imperial Navy Multispectrum Energized Membrane Blueprint Crate | ||
| 1055869 | Contains an Imperial Navy Multispectrum Energized Membrane blueprint copy with a single run. | Contains an Imperial Navy Multispectrum Energized Membrane blueprint copy with a single run. | ||
| 1055954 | Mutaplasmids | Mutaplasmids | UI/Inflight/SpaceComponents/ItemTrader/GroupMutaplasmids | |
| 1056139 | Recurring Totality Trader | Recurring Totality Trader | ||
| 1056140 | Blood Sacrament Trader | Blood Sacrament Trader | ||
| 1056141 | Tetrimon Anointed Trader | Tetrimon Anointed Trader | ||
| 1056142 | Recurring-time exchange for the proven. Reclamation of <url=showinfo:96789>Mutated Blood Samples</url> leads to glorification. | Recurring-time exchange for the proven. Reclamation of <url=showinfo:96789>Mutated Blood Samples</url> leads to glorification. | Description of item "Recurring Totality Trader" (96722) | |
| 1056143 | Righteous warriors of the Lord, bring here your <url=showinfo:96789>Mutated Blood Samples</url> and deny the heretical Blood Raiders their prize. In return you shall be gifted with material blessings. | Righteous warriors of the Lord, bring here your <url=showinfo:96789>Mutated Blood Samples</url> and deny the heretical Blood Raiders their prize. In return you shall be gifted with material blessings. | Description of item "Tetrimon Anointed Trader" (96721) | |
| 1056144 | Blood Raiders and all aspirants to the covenant of the hunter may come here to offer their spoils, <url=showinfo:96789>Mutated Blood Samples</url>, in return for deserving rewards. | Blood Raiders and all aspirants to the covenant of the hunter may come here to offer their spoils, <url=showinfo:96789>Mutated Blood Samples</url>, in return for deserving rewards. | Description of item "Blood Sacrament Trader" (96718) | |
| 1056152 | Blessed be the Savant soul
Freed from base dirt By their own will divine. Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Blessed be the Savant soul Freed from base dirt By their own will divine. <i>Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2</i> This SKIN will be activated and added directly to your SKIN collection when redeemed. |
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| 1056153 | Blessed be the Savant soul
Freed from base dirt By their own will divine. Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Blessed be the Savant soul Freed from base dirt By their own will divine. <i>Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2</i> This SKIN will be activated and added directly to your SKIN collection when redeemed. |
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| 1056154 | My word lies within all,
All it requires is the breath of faith, To ignite the fire, So the lost can find their way Apocryphon, Lost Passages 14:12 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
My word lies within all, All it requires is the breath of faith, To ignite the fire, So the lost can find their way <i>Apocryphon, Lost Passages 14:12</i> This SKIN will be activated and added directly to your SKIN collection when redeemed. |
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| 1056155 | My word lies within all,
All it requires is the breath of faith, To ignite the fire, So the lost can find their way Apocryphon, Lost Passages 14:12 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
My word lies within all, All it requires is the breath of faith, To ignite the fire, So the lost can find their way <i>Apocryphon, Lost Passages 14:12</i> This SKIN will be activated and added directly to your SKIN collection when redeemed. |
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| 1056156 | My word lies within all,
All it requires is the breath of faith, To ignite the fire, So the lost can find their way Apocryphon, Lost Passages 14:12 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
My word lies within all, All it requires is the breath of faith, To ignite the fire, So the lost can find their way <i>Apocryphon, Lost Passages 14:12</i> This SKIN will be activated and added directly to your SKIN collection when redeemed. |
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| 1056157 | My word lies within all,
All it requires is the breath of faith, To ignite the fire, So the lost can find their way Apocryphon, Lost Passages 14:12 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
My word lies within all, All it requires is the breath of faith, To ignite the fire, So the lost can find their way <i>Apocryphon, Lost Passages 14:12</i> This SKIN will be activated and added directly to your SKIN collection when redeemed. |
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| 1056158 | Blessed be the Savant soul
Freed from base dirt By their own will divine. Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Blessed be the Savant soul Freed from base dirt By their own will divine. <i>Sanicanonical Scripture, The Ten Sacraments of Sani Sabik, 8:2</i> This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Description of item "Rodiva Blood Raiders Crimson Mark SKIN" (97429) | |
| 1056159 | My word lies within all,
All it requires is the breath of faith, To ignite the fire, So the lost can find their way Apocryphon, Lost Passages 14:12 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
My word lies within all, All it requires is the breath of faith, To ignite the fire, So the lost can find their way <i>Apocryphon, Lost Passages 14:12</i> This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Description of item "Babaroga Tetrimon Crimson Mark SKIN" (97433) | |
| 1056160 | My word lies within all,
All it requires is the breath of faith, To ignite the fire, So the lost can find their way Apocryphon, Lost Passages 14:12 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
My word lies within all, All it requires is the breath of faith, To ignite the fire, So the lost can find their way <i>Apocryphon, Lost Passages 14:12</i> This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Description of item "Zirnitra Tetrimon Crimson Mark SKIN" (97434) | |
| 1056161 | My word lies within all,
All it requires is the breath of faith, To ignite the fire, So the lost can find their way Apocryphon, Lost Passages 14:12 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
My word lies within all, All it requires is the breath of faith, To ignite the fire, So the lost can find their way <i>Apocryphon, Lost Passages 14:12</i> This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Description of item "Drekavac Tetrimon Crimson Mark SKIN" (97435) | |
| 1056162 | My word lies within all,
All it requires is the breath of faith, To ignite the fire, So the lost can find their way Apocryphon, Lost Passages 14:12 This SKIN will be activated and added directly to your SKIN collection when redeemed. |
My word lies within all, All it requires is the breath of faith, To ignite the fire, So the lost can find their way <i>Apocryphon, Lost Passages 14:12</i> This SKIN will be activated and added directly to your SKIN collection when redeemed. |
Description of item "Zarmazd Tetrimon Crimson Mark SKIN" (97441) | |
| 1056169 | CH26: Trade Items - Initial | CH26: Trade Items - Initial | ||
| 1056170 | Items traded | Items traded | ||
| 1056171 | Receive 150 items from Item Traders. Warning: Additional items in this trade do not count towards any further challenges. Item Trader locations: Blood Raiders: <url=showinfo:5//30004709>KFIE-Z</url>, <url=showinfo:5//30003515>Anila</url>, <url=showinfo:5//30003070>Sosala</url>, <url=showinfo:5//30045328>Ahtila</url> Order of Tetrimon: <url=showinfo:5//30003933>Ibani</url>, <url=showinfo:5//30003069>Kamela</url>, <url=showinfo:5//30010141>Sakenta</url>, <url=showinfo:5//30005192>Shera</url> Triglavian Collective: <url=showinfo:5//30003495>Raravoss</url>, <url=showinfo:5//30005029>Vale</url>, <url=showinfo:5//30000157>Otela</url>, <url=showinfo:5//30003076>Gammel</url> |
<i>Receive 150 items from Item Traders. <b>Warning:</b> Additional items in this trade do not count towards any further challenges. <b>Item Trader locations:</b> Blood Raiders: <url=showinfo:5//30004709>KFIE-Z</url>, <url=showinfo:5//30003515>Anila</url>, <url=showinfo:5//30003070>Sosala</url>, <url=showinfo:5//30045328>Ahtila</url> Order of Tetrimon: <url=showinfo:5//30003933>Ibani</url>, <url=showinfo:5//30003069>Kamela</url>, <url=showinfo:5//30010141>Sakenta</url>, <url=showinfo:5//30005192>Shera</url> Triglavian Collective: <url=showinfo:5//30003495>Raravoss</url>, <url=showinfo:5//30005029>Vale</url>, <url=showinfo:5//30000157>Otela</url>, <url=showinfo:5//30003076>Gammel</url></i> |
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| 1056172 | CH26: Trade Items - Repeatable | CH26: Trade Items - Repeatable | ||
| 1056173 | Items traded | Items traded | ||
| 1056174 | Receive 60 items from Item Traders. Warning: Additional items in this trade do not count towards any further challenges. Item Trader locations: Blood Raiders: <url=showinfo:5//30004709>KFIE-Z</url>, <url=showinfo:5//30003515>Anila</url>, <url=showinfo:5//30003070>Sosala</url>, <url=showinfo:5//30045328>Ahtila</url> Order of Tetrimon: <url=showinfo:5//30003933>Ibani</url>, <url=showinfo:5//30003069>Kamela</url>, <url=showinfo:5//30010141>Sakenta</url>, <url=showinfo:5//30005192>Shera</url> Triglavian Collective: <url=showinfo:5//30003495>Raravoss</url>, <url=showinfo:5//30005029>Vale</url>, <url=showinfo:5//30000157>Otela</url>, <url=showinfo:5//30003076>Gammel</url> |
<i>Receive 60 items from Item Traders. <b>Warning:</b> Additional items in this trade do not count towards any further challenges. <b>Item Trader locations:</b> Blood Raiders: <url=showinfo:5//30004709>KFIE-Z</url>, <url=showinfo:5//30003515>Anila</url>, <url=showinfo:5//30003070>Sosala</url>, <url=showinfo:5//30045328>Ahtila</url> Order of Tetrimon: <url=showinfo:5//30003933>Ibani</url>, <url=showinfo:5//30003069>Kamela</url>, <url=showinfo:5//30010141>Sakenta</url>, <url=showinfo:5//30005192>Shera</url> Triglavian Collective: <url=showinfo:5//30003495>Raravoss</url>, <url=showinfo:5//30005029>Vale</url>, <url=showinfo:5//30000157>Otela</url>, <url=showinfo:5//30003076>Gammel</url></i> |
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| 1056273 | CRIMSON HARVEST | CRIMSON HARVEST | Name of new feature 2287 | |
| 1056274 | Align with the Blood Raiders or Order of St. Tetrimon as they clash with the Triglavian Collective. | Align with the Blood Raiders or Order of St. Tetrimon as they clash with the Triglavian Collective. | Description of new feature "CRIMSON HARVEST " (2287) | |
| 1056275 | Earn new Akoman Blood Raider attack battlecruiser and new officer modules. | Earn new Akoman Blood Raider attack battlecruiser and new officer modules. | Bullet point for new feature "CRIMSON HARVEST " (2287) | |
| 1056276 | New and returning combat sites, plus hacking sites, both with chance encounters. | New and returning combat sites, plus hacking sites, both with chance encounters. | Bullet point for new feature "CRIMSON HARVEST " (2287) | |
| 1056277 | Seasonal track and daily login rewards, plus 90% loot drop outside highsec. | Seasonal track and daily login rewards, plus 90% loot drop outside highsec. | Bullet point for new feature "CRIMSON HARVEST " (2287) | |
| 1056454 | Wormhole R327 | Wormhole R327 | Name of item 97881 (Wormhole) | |
| 1056455 | An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere. | An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere. | Description of item "Wormhole R327" (97881) | |
| 1056456 | Wormhole O753 | Wormhole O753 | Name of item 97882 (Wormhole) | |
| 1056457 | An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere. | An unstable wormhole, deep in space. Wormholes of this kind usually collapse after a few days, and can lead to anywhere. | Description of item "Wormhole O753" (97882) | |
| 1056458 | Pochven Wormholes - Enemy Spawner - Blood Raiders - Scout - Roamers (DO NOT TRANSLATE) | Pochven Wormholes - Enemy Spawner - Blood Raiders - Scout - Roamers (DO NOT TRANSLATE) | Name of item 97883 (Cloud) | |
| 1056459 | Pochven Wormholes - Enemy Spawner - Tetrimon - Scout - Roamers (DO NOT TRANSLATE) | Pochven Wormholes - Enemy Spawner - Tetrimon - Scout - Roamers (DO NOT TRANSLATE) | Name of item 97884 (Cloud) | |
| 1056460 | Pochven Wormholes - Enemy Spawner - Blood Raiders - Hard - Roamers (DO NOT TRANSLATE) | Pochven Wormholes - Enemy Spawner - Blood Raiders - Hard - Roamers (DO NOT TRANSLATE) | Name of item 97885 (Cloud) | |
| 1056461 | Pochven Wormholes - Enemy Spawner - Tetrimon - Hard - Roamers (DO NOT TRANSLATE) | Pochven Wormholes - Enemy Spawner - Tetrimon - Hard - Roamers (DO NOT TRANSLATE) | Name of item 97886 (Cloud) | |
| 1056462 | Pochven Wormholes - Enemy Spawner - Tetrimon - Hard (DO NOT TRANSLATE) | Pochven Wormholes - Enemy Spawner - Tetrimon - Hard (DO NOT TRANSLATE) | Name of item 97887 (Cloud) | |
| 1056463 | Pochven Wormholes - Enemy Spawner - Blood Raiders - Hard (DO NOT TRANSLATE) | Pochven Wormholes - Enemy Spawner - Blood Raiders - Hard (DO NOT TRANSLATE) | Name of item 97888 (Cloud) | |
| 1056464 | Pochven Wormholes - Enemy Spawner - Blood Raiders - Medium - Roamers (DO NOT TRANSLATE) | Pochven Wormholes - Enemy Spawner - Blood Raiders - Medium - Roamers (DO NOT TRANSLATE) | Name of item 97889 (Cloud) | |
| 1056465 | Pochven Wormholes - Enemy Spawner - Tetrimon - Medium - Roamers (DO NOT TRANSLATE) | Pochven Wormholes - Enemy Spawner - Tetrimon - Medium - Roamers (DO NOT TRANSLATE) | Name of item 97890 (Cloud) | |
| 1056466 | Pochven Wormholes - Enemy Spawner - Blood Raiders - Medium (DO NOT TRANSLATE) | Pochven Wormholes - Enemy Spawner - Blood Raiders - Medium (DO NOT TRANSLATE) | Name of item 97891 (Cloud) | |
| 1056467 | Pochven Wormholes - Enemy Spawner - Tetrimon - Medium (DO NOT TRANSLATE) | Pochven Wormholes - Enemy Spawner - Tetrimon - Medium (DO NOT TRANSLATE) | Name of item 97892 (Cloud) | |
| 1056468 | Pochven Wormholes - Enemy Spawner - Blood Raiders - Easy - Roamers (DO NOT TRANSLATE) | Pochven Wormholes - Enemy Spawner - Blood Raiders - Easy - Roamers (DO NOT TRANSLATE) | Name of item 97893 (Cloud) | |
| 1056469 | Pochven Wormholes - Enemy Spawner - Tetrimon - Easy - Roamers (DO NOT TRANSLATE) | Pochven Wormholes - Enemy Spawner - Tetrimon - Easy - Roamers (DO NOT TRANSLATE) | Name of item 97894 (Cloud) | |
| 1056470 | Pochven Wormholes - Enemy Spawner - Tetrimon - Easy (DO NOT TRANSLATE) | Pochven Wormholes - Enemy Spawner - Tetrimon - Easy (DO NOT TRANSLATE) | Name of item 97895 (Cloud) | |
| 1056471 | Pochven Wormholes - Enemy Spawner - Blood Raiders - Easy (DO NOT TRANSLATE) | Pochven Wormholes - Enemy Spawner - Blood Raiders - Easy (DO NOT TRANSLATE) | Name of item 97896 (Cloud) | |
| 1056473 | Unstable Wormhole | Unstable Wormhole | ||
| 1056474 | Unstable Wormhole | Unstable Wormhole | ||
| 1056475 | Pochven Wormholes - Enemy Spawner - Blood Raiders - Easy - Roamers (DO NOT TRANSLATE) | Pochven Wormholes - Enemy Spawner - Blood Raiders - Easy - Roamers (DO NOT TRANSLATE) | ||
| 1056476 | Pochven Wormholes - Enemy Spawner - Tetrimon - Easy - Roamers (DO NOT TRANSLATE) | Pochven Wormholes - Enemy Spawner - Tetrimon - Easy - Roamers (DO NOT TRANSLATE) | ||
| 1056502 | A background for capsuleer portraits featuring the symbol of the Blood Raiders.
This can be consumed when updating your portrait if it is in an accessible inventory location. |
A background for capsuleer portraits featuring the symbol of the Blood Raiders. This can be consumed when updating your portrait if it is in an accessible inventory location. |
Description of item "Blood Raider Background" (97897) | |
| 1056503 | Blood Raider Background | Blood Raider Background | Name of item 97897 (Portrait Backgrounds) | |
| 1056504 | A background for capsuleer portraits featuring the symbol of the Triglavians.
This can be consumed when updating your portrait if it is in an accessible inventory location. |
A background for capsuleer portraits featuring the symbol of the Triglavians. This can be consumed when updating your portrait if it is in an accessible inventory location. |
Description of item "Triglavian Background" (97898) | |
| 1056505 | Triglavian Background | Triglavian Background | Name of item 97898 (Portrait Backgrounds) |
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