Comparing Tranquility (Build: 3444265) to Singularity (Build: 3440966)

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New Items (0 Entries)
Icon TypeID & Name Description Group Attributes
Removed Items (63 Entries)

Please note that a "removed" item often means the item was just not yet added to the "newer" build.

TypeID & Name Description Group
93873 - Horde Mode - Proximity Effect - Light Fighter Damage (DO NOT TRANSLATE) No Description Cloud
93874 - Horde Mode - Proximity Effect - Fighter Velocity (DO NOT TRANSLATE) No Description Cloud
93875 - Horde Mode - Proximity Effect - Turret Optimal Range (DO NOT TRANSLATE) No Description Cloud
93876 - Horde Mode - Proximity Effect - Missile Flight Time (DO NOT TRANSLATE) No Description Cloud
94185 - Wreck of the Continental Once, this was the perfect place to have a drink, relax, and take in the view. That was before it was attacked by those who wished to clear Pochven of all Upwell structures.

Over 700 billion ISK in ships were destroyed during this battle for the region's future, and now this wreck remains as a testament to that struggle.
Large Collidable Object
95813 - Fabricated 100 - Limited A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Ship SKIN Design Element
95816 - Starkmanir Muster Point A gathering point for members of the Starkmanir Tribe who hope to resettle their historic home of Starkman Prime. The planet is currently registered by its occupied name of Arzad II, but the Republic's Restoration campaign plans to regain control and change that. Their allies from the other six tribes of Matar have pledged to escort them once the campaign is a success. Logo Display Monument
95817 - Non-Interactable Starkmanir Nidhoggur No Description Non-Interactable Object
95818 - Non-Interactable Starkmanir Fenrir No Description Non-Interactable Object
95819 - Non-Interactable Starkmanir Mammoth No Description Non-Interactable Object
95820 - Non-Interactable Starkmanir Stabber No Description Non-Interactable Object
95821 - Non-Interactable Brutor Tempest No Description Non-Interactable Object
95822 - Non-Interactable Brutor Hurricane No Description Non-Interactable Object
95823 - Non-Interactable Brutor Stabber No Description Non-Interactable Object
95836 - Non-Interactable Nefantar Stabber No Description Non-Interactable Object
95837 - Non-Interactable Nefantar Hurricane No Description Non-Interactable Object
95838 - Non-Interactable Nefantar Tempest No Description Non-Interactable Object
95839 - Non-Interactable Thukker Tempest No Description Non-Interactable Object
95840 - Non-Interactable Thukker Hurricane No Description Non-Interactable Object
95841 - Non-Interactable Thukker Stabber No Description Non-Interactable Object
95842 - Non-Interactable Sebiestor Stabber No Description Non-Interactable Object
95843 - Non-Interactable Sebiestor Hurricane No Description Non-Interactable Object
95844 - Non-Interactable Sebiestor Tempest No Description Non-Interactable Object
95845 - Non-Interactable Krusual Tempest No Description Non-Interactable Object
95846 - Non-Interactable Krusual Hurricane No Description Non-Interactable Object
95847 - Non-Interactable Krusual Stabber No Description Non-Interactable Object
95848 - Non-Interactable Vherokior Stabber No Description Non-Interactable Object
95849 - Non-Interactable Vherokior Hurricane No Description Non-Interactable Object
95850 - Non-Interactable Vherokior Tempest No Description Non-Interactable Object
95856 - VDB_Cloud_Vortex_05a_DarkStorm_01a_Rotateable No Description Scalable Non-Interactable Object
95900 - ♦ Hurricane A battlecruiser of the Minmatar Republic FW Minmatar Republic Battlecruiser
95901 - ♦ Stabber A cruiser of the Minmatar Republic FW Minmatar Republic Cruiser
95902 - ♦ Firetail A frigate of the Minmatar Republic FW Minmatar Republic Frigate
95903 - ♦ Mammoth A hauler of the Minmatar Republic FW Minmatar Republic Hauler
95904 - ♦ Fenrir A hauler of the Minmatar Republic FW Minmatar Republic Hauler
95905 - Starkmanir Restoration Muster Point Thukker Spawner No Description Cloud
95906 - Starkmanir Restoration Muster Point Starkmanir Spawner No Description Cloud
95907 - Starkmanir Restoration Muster Point Brutor Tribe Spawner No Description Cloud
95908 - Starkmanir Restoration Muster Point Krusual Tribe Spawner No Description Cloud
95909 - Starkmanir Restoration Muster Point Vherokior Tribe Spawner No Description Cloud
95910 - Starkmanir Restoration Muster Point Sebiestor Tribe Spawner No Description Cloud
95911 - Starkmanir Restoration Muster Point Nefantar Tribe Spawner No Description Cloud
95946 - Thukker Firetail A frigate of the Minmatar Republic FW Minmatar Republic Frigate
95947 - Sebiestor Firetail A frigate of the Minmatar Republic FW Minmatar Republic Frigate
95948 - Nefantar Firetail A frigate of the Minmatar Republic FW Minmatar Republic Frigate
95949 - Krusual Firetail A frigate of the Minmatar Republic FW Minmatar Republic Frigate
95950 - Starkmanir Firetail A frigate of the Minmatar Republic FW Minmatar Republic Frigate
95951 - Vherokior Firetail A frigate of the Minmatar Republic FW Minmatar Republic Frigate
95952 - Brutor Firetail A frigate of the Minmatar Republic FW Minmatar Republic Frigate
95953 - Thukker Stabber A cruiser of the Minmatar Republic FW Minmatar Republic Cruiser
95954 - Sebiestor Stabber A cruiser of the Minmatar Republic FW Minmatar Republic Cruiser
95955 - Krusual Stabber A cruiser of the Minmatar Republic FW Minmatar Republic Cruiser
95956 - Vherokior Stabber A cruiser of the Minmatar Republic FW Minmatar Republic Cruiser
95957 - Starkmanir Stabber A cruiser of the Minmatar Republic FW Minmatar Republic Cruiser
95958 - Brutor Stabber A cruiser of the Minmatar Republic FW Minmatar Republic Cruiser
95959 - Nefantar Stabber A cruiser of the Minmatar Republic FW Minmatar Republic Cruiser
95960 - Thukker Hurricane A battlecruiser of the Minmatar Republic FW Minmatar Republic Battlecruiser
95961 - Sebiestor Hurricane A battlecruiser of the Minmatar Republic FW Minmatar Republic Battlecruiser
95962 - Krusual Hurricane A battlecruiser of the Minmatar Republic FW Minmatar Republic Battlecruiser
95963 - Vherokior Hurricane A battlecruiser of the Minmatar Republic FW Minmatar Republic Battlecruiser
95964 - Starkmanir Hurricane A battlecruiser of the Minmatar Republic FW Minmatar Republic Battlecruiser
95965 - Brutor Hurricane A battlecruiser of the Minmatar Republic FW Minmatar Republic Battlecruiser
95966 - Nefantar Hurricane A battlecruiser of the Minmatar Republic FW Minmatar Republic Battlecruiser

Blueprints (0 Entries)
Blueprint Name Old BP Data New BP Data Raw Diff
Reprocessing (0 Entries)
TypeID, Name, and Group Old Reprocessing Data New Reprocessing Data Raw Diff

Traits (0 Entries)
TypeID, Group, & Name Tranquility Singularity Diff
Attributes (5 Entries)

Attribute "fighterLightDamageMultiplier" (6182) was removed.

Attribute "fighterMaxVelocityMultiplier" (6183) was removed.

Attribute "smartbombDamageResistance" (6184) was removed.

Attribute "bombDamageResistance" (6185) was removed.

Attribute "chainLightningDamageResistance" (6186) was removed.

Attribute Name Diff
Attributes per Type (19 Entries)
TypeID, Name, and Group Diff
59708 - Starkmanir Hurricane (Large Collidable Object) factionID: 500002 => None
91773 - Rampancy Data Dump (Fabricator Data) iconID: 27583 => 27388
91774 - Rampant Fabricator (Irregular Structure) Disallows Assistance: None => 1.0
Unknown attribute 6184: 0.05 => None
Unknown attribute 6185: 0.05 => None
Unknown attribute 6186: 0.05 => None
91873 - Corrupted Handler (Fabricator Rogue Drones) Unknown attribute 6184: 0.05 => None
Unknown attribute 6185: 0.05 => None
Unknown attribute 6186: 0.05 => None
91874 - Blackout Handler (Fabricator Rogue Drones) Gravimetric ECM Jammer Strength: 2.6 => 3.0
Ladar ECM Jammer Strength: 2.6 => 3.0
Magnetometric ECM Jammer Strength: 2.6 => 3.0
RADAR ECM Jammer Strength: 2.6 => 3.0
Unknown attribute 6184: 0.05 => None
Unknown attribute 6185: 0.05 => None
Unknown attribute 6186: 0.05 => None
91875 - Blackout Driller (Fabricator Rogue Drones) Gravimetric ECM Jammer Strength: 2.6 => 3.0
Ladar ECM Jammer Strength: 2.6 => 3.0
Magnetometric ECM Jammer Strength: 2.6 => 3.0
RADAR ECM Jammer Strength: 2.6 => 3.0
Unknown attribute 6184: 0.05 => None
Unknown attribute 6185: 0.05 => None
Unknown attribute 6186: 0.05 => None
91876 - Blackout Sweeper (Fabricator Rogue Drones)
Click to toggle showing the 18 attributes.Gravimetric ECM Jammer Strength: None => 4.0
Ladar ECM Jammer Strength: None => 4.0
Magnetometric ECM Jammer Strength: None => 4.0
RADAR ECM Jammer Strength: None => 4.0
Maximum Targeting Range Bonus: -25.0 => None
Scan Resolution Bonus: -25.0 => None
behaviorSensorDampenerDuration: 10000.0 => None
behaviorSensorDampenerRange: 30000.0 => None
behaviorSensorDampenerFalloff: 50000.0 => None
behaviorSensorDampenerDischarge: 30.0 => None
behaviorECMDuration: None => 20000.0
behaviorECMRange: None => 30000.0
behaviorECMFalloff: None => 30000.0
behaviorECMDischarge: None => 60.0
Unknown attribute 6184: 0.05 => None
Unknown attribute 6185: 0.05 => None
Unknown attribute 6186: 0.05 => None
groupID: 5122 => 5032
91877 - Corrupted Sweeper (Fabricator Rogue Drones) Unknown attribute 6184: 0.05 => None
Unknown attribute 6185: 0.05 => None
Unknown attribute 6186: 0.05 => None
groupID: 5122 => 5032
91878 - Corrupted Divider (Fabricator Rogue Drones) Unknown attribute 6184: 0.05 => None
Unknown attribute 6185: 0.05 => None
Unknown attribute 6186: 0.05 => None
groupID: 5123 => 5032
91879 - Alienator Divider (Fabricator Rogue Drones) Unknown attribute 6184: 0.05 => None
Unknown attribute 6185: 0.05 => None
Unknown attribute 6186: 0.05 => None
groupID: 5123 => 5032
91880 - Alienator Crusher (Fabricator Rogue Drones) Unknown attribute 6184: 0.05 => None
Unknown attribute 6185: 0.05 => None
Unknown attribute 6186: 0.05 => None
groupID: 5123 => 5032
91881 - Corrupted Sorter (Fabricator Rogue Drones) Unknown attribute 6184: 0.05 => None
Unknown attribute 6185: 0.05 => None
Unknown attribute 6186: 0.05 => None
groupID: 5124 => 5032
91882 - Corrupted Manager (Fabricator Rogue Drones) Unknown attribute 6184: 0.05 => None
Unknown attribute 6185: 0.05 => None
Unknown attribute 6186: 0.05 => None
groupID: 5125 => 5032
91883 - Cascade Manager (Fabricator Rogue Drones) Unknown attribute 6184: 0.05 => None
Unknown attribute 6185: 0.05 => None
Unknown attribute 6186: 0.05 => None
groupID: 5125 => 5032
91897 - Blackout Loom (Fabricator Rogue Drones)
Click to toggle showing the 18 attributes.Gravimetric ECM Jammer Strength: None => 4.0
Ladar ECM Jammer Strength: None => 4.0
Magnetometric ECM Jammer Strength: None => 4.0
RADAR ECM Jammer Strength: None => 4.0
Maximum Targeting Range Bonus: -25.0 => None
Scan Resolution Bonus: -25.0 => None
behaviorSensorDampenerDuration: 10000.0 => None
behaviorSensorDampenerRange: 30000.0 => None
behaviorSensorDampenerFalloff: 50000.0 => None
behaviorSensorDampenerDischarge: 30.0 => None
behaviorECMDuration: None => 20000.0
behaviorECMRange: None => 30000.0
behaviorECMFalloff: None => 30000.0
behaviorECMDischarge: None => 60.0
Unknown attribute 6184: 0.05 => None
Unknown attribute 6185: 0.05 => None
Unknown attribute 6186: 0.05 => None
groupID: 5122 => 5032
91898 - Alienator Manipulator (Fabricator Rogue Drones)
Click to toggle showing the 14 attributes.Maximum Velocity Bonus: None => -70.0
Signature Radius Modifier: 30.0 => None
behaviorWebifierDuration: None => 5000.0
behaviorWebifierRange: None => 20000.0
behaviorWebifierFalloff: None => 0.0
behaviorWebifierDischarge: None => 5.0
behaviorTargetPainterDuration: 5000.0 => None
behaviorTargetPainterRange: 30000.0 => None
behaviorTargetPainterFalloff: 75000.0 => None
behaviorTargetPainterDischarge: 10.0 => None
Unknown attribute 6184: 0.05 => None
Unknown attribute 6185: 0.05 => None
Unknown attribute 6186: 0.05 => None
groupID: 5124 => 5032
91899 - Cascade Principal (Fabricator Rogue Drones) Unknown attribute 6184: 0.05 => None
Unknown attribute 6185: 0.05 => None
Unknown attribute 6186: 0.05 => None
groupID: 5125 => 5032
91902 - Alienator Sorter (Fabricator Rogue Drones)
Click to toggle showing the 14 attributes.Maximum Velocity Bonus: None => -70.0
Signature Radius Modifier: 30.0 => None
behaviorWebifierDuration: None => 5000.0
behaviorWebifierRange: None => 20000.0
behaviorWebifierFalloff: None => 0.0
behaviorWebifierDischarge: None => 5.0
behaviorTargetPainterDuration: 5000.0 => None
behaviorTargetPainterRange: 30000.0 => None
behaviorTargetPainterFalloff: 75000.0 => None
behaviorTargetPainterDischarge: 10.0 => None
Unknown attribute 6184: 0.05 => None
Unknown attribute 6185: 0.05 => None
Unknown attribute 6186: 0.05 => None
groupID: 5124 => 5032
92633 - Nanoswarm Suspension (Irregular Structure) Unknown attribute 6184: 0.05 => None
Unknown attribute 6185: 0.05 => None
Unknown attribute 6186: 0.05 => None
Dynamic Items (0 Entries)
Mutator Combines With Produces Mutations

Effects (0 Entries)

Effect "fighterGenericModifiers" (12869) was removed.

Effect Name Diff
Effects per Type (22 Entries)
TypeID, Name, and Group Effects Changes
3514 - Revenant (Supercarrier) Removed Effects:
fighterGenericModifiers
11019 - Cockroach (Frigate) Removed Effects:
fighterGenericModifiers
22852 - Hel (Supercarrier) Removed Effects:
fighterGenericModifiers
23757 - Archon (Carrier) Removed Effects:
fighterGenericModifiers
23911 - Thanatos (Carrier) Removed Effects:
fighterGenericModifiers
23913 - Nyx (Supercarrier) Removed Effects:
fighterGenericModifiers
23915 - Chimera (Carrier) Removed Effects:
fighterGenericModifiers
23917 - Wyvern (Supercarrier) Removed Effects:
fighterGenericModifiers
23919 - Aeon (Supercarrier) Removed Effects:
fighterGenericModifiers
24483 - Nidhoggur (Carrier) Removed Effects:
fighterGenericModifiers
42125 - Vendetta (Supercarrier) Removed Effects:
fighterGenericModifiers
42132 - Vanguard (Carrier) Removed Effects:
fighterGenericModifiers
45647 - Caiman (Dreadnought) Removed Effects:
fighterGenericModifiers
45649 - Komodo (Titan) Removed Effects:
fighterGenericModifiers
91876 - Blackout Sweeper (Fabricator Rogue Drones) Added Effects:
behaviorECM
Removed Effects:
behaviorSensorDampener
91897 - Blackout Loom (Fabricator Rogue Drones) Added Effects:
behaviorECM
Removed Effects:
behaviorSensorDampener
91898 - Alienator Manipulator (Fabricator Rogue Drones) Added Effects:
npcBehaviorWebifier
Removed Effects:
behaviorTargetPainter
91902 - Alienator Sorter (Fabricator Rogue Drones) Added Effects:
npcBehaviorWebifier
Removed Effects:
behaviorTargetPainter
92822 - Salvation (Command Carrier) Removed Effects:
fighterGenericModifiers
92823 - Simurgh (Command Carrier) Removed Effects:
fighterGenericModifiers
92824 - Gaia (Command Carrier) Removed Effects:
fighterGenericModifiers
92825 - Ymir (Command Carrier) Removed Effects:
fighterGenericModifiers

Clone State Access (0 Entries)
Alpha Caldari (0 Skills & 0 Items)
Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Item Access (0 Entries)
0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group
Alpha Minmatar (0 Skills & 0 Items)
Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Item Access (0 Entries)
0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group
Alpha Amarr (0 Skills & 0 Items)
Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Item Access (0 Entries)
0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group
Alpha Gallente (0 Skills & 0 Items)
Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Item Access (0 Entries)
0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group
Expert Systems (0 Entries)
TypeID & Name Tranquility Singularity Diff

Strings (134 Entries)
Key Tranquility Singularity Diff Usage
95664 Welcome to Khodesa, the primary space-military training camp in Chanoun. All visitors are required to stay clear of the security outposts inside this complex. Failure to follow this simple rule will result in the immediate destruction of your spacecraft. Have a nice day.</font> Welcome to Khodesa, the primary space-military training camp in Chanoun. All visitors are required to stay clear of the security outposts inside this complex. Failure to follow this simple rule will result in the immediate destruction of your spacecraft. Have a nice day.</font> Welcome to Khodesa, the primary space-military training camp in Chanoun. All visitors are required to stay <b>clear</b> of the security outposts inside this complex. Failure to follow this simple rule will result in the immediate destruction of your spacecraft. Have a nice day.</font>
130099 I have a job for you this time which I would not have given to just anybody. I know that I can trust you, your faithful service to me in the past has proven that. Now to cut the story short, what I need is a ship destroyed. But there is a 'slight' problem, which I'll get to. You see, this ship isn't just any old pirate ship, it contains a high ranking official within {[npcOrganization]agentCorpID.name}, who also happens to be a member within the {[npcOrganization]agentFactionID.name} government. This isn't a rescue mission, this is a destroy mission. But don't worry, this mission is completely confidential. If you're interested, then I'll give you more details, otherwise this conversation never happened. Just take note of the fact your target is very powerful, do not attempt this unless you have a powerful warship at your disposal, or friends.

The ship you are supposed to destroy is actually a Guristas Emissary vessel, which is used as a secret meeting place between the person which must be killed, and his Guristas contacts. You will probably also notice his own ship nearby, which may or may not be unmanned at the time. You must also destroy this vessel, whether your target is inside it or not, to make it look like he was ambushed by pirates. And take care of anyone else nearby, none may escape. I hope I have made myself clear.

Oh and please note, you can keep whatever you find in the wreckage of these ships, it is of no concern to us. We will of course reward you as well when you have finished the task. The bookmark I gave you will show the exact location of the meeting place so getting there shouldn't be a problem.
I have a job for you this time which I would not have given to just anybody. I know that I can trust you, your faithful service to me in the past has proven that. Now to cut the story short, what I need is a ship destroyed. But there is a 'slight' problem, which I'll get to. You see, this ship isn't just any old pirate ship, it contains a high ranking official within {[npcOrganization]agentCorpID.name}, who also happens to be a member within the {[npcOrganization]agentFactionID.name} government. This isn't a rescue mission, this is a destroy mission. But don't worry, this mission is completely confidential. If you're interested, then I'll give you more details, otherwise this conversation never happened. Just take note of the fact your target is very powerful, do not attempt this unless you have a powerful warship at your disposal, or friends.

The ship you are supposed to destroy is actually a Guristas Emissary vessel, which is used as a secret meeting place between the person which must be killed, and his Guristas contacts. You will probably also notice his own ship nearby, which may or may not be unmanned at the time. You must also destroy this vessel, whether your target is inside it or not, to make it look like he was ambushed by pirates. And take care of anyone else nearby, noone may escape. I hope I have made myself clear.

Oh and please note, you can keep whatever you find in the wreckage of these ships, it is of no concern to us. We will of course reward you as well when you have finished the task. The bookmark I gave you will show the exact location of the meeting place so getting there shouldn't be a problem.
I have a job for you this time which I would not have given to just anybody. I know that I can trust you, your faithful service to me in the past has proven that. Now to cut the story short, what I need is a ship destroyed. But there is a 'slight' problem, which I'll get to. You see, this ship isn't just any old pirate ship, it contains a high ranking official within {[npcOrganization]agentCorpID.name}, who also happens to be a member within the {[npcOrganization]agentFactionID.name} government. This isn't a rescue mission, this is a destroy mission. But don't worry, this mission is completely confidential. If you're interested, then I'll give you more details, otherwise this conversation never happened. Just take note of the fact your target is very powerful, do not attempt this unless you have a powerful warship at your disposal, or friends.

The ship you are supposed to destroy is actually a Guristas Emissary vessel, which is used as a secret meeting place between the person which must be killed, and his Guristas contacts. You will probably also notice his own ship nearby, which may or may not be unmanned at the time. You must also destroy this vessel, whether your target is inside it or not, to make it look like he was ambushed by pirates. And take care of anyone else nearby, no
one may escape. I hope I have made myself clear.

Oh and please note, you can keep whatever you find in the wreckage of these ships, it is of no concern to us. We will of course reward you as well when you have finished the task. The bookmark I gave you will show the exact location of the meeting place so getting there shouldn't be a problem.
130104 I have a job for you this time which I would not have given to just anybody. I know that I can trust you, your faithful service to me in the past has proven that. Now to cut the story short, what I need is a ship destroyed. But there is a 'slight' problem, which I'll get to. You see, this ship isn't just any old pirate ship, it contains a high ranking official within {[npcOrganization]agentCorpID.name}, who also happens to be a member within the {[npcOrganization]agentFactionID.name} government. This isn't a rescue mission, this is a destroy mission. But don't worry, this mission is completely confidential. If you're interested, then I'll give you more details, otherwise this conversation never happened. Just take note of the fact your target is very powerful, do not attempt this unless you have a powerful warship at your disposal, or friends.

The ship you are supposed to destroy is actually a Guristas Emissary vessel, which is used as a secret meeting place between the person which must be killed, and his Guristas contacts. You will probably also notice his own ship nearby, which may or may not be unmanned at the time. You must also destroy this vessel, whether your target is inside it or not, to make it look like he was ambushed by pirates. And take care of anyone else nearby, none may escape. I hope I have made myself clear.

Oh and please note, you can keep whatever you find in the wreckage of these ships, it is of no concern to us. We will of course reward you as well when you have finished the task. The bookmark I gave you will show the exact location of the meeting place so getting there shouldn't be a problem.
I have a job for you this time which I would not have given to just anybody. I know that I can trust you, your faithful service to me in the past has proven that. Now to cut the story short, what I need is a ship destroyed. But there is a 'slight' problem, which I'll get to. You see, this ship isn't just any old pirate ship, it contains a high ranking official within {[npcOrganization]agentCorpID.name}, who also happens to be a member within the {[npcOrganization]agentFactionID.name} government. This isn't a rescue mission, this is a destroy mission. But don't worry, this mission is completely confidential. If you're interested, then I'll give you more details, otherwise this conversation never happened. Just take note of the fact your target is very powerful, do not attempt this unless you have a powerful warship at your disposal, or friends.

The ship you are supposed to destroy is actually a Guristas Emissary vessel, which is used as a secret meeting place between the person which must be killed, and his Guristas contacts. You will probably also notice his own ship nearby, which may or may not be unmanned at the time. You must also destroy this vessel, whether your target is inside it or not, to make it look like he was ambushed by pirates. And take care of anyone else nearby, noone may escape. I hope I have made myself clear.

Oh and please note, you can keep whatever you find in the wreckage of these ships, it is of no concern to us. We will of course reward you as well when you have finished the task. The bookmark I gave you will show the exact location of the meeting place so getting there shouldn't be a problem.
I have a job for you this time which I would not have given to just anybody. I know that I can trust you, your faithful service to me in the past has proven that. Now to cut the story short, what I need is a ship destroyed. But there is a 'slight' problem, which I'll get to. You see, this ship isn't just any old pirate ship, it contains a high ranking official within {[npcOrganization]agentCorpID.name}, who also happens to be a member within the {[npcOrganization]agentFactionID.name} government. This isn't a rescue mission, this is a destroy mission. But don't worry, this mission is completely confidential. If you're interested, then I'll give you more details, otherwise this conversation never happened. Just take note of the fact your target is very powerful, do not attempt this unless you have a powerful warship at your disposal, or friends.

The ship you are supposed to destroy is actually a Guristas Emissary vessel, which is used as a secret meeting place between the person which must be killed, and his Guristas contacts. You will probably also notice his own ship nearby, which may or may not be unmanned at the time. You must also destroy this vessel, whether your target is inside it or not, to make it look like he was ambushed by pirates. And take care of anyone else nearby, no
one may escape. I hope I have made myself clear.

Oh and please note, you can keep whatever you find in the wreckage of these ships, it is of no concern to us. We will of course reward you as well when you have finished the task. The bookmark I gave you will show the exact location of the meeting place so getting there shouldn't be a problem.
141406 A Sansha's Nation fleet attacked a slave convoy belonging to Touraj Miyan. Their commander may be present at the conflict. Your primary objective is to discover the identity of their commander and destroy him. A Sansha's Nation fleet attacked a slave convoy belonging to Touraj Miyan. Their commander may be present at the conflict. Your primary object is to discover the identity of their commander and destroy him. A Sansha's Nation fleet attacked a slave convoy belonging to Touraj Miyan. Their commander may be present at the conflict. Your primary objective is to discover the identity of their commander and destroy him.
564510 Structure has not consumed fuel for an extended period of time making it more vulnerable to attack.
In the event of structure destruction, no asset safety is provided. <color=red>All assets located in the structure will be jettisoned directly into space.</color>
Structure has not consumed fuel for an extended period of time making it more vulnerable to attack.
In the event of structure destruction, no asset safety is provided. <color=red>All assets located in the structure will jettisoned directly into space.</color>
Structure has not consumed fuel for an extended period of time making it more vulnerable to attack.
In the event of structure destruction, no asset safety is provided. <color=red>All assets located in the structure will
be jettisoned directly into space.</color>
UI/Structures/AbandonedStructureModeHint
1034164 The Fabricator is depleted. Destroy it now to claim its maximum possible output. Damn, you did it! Outlasted those damn bots, now the Fabricator is a sitting duck.

Blow it open, and claim the maximum output this machine could dump.
The Fabricator is depleted. Destroy it now toDamn, you did it! Outlasted those damn bots, now the Fabricator is a sitting duck.

Blow it open, and
claim itsthe maximum possibloutput this machine coutputld dump.
Part of conversation "Horde Mode - Event - Wave Limit Reached"
1034165 This Fabricator is producing escalating waves of Rogue Drones. Between waves, it produces valuable assets. Leave its area and it will deactivate, and the assets will be lost.

Survive as long as you are able, then destroy it to claim its contents.
That Fabricator is producing escalating waves of Rogue Drones, but every time it resets, it dumps valuable assets. Stray too far, and it will deactivate. Don’t let that happen.

Survive its attacks as long as you can, then destroy it to claim its contents.
Thisat Fabricator is producing escalating waves of Rogue Drones. Between waves, it produce, but every time it resets, it dumps valuable assets. Leave its areaStray too far, and it will deactivate, and the assets will be lost. Don’t let that happen.

Survive
its attacks as long as you are ablecan, then destroy it to claim its contents.
Part of conversation "Horde Mode - Enter - Default"
1034166 The situation here has been resolved. However, there are surely other Rampant Fabricators elsewhere should you wish to ‘push your luck’ against their deadly drone waves. The battle here is over, but there are more Rampant Fabricators out there causing trouble. I hope we can count on you. The situation here has been resolved. Howebattle here is over, but there are surely othermore Rampant Fabricators elsewhere should you wish to ‘push your luck’ against their deadly drone wavesout there causing trouble. I hope we can count on you. Part of conversation "Horde Mode - Enter - Complete"
1034167 This Fabricator has deactivated due to a lack of threat detection. The Fabricator has deactivated due to a lack of threat detection. Thise Fabricator has deactivated due to a lack of threat detection. Part of conversation "Horde Mode - Event - Failure - Abandoned"
1034168 That Fabricator has been destroyed. Loot it to recover the assets produced.

There is no shame in surviving, Captain. Perhaps next time, you will be able to go the distance.
That Fabricator is down for the count. Open it up to recover whatever was produced.

No shame in surviving, maybe next time you’ll be able to go the distance.
That Fabricator has been destroyed. Loot itis down for the count. Open it up to recover the assetwhatever was produced.

There is nNo shame in surviving, Captain. Perhapsmaybe next time, you will be able to go the distance.
Part of conversation "Horde Mode - Event - Failure - Resigned"
1034374 Fabricator Rogue Drone Frigate Fabricator Rogue Drones Fabricator Rogue Drone Frigates Description of group ID 5032
1034393 Bewildering Sweeper Blackout Sweeper Bewilderinglackout Sweeper Name of item 91876 (Fabricator Rogue Drones)
1034394 A Rogue Drone produced by a Rampant Fabricator.

It is equivalent to a destroyer and features sensor dampening capabilities.
A Rogue Drone produced by a Rampant Fabricator.

It is equivalent to a destroyer and features ECM capabilities.
A Rogue Drone produced by a Rampant Fabricator.

It is equivalent to a destroyer and features
sensor dampeningECM capabilities.
Description of item "Blackout Sweeper" (91876)
1034481 Bewildering Lathe Blackout Loom Bewildering Lathelackout Loom Name of item 91897 (Fabricator Rogue Drones)
1034482 A Rogue Drone produced by a Rampant Fabricator.

It is equivalent to a Tech 2 destroyer and features sensor dampening capabilities.
A Rogue Drone produced by a Rampant Fabricator.

It is equivalent to a Tech 2 destroyer and features ECM capabilities.
A Rogue Drone produced by a Rampant Fabricator.

It is equivalent to a Tech 2 destroyer and features
sensor dampeningECM capabilities.
Description of item "Blackout Loom" (91897)
1034483 Scrutinizer Manipulator Alienator Manipulator ScrutinizeAlienator Manipulator Name of item 91898 (Fabricator Rogue Drones)
1034484 A Rogue Drone produced by a Rampant Fabricator.

It is equivalent to a Tech 2 battlecruiser and features target painting capabilities.
A Rogue Drone produced by a Rampant Fabricator.

It is equivalent to a Tech 2 battlecruiser and features webifying capabilities.
A Rogue Drone produced by a Rampant Fabricator.

It is equivalent to a Tech 2 battlecruiser and features
target paintwebifying capabilities.
Description of item "Alienator Manipulator" (91898)
1034589 Scrutinizer Sorter Alienator Sorter ScrutinizeAlienator Sorter Name of item 91902 (Fabricator Rogue Drones)
1034590 A Rogue Drone produced by a Rampant Fabricator.

It is equivalent to a battlecruiser and features target painting capabilities.
A Rogue Drone produced by a Rampant Fabricator.

It is equivalent to a battlecruiser and features webifying capabilities.
A Rogue Drone produced by a Rampant Fabricator.

It is equivalent to a battlecruiser and features
target paintwebifying capabilities.
Description of item "Alienator Sorter" (91902)
1035903 Once triggered, this infested fabricator will produce ever deadlier batches of Rogue Drones until it is depleted, destroyed, or it no longer detects a threat.
<color=#7fffffff>Hostiles:</color> Rogue Drones
<color=#7fffffff>Roles:</color> Enforcer

Restrictions:
<color=#7fffffff>Ships:</color> The Fabricator will only remain stable while a combat ship larger than a Corvette is within its proximity.
<color=#7fffffff>Modules:</color> Micro Jump Field Generators are blocked while the Fabricator remains operational. Smartbombs, Bombs, and Vorton Projectors deal significantly less damage to Rogue Drone hostiles, the Fabricator, and Nanoswarms.
Once triggered, this infested fabricator will produce ever deadlier batches of Rogue Drones until it is depleted, destroyed, or it no longer detects a threat.
<color=#7fffffff>Time to complete:</color> Approximately 40-60 minutes.
<color=#7fffffff>Hostiles:</color> Rogue Drones

Fleet Recommendations:
<color=#7fffffff>Size:</color> 1-5 pilots.
<color=#7fffffff>Roles:</color> Enforcer

Restrictions:
<color=#7fffffff>Ships:</color> The Fabricator will engage with any combat ship larger than a Corvette.
<color=#7fffffff>Modules:</color> Smart Bombs and Micro Jump Field Generators are blocked while the Fabricator remains operational.
Once triggered, this infested fabricator will produce ever deadlier batches of Rogue Drones until it is depleted, destroyed, or it no longer detects a threat.
<color=#7fffffff>
Hostiles:</color> Rogue DronesTime to complete:</color> Approximately 40-60 minutes.
<color=#7fffffff>Hostiles:</color> Rogue Drones

Fleet Recommendations:
<color=#7fffffff>Size:</color> 1-5 pilots.

<color=#7fffffff>Roles:</color> Enforcer

Restrictions:
<color=#7fffffff>Ships:</color> The Fabricator will
only remain stable while aengage with any combat ship larger than a Corvette is within its proximity.
<color=#7fffffff>Modules:</color>
Smart Bombs and Micro Jump Field Generators are blocked while the Fabricator remains operational. Smartbombs, Bombs, and Vorton Projectors deal significantly less damage to Rogue Drone hostiles, the Fabricator, and Nanoswarms.
1035910 The Fabricator is vulnerable. Destroy it now to end the site and claim the contents, or risk the next wave of hostiles to see if you can earn even more.

Escalation points will determine the threat level of the upcoming wave.

0-11 points: Minimal threat. Strategic cruisers, non-Marauder battleships, or a group of battlecruisers are recommended at this tier.

12-35 points: Moderate threat. Marauders or multiple other battleships are recommended at this tier.

36-71 points: Severe threat. Multiple Marauders, or battleships supported by a Force Auxiliary ship, are recommended at this tier.

72+ points: Critical threat. Capital ships, or a large number of battleships, are recommended at this tier.
The Fabricator is vulnerable. Destroy it now to end the site and claim the contents, or risk the next wave of hostiles to see if you can earn even more. The Fabricator is vulnerable. Destroy it now to end the site and claim the contents, or risk the next wave of hostiles to see if you can earn even more.

Escalation points will determine the threat level of the upcoming wave.

<b>0-11 points:</b> Minimal threat. Strategic cruisers, non-Marauder battleships, or a group of battlecruisers are recommended at this tier.

<b>12-35 points:</b> Moderate threat. Marauders or multiple other battleships are recommended at this tier.

<b>36-71 points:</b> Severe threat. Multiple Marauders, or battleships supported by a Force Auxiliary ship, are recommended at this tier.

<b>72+ points:</b> Critical threat. Capital ships, or a large number of battleships, are recommended at this tier.
UI/Objectives/Descriptions/hordeModeCooldownTooltip
1037596 Perimeter Awareness (DO NOT TRANSLATE) Perimeter Awareness - Any (DO NOT TRANSLATE) Perimeter Awareness - Any (DO NOT TRANSLATE)
1039994 Perimeter Target List Validation (DO NOT TRANSLATE) Perimeter Awareness - Battleships (DO NOT TRANSLATE) Perimeter Target List ValidationAwareness - Battleships (DO NOT TRANSLATE)
1042531 <color="#FFFF454B">Activation Blocked:</color> Vorton Projectors <color="#FFFF454B">Activation Blocked:</color> Vorton Projectors
1042584 Missile Flight Time Bonus Missile Flight Time Bonus
1042585 Turret Optimal Range Bonus Turret Optimal Range Bonus
1042587 Light Fighter Damage Bonus Light Fighter Damage Bonus
1042588 Fighter Velocity Bonus Fighter Velocity Bonus
1042589 Horde Mode - Proximity Effect - Light Fighter Damage (DO NOT TRANSLATE) Horde Mode - Proximity Effect - Light Fighter Damage (DO NOT TRANSLATE) Name of item 93873 (Cloud)
1042590 Horde Mode - Proximity Effect - Fighter Velocity (DO NOT TRANSLATE) Horde Mode - Proximity Effect - Fighter Velocity (DO NOT TRANSLATE) Name of item 93874 (Cloud)
1042591 Horde Mode - Proximity Effect - Turret Optimal Range (DO NOT TRANSLATE) Horde Mode - Proximity Effect - Turret Optimal Range (DO NOT TRANSLATE) Name of item 93875 (Cloud)
1042592 Horde Mode - Proximity Effect - Missile Flight Time (DO NOT TRANSLATE) Horde Mode - Proximity Effect - Missile Flight Time (DO NOT TRANSLATE) Name of item 93876 (Cloud)
1042601 Light Squadron Nanoswarm Light Squadron Nanoswarm
1042602 Rapid Squadron Nanoswarm Rapid Squadron Nanoswarm
1042603 Focuser Nanoswarm Focuser Nanoswarm
1042604 Prolonging Nanoswarm Prolonging Nanoswarm
1044378 Wreck of the Continental Wreck of the Continental
1044383 Wreck of the Continental Wreck of the Continental Name of item 94185 (Large Collidable Object)
1044384 Once, this was the perfect place to have a drink, relax, and take in the view. That was before it was attacked by those who wished to clear Pochven of all Upwell structures.

Over 700 billion ISK in ships were destroyed during this battle for the region's future, and now this wreck remains as a testament to that struggle.
Once, this was the perfect place to have a drink, relax, and take in the view. That was before it was attacked by those who wished to clear Pochven of all Upwell structures.

Over 700 billion ISK in ships were destroyed during this battle for the region's future, and now this wreck remains as a testament to that struggle.
Description of item "No item name" (94185)
1044385 Fabricator Rogue Drone Destroyer Fabricator Rogue Drone Destroyer
1044386 Fabricator Rogue Drone Cruiser Fabricator Rogue Drone Cruiser
1044387 Fabricator Rogue Drone Battlecruiser Fabricator Rogue Drone Battlecruiser
1044388 Fabricator Rogue Drone Battleship Fabricator Rogue Drone Battleship
1044389 Rampancy Rampancy
1044390 As Rampancy increases, so does the threat level of the upcoming wave.

0-11: Low. Strategic cruisers, non-marauder battleships, or a group of battlecruisers are recommended.

12-35: Moderate. Marauders or a group of battleships are recommended.

36-71: Severe. A group of marauders or battleships supported by a Force Auxiliary ship is recommended.

72+: Critical. Capital ships or a large group of subcaps are recommended.
As Rampancy increases, so does the threat level of the upcoming wave.

<b>0-11:</b> Low. Strategic cruisers, non-marauder battleships, or a group of battlecruisers are recommended.

<b>12-35:</b> Moderate. Marauders or a group of battleships are recommended.

<b>36-71:</b> Severe. A group of marauders or battleships supported by a Force Auxiliary ship is recommended.

<b>72+:</b> Critical. Capital ships or a large group of subcaps are recommended.
1044391 Fabricator Data Fabricator Data
1048895 Fabricated 100 - Limited Fabricated 100 - Limited Name of item 95813 (Ship SKIN Design Element)
1048896 A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Description of item "No item name" (95813)
1048898 Fabricated 100 Fabricated 100
1048933 Starkman Prime Migration Fleet Starkman Prime Migration Fleet
1048934 Starkmanir Muster Point Starkmanir Muster Point Name of item 95816 (Logo Display Monument)
1048935 A gathering point for members of the Starkmanir Tribe who hope to resettle their historic home of Starkman Prime. The planet is currently registered by its occupied name of Arzad II, but the Republic's Restoration campaign plans to regain control and change that. Their allies from the other six tribes of Matar have pledged to escort them once the campaign is a success. A gathering point for members of the Starkmanir Tribe who hope to resettle their historic home of Starkman Prime. The planet is currently registered by its occupied name of Arzad II, but the Republic's Restoration campaign plans to regain control and change that. Their allies from the other six tribes of Matar have pledged to escort them once the campaign is a success. Description of item "No item name" (95816)
1048941 Non-Interactable Starkmanir Nidhoggur Non-Interactable Starkmanir Nidhoggur Name of item 95817 (Non-Interactable Object)
1048943 Non-Interactable Starkmanir Fenrir Non-Interactable Starkmanir Fenrir Name of item 95818 (Non-Interactable Object)
1048944 Non-Interactable Starkmanir Mammoth Non-Interactable Starkmanir Mammoth Name of item 95819 (Non-Interactable Object)
1048945 Non-Interactable Starkmanir Stabber Non-Interactable Starkmanir Stabber Name of item 95820 (Non-Interactable Object)
1048948 Non-Interactable Brutor Tempest Non-Interactable Brutor Tempest Name of item 95821 (Non-Interactable Object)
1048950 Non-Interactable Brutor Hurricane Non-Interactable Brutor Hurricane Name of item 95822 (Non-Interactable Object)
1048951 Non-Interactable Brutor Stabber Non-Interactable Brutor Stabber Name of item 95823 (Non-Interactable Object)
1048976 Non-Interactable Nefantar Stabber Non-Interactable Nefantar Stabber Name of item 95836 (Non-Interactable Object)
1048977 Non-Interactable Nefantar Hurricane Non-Interactable Nefantar Hurricane Name of item 95837 (Non-Interactable Object)
1048978 Non-Interactable Nefantar Tempest Non-Interactable Nefantar Tempest Name of item 95838 (Non-Interactable Object)
1048979 Non-Interactable Thukker Tempest Non-Interactable Thukker Tempest Name of item 95839 (Non-Interactable Object)
1048980 Non-Interactable Thukker Hurricane Non-Interactable Thukker Hurricane Name of item 95840 (Non-Interactable Object)
1048981 Non-Interactable Thukker Stabber Non-Interactable Thukker Stabber Name of item 95841 (Non-Interactable Object)
1048982 Non-Interactable Sebiestor Stabber Non-Interactable Sebiestor Stabber Name of item 95842 (Non-Interactable Object)
1048983 Non-Interactable Sebiestor Hurricane Non-Interactable Sebiestor Hurricane Name of item 95843 (Non-Interactable Object)
1048984 Non-Interactable Sebiestor Tempest Non-Interactable Sebiestor Tempest Name of item 95844 (Non-Interactable Object)
1048985 Non-Interactable Krusual Tempest Non-Interactable Krusual Tempest Name of item 95845 (Non-Interactable Object)
1048986 Non-Interactable Krusual Hurricane Non-Interactable Krusual Hurricane Name of item 95846 (Non-Interactable Object)
1048987 Non-Interactable Krusual Stabber Non-Interactable Krusual Stabber Name of item 95847 (Non-Interactable Object)
1048990 Non-Interactable Vherokior Stabber Non-Interactable Vherokior Stabber Name of item 95848 (Non-Interactable Object)
1048991 Non-Interactable Vherokior Hurricane Non-Interactable Vherokior Hurricane Name of item 95849 (Non-Interactable Object)
1048992 Non-Interactable Vherokior Tempest Non-Interactable Vherokior Tempest Name of item 95850 (Non-Interactable Object)
1049034 VDB_Cloud_Vortex_05a_DarkStorm_01a_Rotateable VDB_Cloud_Vortex_05a_DarkStorm_01a_Rotateable Name of item 95856 (Scalable Non-Interactable Object)
1049163 ♦ Hurricane ♦ Hurricane Name of item 95900 (FW Minmatar Republic Battlecruiser)
1049164 A battlecruiser of the Minmatar Republic A battlecruiser of the Minmatar Republic Description of item "No item name" (95900)
1049165 ♦ Stabber ♦ Stabber Name of item 95901 (FW Minmatar Republic Cruiser)
1049166 A cruiser of the Minmatar Republic A cruiser of the Minmatar Republic Description of item "No item name" (95901)
1049167 ♦ Firetail ♦ Firetail Name of item 95902 (FW Minmatar Republic Frigate)
1049168 A frigate of the Minmatar Republic A frigate of the Minmatar Republic Description of item "No item name" (95902)
1049170 ♦ Mammoth ♦ Mammoth Name of item 95903 (FW Minmatar Republic Hauler)
1049171 A hauler of the Minmatar Republic A hauler of the Minmatar Republic Description of item "No item name" (95903)
1049172 ♦ Fenrir ♦ Fenrir Name of item 95904 (FW Minmatar Republic Hauler)
1049173 A hauler of the Minmatar Republic A hauler of the Minmatar Republic Description of item "No item name" (95904)
1049176 Starkmanir Restoration Muster Point Thukker Spawner Starkmanir Restoration Muster Point Thukker Spawner Name of item 95905 (Cloud)
1049178 Starkmanir Restoration Muster Point Starkmanir Spawner Starkmanir Restoration Muster Point Starkmanir Spawner Name of item 95906 (Cloud)
1049180 Starkmanir Restoration Muster Point Brutor Tribe Spawner Starkmanir Restoration Muster Point Brutor Tribe Spawner Name of item 95907 (Cloud)
1049182 Starkmanir Restoration Muster Point Krusual Tribe Spawner Starkmanir Restoration Muster Point Krusual Tribe Spawner Name of item 95908 (Cloud)
1049185 Starkmanir Restoration Muster Point Vherokior Tribe Spawner Starkmanir Restoration Muster Point Vherokior Tribe Spawner Name of item 95909 (Cloud)
1049186 Starkmanir Restoration Muster Point Sebiestor Tribe Spawner Starkmanir Restoration Muster Point Sebiestor Tribe Spawner Name of item 95910 (Cloud)
1049188 Starkmanir Restoration Muster Point Nefantar Tribe Spawner Starkmanir Restoration Muster Point Nefantar Tribe Spawner Name of item 95911 (Cloud)
1049230 Thukker Firetail Thukker Firetail Name of item 95946 (FW Minmatar Republic Frigate)
1049231 A frigate of the Minmatar Republic A frigate of the Minmatar Republic Description of item "No item name" (95946)
1049232 Sebiestor Firetail Sebiestor Firetail Name of item 95947 (FW Minmatar Republic Frigate)
1049233 A frigate of the Minmatar Republic A frigate of the Minmatar Republic Description of item "No item name" (95947)
1049234 Nefantar Firetail Nefantar Firetail Name of item 95948 (FW Minmatar Republic Frigate)
1049235 A frigate of the Minmatar Republic A frigate of the Minmatar Republic Description of item "No item name" (95948)
1049236 Krusual Firetail Krusual Firetail Name of item 95949 (FW Minmatar Republic Frigate)
1049237 A frigate of the Minmatar Republic A frigate of the Minmatar Republic Description of item "No item name" (95949)
1049238 Starkmanir Firetail Starkmanir Firetail Name of item 95950 (FW Minmatar Republic Frigate)
1049239 A frigate of the Minmatar Republic A frigate of the Minmatar Republic Description of item "No item name" (95950)
1049240 Vherokior Firetail Vherokior Firetail Name of item 95951 (FW Minmatar Republic Frigate)
1049241 A frigate of the Minmatar Republic A frigate of the Minmatar Republic Description of item "No item name" (95951)
1049242 Brutor Firetail Brutor Firetail Name of item 95952 (FW Minmatar Republic Frigate)
1049243 A frigate of the Minmatar Republic A frigate of the Minmatar Republic Description of item "No item name" (95952)
1049244 Thukker Stabber Thukker Stabber Name of item 95953 (FW Minmatar Republic Cruiser)
1049245 A cruiser of the Minmatar Republic A cruiser of the Minmatar Republic Description of item "No item name" (95953)
1049246 Sebiestor Stabber Sebiestor Stabber Name of item 95954 (FW Minmatar Republic Cruiser)
1049247 A cruiser of the Minmatar Republic A cruiser of the Minmatar Republic Description of item "No item name" (95954)
1049248 Krusual Stabber Krusual Stabber Name of item 95955 (FW Minmatar Republic Cruiser)
1049249 A cruiser of the Minmatar Republic A cruiser of the Minmatar Republic Description of item "No item name" (95955)
1049250 Vherokior Stabber Vherokior Stabber Name of item 95956 (FW Minmatar Republic Cruiser)
1049251 A cruiser of the Minmatar Republic A cruiser of the Minmatar Republic Description of item "No item name" (95956)
1049252 Starkmanir Stabber Starkmanir Stabber Name of item 95957 (FW Minmatar Republic Cruiser)
1049253 A cruiser of the Minmatar Republic A cruiser of the Minmatar Republic Description of item "No item name" (95957)
1049254 Brutor Stabber Brutor Stabber Name of item 95958 (FW Minmatar Republic Cruiser)
1049255 A cruiser of the Minmatar Republic A cruiser of the Minmatar Republic Description of item "No item name" (95958)
1049256 Nefantar Stabber Nefantar Stabber Name of item 95959 (FW Minmatar Republic Cruiser)
1049257 A cruiser of the Minmatar Republic A cruiser of the Minmatar Republic Description of item "No item name" (95959)
1049258 Thukker Hurricane Thukker Hurricane Name of item 95960 (FW Minmatar Republic Battlecruiser)
1049259 A battlecruiser of the Minmatar Republic A battlecruiser of the Minmatar Republic Description of item "No item name" (95960)
1049260 Sebiestor Hurricane Sebiestor Hurricane Name of item 95961 (FW Minmatar Republic Battlecruiser)
1049261 A battlecruiser of the Minmatar Republic A battlecruiser of the Minmatar Republic Description of item "No item name" (95961)
1049262 Krusual Hurricane Krusual Hurricane Name of item 95962 (FW Minmatar Republic Battlecruiser)
1049263 A battlecruiser of the Minmatar Republic A battlecruiser of the Minmatar Republic Description of item "No item name" (95962)
1049264 Vherokior Hurricane Vherokior Hurricane Name of item 95963 (FW Minmatar Republic Battlecruiser)
1049265 A battlecruiser of the Minmatar Republic A battlecruiser of the Minmatar Republic Description of item "No item name" (95963)
1049266 Starkmanir Hurricane Starkmanir Hurricane Name of item 95964 (FW Minmatar Republic Battlecruiser)
1049267 A battlecruiser of the Minmatar Republic A battlecruiser of the Minmatar Republic Description of item "No item name" (95964)
1049268 Brutor Hurricane Brutor Hurricane Name of item 95965 (FW Minmatar Republic Battlecruiser)
1049269 A battlecruiser of the Minmatar Republic A battlecruiser of the Minmatar Republic Description of item "No item name" (95965)
1049270 Nefantar Hurricane Nefantar Hurricane Name of item 95966 (FW Minmatar Republic Battlecruiser)
1049271 A battlecruiser of the Minmatar Republic A battlecruiser of the Minmatar Republic Description of item "No item name" (95966)

New Files (21 Entries)
File Name Size in kb (Decompressed)
dx9/model/ship/minmatar/battleship/mb2/effects/mb2_t1_legion_spikes_geo_01_packedtgs.gr2
413
dx9/model/ship/minmatar/battleship/mb2/effects/mb2_t1_legion_spikes_geo_01_packedtgs_lowdetail.gr2
39
dx9/model/ship/minmatar/destroyer/mde2/effects/mde2_t2_legion_geo_01a_packedtgs.gr2
370
dx9/model/ship/minmatar/destroyer/mde2/effects/mde2_t2_legion_geo_01a_packedtgs_lowdetail.gr2
29
dx9/model/ship/minmatar/freighter/mfr1/effects/mfr1_t2_legion_spike_geo_01a_packedtgs.gr2
677
dx9/model/ship/minmatar/freighter/mfr1/effects/mfr1_t2_legion_spike_geo_01a_packedtgs_lowdetail.gr2
36
dx9/model/ship/minmatar/frigate/mf1/effects/mf1_t2c_legion_spikes_geo_packedtgs.gr2
250
dx9/model/ship/minmatar/frigate/mf1/effects/mf1_t2c_legion_spikes_geo_packedtgs_lowdetail.gr2
34
dx9/model/ship/minmatar/industrial/mi3/effects/mi3_t2c_legion_mask_geo_01a_packedtgs.gr2
36
dx9/model/ship/minmatar/industrial/mi3/effects/mi3_t2c_legion_mask_geo_01a_packedtgs_lowdetail.gr2
29
dx9/model/ship/minmatar/strategiccruiser/msc1/effects/msc1_s1_v1_legion_spike_geo_01a_packedtgs.gr2
243
dx9/model/ship/minmatar/strategiccruiser/msc1/effects/msc1_s1_v1_legion_spike_geo_01a_packedtgs_lowdetail.gr2
24
dx9/model/ship/minmatar/strategiccruiser/msc1/effects/msc1_s1_v2_legion_spike_geo_01a_packedtgs.gr2
306
dx9/model/ship/minmatar/strategiccruiser/msc1/effects/msc1_s1_v2_legion_spike_geo_01a_packedtgs_lowdetail.gr2
28
dx9/model/ship/minmatar/strategiccruiser/msc1/effects/msc1_s1_v3_legion_spike_geo_01a_packedtgs.gr2
200
dx9/model/ship/minmatar/strategiccruiser/msc1/effects/msc1_s1_v3_legion_spike_geo_01a_packedtgs_lowdetail.gr2
31
ui/texture/icons/inventory/drifter_data_128.png
21
ui/texture/icons/inventory/drifter_filament_128.png
24
ui/texture/icons/inventory/drifter_key_128.png
23
ui/texture/icons/inventory/drifter_loot_crate128.png
24
ui/texture/icons/inventory/drifter_loot_crate256.png
57
Changed Files (264 Entries)
File Name Size in kb (Decompressed)
audio/soundprioritizationmetadata.json
4477 -> 4477
bin64/GFSDK_Aftermath_Lib.x64.dll
1535 -> 1535
bin64/_audio2.dll
3875 -> 3875
bin64/_ctypes.pyd
115 -> 115
bin64/_d3dinfo.dll
245 -> 245
bin64/_destiny.dll
916 -> 916
bin64/_elementtree.pyd
98 -> 98
bin64/_evelocalization.dll
290 -> 290
bin64/_eveplanetresources.dll
231 -> 231
bin64/_geo2.dll
199 -> 199
bin64/_ime.dll
119 -> 119
bin64/_pyevepathfinder.dll
853 -> 853
bin64/_pyfsd.dll
364 -> 364
bin64/_socket.pyd
59 -> 59
bin64/_spacemouse.dll
69 -> 69
bin64/_ssl.pyd
2428 -> 2428
bin64/_trinity_dx11.dll
27890 -> 27890
bin64/_trinity_dx12.dll
28350 -> 28350
bin64/_videoplayer.dll
2153 -> 2153
bin64/_yaml.pyd
244 -> 244
bin64/accountingEntryTypesLoader.pyd
67 -> 67
bin64/accountingKeysLoader.pyd
66 -> 66
bin64/achievementEventsLoader.pyd
72 -> 72
bin64/agencyHelpVideoGroupsLoader.pyd
71 -> 71
bin64/agencyHelpVideosLoader.pyd
67 -> 67
bin64/agentTypesLoader.pyd
63 -> 63
bin64/agentsInSpaceLoader.pyd
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bin64/paintsLoader.pyd
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bin64/voidSpaceEncountersLoader.pyd
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dx9/model/spaceobjectfactory/data.black
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dx9/model/spaceobjectfactory/hulls/gbg_s1.black
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localizationfsd/localization_fsd_de.pickle
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localizationfsd/localization_fsd_es.pickle
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localizationfsd/localization_fsd_fr.pickle
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localizationfsd/localization_fsd_ja.pickle
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localizationfsd/localization_fsd_ko.pickle
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localizationfsd/localization_fsd_main.pickle
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localizationfsd/localization_fsd_ru.pickle
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localizationfsd/localization_fsd_zh.pickle
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manifest.dat
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resfiledependencies.yaml
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start.ini
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staticdata/asteroidtypesbysolarsystemid.pickle
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staticdata/audiometadata.fsdbinary
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staticdata/blueprints.static
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staticdata/conversations.fsdbinary
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staticdata/spacecomponentsbytype.fsdbinary
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staticdata/starmapcache.pickle
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