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| Icon | TypeID & Name | Description | Group | Attributes |
|---|
Please note that a "removed" item often means the item was just not yet added to the "newer" build.
| TypeID & Name | Description | Group |
|---|---|---|
| 93873 - Horde Mode - Proximity Effect - Light Fighter Damage (DO NOT TRANSLATE) | No Description | Cloud |
| 93874 - Horde Mode - Proximity Effect - Fighter Velocity (DO NOT TRANSLATE) | No Description | Cloud |
| 93875 - Horde Mode - Proximity Effect - Turret Optimal Range (DO NOT TRANSLATE) | No Description | Cloud |
| 93876 - Horde Mode - Proximity Effect - Missile Flight Time (DO NOT TRANSLATE) | No Description | Cloud |
| 94185 - Wreck of the Continental | Once, this was the perfect place to have a drink, relax, and take in the view. That was before it was attacked by those who wished to clear Pochven of all Upwell structures.
Over 700 billion ISK in ships were destroyed during this battle for the region's future, and now this wreck remains as a testament to that struggle. |
Large Collidable Object |
| 95813 - Fabricated 100 - Limited | A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.
The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
Ship SKIN Design Element |
| 95816 - Starkmanir Muster Point | A gathering point for members of the Starkmanir Tribe who hope to resettle their historic home of Starkman Prime. The planet is currently registered by its occupied name of Arzad II, but the Republic's Restoration campaign plans to regain control and change that. Their allies from the other six tribes of Matar have pledged to escort them once the campaign is a success. | Logo Display Monument |
| 95817 - Non-Interactable Starkmanir Nidhoggur | No Description | Non-Interactable Object |
| 95818 - Non-Interactable Starkmanir Fenrir | No Description | Non-Interactable Object |
| 95819 - Non-Interactable Starkmanir Mammoth | No Description | Non-Interactable Object |
| 95820 - Non-Interactable Starkmanir Stabber | No Description | Non-Interactable Object |
| 95821 - Non-Interactable Brutor Tempest | No Description | Non-Interactable Object |
| 95822 - Non-Interactable Brutor Hurricane | No Description | Non-Interactable Object |
| 95823 - Non-Interactable Brutor Stabber | No Description | Non-Interactable Object |
| 95836 - Non-Interactable Nefantar Stabber | No Description | Non-Interactable Object |
| 95837 - Non-Interactable Nefantar Hurricane | No Description | Non-Interactable Object |
| 95838 - Non-Interactable Nefantar Tempest | No Description | Non-Interactable Object |
| 95839 - Non-Interactable Thukker Tempest | No Description | Non-Interactable Object |
| 95840 - Non-Interactable Thukker Hurricane | No Description | Non-Interactable Object |
| 95841 - Non-Interactable Thukker Stabber | No Description | Non-Interactable Object |
| 95842 - Non-Interactable Sebiestor Stabber | No Description | Non-Interactable Object |
| 95843 - Non-Interactable Sebiestor Hurricane | No Description | Non-Interactable Object |
| 95844 - Non-Interactable Sebiestor Tempest | No Description | Non-Interactable Object |
| 95845 - Non-Interactable Krusual Tempest | No Description | Non-Interactable Object |
| 95846 - Non-Interactable Krusual Hurricane | No Description | Non-Interactable Object |
| 95847 - Non-Interactable Krusual Stabber | No Description | Non-Interactable Object |
| 95848 - Non-Interactable Vherokior Stabber | No Description | Non-Interactable Object |
| 95849 - Non-Interactable Vherokior Hurricane | No Description | Non-Interactable Object |
| 95850 - Non-Interactable Vherokior Tempest | No Description | Non-Interactable Object |
| 95856 - VDB_Cloud_Vortex_05a_DarkStorm_01a_Rotateable | No Description | Scalable Non-Interactable Object |
| 95900 - ♦ Hurricane | A battlecruiser of the Minmatar Republic | FW Minmatar Republic Battlecruiser |
| 95901 - ♦ Stabber | A cruiser of the Minmatar Republic | FW Minmatar Republic Cruiser |
| 95902 - ♦ Firetail | A frigate of the Minmatar Republic | FW Minmatar Republic Frigate |
| 95903 - ♦ Mammoth | A hauler of the Minmatar Republic | FW Minmatar Republic Hauler |
| 95904 - ♦ Fenrir | A hauler of the Minmatar Republic | FW Minmatar Republic Hauler |
| 95905 - Starkmanir Restoration Muster Point Thukker Spawner | No Description | Cloud |
| 95906 - Starkmanir Restoration Muster Point Starkmanir Spawner | No Description | Cloud |
| 95907 - Starkmanir Restoration Muster Point Brutor Tribe Spawner | No Description | Cloud |
| 95908 - Starkmanir Restoration Muster Point Krusual Tribe Spawner | No Description | Cloud |
| 95909 - Starkmanir Restoration Muster Point Vherokior Tribe Spawner | No Description | Cloud |
| 95910 - Starkmanir Restoration Muster Point Sebiestor Tribe Spawner | No Description | Cloud |
| 95911 - Starkmanir Restoration Muster Point Nefantar Tribe Spawner | No Description | Cloud |
| 95946 - Thukker Firetail | A frigate of the Minmatar Republic | FW Minmatar Republic Frigate |
| 95947 - Sebiestor Firetail | A frigate of the Minmatar Republic | FW Minmatar Republic Frigate |
| 95948 - Nefantar Firetail | A frigate of the Minmatar Republic | FW Minmatar Republic Frigate |
| 95949 - Krusual Firetail | A frigate of the Minmatar Republic | FW Minmatar Republic Frigate |
| 95950 - Starkmanir Firetail | A frigate of the Minmatar Republic | FW Minmatar Republic Frigate |
| 95951 - Vherokior Firetail | A frigate of the Minmatar Republic | FW Minmatar Republic Frigate |
| 95952 - Brutor Firetail | A frigate of the Minmatar Republic | FW Minmatar Republic Frigate |
| 95953 - Thukker Stabber | A cruiser of the Minmatar Republic | FW Minmatar Republic Cruiser |
| 95954 - Sebiestor Stabber | A cruiser of the Minmatar Republic | FW Minmatar Republic Cruiser |
| 95955 - Krusual Stabber | A cruiser of the Minmatar Republic | FW Minmatar Republic Cruiser |
| 95956 - Vherokior Stabber | A cruiser of the Minmatar Republic | FW Minmatar Republic Cruiser |
| 95957 - Starkmanir Stabber | A cruiser of the Minmatar Republic | FW Minmatar Republic Cruiser |
| 95958 - Brutor Stabber | A cruiser of the Minmatar Republic | FW Minmatar Republic Cruiser |
| 95959 - Nefantar Stabber | A cruiser of the Minmatar Republic | FW Minmatar Republic Cruiser |
| 95960 - Thukker Hurricane | A battlecruiser of the Minmatar Republic | FW Minmatar Republic Battlecruiser |
| 95961 - Sebiestor Hurricane | A battlecruiser of the Minmatar Republic | FW Minmatar Republic Battlecruiser |
| 95962 - Krusual Hurricane | A battlecruiser of the Minmatar Republic | FW Minmatar Republic Battlecruiser |
| 95963 - Vherokior Hurricane | A battlecruiser of the Minmatar Republic | FW Minmatar Republic Battlecruiser |
| 95964 - Starkmanir Hurricane | A battlecruiser of the Minmatar Republic | FW Minmatar Republic Battlecruiser |
| 95965 - Brutor Hurricane | A battlecruiser of the Minmatar Republic | FW Minmatar Republic Battlecruiser |
| 95966 - Nefantar Hurricane | A battlecruiser of the Minmatar Republic | FW Minmatar Republic Battlecruiser |
| Blueprint Name | Old BP Data | New BP Data | Raw Diff |
|---|
| TypeID, Name, and Group | Old Reprocessing Data | New Reprocessing Data | Raw Diff |
|---|
| TypeID, Group, & Name | Tranquility | Singularity | Diff |
|---|
| Attribute Name | Diff |
|---|
| TypeID, Name, and Group | Diff |
|---|---|
| 59708 - Starkmanir Hurricane (Large Collidable Object) | factionID: 500002 => None |
| 91773 - Rampancy Data Dump (Fabricator Data) | iconID: 27583 => 27388 |
| 91774 - Rampant Fabricator (Irregular Structure) | Disallows Assistance: None => 1.0 Unknown attribute 6184: 0.05 => None Unknown attribute 6185: 0.05 => None Unknown attribute 6186: 0.05 => None |
| 91873 - Corrupted Handler (Fabricator Rogue Drones) | Unknown attribute 6184: 0.05 => None Unknown attribute 6185: 0.05 => None Unknown attribute 6186: 0.05 => None |
| 91874 - Blackout Handler (Fabricator Rogue Drones) | Gravimetric ECM Jammer Strength: 2.6 => 3.0 Ladar ECM Jammer Strength: 2.6 => 3.0 Magnetometric ECM Jammer Strength: 2.6 => 3.0 RADAR ECM Jammer Strength: 2.6 => 3.0 Unknown attribute 6184: 0.05 => None Unknown attribute 6185: 0.05 => None Unknown attribute 6186: 0.05 => None |
| 91875 - Blackout Driller (Fabricator Rogue Drones) | Gravimetric ECM Jammer Strength: 2.6 => 3.0 Ladar ECM Jammer Strength: 2.6 => 3.0 Magnetometric ECM Jammer Strength: 2.6 => 3.0 RADAR ECM Jammer Strength: 2.6 => 3.0 Unknown attribute 6184: 0.05 => None Unknown attribute 6185: 0.05 => None Unknown attribute 6186: 0.05 => None |
| 91876 - Blackout Sweeper (Fabricator Rogue Drones) | Click to toggle showing the 18 attributes.Gravimetric ECM Jammer Strength: None => 4.0Ladar ECM Jammer Strength: None => 4.0 Magnetometric ECM Jammer Strength: None => 4.0 RADAR ECM Jammer Strength: None => 4.0 Maximum Targeting Range Bonus: -25.0 => None Scan Resolution Bonus: -25.0 => None behaviorSensorDampenerDuration: 10000.0 => None behaviorSensorDampenerRange: 30000.0 => None behaviorSensorDampenerFalloff: 50000.0 => None behaviorSensorDampenerDischarge: 30.0 => None behaviorECMDuration: None => 20000.0 behaviorECMRange: None => 30000.0 behaviorECMFalloff: None => 30000.0 behaviorECMDischarge: None => 60.0 Unknown attribute 6184: 0.05 => None Unknown attribute 6185: 0.05 => None Unknown attribute 6186: 0.05 => None groupID: 5122 => 5032 |
| 91877 - Corrupted Sweeper (Fabricator Rogue Drones) | Unknown attribute 6184: 0.05 => None Unknown attribute 6185: 0.05 => None Unknown attribute 6186: 0.05 => None groupID: 5122 => 5032 |
| 91878 - Corrupted Divider (Fabricator Rogue Drones) | Unknown attribute 6184: 0.05 => None Unknown attribute 6185: 0.05 => None Unknown attribute 6186: 0.05 => None groupID: 5123 => 5032 |
| 91879 - Alienator Divider (Fabricator Rogue Drones) | Unknown attribute 6184: 0.05 => None Unknown attribute 6185: 0.05 => None Unknown attribute 6186: 0.05 => None groupID: 5123 => 5032 |
| 91880 - Alienator Crusher (Fabricator Rogue Drones) | Unknown attribute 6184: 0.05 => None Unknown attribute 6185: 0.05 => None Unknown attribute 6186: 0.05 => None groupID: 5123 => 5032 |
| 91881 - Corrupted Sorter (Fabricator Rogue Drones) | Unknown attribute 6184: 0.05 => None Unknown attribute 6185: 0.05 => None Unknown attribute 6186: 0.05 => None groupID: 5124 => 5032 |
| 91882 - Corrupted Manager (Fabricator Rogue Drones) | Unknown attribute 6184: 0.05 => None Unknown attribute 6185: 0.05 => None Unknown attribute 6186: 0.05 => None groupID: 5125 => 5032 |
| 91883 - Cascade Manager (Fabricator Rogue Drones) | Unknown attribute 6184: 0.05 => None Unknown attribute 6185: 0.05 => None Unknown attribute 6186: 0.05 => None groupID: 5125 => 5032 |
| 91897 - Blackout Loom (Fabricator Rogue Drones) | Click to toggle showing the 18 attributes.Gravimetric ECM Jammer Strength: None => 4.0Ladar ECM Jammer Strength: None => 4.0 Magnetometric ECM Jammer Strength: None => 4.0 RADAR ECM Jammer Strength: None => 4.0 Maximum Targeting Range Bonus: -25.0 => None Scan Resolution Bonus: -25.0 => None behaviorSensorDampenerDuration: 10000.0 => None behaviorSensorDampenerRange: 30000.0 => None behaviorSensorDampenerFalloff: 50000.0 => None behaviorSensorDampenerDischarge: 30.0 => None behaviorECMDuration: None => 20000.0 behaviorECMRange: None => 30000.0 behaviorECMFalloff: None => 30000.0 behaviorECMDischarge: None => 60.0 Unknown attribute 6184: 0.05 => None Unknown attribute 6185: 0.05 => None Unknown attribute 6186: 0.05 => None groupID: 5122 => 5032 |
| 91898 - Alienator Manipulator (Fabricator Rogue Drones) | Click to toggle showing the 14 attributes.Maximum Velocity Bonus: None => -70.0Signature Radius Modifier: 30.0 => None behaviorWebifierDuration: None => 5000.0 behaviorWebifierRange: None => 20000.0 behaviorWebifierFalloff: None => 0.0 behaviorWebifierDischarge: None => 5.0 behaviorTargetPainterDuration: 5000.0 => None behaviorTargetPainterRange: 30000.0 => None behaviorTargetPainterFalloff: 75000.0 => None behaviorTargetPainterDischarge: 10.0 => None Unknown attribute 6184: 0.05 => None Unknown attribute 6185: 0.05 => None Unknown attribute 6186: 0.05 => None groupID: 5124 => 5032 |
| 91899 - Cascade Principal (Fabricator Rogue Drones) | Unknown attribute 6184: 0.05 => None Unknown attribute 6185: 0.05 => None Unknown attribute 6186: 0.05 => None groupID: 5125 => 5032 |
| 91902 - Alienator Sorter (Fabricator Rogue Drones) | Click to toggle showing the 14 attributes.Maximum Velocity Bonus: None => -70.0Signature Radius Modifier: 30.0 => None behaviorWebifierDuration: None => 5000.0 behaviorWebifierRange: None => 20000.0 behaviorWebifierFalloff: None => 0.0 behaviorWebifierDischarge: None => 5.0 behaviorTargetPainterDuration: 5000.0 => None behaviorTargetPainterRange: 30000.0 => None behaviorTargetPainterFalloff: 75000.0 => None behaviorTargetPainterDischarge: 10.0 => None Unknown attribute 6184: 0.05 => None Unknown attribute 6185: 0.05 => None Unknown attribute 6186: 0.05 => None groupID: 5124 => 5032 |
| 92633 - Nanoswarm Suspension (Irregular Structure) | Unknown attribute 6184: 0.05 => None Unknown attribute 6185: 0.05 => None Unknown attribute 6186: 0.05 => None |
| Mutator | Combines With | Produces | Mutations |
|---|
| Effect Name | Diff |
|---|
| TypeID, Name, and Group | Effects Changes |
|---|---|
| 3514 - Revenant (Supercarrier) | Removed Effects: fighterGenericModifiers |
| 11019 - Cockroach (Frigate) | Removed Effects: fighterGenericModifiers |
| 22852 - Hel (Supercarrier) | Removed Effects: fighterGenericModifiers |
| 23757 - Archon (Carrier) | Removed Effects: fighterGenericModifiers |
| 23911 - Thanatos (Carrier) | Removed Effects: fighterGenericModifiers |
| 23913 - Nyx (Supercarrier) | Removed Effects: fighterGenericModifiers |
| 23915 - Chimera (Carrier) | Removed Effects: fighterGenericModifiers |
| 23917 - Wyvern (Supercarrier) | Removed Effects: fighterGenericModifiers |
| 23919 - Aeon (Supercarrier) | Removed Effects: fighterGenericModifiers |
| 24483 - Nidhoggur (Carrier) | Removed Effects: fighterGenericModifiers |
| 42125 - Vendetta (Supercarrier) | Removed Effects: fighterGenericModifiers |
| 42132 - Vanguard (Carrier) | Removed Effects: fighterGenericModifiers |
| 45647 - Caiman (Dreadnought) | Removed Effects: fighterGenericModifiers |
| 45649 - Komodo (Titan) | Removed Effects: fighterGenericModifiers |
| 91876 - Blackout Sweeper (Fabricator Rogue Drones) | Added Effects: behaviorECM Removed Effects: behaviorSensorDampener |
| 91897 - Blackout Loom (Fabricator Rogue Drones) | Added Effects: behaviorECM Removed Effects: behaviorSensorDampener |
| 91898 - Alienator Manipulator (Fabricator Rogue Drones) | Added Effects: npcBehaviorWebifier Removed Effects: behaviorTargetPainter |
| 91902 - Alienator Sorter (Fabricator Rogue Drones) | Added Effects: npcBehaviorWebifier Removed Effects: behaviorTargetPainter |
| 92822 - Salvation (Command Carrier) | Removed Effects: fighterGenericModifiers |
| 92823 - Simurgh (Command Carrier) | Removed Effects: fighterGenericModifiers |
| 92824 - Gaia (Command Carrier) | Removed Effects: fighterGenericModifiers |
| 92825 - Ymir (Command Carrier) | Removed Effects: fighterGenericModifiers |
| TypeID & Skill Name | Old Level | New Level |
|---|
| TypeID, Item Name, & Group |
|---|
| TypeID, Item Name, & Group |
|---|
| TypeID & Skill Name | Old Level | New Level |
|---|
| TypeID, Item Name, & Group |
|---|
| TypeID, Item Name, & Group |
|---|
| TypeID & Skill Name | Old Level | New Level |
|---|
| TypeID, Item Name, & Group |
|---|
| TypeID, Item Name, & Group |
|---|
| TypeID & Skill Name | Old Level | New Level |
|---|
| TypeID, Item Name, & Group |
|---|
| TypeID, Item Name, & Group |
|---|
| TypeID & Name | Tranquility | Singularity | Diff |
|---|
| Key | Tranquility | Singularity | Diff | Usage |
|---|---|---|---|---|
| 95664 | Welcome to Khodesa, the primary space-military training camp in Chanoun. All visitors are required to stay clear of the security outposts inside this complex. Failure to follow this simple rule will result in the immediate destruction of your spacecraft. Have a nice day.</font> | Welcome to Khodesa, the primary space-military training camp in Chanoun. All visitors are required to stay clear of the security outposts inside this complex. Failure to follow this simple rule will result in the immediate destruction of your spacecraft. Have a nice day.</font> | Welcome to Khodesa, the primary space-military training camp in Chanoun. All visitors are required to stay <b>clear</b> of the security outposts inside this complex. Failure to follow this simple rule will result in the immediate destruction of your spacecraft. Have a nice day.</font> | |
| 130099 | I have a job for you this time which I would not have given to just anybody. I know that I can trust you, your faithful service to me in the past has proven that. Now to cut the story short, what I need is a ship destroyed. But there is a 'slight' problem, which I'll get to. You see, this ship isn't just any old pirate ship, it contains a high ranking official within {[npcOrganization]agentCorpID.name}, who also happens to be a member within the {[npcOrganization]agentFactionID.name} government. This isn't a rescue mission, this is a destroy mission. But don't worry, this mission is completely confidential. If you're interested, then I'll give you more details, otherwise this conversation never happened. Just take note of the fact your target is very powerful, do not attempt this unless you have a powerful warship at your disposal, or friends. The ship you are supposed to destroy is actually a Guristas Emissary vessel, which is used as a secret meeting place between the person which must be killed, and his Guristas contacts. You will probably also notice his own ship nearby, which may or may not be unmanned at the time. You must also destroy this vessel, whether your target is inside it or not, to make it look like he was ambushed by pirates. And take care of anyone else nearby, none may escape. I hope I have made myself clear. Oh and please note, you can keep whatever you find in the wreckage of these ships, it is of no concern to us. We will of course reward you as well when you have finished the task. The bookmark I gave you will show the exact location of the meeting place so getting there shouldn't be a problem. |
I have a job for you this time which I would not have given to just anybody. I know that I can trust you, your faithful service to me in the past has proven that. Now to cut the story short, what I need is a ship destroyed. But there is a 'slight' problem, which I'll get to. You see, this ship isn't just any old pirate ship, it contains a high ranking official within {[npcOrganization]agentCorpID.name}, who also happens to be a member within the {[npcOrganization]agentFactionID.name} government. This isn't a rescue mission, this is a destroy mission. But don't worry, this mission is completely confidential. If you're interested, then I'll give you more details, otherwise this conversation never happened. Just take note of the fact your target is very powerful, do not attempt this unless you have a powerful warship at your disposal, or friends. The ship you are supposed to destroy is actually a Guristas Emissary vessel, which is used as a secret meeting place between the person which must be killed, and his Guristas contacts. You will probably also notice his own ship nearby, which may or may not be unmanned at the time. You must also destroy this vessel, whether your target is inside it or not, to make it look like he was ambushed by pirates. And take care of anyone else nearby, noone may escape. I hope I have made myself clear. Oh and please note, you can keep whatever you find in the wreckage of these ships, it is of no concern to us. We will of course reward you as well when you have finished the task. The bookmark I gave you will show the exact location of the meeting place so getting there shouldn't be a problem. |
I have a job for you this time which I would not have given to just anybody. I know that I can trust you, your faithful service to me in the past has proven that. Now to cut the story short, what I need is a ship destroyed. But there is a 'slight' problem, which I'll get to. You see, this ship isn't just any old pirate ship, it contains a high ranking official within {[npcOrganization]agentCorpID.name}, who also happens to be a member within the {[npcOrganization]agentFactionID.name} government. This isn't a rescue mission, this is a destroy mission. But don't worry, this mission is completely confidential. If you're interested, then I'll give you more details, otherwise this conversation never happened. Just take note of the fact your target is very powerful, do not attempt this unless you have a powerful warship at your disposal, or friends. The ship you are supposed to destroy is actually a Guristas Emissary vessel, which is used as a secret meeting place between the person which must be killed, and his Guristas contacts. You will probably also notice his own ship nearby, which may or may not be unmanned at the time. You must also destroy this vessel, whether your target is inside it or not, to make it look like he was ambushed by pirates. And take care of anyone else nearby, noone may escape. I hope I have made myself clear. Oh and please note, you can keep whatever you find in the wreckage of these ships, it is of no concern to us. We will of course reward you as well when you have finished the task. The bookmark I gave you will show the exact location of the meeting place so getting there shouldn't be a problem. |
|
| 130104 | I have a job for you this time which I would not have given to just anybody. I know that I can trust you, your faithful service to me in the past has proven that. Now to cut the story short, what I need is a ship destroyed. But there is a 'slight' problem, which I'll get to. You see, this ship isn't just any old pirate ship, it contains a high ranking official within {[npcOrganization]agentCorpID.name}, who also happens to be a member within the {[npcOrganization]agentFactionID.name} government. This isn't a rescue mission, this is a destroy mission. But don't worry, this mission is completely confidential. If you're interested, then I'll give you more details, otherwise this conversation never happened. Just take note of the fact your target is very powerful, do not attempt this unless you have a powerful warship at your disposal, or friends. The ship you are supposed to destroy is actually a Guristas Emissary vessel, which is used as a secret meeting place between the person which must be killed, and his Guristas contacts. You will probably also notice his own ship nearby, which may or may not be unmanned at the time. You must also destroy this vessel, whether your target is inside it or not, to make it look like he was ambushed by pirates. And take care of anyone else nearby, none may escape. I hope I have made myself clear. Oh and please note, you can keep whatever you find in the wreckage of these ships, it is of no concern to us. We will of course reward you as well when you have finished the task. The bookmark I gave you will show the exact location of the meeting place so getting there shouldn't be a problem. |
I have a job for you this time which I would not have given to just anybody. I know that I can trust you, your faithful service to me in the past has proven that. Now to cut the story short, what I need is a ship destroyed. But there is a 'slight' problem, which I'll get to. You see, this ship isn't just any old pirate ship, it contains a high ranking official within {[npcOrganization]agentCorpID.name}, who also happens to be a member within the {[npcOrganization]agentFactionID.name} government. This isn't a rescue mission, this is a destroy mission. But don't worry, this mission is completely confidential. If you're interested, then I'll give you more details, otherwise this conversation never happened. Just take note of the fact your target is very powerful, do not attempt this unless you have a powerful warship at your disposal, or friends. The ship you are supposed to destroy is actually a Guristas Emissary vessel, which is used as a secret meeting place between the person which must be killed, and his Guristas contacts. You will probably also notice his own ship nearby, which may or may not be unmanned at the time. You must also destroy this vessel, whether your target is inside it or not, to make it look like he was ambushed by pirates. And take care of anyone else nearby, noone may escape. I hope I have made myself clear. Oh and please note, you can keep whatever you find in the wreckage of these ships, it is of no concern to us. We will of course reward you as well when you have finished the task. The bookmark I gave you will show the exact location of the meeting place so getting there shouldn't be a problem. |
I have a job for you this time which I would not have given to just anybody. I know that I can trust you, your faithful service to me in the past has proven that. Now to cut the story short, what I need is a ship destroyed. But there is a 'slight' problem, which I'll get to. You see, this ship isn't just any old pirate ship, it contains a high ranking official within {[npcOrganization]agentCorpID.name}, who also happens to be a member within the {[npcOrganization]agentFactionID.name} government. This isn't a rescue mission, this is a destroy mission. But don't worry, this mission is completely confidential. If you're interested, then I'll give you more details, otherwise this conversation never happened. Just take note of the fact your target is very powerful, do not attempt this unless you have a powerful warship at your disposal, or friends. The ship you are supposed to destroy is actually a Guristas Emissary vessel, which is used as a secret meeting place between the person which must be killed, and his Guristas contacts. You will probably also notice his own ship nearby, which may or may not be unmanned at the time. You must also destroy this vessel, whether your target is inside it or not, to make it look like he was ambushed by pirates. And take care of anyone else nearby, noone may escape. I hope I have made myself clear. Oh and please note, you can keep whatever you find in the wreckage of these ships, it is of no concern to us. We will of course reward you as well when you have finished the task. The bookmark I gave you will show the exact location of the meeting place so getting there shouldn't be a problem. |
|
| 141406 | A Sansha's Nation fleet attacked a slave convoy belonging to Touraj Miyan. Their commander may be present at the conflict. Your primary objective is to discover the identity of their commander and destroy him. | A Sansha's Nation fleet attacked a slave convoy belonging to Touraj Miyan. Their commander may be present at the conflict. Your primary object is to discover the identity of their commander and destroy him. | A Sansha's Nation fleet attacked a slave convoy belonging to Touraj Miyan. Their commander may be present at the conflict. Your primary object |
|
| 564510 | Structure has not consumed fuel for an extended period of time making it more vulnerable to attack.
In the event of structure destruction, no asset safety is provided. <color=red>All assets located in the structure will be jettisoned directly into space.</color> |
Structure has not consumed fuel for an extended period of time making it more vulnerable to attack.
In the event of structure destruction, no asset safety is provided. <color=red>All assets located in the structure will jettisoned directly into space.</color> |
Structure has not consumed fuel for an extended period of time making it more vulnerable to attack. In the event of structure destruction, no asset safety is provided. <color=red>All assets located in the structure will |
UI/Structures/AbandonedStructureModeHint |
| 1034164 | The Fabricator is depleted. Destroy it now to claim its maximum possible output. | Damn, you did it! Outlasted those damn bots, now the Fabricator is a sitting duck.
Blow it open, and claim the maximum output this machine could dump. |
Blow it open, and claim |
Part of conversation "Horde Mode - Event - Wave Limit Reached" |
| 1034165 | This Fabricator is producing escalating waves of Rogue Drones. Between waves, it produces valuable assets. Leave its area and it will deactivate, and the assets will be lost.
Survive as long as you are able, then destroy it to claim its contents. |
That Fabricator is producing escalating waves of Rogue Drones, but every time it resets, it dumps valuable assets. Stray too far, and it will deactivate. Don’t let that happen.
Survive its attacks as long as you can, then destroy it to claim its contents. |
Th Survive its attacks as long as you |
Part of conversation "Horde Mode - Enter - Default" |
| 1034166 | The situation here has been resolved. However, there are surely other Rampant Fabricators elsewhere should you wish to ‘push your luck’ against their deadly drone waves. | The battle here is over, but there are more Rampant Fabricators out there causing trouble. I hope we can count on you. | The |
Part of conversation "Horde Mode - Enter - Complete" |
| 1034167 | This Fabricator has deactivated due to a lack of threat detection. | The Fabricator has deactivated due to a lack of threat detection. | Th |
Part of conversation "Horde Mode - Event - Failure - Abandoned" |
| 1034168 | That Fabricator has been destroyed. Loot it to recover the assets produced.
There is no shame in surviving, Captain. Perhaps next time, you will be able to go the distance. |
That Fabricator is down for the count. Open it up to recover whatever was produced.
No shame in surviving, maybe next time you’ll be able to go the distance. |
That Fabricator |
Part of conversation "Horde Mode - Event - Failure - Resigned" |
| 1034374 | Fabricator Rogue Drone Frigate | Fabricator Rogue Drones | Fabricator Rogue Drone |
Description of group ID 5032 |
| 1034393 | Bewildering Sweeper | Blackout Sweeper | B |
Name of item 91876 (Fabricator Rogue Drones) |
| 1034394 | A Rogue Drone produced by a Rampant Fabricator.
It is equivalent to a destroyer and features sensor dampening capabilities. |
A Rogue Drone produced by a Rampant Fabricator.
It is equivalent to a destroyer and features ECM capabilities. |
A Rogue Drone produced by a Rampant Fabricator. It is equivalent to a destroyer and features |
Description of item "Blackout Sweeper" (91876) |
| 1034481 | Bewildering Lathe | Blackout Loom | B |
Name of item 91897 (Fabricator Rogue Drones) |
| 1034482 | A Rogue Drone produced by a Rampant Fabricator.
It is equivalent to a Tech 2 destroyer and features sensor dampening capabilities. |
A Rogue Drone produced by a Rampant Fabricator.
It is equivalent to a Tech 2 destroyer and features ECM capabilities. |
A Rogue Drone produced by a Rampant Fabricator. It is equivalent to a Tech 2 destroyer and features |
Description of item "Blackout Loom" (91897) |
| 1034483 | Scrutinizer Manipulator | Alienator Manipulator | Name of item 91898 (Fabricator Rogue Drones) | |
| 1034484 | A Rogue Drone produced by a Rampant Fabricator.
It is equivalent to a Tech 2 battlecruiser and features target painting capabilities. |
A Rogue Drone produced by a Rampant Fabricator.
It is equivalent to a Tech 2 battlecruiser and features webifying capabilities. |
A Rogue Drone produced by a Rampant Fabricator. It is equivalent to a Tech 2 battlecruiser and features |
Description of item "Alienator Manipulator" (91898) |
| 1034589 | Scrutinizer Sorter | Alienator Sorter | Name of item 91902 (Fabricator Rogue Drones) | |
| 1034590 | A Rogue Drone produced by a Rampant Fabricator.
It is equivalent to a battlecruiser and features target painting capabilities. |
A Rogue Drone produced by a Rampant Fabricator.
It is equivalent to a battlecruiser and features webifying capabilities. |
A Rogue Drone produced by a Rampant Fabricator. It is equivalent to a battlecruiser and features |
Description of item "Alienator Sorter" (91902) |
| 1035903 | Once triggered, this infested fabricator will produce ever deadlier batches of Rogue Drones until it is depleted, destroyed, or it no longer detects a threat. <color=#7fffffff>Hostiles:</color> Rogue Drones <color=#7fffffff>Roles:</color> Enforcer Restrictions: <color=#7fffffff>Ships:</color> The Fabricator will only remain stable while a combat ship larger than a Corvette is within its proximity. <color=#7fffffff>Modules:</color> Micro Jump Field Generators are blocked while the Fabricator remains operational. Smartbombs, Bombs, and Vorton Projectors deal significantly less damage to Rogue Drone hostiles, the Fabricator, and Nanoswarms. |
Once triggered, this infested fabricator will produce ever deadlier batches of Rogue Drones until it is depleted, destroyed, or it no longer detects a threat. <color=#7fffffff>Time to complete:</color> Approximately 40-60 minutes. <color=#7fffffff>Hostiles:</color> Rogue Drones Fleet Recommendations: <color=#7fffffff>Size:</color> 1-5 pilots. <color=#7fffffff>Roles:</color> Enforcer Restrictions: <color=#7fffffff>Ships:</color> The Fabricator will engage with any combat ship larger than a Corvette. <color=#7fffffff>Modules:</color> Smart Bombs and Micro Jump Field Generators are blocked while the Fabricator remains operational. |
Once triggered, this infested fabricator will produce ever deadlier batches of Rogue Drones until it is depleted, destroyed, or it no longer detects a threat. <color=#7fffffff> <color=#7fffffff>Hostiles:</color> Rogue Drones Fleet Recommendations: <color=#7fffffff>Size:</color> 1-5 pilots. <color=#7fffffff>Roles:</color> Enforcer Restrictions: <color=#7fffffff>Ships:</color> The Fabricator will <color=#7fffffff>Modules:</color> Smart Bombs and Micro Jump Field Generators are blocked while the Fabricator remains operational. |
|
| 1035910 | The Fabricator is vulnerable. Destroy it now to end the site and claim the contents, or risk the next wave of hostiles to see if you can earn even more.
Escalation points will determine the threat level of the upcoming wave. 0-11 points: Minimal threat. Strategic cruisers, non-Marauder battleships, or a group of battlecruisers are recommended at this tier. 12-35 points: Moderate threat. Marauders or multiple other battleships are recommended at this tier. 36-71 points: Severe threat. Multiple Marauders, or battleships supported by a Force Auxiliary ship, are recommended at this tier. 72+ points: Critical threat. Capital ships, or a large number of battleships, are recommended at this tier. |
The Fabricator is vulnerable. Destroy it now to end the site and claim the contents, or risk the next wave of hostiles to see if you can earn even more. | The Fabricator is vulnerable. Destroy it now to end the site and claim the contents, or risk the next wave of hostiles to see if you can earn even more. Escalation points will determine the threat level of the upcoming wave. <b>0-11 points:</b> Minimal threat. Strategic cruisers, non-Marauder battleships, or a group of battlecruisers are recommended at this tier. <b>12-35 points:</b> Moderate threat. Marauders or multiple other battleships are recommended at this tier. <b>36-71 points:</b> Severe threat. Multiple Marauders, or battleships supported by a Force Auxiliary ship, are recommended at this tier. <b>72+ points:</b> Critical threat. Capital ships, or a large number of battleships, are recommended at this tier. |
UI/Objectives/Descriptions/hordeModeCooldownTooltip |
| 1037596 | Perimeter Awareness (DO NOT TRANSLATE) | Perimeter Awareness - Any (DO NOT TRANSLATE) | Perimeter Awareness - Any (DO NOT TRANSLATE) | |
| 1039994 | Perimeter Target List Validation (DO NOT TRANSLATE) | Perimeter Awareness - Battleships (DO NOT TRANSLATE) | Perimeter |
|
| 1042531 | <color="#FFFF454B">Activation Blocked:</color> Vorton Projectors | |||
| 1042584 | Missile Flight Time Bonus | |||
| 1042585 | Turret Optimal Range Bonus | |||
| 1042587 | Light Fighter Damage Bonus | |||
| 1042588 | Fighter Velocity Bonus | |||
| 1042589 | Horde Mode - Proximity Effect - Light Fighter Damage (DO NOT TRANSLATE) | Name of item 93873 (Cloud) | ||
| 1042590 | Horde Mode - Proximity Effect - Fighter Velocity (DO NOT TRANSLATE) | Name of item 93874 (Cloud) | ||
| 1042591 | Horde Mode - Proximity Effect - Turret Optimal Range (DO NOT TRANSLATE) | Name of item 93875 (Cloud) | ||
| 1042592 | Horde Mode - Proximity Effect - Missile Flight Time (DO NOT TRANSLATE) | Name of item 93876 (Cloud) | ||
| 1042601 | Light Squadron Nanoswarm | |||
| 1042602 | Rapid Squadron Nanoswarm | |||
| 1042603 | Focuser Nanoswarm | |||
| 1042604 | Prolonging Nanoswarm | |||
| 1044378 | Wreck of the Continental | |||
| 1044383 | Wreck of the Continental | Name of item 94185 (Large Collidable Object) | ||
| 1044384 | Once, this was the perfect place to have a drink, relax, and take in the view. That was before it was attacked by those who wished to clear Pochven of all Upwell structures.
Over 700 billion ISK in ships were destroyed during this battle for the region's future, and now this wreck remains as a testament to that struggle. |
Over 700 billion ISK in ships were destroyed during this battle for the region's future, and now this wreck remains as a testament to that struggle. |
Description of item "No item name" (94185) | |
| 1044385 | Fabricator Rogue Drone Destroyer | |||
| 1044386 | Fabricator Rogue Drone Cruiser | |||
| 1044387 | Fabricator Rogue Drone Battlecruiser | |||
| 1044388 | Fabricator Rogue Drone Battleship | |||
| 1044389 | Rampancy | |||
| 1044390 | As Rampancy increases, so does the threat level of the upcoming wave.
0-11: Low. Strategic cruisers, non-marauder battleships, or a group of battlecruisers are recommended. 12-35: Moderate. Marauders or a group of battleships are recommended. 36-71: Severe. A group of marauders or battleships supported by a Force Auxiliary ship is recommended. 72+: Critical. Capital ships or a large group of subcaps are recommended. |
<b>0-11:</b> Low. Strategic cruisers, non-marauder battleships, or a group of battlecruisers are recommended. <b>12-35:</b> Moderate. Marauders or a group of battleships are recommended. <b>36-71:</b> Severe. A group of marauders or battleships supported by a Force Auxiliary ship is recommended. <b>72+:</b> Critical. Capital ships or a large group of subcaps are recommended. |
||
| 1044391 | Fabricator Data | |||
| 1048895 | Fabricated 100 - Limited | Name of item 95813 (Ship SKIN Design Element) | ||
| 1048896 | A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.
The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license. |
Description of item "No item name" (95813) | |
| 1048898 | Fabricated 100 | |||
| 1048933 | Starkman Prime Migration Fleet | |||
| 1048934 | Starkmanir Muster Point | Name of item 95816 (Logo Display Monument) | ||
| 1048935 | A gathering point for members of the Starkmanir Tribe who hope to resettle their historic home of Starkman Prime. The planet is currently registered by its occupied name of Arzad II, but the Republic's Restoration campaign plans to regain control and change that. Their allies from the other six tribes of Matar have pledged to escort them once the campaign is a success. | Description of item "No item name" (95816) | ||
| 1048941 | Non-Interactable Starkmanir Nidhoggur | Name of item 95817 (Non-Interactable Object) | ||
| 1048943 | Non-Interactable Starkmanir Fenrir | Name of item 95818 (Non-Interactable Object) | ||
| 1048944 | Non-Interactable Starkmanir Mammoth | Name of item 95819 (Non-Interactable Object) | ||
| 1048945 | Non-Interactable Starkmanir Stabber | Name of item 95820 (Non-Interactable Object) | ||
| 1048948 | Non-Interactable Brutor Tempest | Name of item 95821 (Non-Interactable Object) | ||
| 1048950 | Non-Interactable Brutor Hurricane | Name of item 95822 (Non-Interactable Object) | ||
| 1048951 | Non-Interactable Brutor Stabber | Name of item 95823 (Non-Interactable Object) | ||
| 1048976 | Non-Interactable Nefantar Stabber | Name of item 95836 (Non-Interactable Object) | ||
| 1048977 | Non-Interactable Nefantar Hurricane | Name of item 95837 (Non-Interactable Object) | ||
| 1048978 | Non-Interactable Nefantar Tempest | Name of item 95838 (Non-Interactable Object) | ||
| 1048979 | Non-Interactable Thukker Tempest | Name of item 95839 (Non-Interactable Object) | ||
| 1048980 | Non-Interactable Thukker Hurricane | Name of item 95840 (Non-Interactable Object) | ||
| 1048981 | Non-Interactable Thukker Stabber | Name of item 95841 (Non-Interactable Object) | ||
| 1048982 | Non-Interactable Sebiestor Stabber | Name of item 95842 (Non-Interactable Object) | ||
| 1048983 | Non-Interactable Sebiestor Hurricane | Name of item 95843 (Non-Interactable Object) | ||
| 1048984 | Non-Interactable Sebiestor Tempest | Name of item 95844 (Non-Interactable Object) | ||
| 1048985 | Non-Interactable Krusual Tempest | Name of item 95845 (Non-Interactable Object) | ||
| 1048986 | Non-Interactable Krusual Hurricane | Name of item 95846 (Non-Interactable Object) | ||
| 1048987 | Non-Interactable Krusual Stabber | Name of item 95847 (Non-Interactable Object) | ||
| 1048990 | Non-Interactable Vherokior Stabber | Name of item 95848 (Non-Interactable Object) | ||
| 1048991 | Non-Interactable Vherokior Hurricane | Name of item 95849 (Non-Interactable Object) | ||
| 1048992 | Non-Interactable Vherokior Tempest | Name of item 95850 (Non-Interactable Object) | ||
| 1049034 | VDB_Cloud_Vortex_05a_DarkStorm_01a_Rotateable | Name of item 95856 (Scalable Non-Interactable Object) | ||
| 1049163 | ♦ Hurricane | Name of item 95900 (FW Minmatar Republic Battlecruiser) | ||
| 1049164 | A battlecruiser of the Minmatar Republic | Description of item "No item name" (95900) | ||
| 1049165 | ♦ Stabber | Name of item 95901 (FW Minmatar Republic Cruiser) | ||
| 1049166 | A cruiser of the Minmatar Republic | Description of item "No item name" (95901) | ||
| 1049167 | ♦ Firetail | Name of item 95902 (FW Minmatar Republic Frigate) | ||
| 1049168 | A frigate of the Minmatar Republic | Description of item "No item name" (95902) | ||
| 1049170 | ♦ Mammoth | Name of item 95903 (FW Minmatar Republic Hauler) | ||
| 1049171 | A hauler of the Minmatar Republic | Description of item "No item name" (95903) | ||
| 1049172 | ♦ Fenrir | Name of item 95904 (FW Minmatar Republic Hauler) | ||
| 1049173 | A hauler of the Minmatar Republic | Description of item "No item name" (95904) | ||
| 1049176 | Starkmanir Restoration Muster Point Thukker Spawner | Name of item 95905 (Cloud) | ||
| 1049178 | Starkmanir Restoration Muster Point Starkmanir Spawner | Name of item 95906 (Cloud) | ||
| 1049180 | Starkmanir Restoration Muster Point Brutor Tribe Spawner | Name of item 95907 (Cloud) | ||
| 1049182 | Starkmanir Restoration Muster Point Krusual Tribe Spawner | Name of item 95908 (Cloud) | ||
| 1049185 | Starkmanir Restoration Muster Point Vherokior Tribe Spawner | Name of item 95909 (Cloud) | ||
| 1049186 | Starkmanir Restoration Muster Point Sebiestor Tribe Spawner | Name of item 95910 (Cloud) | ||
| 1049188 | Starkmanir Restoration Muster Point Nefantar Tribe Spawner | Name of item 95911 (Cloud) | ||
| 1049230 | Thukker Firetail | Name of item 95946 (FW Minmatar Republic Frigate) | ||
| 1049231 | A frigate of the Minmatar Republic | Description of item "No item name" (95946) | ||
| 1049232 | Sebiestor Firetail | Name of item 95947 (FW Minmatar Republic Frigate) | ||
| 1049233 | A frigate of the Minmatar Republic | Description of item "No item name" (95947) | ||
| 1049234 | Nefantar Firetail | Name of item 95948 (FW Minmatar Republic Frigate) | ||
| 1049235 | A frigate of the Minmatar Republic | Description of item "No item name" (95948) | ||
| 1049236 | Krusual Firetail | Name of item 95949 (FW Minmatar Republic Frigate) | ||
| 1049237 | A frigate of the Minmatar Republic | Description of item "No item name" (95949) | ||
| 1049238 | Starkmanir Firetail | Name of item 95950 (FW Minmatar Republic Frigate) | ||
| 1049239 | A frigate of the Minmatar Republic | Description of item "No item name" (95950) | ||
| 1049240 | Vherokior Firetail | Name of item 95951 (FW Minmatar Republic Frigate) | ||
| 1049241 | A frigate of the Minmatar Republic | Description of item "No item name" (95951) | ||
| 1049242 | Brutor Firetail | Name of item 95952 (FW Minmatar Republic Frigate) | ||
| 1049243 | A frigate of the Minmatar Republic | Description of item "No item name" (95952) | ||
| 1049244 | Thukker Stabber | Name of item 95953 (FW Minmatar Republic Cruiser) | ||
| 1049245 | A cruiser of the Minmatar Republic | Description of item "No item name" (95953) | ||
| 1049246 | Sebiestor Stabber | Name of item 95954 (FW Minmatar Republic Cruiser) | ||
| 1049247 | A cruiser of the Minmatar Republic | Description of item "No item name" (95954) | ||
| 1049248 | Krusual Stabber | Name of item 95955 (FW Minmatar Republic Cruiser) | ||
| 1049249 | A cruiser of the Minmatar Republic | Description of item "No item name" (95955) | ||
| 1049250 | Vherokior Stabber | Name of item 95956 (FW Minmatar Republic Cruiser) | ||
| 1049251 | A cruiser of the Minmatar Republic | Description of item "No item name" (95956) | ||
| 1049252 | Starkmanir Stabber | Name of item 95957 (FW Minmatar Republic Cruiser) | ||
| 1049253 | A cruiser of the Minmatar Republic | Description of item "No item name" (95957) | ||
| 1049254 | Brutor Stabber | Name of item 95958 (FW Minmatar Republic Cruiser) | ||
| 1049255 | A cruiser of the Minmatar Republic | Description of item "No item name" (95958) | ||
| 1049256 | Nefantar Stabber | Name of item 95959 (FW Minmatar Republic Cruiser) | ||
| 1049257 | A cruiser of the Minmatar Republic | Description of item "No item name" (95959) | ||
| 1049258 | Thukker Hurricane | Name of item 95960 (FW Minmatar Republic Battlecruiser) | ||
| 1049259 | A battlecruiser of the Minmatar Republic | Description of item "No item name" (95960) | ||
| 1049260 | Sebiestor Hurricane | Name of item 95961 (FW Minmatar Republic Battlecruiser) | ||
| 1049261 | A battlecruiser of the Minmatar Republic | Description of item "No item name" (95961) | ||
| 1049262 | Krusual Hurricane | Name of item 95962 (FW Minmatar Republic Battlecruiser) | ||
| 1049263 | A battlecruiser of the Minmatar Republic | Description of item "No item name" (95962) | ||
| 1049264 | Vherokior Hurricane | Name of item 95963 (FW Minmatar Republic Battlecruiser) | ||
| 1049265 | A battlecruiser of the Minmatar Republic | Description of item "No item name" (95963) | ||
| 1049266 | Starkmanir Hurricane | Name of item 95964 (FW Minmatar Republic Battlecruiser) | ||
| 1049267 | A battlecruiser of the Minmatar Republic | Description of item "No item name" (95964) | ||
| 1049268 | Brutor Hurricane | Name of item 95965 (FW Minmatar Republic Battlecruiser) | ||
| 1049269 | A battlecruiser of the Minmatar Republic | Description of item "No item name" (95965) | ||
| 1049270 | Nefantar Hurricane | Name of item 95966 (FW Minmatar Republic Battlecruiser) | ||
| 1049271 | A battlecruiser of the Minmatar Republic | Description of item "No item name" (95966) |
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