About & FAQ

TQ SDE Complements

"DOTA is Forbidden." - CCP Logibro

Comparing Tranquility (Build: 1780533) to Singularity (Build: 1781152)

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Est. patch size: 245mb

New Items (27 Entries)
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<url=showinfo:55860>'Pickpocket' EM Energized Membrane</url>
<url=showinfo:55861>'Pickpocket' EM Energized Membrane Blueprint</url>
<url=showinfo:55862>'Bribe' Explosive Energized Membrane</url>
<url=showinfo:55863>'Bribe' Explosive Energized Membrane Blueprint</url>
<url=showinfo:55912>Fort Knocks Wreck</url>
<url=showinfo:55913>Fort Knocks Wreck Beacon</url>
<url=showinfo:55984>Skybreaker Bluestar Defenders SKIN</url>
<url=showinfo:55985>Stormbringer Bluestar Defenders SKIN</url>
<url=showinfo:55986>Thunderchild Bluestar Defenders SKIN</url>
<url=showinfo:56047>Weak Metaliminal Dark Storm Enviroment</url>
<url=showinfo:56048>Strong Metaliminal Dark Storm Enviroment</url>
<url=showinfo:56049>Weak Metaliminal Electrical Storm Enviroment</url>
<url=showinfo:56050>Strong Metaliminal Electrical Storm Enviroment</url>
<url=showinfo:56051>Weak Metaliminal Exotic Matter Storm Enviroment</url>
<url=showinfo:56052>Strong Metaliminal Exotic Matter Storm Enviroment</url>
<url=showinfo:56053>Weak Metaliminal Gamma Ray Storm Enviroment</url>
<url=showinfo:56054>Strong Metaliminal Gamma Ray Storm Enviroment</url>
<url=showinfo:56055>Weak Metaliminal Plasma Firestorm Enviroment</url>
<url=showinfo:56056>Strong Metaliminal Plasma Firestorm Enviroment</url>
<url=showinfo:56057>Strong Metaliminal Electrical Storm</url>
<url=showinfo:56058>Weak Metaliminal Exotic Matter Storm</url>
<url=showinfo:56059>Strong Metaliminal Exotic Matter Storm</url>
<url=showinfo:56060>Weak Metaliminal Gamma Ray Storm</url>
<url=showinfo:56061>Strong Metaliminal Gamma Ray Storm</url>
<url=showinfo:56062>Weak Metaliminal Plasma Firestorm</url>
<url=showinfo:56063>Strong Metaliminal Plasma Firestorm</url>
<url=showinfo:56064>Weak Metaliminal Electrical Storm</url>
Icon TypeID & Name Description Group Attributes
55860 - 'Pickpocket' EM Energized Membrane An enhanced version of the EM armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor EM damage resistance.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
Energized Armor Membrane
Click to toggle showing the 29 attributes. descriptionID: 567794
typeID: 55860
Capacity: 0.0
isDynamicType: False
raceID: 1
groupID: 326
typeNameID: 567793
Volume: 5.0
iconID: 20952
basePrice: 0.0
marketGroupID: 1684 (EM Energized Membranes)
metaGroupID: 3.0
radius: 10.0
Meta Level: 6.0
published: True
portionSize: 1
Tech Level: 1.0
Mass: 1.0
variationParentTypeID: 11217
Structure Hitpoints: 40.0
CPU usage: 20.0
Armor Hitpoint Bonus: 1.0
requiredSkill1Level: 3.0
Primary Skill required: 3394.0
Explosive Damage Resistance Bonus: 0.0
EM Damage Resistance Bonus: -31.06
Kinetic Damage Resistance Bonus: 0.0
Thermal Damage Resistance Bonus: 0.0
Powergrid Usage: 1.0
55861 - 'Pickpocket' EM Energized Membrane Blueprint No Description Armor Coating Blueprint
Click to toggle showing the 14 attributes. typeID: 55861
Capacity: 0.0
typeNameID: 567796
iconID: 20952
basePrice: 0.0
metaGroupID: 3
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 1
groupID: 163
portionSize: 1
industryBlueprintRank: 3.0
55862 - 'Bribe' Explosive Energized Membrane An enhanced version of the explosive armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor explosive damage resistance.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
Energized Armor Membrane
Click to toggle showing the 29 attributes. descriptionID: 567802
typeID: 55862
Capacity: 0.0
isDynamicType: False
raceID: 1
groupID: 326
typeNameID: 567801
Volume: 5.0
iconID: 20954
basePrice: 0.0
marketGroupID: 1682 (Explosive Energized Membranes)
metaGroupID: 3.0
radius: 10.0
Meta Level: 6.0
published: True
portionSize: 1
Tech Level: 1.0
Mass: 1.0
variationParentTypeID: 11227
Structure Hitpoints: 40.0
CPU usage: 20.0
Armor Hitpoint Bonus: 1.0
requiredSkill1Level: 3.0
Primary Skill required: 3394.0
Explosive Damage Resistance Bonus: -31.06
EM Damage Resistance Bonus: 0.0
Kinetic Damage Resistance Bonus: 0.0
Thermal Damage Resistance Bonus: 0.0
Powergrid Usage: 1.0
55863 - 'Bribe' Explosive Energized Membrane Blueprint No Description Armor Coating Blueprint
Click to toggle showing the 14 attributes. typeID: 55863
Capacity: 0.0
typeNameID: 567803
iconID: 20951
basePrice: 0.0
metaGroupID: 3
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 1
groupID: 163
portionSize: 1
industryBlueprintRank: 3.0
55912 - Fort Knocks Wreck First Keepstar to be anchored in New Eden, erected by Hard Knocks Citizens, destroyed on the 12th of December, YC120. Large Collidable Object
Click to toggle showing the 16 attributes. descriptionID: 567927
typeID: 55912
graphicID: 21328
Capacity: 0.0
isDynamicType: False
raceID: 1
typeNameID: 567926
basePrice: 0.0
Volume: 0.0
isisGroupID: 4
radius: 10000.0
published: False
Mass: 0.0
groupID: 226
portionSize: 1
Structure Hitpoints: 100000000.0
55913 - Fort Knocks Wreck Beacon Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system. Beacon
Click to toggle showing the 13 attributes. descriptionID: 567929
typeID: 55913
graphicID: 1211
Capacity: 0.0
typeNameID: 567928
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: False
Mass: 1.0
groupID: 310
portionSize: 1
Untargetable: 1.0
55984 - Skybreaker Bluestar Defenders SKIN Intended for use in combat against the Triglavian invaders, EDENCOM's new line of ships was commissioned from the Upwell Consortium to take advantage of Arcing Vorton Projector weapons technology. As the Triglavian Collective is known to be focusing considerable effort on capturing systems with a blue primary star, there has been a concern to reassure the inhabitants of such systems that EDENCOM will defend them. The "Bluestar Defenders" are a unit of ships including Thunderchild, Stormbringer, and Skybreaker vessels with a livery that reflects their special role. EDENCOM's Office of Propaganda has made the unit's colors available as a promotional nanocoating to support the campaign to defend blue star systems from Triglavian invasion. Permanent SKIN
Click to toggle showing the 25 attributes. descriptionID: 568874
typeID: 55984
Capacity: 0.0
raceID: 1
typeNameID: 568873
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2000 (Navy Faction)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Skybreaker Bluestar Defenders
skin_skinMaterialID: 2546
skin_isSingleUse: False
skin_skinDescription: 568872
skin_visibleSerenity: False
skin_skinID: 9481
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [54731]
skin_licenseTypeID: 55984
Extra Skin Attributes:
Applies to: Skybreaker
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
55985 - Stormbringer Bluestar Defenders SKIN Intended for use in combat against the Triglavian invaders, EDENCOM's new line of ships was commissioned from the Upwell Consortium to take advantage of Arcing Vorton Projector weapons technology. As the Triglavian Collective is known to be focusing considerable effort on capturing systems with a blue primary star, there has been a concern to reassure the inhabitants of such systems that EDENCOM will defend them. The "Bluestar Defenders" are a unit of ships including Thunderchild, Stormbringer, and Skybreaker vessels with a livery that reflects their special role. EDENCOM's Office of Propaganda has made the unit's colors available as a promotional nanocoating to support the campaign to defend blue star systems from Triglavian invasion. Permanent SKIN
Click to toggle showing the 25 attributes. descriptionID: 568877
typeID: 55985
Capacity: 0.0
raceID: 1
typeNameID: 568876
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2063 (Navy Faction)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Stormbringer Bluestar Defenders
skin_skinMaterialID: 2546
skin_isSingleUse: False
skin_skinDescription: 568875
skin_visibleSerenity: False
skin_skinID: 9482
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [54732]
skin_licenseTypeID: 55985
Extra Skin Attributes:
Applies to: Stormbringer
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
55986 - Thunderchild Bluestar Defenders SKIN Intended for use in combat against the Triglavian invaders, EDENCOM's new line of ships was commissioned from the Upwell Consortium to take advantage of Arcing Vorton Projector weapons technology. As the Triglavian Collective is known to be focusing considerable effort on capturing systems with a blue primary star, there has been a concern to reassure the inhabitants of such systems that EDENCOM will defend them. The "Bluestar Defenders" are a unit of ships including Thunderchild, Stormbringer, and Skybreaker vessels with a livery that reflects their special role. EDENCOM's Office of Propaganda has made the unit's colors available as a promotional nanocoating to support the campaign to defend blue star systems from Triglavian invasion. Permanent SKIN
Click to toggle showing the 25 attributes. descriptionID: 568880
typeID: 55986
Capacity: 0.0
raceID: 1
typeNameID: 568879
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2108 (Navy Faction)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Thunderchild Bluestar Defenders
skin_skinMaterialID: 2546
skin_isSingleUse: False
skin_skinDescription: 568878
skin_visibleSerenity: False
skin_skinID: 9483
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [54733]
skin_licenseTypeID: 55986
Extra Skin Attributes:
Applies to: Thunderchild
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
56047 - Weak Metaliminal Dark Storm Enviroment No Description MassiveEnvironments
Click to toggle showing the 13 attributes. typeID: 56047
graphicID: 24609
Capacity: 0.0
isDynamicType: False
raceID: 1
typeNameID: 568959
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 1882
portionSize: 1
56048 - Strong Metaliminal Dark Storm Enviroment No Description MassiveEnvironments
Click to toggle showing the 13 attributes. typeID: 56048
graphicID: 24610
Capacity: 0.0
isDynamicType: False
raceID: 1
typeNameID: 568960
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 1882
portionSize: 1
56049 - Weak Metaliminal Electrical Storm Enviroment No Description MassiveEnvironments
Click to toggle showing the 13 attributes. typeID: 56049
graphicID: 24611
Capacity: 0.0
isDynamicType: False
raceID: 1
typeNameID: 568961
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 1882
portionSize: 1
56050 - Strong Metaliminal Electrical Storm Enviroment No Description MassiveEnvironments
Click to toggle showing the 13 attributes. typeID: 56050
graphicID: 24612
Capacity: 0.0
isDynamicType: False
raceID: 1
typeNameID: 568962
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 1882
portionSize: 1
56051 - Weak Metaliminal Exotic Matter Storm Enviroment No Description MassiveEnvironments
Click to toggle showing the 13 attributes. typeID: 56051
graphicID: 24613
Capacity: 0.0
isDynamicType: False
raceID: 1
typeNameID: 568963
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 1882
portionSize: 1
56052 - Strong Metaliminal Exotic Matter Storm Enviroment No Description MassiveEnvironments
Click to toggle showing the 13 attributes. typeID: 56052
graphicID: 24614
Capacity: 0.0
isDynamicType: False
raceID: 1
typeNameID: 568964
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 1882
portionSize: 1
56053 - Weak Metaliminal Gamma Ray Storm Enviroment No Description MassiveEnvironments
Click to toggle showing the 13 attributes. typeID: 56053
graphicID: 24615
Capacity: 0.0
isDynamicType: False
raceID: 1
typeNameID: 568965
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 1882
portionSize: 1
56054 - Strong Metaliminal Gamma Ray Storm Enviroment No Description MassiveEnvironments
Click to toggle showing the 13 attributes. typeID: 56054
graphicID: 24616
Capacity: 0.0
isDynamicType: False
raceID: 1
typeNameID: 568966
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 1882
portionSize: 1
56055 - Weak Metaliminal Plasma Firestorm Enviroment No Description MassiveEnvironments
Click to toggle showing the 13 attributes. typeID: 56055
graphicID: 24617
Capacity: 0.0
isDynamicType: False
raceID: 1
typeNameID: 568967
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 1882
portionSize: 1
56056 - Strong Metaliminal Plasma Firestorm Enviroment No Description MassiveEnvironments
Click to toggle showing the 13 attributes. typeID: 56056
graphicID: 24618
Capacity: 0.0
isDynamicType: False
raceID: 1
typeNameID: 568968
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 1882
portionSize: 1
56057 - Strong Metaliminal Electrical Storm No Description Effect Beacon
Click to toggle showing the 15 attributes. typeID: 56057
graphicID: 1217
Capacity: 0.0
typeNameID: 568970
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: True
Mass: 1.0
groupID: 920
portionSize: 250
EM Damage Resistance Bonus: 25.0
Armor EM resistance bonus: 25.0
Capacitor recharge multiplier: 0.75
Shield EM Resistance: 25.0
56058 - Weak Metaliminal Exotic Matter Storm No Description Effect Beacon
Click to toggle showing the 12 attributes. typeID: 56058
graphicID: 1217
Capacity: 0.0
typeNameID: 568971
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: True
Mass: 1.0
groupID: 920
portionSize: 250
Warp Speed Increase: 2.0
56059 - Strong Metaliminal Exotic Matter Storm No Description Effect Beacon
Click to toggle showing the 12 attributes. typeID: 56059
graphicID: 1217
Capacity: 0.0
typeNameID: 568972
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: True
Mass: 1.0
groupID: 920
portionSize: 250
Warp Speed Increase: 2.0
56060 - Weak Metaliminal Gamma Ray Storm No Description Effect Beacon
Click to toggle showing the 12 attributes. typeID: 56060
graphicID: 1217
Capacity: 0.0
typeNameID: 568973
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: True
Mass: 1.0
groupID: 920
portionSize: 250
Warp Speed Increase: 2.0
56061 - Strong Metaliminal Gamma Ray Storm No Description Effect Beacon
Click to toggle showing the 12 attributes. typeID: 56061
graphicID: 1217
Capacity: 0.0
typeNameID: 568974
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: True
Mass: 1.0
groupID: 920
portionSize: 250
Warp Speed Increase: 2.0
56062 - Weak Metaliminal Plasma Firestorm No Description Effect Beacon
Click to toggle showing the 12 attributes. typeID: 56062
graphicID: 1217
Capacity: 0.0
typeNameID: 568975
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: True
Mass: 1.0
groupID: 920
portionSize: 250
Warp Speed Increase: 2.0
56063 - Strong Metaliminal Plasma Firestorm No Description Effect Beacon
Click to toggle showing the 12 attributes. typeID: 56063
graphicID: 1217
Capacity: 0.0
typeNameID: 568976
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: True
Mass: 1.0
groupID: 920
portionSize: 250
Warp Speed Increase: 2.0
56064 - Weak Metaliminal Electrical Storm No Description Effect Beacon
Click to toggle showing the 15 attributes. typeID: 56064
graphicID: 1217
Capacity: 0.0
typeNameID: 568977
basePrice: 0.0
Volume: 20.0
radius: 1.0
published: True
Mass: 1.0
groupID: 920
portionSize: 250
EM Damage Resistance Bonus: 10.0
Armor EM resistance bonus: 10.0
Capacitor recharge multiplier: 0.9
Shield EM Resistance: 10.0
Removed Items (8 Entries)

Please note that a "removed" item often means the item was just not yet added to the "newer" build.

TypeID & Name Description Group
44243 - No Name No Description Commodities
44244 - No Name No Description Commodities
44245 - No Name No Description Commodities
44246 - No Name No Description Commodities
44247 - No Name No Description Commodities
48079 - No Name No Description Spawn Container
48084 - No Name No Description Spawn Container
48085 - No Name No Description Spawn Container

Blueprints (2 Entries)
Blueprint Name Old BP Data New BP Data Raw Diff
55861 - 'Pickpocket' EM Energized Membrane Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 0:15:00
Copy:720 ME:315 TE:315 Limit:200x
Materials:
1x Yan Jung Paradox Box
1x Yan Jung Vellum Etch
2x Megacyte
3x Nocxium
3x Yan Jung Glass Scale
7x Mexallon
6494x Pyerite
10178x Tritanium
Skills:
Yan Jung Technology II
Industry V
Outcome:
1x 'Pickpocket' EM Energized Membrane (55860)
BP Price: 0 ISK
Build Time: 0:15:00
Copy:720 ME:315 TE:315 Limit:200x
Materials:
1x 23129
1x 23169
2x 40
3x 38
3x 23139
7x 36
6494x 35
10178x 34
Skills:
23124 II
3380 V
Outcome:
1x 55860
55863 - 'Bribe' Explosive Energized Membrane Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 0:15:00
Copy:720 ME:315 TE:315 Limit:200x
Materials:
1x Yan Jung Paradox Box
1x Yan Jung Vellum Etch
2x Megacyte
3x Nocxium
3x Yan Jung Glass Scale
7x Mexallon
6494x Pyerite
10178x Tritanium
Skills:
Yan Jung Technology II
Industry V
Outcome:
1x 'Bribe' Explosive Energized Membrane (55862)
BP Price: 0 ISK
Build Time: 0:15:00
Copy:720 ME:315 TE:315 Limit:200x
Materials:
1x 23129
1x 23169
2x 40
3x 38
3x 23139
7x 36
6494x 35
10178x 34
Skills:
23124 II
3380 V
Outcome:
1x 55862
Reprocessing (2 Entries)
TypeID, Name, and Group Old Reprocessing Data New Reprocessing Data Raw Diff
55860 - 'Pickpocket' EM Energized Membrane (Energized Armor Membrane) No reprocessing data found. 10178x Tritanium
6494x Pyerite
7x Mexallon
3x Nocxium
2x Megacyte
1x Yan Jung Paradox Box
3x Yan Jung Glass Scale
1x Yan Jung Vellum Etch
10178x 34
6494x 35
7x 36
3x 38
2x 40
1x 23129
3x 23139
1x 23169
55862 - 'Bribe' Explosive Energized Membrane (Energized Armor Membrane) No reprocessing data found. 10178x Tritanium
6494x Pyerite
7x Mexallon
3x Nocxium
2x Megacyte
1x Yan Jung Paradox Box
3x Yan Jung Glass Scale
1x Yan Jung Vellum Etch
10178x 34
6494x 35
7x 36
3x 38
2x 40
1x 23129
3x 23139
1x 23169

Traits (0 Entries)
TypeID, Group, & Name Tranquility Singularity Diff
Attributes (1 Entries)
Attribute Name Diff
3095 - scanProbeStrengthBonus attributeID: None => 3095
categoryID: None => 7
dataType: None => 5
defaultValue: None => 0.0
displayNameID: None => 568981 ("Probe Strength Bonus")
highIsGood: None => 1
name: None => scanProbeStrengthBonus
published: None => 1
stackable: None => 0
unitID: None => 105
Attributes per Type (370 Entries)
TypeID, Name, and Group Diff
11215 - 'Basic' EM Energized Membrane (Energized Armor Membrane) CPU usage: 20.0 => 18.0
Volume: 25 => 5.0
raceID: None => 1
Meta Level: 0.0 => 6.0
EM Damage Resistance Bonus: -24.0 => -26.0
metaGroupID: None => 3
isDynamicType: None => False
11217 - EM Energized Membrane I (Energized Armor Membrane) Volume: 25 => 5.0
EM Damage Resistance Bonus: -26.0 => -27.77
11219 - EM Energized Membrane II (Energized Armor Membrane) EM Damage Resistance Bonus: -30.0 => -31.06
11225 - 'Basic' Explosive Energized Membrane (Energized Armor Membrane) CPU usage: 20.0 => 18.0
Volume: 25 => 5.0
raceID: None => 1
Meta Level: 0.0 => 6.0
Explosive Damage Resistance Bonus: -24.0 => -26.0
metaGroupID: None => 3
isDynamicType: None => False
11227 - Explosive Energized Membrane I (Energized Armor Membrane) Volume: 25 => 5.0
Explosive Damage Resistance Bonus: -26.0 => -27.77
11229 - Explosive Energized Membrane II (Energized Armor Membrane) Explosive Damage Resistance Bonus: -30.0 => -31.06
11235 - 'Basic' Layered Energized Membrane (Energized Armor Membrane) CPU usage: 20.0 => 18.0
Armor Hitpoint Bonus: 1.1 => 1.11
Volume: 25.0 => 5.0
raceID: None => 1
Meta Level: 0.0 => 6.0
metaGroupID: None => 3
isDynamicType: None => False
11237 - Layered Energized Membrane I (Energized Armor Membrane) Armor Hitpoint Bonus: 1.125 => 1.135
Volume: 25.0 => 5.0
11239 - Layered Energized Membrane II (Energized Armor Membrane) Armor Hitpoint Bonus: 1.15 => 1.16
11245 - 'Basic' Kinetic Energized Membrane (Energized Armor Membrane) CPU usage: 20.0 => 18.0
Volume: 25 => 5.0
raceID: None => 1
Meta Level: 0.0 => 6.0
Kinetic Damage Resistance Bonus: -24.0 => -26.0
metaGroupID: None => 3
isDynamicType: None => False
11247 - Kinetic Energized Membrane I (Energized Armor Membrane) Volume: 25 => 5.0
Kinetic Damage Resistance Bonus: -26.0 => -27.77
11249 - Kinetic Energized Membrane II (Energized Armor Membrane) Kinetic Damage Resistance Bonus: -30.0 => -31.06
11255 - 'Basic' Thermal Energized Membrane (Energized Armor Membrane) CPU usage: 20.0 => 18.0
Volume: 25 => 5.0
raceID: None => 1
Meta Level: 0.0 => 6.0
Thermal Damage Resistance Bonus: -24.0 => -26.0
metaGroupID: None => 3
isDynamicType: None => False
11257 - Thermal Energized Membrane I (Energized Armor Membrane) Volume: 25 => 5.0
Thermal Damage Resistance Bonus: -26.0 => -27.77
11259 - Thermal Energized Membrane II (Energized Armor Membrane) Thermal Damage Resistance Bonus: -30.0 => -31.06
11265 - 'Basic' Multispectrum Energized Membrane (Energized Armor Membrane) CPU usage: 24.0 => 20.0
Volume: 25 => 5.0
raceID: None => 1
Meta Level: 0.0 => 6.0
metaGroupID: None => 3
isDynamicType: None => False
11267 - Multispectrum Energized Membrane I (Energized Armor Membrane) Volume: 25 => 5.0
11683 - Shogon (Mission Generic Frigates) groupID: 817 => 818
isDynamicType: None => False
wreckTypeID: 26934 => 26935
11684 - Roland (Mission Generic Frigates) groupID: 817 => 818
isDynamicType: None => False
wreckTypeID: 26934 => 26935
14070 - Dark Blood Multispectrum Energized Membrane (Energized Armor Membrane) Meta Level: 9.0 => 8.0
14072 - True Sansha Multispectrum Energized Membrane (Energized Armor Membrane) Meta Level: 9.0 => 8.0
14074 - Shadow Serpentis Multispectrum Energized Membrane (Energized Armor Membrane) CPU usage: 30.0 => 20.0
14076 - Dark Blood Kinetic Energized Membrane (Energized Armor Membrane) Meta Level: 9.0 => 8.0
Kinetic Damage Resistance Bonus: -32.0 => -32.7
14078 - True Sansha Kinetic Energized Membrane (Energized Armor Membrane) Meta Level: 9.0 => 8.0
Kinetic Damage Resistance Bonus: -32.0 => -32.7
14080 - Shadow Serpentis Kinetic Energized Membrane (Energized Armor Membrane) CPU usage: 25.0 => 18.0
Kinetic Damage Resistance Bonus: -30.0 => -31.06
14082 - Dark Blood Explosive Energized Membrane (Energized Armor Membrane) Meta Level: 9.0 => 8.0
Explosive Damage Resistance Bonus: -32.0 => -32.7
14084 - True Sansha Explosive Energized Membrane (Energized Armor Membrane) Meta Level: 9.0 => 8.0
Explosive Damage Resistance Bonus: -32.0 => -32.7
14086 - Shadow Serpentis Explosive Energized Membrane (Energized Armor Membrane) CPU usage: 25.0 => 18.0
Explosive Damage Resistance Bonus: -30.0 => -31.06
14088 - Dark Blood EM Energized Membrane (Energized Armor Membrane) Meta Level: 9.0 => 8.0
EM Damage Resistance Bonus: -32.0 => -32.7
14090 - True Sansha EM Energized Membrane (Energized Armor Membrane) Meta Level: 9.0 => 8.0
EM Damage Resistance Bonus: -32.0 => -32.7
14092 - Shadow Serpentis EM Energized Membrane (Energized Armor Membrane) CPU usage: 25.0 => 18.0
EM Damage Resistance Bonus: -30.0 => -31.06
14094 - Dark Blood Thermal Energized Membrane (Energized Armor Membrane) Meta Level: 9.0 => 8.0
Thermal Damage Resistance Bonus: -32.0 => -32.7
14096 - True Sansha Thermal Energized Membrane (Energized Armor Membrane) Meta Level: 9.0 => 8.0
Thermal Damage Resistance Bonus: -32.0 => -32.7
14098 - Shadow Serpentis Thermal Energized Membrane (Energized Armor Membrane) CPU usage: 25.0 => 18.0
Thermal Damage Resistance Bonus: -30.0 => -31.06
14936 - Brokara's Modified Multispectrum Energized Membrane (Energized Armor Membrane) EM Damage Resistance Bonus: -19.55 => -20.2
Explosive Damage Resistance Bonus: -19.55 => -20.2
Kinetic Damage Resistance Bonus: -19.55 => -20.2
Thermal Damage Resistance Bonus: -19.55 => -20.2
14938 - Tairei's Modified Multispectrum Energized Membrane (Energized Armor Membrane) EM Damage Resistance Bonus: -19.55 => -20.2
Explosive Damage Resistance Bonus: -19.55 => -20.2
Kinetic Damage Resistance Bonus: -19.55 => -20.2
Thermal Damage Resistance Bonus: -19.55 => -20.2
14940 - Selynne's Modified Multispectrum Energized Membrane (Energized Armor Membrane) Meta Level: 12.0 => 13.0
EM Damage Resistance Bonus: -21.1 => -22.4
Explosive Damage Resistance Bonus: -21.1 => -22.4
Kinetic Damage Resistance Bonus: -21.1 => -22.4
Thermal Damage Resistance Bonus: -21.1 => -22.4
14942 - Raysere's Modified Multispectrum Energized Membrane (Energized Armor Membrane) Meta Level: 12.0 => 13.0
EM Damage Resistance Bonus: -21.1 => -22.4
Explosive Damage Resistance Bonus: -21.1 => -22.4
Kinetic Damage Resistance Bonus: -21.1 => -22.4
Thermal Damage Resistance Bonus: -21.1 => -22.4
14944 - Vizan's Modified Multispectrum Energized Membrane (Energized Armor Membrane) Meta Level: 13.0 => 15.0
EM Damage Resistance Bonus: -22.65 => -24.6
Explosive Damage Resistance Bonus: -22.65 => -24.6
Kinetic Damage Resistance Bonus: -22.65 => -24.6
Thermal Damage Resistance Bonus: -22.65 => -24.6
14946 - Ahremen's Modified Multispectrum Energized Membrane (Energized Armor Membrane) Meta Level: 13.0 => 15.0
EM Damage Resistance Bonus: -22.65 => -24.6
Explosive Damage Resistance Bonus: -22.65 => -24.6
Kinetic Damage Resistance Bonus: -22.65 => -24.6
Thermal Damage Resistance Bonus: -22.65 => -24.6
14948 - Chelm's Modified Multispectrum Energized Membrane (Energized Armor Membrane) Meta Level: 14.0 => 17.0
EM Damage Resistance Bonus: -24.2 => -26.8
Explosive Damage Resistance Bonus: -24.2 => -26.8
Kinetic Damage Resistance Bonus: -24.2 => -26.8
Thermal Damage Resistance Bonus: -24.2 => -26.8
14950 - Draclira's Modified Multispectrum Energized Membrane (Energized Armor Membrane) Meta Level: 14.0 => 17.0
EM Damage Resistance Bonus: -24.2 => -26.8
Explosive Damage Resistance Bonus: -24.2 => -26.8
Kinetic Damage Resistance Bonus: -24.2 => -26.8
Thermal Damage Resistance Bonus: -24.2 => -26.8
14952 - Brokara's Modified Thermal Energized Membrane (Energized Armor Membrane) Thermal Damage Resistance Bonus: -33.2 => -34.5
14954 - Tairei's Modified Thermal Energized Membrane (Energized Armor Membrane) Thermal Damage Resistance Bonus: -33.2 => -34.5
14956 - Selynne's Modified Thermal Energized Membrane (Energized Armor Membrane) Meta Level: 12.0 => 13.0
Thermal Damage Resistance Bonus: -34.4 => -36.3
14958 - Raysere's Modified Thermal Energized Membrane (Energized Armor Membrane) Meta Level: 12.0 => 13.0
Thermal Damage Resistance Bonus: -34.4 => -36.3
14960 - Vizan's Modified Thermal Energized Membrane (Energized Armor Membrane) Meta Level: 13.0 => 15.0
Thermal Damage Resistance Bonus: -35.6 => -38.1
14962 - Ahremen's Modified Thermal Energized Membrane (Energized Armor Membrane) Meta Level: 13.0 => 15.0
Thermal Damage Resistance Bonus: -35.6 => -38.1
14964 - Chelm's Modified Thermal Energized Membrane (Energized Armor Membrane) Meta Level: 14.0 => 17.0
Thermal Damage Resistance Bonus: -36.8 => -39.9
14966 - Draclira's Modified Thermal Energized Membrane (Energized Armor Membrane) Meta Level: 14.0 => 17.0
Thermal Damage Resistance Bonus: -36.8 => -39.9
14968 - Brokara's Modified EM Energized Membrane (Energized Armor Membrane) EM Damage Resistance Bonus: -33.2 => -34.5
14970 - Tairei's Modified EM Energized Membrane (Energized Armor Membrane) EM Damage Resistance Bonus: -33.2 => -34.5
14972 - Selynne's Modified EM Energized Membrane (Energized Armor Membrane) Meta Level: 12.0 => 13.0
EM Damage Resistance Bonus: -34.4 => -36.3
14974 - Raysere's Modified EM Energized Membrane (Energized Armor Membrane) Meta Level: 12.0 => 13.0
EM Damage Resistance Bonus: -34.4 => -36.3
14976 - Vizan's Modified EM Energized Membrane (Energized Armor Membrane) Meta Level: 13.0 => 15.0
EM Damage Resistance Bonus: -35.6 => -38.1
14978 - Ahremen's Modified EM Energized Membrane (Energized Armor Membrane) Meta Level: 13.0 => 15.0
EM Damage Resistance Bonus: -35.6 => -38.1
14980 - Chelm's Modified EM Energized Membrane (Energized Armor Membrane) Meta Level: 14.0 => 17.0
EM Damage Resistance Bonus: -36.8 => -39.9
14982 - Draclira's Modified EM Energized Membrane (Energized Armor Membrane) Meta Level: 14.0 => 17.0
EM Damage Resistance Bonus: -36.8 => -39.9
14984 - Brokara's Modified Explosive Energized Membrane (Energized Armor Membrane) Explosive Damage Resistance Bonus: -33.2 => -34.5
14986 - Tairei's Modified Explosive Energized Membrane (Energized Armor Membrane) Explosive Damage Resistance Bonus: -33.2 => -34.5
14988 - Selynne's Modified Explosive Energized Membrane (Energized Armor Membrane) Meta Level: 12.0 => 13.0
Explosive Damage Resistance Bonus: -34.4 => -36.3
14990 - Raysere's Modified Explosive Energized Membrane (Energized Armor Membrane) Meta Level: 12.0 => 13.0
Explosive Damage Resistance Bonus: -34.4 => -36.3
14992 - Vizan's Modified Explosive Energized Membrane (Energized Armor Membrane) Meta Level: 13.0 => 15.0
Explosive Damage Resistance Bonus: -35.6 => -38.1
14994 - Ahremen's Modified Explosive Energized Membrane (Energized Armor Membrane) Meta Level: 13.0 => 15.0
Explosive Damage Resistance Bonus: -35.6 => -38.1
14996 - Chelm's Modified Explosive Energized Membrane (Energized Armor Membrane) Meta Level: 14.0 => 17.0
Explosive Damage Resistance Bonus: -36.8 => -39.9
14998 - Draclira's Modified Explosive Energized Membrane (Energized Armor Membrane) Meta Level: 14.0 => 17.0
Explosive Damage Resistance Bonus: -36.8 => -39.9
15000 - Brokara's Modified Kinetic Energized Membrane (Energized Armor Membrane) Kinetic Damage Resistance Bonus: -33.2 => -34.5
15002 - Tairei's Modified Kinetic Energized Membrane (Energized Armor Membrane) Kinetic Damage Resistance Bonus: -33.2 => -34.5
15004 - Selynne's Modified Kinetic Energized Membrane (Energized Armor Membrane) Meta Level: 12.0 => 13.0
Kinetic Damage Resistance Bonus: -34.4 => -36.3
15006 - Raysere's Modified Kinetic Energized Membrane (Energized Armor Membrane) Meta Level: 12.0 => 13.0
Kinetic Damage Resistance Bonus: -34.4 => -36.3
15008 - Vizan's Modified Kinetic Energized Membrane (Energized Armor Membrane) Meta Level: 13.0 => 15.0
Kinetic Damage Resistance Bonus: -35.6 => -38.1
15010 - Ahremen's Modified Kinetic Energized Membrane (Energized Armor Membrane) Meta Level: 13.0 => 15.0
Kinetic Damage Resistance Bonus: -35.6 => -38.1
15012 - Chelm's Modified Kinetic Energized Membrane (Energized Armor Membrane) Meta Level: 14.0 => 17.0
Kinetic Damage Resistance Bonus: -36.8 => -39.9
15014 - Draclira's Modified Kinetic Energized Membrane (Energized Armor Membrane) Meta Level: 14.0 => 17.0
Kinetic Damage Resistance Bonus: -36.8 => -39.9
15204 - Brynn's Modified Multispectrum Energized Membrane (Energized Armor Membrane) CPU usage: 33.0 => 28.0
EM Damage Resistance Bonus: -19.55 => -18.88
Explosive Damage Resistance Bonus: -19.55 => -18.88
Kinetic Damage Resistance Bonus: -19.55 => -18.88
Thermal Damage Resistance Bonus: -19.55 => -18.88
15206 - Tuvan's Modified Multispectrum Energized Membrane (Energized Armor Membrane) CPU usage: 36.0 => 30.0
Meta Level: 12.0 => 13.0
EM Damage Resistance Bonus: -21.1 => -21.08
Explosive Damage Resistance Bonus: -21.1 => -21.08
Kinetic Damage Resistance Bonus: -21.1 => -21.08
Thermal Damage Resistance Bonus: -21.1 => -21.08
15208 - Setele's Modified Multispectrum Energized Membrane (Energized Armor Membrane) CPU usage: 38.0 => 32.0
Meta Level: 13.0 => 15.0
EM Damage Resistance Bonus: -22.65 => -23.28
Explosive Damage Resistance Bonus: -22.65 => -23.28
Kinetic Damage Resistance Bonus: -22.65 => -23.28
Thermal Damage Resistance Bonus: -22.65 => -23.28
15210 - Cormack's Modified Multispectrum Energized Membrane (Energized Armor Membrane) CPU usage: 40.0 => 34.0
Meta Level: 14.0 => 17.0
EM Damage Resistance Bonus: -24.2 => -25.48
Explosive Damage Resistance Bonus: -24.2 => -25.48
Kinetic Damage Resistance Bonus: -24.2 => -25.48
Thermal Damage Resistance Bonus: -24.2 => -25.48
15212 - Brynn's Modified Thermal Energized Membrane (Energized Armor Membrane) CPU usage: 28.0 => 24.0
Thermal Damage Resistance Bonus: -33.2 => -33.42
15214 - Tuvan's Modified Thermal Energized Membrane (Energized Armor Membrane) CPU usage: 30.0 => 26.0
Meta Level: 12.0 => 13.0
Thermal Damage Resistance Bonus: -34.4 => -35.22
15216 - Setele's Modified Thermal Energized Membrane (Energized Armor Membrane) CPU usage: 32.0 => 28.0
Meta Level: 13.0 => 15.0
Thermal Damage Resistance Bonus: -35.6 => -37.02
15218 - Cormack's Modified Thermal Energized Membrane (Energized Armor Membrane) CPU usage: 25.0 => 30.0
Meta Level: 14.0 => 17.0
Thermal Damage Resistance Bonus: -36.8 => -38.82
15220 - Brynn's Modified EM Energized Membrane (Energized Armor Membrane) CPU usage: 34.0 => 24.0
EM Damage Resistance Bonus: -33.2 => -33.42
15222 - Tuvan's Modified EM Energized Membrane (Energized Armor Membrane) CPU usage: 30.0 => 26.0
Meta Level: 12.0 => 13.0
EM Damage Resistance Bonus: -34.4 => -35.22
15224 - Setele's Modified EM Energized Membrane (Energized Armor Membrane) CPU usage: 32.0 => 28.0
Meta Level: 13.0 => 15.0
EM Damage Resistance Bonus: -35.6 => -37.02
15226 - Cormack's Modified EM Energized Membrane (Energized Armor Membrane) CPU usage: 34.0 => 30.0
Meta Level: 14.0 => 17.0
EM Damage Resistance Bonus: -36.8 => -38.82
15228 - Brynn's Modified Explosive Energized Membrane (Energized Armor Membrane) CPU usage: 28.0 => 24.0
Explosive Damage Resistance Bonus: -33.2 => -33.42
15230 - Tuvan's Modified Explosive Energized Membrane (Energized Armor Membrane) CPU usage: 30.0 => 26.0
Meta Level: 12.0 => 13.0
Explosive Damage Resistance Bonus: -34.4 => -35.22
15232 - Setele's Modified Explosive Energized Membrane (Energized Armor Membrane) CPU usage: 32.0 => 28.0
Meta Level: 13.0 => 15.0
Explosive Damage Resistance Bonus: -35.6 => -37.02
15234 - Cormack's Modified Explosive Energized Membrane (Energized Armor Membrane) CPU usage: 34.0 => 30.0
Meta Level: 14.0 => 17.0
Explosive Damage Resistance Bonus: -36.8 => -38.82
15236 - Brynn's Modified Kinetic Energized Membrane (Energized Armor Membrane) CPU usage: 28.0 => 24.0
Kinetic Damage Resistance Bonus: -33.2 => -33.42
15238 - Tuvan's Modified Kinetic Energized Membrane (Energized Armor Membrane) CPU usage: 30.0 => 26.0
Meta Level: 12.0 => 13.0
Kinetic Damage Resistance Bonus: -34.4 => -35.22
15240 - Setele's Modified Kinetic Energized Membrane (Energized Armor Membrane) CPU usage: 32.0 => 28.0
Meta Level: 13.0 => 15.0
Kinetic Damage Resistance Bonus: -35.6 => -37.02
15242 - Cormack's Modified Kinetic Energized Membrane (Energized Armor Membrane) CPU usage: 34.0 => 30.0
Meta Level: 14.0 => 17.0
Kinetic Damage Resistance Bonus: -36.8 => -38.82
15453 - Shaqil's Modified Energized Thermal Membrane (Energized Armor Membrane) raceID: None => 1
published: True => False
isDynamicType: None => False
marketGroupID: 1683 (Energized Thermal Plating) => None
variationParentTypeID: 11257 => None
15455 - Shaqil's Modified Energized Adaptive Nano Membrane (Energized Armor Membrane) raceID: None => 1
published: True => False
isDynamicType: None => False
marketGroupID: 1686 (Energized Adaptive Plating) => None
variationParentTypeID: 11267 => None
15721 - Imperial Navy Thermal Energized Membrane (Energized Armor Membrane) Meta Level: 9.0 => 8.0
Thermal Damage Resistance Bonus: -32.0 => -32.7
15723 - Imperial Navy EM Energized Membrane (Energized Armor Membrane) Meta Level: 9.0 => 8.0
EM Damage Resistance Bonus: -32.0 => -32.7
15725 - Imperial Navy Explosive Energized Membrane (Energized Armor Membrane) Meta Level: 9.0 => 8.0
Explosive Damage Resistance Bonus: -32.0 => -32.7
15727 - Imperial Navy Kinetic Energized Membrane (Energized Armor Membrane) Meta Level: 9.0 => 8.0
Kinetic Damage Resistance Bonus: -32.0 => -32.7
15729 - Imperial Navy Multispectrum Energized Membrane (Energized Armor Membrane) Meta Level: 9.0 => 8.0
15731 - Federation Navy Thermal Energized Membrane (Energized Armor Membrane) CPU usage: 25.0 => 18.0
Thermal Damage Resistance Bonus: -30.0 => -31.06
15733 - Federation Navy EM Energized Membrane (Energized Armor Membrane) CPU usage: 25.0 => 18.0
EM Damage Resistance Bonus: -30.0 => -31.06
15735 - Federation Navy Explosive Energized Membrane (Energized Armor Membrane) CPU usage: 25.0 => 18.0
Explosive Damage Resistance Bonus: -30.0 => -31.06
15737 - Federation Navy Kinetic Energized Membrane (Energized Armor Membrane) CPU usage: 25.0 => 18.0
Kinetic Damage Resistance Bonus: -30.0 => -31.06
15739 - Federation Navy Multispectrum Energized Membrane (Energized Armor Membrane) CPU usage: 30.0 => 20.0
16385 - Upgraded Energized Adaptive Nano Membrane I (Energized Armor Membrane) raceID: None => 1
published: True => False
isDynamicType: None => False
marketGroupID: 1686 (Energized Adaptive Plating) => None
variationParentTypeID: 11267 => None
16387 - Limited Energized Adaptive Nano Membrane I (Energized Armor Membrane) raceID: None => 1
published: True => False
isDynamicType: None => False
marketGroupID: 1686 (Energized Adaptive Plating) => None
variationParentTypeID: 11267 => None
16389 - Experimental Energized Adaptive Nano Membrane I (Energized Armor Membrane) raceID: None => 1
published: True => False
isDynamicType: None => False
marketGroupID: 1686 (Energized Adaptive Plating) => None
variationParentTypeID: 11267 => None
16391 - Compact Multispectrum Energized Membrane (Energized Armor Membrane) Meta Level: 4.0 => 1.0
EM Damage Resistance Bonus: -12.0 => -13.5
Explosive Damage Resistance Bonus: -12.0 => -13.5
Kinetic Damage Resistance Bonus: -12.0 => -13.5
Thermal Damage Resistance Bonus: -12.0 => -13.5
16393 - Upgraded Energized Kinetic Membrane I (Energized Armor Membrane) raceID: None => 1
published: True => False
isDynamicType: None => False
marketGroupID: 1685 (Energized Kinetic Plating) => None
variationParentTypeID: 11247 => None
16395 - Limited Energized Kinetic Membrane I (Energized Armor Membrane) raceID: None => 1
published: True => False
isDynamicType: None => False
marketGroupID: 1685 (Energized Kinetic Plating) => None
variationParentTypeID: 11247 => None
16397 - Experimental Energized Kinetic Membrane I (Energized Armor Membrane) raceID: None => 1
published: True => False
isDynamicType: None => False
marketGroupID: 1685 (Energized Kinetic Plating) => None
variationParentTypeID: 11247 => None
16399 - Compact Kinetic Energized Membrane (Energized Armor Membrane) Meta Level: 4.0 => 1.0
Kinetic Damage Resistance Bonus: -26.0 => -29.0
16401 - Upgraded Energized Explosive Membrane I (Energized Armor Membrane) raceID: None => 1
published: True => False
isDynamicType: None => False
marketGroupID: 1682 (Energized Explosive Plating) => None
variationParentTypeID: 11227 => None
16403 - Limited Energized Explosive Membrane I (Energized Armor Membrane) raceID: None => 1
published: True => False
isDynamicType: None => False
marketGroupID: 1682 (Energized Explosive Plating) => None
variationParentTypeID: 11227 => None
16405 - Experimental Energized Explosive Membrane I (Energized Armor Membrane) raceID: None => 1
published: True => False
isDynamicType: None => False
marketGroupID: 1682 (Energized Explosive Plating) => None
variationParentTypeID: 11227 => None
16407 - Compact Explosive Energized Membrane (Energized Armor Membrane) Meta Level: 4.0 => 1.0
Explosive Damage Resistance Bonus: -26.0 => -29.0
16409 - Upgraded Energized EM Membrane I (Energized Armor Membrane) raceID: None => 1
published: True => False
isDynamicType: None => False
marketGroupID: 1684 (Energized EM Plating) => None
variationParentTypeID: 11217 => None
16411 - Limited Energized EM Membrane I (Energized Armor Membrane) raceID: None => 1
published: True => False
isDynamicType: None => False
marketGroupID: 1684 (Energized EM Plating) => None
variationParentTypeID: 11217 => None
16413 - Experimental Energized EM Membrane I (Energized Armor Membrane) raceID: None => 1
published: True => False
isDynamicType: None => False
marketGroupID: 1684 (Energized EM Plating) => None
variationParentTypeID: 11217 => None
16415 - Compact EM Energized Membrane (Energized Armor Membrane) Meta Level: 4.0 => 1.0
EM Damage Resistance Bonus: -26.0 => -29.0
16417 - Upgraded Energized Armor Layering Membrane I (Energized Armor Membrane) raceID: None => 1
published: True => False
isDynamicType: None => False
marketGroupID: 1687 (Energized Armor Layering) => None
variationParentTypeID: 11237 => None
16419 - Limited Energized Armor Layering Membrane I (Energized Armor Membrane) raceID: None => 1
published: True => False
isDynamicType: None => False
marketGroupID: 1687 (Energized Armor Layering) => None
variationParentTypeID: 11237 => None
16421 - Experimental Energized Armor Layering Membrane I (Energized Armor Membrane) raceID: None => 1
published: True => False
isDynamicType: None => False
marketGroupID: 1687 (Energized Armor Layering) => None
variationParentTypeID: 11237 => None
16423 - Compact Layered Energized Membrane (Energized Armor Membrane) Armor Hitpoint Bonus: 1.125 => 1.145
Meta Level: 4.0 => 1.0
16425 - Upgraded Energized Thermal Membrane I (Energized Armor Membrane) raceID: None => 1
published: True => False
isDynamicType: None => False
marketGroupID: 1683 (Energized Thermal Plating) => None
variationParentTypeID: 11257 => None
16427 - Limited Energized Thermal Membrane I (Energized Armor Membrane) raceID: None => 1
published: True => False
isDynamicType: None => False
marketGroupID: 1683 (Energized Thermal Plating) => None
variationParentTypeID: 11257 => None
16429 - Experimental Energized Thermal Membrane I (Energized Armor Membrane) raceID: None => 1
published: True => False
isDynamicType: None => False
marketGroupID: 1683 (Energized Thermal Plating) => None
variationParentTypeID: 11257 => None
16431 - Compact Thermal Energized Membrane (Energized Armor Membrane) Meta Level: 4.0 => 1.0
Thermal Damage Resistance Bonus: -26.0 => -29.0
17536 - Ammatar Navy Multispectrum Energized Membrane (Energized Armor Membrane) Meta Level: 9.0 => 8.0
17538 - Ammatar Navy Kinetic Energized Membrane (Energized Armor Membrane) Meta Level: 9.0 => 8.0
Kinetic Damage Resistance Bonus: -32.0 => -32.7
17540 - Ammatar Navy Explosive Energized Membrane (Energized Armor Membrane) Meta Level: 9.0 => 8.0
Explosive Damage Resistance Bonus: -32.0 => -32.7
17542 - Ammatar Navy EM Energized Membrane (Energized Armor Membrane) Meta Level: 9.0 => 8.0
EM Damage Resistance Bonus: -32.0 => -32.7
17544 - Ammatar Navy Thermal Energized Membrane (Energized Armor Membrane) Meta Level: 9.0 => 8.0
Thermal Damage Resistance Bonus: -32.0 => -32.7
18799 - Corelum C-Type Multispectrum Energized Membrane (Energized Armor Membrane) CPU usage: 33.0 => 28.0
Meta Level: 11.0 => 10.0
EM Damage Resistance Bonus: -19.55 => -18.0
Explosive Damage Resistance Bonus: -19.55 => -18.0
Kinetic Damage Resistance Bonus: -19.55 => -18.0
Thermal Damage Resistance Bonus: -19.55 => -18.0
18801 - Corelum C-Type Kinetic Energized Membrane (Energized Armor Membrane) CPU usage: 28.0 => 24.0
Meta Level: 11.0 => 10.0
Kinetic Damage Resistance Bonus: -33.2 => -32.7
18803 - Corelum C-Type Explosive Energized Membrane (Energized Armor Membrane) CPU usage: 28.0 => 24.0
Meta Level: 11.0 => 10.0
Explosive Damage Resistance Bonus: -33.2 => -32.7
18805 - Corelum C-Type EM Energized Membrane (Energized Armor Membrane) CPU usage: 28.0 => 24.0
Meta Level: 11.0 => 10.0
EM Damage Resistance Bonus: -33.2 => -32.7
18807 - Corelum C-Type Thermal Energized Membrane (Energized Armor Membrane) CPU usage: 28.0 => 24.0
Meta Level: 11.0 => 10.0
Thermal Damage Resistance Bonus: -33.2 => -32.7
18809 - Corelum B-Type Multispectrum Energized Membrane (Energized Armor Membrane) CPU usage: 36.0 => 30.0
EM Damage Resistance Bonus: -21.1 => -19.76
Explosive Damage Resistance Bonus: -21.1 => -19.76
Kinetic Damage Resistance Bonus: -21.1 => -19.76
Thermal Damage Resistance Bonus: -21.1 => -19.76
18811 - Corelum B-Type Kinetic Energized Membrane (Energized Armor Membrane) CPU usage: 30.0 => 26.0
Kinetic Damage Resistance Bonus: -34.4 => -34.14
18813 - Corelum B-Type Explosive Energized Membrane (Energized Armor Membrane) CPU usage: 30.0 => 26.0
Explosive Damage Resistance Bonus: -34.4 => -34.14
18815 - Corelum B-Type EM Energized Membrane (Energized Armor Membrane) CPU usage: 30.0 => 26.0
EM Damage Resistance Bonus: -34.4 => -34.14
18817 - Corelum B-Type Thermal Energized Membrane (Energized Armor Membrane) CPU usage: 30.0 => 26.0
Thermal Damage Resistance Bonus: -34.4 => -34.14
18819 - Corelum A-Type Multispectrum Energized Membrane (Energized Armor Membrane) CPU usage: 38.0 => 32.0
Meta Level: 13.0 => 14.0
EM Damage Resistance Bonus: -22.65 => -21.96
Explosive Damage Resistance Bonus: -22.65 => -21.96
Kinetic Damage Resistance Bonus: -22.65 => -21.96
Thermal Damage Resistance Bonus: -22.65 => -21.96
18821 - Corelum A-Type Kinetic Energized Membrane (Energized Armor Membrane) CPU usage: 32.0 => 28.0
Meta Level: 13.0 => 14.0
Kinetic Damage Resistance Bonus: -35.6 => -35.94
18823 - Corelum A-Type Explosive Energized Membrane (Energized Armor Membrane) CPU usage: 32.0 => 28.0
Meta Level: 13.0 => 14.0
Explosive Damage Resistance Bonus: -35.6 => -35.94
18825 - Corelum A-Type EM Energized Membrane (Energized Armor Membrane) CPU usage: 32.0 => 28.0
Meta Level: 13.0 => 14.0
EM Damage Resistance Bonus: -35.6 => -35.94
18827 - Corelum A-Type Thermal Energized Membrane (Energized Armor Membrane) CPU usage: 32.0 => 28.0
Meta Level: 13.0 => 14.0
Thermal Damage Resistance Bonus: -35.6 => -35.94
18829 - Corpum C-Type Multispectrum Energized Membrane (Energized Armor Membrane) Meta Level: 11.0 => 10.0
EM Damage Resistance Bonus: -19.55 => -18.88
Explosive Damage Resistance Bonus: -19.55 => -18.88
Kinetic Damage Resistance Bonus: -19.55 => -18.88
Thermal Damage Resistance Bonus: -19.55 => -18.88
18831 - Centum C-Type Multispectrum Energized Membrane (Energized Armor Membrane) Meta Level: 11.0 => 10.0
EM Damage Resistance Bonus: -19.55 => -18.88
Explosive Damage Resistance Bonus: -19.55 => -18.88
Kinetic Damage Resistance Bonus: -19.55 => -18.88
Thermal Damage Resistance Bonus: -19.55 => -18.88
18833 - Corpum C-Type Kinetic Energized Membrane (Energized Armor Membrane) Meta Level: 11.0 => 10.0
Kinetic Damage Resistance Bonus: -33.2 => -33.42
18835 - Centum C-Type Kinetic Energized Membrane (Energized Armor Membrane) Meta Level: 11.0 => 10.0
Kinetic Damage Resistance Bonus: -33.2 => -33.42
18837 - Corpum C-Type Explosive Energized Membrane (Energized Armor Membrane) Meta Level: 11.0 => 10.0
Explosive Damage Resistance Bonus: -33.2 => -33.42
18839 - Centum C-Type Explosive Energized Membrane (Energized Armor Membrane) Meta Level: 11.0 => 10.0
Explosive Damage Resistance Bonus: -33.2 => -33.42
18841 - Corpum C-Type EM Energized Membrane (Energized Armor Membrane) Meta Level: 11.0 => 10.0
EM Damage Resistance Bonus: -33.2 => -33.42
18843 - Centum C-Type EM Energized Membrane (Energized Armor Membrane) Meta Level: 11.0 => 10.0
EM Damage Resistance Bonus: -33.2 => -33.42
18845 - Corpum C-Type Thermal Energized Membrane (Energized Armor Membrane) Meta Level: 11.0 => 10.0
Thermal Damage Resistance Bonus: -33.2 => -33.42
18847 - Centum C-Type Thermal Energized Membrane (Energized Armor Membrane) Meta Level: 11.0 => 10.0
Thermal Damage Resistance Bonus: -33.2 => -33.42
18849 - Corpum B-Type Multispectrum Energized Membrane (Energized Armor Membrane) EM Damage Resistance Bonus: -21.1 => -21.08
Explosive Damage Resistance Bonus: -21.1 => -21.08
Kinetic Damage Resistance Bonus: -21.1 => -21.08
Thermal Damage Resistance Bonus: -21.1 => -21.08
18851 - Centum B-Type Multispectrum Energized Membrane (Energized Armor Membrane) EM Damage Resistance Bonus: -21.1 => -21.08
Explosive Damage Resistance Bonus: -21.1 => -21.08
Kinetic Damage Resistance Bonus: -21.1 => -21.08
Thermal Damage Resistance Bonus: -21.1 => -21.08
18853 - Corpum B-Type Kinetic Energized Membrane (Energized Armor Membrane) Kinetic Damage Resistance Bonus: -34.4 => -35.22
18855 - Centum B-Type Kinetic Energized Membrane (Energized Armor Membrane) Kinetic Damage Resistance Bonus: -34.4 => -35.22
18857 - Corpum B-Type Explosive Energized Membrane (Energized Armor Membrane) Explosive Damage Resistance Bonus: -34.4 => -35.22
18859 - Centum B-Type Explosive Energized Membrane (Energized Armor Membrane) Explosive Damage Resistance Bonus: -34.4 => -35.22
18861 - Corpum B-Type Thermal Energized Membrane (Energized Armor Membrane) Thermal Damage Resistance Bonus: -34.4 => -35.22
18863 - Centum B-Type Thermal Energized Membrane (Energized Armor Membrane) Thermal Damage Resistance Bonus: -34.4 => -35.22
18865 - Corpum A-Type Thermal Energized Membrane (Energized Armor Membrane) Meta Level: 13.0 => 14.0
Thermal Damage Resistance Bonus: -35.6 => -37.02
18867 - Centum A-Type Thermal Energized Membrane (Energized Armor Membrane) Meta Level: 13.0 => 14.0
Thermal Damage Resistance Bonus: -35.6 => -37.02
18869 - Corpum A-Type EM Energized Membrane (Energized Armor Membrane) Meta Level: 13.0 => 14.0
EM Damage Resistance Bonus: -35.6 => -37.02
18871 - Centum A-Type EM Energized Membrane (Energized Armor Membrane) Meta Level: 13.0 => 14.0
EM Damage Resistance Bonus: -35.6 => -37.02
18873 - Corpum A-Type Explosive Energized Membrane (Energized Armor Membrane) Meta Level: 13.0 => 14.0
Explosive Damage Resistance Bonus: -35.6 => -37.02
18875 - Centum A-Type Explosive Energized Membrane (Energized Armor Membrane) Meta Level: 13.0 => 14.0
Explosive Damage Resistance Bonus: -35.6 => -37.02
18877 - Corpum A-Type Kinetic Energized Membrane (Energized Armor Membrane) Meta Level: 13.0 => 14.0
Kinetic Damage Resistance Bonus: -35.6 => -37.02
18879 - Centum A-Type Kinetic Energized Membrane (Energized Armor Membrane) Meta Level: 13.0 => 14.0
Kinetic Damage Resistance Bonus: -35.6 => -37.02
18881 - Corpum A-Type Multispectrum Energized Membrane (Energized Armor Membrane) Meta Level: 13.0 => 14.0
EM Damage Resistance Bonus: -22.65 => -23.28
Explosive Damage Resistance Bonus: -22.65 => -23.28
Kinetic Damage Resistance Bonus: -22.65 => -23.28
Thermal Damage Resistance Bonus: -22.65 => -23.28
18883 - Centum A-Type Multispectrum Energized Membrane (Energized Armor Membrane) Meta Level: 13.0 => 14.0
EM Damage Resistance Bonus: -22.65 => -23.28
Explosive Damage Resistance Bonus: -22.65 => -23.28
Kinetic Damage Resistance Bonus: -22.65 => -23.28
Thermal Damage Resistance Bonus: -22.65 => -23.28
19361 - Corpum B-Type EM Energized Membrane (Energized Armor Membrane) EM Damage Resistance Bonus: -34.4 => -35.22
19363 - Centum B-Type EM Energized Membrane (Energized Armor Membrane) EM Damage Resistance Bonus: -34.4 => -35.22
22881 - 'Moonshine' Thermal Energized Membrane (Energized Armor Membrane) Thermal Damage Resistance Bonus: -30.0 => -31.06
22883 - 'Mafia' Kinetic Energized Membrane (Energized Armor Membrane) Kinetic Damage Resistance Bonus: -30.0 => -31.06
28534 - Khanid Navy Multispectrum Energized Membrane (Energized Armor Membrane) Meta Level: 9.0 => 8.0
28536 - Khanid Navy Kinetic Energized Membrane (Energized Armor Membrane) Meta Level: 9.0 => 8.0
Kinetic Damage Resistance Bonus: -32.0 => -32.7
28538 - Khanid Navy Explosive Energized Membrane (Energized Armor Membrane) Meta Level: 9.0 => 8.0
Explosive Damage Resistance Bonus: -32.0 => -32.7
28540 - Khanid Navy EM Energized Membrane (Energized Armor Membrane) Meta Level: 9.0 => 8.0
EM Damage Resistance Bonus: -32.0 => -32.7
28542 - Khanid Navy Thermal Energized Membrane (Energized Armor Membrane) Meta Level: 9.0 => 8.0
Thermal Damage Resistance Bonus: -32.0 => -32.7
29213 - Habitation Module - Scientist Quarters (Spawn Container) isDynamicType: None => False
30815 - Habitation Module - Personnel Quarters (Spawn Container) isDynamicType: None => False
33530 - Secure Depot (Spawn Container) Primary Skill required: None => 21718.0
requiredSkill1Level: None => 1.0
isDynamicType: None => False
33531 - Secure Lab (Spawn Container) Primary Skill required: None => 21718.0
requiredSkill1Level: None => 1.0
isDynamicType: None => False
33532 - Secure Databank (Spawn Container) Primary Skill required: None => 21718.0
requiredSkill1Level: None => 1.0
isDynamicType: None => False
33533 - Secure Mainframe (Spawn Container) Primary Skill required: None => 21718.0
requiredSkill1Level: None => 1.0
isDynamicType: None => False
33534 - Secure Vault (Spawn Container) Primary Skill required: None => 21718.0
requiredSkill1Level: None => 1.0
isDynamicType: None => False
36464 - Vortex (MassiveEnvironments) isDynamicType: None => False
isisGroupID: None => 4
43559 - ♦ Arbitrator (♦ Cruiser) trackingBonus: 29.16 => None
isDynamicType: None => False
52182 - Liminal Damavik (Invading Precursor Entities) Optimal Range: 25000.0 => 28750.0
Turret Tracking: 0.5 => 342.0
Capacitor Capacity: 500.0 => 575.0
Signature Resolution: 40.0 => 40000.0
52185 - Liminal Kikimora (Invading Precursor Entities) Optimal Range: 25000.0 => 31250.0
Turret Tracking: 0.5 => 70.0
Capacitor Capacity: 500.0 => 625.0
Signature Resolution: 40.0 => 40000.0
52205 - Starving Damavik (Invading Precursor Entities) Optimal Range: 25000.0 => 28750.0
Turret Tracking: 0.5 => 342.0
Capacitor Capacity: 500.0 => 575.0
Signature Resolution: 40.0 => 40000.0
52206 - Harrowing Damavik (Invading Precursor Entities) Optimal Range: 25000.0 => 28750.0
Turret Tracking: 0.5 => 342.0
Capacitor Capacity: 500.0 => 575.0
Signature Resolution: 40.0 => 40000.0
52207 - Anchoring Damavik (Invading Precursor Entities) Optimal Range: 25000.0 => 28750.0
Turret Tracking: 0.5 => 342.0
Capacitor Capacity: 500.0 => 575.0
Signature Resolution: 40.0 => 40000.0
52208 - Renewing Damavik (Invading Precursor Entities) Optimal Range: 25000.0 => 28750.0
Turret Tracking: 0.5 => 342.0
Capacitor Capacity: 500.0 => 575.0
Signature Resolution: 40.0 => 40000.0
52209 - Blinding Damavik (Invading Precursor Entities) Optimal Range: 25000.0 => 28750.0
Turret Tracking: 0.5 => 342.0
Capacitor Capacity: 500.0 => 575.0
Signature Resolution: 40.0 => 40000.0
52210 - Ghosting Damavik (Invading Precursor Entities) Optimal Range: 25000.0 => 28750.0
Turret Tracking: 0.5 => 342.0
Capacitor Capacity: 500.0 => 575.0
Signature Resolution: 40.0 => 40000.0
52212 - Harrowing Kikimora (Invading Precursor Entities) Optimal Range: 25000.0 => 31250.0
Turret Tracking: 0.5 => 70.0
Capacitor Capacity: 500.0 => 625.0
Signature Resolution: 40.0 => 40000.0
52213 - Anchoring Kikimora (Invading Precursor Entities) Optimal Range: 25000.0 => 31250.0
Turret Tracking: 0.5 => 70.0
Capacitor Capacity: 500.0 => 625.0
Signature Resolution: 40.0 => 40000.0
52217 - Blinding Kikimora (Invading Precursor Entities) Optimal Range: 25000.0 => 31250.0
Turret Tracking: 0.5 => 70.0
Capacitor Capacity: 500.0 => 625.0
Signature Resolution: 40.0 => 40000.0
52232 - Tangling Damavik (Invading Precursor Entities) Optimal Range: 25000.0 => 28750.0
Turret Tracking: 0.5 => 342.0
Capacitor Capacity: 500.0 => 575.0
Signature Resolution: 40.0 => 40000.0
52233 - Tangling Kikimora (Invading Precursor Entities) Optimal Range: 25000.0 => 31250.0
Turret Tracking: 0.5 => 70.0
Capacitor Capacity: 500.0 => 625.0
Signature Resolution: 40.0 => 40000.0
52320 - Zorya's Leshak (Invading Precursor Entities) Maximum Velocity: 2100.0 => 1150.0
Orbit Velocity: 700.0 => 267.0
52473 - Zorya's Drekavac (Invading Precursor Entities) Maximum Velocity: 3500.0 => 2333.0
Orbit Velocity: 777.0 => 518.0
52474 - Zorya's Damavik (Invading Precursor Entities) Maximum Velocity: 7000.0 => 4667.0
Optimal Range: 25000.0 => 28750.0
Turret Tracking: 0.5 => 342.0
Capacitor Capacity: 500.0 => 575.0
Orbit Velocity: 875.0 => 583.0
Signature Resolution: 40.0 => 40000.0
52645 - Raznaborg Damavik (Invading Precursor Entities) Optimal Range: 18000.0 => 28750.0
Turret Tracking: 0.5 => 342.0
Capacitor Capacity: 500.0 => 575.0
Signature Resolution: 40.0 => 40000.0
52646 - Raznaborg Starving Damavik (Invading Precursor Entities) Optimal Range: 18000.0 => 28750.0
Turret Tracking: 0.5 => 342.0
Capacitor Capacity: 500.0 => 575.0
Signature Resolution: 40.0 => 40000.0
52647 - Raznaborg Renewing Damavik (Invading Precursor Entities) Optimal Range: 18000.0 => 28750.0
Turret Tracking: 0.5 => 342.0
Capacitor Capacity: 500.0 => 575.0
Signature Resolution: 40.0 => 40000.0
52648 - Raznaborg Blinding Damavik (Invading Precursor Entities) Optimal Range: 15000.0 => 28750.0
Turret Tracking: 0.5 => 342.0
Capacitor Capacity: 500.0 => 575.0
Signature Resolution: 40.0 => 40000.0
52649 - Raznaborg Kikimora (Invading Precursor Entities) Optimal Range: 17500.0 => 31250.0
Turret Tracking: 0.5 => 70.0
Capacitor Capacity: 500.0 => 625.0
Signature Resolution: 40.0 => 40000.0
52650 - Raznaborg Anchoring Damavik (Invading Precursor Entities) Optimal Range: 15000.0 => 28750.0
Turret Tracking: 0.5 => 342.0
Capacitor Capacity: 500.0 => 575.0
Signature Resolution: 40.0 => 40000.0
52651 - Raznaborg Anchoring Kikimora (Invading Precursor Entities) Optimal Range: 17500.0 => 31250.0
Turret Tracking: 0.5 => 70.0
Capacitor Capacity: 500.0 => 625.0
Signature Resolution: 40.0 => 40000.0
52652 - Raznaborg Ghosting Damavik (Invading Precursor Entities) Optimal Range: 17500.0 => 28750.0
Turret Tracking: 0.5 => 342.0
Capacitor Capacity: 500.0 => 575.0
Signature Resolution: 40.0 => 40000.0
52653 - Raznaborg Blinding Kikimora (Invading Precursor Entities) Optimal Range: 17500.0 => 31250.0
Turret Tracking: 0.5 => 70.0
Capacitor Capacity: 500.0 => 625.0
Signature Resolution: 40.0 => 40000.0
52654 - Raznaborg Tangling Damavik (Invading Precursor Entities) Optimal Range: 15000.0 => 28750.0
Turret Tracking: 0.5 => 342.0
Capacitor Capacity: 500.0 => 575.0
Signature Resolution: 40.0 => 40000.0
52655 - Raznaborg Tangling Kikimora (Invading Precursor Entities) Optimal Range: 17500.0 => 31250.0
Turret Tracking: 0.5 => 70.0
Capacitor Capacity: 500.0 => 625.0
Signature Resolution: 40.0 => 40000.0
52656 - Raznaborg Harrowing Damavik (Invading Precursor Entities) Optimal Range: 15000.0 => 28750.0
Turret Tracking: 0.5 => 342.0
Capacitor Capacity: 500.0 => 575.0
Signature Resolution: 40.0 => 40000.0
52657 - Raznaborg Harrowing Kikimora (Invading Precursor Entities) Optimal Range: 17500.0 => 31250.0
Turret Tracking: 0.5 => 70.0
Capacitor Capacity: 500.0 => 625.0
Signature Resolution: 40.0 => 40000.0
52658 - Zorya's Kikimora (Invading Precursor Entities) Maximum Velocity: 4550.0 => 3033.0
Optimal Range: 25000.0 => 31250.0
Turret Tracking: 0.5 => 70.0
Capacitor Capacity: 500.0 => 625.0
Orbit Velocity: 569.0 => 379.0
Signature Resolution: 40.0 => 40000.0
52659 - Zorya's Vedmak (Invading Precursor Entities) Maximum Velocity: 4025.0 => 2683.0
Orbit Velocity: 805.0 => 537.0
52923 - Imperial Navy Sentinel (Retaliating Amarr Entities) Neutralization Amount: 84.0 => 56.0
Accuracy falloff : 8282.14 => 6250.0
Falloff Bonus: -20.0 => -10.5
Optimal Range Bonus: -20.0 => -10.5
Tracking Speed Bonus: -20.0 => -10.5
behaviorEnergyNeutralizerDuration: 3400.0 => 4857.0
behaviorEnergyNeutralizerRange: 15000.0 => 10714.28571
behaviorEnergyNeutralizerFalloff: 18000.0 => 5357.142857
behaviorEnergyNeutralizerDischarge: 10.0 => 35.0
52928 - Imperial Navy Pilgrim (Retaliating Amarr Entities) Neutralization Amount: 135.0 => 90.0
Accuracy falloff : 11595.0 => 8750.0
Falloff Bonus: -33.0 => -14.72625
Optimal Range Bonus: -33.0 => -14.72625
Tracking Speed Bonus: -33.0 => -14.72625
behaviorEnergyNeutralizerDuration: 4000.0 => 5714.0
behaviorEnergyNeutralizerRange: 18000.0 => 12857.14286
behaviorEnergyNeutralizerFalloff: 23000.0 => 6428.571429
behaviorEnergyNeutralizerDischarge: 10.0 => 65.0
52930 - Imperial Navy Armageddon (Retaliating Amarr Entities) Optimal Range: 60000.0 => 49000.0
Neutralization Amount: 165.0 => 110.0
Accuracy falloff : 19877.14 => 12250.0
Falloff Bonus: -40.0 => -17.85
Optimal Range Bonus: -40.0 => -15.5295
Tracking Speed Bonus: -40.0 => -17.85
behaviorEnergyNeutralizerDuration: 4300.0 => 6143.0
behaviorEnergyNeutralizerRange: 19000.0 => 13571.42857
behaviorEnergyNeutralizerFalloff: 20500.0 => 6785.714286
behaviorEnergyNeutralizerDischarge: 10.0 => 112.78
52932 - State Navy Kitsune (Retaliating Caldari Entities) Shield EM Damage Resistance: 1.0 => 0.6
52933 - State Navy Kirin (Retaliating Caldari Entities) Shield EM Damage Resistance: 1.0 => 0.6
52934 - State Navy Raptor (Retaliating Caldari Entities) Shield EM Damage Resistance: 1.0 => 0.6
52935 - State Navy Basilisk (Retaliating Caldari Entities) Shield EM Damage Resistance: 1.0 => 0.6
52936 - State Navy Cerberus (Retaliating Caldari Entities) Shield EM Damage Resistance: 1.0 => 0.6
52937 - State Navy Rook (Retaliating Caldari Entities) Shield EM Damage Resistance: 1.0 => 0.6
52938 - State Navy Drake (Retaliating Caldari Entities) Shield EM Damage Resistance: 1.0 => 0.6
52939 - State Navy Scorpion (Retaliating Caldari Entities) Shield EM Damage Resistance: 1.0 => 0.6
52940 - State Navy Raven (Retaliating Caldari Entities) Shield EM Damage Resistance: 1.0 => 0.6
52974 - High-grade Mimesis Beta Blueprint (Implant Blueprints) iconID: 2053 => 2061
53031 - Baryon Exotic Plasma XL Blueprint (Exotic Plasma Charge Blueprint) Tech Level: None => 1
metaGroupID: None => 1
graphicID: 1145 => None
iconID: 1145 => 21917
54000 - Scout Imperial Navy Sentinel (Retaliating Amarr Entities) Neutralization Amount: 63.0 => 42.0
Accuracy falloff : 8282.14 => 6250.0
Falloff Bonus: -15.0 => -7.875
Optimal Range Bonus: -15.0 => -7.875
Tracking Speed Bonus: -15.0 => -7.875
behaviorEnergyNeutralizerDuration: 3400.0 => 4857.0
behaviorEnergyNeutralizerRange: 15000.0 => 10714.28571
behaviorEnergyNeutralizerFalloff: 18000.0 => 5357.142857
behaviorEnergyNeutralizerDischarge: 10.0 => 35.0
54005 - Scout Imperial Navy Pilgrim (Retaliating Amarr Entities) Neutralization Amount: 101.0 => 67.33333333
Accuracy falloff : 11595.0 => 8750.0
Falloff Bonus: -24.0 => -10.71
Optimal Range Bonus: -24.0 => -10.71
Tracking Speed Bonus: -24.0 => -10.71
behaviorEnergyNeutralizerDuration: 4000.0 => 5714.0
behaviorEnergyNeutralizerRange: 18000.0 => 12857.14286
behaviorEnergyNeutralizerFalloff: 23000.0 => 6428.571429
behaviorEnergyNeutralizerDischarge: 10.0 => 65.0
54007 - Scout Imperial Navy Armageddon (Retaliating Amarr Entities) Optimal Range: 60000.0 => 49000.0
Neutralization Amount: 124.0 => 82.66666667
Accuracy falloff : 19877.14 => 12250.0
Falloff Bonus: -30.0 => -13.3875
Optimal Range Bonus: -30.0 => -11.647125
Tracking Speed Bonus: -30.0 => -13.3875
behaviorEnergyNeutralizerDuration: 4300.0 => 6143.0
behaviorEnergyNeutralizerRange: 19000.0 => 13571.42857
behaviorEnergyNeutralizerFalloff: 20500.0 => 6785.714286
behaviorEnergyNeutralizerDischarge: 10.0 => 112.78
54009 - Elite Imperial Navy Sentinel (Retaliating Amarr Entities)
Click to toggle showing the 11 attributes.Maximum Velocity: 3320.3125 => 2214.0
Neutralization Amount: 105.0 => 70.0
Accuracy falloff : 8282.14 => 6250.0
Falloff Bonus: -25.0 => -11.66666667
Optimal Range Bonus: -25.0 => -11.66666667
Orbit Velocity: 531.25 => 354.0
Tracking Speed Bonus: -25.0 => -11.66666667
behaviorEnergyNeutralizerDuration: 3400.0 => 4857.0
behaviorEnergyNeutralizerRange: 15000.0 => 10714.28571
behaviorEnergyNeutralizerFalloff: 18000.0 => 5357.142857
behaviorEnergyNeutralizerDischarge: 10.0 => 35.0
54010 - Elite Imperial Navy Deacon (Retaliating Amarr Entities) Maximum Velocity: 3960.9375 => 2641.0
Orbit Velocity: 633.75 => 423.0
54011 - Elite Imperial Navy Crusader (Retaliating Amarr Entities) Maximum Velocity: 3257.8125 => 2172.0
Orbit Velocity: 521.25 => 348.0
54012 - Elite Imperial Navy Guardian (Retaliating Amarr Entities) Maximum Velocity: 3171.875 => 2115.0
Orbit Velocity: 507.5 => 338.0
54013 - Elite Imperial Navy Zealot (Retaliating Amarr Entities) Maximum Velocity: 3125.0 => 2083.0
Orbit Velocity: 500.0 => 333.0
54014 - Elite Imperial Navy Pilgrim (Retaliating Amarr Entities)
Click to toggle showing the 11 attributes.Maximum Velocity: 2953.125 => 1969.0
Neutralization Amount: 169.0 => 112.6666667
Accuracy falloff : 11595.0 => 8750.0
Falloff Bonus: -41.0 => -16.26333333
Optimal Range Bonus: -41.0 => -16.26333333
Orbit Velocity: 472.5 => 315.0
Tracking Speed Bonus: -41.0 => -16.26333333
behaviorEnergyNeutralizerDuration: 4000.0 => 5714.0
behaviorEnergyNeutralizerRange: 18000.0 => 12857.14286
behaviorEnergyNeutralizerFalloff: 23000.0 => 6428.571429
behaviorEnergyNeutralizerDischarge: 10.0 => 65.0
54015 - Elite Imperial Navy Harbinger (Retaliating Amarr Entities) Maximum Velocity: 1708.9875 => 1139.0
Orbit Velocity: 273.4375 => 182.0
54016 - Elite Imperial Navy Armageddon (Retaliating Amarr Entities)
Click to toggle showing the 12 attributes.Maximum Velocity: 1025.3875 => 684.0
Optimal Range: 60000.0 => 49000.0
Neutralization Amount: 206.0 => 137.3333333
Accuracy falloff : 19877.14 => 12250.0
Falloff Bonus: -50.0 => -19.83333333
Optimal Range Bonus: -50.0 => -17.255
Orbit Velocity: 164.0625 => 109.0
Tracking Speed Bonus: -50.0 => -19.83333333
behaviorEnergyNeutralizerDuration: 4300.0 => 6143.0
behaviorEnergyNeutralizerRange: 19000.0 => 13571.42857
behaviorEnergyNeutralizerFalloff: 20500.0 => 6785.714286
behaviorEnergyNeutralizerDischarge: 10.0 => 112.78
54017 - Elite Imperial Navy Apocalypse (Retaliating Amarr Entities) Maximum Velocity: 1171.875 => 781.0
Orbit Velocity: 187.5 => 125.0
54018 - Exalted Imperial Navy Sentinel (Retaliating Amarr Entities)
Click to toggle showing the 11 attributes.Maximum Velocity: 4648.4375 => 3099.0
Neutralization Amount: 126.0 => 84.0
Accuracy falloff : 8282.14 => 6250.0
Falloff Bonus: -30.0 => -14.0
Optimal Range Bonus: -30.0 => -14.0
Orbit Velocity: 743.75 => 496.0
Tracking Speed Bonus: -30.0 => -14.0
behaviorEnergyNeutralizerDuration: 3400.0 => 4857.0
behaviorEnergyNeutralizerRange: 15000.0 => 10714.28571
behaviorEnergyNeutralizerFalloff: 18000.0 => 5357.142857
behaviorEnergyNeutralizerDischarge: 10.0 => 35.0
54019 - Exalted Imperial Navy Deacon (Retaliating Amarr Entities) Maximum Velocity: 5545.3125 => 3697.0
Orbit Velocity: 887.25 => 592.0
54020 - Exalted Imperial Navy Crusader (Retaliating Amarr Entities) Maximum Velocity: 4560.9375 => 3041.0
Orbit Velocity: 729.75 => 487.0
54021 - Exalted Imperial Navy Guardian (Retaliating Amarr Entities) Maximum Velocity: 4440.625 => 2960.0
Orbit Velocity: 710.5 => 474.0
54022 - Exalted Imperial Navy Zealot (Retaliating Amarr Entities) Maximum Velocity: 4375.0 => 2917.0
Orbit Velocity: 700.0 => 467.0
54023 - Exalted Imperial Navy Pilgrim (Retaliating Amarr Entities)
Click to toggle showing the 11 attributes.Maximum Velocity: 4134.375 => 2756.0
Neutralization Amount: 203.0 => 135.3333333
Accuracy falloff : 11595.0 => 8750.0
Falloff Bonus: -49.0 => -19.43666667
Optimal Range Bonus: -49.0 => -19.43666667
Orbit Velocity: 661.5 => 441.0
Tracking Speed Bonus: -49.0 => -19.43666667
behaviorEnergyNeutralizerDuration: 4000.0 => 5714.0
behaviorEnergyNeutralizerRange: 18000.0 => 12857.14286
behaviorEnergyNeutralizerFalloff: 23000.0 => 6428.571429
behaviorEnergyNeutralizerDischarge: 10.0 => 65.0
54024 - Exalted Imperial Navy Harbinger (Retaliating Amarr Entities) Maximum Velocity: 2392.5825 => 1595.0
Orbit Velocity: 382.8125 => 255.0
54025 - Exalted Imperial Navy Armageddon (Retaliating Amarr Entities)
Click to toggle showing the 12 attributes.Maximum Velocity: 1435.5425 => 957.0
Optimal Range: 60000.0 => 49000.0
Neutralization Amount: 248.0 => 165.3333333
Accuracy falloff : 19877.14 => 12250.0
Falloff Bonus: -60.0 => -23.8
Optimal Range Bonus: -60.0 => -20.706
Orbit Velocity: 229.6875 => 153.0
Tracking Speed Bonus: -60.0 => -23.8
behaviorEnergyNeutralizerDuration: 4300.0 => 6143.0
behaviorEnergyNeutralizerRange: 19000.0 => 13571.42857
behaviorEnergyNeutralizerFalloff: 20500.0 => 6785.714286
behaviorEnergyNeutralizerDischarge: 10.0 => 112.78
54026 - Exalted Imperial Navy Apocalypse (Retaliating Amarr Entities) Maximum Velocity: 1640.625 => 1094.0
Orbit Velocity: 262.5 => 175.0
54027 - Scout State Navy Kitsune (Retaliating Caldari Entities) Shield EM Damage Resistance: 1.0 => 0.6
54028 - Scout State Navy Kirin (Retaliating Caldari Entities) Shield EM Damage Resistance: 1.0 => 0.6
54029 - Scout State Navy Raptor (Retaliating Caldari Entities) Shield EM Damage Resistance: 1.0 => 0.6
54030 - Scout State Navy Basilisk (Retaliating Caldari Entities) Shield EM Damage Resistance: 1.0 => 0.6
54031 - Scout State Navy Cerberus (Retaliating Caldari Entities) Shield EM Damage Resistance: 1.0 => 0.6
54032 - Scout State Navy Rook (Retaliating Caldari Entities) Shield EM Damage Resistance: 1.0 => 0.6
54033 - Scout State Navy Drake (Retaliating Caldari Entities) Shield EM Damage Resistance: 1.0 => 0.6
54034 - Scout State Navy Scorpion (Retaliating Caldari Entities) Shield EM Damage Resistance: 1.0 => 0.6
54035 - Scout State Navy Raven (Retaliating Caldari Entities) Shield EM Damage Resistance: 1.0 => 0.6
54036 - Elite State Navy Kitsune (Retaliating Caldari Entities) Maximum Velocity: 3320.3125 => 2214.0
Shield EM Damage Resistance: 1.0 => 0.6
Orbit Velocity: 531.25 => 354.0
54037 - Elite State Navy Kirin (Retaliating Caldari Entities) Maximum Velocity: 3960.9375 => 2641.0
Shield EM Damage Resistance: 1.0 => 0.6
Orbit Velocity: 633.75 => 423.0
54038 - Elite State Navy Raptor (Retaliating Caldari Entities) Maximum Velocity: 3257.8125 => 2172.0
Shield EM Damage Resistance: 1.0 => 0.6
Orbit Velocity: 521.25 => 348.0
54039 - Elite State Navy Basilisk (Retaliating Caldari Entities) Maximum Velocity: 3171.875 => 2115.0
Shield EM Damage Resistance: 1.0 => 0.6
Orbit Velocity: 507.5 => 338.0
54040 - Elite State Navy Cerberus (Retaliating Caldari Entities) Maximum Velocity: 3125.0 => 2083.0
Shield EM Damage Resistance: 1.0 => 0.6
Orbit Velocity: 500.0 => 333.0
54041 - Elite State Navy Rook (Retaliating Caldari Entities) Maximum Velocity: 2953.125 => 1969.0
Shield EM Damage Resistance: 1.0 => 0.6
Orbit Velocity: 472.5 => 315.0
54042 - Elite State Navy Drake (Retaliating Caldari Entities) Maximum Velocity: 1708.9875 => 1139.0
Shield EM Damage Resistance: 1.0 => 0.6
Orbit Velocity: 273.4375 => 182.0
54043 - Elite State Navy Scorpion (Retaliating Caldari Entities) Maximum Velocity: 1025.3875 => 684.0
Shield EM Damage Resistance: 1.0 => 0.6
Orbit Velocity: 164.0625 => 109.0
54044 - Elite State Navy Raven (Retaliating Caldari Entities) Maximum Velocity: 1171.875 => 781.0
Shield EM Damage Resistance: 1.0 => 0.6
Orbit Velocity: 187.5 => 125.0
54045 - Executive State Navy Kitsune (Retaliating Caldari Entities) Maximum Velocity: 4648.4375 => 3099.0
Shield EM Damage Resistance: 1.0 => 0.6
Orbit Velocity: 743.75 => 496.0
54046 - Executive State Navy Kirin (Retaliating Caldari Entities) Maximum Velocity: 5545.3125 => 3697.0
Shield EM Damage Resistance: 1.0 => 0.6
Orbit Velocity: 887.25 => 592.0
54047 - Executive State Navy Raptor (Retaliating Caldari Entities) Maximum Velocity: 4560.9375 => 3041.0
Shield EM Damage Resistance: 1.0 => 0.6
Orbit Velocity: 729.75 => 487.0
54048 - Executive State Navy Basilisk (Retaliating Caldari Entities) Maximum Velocity: 4440.625 => 2960.0
Shield EM Damage Resistance: 1.0 => 0.6
Orbit Velocity: 710.5 => 474.0
54049 - Executive State Navy Cerberus (Retaliating Caldari Entities) Maximum Velocity: 4375.0 => 2917.0
Shield EM Damage Resistance: 1.0 => 0.6
Orbit Velocity: 700.0 => 467.0
54050 - Executive State Navy Rook (Retaliating Caldari Entities) Maximum Velocity: 4134.375 => 2756.0
Shield EM Damage Resistance: 1.0 => 0.6
Orbit Velocity: 661.5 => 441.0
54051 - Executive State Navy Drake (Retaliating Caldari Entities) Maximum Velocity: 2392.5825 => 1595.0
Shield EM Damage Resistance: 1.0 => 0.6
Orbit Velocity: 382.8125 => 255.0
54052 - Executive State Navy Scorpion (Retaliating Caldari Entities) Maximum Velocity: 1435.5425 => 957.0
Shield EM Damage Resistance: 1.0 => 0.6
Orbit Velocity: 229.6875 => 153.0
54053 - Executive State Navy Raven (Retaliating Caldari Entities) Maximum Velocity: 1640.625 => 1094.0
Shield EM Damage Resistance: 1.0 => 0.6
Orbit Velocity: 262.5 => 175.0
54063 - Elite Federal Navy Keres (Retaliating Gallente Entities) Maximum Velocity: 3320.3125 => 2214.0
Orbit Velocity: 531.25 => 354.0
54064 - Elite Federal Navy Thalia (Retaliating Gallente Entities) Maximum Velocity: 3960.9375 => 2641.0
Orbit Velocity: 633.75 => 423.0
54065 - Elite Federal Navy Taranis (Retaliating Gallente Entities) Maximum Velocity: 3257.8125 => 2172.0
Orbit Velocity: 521.25 => 348.0
54066 - Elite Federal Navy Oneiros (Retaliating Gallente Entities) Maximum Velocity: 3171.875 => 2115.0
Orbit Velocity: 507.5 => 338.0
54067 - Elite Federal Navy Deimos (Retaliating Gallente Entities) Maximum Velocity: 3125.0 => 2083.0
Orbit Velocity: 500.0 => 333.0
54068 - Elite Federal Navy Lachesis (Retaliating Gallente Entities) Maximum Velocity: 2953.125 => 1969.0
Orbit Velocity: 472.5 => 315.0
54069 - Elite Federal Navy Brutix (Retaliating Gallente Entities) Maximum Velocity: 1708.9875 => 1139.0
Orbit Velocity: 273.4375 => 182.0
54070 - Elite Federal Navy Dominix (Retaliating Gallente Entities) Maximum Velocity: 1025.3875 => 684.0
Orbit Velocity: 164.0625 => 109.0
54071 - Elite Federal Navy Megathron (Retaliating Gallente Entities) Maximum Velocity: 1171.875 => 781.0
Orbit Velocity: 187.5 => 125.0
54072 - Presiding Federal Navy Keres (Retaliating Gallente Entities) Maximum Velocity: 4648.4375 => 3099.0
Orbit Velocity: 743.75 => 496.0
54073 - Presiding Federal Navy Thalia (Retaliating Gallente Entities) Maximum Velocity: 5545.3125 => 3697.0
Orbit Velocity: 887.25 => 592.0
54074 - Presiding Federal Navy Taranis (Retaliating Gallente Entities) Maximum Velocity: 4560.9375 => 3041.0
Orbit Velocity: 729.75 => 487.0
54075 - Presiding Federal Navy Oneiros (Retaliating Gallente Entities) Maximum Velocity: 4440.625 => 2960.0
Orbit Velocity: 710.5 => 474.0
54076 - Presiding Federal Navy Deimos (Retaliating Gallente Entities) Maximum Velocity: 4375.0 => 2917.0
Orbit Velocity: 700.0 => 467.0
54077 - Presiding Federal Navy Lachesis (Retaliating Gallente Entities) Maximum Velocity: 4134.375 => 2756.0
Orbit Velocity: 661.5 => 441.0
54078 - Presiding Federal Navy Brutix (Retaliating Gallente Entities) Maximum Velocity: 2392.5825 => 1595.0
Orbit Velocity: 382.8125 => 255.0
54079 - Presiding Federal Navy Dominix (Retaliating Gallente Entities) Maximum Velocity: 1435.5425 => 957.0
Orbit Velocity: 229.6875 => 153.0
54080 - Presiding Federal Navy Megathron (Retaliating Gallente Entities) Maximum Velocity: 1640.625 => 1094.0
Orbit Velocity: 262.5 => 175.0
54090 - Elite Republic Fleet Hyena (Retaliating Minmatar Entities) Maximum Velocity: 3320.3125 => 2214.0
Orbit Velocity: 531.25 => 354.0
54091 - Elite Republic Fleet Scalpel (Retaliating Minmatar Entities) Maximum Velocity: 3960.9375 => 2641.0
Orbit Velocity: 633.75 => 423.0
54092 - Elite Republic Fleet Claw (Retaliating Minmatar Entities) Maximum Velocity: 3257.8125 => 2172.0
Orbit Velocity: 521.25 => 348.0
54093 - Elite Republic Fleet Scimitar (Retaliating Minmatar Entities) Maximum Velocity: 3171.875 => 2115.0
Orbit Velocity: 507.5 => 338.0
54094 - Elite Republic Fleet Muninn (Retaliating Minmatar Entities) Maximum Velocity: 3125.0 => 2083.0
Orbit Velocity: 500.0 => 333.0
54095 - Elite Republic Fleet Huginn (Retaliating Minmatar Entities) Maximum Velocity: 2953.125 => 1969.0
Orbit Velocity: 472.5 => 315.0
54096 - Elite Republic Fleet Hurricane (Retaliating Minmatar Entities) Maximum Velocity: 1708.9875 => 1139.0
Orbit Velocity: 273.4375 => 182.0
54097 - Elite Republic Fleet Typhoon (Retaliating Minmatar Entities) Maximum Velocity: 1025.3875 => 684.0
Orbit Velocity: 164.0625 => 109.0
54098 - Elite Republic Fleet Tempest (Retaliating Minmatar Entities) Maximum Velocity: 1171.875 => 781.0
Orbit Velocity: 187.5 => 125.0
54099 - Chief Republic Fleet Hyena (Retaliating Minmatar Entities) Maximum Velocity: 4648.4375 => 3099.0
Orbit Velocity: 743.75 => 496.0
54100 - Chief Republic Fleet Scalpel (Retaliating Minmatar Entities) Maximum Velocity: 5545.3125 => 3697.0
Orbit Velocity: 887.25 => 592.0
54101 - Chief Republic Fleet Claw (Retaliating Minmatar Entities) Maximum Velocity: 4560.9375 => 3041.0
Orbit Velocity: 729.75 => 487.0
54102 - Chief Republic Fleet Scimitar (Retaliating Minmatar Entities) Maximum Velocity: 4440.625 => 2960.0
Orbit Velocity: 710.5 => 474.0
54103 - Chief Republic Fleet Muninn (Retaliating Minmatar Entities) Maximum Velocity: 4375.0 => 2917.0
Orbit Velocity: 700.0 => 467.0
54104 - Chief Republic Fleet Huginn (Retaliating Minmatar Entities) Maximum Velocity: 4134.375 => 2756.0
Orbit Velocity: 661.5 => 441.0
54105 - Chief Republic Fleet Hurricane (Retaliating Minmatar Entities) Maximum Velocity: 2392.5825 => 1595.0
Orbit Velocity: 382.8125 => 255.0
54106 - Chief Republic Fleet Typhoon (Retaliating Minmatar Entities) Maximum Velocity: 1435.5425 => 957.0
Orbit Velocity: 229.6875 => 153.0
54107 - Chief Republic Fleet Tempest (Retaliating Minmatar Entities) Maximum Velocity: 1640.625 => 1094.0
Orbit Velocity: 262.5 => 175.0
54108 - Hospodar Liminal Damavik (Invading Precursor Entities) Maximum Velocity: 4500.0 => 3000.0
Optimal Range: 25000.0 => 28750.0
Turret Tracking: 0.5 => 342.0
Capacitor Capacity: 500.0 => 575.0
Orbit Velocity: 563.0 => 375.0
Signature Resolution: 40.0 => 40000.0
54109 - Hospodar Liminal Vedmak (Invading Precursor Entities) Maximum Velocity: 2875.0 => 1917.0
Orbit Velocity: 575.0 => 383.0
54110 - Hospodar Liminal Leshak (Invading Precursor Entities) Maximum Velocity: 1250.0 => 833.0
Orbit Velocity: 416.0 => 277.0
54111 - Hospodar Liminal Kikimora (Invading Precursor Entities) Maximum Velocity: 3250.0 => 2167.0
Optimal Range: 25000.0 => 31250.0
Turret Tracking: 0.5 => 70.0
Capacitor Capacity: 500.0 => 625.0
Orbit Velocity: 406.0 => 271.0
Signature Resolution: 40.0 => 40000.0
54112 - Hospodar Liminal Rodiva (Invading Precursor Entities) Maximum Velocity: 2500.0 => 1667.0
Orbit Velocity: 500.0 => 333.0
54113 - Hospodar Liminal Drekavac (Invading Precursor Entities) Maximum Velocity: 2125.0 => 1417.0
Orbit Velocity: 473.0 => 315.0
54114 - Hospodar Starving Damavik (Invading Precursor Entities) Maximum Velocity: 4750.0 => 3167.0
Optimal Range: 25000.0 => 28750.0
Turret Tracking: 0.5 => 342.0
Capacitor Capacity: 500.0 => 575.0
Orbit Velocity: 594.0 => 396.0
Signature Resolution: 40.0 => 40000.0
54115 - Hospodar Harrowing Damavik (Invading Precursor Entities) Maximum Velocity: 4000.0 => 2667.0
Optimal Range: 25000.0 => 28750.0
Turret Tracking: 0.5 => 342.0
Capacitor Capacity: 500.0 => 575.0
Orbit Velocity: 500.0 => 333.0
Signature Resolution: 40.0 => 40000.0
54116 - Hospodar Anchoring Damavik (Invading Precursor Entities) Maximum Velocity: 5000.0 => 3333.0
Optimal Range: 25000.0 => 28750.0
Turret Tracking: 0.5 => 342.0
Capacitor Capacity: 500.0 => 575.0
Orbit Velocity: 625.0 => 417.0
Signature Resolution: 40.0 => 40000.0
54117 - Hospodar Renewing Damavik (Invading Precursor Entities) Maximum Velocity: 4375.0 => 2917.0
Optimal Range: 25000.0 => 28750.0
Turret Tracking: 0.5 => 342.0
Capacitor Capacity: 500.0 => 575.0
Orbit Velocity: 548.0 => 365.0
Signature Resolution: 40.0 => 40000.0
54118 - Hospodar Blinding Damavik (Invading Precursor Entities) Maximum Velocity: 4000.0 => 2667.0
Optimal Range: 25000.0 => 28750.0
Turret Tracking: 0.5 => 342.0
Capacitor Capacity: 500.0 => 575.0
Orbit Velocity: 500.0 => 333.0
Signature Resolution: 40.0 => 40000.0
54119 - Hospodar Ghosting Damavik (Invading Precursor Entities) Maximum Velocity: 4250.0 => 2833.0
Optimal Range: 25000.0 => 28750.0
Turret Tracking: 0.5 => 342.0
Capacitor Capacity: 500.0 => 575.0
Orbit Velocity: 531.0 => 354.0
Signature Resolution: 40.0 => 40000.0
54120 - Hospodar Harrowing Vedmak (Invading Precursor Entities) Maximum Velocity: 2750.0 => 1833.0
Orbit Velocity: 550.0 => 367.0
54121 - Hospodar Harrowing Kikimora (Invading Precursor Entities) Maximum Velocity: 3000.0 => 2000.0
Optimal Range: 25000.0 => 31250.0
Turret Tracking: 0.5 => 70.0
Capacitor Capacity: 500.0 => 625.0
Orbit Velocity: 375.0 => 250.0
Signature Resolution: 40.0 => 40000.0
54122 - Hospodar Anchoring Kikimora (Invading Precursor Entities) Maximum Velocity: 3500.0 => 2333.0
Optimal Range: 25000.0 => 31250.0
Turret Tracking: 0.5 => 70.0
Capacitor Capacity: 500.0 => 625.0
Orbit Velocity: 438.0 => 292.0
Signature Resolution: 40.0 => 40000.0
54123 - Hospodar Renewing Rodiva (Invading Precursor Entities) Maximum Velocity: 2375.0 => 1583.0
Orbit Velocity: 475.0 => 317.0
54124 - Hospodar Renewing Leshak (Invading Precursor Entities) Maximum Velocity: 1125.0 => 750.0
Orbit Velocity: 375.0 => 250.0
54125 - Hospodar Blinding Leshak (Invading Precursor Entities) Maximum Velocity: 1000.0 => 667.0
Orbit Velocity: 334.0 => 223.0
54126 - Hospodar Blinding Kikimora (Invading Precursor Entities) Maximum Velocity: 3000.0 => 2000.0
Optimal Range: 25000.0 => 31250.0
Turret Tracking: 0.5 => 70.0
Capacitor Capacity: 500.0 => 625.0
Orbit Velocity: 375.0 => 250.0
Signature Resolution: 40.0 => 40000.0
54127 - Hospodar Ghosting Drekavac (Invading Precursor Entities) Maximum Velocity: 2000.0 => 1333.0
Orbit Velocity: 445.0 => 297.0
54128 - Hospodar Tangling Damavik (Invading Precursor Entities) Maximum Velocity: 5000.0 => 3333.0
Optimal Range: 25000.0 => 28750.0
Turret Tracking: 0.5 => 342.0
Capacitor Capacity: 500.0 => 575.0
Orbit Velocity: 625.0 => 417.0
Signature Resolution: 40.0 => 40000.0
54129 - Hospodar Tangling Kikimora (Invading Precursor Entities) Maximum Velocity: 3500.0 => 2333.0
Optimal Range: 25000.0 => 31250.0
Turret Tracking: 0.5 => 70.0
Capacitor Capacity: 500.0 => 625.0
Orbit Velocity: 438.0 => 292.0
Signature Resolution: 40.0 => 40000.0
54130 - Hospodar Starving Drekavac (Invading Precursor Entities) Maximum Velocity: 2250.0 => 1500.0
Orbit Velocity: 500.0 => 333.0
54155 - Zorya's Rodiva (Invading Precursor Entities) Maximum Velocity: 3500.0 => 2333.0
Orbit Velocity: 700.0 => 367.0
54199 - Nemiznik Kikimora (Invading Precursor Entities) Optimal Range: 25000.0 => 31250.0
Turret Tracking: 0.5 => 70.0
Capacitor Capacity: 500.0 => 625.0
Signature Resolution: 40.0 => 40000.0
54200 - Pohviznik Kikimora (Invading Precursor Entities) Optimal Range: 25000.0 => 31250.0
Turret Tracking: 0.5 => 70.0
Capacitor Capacity: 500.0 => 625.0
Signature Resolution: 40.0 => 40000.0
54201 - Moroznik Kikimora (Invading Precursor Entities) Optimal Range: 25000.0 => 31250.0
Turret Tracking: 0.5 => 70.0
Capacitor Capacity: 500.0 => 625.0
Signature Resolution: 40.0 => 40000.0
54202 - Jariloznik Kikimora (Invading Precursor Entities) Optimal Range: 25000.0 => 31250.0
Turret Tracking: 0.5 => 70.0
Capacitor Capacity: 500.0 => 625.0
Signature Resolution: 40.0 => 40000.0
54203 - Raznaborg Nemiznik Kikimora (Invading Precursor Entities) Optimal Range: 17500.0 => 31250.0
Turret Tracking: 0.5 => 70.0
Capacitor Capacity: 500.0 => 625.0
Signature Resolution: 40.0 => 40000.0
54204 - Raznaborg Pohviznik Kikimora (Invading Precursor Entities) Optimal Range: 17500.0 => 31250.0
Turret Tracking: 0.5 => 70.0
Capacitor Capacity: 500.0 => 625.0
Signature Resolution: 40.0 => 40000.0
54205 - Raznaborg Moroznik Kikimora (Invading Precursor Entities) Optimal Range: 17500.0 => 31250.0
Turret Tracking: 0.5 => 70.0
Capacitor Capacity: 500.0 => 625.0
Signature Resolution: 40.0 => 40000.0
54206 - Raznaborg Jariloznik Kikimora (Invading Precursor Entities) Optimal Range: 17500.0 => 31250.0
Turret Tracking: 0.5 => 70.0
Capacitor Capacity: 500.0 => 625.0
Signature Resolution: 40.0 => 40000.0
54207 - Hospodar Nemiznik Kikimora (Invading Precursor Entities) Maximum Velocity: 3250.0 => 2167.0
Optimal Range: 25000.0 => 31250.0
Turret Tracking: 0.5 => 70.0
Capacitor Capacity: 500.0 => 625.0
Orbit Velocity: 406.0 => 271.0
Signature Resolution: 40.0 => 40000.0
54208 - Hospodar Pohviznik Kikimora (Invading Precursor Entities) Maximum Velocity: 3250.0 => 2167.0
Optimal Range: 25000.0 => 31250.0
Turret Tracking: 0.5 => 70.0
Capacitor Capacity: 500.0 => 625.0
Orbit Velocity: 406.0 => 271.0
Signature Resolution: 40.0 => 40000.0
54209 - Hospodar Moroznik Kikimora (Invading Precursor Entities) Maximum Velocity: 3250.0 => 2167.0
Optimal Range: 25000.0 => 31250.0
Turret Tracking: 0.5 => 70.0
Capacitor Capacity: 500.0 => 625.0
Orbit Velocity: 406.0 => 271.0
Signature Resolution: 40.0 => 40000.0
54210 - Hospodar Jariloznik Kikimora (Invading Precursor Entities) Maximum Velocity: 3250.0 => 2167.0
Optimal Range: 25000.0 => 31250.0
Turret Tracking: 0.5 => 70.0
Capacitor Capacity: 500.0 => 625.0
Orbit Velocity: 406.0 => 271.0
Signature Resolution: 40.0 => 40000.0
54211 - Zorya's Nemiznik Kikimora (Invading Precursor Entities) Optimal Range: 25000.0 => 31250.0
Turret Tracking: 0.5 => 70.0
Capacitor Capacity: 500.0 => 625.0
Signature Resolution: 40.0 => 40000.0
54212 - Zorya's Pohviznik Kikimora (Invading Precursor Entities) Optimal Range: 25000.0 => 31250.0
Turret Tracking: 0.5 => 70.0
Capacitor Capacity: 500.0 => 625.0
Signature Resolution: 40.0 => 40000.0
54213 - Zorya's Moroznik Kikimora (Invading Precursor Entities) Optimal Range: 25000.0 => 31250.0
Turret Tracking: 0.5 => 70.0
Capacitor Capacity: 500.0 => 625.0
Signature Resolution: 40.0 => 40000.0
54214 - Zorya's Jariloznik Kikimora (Invading Precursor Entities) Optimal Range: 25000.0 => 31250.0
Turret Tracking: 0.5 => 70.0
Capacitor Capacity: 500.0 => 625.0
Signature Resolution: 40.0 => 40000.0
54575 - PLACEHOLDER Snark (Large Collidable Structure) graphicID: 24494 => 24552
54577 - Entropic Disintegrator Werpost (Destructible Sentry Gun) Scan Resolution: None => 105.0
54579 - EDENCOM GunStar (Destructible Sentry Gun) Scan Resolution: None => 105.0
54580 - EDENCOM Heavy GunStar (Destructible Sentry Gun) Scan Resolution: None => 105.0
54721 - CD Supplemental Spawner (Cloud) raceID: None => 1
isisGroupID: None => 4
Dynamic Items (0 Entries)
Mutator Combines With Produces Mutations

Effects (6 Entries)
Effect Name Diff
8075 - systemHullEmResistance disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 8075
effectName: None => systemHullEmResistance
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 113, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 984}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
8076 - systemHullThermalResistance disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 8076
effectName: None => systemHullThermalResistance
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 110, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 987}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
8077 - systemHullKineticResistance disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 8077
effectName: None => systemHullKineticResistance
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 109, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 986}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
8078 - systemHullExplosiveResistance disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 8078
effectName: None => systemHullExplosiveResistance
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 111, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 985}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
8079 - systemVirusStrengthBonus disallowAutoRepeat: None => 0
effectCategory: None => 7
effectID: None => 8079
effectName: None => systemVirusStrengthBonus
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 1910, 'modifyingAttributeID': 1918, 'func': 'LocationRequiredSkillModifier', 'operation': 2, 'skillTypeID': 13278}, {'domain': 'shipID', 'modifiedAttributeID': 1910, 'modifyingAttributeID': 1918, 'func': 'LocationRequiredSkillModifier', 'operation': 2, 'skillTypeID': 21718}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
8080 - systemProbeStrengthBonus disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 8080
effectName: None => systemProbeStrengthBonus
electronicChance: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
Effects per Type (17 Entries)
TypeID, Name, and Group Effects Changes
29213 - Habitation Module - Scientist Quarters (Spawn Container) Added Effects:
targetAttack
30815 - Habitation Module - Personnel Quarters (Spawn Container) Added Effects:
targetAttack
33530 - Secure Depot (Spawn Container) Added Effects:
targetAttack
33531 - Secure Lab (Spawn Container) Added Effects:
targetAttack
33532 - Secure Databank (Spawn Container) Added Effects:
targetAttack
33533 - Secure Mainframe (Spawn Container) Added Effects:
targetAttack
33534 - Secure Vault (Spawn Container) Added Effects:
targetAttack
55860 - 'Pickpocket' EM Energized Membrane (Energized Armor Membrane) Added Effects:
loPower
online
armorHPMultiply
modifyArmorResonancePostPercent
55862 - 'Bribe' Explosive Energized Membrane (Energized Armor Membrane) Added Effects:
loPower
online
armorHPMultiply
modifyArmorResonancePostPercent
56057 - Strong Metaliminal Electrical Storm (Effect Beacon) Added Effects:
systemArmorEmResistance
systemCapacitorRecharge
systemShieldEmResistance
systemHullEmResistance
56058 - Weak Metaliminal Exotic Matter Storm (Effect Beacon) Added Effects:
systemWarpSpeedAddition
56059 - Strong Metaliminal Exotic Matter Storm (Effect Beacon) Added Effects:
systemWarpSpeedAddition
56060 - Weak Metaliminal Gamma Ray Storm (Effect Beacon) Added Effects:
systemWarpSpeedAddition
56061 - Strong Metaliminal Gamma Ray Storm (Effect Beacon) Added Effects:
systemWarpSpeedAddition
56062 - Weak Metaliminal Plasma Firestorm (Effect Beacon) Added Effects:
systemWarpSpeedAddition
56063 - Strong Metaliminal Plasma Firestorm (Effect Beacon) Added Effects:
systemWarpSpeedAddition
56064 - Weak Metaliminal Electrical Storm (Effect Beacon) Added Effects:
systemArmorEmResistance
systemCapacitorRecharge
systemShieldEmResistance
systemHullEmResistance

Clone State Access (0 Entries)
Alpha Caldari (0 Skills & 0 Items)
Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Item Access (0 Entries)
0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group
Alpha Minmatar (0 Skills & 0 Items)
Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Item Access (0 Entries)
0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group
Alpha Amarr (0 Skills & 0 Items)
Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Item Access (0 Entries)
0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group
Alpha Gallente (0 Skills & 0 Items)
Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Item Access (0 Entries)
0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group

Strings (354 Entries)
Key Tranquility Singularity Diff Usage
63791 Armor Plating Energized Energized Armor Membrane Armor Plating EnergizedEnergized Armor Membrane Description of group ID 326
64723 An advanced form of mechanically enhanced armor plating upgrades. Energized Armor Resistance Membranes An advanced form of mechanically enhanced armor plating upgradEnergized Armor Resistance Membranes.
65797 Energized Plating Energized Armor Resistance Membranes Energized PlatingArmor Resistance Membranes
72606 Habitation Module w/4xScientists Habitation Module - Scientist Quarters Habitation Module w/4x- Scientist Quarters Name of item 29213 (Spawn Container)
72610 Habitation Module w/FR Personnel Habitation Module - Personnel Quarters Habitation Module w/FR- Personnel Quarters Name of item 30815 (Spawn Container)
77390 Basic Energized EM Membrane 'Basic' EM Energized Membrane 'Basic' EM Energized EM Membrane Name of item 11215 (Energized Armor Membrane)
77391 Basic Energized EM Membrane Blueprint 'Basic' EM Energized Membrane Blueprint 'Basic' EM Energized EM Membrane Blueprint Name of item 11216 (Armor Coating Blueprint)
77392 Energized EM Membrane I EM Energized Membrane I EM Energized EM Membrane I Name of item 11217 (Energized Armor Membrane)
77393 Energized EM Membrane I Blueprint EM Energized Membrane I Blueprint EM Energized EM Membrane I Blueprint Name of item 11218 (Armor Coating Blueprint)
77394 Energized EM Membrane II EM Energized Membrane II EM Energized EM Membrane II Name of item 11219 (Energized Armor Membrane)
77395 Energized EM Membrane II Blueprint EM Energized Membrane II Blueprint EM Energized EM Membrane II Blueprint Name of item 11220 (Armor Coating Blueprint)
77396 Basic Energized Explosive Membrane Blueprint 'Basic' Explosive Energized Membrane Blueprint 'Basic' Explosive Energized Explosive Membrane Blueprint Name of item 11226 (Armor Coating Blueprint)
77397 Energized Explosive Membrane I Explosive Energized Membrane I Energized Explosivexplosive Energized Membrane I Name of item 11227 (Energized Armor Membrane)
77398 Energized Explosive Membrane I Blueprint Explosive Energized Membrane I Blueprint Energized Explosivexplosive Energized Membrane I Blueprint Name of item 11228 (Armor Coating Blueprint)
77399 Energized Explosive Membrane II Explosive Energized Membrane II Energized Explosivexplosive Energized Membrane II Name of item 11229 (Energized Armor Membrane)
77400 Energized Explosive Membrane II Blueprint Explosive Energized Membrane II Blueprint Energized Explosivexplosive Energized Membrane II Blueprint Name of item 11230 (Armor Coating Blueprint)
77401 Basic Energized Armor Layering Membrane 'Basic' Layered Energized Membrane 'Basic' Layered Energized Armor Layering Membrane Name of item 11235 (Energized Armor Membrane)
77402 Basic Energized Armor Layering Membrane Blueprint 'Basic' Layered Energized Membrane Blueprint 'Basic' Layered Energized Armor Layering Membrane Blueprint Name of item 11236 (Armor Coating Blueprint)
77403 Energized Armor Layering Membrane I Layered Energized Membrane I Layered Energized Armor Layering Membrane I Name of item 11237 (Energized Armor Membrane)
77404 Energized Armor Layering Membrane I Blueprint Layered Energized Membrane I Blueprint Layered Energized Armor Layering Membrane I Blueprint Name of item 11238 (Armor Coating Blueprint)
77405 Energized Armor Layering Membrane II Layered Energized Membrane II Layered Energized Armor Layering Membrane II Name of item 11239 (Energized Armor Membrane)
77406 Energized Armor Layering Membrane II Blueprint Layered Energized Membrane II Blueprint Layered Energized Armor Layering Membrane II Blueprint Name of item 11240 (Armor Coating Blueprint)
77407 Basic Energized Kinetic Membrane 'Basic' Kinetic Energized Membrane 'Basic' Kinetic Energized Kinetic Membrane Name of item 11245 (Energized Armor Membrane)
77408 Basic Energized Kinetic Membrane Blueprint 'Basic' Kinetic Energized Membrane Blueprint 'Basic' Kinetic Energized Kinetic Membrane Blueprint Name of item 11246 (Armor Coating Blueprint)
77409 Energized Kinetic Membrane I Kinetic Energized Membrane I Kinetic Energized Kinetic Membrane I Name of item 11247 (Energized Armor Membrane)
77410 Energized Kinetic Membrane I Blueprint Kinetic Energized Membrane I Blueprint Kinetic Energized Kinetic Membrane I Blueprint Name of item 11248 (Armor Coating Blueprint)
77411 Energized Kinetic Membrane II Kinetic Energized Membrane II Kinetic Energized Kinetic Membrane II Name of item 11249 (Energized Armor Membrane)
77412 Energized Kinetic Membrane II Blueprint Kinetic Energized Membrane II Blueprint Kinetic Energized Kinetic Membrane II Blueprint Name of item 11250 (Armor Coating Blueprint)
77413 Basic Energized Thermal Membrane 'Basic' Thermal Energized Membrane 'Basic' Thermal Energized Thermal Membrane Name of item 11255 (Energized Armor Membrane)
77414 Basic Energized Thermal Membrane Blueprint 'Basic' Thermal Energized Membrane Blueprint 'Basic' Thermal Energized Thermal Membrane Blueprint Name of item 11256 (Armor Coating Blueprint)
77415 Energized Thermal Membrane I Thermal Energized Membrane I Thermal Energized Thermal Membrane I Name of item 11257 (Energized Armor Membrane)
77416 Energized Thermal Membrane I Blueprint Thermal Energized Membrane I Blueprint Thermal Energized Thermal Membrane I Blueprint Name of item 11258 (Armor Coating Blueprint)
77417 Energized Thermal Membrane II Thermal Energized Membrane II Thermal Energized Thermal Membrane II Name of item 11259 (Energized Armor Membrane)
77418 Energized Thermal Membrane II Blueprint Thermal Energized Membrane II Blueprint Thermal Energized Thermal Membrane II Blueprint Name of item 11260 (Armor Coating Blueprint)
77419 Basic Energized Adaptive Nano Membrane Blueprint 'Basic' Multispectrum Energized Membrane Blueprint 'Basic Energized Adaptive Nano' Multispectrum Energized Membrane Blueprint Name of item 11266 (Armor Coating Blueprint)
77420 Energized Adaptive Nano Membrane I Blueprint Multispectrum Energized Membrane I Blueprint Energized Adaptive NanoMultispectrum Energized Membrane I Blueprint Name of item 11268 (Armor Coating Blueprint)
77421 Energized Adaptive Nano Membrane II Blueprint Multispectrum Energized Membrane II Blueprint Energized Adaptive NanoMultispectrum Energized Membrane II Blueprint Name of item 11270 (Armor Coating Blueprint)
96689 Dark Blood Energized Adaptive Nano Membrane Dark Blood Multispectrum Energized Membrane Dark Blood Energized Adaptive NanoMultispectrum Energized Membrane Name of item 14070 (Energized Armor Membrane)
96690 True Sansha Energized Adaptive Nano Membrane True Sansha Multispectrum Energized Membrane True Sansha Energized Adaptive NanoMultispectrum Energized Membrane Name of item 14072 (Energized Armor Membrane)
96691 Shadow Serpentis Energized Adaptive Nano Membrane Shadow Serpentis Multispectrum Energized Membrane Shadow Serpentis Energized Adaptive NanoMultispectrum Energized Membrane Name of item 14074 (Energized Armor Membrane)
96692 Dark Blood Energized Kinetic Membrane Dark Blood Kinetic Energized Membrane Dark Blood Kinetic Energized Kinetic Membrane Name of item 14076 (Energized Armor Membrane)
96693 True Sansha Energized Kinetic Membrane True Sansha Kinetic Energized Membrane True Sansha Kinetic Energized Kinetic Membrane Name of item 14078 (Energized Armor Membrane)
96694 Shadow Serpentis Energized Kinetic Membrane Shadow Serpentis Kinetic Energized Membrane Shadow Serpentis Kinetic Energized Kinetic Membrane Name of item 14080 (Energized Armor Membrane)
96695 Dark Blood Energized Explosive Membrane Dark Blood Explosive Energized Membrane Dark Blood Energized Explosivexplosive Energized Membrane Name of item 14082 (Energized Armor Membrane)
96696 True Sansha Energized Explosive Membrane True Sansha Explosive Energized Membrane True Sansha Energized Explosivexplosive Energized Membrane Name of item 14084 (Energized Armor Membrane)
96697 Shadow Serpentis Energized Explosive Membrane Shadow Serpentis Explosive Energized Membrane Shadow Serpentis Energized Explosivexplosive Energized Membrane Name of item 14086 (Energized Armor Membrane)
96698 Dark Blood Energized EM Membrane Dark Blood EM Energized Membrane Dark Blood EM Energized EM Membrane Name of item 14088 (Energized Armor Membrane)
96699 True Sansha Energized EM Membrane True Sansha EM Energized Membrane True Sansha EM Energized EM Membrane Name of item 14090 (Energized Armor Membrane)
96700 Shadow Serpentis Energized EM Membrane Shadow Serpentis EM Energized Membrane Shadow Serpentis EM Energized EM Membrane Name of item 14092 (Energized Armor Membrane)
96701 Dark Blood Energized Thermal Membrane Dark Blood Thermal Energized Membrane Dark Blood Thermal Energized Thermal Membrane Name of item 14094 (Energized Armor Membrane)
96702 True Sansha Energized Thermal Membrane True Sansha Thermal Energized Membrane True Sansha Thermal Energized Thermal Membrane Name of item 14096 (Energized Armor Membrane)
96703 Shadow Serpentis Energized Thermal Membrane Shadow Serpentis Thermal Energized Membrane Shadow Serpentis Thermal Energized Thermal Membrane Name of item 14098 (Energized Armor Membrane)
96901 Brokara's Modified Energized Adaptive Nano Membrane Brokara's Modified Multispectrum Energized Membrane Brokara's Modified Energized Adaptive NanoMultispectrum Energized Membrane Name of item 14936 (Energized Armor Membrane)
96902 Tairei's Modified Energized Adaptive Nano Membrane Tairei's Modified Multispectrum Energized Membrane Tairei's Modified Energized Adaptive NanoMultispectrum Energized Membrane Name of item 14938 (Energized Armor Membrane)
96903 Selynne's Modified Energized Adaptive Nano Membrane Selynne's Modified Multispectrum Energized Membrane Selynne's Modified Energized Adaptive NanoMultispectrum Energized Membrane Name of item 14940 (Energized Armor Membrane)
96904 Raysere's Modified Energized Adaptive Nano Membrane Raysere's Modified Multispectrum Energized Membrane Raysere's Modified Energized Adaptive NanoMultispectrum Energized Membrane Name of item 14942 (Energized Armor Membrane)
96905 Vizan's Modified Energized Adaptive Nano Membrane Vizan's Modified Multispectrum Energized Membrane Vizan's Modified Energized Adaptive NanoMultispectrum Energized Membrane Name of item 14944 (Energized Armor Membrane)
96906 Ahremen's Modified Energized Adaptive Nano Membrane Ahremen's Modified Multispectrum Energized Membrane Ahremen's Modified Energized Adaptive NanoMultispectrum Energized Membrane Name of item 14946 (Energized Armor Membrane)
96907 Chelm's Modified Energized Adaptive Nano Membrane Chelm's Modified Multispectrum Energized Membrane Chelm's Modified Energized Adaptive NanoMultispectrum Energized Membrane Name of item 14948 (Energized Armor Membrane)
96908 Draclira's Modified Energized Adaptive Nano Membrane Draclira's Modified Multispectrum Energized Membrane Draclira's Modified Energized Adaptive NanoMultispectrum Energized Membrane Name of item 14950 (Energized Armor Membrane)
96909 Brokara's Modified Energized Thermal Membrane Brokara's Modified Thermal Energized Membrane Brokara's Modified Thermal Energized Thermal Membrane Name of item 14952 (Energized Armor Membrane)
96910 Tairei's Modified Energized Thermal Membrane Tairei's Modified Thermal Energized Membrane Tairei's Modified Thermal Energized Thermal Membrane Name of item 14954 (Energized Armor Membrane)
96911 Selynne's Modified Energized Thermal Membrane Selynne's Modified Thermal Energized Membrane Selynne's Modified Thermal Energized Thermal Membrane Name of item 14956 (Energized Armor Membrane)
96912 Raysere's Modified Energized Thermal Membrane Raysere's Modified Thermal Energized Membrane Raysere's Modified Thermal Energized Thermal Membrane Name of item 14958 (Energized Armor Membrane)
96913 Vizan's Modified Energized Thermal Membrane Vizan's Modified Thermal Energized Membrane Vizan's Modified Thermal Energized Thermal Membrane Name of item 14960 (Energized Armor Membrane)
96914 Ahremen's Modified Energized Thermal Membrane Ahremen's Modified Thermal Energized Membrane Ahremen's Modified Thermal Energized Thermal Membrane Name of item 14962 (Energized Armor Membrane)
96915 Chelm's Modified Energized Thermal Membrane Chelm's Modified Thermal Energized Membrane Chelm's Modified Thermal Energized Thermal Membrane Name of item 14964 (Energized Armor Membrane)
96916 Draclira's Modified Energized Thermal Membrane Draclira's Modified Thermal Energized Membrane Draclira's Modified Thermal Energized Thermal Membrane Name of item 14966 (Energized Armor Membrane)
96917 Brokara's Modified Energized EM Membrane Brokara's Modified EM Energized Membrane Brokara's Modified EM Energized EM Membrane Name of item 14968 (Energized Armor Membrane)
96918 Tairei's Modified Energized EM Membrane Tairei's Modified EM Energized Membrane Tairei's Modified EM Energized EM Membrane Name of item 14970 (Energized Armor Membrane)
96919 Selynne's Modified Energized EM Membrane Selynne's Modified EM Energized Membrane Selynne's Modified EM Energized EM Membrane Name of item 14972 (Energized Armor Membrane)
96920 Raysere's Modified Energized EM Membrane Raysere's Modified EM Energized Membrane Raysere's Modified EM Energized EM Membrane Name of item 14974 (Energized Armor Membrane)
96921 Vizan's Modified Energized EM Membrane Vizan's Modified EM Energized Membrane Vizan's Modified EM Energized EM Membrane Name of item 14976 (Energized Armor Membrane)
96922 Ahremen's Modified Energized EM Membrane Ahremen's Modified EM Energized Membrane Ahremen's Modified EM Energized EM Membrane Name of item 14978 (Energized Armor Membrane)
96923 Chelm's Modified Energized EM Membrane Chelm's Modified EM Energized Membrane Chelm's Modified EM Energized EM Membrane Name of item 14980 (Energized Armor Membrane)
96924 Draclira's Modified Energized EM Membrane Draclira's Modified EM Energized Membrane Draclira's Modified EM Energized EM Membrane Name of item 14982 (Energized Armor Membrane)
96925 Brokara's Modified Energized Explosive Membrane Brokara's Modified Explosive Energized Membrane Brokara's Modified Energized Explosivexplosive Energized Membrane Name of item 14984 (Energized Armor Membrane)
96926 Tairei's Modified Energized Explosive Membrane Tairei's Modified Explosive Energized Membrane Tairei's Modified Energized Explosivexplosive Energized Membrane Name of item 14986 (Energized Armor Membrane)
96927 Selynne's Modified Energized Explosive Membrane Selynne's Modified Explosive Energized Membrane Selynne's Modified Energized Explosivexplosive Energized Membrane Name of item 14988 (Energized Armor Membrane)
96928 Raysere's Modified Energized Explosive Membrane Raysere's Modified Explosive Energized Membrane Raysere's Modified Energized Explosivexplosive Energized Membrane Name of item 14990 (Energized Armor Membrane)
96929 Vizan's Modified Energized Explosive Membrane Vizan's Modified Explosive Energized Membrane Vizan's Modified Energized Explosivexplosive Energized Membrane Name of item 14992 (Energized Armor Membrane)
96930 Ahremen's Modified Energized Explosive Membrane Ahremen's Modified Explosive Energized Membrane Ahremen's Modified Energized Explosivexplosive Energized Membrane Name of item 14994 (Energized Armor Membrane)
96931 Chelm's Modified Energized Explosive Membrane Chelm's Modified Explosive Energized Membrane Chelm's Modified Energized Explosivexplosive Energized Membrane Name of item 14996 (Energized Armor Membrane)
96932 Draclira's Modified Energized Explosive Membrane Draclira's Modified Explosive Energized Membrane Draclira's Modified Energized Explosivexplosive Energized Membrane Name of item 14998 (Energized Armor Membrane)
96933 Brokara's Modified Energized Kinetic Membrane Brokara's Modified Kinetic Energized Membrane Brokara's Modified Kinetic Energized Kinetic Membrane Name of item 15000 (Energized Armor Membrane)
96934 Tairei's Modified Energized Kinetic Membrane Tairei's Modified Kinetic Energized Membrane Tairei's Modified Kinetic Energized Kinetic Membrane Name of item 15002 (Energized Armor Membrane)
96935 Selynne's Modified Energized Kinetic Membrane Selynne's Modified Kinetic Energized Membrane Selynne's Modified Kinetic Energized Kinetic Membrane Name of item 15004 (Energized Armor Membrane)
96936 Raysere's Modified Energized Kinetic Membrane Raysere's Modified Kinetic Energized Membrane Raysere's Modified Kinetic Energized Kinetic Membrane Name of item 15006 (Energized Armor Membrane)
96937 Vizan's Modified Energized Kinetic Membrane Vizan's Modified Kinetic Energized Membrane Vizan's Modified Kinetic Energized Kinetic Membrane Name of item 15008 (Energized Armor Membrane)
96938 Ahremen's Modified Energized Kinetic Membrane Ahremen's Modified Kinetic Energized Membrane Ahremen's Modified Kinetic Energized Kinetic Membrane Name of item 15010 (Energized Armor Membrane)
96939 Chelm's Modified Energized Kinetic Membrane Chelm's Modified Kinetic Energized Membrane Chelm's Modified Kinetic Energized Kinetic Membrane Name of item 15012 (Energized Armor Membrane)
96940 Draclira's Modified Energized Kinetic Membrane Draclira's Modified Kinetic Energized Membrane Draclira's Modified Kinetic Energized Kinetic Membrane Name of item 15014 (Energized Armor Membrane)
97033 Brynn's Modified Energized Adaptive Nano Membrane Brynn's Modified Multispectrum Energized Membrane Brynn's Modified Energized Adaptive NanoMultispectrum Energized Membrane Name of item 15204 (Energized Armor Membrane)
97034 Tuvan's Modified Energized Adaptive Nano Membrane Tuvan's Modified Multispectrum Energized Membrane Tuvan's Modified Energized Adaptive NanoMultispectrum Energized Membrane Name of item 15206 (Energized Armor Membrane)
97035 Setele's Modified Energized Adaptive Nano Membrane Setele's Modified Multispectrum Energized Membrane Setele's Modified Energized Adaptive NanoMultispectrum Energized Membrane Name of item 15208 (Energized Armor Membrane)
97036 Cormack's Modified Energized Adaptive Nano Membrane Cormack's Modified Multispectrum Energized Membrane Cormack's Modified Energized Adaptive NanoMultispectrum Energized Membrane Name of item 15210 (Energized Armor Membrane)
97037 Brynn's Modified Energized Thermal Membrane Brynn's Modified Thermal Energized Membrane Brynn's Modified Thermal Energized Thermal Membrane Name of item 15212 (Energized Armor Membrane)
97038 Tuvan's Modified Energized Thermal Membrane Tuvan's Modified Thermal Energized Membrane Tuvan's Modified Thermal Energized Thermal Membrane Name of item 15214 (Energized Armor Membrane)
97039 Setele's Modified Energized Thermal Membrane Setele's Modified Thermal Energized Membrane Setele's Modified Thermal Energized Thermal Membrane Name of item 15216 (Energized Armor Membrane)
97040 Cormack's Modified Energized Thermal Membrane Cormack's Modified Thermal Energized Membrane Cormack's Modified Thermal Energized Thermal Membrane Name of item 15218 (Energized Armor Membrane)
97041 Brynn's Modified Energized EM Membrane Brynn's Modified EM Energized Membrane Brynn's Modified EM Energized EM Membrane Name of item 15220 (Energized Armor Membrane)
97042 Tuvan's Modified Energized EM Membrane Tuvan's Modified EM Energized Membrane Tuvan's Modified EM Energized EM Membrane Name of item 15222 (Energized Armor Membrane)
97043 Setele's Modified Energized EM Membrane Setele's Modified EM Energized Membrane Setele's Modified EM Energized EM Membrane Name of item 15224 (Energized Armor Membrane)
97044 Cormack's Modified Energized EM Membrane Cormack's Modified EM Energized Membrane Cormack's Modified EM Energized EM Membrane Name of item 15226 (Energized Armor Membrane)
97045 Brynn's Modified Energized Explosive Membrane Brynn's Modified Explosive Energized Membrane Brynn's Modified Energized Explosivexplosive Energized Membrane Name of item 15228 (Energized Armor Membrane)
97046 Tuvan's Modified Energized Explosive Membrane Tuvan's Modified Explosive Energized Membrane Tuvan's Modified Energized Explosivexplosive Energized Membrane Name of item 15230 (Energized Armor Membrane)
97047 Setele's Modified Energized Explosive Membrane Setele's Modified Explosive Energized Membrane Setele's Modified Energized Explosivexplosive Energized Membrane Name of item 15232 (Energized Armor Membrane)
97048 Cormack's Modified Energized Explosive Membrane Cormack's Modified Explosive Energized Membrane Cormack's Modified Energized Explosivexplosive Energized Membrane Name of item 15234 (Energized Armor Membrane)
97049 Brynn's Modified Energized Kinetic Membrane Brynn's Modified Kinetic Energized Membrane Brynn's Modified Kinetic Energized Kinetic Membrane Name of item 15236 (Energized Armor Membrane)
97050 Tuvan's Modified Energized Kinetic Membrane Tuvan's Modified Kinetic Energized Membrane Tuvan's Modified Kinetic Energized Kinetic Membrane Name of item 15238 (Energized Armor Membrane)
97051 Setele's Modified Energized Kinetic Membrane Setele's Modified Kinetic Energized Membrane Setele's Modified Kinetic Energized Kinetic Membrane Name of item 15240 (Energized Armor Membrane)
97052 Cormack's Modified Energized Kinetic Membrane Cormack's Modified Kinetic Energized Membrane Cormack's Modified Kinetic Energized Kinetic Membrane Name of item 15242 (Energized Armor Membrane)
97299 Prototype Energized Adaptive Nano Membrane I Compact Multispectrum Energized Membrane Prototype Energized Adaptive NanoCompact Multispectrum Energized Membrane I Name of item 16391 (Energized Armor Membrane)
97303 Prototype Energized Kinetic Membrane I Compact Kinetic Energized Membrane PrototypeCompact Kinetic Energized Kinetic Membrane I Name of item 16399 (Energized Armor Membrane)
97307 Prototype Energized Explosive Membrane I Compact Explosive Energized Membrane PrototypCompact Explosive Energized Explosive Membrane I Name of item 16407 (Energized Armor Membrane)
97311 Prototype Energized EM Membrane I Compact EM Energized Membrane PrototypeCompact EM Energized EM Membrane I Name of item 16415 (Energized Armor Membrane)
97315 Prototype Energized Armor Layering Membrane I Compact Layered Energized Membrane Prototype Energized Armor LayeringCompact Layered Energized Membrane I Name of item 16423 (Energized Armor Membrane)
97319 Prototype Energized Thermal Membrane I Compact Thermal Energized Membrane PrototypeCompact Thermal Energized Thermal Membrane I Name of item 16431 (Energized Armor Membrane)
98292 Ammatar Navy Energized Adaptive Nano Membrane Ammatar Navy Multispectrum Energized Membrane Ammatar Navy Energized Adaptive NanoMultispectrum Energized Membrane Name of item 17536 (Energized Armor Membrane)
98293 Ammatar Navy Energized Kinetic Membrane Ammatar Navy Kinetic Energized Membrane Ammatar Navy Kinetic Energized Kinetic Membrane Name of item 17538 (Energized Armor Membrane)
98294 Ammatar Navy Energized Explosive Membrane Ammatar Navy Explosive Energized Membrane Ammatar Navy Energized Explosivexplosive Energized Membrane Name of item 17540 (Energized Armor Membrane)
98295 Ammatar Navy Energized EM Membrane Ammatar Navy EM Energized Membrane Ammatar Navy EM Energized EM Membrane Name of item 17542 (Energized Armor Membrane)
98296 Ammatar Navy Energized Thermal Membrane Ammatar Navy Thermal Energized Membrane Ammatar Navy Thermal Energized Thermal Membrane Name of item 17544 (Energized Armor Membrane)
98597 Corelum C-Type Energized Adaptive Nano Membrane Corelum C-Type Multispectrum Energized Membrane Corelum C-Type Energized Adaptive NanoMultispectrum Energized Membrane Name of item 18799 (Energized Armor Membrane)
98598 Corelum C-Type Energized Kinetic Membrane Corelum C-Type Kinetic Energized Membrane Corelum C-Type Kinetic Energized Kinetic Membrane Name of item 18801 (Energized Armor Membrane)
98599 Corelum C-Type Energized Explosive Membrane Corelum C-Type Explosive Energized Membrane Corelum C-Type Energized Explosivexplosive Energized Membrane Name of item 18803 (Energized Armor Membrane)
98600 Corelum C-Type Energized EM Membrane Corelum C-Type EM Energized Membrane Corelum C-Type EM Energized EM Membrane Name of item 18805 (Energized Armor Membrane)
98601 Corelum C-Type Energized Thermal Membrane Corelum C-Type Thermal Energized Membrane Corelum C-Type Thermal Energized Thermal Membrane Name of item 18807 (Energized Armor Membrane)
98602 Corelum B-Type Energized Adaptive Nano Membrane Corelum B-Type Multispectrum Energized Membrane Corelum B-Type Energized Adaptive NanoMultispectrum Energized Membrane Name of item 18809 (Energized Armor Membrane)
98603 Corelum B-Type Energized Kinetic Membrane Corelum B-Type Kinetic Energized Membrane Corelum B-Type Kinetic Energized Kinetic Membrane Name of item 18811 (Energized Armor Membrane)
98604 Corelum B-Type Energized Explosive Membrane Corelum B-Type Explosive Energized Membrane Corelum B-Type Energized Explosivexplosive Energized Membrane Name of item 18813 (Energized Armor Membrane)
98605 Corelum B-Type Energized EM Membrane Corelum B-Type EM Energized Membrane Corelum B-Type EM Energized EM Membrane Name of item 18815 (Energized Armor Membrane)
98606 Corelum B-Type Energized Thermal Membrane Corelum B-Type Thermal Energized Membrane Corelum B-Type Thermal Energized Thermal Membrane Name of item 18817 (Energized Armor Membrane)
98607 Corelum A-Type Energized Adaptive Nano Membrane Corelum A-Type Multispectrum Energized Membrane Corelum A-Type Energized Adaptive NanoMultispectrum Energized Membrane Name of item 18819 (Energized Armor Membrane)
98608 Corelum A-Type Energized Kinetic Membrane Corelum A-Type Kinetic Energized Membrane Corelum A-Type Kinetic Energized Kinetic Membrane Name of item 18821 (Energized Armor Membrane)
98609 Corelum A-Type Energized Explosive Membrane Corelum A-Type Explosive Energized Membrane Corelum A-Type Energized Explosivexplosive Energized Membrane Name of item 18823 (Energized Armor Membrane)
98610 Corelum A-Type Energized EM Membrane Corelum A-Type EM Energized Membrane Corelum A-Type EM Energized EM Membrane Name of item 18825 (Energized Armor Membrane)
98611 Corelum A-Type Energized Thermal Membrane Corelum A-Type Thermal Energized Membrane Corelum A-Type Thermal Energized Thermal Membrane Name of item 18827 (Energized Armor Membrane)
98612 Corpum C-Type Energized Adaptive Nano Membrane Corpum C-Type Multispectrum Energized Membrane Corpum C-Type Energized Adaptive NanoMultispectrum Energized Membrane Name of item 18829 (Energized Armor Membrane)
98613 Centum C-Type Energized Adaptive Nano Membrane Centum C-Type Multispectrum Energized Membrane Centum C-Type Energized Adaptive NanoMultispectrum Energized Membrane Name of item 18831 (Energized Armor Membrane)
98614 Corpum C-Type Energized Kinetic Membrane Corpum C-Type Kinetic Energized Membrane Corpum C-Type Kinetic Energized Kinetic Membrane Name of item 18833 (Energized Armor Membrane)
98615 Centum C-Type Energized Kinetic Membrane Centum C-Type Kinetic Energized Membrane Centum C-Type Kinetic Energized Kinetic Membrane Name of item 18835 (Energized Armor Membrane)
98616 Corpum C-Type Energized Explosive Membrane Corpum C-Type Explosive Energized Membrane Corpum C-Type Energized Explosivexplosive Energized Membrane Name of item 18837 (Energized Armor Membrane)
98617 Centum C-Type Energized Explosive Membrane Centum C-Type Explosive Energized Membrane Centum C-Type Energized Explosivexplosive Energized Membrane Name of item 18839 (Energized Armor Membrane)
98618 Corpum C-Type Energized EM Membrane Corpum C-Type EM Energized Membrane Corpum C-Type EM Energized EM Membrane Name of item 18841 (Energized Armor Membrane)
98619 Centum C-Type Energized EM Membrane Centum C-Type EM Energized Membrane Centum C-Type EM Energized EM Membrane Name of item 18843 (Energized Armor Membrane)
98620 Corpum C-Type Energized Thermal Membrane Corpum C-Type Thermal Energized Membrane Corpum C-Type Thermal Energized Thermal Membrane Name of item 18845 (Energized Armor Membrane)
98621 Centum C-Type Energized Thermal Membrane Centum C-Type Thermal Energized Membrane Centum C-Type Thermal Energized Thermal Membrane Name of item 18847 (Energized Armor Membrane)
98622 Corpum B-Type Energized Adaptive Nano Membrane Corpum B-Type Multispectrum Energized Membrane Corpum B-Type Energized Adaptive NanoMultispectrum Energized Membrane Name of item 18849 (Energized Armor Membrane)
98623 Centum B-Type Energized Adaptive Nano Membrane Centum B-Type Multispectrum Energized Membrane Centum B-Type Energized Adaptive NanoMultispectrum Energized Membrane Name of item 18851 (Energized Armor Membrane)
98624 Corpum B-Type Energized Kinetic Membrane Corpum B-Type Kinetic Energized Membrane Corpum B-Type Kinetic Energized Kinetic Membrane Name of item 18853 (Energized Armor Membrane)
98625 Centum B-Type Energized Kinetic Membrane Centum B-Type Kinetic Energized Membrane Centum B-Type Kinetic Energized Kinetic Membrane Name of item 18855 (Energized Armor Membrane)
98626 Corpum B-Type Energized Explosive Membrane Corpum B-Type Explosive Energized Membrane Corpum B-Type Energized Explosivexplosive Energized Membrane Name of item 18857 (Energized Armor Membrane)
98627 Centum B-Type Energized Explosive Membrane Centum B-Type Explosive Energized Membrane Centum B-Type Energized Explosivexplosive Energized Membrane Name of item 18859 (Energized Armor Membrane)
98628 Corpum B-Type Energized Thermal Membrane Corpum B-Type Thermal Energized Membrane Corpum B-Type Thermal Energized Thermal Membrane Name of item 18861 (Energized Armor Membrane)
98629 Centum B-Type Energized Thermal Membrane Centum B-Type Thermal Energized Membrane Centum B-Type Thermal Energized Thermal Membrane Name of item 18863 (Energized Armor Membrane)
98630 Corpum A-Type Energized Thermal Membrane Corpum A-Type Thermal Energized Membrane Corpum A-Type Thermal Energized Thermal Membrane Name of item 18865 (Energized Armor Membrane)
98631 Centum A-Type Energized Thermal Membrane Centum A-Type Thermal Energized Membrane Centum A-Type Thermal Energized Thermal Membrane Name of item 18867 (Energized Armor Membrane)
98632 Corpum A-Type Energized EM Membrane Corpum A-Type EM Energized Membrane Corpum A-Type EM Energized EM Membrane Name of item 18869 (Energized Armor Membrane)
98633 Centum A-Type Energized EM Membrane Centum A-Type EM Energized Membrane Centum A-Type EM Energized EM Membrane Name of item 18871 (Energized Armor Membrane)
98634 Corpum A-Type Energized Explosive Membrane Corpum A-Type Explosive Energized Membrane Corpum A-Type Energized Explosivexplosive Energized Membrane Name of item 18873 (Energized Armor Membrane)
98635 Centum A-Type Energized Explosive Membrane Centum A-Type Explosive Energized Membrane Centum A-Type Energized Explosivexplosive Energized Membrane Name of item 18875 (Energized Armor Membrane)
98636 Corpum A-Type Energized Kinetic Membrane Corpum A-Type Kinetic Energized Membrane Corpum A-Type Kinetic Energized Kinetic Membrane Name of item 18877 (Energized Armor Membrane)
98637 Centum A-Type Energized Kinetic Membrane Centum A-Type Kinetic Energized Membrane Centum A-Type Kinetic Energized Kinetic Membrane Name of item 18879 (Energized Armor Membrane)
98638 Corpum A-Type Energized Adaptive Nano Membrane Corpum A-Type Multispectrum Energized Membrane Corpum A-Type Energized Adaptive NanoMultispectrum Energized Membrane Name of item 18881 (Energized Armor Membrane)
98639 Centum A-Type Energized Adaptive Nano Membrane Centum A-Type Multispectrum Energized Membrane Centum A-Type Energized Adaptive NanoMultispectrum Energized Membrane Name of item 18883 (Energized Armor Membrane)
98794 Corpum B-Type Energized EM Membrane Corpum B-Type EM Energized Membrane Corpum B-Type EM Energized EM Membrane Name of item 19361 (Energized Armor Membrane)
98795 Centum B-Type Energized EM Membrane Centum B-Type EM Energized Membrane Centum B-Type EM Energized EM Membrane Name of item 19363 (Energized Armor Membrane)
100438 Khanid Navy Energized Adaptive Nano Membrane Khanid Navy Multispectrum Energized Membrane Khanid Navy Energized Adaptive NanoMultispectrum Energized Membrane Name of item 28534 (Energized Armor Membrane)
100439 Khanid Navy Energized Kinetic Membrane Khanid Navy Kinetic Energized Membrane Khanid Navy Kinetic Energized Kinetic Membrane Name of item 28536 (Energized Armor Membrane)
100440 Khanid Navy Energized Explosive Membrane Khanid Navy Explosive Energized Membrane Khanid Navy Energized Explosivexplosive Energized Membrane Name of item 28538 (Energized Armor Membrane)
100441 Khanid Navy Energized EM Membrane Khanid Navy EM Energized Membrane Khanid Navy EM Energized EM Membrane Name of item 28540 (Energized Armor Membrane)
100442 Khanid Navy Energized Thermal Membrane Khanid Navy Thermal Energized Membrane Khanid Navy Thermal Energized Thermal Membrane Name of item 28542 (Energized Armor Membrane)
100787 'Mafia' Energized Kinetic Membrane I 'Mafia' Kinetic Energized Membrane 'Mafia' Kinetic Energized Kinetic Membrane I Name of item 22883 (Energized Armor Membrane)
100788 'Moonshine' Energized Thermal Membrane I 'Moonshine' Thermal Energized Membrane 'Moonshine' Thermal Energized Thermal Membrane I Name of item 22881 (Energized Armor Membrane)
100789 'Pilfer' Energized Adaptive Nano Membrane I 'Pilfer' Multispectrum Energized Membrane 'Pilfer' Energized Adaptive NanoMultispectrum Energized Membrane I Name of item 22879 (Energized Armor Membrane)
100923 Basic Energized Explosive Membrane 'Basic' Explosive Energized Membrane 'Basic' Explosive Energized Explosive Membrane Name of item 11225 (Energized Armor Membrane)
101209 Basic Energized Adaptive Nano Membrane 'Basic' Multispectrum Energized Membrane 'Basic Energized Adaptive Nano' Multispectrum Energized Membrane Name of item 11265 (Energized Armor Membrane)
101210 Energized Adaptive Nano Membrane I Multispectrum Energized Membrane I Energized Adaptive NanoMultispectrum Energized Membrane I Name of item 11267 (Energized Armor Membrane)
101211 Energized Adaptive Nano Membrane II Multispectrum Energized Membrane II Energized Adaptive NanoMultispectrum Energized Membrane II Name of item 11269 (Energized Armor Membrane)
101928 'Moonshine' Energized Thermal Membrane I Blueprint 'Moonshine' Thermal Energized Membrane Blueprint 'Moonshine' Thermal Energized Thermal Membrane I Blueprint Name of item 22882 (Armor Coating Blueprint)
101929 'Mafia' Energized Kinetic Membrane I Blueprint 'Mafia' Kinetic Energized Membrane Blueprint 'Mafia' Kinetic Energized Kinetic Membrane I Blueprint Name of item 22884 (Armor Coating Blueprint)
103230 Ammatar Navy Energized Adaptive Nano Membrane Blueprint Ammatar Navy Multispectrum Energized Membrane Blueprint Ammatar Navy Energized Adaptive NanoMultispectrum Energized Membrane Blueprint Name of item 17537 (Armor Coating Blueprint)
103231 Ammatar Navy Energized Kinetic Membrane Blueprint Ammatar Navy Kinetic Energized Membrane Blueprint Ammatar Navy Kinetic Energized Kinetic Membrane Blueprint Name of item 17539 (Armor Coating Blueprint)
103232 Ammatar Navy Energized Explosive Membrane Blueprint Ammatar Navy Explosive Energized Membrane Blueprint Ammatar Navy Energized Explosivexplosive Energized Membrane Blueprint Name of item 17541 (Armor Coating Blueprint)
103233 Ammatar Navy Energized EM Membrane Blueprint Ammatar Navy EM Energized Membrane Blueprint Ammatar Navy EM Energized EM Membrane Blueprint Name of item 17543 (Armor Coating Blueprint)
103234 Ammatar Navy Energized Thermal Membrane Blueprint Ammatar Navy Thermal Energized Membrane Blueprint Ammatar Navy Thermal Energized Thermal Membrane Blueprint Name of item 17545 (Armor Coating Blueprint)
103239 Khanid Navy Energized Adaptive Nano Membrane Blueprint Khanid Navy Multispectrum Energized Membrane Blueprint Khanid Navy Energized Adaptive NanoMultispectrum Energized Membrane Blueprint Name of item 28535 (Armor Coating Blueprint)
103240 Khanid Navy Energized Kinetic Membrane Blueprint Khanid Navy Kinetic Energized Membrane Blueprint Khanid Navy Kinetic Energized Kinetic Membrane Blueprint Name of item 28537 (Armor Coating Blueprint)
103241 Khanid Navy Energized Explosive Membrane Blueprint Khanid Navy Explosive Energized Membrane Blueprint Khanid Navy Energized Explosivexplosive Energized Membrane Blueprint Name of item 28539 (Armor Coating Blueprint)
103242 Khanid Navy Energized EM Membrane Blueprint Khanid Navy EM Energized Membrane Blueprint Khanid Navy EM Energized EM Membrane Blueprint Name of item 28541 (Armor Coating Blueprint)
103243 Khanid Navy Energized Thermal Membrane Blueprint Khanid Navy Thermal Energized Membrane Blueprint Khanid Navy Thermal Energized Thermal Membrane Blueprint Name of item 28543 (Armor Coating Blueprint)
103419 Federation Navy Energized Adaptive Nano Membrane Federation Navy Multispectrum Energized Membrane Federation Navy Energized Adaptive NanoMultispectrum Energized Membrane Name of item 15739 (Energized Armor Membrane)
103420 Federation Navy Energized Adaptive Nano Membrane Blueprint Federation Navy Multispectrum Energized Membrane Blueprint Federation Navy Energized Adaptive NanoMultispectrum Energized Membrane Blueprint Name of item 15740 (Armor Coating Blueprint)
103421 Federation Navy Energized Kinetic Membrane Federation Navy Kinetic Energized Membrane Federation Navy Kinetic Energized Kinetic Membrane Name of item 15737 (Energized Armor Membrane)
103422 Federation Navy Energized Kinetic Membrane Blueprint Federation Navy Kinetic Energized Membrane Blueprint Federation Navy Kinetic Energized Kinetic Membrane Blueprint Name of item 15738 (Armor Coating Blueprint)
103423 Federation Navy Energized Explosive Membrane Federation Navy Explosive Energized Membrane Federation Navy Energized Explosivexplosive Energized Membrane Name of item 15735 (Energized Armor Membrane)
103424 Federation Navy Energized Explosive Membrane Blueprint Federation Navy Explosive Energized Membrane Blueprint Federation Navy Energized Explosivexplosive Energized Membrane Blueprint Name of item 15736 (Armor Coating Blueprint)
103425 Federation Navy Energized EM Membrane Federation Navy EM Energized Membrane Federation Navy EM Energized EM Membrane Name of item 15733 (Energized Armor Membrane)
103426 Federation Navy Energized EM Membrane Blueprint Federation Navy EM Energized Membrane Blueprint Federation Navy EM Energized EM Membrane Blueprint Name of item 15734 (Armor Coating Blueprint)
103427 Federation Navy Energized Thermal Membrane Federation Navy Thermal Energized Membrane Federation Navy Thermal Energized Thermal Membrane Name of item 15731 (Energized Armor Membrane)
103428 Federation Navy Energized Thermal Membrane Blueprint Federation Navy Thermal Energized Membrane Blueprint Federation Navy Thermal Energized Thermal Membrane Blueprint Name of item 15732 (Armor Coating Blueprint)
103486 Imperial Navy Energized Adaptive Nano Membrane Imperial Navy Multispectrum Energized Membrane Imperial Navy Energized Adaptive NanoMultispectrum Energized Membrane Name of item 15729 (Energized Armor Membrane)
103487 Imperial Navy Energized Adaptive Nano Membrane Blueprint Imperial Navy Multispectrum Energized Membrane Blueprint Imperial Navy Energized Adaptive NanoMultispectrum Energized Membrane Blueprint Name of item 15730 (Armor Coating Blueprint)
103488 Imperial Navy Energized Kinetic Membrane Imperial Navy Kinetic Energized Membrane Imperial Navy Kinetic Energized Kinetic Membrane Name of item 15727 (Energized Armor Membrane)
103489 Imperial Navy Energized Kinetic Membrane Blueprint Imperial Navy Kinetic Energized Membrane Blueprint Imperial Navy Kinetic Energized Kinetic Membrane Blueprint Name of item 15728 (Armor Coating Blueprint)
103490 Imperial Navy Energized Explosive Membrane Imperial Navy Explosive Energized Membrane Imperial Navy Energized Explosivexplosive Energized Membrane Name of item 15725 (Energized Armor Membrane)
103491 Imperial Navy Energized Explosive Membrane Blueprint Imperial Navy Explosive Energized Membrane Blueprint Imperial Navy Energized Explosivexplosive Energized Membrane Blueprint Name of item 15726 (Armor Coating Blueprint)
103492 Imperial Navy Energized EM Membrane Imperial Navy EM Energized Membrane Imperial Navy EM Energized EM Membrane Name of item 15723 (Energized Armor Membrane)
103493 Imperial Navy Energized EM Membrane Blueprint Imperial Navy EM Energized Membrane Blueprint Imperial Navy EM Energized EM Membrane Blueprint Name of item 15724 (Armor Coating Blueprint)
103494 Imperial Navy Energized Thermal Membrane Imperial Navy Thermal Energized Membrane Imperial Navy Thermal Energized Thermal Membrane Name of item 15721 (Energized Armor Membrane)
103495 Imperial Navy Energized Thermal Membrane Blueprint Imperial Navy Thermal Energized Membrane Blueprint Imperial Navy Thermal Energized Thermal Membrane Blueprint Name of item 15722 (Armor Coating Blueprint)
104554 'Pilfer' Energized Adaptive Nano Membrane I Blueprint 'Pilfer' Multispectrum Energized Membrane Blueprint 'Pilfer' Energized Adaptive NanoMultispectrum Energized Membrane I Blueprint Name of item 22880 (Armor Coating Blueprint)
117629 serpentis guard Serpentis Guard sSerpentis gGuard
131205 Great job on the supplies. We seem to be good to go, now that most of the logistical details are taken care of. This will be greatest tournament ever. And I'm sure the Serpentis don't mind us borrowing some of their things.

I have another mission for you. Just another small supply run, one for which I'll reward you handsomely, to show our appreciation for... hold on. Give me a second, here. I have something coming in over the wire.

...

Oh, lord. Oh, sweet sister of mercy. Looks like we made the Serpentis mighty mad. In retaliation for our little loan of goods, they've gone all-out and attacked a Gallente station in xg-d1l

Navy squadrons are already on the way, but it's going to take them some time to get there. What we need now is someone to repel the first wave of attack, buy some time for the reinforcements to get there. What do you say, pilot? In the mood to be a hero today?
Great job on the supplies. We seem to be good to go, now that most of the logistical details are taken care of. This will be greatest tournament ever. And I'm sure the Serpentis don't mind us borrowing some of their things.

I have another mission for you. Just another small supply run, one for which I'll reward you handsomely, to show our appreciation for... hold on. Give me a second, here. I have something coming in over the wire.

...

Oh, lord. Oh, sweet sister of mercy. Looks like we made the Serpentis mighty mad. In retaliation for our little loan of goods, they've gone all-out and attacked a Gallente station in XG-D1L

Navy squadrons are already on the way, but it's going to take them some time to get there. What we need now is someone to repel the first wave of attack, buy some time for the reinforcements to get there. What do you say, pilot? In the mood to be a hero today?
Great job on the supplies. We seem to be good to go, now that most of the logistical details are taken care of. This will be greatest tournament ever. And I'm sure the Serpentis don't mind us borrowing some of their things.

I have another mission for you. Just another small supply run, one for which I'll reward you handsomely, to show our appreciation for... hold on. Give me a second, here. I have something coming in over the wire.

...

Oh, lord. Oh, sweet sister of mercy. Looks like we made the Serpentis mighty mad. In retaliation for our little loan of goods, they've gone all-out and attacked a Gallente station in
xg-d1lXG-D1L

Navy squadrons are already on the way, but it's going to take them some time to get there. What we need now is someone to repel the first wave of attack, buy some time for the reinforcements to get there. What do you say, pilot? In the mood to be a hero today?
281320 Energized Plating Energized Armor Membranes Energized PlatingArmor Membranes
281321 Blueprints for Energized Plating Blueprints for Energized Armor Membranes Blueprints for Energized PlatingArmor Membranes
285385 Energized Explosive Plating Explosive Energized Membranes Energized Explosive Platingxplosive Energized Membranes
285386 Energized Explosive Plating Explosive Energized Membranes Energized Explosive Platingxplosive Energized Membranes
285387 Energized Thermal Plating Thermal Energized Membranes Thermal Energized Thermal PlatingMembranes
285388 Energized Thermal Plating Thermal Energized Membranes Thermal Energized Thermal PlatingMembranes
285389 Energized EM Plating EM Energized Membranes EM Energized EM PlatingMembranes
285390 Energized EM Plating EM Energized Membranes EM Energized EM PlatingMembranes
285391 Energized Kinetic Plating Kinetic Energized Membranes Kinetic Energized Kinetic PlatingMembranes
285392 Energized Kinetic Plating Kinetic Energized Membranes Kinetic Energized Kinetic PlatingMembranes
285393 Energized Adaptive Plating Multispectrum Energized Membranes Energized Adaptive PlatingMultispectrum Energized Membranes
285394 Energized Adaptive Plating Multispectrum Energized Membranes Energized Adaptive PlatingMultispectrum Energized Membranes
285395 Energized Armor Layering Layered Energized Armor Membranes Layered Energized Armor LayeringMembranes
285396 Energized Armor Layering Layered Energized Armor Membranes Layered Energized Armor LayeringMembranes
286583 Automatically generated effect Automatically generated effect
318205 Placeholder Placeholder Stations/Operations/Names/Operation 56
318206 Placeholder Placeholder Stations/Operations/Descriptions/Operation 56
507048 Vortex Vortex Name of item 36464 (MassiveEnvironments)
553412 Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a limited time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.

Designed for new capsuleers, this cerebral accelerator will cease to function for pilots who have been registered for more than 45 days.
The compounds used in this cerebral accelerator are unstable, and will expire on YC122/02/01.
Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a limited time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.

Designed for new capsuleers, this cerebral accelerator will cease to function for pilots who have been registered for more than 45 days.
Cerebral accelerators are military grade boosters that significantly increase a pilot’s skill development for a limited time. This is achieved by priming the user’s brain and neural pathways for increased data bandwidth during knowledge transfer.

Designed for new capsuleers, this cerebral accelerator will cease to function for pilots who have been registered for more than 45 days.

The compounds used in this cerebral accelerator are unstable, and will expire on YC122/02/01.
Description of item "Starter Gift Cerebral Accelerator" (53287)
563644 CD Supplemental Spawner CD Supplemental Spawner Name of item 54721 (Cloud)
563740 Large Compact Vorton projector Large Compact Vorton Projector Large Compact Vorton pProjector Name of item 54751 (Vorton Projector)
564007 my added npc character2 my added npc character2
564090 unused blueprint type unused blueprint type Name of item 54875 (Condenser Pack Blueprint)
565928 Battle In The Ruins Battle In The Ruins
565929 Asteroid Colony Refinery Asteroid Colony Refinery
565930 Broken Blue Crystal Asteroid Broken Blue Crystal Asteroid
565931 Broken Orange Crystal Asteroid Broken Orange Crystal Asteroid
565932 Depleted Station Battery Depleted Station Battery
565933 Abandoned Drill Abandoned Drill
565934 Stalagmite Stalagmite
565935 Asteroid Station Asteroid Station
565936 Debris Debris
565937 Ghost Ship Ghost Ship
565938 Plasma Chamber Debris Plasma Chamber Debris
565939 Ripped Superstructure Ripped Superstructure
565940 Ruined Neon Sign Ruined Neon Sign
565941 Spaceshuttle Wreck Spaceshuttle Wreck
565942 Cargo Rig Cargo Rig
565943 Landing Pad Landing Pad
565944 Landing Pad Landing Pad
565945 Asteroid Colony Asteroid Colony
565946 Communication Relay Communication Relay
565947 Commercial Billboard Commercial Billboard
565948 Asteroid Colony Tower Asteroid Colony Tower
565949 Asteroid Colony Flat Hulk Asteroid Colony Flat Hulk
567296 Assembled Ships Assembled Ships UI/Contracts/ContractsWindow/AssembledShips
567297 A separate contract will be created for each selected ship. You have selected {[numeric]numShips} {[numeric]numShips -> "ship", "ships"}. A separate contract will be created for each selected ship. You have selected {[numeric]numShips} {[numeric]numShips -> "ship", "ships"}. UI/Contracts/ContractsWindow/AssembledShipOptionText
567298 For each contract: For each contract: UI/Contracts/ContractsWindow/FittedShipForEachContract
567299 Number of Contracts Number of Contracts UI/Contracts/ContractsWindow/NumberOfContracts
567300 contains {[numeric]numItems} {[numeric]numItems -> "item", "items"} contains {[numeric]numItems} {[numeric]numItems -> "item", "items"} UI/Contracts/ContractsWindow/ContainsItemsPostText
567301 {amountText} <font color=grey>per contract</font>
Total: <font color={totalColor}>{totalText}</font>
{amountText} <font color=grey>per contract</font>
<b>Total:</b> <font color={totalColor}>{totalText}</font>
UI/Contracts/ContractsWindow/PerContract
567302 Select a maximum of {[numeric]numShips} {[numeric]numShips -> "ship", "ships"}. A separate contract will be created for each one. Select a maximum of {[numeric]numShips} {[numeric]numShips -> "ship", "ships"}. A separate contract will be created for each one. UI/Contracts/ContractsWindow/ItemExchangeSelectShips
567324 Create multiple identical contracts for ships from the Inventory Create multiple identical contracts for ships from the Inventory UI/Contracts/FittedShipsHint
567399 Bounty output: {[numeric]output, decimalPlaces=1}% Bounty output: {[numeric]output, decimalPlaces=1}% UI/Neocom/SystemBountyOutputLabel
567401 Bounty payouts in this system have been adjusted based on recent DED threat analyses. Currently, pirate kills in this system are paid out at {[numeric]output, decimalPlaces=1}% of nominal value. Bounty payouts in this system have been adjusted based on recent DED threat analyses. Currently, pirate kills in this system are paid out at {[numeric]output, decimalPlaces=1}% of nominal value. UI/Neocom/SystemBountyOutputHint
567513 Sansha's Nation was founded well over a century ago. Sansha was a Caldari tycoon who carved out a sizable piece of space for himself; there, he set out to create an utopian state. His vision and charm attracted thousands of people, and for some time the Nation flourished. But Sansha became ever more warped as his success increased. He started experiments, combining capsule technology with the human mind, creating zombie-like creatures having the cold, calculating minds of computers, yet retaining the ingenuity of humans. When this terrifying truth became public knowledge, Sansha was condemned, and special forces from each of the great empires joined forces to bring him down. His "true Sansha" servitors were decimated, scattered to the furthest reaches of known space. Remnants still remain far in the outer regions, but the once-glorious Nation has been reduced to small gangs of pirates and pillagers. Sansha's Nation was founded well over a century ago. Sansha was a Caldari tycoon who carved out a sizable piece of space for himself; there, he set out to create an utopian state. His vision and charm attracted thousands of people, and for some time the Nation flourished. But Sansha became ever more warped as his success increased. He started experiments, combining capsule technology with the human mind, creating zombie-like creatures having the cold, calculating minds of computers, yet retaining the ingenuity of humans. When this terrifying truth became public knowledge, Sansha was condemned, and special forces from each of the great empires joined forces to bring him down. His "true Sansha" servitors were decimated, scattered to the furthest reaches of known space. Remnants still remain far in the outer regions, but the once-glorious Nation has been reduced to small gangs of pirates and pillagers.
567514 Sansha's Nation was founded well over a century ago. Sansha was a Caldari tycoon who carved out a sizable piece of space for himself; there, he set out to create an utopian state. His vision and charm attracted thousands of people, and for some time the Nation flourished. But Sansha became ever more warped as his success increased. He started experiments, combining capsule technology with the human mind, creating zombie-like creatures having the cold, calculating minds of computers, yet retaining the ingenuity of humans. When this terrifying truth became public knowledge, Sansha was condemned, and special forces from each of the great empires joined forces to bring him down. His "true Sansha" servitors were decimated, scattered to the furthest reaches of known space. Remnants still remain far in the outer regions, but the once-glorious Nation has been reduced to small gangs of pirates and pillagers. Sansha's Nation was founded well over a century ago. Sansha was a Caldari tycoon who carved out a sizable piece of space for himself; there, he set out to create an utopian state. His vision and charm attracted thousands of people, and for some time the Nation flourished. But Sansha became ever more warped as his success increased. He started experiments, combining capsule technology with the human mind, creating zombie-like creatures having the cold, calculating minds of computers, yet retaining the ingenuity of humans. When this terrifying truth became public knowledge, Sansha was condemned, and special forces from each of the great empires joined forces to bring him down. His "true Sansha" servitors were decimated, scattered to the furthest reaches of known space. Remnants still remain far in the outer regions, but the once-glorious Nation has been reduced to small gangs of pirates and pillagers.
567515 Sleeper Linkage Structure Sleeper Linkage Structure
567605 You must relinquish control of the structure before you can do that. You must relinquish control of the structure before you can do that.
567606 You need to finalize your planetary production changes before doing that. You need to finalize your planetary production changes before doing that.
567657 Workday has been completed Workday has been completed UI/SoftPenalty/InfoPanelOperationsWorkCompleted
567660 No ships available to contract No ships available to contract UI/Contracts/ContractsWindow/NoShipFound
567661 You have selected an item that can not be contracted. You have selected an item that can not be contracted.
567662 You must select a minimum of 1 ship to continue. You must select a minimum of 1 ship to continue.
567665 You are contracting {[numeric]numShips} {[numeric]numShips -> "ship", "ships"} containing a total of {[numeric]numItems} {[numeric]numItems-> "item", "items"}. Do you want to continue? You are contracting {[numeric]numShips} {[numeric]numShips -> "ship", "ships"} containing a total of {[numeric]numItems} {[numeric]numItems-> "item", "items"}. Do you want to continue?
567666 ISK can not be contracted with a ship . ISK can not be contracted with a ship .
567667 Items can not be requested with this contract. Items can not be requested with this contract.
567668 Contracts are only available for item exchanges. Contracts are only available for item exchanges.
567669 Contract contains non-eligible items. Contract contains non-eligible items.
567670 Contract does not have the expected number of items required. Contract does not have the expected number of items required.
567671 Due to Time Dilation the contract creations has been aborted. You successfully created {[numeric]numContracts} {[numeric]numContracts-> "contract", "contracts"}.
Please try again when there is less Time Dilation.
Due to Time Dilation the contract creations has been aborted. You successfully created {[numeric]numContracts} {[numeric]numContracts-> "contract", "contracts"}.
Please try again when there is less Time Dilation.
567675 The current number of selected ships will exceed the number of contracts that you can create. The current number of selected ships will exceed the number of contracts that you can create.
567683 Invalid Type Invalid Type
567684 Select Ship Select Ship
567685 Non-Empty Ships Non-Empty Ships
567686 Cannot offer ISK Cannot offer ISK
567687 Cannot Request Items Cannot Request Items
567688 Cannot Request Items Cannot Request Items
567689 Contract Creation Aborted Contract Creation Aborted
567699 Created Contracts Created Contracts UI/Contracts/ContractsWindow/CreatedContracts
567700 Contract {[numeric]contractNum} Contract {[numeric]contractNum} UI/Contracts/ContractsWindow/ContractWithNum
567731 Affects the sensitivity of camera motion, except for zooming Affects the sensitivity of camera motion, except for zooming UI/SystemMenu/DisplayAndGraphics/CameraSettings/CameraSensitivityTooltip
567793 'Pickpocket' EM Energized Membrane 'Pickpocket' EM Energized Membrane Name of item 55860 (Energized Armor Membrane)
567794 An enhanced version of the EM armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor EM damage resistance.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
An enhanced version of the EM armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor EM damage resistance.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
Description of item "'Pickpocket' EM Energized Membrane" (55860)
567796 'Pickpocket' EM Energized Membrane Blueprint 'Pickpocket' EM Energized Membrane Blueprint Name of item 55861 (Armor Coating Blueprint)
567801 'Bribe' Explosive Energized Membrane 'Bribe' Explosive Energized Membrane Name of item 55862 (Energized Armor Membrane)
567802 An enhanced version of the explosive armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor explosive damage resistance.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
An enhanced version of the explosive armor coating. Uses advanced magnetic field generators to strengthen the effect. Grants a bonus to armor explosive damage resistance.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.
Description of item "'Bribe' Explosive Energized Membrane" (55862)
567803 'Bribe' Explosive Energized Membrane Blueprint 'Bribe' Explosive Energized Membrane Blueprint Name of item 55863 (Armor Coating Blueprint)
567914 Toggle IME Toggle IME /Carbon/UI/Commands/ToggleIme
567925 Fort Knocks Wreckage Fort Knocks Wreckage
567926 Fort Knocks Wreck Fort Knocks Wreck Name of item 55912 (Large Collidable Object)
567927 First Keepstar to be anchored in New Eden, erected by Hard Knocks Citizens, destroyed on the 12th of December, YC120. First Keepstar to be anchored in New Eden, erected by Hard Knocks Citizens, destroyed on the 12th of December, YC120. Description of item "Fort Knocks Wreck" (55912)
567928 Fort Knocks Wreck Beacon Fort Knocks Wreck Beacon Name of item 55913 (Beacon)
567929 Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system. Fitted with a power flash-battery, this beacon sends out signals throughout the entire solar system. Description of item "Fort Knocks Wreck Beacon" (55913)
567951 {normalFont}{bountyPayoutColor}{[numeric]bounty.isk}{faintColor} added to next bounty payout (payment adjusted) {normalFont}<b>{bountyPayoutColor}{[numeric]bounty.isk}</b>{faintColor} added to next bounty payout (payment adjusted) UI/Inflight/ActivityLog/ModifiedBountyAddedToPayoutMessage1
568252 Onlining Onlining UI/Structures/States/Onlining
568861 Accrued Time Warning Accrued Time Warning UI/Messages/AntiAddictionLoginBlockTitle
568862 You have accumulated 1.5 hours of online time today. please go offline and have a rest. The accumulated online time will be reset at 0:00 the next day. You have accumulated 1.5 hours of online time today. please go offline and have a rest. The accumulated online time will be reset at 0:00 the next day. UI/Messages/AntiAddictionLoginBlockBody
568863 Accrued Time Warning Accrued Time Warning UI/Messages/AntiAddictionLoginTimeBlockTitle
568864 Minors are prohibited from playing games from 22:00 to 8:00 the next day. Please go offline and have a rest. Minors are prohibited from playing games from 22:00 to 8:00 the next day. Please go offline and have a rest. UI/Messages/AntiAddictionLoginTimeBlockBody
568865 Accrued Time Warning Accrued Time Warning UI/Messages/AntiAddictionOnlineTimeBlockWarningTitle
568866 According to the regulations of the "Online Game Anti-addiction System", minors are prohibited from playing games between 22:00 and 8:00 the next day. Your connection will be interrupted after {leftTime}. To ensure the safety of your character and assets, please go offline in time. According to the regulations of the "Online Game Anti-addiction System", minors are prohibited from playing games between 22:00 and 8:00 the next day. Your connection will be interrupted after {leftTime}. To ensure the safety of your character and assets, please go offline in time. UI/Messages/AntiAddictionOnlineTimeBlockWarningBody
568867 Accrued Time Warning Accrued Time Warning UI/Messages/AntiAddictionLoginBlockHolidayTitle
568868 You have accumulated 3 hours of online time today. please go offline and have a rest. The accumulated online time will be reset at 0:00 the next day. You have accumulated 3 hours of online time today. please go offline and have a rest. The accumulated online time will be reset at 0:00 the next day. UI/Messages/AntiAddictionLoginBlockHolidayBody
568869 Accrued Time Warning Accrued Time Warning UI/Messages/AntiAddictionOnlineTimeWarningTitle
568870 Your cumulative online time today has reached {accruedTime}. The connection will be interrupted after {leftTime}. To ensure the safety of your character and assets, please go offline in time. The accumulated online time will be reset at 0:00 the next day. Your cumulative online time today has reached {accruedTime}. The connection will be interrupted after {leftTime}. To ensure the safety of your character and assets, please go offline in time. The accumulated online time will be reset at 0:00 the next day. UI/Messages/AntiAddictionOnlineTimeWarningBody
568871 Bluestar Defenders Bluestar Defenders
568872 Intended for use in combat against the Triglavian invaders, EDENCOM's new line of ships was commissioned from the Upwell Consortium to take advantage of Arcing Vorton Projector weapons technology. As the Triglavian Collective is known to be focusing considerable effort on capturing systems with a blue primary star, there has been a concern to reassure the inhabitants of such systems that EDENCOM will defend them. The "Bluestar Defenders" are a unit of ships including Thunderchild, Stormbringer, and Skybreaker vessels with a livery that reflects their special role. EDENCOM's Office of Propaganda has made the unit's colors available as a promotional nanocoating to support the campaign to defend blue star systems from Triglavian invasion. Intended for use in combat against the Triglavian invaders, EDENCOM's new line of ships was commissioned from the Upwell Consortium to take advantage of Arcing Vorton Projector weapons technology. As the Triglavian Collective is known to be focusing considerable effort on capturing systems with a blue primary star, there has been a concern to reassure the inhabitants of such systems that EDENCOM will defend them. The "Bluestar Defenders" are a unit of ships including <i>Thunderchild</i>, <i>Stormbringer</i>, and <i>Skybreaker</i> vessels with a livery that reflects their special role. EDENCOM's Office of Propaganda has made the unit's colors available as a promotional nanocoating to support the campaign to defend blue star systems from Triglavian invasion.
568873 Skybreaker Bluestar Defenders SKIN Skybreaker Bluestar Defenders SKIN Name of item 55984 (Permanent SKIN)
568874 Intended for use in combat against the Triglavian invaders, EDENCOM's new line of ships was commissioned from the Upwell Consortium to take advantage of Arcing Vorton Projector weapons technology. As the Triglavian Collective is known to be focusing considerable effort on capturing systems with a blue primary star, there has been a concern to reassure the inhabitants of such systems that EDENCOM will defend them. The "Bluestar Defenders" are a unit of ships including Thunderchild, Stormbringer, and Skybreaker vessels with a livery that reflects their special role. EDENCOM's Office of Propaganda has made the unit's colors available as a promotional nanocoating to support the campaign to defend blue star systems from Triglavian invasion. Intended for use in combat against the Triglavian invaders, EDENCOM's new line of ships was commissioned from the Upwell Consortium to take advantage of Arcing Vorton Projector weapons technology. As the Triglavian Collective is known to be focusing considerable effort on capturing systems with a blue primary star, there has been a concern to reassure the inhabitants of such systems that EDENCOM will defend them. The "Bluestar Defenders" are a unit of ships including <i>Thunderchild</i>, <i>Stormbringer</i>, and <i>Skybreaker</i> vessels with a livery that reflects their special role. EDENCOM's Office of Propaganda has made the unit's colors available as a promotional nanocoating to support the campaign to defend blue star systems from Triglavian invasion. Description of item "Skybreaker Bluestar Defenders SKIN" (55984)
568875 Intended for use in combat against the Triglavian invaders, EDENCOM's new line of ships was commissioned from the Upwell Consortium to take advantage of Arcing Vorton Projector weapons technology. As the Triglavian Collective is known to be focusing considerable effort on capturing systems with a blue primary star, there has been a concern to reassure the inhabitants of such systems that EDENCOM will defend them. The "Bluestar Defenders" are a unit of ships including Thunderchild, Stormbringer, and Skybreaker vessels with a livery that reflects their special role. EDENCOM's Office of Propaganda has made the unit's colors available as a promotional nanocoating to support the campaign to defend blue star systems from Triglavian invasion. Intended for use in combat against the Triglavian invaders, EDENCOM's new line of ships was commissioned from the Upwell Consortium to take advantage of Arcing Vorton Projector weapons technology. As the Triglavian Collective is known to be focusing considerable effort on capturing systems with a blue primary star, there has been a concern to reassure the inhabitants of such systems that EDENCOM will defend them. The "Bluestar Defenders" are a unit of ships including <i>Thunderchild</i>, <i>Stormbringer</i>, and <i>Skybreaker</i> vessels with a livery that reflects their special role. EDENCOM's Office of Propaganda has made the unit's colors available as a promotional nanocoating to support the campaign to defend blue star systems from Triglavian invasion.
568876 Stormbringer Bluestar Defenders SKIN Stormbringer Bluestar Defenders SKIN Name of item 55985 (Permanent SKIN)
568877 Intended for use in combat against the Triglavian invaders, EDENCOM's new line of ships was commissioned from the Upwell Consortium to take advantage of Arcing Vorton Projector weapons technology. As the Triglavian Collective is known to be focusing considerable effort on capturing systems with a blue primary star, there has been a concern to reassure the inhabitants of such systems that EDENCOM will defend them. The "Bluestar Defenders" are a unit of ships including Thunderchild, Stormbringer, and Skybreaker vessels with a livery that reflects their special role. EDENCOM's Office of Propaganda has made the unit's colors available as a promotional nanocoating to support the campaign to defend blue star systems from Triglavian invasion. Intended for use in combat against the Triglavian invaders, EDENCOM's new line of ships was commissioned from the Upwell Consortium to take advantage of Arcing Vorton Projector weapons technology. As the Triglavian Collective is known to be focusing considerable effort on capturing systems with a blue primary star, there has been a concern to reassure the inhabitants of such systems that EDENCOM will defend them. The "Bluestar Defenders" are a unit of ships including <i>Thunderchild</i>, <i>Stormbringer</i>, and <i>Skybreaker</i> vessels with a livery that reflects their special role. EDENCOM's Office of Propaganda has made the unit's colors available as a promotional nanocoating to support the campaign to defend blue star systems from Triglavian invasion. Description of item "Stormbringer Bluestar Defenders SKIN" (55985)
568878 Intended for use in combat against the Triglavian invaders, EDENCOM's new line of ships was commissioned from the Upwell Consortium to take advantage of Arcing Vorton Projector weapons technology. As the Triglavian Collective is known to be focusing considerable effort on capturing systems with a blue primary star, there has been a concern to reassure the inhabitants of such systems that EDENCOM will defend them. The "Bluestar Defenders" are a unit of ships including Thunderchild, Stormbringer, and Skybreaker vessels with a livery that reflects their special role. EDENCOM's Office of Propaganda has made the unit's colors available as a promotional nanocoating to support the campaign to defend blue star systems from Triglavian invasion. Intended for use in combat against the Triglavian invaders, EDENCOM's new line of ships was commissioned from the Upwell Consortium to take advantage of Arcing Vorton Projector weapons technology. As the Triglavian Collective is known to be focusing considerable effort on capturing systems with a blue primary star, there has been a concern to reassure the inhabitants of such systems that EDENCOM will defend them. The "Bluestar Defenders" are a unit of ships including <i>Thunderchild</i>, <i>Stormbringer</i>, and <i>Skybreaker</i> vessels with a livery that reflects their special role. EDENCOM's Office of Propaganda has made the unit's colors available as a promotional nanocoating to support the campaign to defend blue star systems from Triglavian invasion.
568879 Thunderchild Bluestar Defenders SKIN Thunderchild Bluestar Defenders SKIN Name of item 55986 (Permanent SKIN)
568880 Intended for use in combat against the Triglavian invaders, EDENCOM's new line of ships was commissioned from the Upwell Consortium to take advantage of Arcing Vorton Projector weapons technology. As the Triglavian Collective is known to be focusing considerable effort on capturing systems with a blue primary star, there has been a concern to reassure the inhabitants of such systems that EDENCOM will defend them. The "Bluestar Defenders" are a unit of ships including Thunderchild, Stormbringer, and Skybreaker vessels with a livery that reflects their special role. EDENCOM's Office of Propaganda has made the unit's colors available as a promotional nanocoating to support the campaign to defend blue star systems from Triglavian invasion. Intended for use in combat against the Triglavian invaders, EDENCOM's new line of ships was commissioned from the Upwell Consortium to take advantage of Arcing Vorton Projector weapons technology. As the Triglavian Collective is known to be focusing considerable effort on capturing systems with a blue primary star, there has been a concern to reassure the inhabitants of such systems that EDENCOM will defend them. The "Bluestar Defenders" are a unit of ships including <i>Thunderchild</i>, <i>Stormbringer</i>, and <i>Skybreaker</i> vessels with a livery that reflects their special role. EDENCOM's Office of Propaganda has made the unit's colors available as a promotional nanocoating to support the campaign to defend blue star systems from Triglavian invasion. Description of item "Thunderchild Bluestar Defenders SKIN" (55986)
568959 Weak Metaliminal Dark Storm Enviroment Weak Metaliminal Dark Storm Enviroment Name of item 56047 (MassiveEnvironments)
568960 Strong Metaliminal Dark Storm Enviroment Strong Metaliminal Dark Storm Enviroment Name of item 56048 (MassiveEnvironments)
568961 Weak Metaliminal Electrical Storm Enviroment Weak Metaliminal Electrical Storm Enviroment Name of item 56049 (MassiveEnvironments)
568962 Strong Metaliminal Electrical Storm Enviroment Strong Metaliminal Electrical Storm Enviroment Name of item 56050 (MassiveEnvironments)
568963 Weak Metaliminal Exotic Matter Storm Enviroment Weak Metaliminal Exotic Matter Storm Enviroment Name of item 56051 (MassiveEnvironments)
568964 Strong Metaliminal Exotic Matter Storm Enviroment Strong Metaliminal Exotic Matter Storm Enviroment Name of item 56052 (MassiveEnvironments)
568965 Weak Metaliminal Gamma Ray Storm Enviroment Weak Metaliminal Gamma Ray Storm Enviroment Name of item 56053 (MassiveEnvironments)
568966 Strong Metaliminal Gamma Ray Storm Enviroment Strong Metaliminal Gamma Ray Storm Enviroment Name of item 56054 (MassiveEnvironments)
568967 Weak Metaliminal Plasma Firestorm Enviroment Weak Metaliminal Plasma Firestorm Enviroment Name of item 56055 (MassiveEnvironments)
568968 Strong Metaliminal Plasma Firestorm Enviroment Strong Metaliminal Plasma Firestorm Enviroment Name of item 56056 (MassiveEnvironments)
568970 Strong Metaliminal Electrical Storm Strong Metaliminal Electrical Storm Name of item 56057 (Effect Beacon)
568971 Weak Metaliminal Exotic Matter Storm Weak Metaliminal Exotic Matter Storm Name of item 56058 (Effect Beacon)
568972 Strong Metaliminal Exotic Matter Storm Strong Metaliminal Exotic Matter Storm Name of item 56059 (Effect Beacon)
568973 Weak Metaliminal Gamma Ray Storm Weak Metaliminal Gamma Ray Storm Name of item 56060 (Effect Beacon)
568974 Strong Metaliminal Gamma Ray Storm Strong Metaliminal Gamma Ray Storm Name of item 56061 (Effect Beacon)
568975 Weak Metaliminal Plasma Firestorm Weak Metaliminal Plasma Firestorm Name of item 56062 (Effect Beacon)
568976 Strong Metaliminal Plasma Firestorm Strong Metaliminal Plasma Firestorm Name of item 56063 (Effect Beacon)
568977 Weak Metaliminal Electrical Storm Weak Metaliminal Electrical Storm Name of item 56064 (Effect Beacon)
568978 Security Office Security Office
568979 Metaliminal Storms Metaliminal Storms UI/Map/MapPallet/cbStarsRoamingWeather
568980 Metaliminal Storm Metaliminal Storm UI/Map/StarModeHandler/roamingWeather
568981 Probe Strength Bonus Probe Strength Bonus Name of attribute "scanProbeStrengthBonus" (3095)
568982 Metaliminal Storms Metaliminal Storms UI/Map/StarMap/RoamingWeather

New Files (127 Entries)
File Name Size in kb (Decompressed)
audio/1065568107.wem
148
audio/129089254.wem
407
audio/202587592.wem
42
audio/242666883.wem
254
audio/290821403.wem
95
audio/296139593.wem
210
audio/309815186.wem
260
audio/311659944.wem
116
audio/348872733.wem
210
audio/383623987.wem
618
audio/52635818.wem
254
audio/626883279.wem
55
audio/754005305.wem
213
audio/755808892.wem
213
audio/919381222.wem
96
audio/93503756.wem
158
audio/965140155.wem
112
bin64/ancestriesLoader.pyd
70
bin64/bloodlinesLoader.pyd
77
bin64/corporationActivitiesLoader.pyd
68
bin64/corporationRolesLoader.pyd
69
bin64/defaultOverviewsLoader.pyd
76
bin64/factionsLoader.pyd
77
bin64/npcCorporationsLoader.pyd
129
bin64/racesLoader.pyd
86
bin64/recruitmentGroupsLoader.pyd
69
bin64/recruitmentTypesLoader.pyd
69
bin64/schoolsLoader.pyd
69
bin64/stationOperationsLoader.pyd
94
bin64/stationServicesLoader.pyd
69
dx9/model/celestial/sun/sunramp_orange_01c_phase4.dds
11
dx9/model/decal/glow_landingstrip_07_at.dds
22
dx9/model/shared/fx/curve/rotation_randspeed_randoffset_large_01a.black
0
dx9/model/shared/triglavian/textures/tg_plating_01_pmdg.dds
5593
dx9/model/shared/triglavian/textures/tg_plating_01_pmdg_lowdetail.dds
5
dx9/model/shared/triglavian/textures/tg_plating_01_pmdg_mediumdetail.dds
87
dx9/model/spaceobjectfactory/patterns/federationday_2020.black
1
dx9/model/spaceobjectfactory/patterns/ore_industry.black
2
dx9/model/station/triglavian/tgs2/audio_atmo_ctrl.black
0
dx9/model/station/triglavian/tgs2/effects/tgs2_blast_geo_01a.gr2
41
dx9/model/station/triglavian/tgs2/effects/tgs2_blast_geo_01b.gr2
39
dx9/model/station/triglavian/tgs2/effects/tgs2_furnace_01a.gr2
38
dx9/model/station/triglavian/tgs2/effects/tgs2_furnace_01b.gr2
3
dx9/model/station/triglavian/tgs2/effects/tgs2_furnace_01c.gr2
19
dx9/model/station/triglavian/tgs2/effects/tgs2_furnace_02a.gr2
12
dx9/model/station/triglavian/tgs2/effects/tgs2_pipe_base_01a.gr2
12
dx9/model/station/triglavian/tgs2/effects/tgs2_pipe_base_01b.gr2
24
dx9/model/station/triglavian/tgs2/effects/tgs2_traffic.black
0
dx9/model/station/triglavian/tgs2/effects/tgs2_traffic.dds
264
dx9/model/station/triglavian/tgs2/effects/tgs2_traffic.gr2
56
dx9/model/station/triglavian/tgs2/effects/tgs2_trench_geo_01a.gr2
7
dx9/model/station/triglavian/tgs2/effects/tgs2_trench_mask_01a.dds
1398
dx9/model/station/triglavian/tgs2/icons/24552_128.png
23
dx9/model/station/triglavian/tgs2/icons/24552_512.jpg
34
dx9/model/station/triglavian/tgs2/icons/24552_64.png
6
dx9/model/station/triglavian/tgs2/tgs2_02_no.dds
5592
dx9/model/station/triglavian/tgs2/tgs2_02_no_lowdetail.dds
5
dx9/model/station/triglavian/tgs2/tgs2_02_no_mediumdetail.dds
87
dx9/model/station/triglavian/tgs2/tgs2_03_no.dds
5592
dx9/model/station/triglavian/tgs2/tgs2_03_no_lowdetail.dds
5
dx9/model/station/triglavian/tgs2/tgs2_03_no_mediumdetail.dds
87
dx9/model/station/triglavian/tgs2/tgs2_04_no.dds
5592
dx9/model/station/triglavian/tgs2/tgs2_04_no_lowdetail.dds
5
dx9/model/station/triglavian/tgs2/tgs2_04_no_mediumdetail.dds
87
dx9/postprocess/environmenttemplate/env_darkstorm_s1_01a.black
0
dx9/postprocess/environmenttemplate/env_darkstorm_s2_01a.black
0
dx9/postprocess/environmenttemplate/env_electricalstorm_s1_01a.black
0
dx9/postprocess/environmenttemplate/env_electricalstorm_s2_01a.black
0
dx9/postprocess/environmenttemplate/env_exoticmatterstorm_s1_01a.black
0
dx9/postprocess/environmenttemplate/env_exoticmatterstorm_s2_01a.black
0
dx9/postprocess/environmenttemplate/env_gammaraystorm_s1_01a.black
0
dx9/postprocess/environmenttemplate/env_gammaraystorm_s2_01a.black
0
dx9/postprocess/environmenttemplate/env_plasmafirestorm_s1_01a.black
0
dx9/postprocess/environmenttemplate/env_plasmafirestorm_s2_01a.black
0
fisfx/environment/cloudcover/cc_kspace_darkmatterfield_boundary_01a.black
1
fisfx/environment/cloudcover/cc_kspace_darkmatterfield_core_01a.black
1
fisfx/environment/cloudcover/cc_kspace_electricstorm_boundary_01a.black
2
fisfx/environment/cloudcover/cc_kspace_electricstorm_core_01a.black
2
fisfx/environment/cloudcover/cc_kspace_exoticparticlestorm_boundary_01a.black
1
fisfx/environment/cloudcover/cc_kspace_exoticparticlestorm_core_01a.black
1
fisfx/environment/cloudcover/cc_kspace_gammarayafterglow_boundary_01a.black
1
fisfx/environment/cloudcover/cc_kspace_gammarayafterglow_core_01a.black
1
fisfx/environment/cloudcover/cc_kspace_plasmafirestorm_boundary_01a.black
1
fisfx/environment/cloudcover/cc_kspace_plasmafirestorm_core_01a.black
1
graphics/generic/custom/halo_01e.gr2
8
graphics/generic/sphere/sphere_tube_03a.gr2
26
graphics/generic/vortex/cone2_fixeduvs_hd_uvx4.gr2
21
staticdata/ancestries.fsdbinary
4
staticdata/bloodlines.fsdbinary
16
staticdata/corporationactivities.fsdbinary
0
staticdata/corporationroles.fsdbinary
3
staticdata/defaultoverviews.fsdbinary
6
staticdata/factions.fsdbinary
1
staticdata/npccorporations.fsdbinary
324
staticdata/races.fsdbinary
2
staticdata/recruitmentgroups.fsdbinary
0
staticdata/recruitmenttypes.fsdbinary
0
staticdata/schools.fsdbinary
0
staticdata/stationoperations.fsdbinary
13
staticdata/stationservices.fsdbinary
0
texture/fx/caustics/caustic_16b_n.dds
349
texture/fx/cloud/cc_cloud_01h.dds
87
texture/fx/cloud/cc_cloud_01i.dds
87
texture/fx/gradients/aurora_01g.dds
87
texture/fx/gradients/horizontal_bottom_01h.dds
22
texture/fx/gradients/lasergradient_01f.dds
22
texture/fx/gradients/lasergradient_01m.dds
87
texture/fx/gradients/lasergradient_01o.dds
87
texture/fx/gradients/linear_01_alpha.dds
4
texture/fx/gradients/radial_02a.dds
349
texture/fx/gradients/ramp_kspace_darkmatterfield_01a.dds
87
texture/fx/gradients/ramp_kspace_darkmatterfield_01b.dds
87
texture/fx/gradients/ramp_kspace_exoticparticlestorm_01a.dds
87
texture/fx/gradients/ramp_kspacecc_electric_01a.dds
87
texture/fx/gradients/ramp_kspacecc_electric_01b.dds
87
texture/fx/gradients/ramp_kspacecc_gammarayafterglow_01a.dds
87
texture/fx/gradients/ramp_kspacecc_gammarayafterglow_01b.dds
87
texture/fx/gradients/ramp_kspacecc_plasmafire_01a.dds
87
texture/fx/gradients/ramp_kspacecc_plasmafire_01b.dds
87
texture/fx/gradients/ramp_red_01a.dds
11
texture/fx/gradients/vertical_photon_02a.dds
1
texture/projection/checker_01.dds
43
texture/projection/halfcut_stripes_35.dds
174
texture/projection/stripe_double_09.dds
43
texture/sprite/factoryenergy08.dds
11
ui/texture/classes/logincampaign/backgrounds/dailyloginrewards_1602x614.png
1243
ui/texture/classes/skins/icons/2546.png
4
Changed Files (916 Entries)
File Name Size in kb (Decompressed)
audio/atmos.bnk
33632 -> 33632
audio/planets.bnk
3008 -> 3007
bin64/_PlanetResources.dll
240 -> 240
bin64/_audio2.dll
2397 -> 2397
bin64/_ctypes.pyd
105 -> 105
bin64/_destiny.dll
762 -> 762
bin64/_elementtree.pyd
88 -> 88
bin64/_evelocalization.dll
285 -> 285
bin64/_ime.dll
98 -> 107
bin64/_ssl.pyd
2418 -> 2418
bin64/_trinity_dx11_deploy.dll
21738 -> 21885
bin64/_trinity_dx12_deploy.dll
21788 -> 21809
bin64/_trinity_dx9_deploy.dll
21732 -> 21753
bin64/_videoplayer.dll
2038 -> 2038
bin64/_yaml.pyd
208 -> 208
bin64/achievementEventsLoader.pyd
76 -> 76
bin64/activityNodesLoader.pyd
92 -> 92
bin64/agentsInSpaceLoader.pyd
69 -> 69
bin64/billTypesLoader.pyd
69 -> 69
bin64/blue.dll
7315 -> 7315
bin64/challengeConditionsLoader.pyd
67 -> 67
bin64/challengeEventsLoader.pyd
67 -> 67
bin64/challengesLoader.pyd
99 -> 99
bin64/character_colorLocationsLoader.pyd
69 -> 69
bin64/character_colorNamesLoader.pyd
69 -> 69
bin64/character_modifierLocationsLoader.pyd
69 -> 69
bin64/character_portraitresourcesLoader.pyd
69 -> 69
bin64/character_resourcesLoader.pyd
70 -> 70
bin64/character_sculptingLocationsLoader.pyd
69 -> 69
bin64/contrabandTypesLoader.pyd
89 -> 89
bin64/controlTowerResourcesLoader.pyd
78 -> 78
bin64/cratesLoader.pyd
88 -> 88
bin64/currencyBucketsLoader.pyd
69 -> 69
bin64/d3dinfo.pyd
759 -> 759
bin64/dailyChallengeCampaignsLoader.pyd
69 -> 69
bin64/dailyChallengePoolsLoader.pyd
86 -> 86
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dx9/model/structure/universal/debris/ud1/ud1_pmdg.dds
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dx9/model/structure/universal/debris/ud2/ud2_pmdg.dds
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dx9/model/structure/universal/debris/ud3/ud3.gr2
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dx9/model/structure/universal/debris/ud3/ud3_ar_lowdetail.dds
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dx9/model/structure/universal/debris/ud3/ud3_ar_mediumdetail.dds
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dx9/model/structure/universal/debris/ud3/ud3_no.dds
1398 -> 1398
dx9/model/structure/universal/debris/ud3/ud3_no_lowdetail.dds
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dx9/model/structure/universal/debris/ud3/ud3_no_mediumdetail.dds
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dx9/model/structure/universal/debris/ud3/ud3_pmdg.dds
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dx9/model/structure/universal/debris/ud3/ud3_pmdg_lowdetail.dds
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dx9/model/structure/universal/debris/ud4/ud4.gr2
66 -> 66
dx9/model/structure/universal/debris/ud4/ud4_ar.dds
1398 -> 1398
dx9/model/structure/universal/debris/ud4/ud4_ar_lowdetail.dds
1 -> 1
dx9/model/structure/universal/debris/ud4/ud4_ar_mediumdetail.dds
22 -> 22
dx9/model/structure/universal/debris/ud4/ud4_no.dds
1398 -> 1398
dx9/model/structure/universal/debris/ud4/ud4_no_lowdetail.dds
1 -> 1
dx9/model/structure/universal/debris/ud4/ud4_no_mediumdetail.dds
22 -> 22
dx9/model/structure/universal/debris/ud4/ud4_pmdg.dds
1398 -> 1398
dx9/model/structure/universal/debris/ud4/ud4_pmdg_lowdetail.dds
1 -> 1
dx9/model/structure/universal/debris/ud4/ud4_pmdg_mediumdetail.dds
22 -> 22
dx9/model/turret/mining/entropic/l/entropic_l01_fx.black
4 -> 1
dx9/model/turret/mining/entropic/l/entropic_l01_t1_ar.dds
349 -> 349
dx9/model/turret/mining/entropic/l/entropic_l01_t1_no.dds
349 -> 349
dx9/model/turret/mining/entropic/l/entropic_l01_t1_pmdg.dds
350 -> 350
eve.exe
610 -> 610
fisfx/travel/abyssal/abyssal_jumptunnel_effect_01a.black
57 -> 55
fisfx/travel/abyssal/abyssal_jumptunnel_multieffect_01a.black
17 -> 14
fisfx/travel/kspace/kspace_cyno_jumptunnel_effect_01a.black
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fisfx/travel/kspace/kspace_cynoblackops_jumptunnel_effect_01a.black
54 -> 54
fisfx/travel/kspace/kspace_jumptunnel_effect_01a.black
62 -> 62
fisfx/travel/kspace/kspace_jumptunnel_multieffect_01a.black
17 -> 15
graphics/effect.dx11/managed/space/planet/shatteredplanetrocks.sm_depth
15 -> 15
graphics/effect.dx11/managed/space/planet/shatteredplanetrocks.sm_hi
15 -> 15
graphics/effect.dx11/managed/space/planet/simplemoon.sm_depth
28 -> 28
graphics/effect.dx11/managed/space/planet/simplemoon.sm_hi
28 -> 28
graphics/effect.dx11/managed/space/spaceobject/v3/fx/fxdistortionv3.sm_depth
16 -> 16
graphics/effect.dx11/managed/space/spaceobject/v3/fx/fxdistortionv3.sm_hi
16 -> 16
graphics/effect.dx11/managed/space/spaceobject/v3/fx/fxdistortionv3.sm_lo
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graphics/effect.dx11/managed/space/spaceobject/v3/fx/skinned_fxdistortionv3.sm_hi
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graphics/effect.dx11/managed/space/spaceobject/v3/fx/skinned_fxdistortionv3.sm_lo
17 -> 17
graphics/effect.dx11/managed/space/spaceobject/v3/fx/unpacked_fxdistortionv3.sm_depth
16 -> 16
graphics/effect.dx11/managed/space/spaceobject/v3/fx/unpacked_fxdistortionv3.sm_hi
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graphics/effect.dx11/managed/space/spaceobject/v3/fx/unpacked_fxdistortionv3.sm_lo
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graphics/effect.dx11/managed/space/spaceobject/v3/fx/unpackedskinned_fxdistortionv3.sm_depth
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graphics/effect.dx11/managed/space/spaceobject/v3/fx/unpackedskinned_fxdistortionv3.sm_hi
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graphics/effect.dx11/managed/space/spaceobject/v3/fx/unpackedskinned_fxdistortionv3.sm_lo
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graphics/effect.dx11/managed/space/spaceobject/v3/fxhologramv3.sm_depth
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graphics/effect.dx11/managed/space/spaceobject/v3/fxisishologramv3.sm_hi
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graphics/effect.dx11/managed/space/spaceobject/v3/skinned_fxdirectionalv3.sm_depth
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graphics/effect.dx11/managed/space/spaceobject/v3/skinned_fxdirectionalv3.sm_hi
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graphics/effect.dx11/managed/space/spaceobject/v3/skinned_fxdirectionalv3.sm_lo
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graphics/effect.dx11/managed/space/spaceobject/v3/skinned_fxhologramv3.sm_depth
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graphics/effect.dx11/managed/space/spaceobject/v3/skinned_fxhologramv3.sm_hi
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graphics/effect.dx11/managed/space/spaceobject/v3/skinned_fxhologramv3.sm_lo
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11 -> 11
graphics/effect.dx11/managed/space/spaceobject/v3/skinned_fxisishologramv3.sm_hi
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graphics/effect.dx11/managed/space/spaceobject/v3/skinned_fxisishologramv3.sm_lo
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graphics/effect.dx11/managed/space/spaceobject/v3/skinned_fxv3.sm_depth
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graphics/effect.dx11/managed/space/spaceobject/v3/skinned_fxv3.sm_hi
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graphics/effect.dx11/managed/space/spaceobject/v3/skinned_fxv3.sm_lo
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graphics/effect.dx11/managed/space/spaceobject/v3/unpacked_fxdirectionalv3.sm_depth
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graphics/effect.dx11/managed/space/spaceobject/v3/unpacked_fxdirectionalv3.sm_hi
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graphics/effect.dx11/managed/space/spaceobject/v3/unpacked_fxdirectionalv3.sm_lo
10 -> 10
graphics/effect.dx11/managed/space/spaceobject/v3/unpacked_fxhologramv3.sm_depth
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graphics/effect.dx11/managed/space/spaceobject/v3/unpacked_fxhologramv3.sm_hi
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graphics/effect.dx11/managed/space/spaceobject/v3/unpacked_fxhologramv3.sm_lo
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graphics/effect.dx11/managed/space/spaceobject/v3/unpacked_fxv3.sm_depth
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graphics/effect.dx11/managed/space/spaceobject/v3/unpacked_fxv3.sm_hi
8 -> 8
graphics/effect.dx11/managed/space/spaceobject/v3/unpacked_fxv3.sm_lo
8 -> 9
graphics/effect.dx11/managed/space/spaceobject/v3/unpackedskinned_fxdirectionalv3.sm_depth
12 -> 12
graphics/effect.dx11/managed/space/spaceobject/v3/unpackedskinned_fxdirectionalv3.sm_hi
12 -> 12
graphics/effect.dx11/managed/space/spaceobject/v3/unpackedskinned_fxdirectionalv3.sm_lo
12 -> 12
graphics/effect.dx11/managed/space/spaceobject/v3/unpackedskinned_fxhologramv3.sm_depth
11 -> 11
graphics/effect.dx11/managed/space/spaceobject/v3/unpackedskinned_fxhologramv3.sm_hi
11 -> 11
graphics/effect.dx11/managed/space/spaceobject/v3/unpackedskinned_fxhologramv3.sm_lo
12 -> 12
graphics/effect.dx11/managed/space/spaceobject/v3/unpackedskinned_fxv3.sm_depth
11 -> 11
graphics/effect.dx11/managed/space/spaceobject/v3/unpackedskinned_fxv3.sm_hi
10 -> 10
graphics/effect.dx11/managed/space/spaceobject/v3/unpackedskinned_fxv3.sm_lo
11 -> 11
graphics/effect.dx11/managed/space/spaceobject/v5/fx/cloak/fxcloakv5.sm_hi
17 -> 17
graphics/effect.dx11/managed/space/spaceobject/v5/fx/cloak/fxcloakv5.sm_lo
16 -> 16
graphics/effect.dx11/managed/space/spaceobject/v5/fx/cloak/skinned_fxcloakv5.sm_hi
21 -> 21
graphics/effect.dx11/managed/space/spaceobject/v5/fx/cloak/skinned_fxcloakv5.sm_lo
20 -> 20
graphics/effect.dx11/managed/space/spaceobject/v5/fx/fx3dv5.sm_depth
28 -> 48
graphics/effect.dx11/managed/space/spaceobject/v5/fx/fx3dv5.sm_hi
28 -> 48
graphics/effect.dx11/managed/space/spaceobject/v5/fx/fx3dv5.sm_lo
27 -> 44
graphics/effect.dx11/managed/space/spaceobject/v5/fx/fxdirectionalv5.sm_depth
21 -> 21
graphics/effect.dx11/managed/space/spaceobject/v5/fx/fxdirectionalv5.sm_hi
21 -> 21
graphics/effect.dx11/managed/space/spaceobject/v5/fx/fxdirectionalv5.sm_lo
21 -> 21
graphics/effect.dx11/managed/space/spaceobject/v5/fx/fxdistortionv5.sm_depth
16 -> 16
graphics/effect.dx11/managed/space/spaceobject/v5/fx/fxdistortionv5.sm_hi
16 -> 16
graphics/effect.dx11/managed/space/spaceobject/v5/fx/fxdistortionv5.sm_lo
15 -> 15
graphics/effect.dx11/managed/space/spaceobject/v5/fx/fxv5.sm_depth
19 -> 19
graphics/effect.dx11/managed/space/spaceobject/v5/fx/fxv5.sm_hi
19 -> 19
graphics/effect.dx11/managed/space/spaceobject/v5/fx/fxv5.sm_lo
19 -> 19
graphics/effect.dx11/managed/space/spaceobject/v5/fx/impact/fxarmorimpactv5.sm_depth
35 -> 35
graphics/effect.dx11/managed/space/spaceobject/v5/fx/impact/fxarmorimpactv5.sm_hi
27 -> 27
graphics/effect.dx11/managed/space/spaceobject/v5/fx/impact/skinned_fxarmorimpactv5.sm_depth
37 -> 37
graphics/effect.dx11/managed/space/spaceobject/v5/fx/impact/skinned_fxarmorimpactv5.sm_hi
29 -> 30
graphics/effect.dx11/managed/space/spaceobject/v5/fx/impact/unpacked_fxarmorimpactv5.sm_depth
34 -> 34
graphics/effect.dx11/managed/space/spaceobject/v5/fx/impact/unpacked_fxarmorimpactv5.sm_hi
26 -> 26
graphics/effect.dx11/managed/space/spaceobject/v5/fx/impact/unpackedskinned_fxarmorimpactv5.sm_depth
37 -> 37
graphics/effect.dx11/managed/space/spaceobject/v5/fx/impact/unpackedskinned_fxarmorimpactv5.sm_hi
29 -> 29
graphics/effect.dx11/managed/space/spaceobject/v5/fx/link/fxlinkv5.sm_depth
10 -> 10
graphics/effect.dx11/managed/space/spaceobject/v5/fx/link/fxlinkv5.sm_hi
10 -> 10
graphics/effect.dx11/managed/space/spaceobject/v5/fx/link/unpacked_fxlinkv5.sm_depth
10 -> 10
graphics/effect.dx11/managed/space/spaceobject/v5/fx/link/unpacked_fxlinkv5.sm_hi
10 -> 10
graphics/effect.dx11/managed/space/spaceobject/v5/fx/nanobuilder/fxbuildv5.sm_depth
24 -> 24
graphics/effect.dx11/managed/space/spaceobject/v5/fx/nanobuilder/fxbuildv5.sm_hi
24 -> 24
graphics/effect.dx11/managed/space/spaceobject/v5/fx/nanobuilder/skinned_fxbuildv5.sm_depth
27 -> 27
graphics/effect.dx11/managed/space/spaceobject/v5/fx/nanobuilder/skinned_fxbuildv5.sm_hi
27 -> 27
graphics/effect.dx11/managed/space/spaceobject/v5/fx/nanobuilder/skinned_fxbuildv5.sm_lo
26 -> 26
graphics/effect.dx11/managed/space/spaceobject/v5/fx/skinned_fx3dv5.sm_depth
37 -> 58
graphics/effect.dx11/managed/space/spaceobject/v5/fx/skinned_fx3dv5.sm_hi
37 -> 57
graphics/effect.dx11/managed/space/spaceobject/v5/fx/skinned_fx3dv5.sm_lo
36 -> 54
graphics/effect.dx11/managed/space/spaceobject/v5/fx/skinned_fxdirectionalv5.sm_depth
28 -> 28
graphics/effect.dx11/managed/space/spaceobject/v5/fx/skinned_fxdirectionalv5.sm_hi
27 -> 28
graphics/effect.dx11/managed/space/spaceobject/v5/fx/skinned_fxdirectionalv5.sm_lo
28 -> 28
graphics/effect.dx11/managed/space/spaceobject/v5/fx/skinned_fxdistortionv5.sm_depth
19 -> 19
graphics/effect.dx11/managed/space/spaceobject/v5/fx/skinned_fxdistortionv5.sm_hi
18 -> 18
graphics/effect.dx11/managed/space/spaceobject/v5/fx/skinned_fxdistortionv5.sm_lo
18 -> 18
graphics/effect.dx11/managed/space/spaceobject/v5/fx/skinned_fxv5.sm_depth
26 -> 26
graphics/effect.dx11/managed/space/spaceobject/v5/fx/skinned_fxv5.sm_hi
26 -> 26
graphics/effect.dx11/managed/space/spaceobject/v5/fx/skinned_fxv5.sm_lo
26 -> 26
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpacked_fx3dv5.sm_depth
27 -> 47
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpacked_fx3dv5.sm_hi
27 -> 47
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpacked_fx3dv5.sm_lo
26 -> 43
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpacked_fxdirectionalv5.sm_depth
20 -> 20
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpacked_fxdirectionalv5.sm_hi
20 -> 20
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpacked_fxdirectionalv5.sm_lo
20 -> 20
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpacked_fxdistortionv5.sm_depth
16 -> 16
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpacked_fxdistortionv5.sm_hi
16 -> 16
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpacked_fxdistortionv5.sm_lo
15 -> 15
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpacked_fxv5.sm_depth
19 -> 19
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpacked_fxv5.sm_hi
18 -> 18
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpacked_fxv5.sm_lo
19 -> 19
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpackedskinned_fx3dv5.sm_depth
36 -> 56
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpackedskinned_fx3dv5.sm_hi
36 -> 56
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpackedskinned_fx3dv5.sm_lo
35 -> 52
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpackedskinned_fxdirectionalv5.sm_depth
27 -> 27
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpackedskinned_fxdirectionalv5.sm_hi
27 -> 27
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpackedskinned_fxdirectionalv5.sm_lo
27 -> 27
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpackedskinned_fxdistortionv5.sm_depth
18 -> 18
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpackedskinned_fxdistortionv5.sm_hi
18 -> 18
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpackedskinned_fxdistortionv5.sm_lo
17 -> 17
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpackedskinned_fxv5.sm_depth
25 -> 25
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpackedskinned_fxv5.sm_hi
25 -> 25
graphics/effect.dx11/managed/space/spaceobject/v5/fx/unpackedskinned_fxv5.sm_lo
26 -> 26
graphics/effect.dx11/managed/space/spaceobject/v5/organic/asteroidv5.sm_hi
369 -> 369
graphics/effect.dx11/managed/space/spaceobject/v5/organic/skinned_asteroidv5.sm_hi
392 -> 392
graphics/effect.dx11/managed/space/spaceobject/v5/quad/quadinstancedv5.sm_hi
175 -> 175
graphics/effect.dx11/managed/space/spaceobject/v5/quad/skinned_quadheatdetailv5.sm_depth
354 -> 354
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpackedskinned_quadenvironmentv5.sm_hi
186 -> 186
graphics/effect.dx11/managed/space/specialfx/distortionfx.sm_depth
12 -> 12
graphics/effect.dx11/managed/space/specialfx/distortionfx.sm_hi
11 -> 11
graphics/effect.dx11/managed/space/specialfx/environment/cloudcover.sm_depth
16 -> 15
graphics/effect.dx11/managed/space/specialfx/environment/cloudcover.sm_hi
15 -> 14
graphics/effect.dx11/managed/space/specialfx/fx3dv5.sm_depth
10 -> 10
graphics/effect.dx11/managed/space/specialfx/fx3dv5.sm_hi
9 -> 10
graphics/effect.dx11/managed/space/specialfx/fx3dv5.sm_lo
8 -> 8
graphics/effect.dx11/managed/space/specialfx/hologram.sm_depth
13 -> 13
graphics/effect.dx11/managed/space/specialfx/hologram.sm_hi
13 -> 13
graphics/effect.dx11/managed/space/specialfx/hologram.sm_lo
13 -> 13
graphics/effect.dx11/managed/space/specialfx/singlefresnelreflection.sm_depth
16 -> 16
graphics/effect.dx11/managed/space/specialfx/singlefresnelreflection.sm_hi
16 -> 16
graphics/effect.dx11/managed/space/specialfx/singlefresnelreflectionwithglow.sm_depth
16 -> 16
graphics/effect.dx11/managed/space/specialfx/singlefresnelreflectionwithglow.sm_hi
16 -> 16
graphics/effect.dx11/ui/ubershader.sm_depth
32 -> 63
graphics/effect.dx11/ui/ubershader.sm_hi
32 -> 63
graphics/effect.dx11/ui/ubershader.sm_lo
32 -> 63
graphics/effect.dx11/ui/ubershader3d.sm_depth
33 -> 64
graphics/effect.dx11/ui/ubershader3d.sm_hi
33 -> 64
graphics/effect.dx11/ui/ubershader3d.sm_lo
33 -> 64
graphics/effect.dx12/managed/space/planet/earthlikeclouds.sm_depth
6 -> 6
graphics/effect.dx12/managed/space/planet/earthlikeclouds.sm_hi
6 -> 6
graphics/effect.dx12/managed/space/planet/earthlikeplanet.sm_depth
16 -> 16
graphics/effect.dx12/managed/space/planet/earthlikeplanet.sm_hi
16 -> 16
graphics/effect.dx12/managed/space/planet/earthlikeplanet.sm_lo
13 -> 13
graphics/effect.dx12/managed/space/planet/gasgiant.sm_depth
11 -> 11
graphics/effect.dx12/managed/space/planet/gasgiant.sm_hi
11 -> 11
graphics/effect.dx12/managed/space/planet/iceplanet.sm_depth
16 -> 16
graphics/effect.dx12/managed/space/planet/iceplanet.sm_hi
16 -> 16
graphics/effect.dx12/managed/space/planet/lavaplanet.sm_depth
17 -> 17
graphics/effect.dx12/managed/space/planet/lavaplanet.sm_hi
17 -> 17
graphics/effect.dx12/managed/space/planet/oceanplanet.sm_depth
11 -> 11
graphics/effect.dx12/managed/space/planet/oceanplanet.sm_hi
11 -> 11
graphics/effect.dx12/managed/space/planet/oceanplanet.sm_lo
10 -> 10
graphics/effect.dx12/managed/space/planet/sandstormplanet.sm_depth
15 -> 15
graphics/effect.dx12/managed/space/planet/sandstormplanet.sm_hi
15 -> 15
graphics/effect.dx12/managed/space/planet/sandstormplanet.sm_lo
15 -> 15
graphics/effect.dx12/managed/space/planet/shatteredplanetrocks.sm_depth
9 -> 9
graphics/effect.dx12/managed/space/planet/shatteredplanetrocks.sm_hi
9 -> 9
graphics/effect.dx12/managed/space/planet/simplemoon.sm_depth
16 -> 16
graphics/effect.dx12/managed/space/planet/simplemoon.sm_hi
16 -> 16
graphics/effect.dx12/managed/space/planet/thunderstormplanet.sm_depth
14 -> 14
graphics/effect.dx12/managed/space/planet/thunderstormplanet.sm_hi
14 -> 14
graphics/effect.dx12/managed/space/planet/thunderstormplanet.sm_lo
8 -> 8
graphics/effect.dx12/managed/space/spaceobject/v3/fx/fxdistortionv3.sm_depth
14 -> 14
graphics/effect.dx12/managed/space/spaceobject/v3/fx/fxdistortionv3.sm_hi
14 -> 14
graphics/effect.dx12/managed/space/spaceobject/v3/fx/fxdistortionv3.sm_lo
13 -> 13
graphics/effect.dx12/managed/space/spaceobject/v3/fx/skinned_fxdistortionv3.sm_depth
16 -> 16
graphics/effect.dx12/managed/space/spaceobject/v3/fx/skinned_fxdistortionv3.sm_hi
16 -> 16
graphics/effect.dx12/managed/space/spaceobject/v3/fx/skinned_fxdistortionv3.sm_lo
15 -> 15
graphics/effect.dx12/managed/space/spaceobject/v3/fx/unpacked_fxdistortionv3.sm_depth
14 -> 14
graphics/effect.dx12/managed/space/spaceobject/v3/fx/unpacked_fxdistortionv3.sm_hi
14 -> 14
graphics/effect.dx12/managed/space/spaceobject/v3/fx/unpacked_fxdistortionv3.sm_lo
13 -> 13
graphics/effect.dx12/managed/space/spaceobject/v3/fx/unpackedskinned_fxdistortionv3.sm_depth
16 -> 16
graphics/effect.dx12/managed/space/spaceobject/v3/fx/unpackedskinned_fxdistortionv3.sm_hi
16 -> 16
graphics/effect.dx12/managed/space/spaceobject/v3/fx/unpackedskinned_fxdistortionv3.sm_lo
15 -> 15
graphics/effect.dx12/managed/space/spaceobject/v3/fxhologramv3.sm_depth
7 -> 7
graphics/effect.dx12/managed/space/spaceobject/v3/fxhologramv3.sm_hi
6 -> 7
graphics/effect.dx12/managed/space/spaceobject/v3/fxhologramv3.sm_lo
7 -> 7
graphics/effect.dx12/managed/space/spaceobject/v3/fxisishologramv3.sm_depth
7 -> 7
graphics/effect.dx12/managed/space/spaceobject/v3/fxisishologramv3.sm_hi
7 -> 7
graphics/effect.dx12/managed/space/spaceobject/v3/fxisishologramv3.sm_lo
7 -> 7
graphics/effect.dx12/managed/space/spaceobject/v3/fxv3.sm_depth
6 -> 6
graphics/effect.dx12/managed/space/spaceobject/v3/fxv3.sm_hi
6 -> 6
graphics/effect.dx12/managed/space/spaceobject/v3/fxv3.sm_lo
6 -> 6
graphics/effect.dx12/managed/space/spaceobject/v3/skinned_fxdirectionalv3.sm_depth
8 -> 8
graphics/effect.dx12/managed/space/spaceobject/v3/skinned_fxdirectionalv3.sm_hi
8 -> 8
graphics/effect.dx12/managed/space/spaceobject/v3/skinned_fxdirectionalv3.sm_lo
8 -> 8
graphics/effect.dx12/managed/space/spaceobject/v3/skinned_fxhologramv3.sm_depth
8 -> 8
graphics/effect.dx12/managed/space/spaceobject/v3/skinned_fxhologramv3.sm_hi
8 -> 8
graphics/effect.dx12/managed/space/spaceobject/v3/skinned_fxhologramv3.sm_lo
8 -> 8
graphics/effect.dx12/managed/space/spaceobject/v3/skinned_fxisishologramv3.sm_depth
8 -> 8
graphics/effect.dx12/managed/space/spaceobject/v3/skinned_fxisishologramv3.sm_hi
8 -> 8
graphics/effect.dx12/managed/space/spaceobject/v3/skinned_fxisishologramv3.sm_lo
8 -> 8
graphics/effect.dx12/managed/space/spaceobject/v3/skinned_fxv3.sm_depth
7 -> 7
graphics/effect.dx12/managed/space/spaceobject/v3/skinned_fxv3.sm_hi
7 -> 7
graphics/effect.dx12/managed/space/spaceobject/v3/skinned_fxv3.sm_lo
7 -> 7
graphics/effect.dx12/managed/space/spaceobject/v3/unpacked_fxdirectionalv3.sm_depth
7 -> 7
graphics/effect.dx12/managed/space/spaceobject/v3/unpacked_fxdirectionalv3.sm_hi
7 -> 7
graphics/effect.dx12/managed/space/spaceobject/v3/unpacked_fxdirectionalv3.sm_lo
7 -> 7
graphics/effect.dx12/managed/space/spaceobject/v3/unpacked_fxhologramv3.sm_depth
6 -> 7
graphics/effect.dx12/managed/space/spaceobject/v3/unpacked_fxhologramv3.sm_hi
6 -> 6
graphics/effect.dx12/managed/space/spaceobject/v3/unpacked_fxhologramv3.sm_lo
7 -> 7
graphics/effect.dx12/managed/space/spaceobject/v3/unpacked_fxv3.sm_depth
6 -> 6
graphics/effect.dx12/managed/space/spaceobject/v3/unpacked_fxv3.sm_hi
6 -> 6
graphics/effect.dx12/managed/space/spaceobject/v3/unpacked_fxv3.sm_lo
6 -> 6
graphics/effect.dx12/managed/space/spaceobject/v3/unpackedskinned_fxdirectionalv3.sm_depth
8 -> 8
graphics/effect.dx12/managed/space/spaceobject/v3/unpackedskinned_fxdirectionalv3.sm_hi
8 -> 8
graphics/effect.dx12/managed/space/spaceobject/v3/unpackedskinned_fxdirectionalv3.sm_lo
8 -> 8
graphics/effect.dx12/managed/space/spaceobject/v3/unpackedskinned_fxhologramv3.sm_depth
8 -> 8
graphics/effect.dx12/managed/space/spaceobject/v3/unpackedskinned_fxhologramv3.sm_hi
8 -> 8
graphics/effect.dx12/managed/space/spaceobject/v3/unpackedskinned_fxhologramv3.sm_lo
8 -> 8
graphics/effect.dx12/managed/space/spaceobject/v3/unpackedskinned_fxv3.sm_depth
7 -> 7
graphics/effect.dx12/managed/space/spaceobject/v3/unpackedskinned_fxv3.sm_hi
7 -> 7
graphics/effect.dx12/managed/space/spaceobject/v3/unpackedskinned_fxv3.sm_lo
7 -> 7
graphics/effect.dx12/managed/space/spaceobject/v5/fx/cloak/fxcloakv5.sm_hi
11 -> 11
graphics/effect.dx12/managed/space/spaceobject/v5/fx/cloak/fxcloakv5.sm_lo
11 -> 11
graphics/effect.dx12/managed/space/spaceobject/v5/fx/cloak/skinned_fxcloakv5.sm_hi
14 -> 14
graphics/effect.dx12/managed/space/spaceobject/v5/fx/cloak/skinned_fxcloakv5.sm_lo
13 -> 13
graphics/effect.dx12/managed/space/spaceobject/v5/fx/fx3dv5.sm_depth
19 -> 32
graphics/effect.dx12/managed/space/spaceobject/v5/fx/fx3dv5.sm_hi
18 -> 32
graphics/effect.dx12/managed/space/spaceobject/v5/fx/fx3dv5.sm_lo
18 -> 31
graphics/effect.dx12/managed/space/spaceobject/v5/fx/fxdirectionalv5.sm_depth
13 -> 13
graphics/effect.dx12/managed/space/spaceobject/v5/fx/fxdirectionalv5.sm_hi
13 -> 13
graphics/effect.dx12/managed/space/spaceobject/v5/fx/fxdirectionalv5.sm_lo
13 -> 13
graphics/effect.dx12/managed/space/spaceobject/v5/fx/fxdistortionv5.sm_depth
14 -> 14
graphics/effect.dx12/managed/space/spaceobject/v5/fx/fxdistortionv5.sm_hi
14 -> 14
graphics/effect.dx12/managed/space/spaceobject/v5/fx/fxdistortionv5.sm_lo
13 -> 13
graphics/effect.dx12/managed/space/spaceobject/v5/fx/fxv5.sm_depth
12 -> 12
graphics/effect.dx12/managed/space/spaceobject/v5/fx/fxv5.sm_hi
12 -> 12
graphics/effect.dx12/managed/space/spaceobject/v5/fx/fxv5.sm_lo
12 -> 12
graphics/effect.dx12/managed/space/spaceobject/v5/fx/impact/fxarmorimpactv5.sm_depth
21 -> 21
graphics/effect.dx12/managed/space/spaceobject/v5/fx/impact/fxarmorimpactv5.sm_hi
17 -> 17
graphics/effect.dx12/managed/space/spaceobject/v5/fx/impact/skinned_fxarmorimpactv5.sm_depth
22 -> 22
graphics/effect.dx12/managed/space/spaceobject/v5/fx/impact/skinned_fxarmorimpactv5.sm_hi
18 -> 18
graphics/effect.dx12/managed/space/spaceobject/v5/fx/impact/unpacked_fxarmorimpactv5.sm_depth
21 -> 21
graphics/effect.dx12/managed/space/spaceobject/v5/fx/impact/unpacked_fxarmorimpactv5.sm_hi
17 -> 17
graphics/effect.dx12/managed/space/spaceobject/v5/fx/impact/unpackedskinned_fxarmorimpactv5.sm_depth
22 -> 22
graphics/effect.dx12/managed/space/spaceobject/v5/fx/impact/unpackedskinned_fxarmorimpactv5.sm_hi
18 -> 18
graphics/effect.dx12/managed/space/spaceobject/v5/fx/link/fxlinkv5.sm_depth
7 -> 7
graphics/effect.dx12/managed/space/spaceobject/v5/fx/link/fxlinkv5.sm_hi
7 -> 7
graphics/effect.dx12/managed/space/spaceobject/v5/fx/link/unpacked_fxlinkv5.sm_depth
7 -> 7
graphics/effect.dx12/managed/space/spaceobject/v5/fx/link/unpacked_fxlinkv5.sm_hi
7 -> 7
graphics/effect.dx12/managed/space/spaceobject/v5/fx/nanobuilder/fxbuildv5.sm_depth
22 -> 22
graphics/effect.dx12/managed/space/spaceobject/v5/fx/nanobuilder/fxbuildv5.sm_hi
22 -> 22
graphics/effect.dx12/managed/space/spaceobject/v5/fx/nanobuilder/skinned_fxbuildv5.sm_depth
23 -> 23
graphics/effect.dx12/managed/space/spaceobject/v5/fx/nanobuilder/skinned_fxbuildv5.sm_hi
23 -> 23
graphics/effect.dx12/managed/space/spaceobject/v5/fx/skinned_fx3dv5.sm_depth
24 -> 37
graphics/effect.dx12/managed/space/spaceobject/v5/fx/skinned_fx3dv5.sm_hi
23 -> 37
graphics/effect.dx12/managed/space/spaceobject/v5/fx/skinned_fx3dv5.sm_lo
23 -> 36
graphics/effect.dx12/managed/space/spaceobject/v5/fx/skinned_fxdirectionalv5.sm_depth
17 -> 17
graphics/effect.dx12/managed/space/spaceobject/v5/fx/skinned_fxdirectionalv5.sm_hi
17 -> 17
graphics/effect.dx12/managed/space/spaceobject/v5/fx/skinned_fxdirectionalv5.sm_lo
17 -> 17
graphics/effect.dx12/managed/space/spaceobject/v5/fx/skinned_fxdistortionv5.sm_depth
17 -> 17
graphics/effect.dx12/managed/space/spaceobject/v5/fx/skinned_fxdistortionv5.sm_hi
16 -> 17
graphics/effect.dx12/managed/space/spaceobject/v5/fx/skinned_fxdistortionv5.sm_lo
16 -> 16
graphics/effect.dx12/managed/space/spaceobject/v5/fx/skinned_fxv5.sm_depth
16 -> 16
graphics/effect.dx12/managed/space/spaceobject/v5/fx/skinned_fxv5.sm_hi
16 -> 16
graphics/effect.dx12/managed/space/spaceobject/v5/fx/skinned_fxv5.sm_lo
16 -> 16
graphics/effect.dx12/managed/space/spaceobject/v5/fx/unpacked_fx3dv5.sm_depth
18 -> 31
graphics/effect.dx12/managed/space/spaceobject/v5/fx/unpacked_fx3dv5.sm_hi
18 -> 31
graphics/effect.dx12/managed/space/spaceobject/v5/fx/unpacked_fx3dv5.sm_lo
17 -> 30
graphics/effect.dx12/managed/space/spaceobject/v5/fx/unpacked_fxdirectionalv5.sm_depth
13 -> 13
graphics/effect.dx12/managed/space/spaceobject/v5/fx/unpacked_fxdirectionalv5.sm_hi
13 -> 13
graphics/effect.dx12/managed/space/spaceobject/v5/fx/unpacked_fxdirectionalv5.sm_lo
13 -> 13
graphics/effect.dx12/managed/space/spaceobject/v5/fx/unpacked_fxdistortionv5.sm_depth
14 -> 14
graphics/effect.dx12/managed/space/spaceobject/v5/fx/unpacked_fxdistortionv5.sm_hi
14 -> 14
graphics/effect.dx12/managed/space/spaceobject/v5/fx/unpacked_fxdistortionv5.sm_lo
13 -> 13
graphics/effect.dx12/managed/space/spaceobject/v5/fx/unpacked_fxv5.sm_depth
12 -> 12
graphics/effect.dx12/managed/space/spaceobject/v5/fx/unpacked_fxv5.sm_hi
12 -> 12
graphics/effect.dx12/managed/space/spaceobject/v5/fx/unpacked_fxv5.sm_lo
12 -> 12
graphics/effect.dx12/managed/space/spaceobject/v5/fx/unpackedskinned_fx3dv5.sm_depth
23 -> 36
graphics/effect.dx12/managed/space/spaceobject/v5/fx/unpackedskinned_fx3dv5.sm_hi
23 -> 36
graphics/effect.dx12/managed/space/spaceobject/v5/fx/unpackedskinned_fx3dv5.sm_lo
22 -> 35
graphics/effect.dx12/managed/space/spaceobject/v5/fx/unpackedskinned_fxdirectionalv5.sm_depth
17 -> 17
graphics/effect.dx12/managed/space/spaceobject/v5/fx/unpackedskinned_fxdirectionalv5.sm_hi
17 -> 17
graphics/effect.dx12/managed/space/spaceobject/v5/fx/unpackedskinned_fxdirectionalv5.sm_lo
17 -> 17
graphics/effect.dx12/managed/space/spaceobject/v5/fx/unpackedskinned_fxdistortionv5.sm_depth
16 -> 16
graphics/effect.dx12/managed/space/spaceobject/v5/fx/unpackedskinned_fxdistortionv5.sm_hi
16 -> 16
graphics/effect.dx12/managed/space/spaceobject/v5/fx/unpackedskinned_fxdistortionv5.sm_lo
15 -> 15
graphics/effect.dx12/managed/space/spaceobject/v5/fx/unpackedskinned_fxv5.sm_depth
16 -> 16
graphics/effect.dx12/managed/space/spaceobject/v5/fx/unpackedskinned_fxv5.sm_hi
16 -> 16
graphics/effect.dx12/managed/space/spaceobject/v5/fx/unpackedskinned_fxv5.sm_lo
16 -> 16
graphics/effect.dx12/managed/space/specialfx/distortionfx.sm_depth
7 -> 7
graphics/effect.dx12/managed/space/specialfx/distortionfx.sm_hi
7 -> 7
graphics/effect.dx12/managed/space/specialfx/environment/cloudcover.sm_depth
9 -> 8
graphics/effect.dx12/managed/space/specialfx/environment/cloudcover.sm_hi
8 -> 8
graphics/effect.dx12/managed/space/specialfx/fx3dv5.sm_depth
6 -> 6
graphics/effect.dx12/managed/space/specialfx/fx3dv5.sm_hi
6 -> 6
graphics/effect.dx12/managed/space/specialfx/fx3dv5.sm_lo
5 -> 5
graphics/effect.dx12/managed/space/specialfx/hologram.sm_depth
9 -> 9
graphics/effect.dx12/managed/space/specialfx/hologram.sm_hi
9 -> 9
graphics/effect.dx12/managed/space/specialfx/hologram.sm_lo
9 -> 9
graphics/effect.dx12/managed/space/specialfx/singlefresnelreflection.sm_depth
9 -> 9
graphics/effect.dx12/managed/space/specialfx/singlefresnelreflection.sm_hi
9 -> 9
graphics/effect.dx12/managed/space/specialfx/singlefresnelreflectionwithglow.sm_depth
9 -> 9
graphics/effect.dx12/managed/space/specialfx/singlefresnelreflectionwithglow.sm_hi
9 -> 9
graphics/effect.dx12/ui/ubershader.sm_depth
16 -> 28
graphics/effect.dx12/ui/ubershader.sm_hi
16 -> 28
graphics/effect.dx12/ui/ubershader.sm_lo
16 -> 28
graphics/effect.dx12/ui/ubershader3d.sm_depth
16 -> 28
graphics/effect.dx12/ui/ubershader3d.sm_hi
16 -> 28
graphics/effect.dx12/ui/ubershader3d.sm_lo
16 -> 28
graphics/effect.dx9/managed/space/planet/shatteredplanetrocks.sm_depth
4 -> 4
graphics/effect.dx9/managed/space/planet/shatteredplanetrocks.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/planet/simplemoon.sm_depth
8 -> 8
graphics/effect.dx9/managed/space/planet/simplemoon.sm_hi
8 -> 8
graphics/effect.dx9/managed/space/spaceobject/v3/fx/fxdistortionv3.sm_depth
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v3/fx/fxdistortionv3.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v3/fx/fxdistortionv3.sm_lo
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v3/fx/skinned_fxdistortionv3.sm_depth
5 -> 5
graphics/effect.dx9/managed/space/spaceobject/v3/fx/skinned_fxdistortionv3.sm_hi
5 -> 5
graphics/effect.dx9/managed/space/spaceobject/v3/fx/skinned_fxdistortionv3.sm_lo
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v3/fx/unpacked_fxdistortionv3.sm_depth
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v3/fx/unpacked_fxdistortionv3.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v3/fx/unpacked_fxdistortionv3.sm_lo
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v3/fx/unpackedskinned_fxdistortionv3.sm_depth
5 -> 5
graphics/effect.dx9/managed/space/spaceobject/v3/fx/unpackedskinned_fxdistortionv3.sm_hi
5 -> 5
graphics/effect.dx9/managed/space/spaceobject/v3/fx/unpackedskinned_fxdistortionv3.sm_lo
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v3/fxhologramv3.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/fxhologramv3.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/fxhologramv3.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/fxisishologramv3.sm_depth
2 -> 2
graphics/effect.dx9/managed/space/spaceobject/v3/fxisishologramv3.sm_hi
2 -> 2
graphics/effect.dx9/managed/space/spaceobject/v3/fxisishologramv3.sm_lo
2 -> 2
graphics/effect.dx9/managed/space/spaceobject/v3/fxv3.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/fxv3.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/fxv3.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/skinned_fxdirectionalv3.sm_depth
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v3/skinned_fxdirectionalv3.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v3/skinned_fxdirectionalv3.sm_lo
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v3/skinned_fxhologramv3.sm_depth
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v3/skinned_fxhologramv3.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v3/skinned_fxhologramv3.sm_lo
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v3/skinned_fxisishologramv3.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/skinned_fxisishologramv3.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/skinned_fxisishologramv3.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/skinned_fxv3.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/skinned_fxv3.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/skinned_fxv3.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/unpacked_fxdirectionalv3.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/unpacked_fxdirectionalv3.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/unpacked_fxdirectionalv3.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/unpacked_fxhologramv3.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/unpacked_fxhologramv3.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/unpacked_fxhologramv3.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/unpacked_fxv3.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/unpacked_fxv3.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/unpacked_fxv3.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/unpackedskinned_fxdirectionalv3.sm_depth
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v3/unpackedskinned_fxdirectionalv3.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v3/unpackedskinned_fxdirectionalv3.sm_lo
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v3/unpackedskinned_fxhologramv3.sm_depth
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v3/unpackedskinned_fxhologramv3.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v3/unpackedskinned_fxhologramv3.sm_lo
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v3/unpackedskinned_fxv3.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/unpackedskinned_fxv3.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v3/unpackedskinned_fxv3.sm_lo
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v5/fx/cloak/fxcloakv5.sm_hi
5 -> 6
graphics/effect.dx9/managed/space/spaceobject/v5/fx/cloak/fxcloakv5.sm_lo
5 -> 5
graphics/effect.dx9/managed/space/spaceobject/v5/fx/cloak/skinned_fxcloakv5.sm_hi
6 -> 6
graphics/effect.dx9/managed/space/spaceobject/v5/fx/cloak/skinned_fxcloakv5.sm_lo
6 -> 6
graphics/effect.dx9/managed/space/spaceobject/v5/fx/fx3dv5.sm_depth
11 -> 21
graphics/effect.dx9/managed/space/spaceobject/v5/fx/fx3dv5.sm_hi
11 -> 21
graphics/effect.dx9/managed/space/spaceobject/v5/fx/fx3dv5.sm_lo
11 -> 20
graphics/effect.dx9/managed/space/spaceobject/v5/fx/fxdirectionalv5.sm_depth
7 -> 7
graphics/effect.dx9/managed/space/spaceobject/v5/fx/fxdirectionalv5.sm_hi
7 -> 7
graphics/effect.dx9/managed/space/spaceobject/v5/fx/fxdirectionalv5.sm_lo
7 -> 7
graphics/effect.dx9/managed/space/spaceobject/v5/fx/fxdistortionv5.sm_depth
5 -> 5
graphics/effect.dx9/managed/space/spaceobject/v5/fx/fxdistortionv5.sm_hi
5 -> 5
graphics/effect.dx9/managed/space/spaceobject/v5/fx/fxdistortionv5.sm_lo
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v5/fx/fxv5.sm_depth
6 -> 6
graphics/effect.dx9/managed/space/spaceobject/v5/fx/fxv5.sm_hi
6 -> 6
graphics/effect.dx9/managed/space/spaceobject/v5/fx/fxv5.sm_lo
6 -> 6
graphics/effect.dx9/managed/space/spaceobject/v5/fx/impact/fxarmorimpactv5.sm_depth
10 -> 10
graphics/effect.dx9/managed/space/spaceobject/v5/fx/impact/fxarmorimpactv5.sm_hi
10 -> 10
graphics/effect.dx9/managed/space/spaceobject/v5/fx/impact/skinned_fxarmorimpactv5.sm_depth
11 -> 11
graphics/effect.dx9/managed/space/spaceobject/v5/fx/impact/skinned_fxarmorimpactv5.sm_hi
10 -> 10
graphics/effect.dx9/managed/space/spaceobject/v5/fx/impact/unpacked_fxarmorimpactv5.sm_depth
10 -> 10
graphics/effect.dx9/managed/space/spaceobject/v5/fx/impact/unpacked_fxarmorimpactv5.sm_hi
9 -> 10
graphics/effect.dx9/managed/space/spaceobject/v5/fx/impact/unpackedskinned_fxarmorimpactv5.sm_depth
10 -> 10
graphics/effect.dx9/managed/space/spaceobject/v5/fx/impact/unpackedskinned_fxarmorimpactv5.sm_hi
10 -> 10
graphics/effect.dx9/managed/space/spaceobject/v5/fx/link/fxlinkv5.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v5/fx/link/fxlinkv5.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v5/fx/link/unpacked_fxlinkv5.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v5/fx/link/unpacked_fxlinkv5.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/spaceobject/v5/fx/nanobuilder/fxbuildv5.sm_depth
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v5/fx/nanobuilder/fxbuildv5.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v5/fx/nanobuilder/skinned_fxbuildv5.sm_depth
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v5/fx/nanobuilder/skinned_fxbuildv5.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v5/fx/skinned_fx3dv5.sm_depth
13 -> 23
graphics/effect.dx9/managed/space/spaceobject/v5/fx/skinned_fx3dv5.sm_hi
13 -> 23
graphics/effect.dx9/managed/space/spaceobject/v5/fx/skinned_fx3dv5.sm_lo
12 -> 22
graphics/effect.dx9/managed/space/spaceobject/v5/fx/skinned_fxdirectionalv5.sm_depth
8 -> 8
graphics/effect.dx9/managed/space/spaceobject/v5/fx/skinned_fxdirectionalv5.sm_hi
8 -> 8
graphics/effect.dx9/managed/space/spaceobject/v5/fx/skinned_fxdirectionalv5.sm_lo
8 -> 8
graphics/effect.dx9/managed/space/spaceobject/v5/fx/skinned_fxdistortionv5.sm_depth
5 -> 5
graphics/effect.dx9/managed/space/spaceobject/v5/fx/skinned_fxdistortionv5.sm_hi
5 -> 5
graphics/effect.dx9/managed/space/spaceobject/v5/fx/skinned_fxdistortionv5.sm_lo
5 -> 5
graphics/effect.dx9/managed/space/spaceobject/v5/fx/skinned_fxv5.sm_depth
7 -> 7
graphics/effect.dx9/managed/space/spaceobject/v5/fx/skinned_fxv5.sm_hi
7 -> 7
graphics/effect.dx9/managed/space/spaceobject/v5/fx/skinned_fxv5.sm_lo
7 -> 8
graphics/effect.dx9/managed/space/spaceobject/v5/fx/unpacked_fx3dv5.sm_depth
11 -> 20
graphics/effect.dx9/managed/space/spaceobject/v5/fx/unpacked_fx3dv5.sm_hi
11 -> 20
graphics/effect.dx9/managed/space/spaceobject/v5/fx/unpacked_fx3dv5.sm_lo
10 -> 19
graphics/effect.dx9/managed/space/spaceobject/v5/fx/unpacked_fxdirectionalv5.sm_depth
7 -> 7
graphics/effect.dx9/managed/space/spaceobject/v5/fx/unpacked_fxdirectionalv5.sm_hi
7 -> 7
graphics/effect.dx9/managed/space/spaceobject/v5/fx/unpacked_fxdirectionalv5.sm_lo
7 -> 7
graphics/effect.dx9/managed/space/spaceobject/v5/fx/unpacked_fxdistortionv5.sm_depth
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v5/fx/unpacked_fxdistortionv5.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v5/fx/unpacked_fxdistortionv5.sm_lo
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v5/fx/unpacked_fxv5.sm_depth
6 -> 6
graphics/effect.dx9/managed/space/spaceobject/v5/fx/unpacked_fxv5.sm_hi
6 -> 6
graphics/effect.dx9/managed/space/spaceobject/v5/fx/unpacked_fxv5.sm_lo
6 -> 6
graphics/effect.dx9/managed/space/spaceobject/v5/fx/unpackedskinned_fx3dv5.sm_depth
13 -> 22
graphics/effect.dx9/managed/space/spaceobject/v5/fx/unpackedskinned_fx3dv5.sm_hi
13 -> 22
graphics/effect.dx9/managed/space/spaceobject/v5/fx/unpackedskinned_fx3dv5.sm_lo
12 -> 21
graphics/effect.dx9/managed/space/spaceobject/v5/fx/unpackedskinned_fxdirectionalv5.sm_depth
8 -> 8
graphics/effect.dx9/managed/space/spaceobject/v5/fx/unpackedskinned_fxdirectionalv5.sm_hi
8 -> 8
graphics/effect.dx9/managed/space/spaceobject/v5/fx/unpackedskinned_fxdirectionalv5.sm_lo
8 -> 8
graphics/effect.dx9/managed/space/spaceobject/v5/fx/unpackedskinned_fxdistortionv5.sm_depth
5 -> 5
graphics/effect.dx9/managed/space/spaceobject/v5/fx/unpackedskinned_fxdistortionv5.sm_hi
5 -> 5
graphics/effect.dx9/managed/space/spaceobject/v5/fx/unpackedskinned_fxdistortionv5.sm_lo
4 -> 4
graphics/effect.dx9/managed/space/spaceobject/v5/fx/unpackedskinned_fxv5.sm_depth
7 -> 7
graphics/effect.dx9/managed/space/spaceobject/v5/fx/unpackedskinned_fxv5.sm_hi
7 -> 7
graphics/effect.dx9/managed/space/spaceobject/v5/fx/unpackedskinned_fxv5.sm_lo
7 -> 7
graphics/effect.dx9/managed/space/spaceobject/v5/quad/skinned_quaddetailv5.sm_hi
69 -> 69
graphics/effect.dx9/managed/space/spaceobject/v5/quad/skinned_quadv5.sm_hi
84 -> 84
graphics/effect.dx9/managed/space/spaceobject/v5/quad/unpacked_quaddetailv5.sm_depth
86 -> 86
graphics/effect.dx9/managed/space/spaceobject/v5/quad/unpacked_quadinstancedv5.sm_depth
75 -> 75
graphics/effect.dx9/managed/space/specialfx/distortionfx.sm_depth
4 -> 4
graphics/effect.dx9/managed/space/specialfx/distortionfx.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/specialfx/environment/cloudcover.sm_depth
5 -> 5
graphics/effect.dx9/managed/space/specialfx/environment/cloudcover.sm_hi
5 -> 5
graphics/effect.dx9/managed/space/specialfx/fx3dv5.sm_depth
3 -> 3
graphics/effect.dx9/managed/space/specialfx/fx3dv5.sm_hi
3 -> 3
graphics/effect.dx9/managed/space/specialfx/fx3dv5.sm_lo
5 -> 5
graphics/effect.dx9/managed/space/specialfx/hologram.sm_depth
4 -> 4
graphics/effect.dx9/managed/space/specialfx/hologram.sm_hi
4 -> 4
graphics/effect.dx9/managed/space/specialfx/hologram.sm_lo
4 -> 4
graphics/effect.dx9/managed/space/specialfx/singlefresnelreflection.sm_depth
5 -> 5
graphics/effect.dx9/managed/space/specialfx/singlefresnelreflection.sm_hi
5 -> 5
graphics/effect.dx9/managed/space/specialfx/singlefresnelreflectionwithglow.sm_depth
5 -> 5
graphics/effect.dx9/managed/space/specialfx/singlefresnelreflectionwithglow.sm_hi
5 -> 5
graphics/effect.dx9/ui/ubershader.sm_depth
11 -> 18
graphics/effect.dx9/ui/ubershader.sm_hi
11 -> 18
graphics/effect.dx9/ui/ubershader.sm_lo
11 -> 18
graphics/effect.dx9/ui/ubershader3d.sm_depth
13 -> 20
graphics/effect.dx9/ui/ubershader3d.sm_hi
13 -> 20
graphics/effect.dx9/ui/ubershader3d.sm_lo
13 -> 20
graphics/generic/custom/halo_01_widea_x3.gr2
48 -> 39
graphics/generic/unitcylinder/cylinder_funnel_01a.gr2
9 -> 9
graphics/generic/unitcylinder/unitcylinder_01a.gr2
10 -> 10
graphics/generic/vortex/booster1.gr2
18 -> 18
graphics/generic/vortex/cone6grav_01a.gr2
47 -> 28
graphics/generic/vortex/cyclonetightskewed_01a.gr2
134 -> 128
graphics/generic/vortex/wormhole_cyno_z_fixeduvs.gr2
27 -> 23
graphics/generic/vortex/wormholet_pivot2.gr2
32 -> 31
localization/localization_de.pickle
6090 -> 6099
localization/localization_en-us.pickle
5798 -> 5807
localization/localization_es.pickle
437 -> 445
localization/localization_fr.pickle
6716 -> 6726
localization/localization_it.pickle
425 -> 433
localization/localization_ja.pickle
7400 -> 7410
localization/localization_ko.pickle
6481 -> 6484
localization/localization_main.pickle
383 -> 389
localization/localization_ru.pickle
8466 -> 8479
localization/localization_zh.pickle
5279 -> 5281
localizationfsd/localization_fsd_de.pickle
24103 -> 33278
localizationfsd/localization_fsd_en-us.pickle
22092 -> 30155
localizationfsd/localization_fsd_es.pickle
1610 -> 1735
localizationfsd/localization_fsd_fr.pickle
24470 -> 34432
localizationfsd/localization_fsd_it.pickle
1592 -> 1705
localizationfsd/localization_fsd_ja.pickle
33854 -> 50134
localizationfsd/localization_fsd_ko.pickle
37028 -> 52371
localizationfsd/localization_fsd_main.pickle
2469 -> 2475
localizationfsd/localization_fsd_ru.pickle
80595 -> 109141
localizationfsd/localization_fsd_zh.pickle
30626 -> 43196
manifest.dat
9 -> 10
resfiledependencies.yaml
4147 -> 4151
resfileindex.txt
12786 -> 12803
resfileindex_prefetch.txt
4100 -> 4101
start.ini
0 -> 0
staticdata/asteroidtypesbysolarsystemid.pickle
239 -> 239
staticdata/blueprints.static
4771 -> 4227
staticdata/blueprintsbymaterialtypeids.pickle
112 -> 112
staticdata/clonegrades.static
49 -> 49
staticdata/dbuffcollections.static
61 -> 61
staticdata/dialogs.static
290 -> 292
staticdata/dogmaattributes.fsdbinary
376 -> 376
staticdata/dogmaeffects.fsdbinary
673 -> 675
staticdata/empireselection.static
3 -> 2
staticdata/environmenttemplates.static
34 -> 38
staticdata/evecategories.static
10 -> 24
staticdata/evegroups.static
423 -> 430
staticdata/evetypelists.static
40 -> 57
staticdata/evetypes.static
16145 -> 14553
staticdata/fighterabilities.static
13 -> 32
staticdata/fighterabilitiesbytype.static
22 -> 40
staticdata/graphicids.fsdbinary
859 -> 862
staticdata/graphicmaterialsets.fsdbinary
120 -> 122
staticdata/grouprewards.fsdbinary
45 -> 45
staticdata/industry_activities.static
6 -> 24
staticdata/industry_activity_modifier_sources.static
72 -> 77
staticdata/industry_activity_target_filters.static
8 -> 24
staticdata/industry_assembly_lines.static
352 -> 368
staticdata/industry_installation_types.static
23 -> 40
staticdata/infobubbles.static
311 -> 311
staticdata/landmarks.static
3 -> 3
staticdata/pvpfilamenteventdates.fsdbinary
1 -> 1
staticdata/requiredskillsfortypes.fsdbinary
501 -> 502
staticdata/requiredskillsindex.fsdbinary
240 -> 239
staticdata/skinlicenses.static
1527 -> 1571
staticdata/skinmaterials.static
110 -> 84
staticdata/skins.static
2613 -> 2743
staticdata/spacecomponents.static
392 -> 393
staticdata/starmapcache.pickle
2129 -> 2129
staticdata/typedogma.fsdbinary
9532 -> 9534
staticdata/typematerials.fsdbinary
567 -> 567
texture/fx/caustics/caustic_17d.dds
349 -> 349
texture/fx/caustics/caustic_18a_n.dds
43 -> 43
texture/fx/caustics/caustic_20b.dds
349 -> 349
texture/fx/gradients/gradientbeat_01.dds
87 -> 87
texture/fx/gradients/gradientbeat_02g.dds
22 -> 22
texture/fx/gradients/horizontal_colors_01a.dds
4 -> 4
texture/fx/gradients/linear_horizontal_01.dds
21 -> 22
texture/fx/gradients/middlepointfade_01.dds
43 -> 43
texture/fx/gradients/structurestretchgradient_01f.dds
1 -> 1
texture/fx/gradients/trigradient_01b.dds
22 -> 22
texture/fx/lightnings/lightning_07b.dds
349 -> 87
texture/fx/misc/jumptunnelheight_03e.dds
349 -> 349
texture/fx/misc/spheregradient_01.dds
1 -> 1
texture/fx/motionparticles/mpramp_blast_01a_flw.dds
1398 -> 5592
texture/fx/motionparticles/mpramp_blast_01d.dds
1398 -> 5592
texture/fx/motionparticles/mpramp_smoke_01e.dds
349 -> 1398
texture/particle/redparticle.dds
5 -> 5
texture/sprite/warptunnel_n.dds
1398 -> 1398

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