Comparing Tranquility_Previous (Build: 2516137) to Tranquility_Next (Build: 2518931)

New Items (10 Entries)
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<url=showinfo:81353>Malediction Zydrine Burn SKIN</url>
<url=showinfo:81354>Pilgrim Zydrine Burn SKIN</url>
<url=showinfo:81355>Devoter Zydrine Burn SKIN</url>
<url=showinfo:81356>Absolution Zydrine Burn SKIN</url>
<url=showinfo:81357>Armageddon Navy Issue Zydrine Burn SKIN</url>
<url=showinfo:81358>Claw Zydrine Burn SKIN</url>
<url=showinfo:81359>Rapier Zydrine Burn SKIN</url>
<url=showinfo:81360>Broadsword Zydrine Burn SKIN</url>
<url=showinfo:81361>Claymore Zydrine Burn SKIN</url>
<url=showinfo:81362>Tempest Fleet Issue Zydrine Burn SKIN</url>
Icon TypeID & Name Description Group Attributes
81353 - Malediction Zydrine Burn SKIN Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates. Permanent SKIN
Click to toggle showing the 25 attributes. descriptionID: 709940
typeID: 81353
Capacity: 0.0
raceID: 4
typeNameID: 709941
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2059 (Amarr)
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Malediction Zydrine Burn
skin_skinMaterialID: 3036
skin_isSingleUse: False
skin_skinDescription: 709939
skin_visibleSerenity: False
skin_skinID: 12176
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [11186]
skin_licenseTypeID: 81353
Extra Skin Attributes:
Applies to: Malediction
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
81354 - Pilgrim Zydrine Burn SKIN Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates. Permanent SKIN
Click to toggle showing the 25 attributes. descriptionID: 709943
typeID: 81354
Capacity: 0.0
raceID: 4
typeNameID: 709944
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2081 (Amarr)
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Pilgrim Zydrine Burn
skin_skinMaterialID: 3036
skin_isSingleUse: False
skin_skinDescription: 709942
skin_visibleSerenity: False
skin_skinID: 12177
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [11965]
skin_licenseTypeID: 81354
Extra Skin Attributes:
Applies to: Pilgrim
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
81355 - Devoter Zydrine Burn SKIN Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates. Permanent SKIN
Click to toggle showing the 25 attributes. descriptionID: 709946
typeID: 81355
Capacity: 0.0
raceID: 4
typeNameID: 709947
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2073 (Amarr)
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Devoter Zydrine Burn
skin_skinMaterialID: 3036
skin_isSingleUse: False
skin_skinDescription: 709945
skin_visibleSerenity: False
skin_skinID: 12178
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [12017]
skin_licenseTypeID: 81355
Extra Skin Attributes:
Applies to: Devoter
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
81356 - Absolution Zydrine Burn SKIN Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates. Permanent SKIN
Click to toggle showing the 25 attributes. descriptionID: 709949
typeID: 81356
Capacity: 0.0
raceID: 4
typeNameID: 709950
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2104 (Amarr)
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Absolution Zydrine Burn
skin_skinMaterialID: 3036
skin_isSingleUse: False
skin_skinDescription: 709948
skin_visibleSerenity: False
skin_skinID: 12179
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [22448]
skin_licenseTypeID: 81356
Extra Skin Attributes:
Applies to: Absolution
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
81357 - Armageddon Navy Issue Zydrine Burn SKIN Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates. Permanent SKIN
Click to toggle showing the 25 attributes. descriptionID: 709952
typeID: 81357
Capacity: 0.0
raceID: 4
typeNameID: 709953
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2108 (Navy Faction)
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Armageddon Navy Issue Zydrine Burn
skin_skinMaterialID: 3036
skin_isSingleUse: False
skin_skinDescription: 709951
skin_visibleSerenity: False
skin_skinID: 12180
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [32305]
skin_licenseTypeID: 81357
Extra Skin Attributes:
Applies to: Armageddon Navy Issue
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
81358 - Claw Zydrine Burn SKIN Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates. Permanent SKIN
Click to toggle showing the 25 attributes. descriptionID: 709955
typeID: 81358
Capacity: 0.0
raceID: 2
typeNameID: 709956
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2062 (Minmatar)
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Claw Zydrine Burn
skin_skinMaterialID: 3037
skin_isSingleUse: False
skin_skinDescription: 709954
skin_visibleSerenity: False
skin_skinID: 12181
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [11196]
skin_licenseTypeID: 81358
Extra Skin Attributes:
Applies to: Claw
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
81359 - Rapier Zydrine Burn SKIN Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates. Permanent SKIN
Click to toggle showing the 25 attributes. descriptionID: 709958
typeID: 81359
Capacity: 0.0
raceID: 2
typeNameID: 709959
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2084 (Minmatar)
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Rapier Zydrine Burn
skin_skinMaterialID: 3037
skin_isSingleUse: False
skin_skinDescription: 709957
skin_visibleSerenity: False
skin_skinID: 12182
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [11963]
skin_licenseTypeID: 81359
Extra Skin Attributes:
Applies to: Rapier
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
81360 - Broadsword Zydrine Burn SKIN Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates. Permanent SKIN
Click to toggle showing the 25 attributes. descriptionID: 709961
typeID: 81360
Capacity: 0.0
raceID: 2
typeNameID: 709962
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2076 (Minmatar)
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Broadsword Zydrine Burn
skin_skinMaterialID: 3037
skin_isSingleUse: False
skin_skinDescription: 709960
skin_visibleSerenity: False
skin_skinID: 12183
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [12013]
skin_licenseTypeID: 81360
Extra Skin Attributes:
Applies to: Broadsword
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
81361 - Claymore Zydrine Burn SKIN Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates. Permanent SKIN
Click to toggle showing the 25 attributes. descriptionID: 709964
typeID: 81361
Capacity: 0.0
raceID: 2
typeNameID: 709965
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2107 (Minmatar)
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Claymore Zydrine Burn
skin_skinMaterialID: 3037
skin_isSingleUse: False
skin_skinDescription: 709963
skin_visibleSerenity: False
skin_skinID: 12184
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [22468]
skin_licenseTypeID: 81361
Extra Skin Attributes:
Applies to: Claymore
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
81362 - Tempest Fleet Issue Zydrine Burn SKIN Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates. Permanent SKIN
Click to toggle showing the 25 attributes. descriptionID: 709967
typeID: 81362
Capacity: 0.0
raceID: 2
typeNameID: 709968
basePrice: 0.0
metaGroupID: 17
marketGroupID: 2108 (Navy Faction)
Volume: 0.01
radius: 1.0
published: 1
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Tempest Fleet Issue Zydrine Burn
skin_skinMaterialID: 3037
skin_isSingleUse: False
skin_skinDescription: 709966
skin_visibleSerenity: False
skin_skinID: 12185
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [17732]
skin_licenseTypeID: 81362
Extra Skin Attributes:
Applies to: Tempest Fleet Issue
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
Removed Items (0 Entries)

Please note that a "removed" item often means the item was just not yet added to the "newer" build.

TypeID & Name Description Group

Blueprints (0 Entries)
Blueprint Name Old BP Data New BP Data Raw Diff
Reprocessing (0 Entries)
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Traits (0 Entries)
TypeID, Group, & Name Tranquility_Previous Tranquility_Next Diff
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Dynamic Items (0 Entries)
Mutator Combines With Produces Mutations

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Clone State Access (0 Entries)
Alpha Caldari (0 Skills & 0 Items)
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Alpha Minmatar (0 Skills & 0 Items)
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0 added items
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TypeID, Item Name, & Group
Alpha Amarr (0 Skills & 0 Items)
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Alpha Gallente (0 Skills & 0 Items)
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Expert Systems (2 Entries)
TypeID & Name Tranquility_Previous Tranquility_Next Diff
81118 - Faction Warfare Expert System fw_expert (7d duration)

Gunnery V
Small Hybrid Turret IV
Small Projectile Turret IV
Small Energy Turret IV
Rapid Firing IV
Sharpshooter IV
Motion Prediction IV
Surgical Strike IV
Controlled Bursts IV
Trajectory Analysis IV
Weapon Upgrades IV
Missile Launcher Operation V
Rockets IV
Light Missiles IV
Spaceship Command IV
Social IV
Connections IV
Mechanics III
Repair Systems IV
Hull Upgrades IV
Biology V
Power Grid Management V
Shield Operation IV
Capacitor Systems Operation IV
Capacitor Management IV
Shield Management IV
Capacitor Emission Systems III
Energy Grid Upgrades IV
CPU Management V
Long Range Targeting IV
Target Management V
Signature Analysis V
Propulsion Jamming IV
Afterburner IV
Fuel Conservation III
Acceleration Control IV
Evasive Maneuvering IV
High Speed Maneuvering IV
Warp Drive Operation V
Thermal Shield Compensation IV
EM Shield Compensation IV
Kinetic Shield Compensation IV
Explosive Shield Compensation IV
Missile Bombardment IV
Guided Missile Precision IV
Target Navigation Prediction IV
Rapid Launch IV
EM Armor Compensation IV
Explosive Armor Compensation IV
Kinetic Armor Compensation IV
Thermal Armor Compensation IV
Jury Rigging III
Armor Rigging III
Astronautics Rigging III
Shield Rigging III
Magnetometric Sensor Compensation IV
Gravimetric Sensor Compensation IV
Ladar Sensor Compensation IV
Radar Sensor Compensation IV
Armor Layering III
Amarr Destroyer III
Caldari Destroyer III
Gallente Destroyer III
Minmatar Destroyer III
fw_expert (7d duration)

Gunnery V
Small Hybrid Turret IV
Small Projectile Turret IV
Small Energy Turret IV
Rapid Firing IV
Sharpshooter IV
Motion Prediction IV
Surgical Strike IV
Controlled Bursts IV
Trajectory Analysis III
Weapon Upgrades IV
Missile Launcher Operation V
Rockets IV
Light Missiles IV
Spaceship Command IV
Social IV
Connections IV
Mechanics III
Repair Systems IV
Hull Upgrades IV
Biology V
Power Grid Management V
Shield Operation IV
Capacitor Systems Operation IV
Capacitor Management IV
Shield Management IV
Capacitor Emission Systems III
Energy Grid Upgrades IV
Shield Upgrades IV
CPU Management V
Long Range Targeting IV
Target Management V
Signature Analysis V
Propulsion Jamming IV
Afterburner IV
Fuel Conservation III
Acceleration Control IV
Evasive Maneuvering IV
High Speed Maneuvering IV
Warp Drive Operation V
Thermal Shield Compensation III
EM Shield Compensation III
Kinetic Shield Compensation III
Explosive Shield Compensation III
Missile Bombardment IV
Missile Projection III
Guided Missile Precision IV
Target Navigation Prediction IV
Warhead Upgrades III
Rapid Launch IV
EM Armor Compensation IV
Explosive Armor Compensation IV
Kinetic Armor Compensation IV
Thermal Armor Compensation IV
Jury Rigging III
Armor Rigging III
Astronautics Rigging III
Shield Rigging III
Magnetometric Sensor Compensation IV
Gravimetric Sensor Compensation IV
Ladar Sensor Compensation IV
Radar Sensor Compensation IV
Armor Layering III
Amarr Destroyer III
Caldari Destroyer III
Gallente Destroyer III
Minmatar Destroyer III
fw_expert (7d duration)

Gunnery V
Small Hybrid Turret IV
Small Projectile Turret IV
Small Energy Turret IV
Rapid Firing IV
Sharpshooter IV
Motion Prediction IV
Surgical Strike IV
Controlled Bursts IV
Trajectory Analysis I
VII
Weapon Upgrades IV
Missile Launcher Operation V
Rockets IV
Light Missiles IV
Spaceship Command IV
Social IV
Connections IV
Mechanics III
Repair Systems IV
Hull Upgrades IV
Biology V
Power Grid Management V
Shield Operation IV
Capacitor Systems Operation IV
Capacitor Management IV
Shield Management IV
Capacitor Emission Systems III
Energy Grid Upgrades
IV
Shield Upgrades
IV
CPU Management V
Long Range Targeting IV
Target Management V
Signature Analysis V
Propulsion Jamming IV
Afterburner IV
Fuel Conservation III
Acceleration Control IV
Evasive Maneuvering IV
High Speed Maneuvering IV
Warp Drive Operation V
Thermal Shield Compensation I
VII
EM Shield Compensation I
VII
Kinetic Shield Compensation I
VII
Explosive Shield Compensation I
VII
Missile Bombardment IV\
nMissile Projection III\nGuided Missile Precision IV
Target Navigation Prediction IV\
nWarhead Upgrades III\nRapid Launch IV
EM Armor Compensation IV
Explosive Armor Compensation IV
Kinetic Armor Compensation IV
Thermal Armor Compensation IV
Jury Rigging III
Armor Rigging III
Astronautics Rigging III
Shield Rigging III
Magnetometric Sensor Compensation IV
Gravimetric Sensor Compensation IV
Ladar Sensor Compensation IV
Radar Sensor Compensation IV
Armor Layering III
Amarr Destroyer III
Caldari Destroyer III
Gallente Destroyer III
Minmatar Destroyer III
81122 - Enforcer Operations Expert System enforcer_expert (7d duration)

Gunnery V
Small Hybrid Turret IV
Small Projectile Turret IV
Small Energy Turret IV
Rapid Firing IV
Sharpshooter IV
Motion Prediction IV
Surgical Strike IV
Controlled Bursts IV
Trajectory Analysis IV
Weapon Upgrades IV
Missile Launcher Operation V
Rockets IV
Light Missiles IV
Gallente Frigate IV
Minmatar Frigate IV
Caldari Frigate IV
Amarr Frigate IV
Social IV
Negotiation IV
Connections IV
Repair Systems III
Biology III
Shield Management IV
Tactical Shield Manipulation III
Capacitor Emission Systems III
Energy Grid Upgrades IV
Shield Upgrades III
Electronic Warfare III
Target Management V
Weapon Disruption III
Propulsion Jamming III
Drones IV
Drone Avionics IV
Afterburner IV
Fuel Conservation IV
Evasive Maneuvering IV
High Speed Maneuvering III
Warp Drive Operation IV
Thermal Shield Compensation III
Drone Navigation III
EM Shield Compensation III
Kinetic Shield Compensation III
Explosive Shield Compensation III
Missile Bombardment IV
Target Painting III
Guided Missile Precision IV
Target Navigation Prediction IV
Shield Compensation III
Rapid Launch IV
EM Armor Compensation III
Explosive Armor Compensation III
Kinetic Armor Compensation III
Thermal Armor Compensation III
Drone Durability III
Light Drone Operation IV
Jury Rigging III
Armor Rigging I
Astronautics Rigging I
Electronic Superiority Rigging I
Shield Rigging I
Magnetometric Sensor Compensation III
Gravimetric Sensor Compensation III
Ladar Sensor Compensation III
Radar Sensor Compensation III
Armor Layering II
enforcer_expert (7d duration)

Gunnery V
Small Hybrid Turret IV
Small Projectile Turret IV
Small Energy Turret IV
Rapid Firing IV
Sharpshooter IV
Motion Prediction IV
Surgical Strike IV
Controlled Bursts IV
Trajectory Analysis III
Weapon Upgrades IV
Missile Launcher Operation V
Rockets IV
Light Missiles IV
Gallente Frigate IV
Minmatar Frigate IV
Caldari Frigate IV
Amarr Frigate IV
Social IV
Negotiation IV
Connections IV
Repair Systems III
Biology III
Shield Management IV
Tactical Shield Manipulation III
Capacitor Emission Systems III
Energy Grid Upgrades IV
Shield Upgrades III
Electronic Warfare III
Target Management V
Weapon Disruption III
Propulsion Jamming III
Drones IV
Drone Avionics IV
Afterburner IV
Fuel Conservation IV
Evasive Maneuvering IV
High Speed Maneuvering III
Warp Drive Operation IV
Thermal Shield Compensation III
Drone Navigation III
EM Shield Compensation III
Kinetic Shield Compensation III
Explosive Shield Compensation III
Missile Bombardment IV
Missile Projection III
Target Painting III
Guided Missile Precision IV
Target Navigation Prediction IV
Warhead Upgrades III
Shield Compensation III
Rapid Launch IV
EM Armor Compensation III
Explosive Armor Compensation III
Kinetic Armor Compensation III
Thermal Armor Compensation III
Drone Durability III
Light Drone Operation IV
Jury Rigging III
Armor Rigging I
Astronautics Rigging I
Electronic Superiority Rigging I
Shield Rigging I
Magnetometric Sensor Compensation III
Gravimetric Sensor Compensation III
Ladar Sensor Compensation III
Radar Sensor Compensation III
Armor Layering II
enforcer_expert (7d duration)

Gunnery V
Small Hybrid Turret IV
Small Projectile Turret IV
Small Energy Turret IV
Rapid Firing IV
Sharpshooter IV
Motion Prediction IV
Surgical Strike IV
Controlled Bursts IV
Trajectory Analysis I
VII
Weapon Upgrades IV
Missile Launcher Operation V
Rockets IV
Light Missiles IV
Gallente Frigate IV
Minmatar Frigate IV
Caldari Frigate IV
Amarr Frigate IV
Social IV
Negotiation IV
Connections IV
Repair Systems III
Biology III
Shield Management IV
Tactical Shield Manipulation III
Capacitor Emission Systems III
Energy Grid Upgrades IV
Shield Upgrades III
Electronic Warfare III
Target Management V
Weapon Disruption III
Propulsion Jamming III
Drones IV
Drone Avionics IV
Afterburner IV
Fuel Conservation IV
Evasive Maneuvering IV
High Speed Maneuvering III
Warp Drive Operation IV
Thermal Shield Compensation III
Drone Navigation III
EM Shield Compensation III
Kinetic Shield Compensation III
Explosive Shield Compensation III
Missile Bombardment IV\
nMissile Projection III\nTarget Painting III
Guided Missile Precision IV
Target Navigation Prediction IV\
nWarhead Upgrades III\nShield Compensation III
Rapid Launch IV
EM Armor Compensation III
Explosive Armor Compensation III
Kinetic Armor Compensation III
Thermal Armor Compensation III
Drone Durability III
Light Drone Operation IV
Jury Rigging III
Armor Rigging I
Astronautics Rigging I
Electronic Superiority Rigging I
Shield Rigging I
Magnetometric Sensor Compensation III
Gravimetric Sensor Compensation III
Ladar Sensor Compensation III
Radar Sensor Compensation III
Armor Layering II

Strings (42 Entries)
Key Tranquility_Previous Tranquility_Next Diff Usage
67192 <center>


<h1>{title}</h1>
<h2>{subtitle}</h2>
Version: {version}.{[numeric]build}




<h4>EVE is a product of CCP hf.</h4>
Copyright © CCP 1997-{[numeric]currentYear}. All rights reserved.


Please visit our homepage http://www.ccpgames.com/ for more information.

For support, check out http://support.eveonline.com/</center>
</center>

<p>

<p>
<h2>Credits</h2>
<p>

Special thanks to all the people involved in the production of EVE, but first and foremost to the CCP staff members and their families.

<p>
{EVECredits}




{CCPCredits}

<p>
<h2>Special Acknowledgments</h2>
<p>

Special thanks to the State of Georgia, USA.

Project Discovery is created in collaboration with MMOS.

<p>
<h2>Software Acknowledgments</h2>

<p>

This product includes the following software:



Uses software that is based in part on the work of the Independent JPEG Group.

Uses software that is based in part of the work of the PNG Development Group.

Uses Zlib, general purpose data compression library, written by Jean-loup Gailly and Mark Adler.

Uses ChartDirector by Advanced Software Engineering.

Uses Qt which is licensed under the GNU Lesser General Public License version 2.1, a copy of which is included with this software. Qt source code is readily available at http://www.qt.io/.

bsdiff, Copyright 2003-2005 Colin Percival, Copyright 2012 Matthew Endsley, All rights reserved.


Uses Wwise. Copyright © 2006-2009 Audiokinetic Inc. All rights reserved.

Uses Granny Animation. Copyright © 1999-2008 by RAD Game Tools, Inc.

Uses Simplygon® Copyright © 2009 Donya® Labs AB.

Portions of this software are copyright © 2001-2008 Python Software Foundation, all rights reserved.

Portions of this software are copyright © 2008 The FreeType Project, all rights reserved.


This product includes software that is based in part of the work of the Xiph.Org Foundation. © 2005, Xiph.Org Foundation

MPEG Layer-3 audio coding technology licensed from Fraunhofer IIS and Thomson.

This product includes GeoLite2 data created by MaxMind, available from http://www.maxmind.com.

See our EULA for additional terms of use.
<center>
<h1>{title}</h1>
<h2>{subtitle}</h2>
Version: {version}.{[numeric]build}


<h4>EVE is a product of CCP hf.</h4>
Copyright © CCP 1997-{[numeric]currentYear}. All rights reserved.

Please visit our homepage http://www.ccpgames.com/ for more information.

For support, check out http://support.eveonline.com/

</center>



<h2>Credits</h2>
<p>
Special thanks to all the people involved in the production of EVE, but first and foremost to the CCP staff members
and their families.
<p>
{EVECredits}




{VanguardCredits}




{CCPCredits}
<p>
<p>

This product includes the following software:



Uses software that is based in part on the work of the Independent JPEG Group.

Uses software that is based in part of the work of the PNG Development
Group.


Uses Zlib, general purpose data compression library, written by Jean-loup Gailly
and Mark Adler.

Uses ChartDirector by Advanced Software Engineering.

Uses Wwise. Copyright © 2006-2009 Audiokinetic Inc. All rights reserved.

Uses Granny Animation. Copyright © 1999-2008 by RAD Game Tools, Inc.

Uses Simplygon® Copyright © 2009 Donya® Labs AB.

Portions of this software are copyright © 2001-2008 Python Software Foundation, all rights reserved.

Portions of this software are copyright © 2008 The FreeType Project, all
rights reserved.

This product includes software that is based in part of the work of the Xiph.Org
Foundation.
© 2005, Xiph.Org Foundation

MPEG Layer-3 audio coding technology licensed from Fraunhofer IIS and Thomson.

This product includes GeoLite2 data created by MaxMind, available from <a
href="http://www.maxmind.com">http://www.maxmind.com.

See our EULA for additional terms of use.
<center>


<h1>{title}</h1>
<h2>{subtitle}</h2>
Version: {version}.{[numeric]build}




<h4>EVE is a product of CCP hf.</h4>
Copyright © CCP 1997-{[numeric]currentYear}. All rights reserved.


Please visit our homepage <a href="http://www.ccpgames.com/">http://www.ccpgames.com/</a> for more information.

For support, check out <a href="http://support.eveonline.com/">http://support.eveonline.com/</a></center>

</center>

<p>

<p>


<h2>Credits</h2>
<p>

Special thanks to all the people involved in the production of EVE, but first and foremost to the CCP staff members
and their families.

<p>
{EVECredits}




{CCPCredits}

<p>
<h2>Special Acknowledgments</h2>
<p>

Special thanks to the State of Georgia, USA.

Project Discovery is created in collaboration with <a href="http://www.mmos.ch/">MMOS</a>.

<p>
<h2>Software Acknowledgments</h2>
{VanguardCredits}




{CCPCredits}
<p>

<p>

This product includes the following software:



Uses software that is based in part on the work of the <a href="http://www.ijg.org/">Independent JPEG Group.</a>

Uses software that is based in part of the work of the <a href="http://www.libpng.org/pub/png/">PNG Development
Group.</a>

Uses <a href="http://www.zlib.net/">Zlib</a>, general purpose data compression library, written by Jean-loup Gailly
and Mark Adler.

Uses ChartDirector by Advanced Software Engineering.

Uses Qt which is licensed under the <a href="http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html">GNU Lesser General Public License version 2.1</a>, a copy of which is included with this software. Qt source code is readily available at <a href="http://www.qt.io/.">http://www.qt.io/</a>.

bsdiff, Copyright 2003-2005 Colin Percival, Copyright 2012 Matthew Endsley, All rights reserved.


Uses Wwise. Copyright © 2006-2009 Audiokinetic Inc. All rights reserved.

Uses Granny Animation. Copyright © 1999-2008 by RAD Game Tools, Inc.

Uses Simplygon® Copyright © 2009 Donya® Labs AB.

Portions of this software are copyright © 2001-2008 Python Software Foundation, all rights reserved.

Portions of this software are copyright © 2008 <a href="http://www.freetype.org/">The FreeType Project</a>, all
rights reserved.


This product includes software that is based in part of the work of the <a href="http://www.vorbis.com/">Xiph.Org
Foundation.</a> © 2005, Xiph.Org Foundation

MPEG Layer-3 audio coding technology licensed from Fraunhofer IIS and Thomson.

This product includes GeoLite2 data created by MaxMind, available from <a
href="http://www.maxmind.com">http://www.maxmind.com</a>.

See our EULA for additional terms of use.
UI/SystemMenu/AboutEve/AboutEve
67200 <h2>EVE Online Development Team</h2>
<h3>Game Design</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right>Senior Game Designers :</td><td>Joshua D. Bayer, Gregor Chalmers, Kevin Clarke, Michael Rezabek</td></tr>
<tr VALIGN="top"><td width=325 align=right>Game Designers :</td><td>Kristján Blöndal, Jessica Kenyon, Daniel Ramotowski, Andrew Warner</td></tr>
<tr VALIGN="top"><td width=325 align=right>Game Design Interns:</td><td>Sigurður Sindri Helgason, Bjarni Óskarsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Content Designer :</td><td>Kevin Calvert</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Narrative Designer :</td><td>Nick Bardsley</td></tr>
<tr VALIGN="top"><td width=325 align=right>Narrative Designer :</td><td>Tormod MacLean</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Monetization Designer :</td><td>Spencer Druhan</td></tr>
<tr VALIGN="top"><td width=325 align=right>Lead UI Designer/UX Designer :</td><td>Jónas Valtýsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior UX Designer :</td><td>Ndriana Rajaonah</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior UI Artist :</td><td>Haukur Pálsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>UI Designers :</td><td>Sigurður Baldursson, Fabiana Mascolo, Kristján Jón Pálsson</td></tr>
</table>

<h3>Engineering</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right>Senior Director of Live Operations :</td><td>Erlendur S. Þorsteinsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Technical Director :</td><td>Kristinn Þór Sigurbergsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Technical Director of EVE Online Infrastructure :</td><td>Nicholas Dean Herring</td></tr>
<tr VALIGN="top"><td width=325 align=right>Technical Managers :</td><td>Jón Orri Kristjánsson, Gregory Zarski</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior System Administrator :</td><td>Sigurvin Breiðfjörð Pálsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Database Administrator :</td><td>Jeff Kelly</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Software Engineers :</td><td>John Aldis, Jamie Bannister, Julia Boira Esteban, Thomas Dähling, Bjarki Þór Elíasen, Hrafn Jökull Geirsson, Bára Gunnarsdóttir, Ólafur Þór Gunnarsson, Kjartan Guðmundsson, Hinrik Gylfason, Arnar Birgir Jónsson, Berglind Rós Guðmundsdóttir, Ingvi Rafn Hafþórsson, Hjalti Leifsson, Ivan Lopez, Þórður Matthíasson, Steven Noorbergen, Filipp Pavlov, Jonathan Pierce, Guðni Páll Sæland, Leó Stefánsson, Tyrfingur Sigurðsson, Unnar Steinn Sigtryggsson, Mark R. Wilkins, Þorsteinn Már Þorsteinsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Software Engineers :</td><td>Norbert Barichard, Jessica Anne Chambers, Igor Churmeev, Sólveig Ásta Einarsdóttir, Andreas Engström-Jones, Andreas Estensson, Kristján Finnsson, Joseph Frangoudes, Mateusz Krasucki, Aron Lloyd Green, Ingi Steinn Guðmundsson, Grétar Karl Guðmundsson, James Robert Hawk, Daniel Isheden, Henrý Þór Jónsson, Hjalti Kolbeinsson, Daniel Maxson, Eric Nielsen, Auðunn Andri Ólafsson, Þorsteinn Frímann Rafnsson, Kristján Sigurðsson, Íris Dögg Skarphéðinsdóttir, Kristín Fjóla Tómasdóttir, Bjarki Viðarsson, Rebecca Wise, Sunneva Þorsteinsdóttir, Baldvin Þorsteinsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Associate Software Engineers :</td><td>Magnús Torfi Magnússon, Bergrós Gígja Þorsteinsdóttir</td></tr>
</table>

<h3>Art</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right>Art Director :</td><td>Georg Hilmarsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Lead VFX Artist :</td><td>André Berg Bragason</td></tr>
<tr VALIGN="top"><td width=325 align=right>VFX Artist :</td><td>Chris Tinsley</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Character Artist :</td><td>Jakob Falkenberg</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Concept Artist :</td><td>Lúðvík K. Víðisson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior 3D Artists :</td><td>Stephan Gennermann, Kasper Ø. Hansen, Björn Jónsson, Ýmir Jónsson, Guðjón Örn Lárusson, Skúli Theodórs Ólafsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Character Artist :</td><td>Louie Ishii</td></tr>
<tr VALIGN="top"><td width=325 align=right>Concept Artists :</td><td>Daníel Brynjólfsson, Lorenzo Massaro</td></tr>
<tr VALIGN="top"><td width=325 align=right>Technical Artists :</td><td>Svanhvít Björnsdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right>Animator :</td><td>Óðinn Árnason</td></tr>
</table>

<h3>Sound</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right>Audio Director :</td><td>Baldur J. Baldursson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Audio Designer/Composer :</td><td>Kristian Ross</td></tr>
<tr VALIGN="top"><td width=325 align=right>Musical Composer (Legacy) :</td><td>Jón H. Haraldsson, Simon Stevnhoved</td></tr>
</table>

<h3>Production</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right>Executive Producer :</td><td>Sveinbjörn Magnússon</td></tr>
<tr VALIGN="top"><td width=325 align=right>Creative Director :</td><td>Bergur Finnbogason</td></tr>
<tr VALIGN="top"><td width=325 align=right>Production Director :</td><td>David Ecker</td></tr>
<tr VALIGN="top"><td width=325 align=right>Director of Product :</td><td>Snorri Árnason</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Development Director :</td><td>Benjamin Hunter</td></tr>
<tr VALIGN="top"><td width=325 align=right>Director of Economy and Systems :</td><td>Asimakis Reppas</td></tr>
<tr VALIGN="top"><td width=325 align=right>Product Manager :</td><td>Iga Zinkiewicz</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Creative Producer :</td><td>Ragnar Ágúst Eðvaldsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Strategist :</td><td>Tryggvi Hjaltason</td></tr>
<tr VALIGN="top"><td width=325 align=right>Lead Producer :</td><td>Svavar Melberg</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Producer :</td><td>Tanja Berglind Hallvarðsdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right>Producers :</td><td>Willem van Biljon, Anna Guðbjörg Cowden, Adrian Gurney, Finnur Kári Guðnason, David R. Johnston, Haukur Steinn Logason, Meghann McGregor, Zsófia Nagy, Edward Smith, Stuart Webb</td></tr>
<tr VALIGN="top"><td width=325 align=right>Associate Producer :</td><td>Signý Jóhannesdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right>Product Operations Manager :</td><td>Halla Berglind Jónsdóttir</td></tr>
</table>

<h3>Quality Assurance</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right>QA Lead :</td><td>Edward Haines</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior QA Engineer :</td><td>Roman Pechenkin</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior QA Analysts :</td><td>Daniel Preineder</td></tr>
<tr VALIGN="top"><td width=325 align=right>QA Analysts :</td><td>Christopher Coughlan, Sean Coyne, Matthew Dance, Laura LaBillois, Carolina Lindblom, Naum Negru, Deanna Sowa, Kamilla Szabó, Haukur Óskar Þorgeirsson, Þórunn Sif Þórarinsdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right>Keywords Studios :</td><td></td></tr>
<tr VALIGN="top"><td width=325 align=right>FQA Project Manager :</td><td>Marcin Jankowski</td></tr>
<tr VALIGN="top"><td width=325 align=right>FQA Project Lead :</td><td>Dawid Kołaczuch</td></tr>
<tr VALIGN="top"><td width=325 align=right>FQA Tester :</td><td>Adam "407" Jarża, Adam Hanus, Artur Sabok, Kamil Jędrzejczyk, Kamil Markiel, Katarzyna "Katt" Baros, Krzysztof Cichoń, Marta Chmielewska, Michał "Inq" Nitoń, Patryk Peikert, Piotr "Czechus" Czech, Wirginia "FenrirEvi" Woźnica</td></tr>
</table>

<h3>Data & Analytics</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right>Director of Data and Analytics :</td><td>Valþór Druzin Halldórsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Data Engineering Manager:</td><td>Baldur Bett</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Data Engineers :</td><td>Atli Haukur Arnarson, Ólafur Konráðsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Data Engineers :</td><td>Björn Kristmannsson, Brynjar Bragason, Eiríkur Björn Einarsson, Elvar Laxdal, Jolin Qiao</td></tr>
<tr VALIGN="top"><td width=325 align=right>Data Analytics Manager:</td><td>Jökull Jóhannsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Data Scientist :</td><td>Skender Morina</td></tr>
<tr VALIGN="top"><td width=325 align=right>Data Scientists :</td><td>álmar Gíslason, Julia Elisabeth Haidn, Brenton Hooper</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Data Analyst:</td><td>Kjartan Þór Halldórsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Data Analysts:</td><td>Shawn Chen, Guðmundur Helgason, Marina Gonçalves Pinheiro</td></tr>
</table>

<h3>IT Operations</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right>IT and Security Manager :</td><td>Ólafur Guðmundsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Solutions Architect :</td><td>Andy Perkins</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior System Administrators :</td><td>Arnar D. Jónsson, Andrew McCormack, Árni Björn Ólafsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>System Administrators :</td><td>Róbert Steinar Tómasson, Ísold Aðalheiður Hoffmann, Einar Vilhelm Lúðvíksson, Adam Murphy, Messen Zhang</td></tr>
</table>



</table>  <h3>Player Experience</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right>Director of Player Experience & Community :</td><td>Rafn Herlufsen</td></tr>
<tr VALIGN="top"><td width=325 align=right>Player Experience Manager :</td><td>Reynir Ari Guðráðsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Project Managers of Player Experience :</td><td>Davíð Einarsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Project Managers of Player Experience :</td><td>Ingiberg Steinar Bjarnason</td></tr>
<tr VALIGN="top"><td width=325 align=right>Publishing Producer :</td><td>Michael Fitzsimmons</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Community Manager :</td><td>Dan Crone</td></tr>
<tr VALIGN="top"><td width=325 align=right>Community Developers :</td><td>Peter Farrell, Bergur Theodórsson, Aiden Harvey, Björn Andri Benediktsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Social Media Specialist :</td><td>Páll Grétar Bjarnason</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Player Support Representatives :</td><td>Filippa Guðmundsdóttir, Anna Kryukova, Eiríkur Thorarensen</td></tr>
<tr VALIGN="top"><td width=325 align=right>Player Support Representatives :</td><td>Diedrich Ohlandt, Ágúst Ingi Óskarsson, Bjarni Veigar Hauksson, Hlynur Þorsteinsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Security Analyst :</td><td>Einar Sigurður Hreiðarsson, Maksym Gryshchenko</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Software Engineer :</td><td>John Aldis</td></tr>
<tr VALIGN="top"><td width=325 align=right>Tools Programmer :</td><td>Kristján Sigurðsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Associate Tools Programmer :</td><td>Magnús Torfi Magnússon</td></tr>
<tr VALIGN="top"><td width=325 align=right>5CA Managers :</td><td>Gerardo Bono, Guðmundur Freyr Matthíasson</td></tr>
<tr VALIGN="top"><td width=325 align=right>5CA Team Leads :</td><td>Alejandro Borges, Iara Horrisberger, Martin Bovis, Sharon Fiedler</td></tr>
<tr VALIGN="top"><td width=325 align=right>5CA Support Game Masters :</td><td>Adrian Vazquez, Amrane Larbi, Braiden Becker, Camila Lloreda, Carolina Lascano, Eduardo Reyes, Emilio Sanchez, Garth Holmes, Jaques Durand, Jean Ruiz, Jorge Sikorsky, Leandro Serrano, Luis Hernandez, Michael Vosloo, Mihail Munteanu, Nimish Abraham, Oksana Talalina, Pavlo Danuk, Roche Johnson, Ross Ireland, Sebastian Veit, Sergei Pavlov, Shaun Joyce, Tanya Beckmann, Tornike Umankoshvili</td></tr>
<tr VALIGN="top"><td width=325 align=right>5CA Outreach Game Masters :</td><td>Alex Jacobs, Andre Quadros, Bernice Mills, Carlos Mendez, Didier Ortiz, Edgar Morales, Endrio Lima, Ivan Ramirez, Jo El Ho, Luka Slovic, Matheus Bertolasi, Nikola Trnavcevic, Rodrigo Oliveira, Rodrigo Parra, Tomas Mendez, Victor Soto</td></tr>
</table>
 
<h3>Publishing</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right>Director of Growth :</td><td>Anna Kozko</td></tr>
<tr VALIGN="top"><td width=325 align=right>Product Managers :</td><td>Ivan Goncharov, Jón Steinar Sandholt</td></tr>
<tr VALIGN="top"><td width=325 align=right>Brand Director :</td><td>Michael Lee</td></tr>
<tr VALIGN="top"><td width=325 align=right>Brand Managers :</td><td>Emily Akland, Ingibjörg Lilja Diðriksdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right>Store Manager :</td><td>Mikhail Margulev</td></tr>
<tr VALIGN="top"><td width=325 align=right>Associate Brand Manager :</td><td>Jie Gan</td></tr>
<tr VALIGN="top"><td width=325 align=right>Marketing Technologist :</td><td>Maciej Stanasiuk</td><td>
<tr VALIGN="top"><td width=325 align=right>UA Lead and Marketing Analyst :</td><td>Svetlana Labazkina</td><td>
<tr VALIGN="top"><td width=325 align=right>Digital Marketing Specialist :</td><td>Guðný Lára Thorarensen</td><td>
<tr VALIGN="top"><td width=325 align=right>Associate Marketing Specialists :</td><td>Sól Rós Hlynsdóttir, Friðrik Árni Tryggvason</td><td>
<tr VALIGN="top"><td width=325 align=right>Manager of Business Development :</td><td>Anna Katrín Ólafsdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right>Localization Project Manager :</td><td>Camille Faivre D'Arcier</td></tr>
<tr VALIGN="top"><td width=325 align=right>Territory Growth Manager :</td><td>Sólveig Gunnarsdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right>Project Management Specialist :</td><td>Linda Sumarliðadóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right>Marketing Creative Director :</td><td>Jóhann H. Jónsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Cinematic Director :</td><td>Ólafur Ágúst Haraldsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Capture Artist</td><td>Birgir Páll Bjarnason</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Graphic Designers :</td><td>Þormóður Aðalbjörnsson, Sölvi Hrafn Ingimundarson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Web Designer :</td><td>Björn Salvador Kristinsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Cinematic Leads :</td><td>Greg Kruk, Robin Whitehead</td></tr>
<tr VALIGN="top"><td width=325 align=right>Cinematic Artist :</td><td>Arnar Jónsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Creative Marketing Editor :</td><td>Maziar Shahsafdari</td></tr>
</table>

<h3>Volunteer Teams</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right>Interstellar Services Department :</td><td>Community Communication Liaisons [CCL], Equipment Certification and Anomaly Investigations Division [ECAID], Linguistic Outreach Committee [LOC], New Eden Correspondents [NEC], Support Technology and Resources [STAR]</td></tr>
</table>




<h2>EVE Online Development Team</h2>


<h3>Game Design</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top">
<td width=325 align=right>Game Design Director :</td>
<td>Greg Hennessey</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior Game Designers :</td>
<td>Joshua D. Bayer, Gregor Chalmers, Kevin Clarke, Brent Stéphane Hall, Daniel Ramotowski, Michael Rezabek,
Andrew Warner</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Game Systems Designer :</td>
<td>Gabriela Queiroz</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Game Designers :</td>
<td>Kristján Blöndal, Christopher Coughlan, Sigurður Sindri Helgason, Jessica Kenyon</td>
</tr>

<tr VALIGN="top">
<td width=325 align=right>Senior Narrative Designer :</td>
<td>Nick Bardsley</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Narrative Designer :</td>
<td>Tormod MacLean</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>UI/UX Director :</td>
<td>Jónas Valtýsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior UX Designer :</td>
<td>Ndriana Rajaonah</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior UI/UX Designer :</td>
<td>Haukur Pálsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>UI/UX Designers :</td>
<td>Sigurður Baldursson, Fabiana Mascolo, Guðmundur Valur Viðarsson</td>
</tr>
</table>



<h3>Engineering</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top">
<td width=325 align=right>Technical Director :</td>
<td>Nicholas Dean Herring</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Technical Managers :</td>
<td>Berglind Rós Guðmundsdóttir, Gregory Zarski</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Lead Software Engineers :</td>
<td>Julia Boira, Ingvi Rafn Hafþórsson, Mateusz Krasucki</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior Software Engineers :</td>
<td>Jamie Bannister, Norbert Barichard, Bjarmi Árdal Bergsteinsson, Bjarki Þór Elíasen, Kjartan Guðmundsson,
Ingi Steinn
Guðmundsson, Bára Gunnarsdóttir, Arnar Birgir Jónsson, Hjalti Kolbeinsson, Hjalti Leifsson, Daniel Maxson,
Sandor Bela
Nagy, Steven Noorbergen, Guðni Páll Sæland, Unnar Steinn Sigtryggsson, Tyrfingur Sigurðsson, Leó Stefánsson,
Kristín
Fjóla Tómasdóttir, Mei Walker, Baldvin Þorsteinsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Software Engineers :</td>
<td>Sofia Basílio Valente da Silva, Donna Hermannsdóttir, Andreas Engström-Jones, Henry Þór Jónsson, Jón Atli
Ólafsson,
Þorsteinn Frímann Rafnsson, Bjarki Viðarsson, Bergrós Gígja Þorsteinsdóttir, Sunneva Þorsteinsdóttir</td>
</tr>
</table>



<h3>Art</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top">
<td width=325 align=right>Art Director :</td>
<td>Georg Hilmarsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Lead VFX Artist :</td>
<td>André Berg Bragason</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>VFX Artist :</td>
<td>Chris Tinsley</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior 3D Artists :</td>
<td>Kasper Ørtenblad Hansen, Björn Jónsson, Ýmir Jónsson, Guðjón Örn Lárusson, Skúli Theodórs Ólafsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior Concept Artists :</td>
<td>Lúðvík K. Víðisson, Daníel Brynjólfsson</td>
</tr>

<tr VALIGN="top">
<td width=325 align=right>SKIN Artist, contractor :</td>
<td>Paul Oosterman</td>
</tr>
</table>



<h3>Sound</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top">
<td width=325 align=right>Audio Director :</td>
<td>Baldur Jóhann Baldursson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior Audio Designer, Composer :</td>
<td>Kristian Ross</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Musical Composition (Legacy) :</td>
<td>Jón H. Haraldsson</td>
</tr>
</table>



<h3>Production</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top">
<td width=325 align=right>Game Director :</td>
<td>Snorri Árnason</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Production Director :</td>
<td>David Ecker</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Creative Director :</td>
<td>Bergur Finnbogason</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Lead Producer :</td>
<td>Svavar Melberg</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior Producers :</td>
<td>Tanja Berglind Hallvarðsdóttir, Haukur Steinn Logason, Meghann McGregor</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Producers :</td>
<td>Anna Guðbjörg Cowden, Finnur Kári Guðnason, Zsófia Nagy, Edward Smith</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Technical Producer :</td>
<td>Rebecca Wise</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Director of Growth :</td>
<td>Anna Kozko</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Director of Economy and Systems :</td>
<td>Asimakis Reppas</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior Creative Producer :</td>
<td>Ragnar Ágúst Eðvaldsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior Product Manager :</td>
<td>Ivan Goncharov</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Product Managers :</td>
<td>Jón Steinar Sandholt, Iga Zinkiewicz</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior Strategist :</td>
<td>Tryggvi Hjaltason</td>
</tr>
</table>



<h3>Quality Assurance</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top">
<td width=325 align=right>QA Lead :</td>
<td>Edward Haines</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior QA Engineer :</td>
<td>Roman Pechenkin</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior QA Analysts :</td>
<td>Carolina Lindblom, Jess Rhodes, Deanna Justine Sowa</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>QA Analysts :</td>
<td>Sean Coyne, Matthew Dance, Haukur Óskar Þorgeirsson, Naum Negru, Kamilla Szabo</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Associate QA Analyst :</td>
<td>Bjarni Óskarsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>FQA Project Managers :</td>
<td>Marcin Jankowski, Mayur Sindhwani</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>FQA Lead :</td>
<td>Dawid Kołaczuch</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>FQA Testers :</td>
<td>Krzysztof Cichoń, Bartosz Czarniak, Piotr Czech,. Adam Jarża , Kamil Jędrzejczyk ,Natalia Kusal, Dominik
Małaczek, Kamil
Markiel, Michał Nitoń, Karol Retig, Jan Robociński, Tomasz Sobecki, Wojciech Szeląg, Wirginia Woźnica,
Maciej Łątka</td>
</tr>
</table>
<h2>EVE Online Development Team</h2>
<h3>Game Design</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right><b>Senior Game Designers :</b></td><td>Joshua D. Bayer, Gregor Chalmers, Kevin Clarke, Michael Rezabek</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Game Designers :</b></td><td>Kristján Blöndal, Jessica Kenyon, Daniel Ramotowski, Andrew Warner</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Game Design Interns:</b></td><td>Sigurður Sindri Helgason, Bjarni Óskarsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior Content Designer :</b></td><td>Kevin Calvert</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior Narrative Designer :</b></td><td>Nick Bardsley</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Narrative Designer :</b></td><td>Tormod MacLean</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior Monetization Designer :</b></td><td>Spencer Druhan</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Lead UI Designer/UX Designer :</b></td><td>Jónas Valtýsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior UX Designer :</b></td><td>Ndriana Rajaonah</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior UI Artist :</b></td><td>Haukur Pálsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>UI Designers :</b></td><td>Sigurður Baldursson, Fabiana Mascolo, Kristján Jón Pálsson</td></tr>
</table>

<h3>Engineering</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right><b>Senior Director of Live Operations :</b></td><td>Erlendur S. Þorsteinsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior Technical Director :</b></td><td>Kristinn Þór Sigurbergsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Technical Director of EVE Online Infrastructure :</b></td><td>Nicholas Dean Herring</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Technical Managers :</b></td><td>Jón Orri Kristjánsson, Gregory Zarski</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior System Administrator :</b></td><td>Sigurvin Breiðfjörð Pálsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior Database Administrator :</b></td><td>Jeff Kelly</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior Software Engineers :</b></td><td>John Aldis, Jamie Bannister, Julia Boira Esteban, Thomas Dähling, Bjarki Þór Elíasen, Hrafn Jökull Geirsson, Bára Gunnarsdóttir, Ólafur Þór Gunnarsson, Kjartan Guðmundsson, Hinrik Gylfason, Arnar Birgir Jónsson, Berglind Rós Guðmundsdóttir, Ingvi Rafn Hafþórsson, Hjalti Leifsson, Ivan Lopez, Þórður Matthíasson, Steven Noorbergen, Filipp Pavlov, Jonathan Pierce, Guðni Páll Sæland, Leó Stefánsson, Tyrfingur Sigurðsson, Unnar Steinn Sigtryggsson, Mark R. Wilkins, Þorsteinn Már Þorsteinsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Software Engineers :</b></td><td>Norbert Barichard, Jessica Anne Chambers, Igor Churmeev, Sólveig Ásta Einarsdóttir, Andreas Engström-Jones, Andreas Estensson, Kristján Finnsson, Joseph Frangoudes, Mateusz Krasucki, Aron Lloyd Green, Ingi Steinn Guðmundsson, Grétar Karl Guðmundsson, James Robert Hawk, Daniel Isheden, Henrý Þór Jónsson, Hjalti Kolbeinsson, Daniel Maxson, Eric Nielsen, Auðunn Andri Ólafsson, Þorsteinn Frímann Rafnsson, Kristján Sigurðsson, Íris Dögg Skarphéðinsdóttir, Kristín Fjóla Tómasdóttir, Bjarki Viðarsson, Rebecca Wise, Sunneva Þorsteinsdóttir, Baldvin Þorsteinsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Associate Software Engineers :</b></td><td>Magnús Torfi Magnússon, Bergrós Gígja Þorsteinsdóttir</td></tr>
</table>

<h3>Art</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right><b>Art Director :</b></td><td>Georg Hilmarsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Lead VFX Artist :</b></td><td>André Berg Bragason</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>VFX Artist :</b></td><td>Chris Tinsley</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior Character Artist :</b></td><td>Jakob Falkenberg</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior Concept Artist :</b></td><td>Lúðvík K. Víðisson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior 3D Artists :</b></td><td>Stephan Gennermann, Kasper Ø. Hansen, Björn Jónsson, Ýmir Jónsson, Guðjón Örn Lárusson, Skúli Theodórs Ólafsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Character Artist :</b></td><td>Louie Ishii</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Concept Artists :</b></td><td>Daníel Brynjólfsson, Lorenzo Massaro</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Technical Artists :</b></td><td>Svanhvít Björnsdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Animator :</b></td><td>Óðinn Árnason</td></tr>
</table>

<h3>Sound</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right><b>Audio Director :</b></td><td>Baldur J. Baldursson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Audio Designer/Composer :</b></td><td>Kristian Ross</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Musical Composer (Legacy) :</b></td><td>Jón H. Haraldsson, Simon Stevnhoved</td></tr>
</table>

<h3>Production</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right><b>Executive Producer :</b></td><td>Sveinbjörn Magnússon</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Creative Director :</b></td><td>Bergur Finnbogason</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Production Director :</b></td><td>David Ecker</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Director of Product :</b></td><td>Snorri Árnason</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior Development Director :</b></td><td>Benjamin Hunter</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Director of Economy and Systems :</b></td><td>Asimakis Reppas</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Product Manager :</b></td><td>Iga Zinkiewicz</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior Creative Producer :</b></td><td>Ragnar Ágúst Eðvaldsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior Strategist :</b></td><td>Tryggvi Hjaltason</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Lead Producer :</b></td><td>Svavar Melberg</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior Producer :</b></td><td>Tanja Berglind Hallvarðsdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Producers :</b></td><td>Willem van Biljon, Anna Guðbjörg Cowden, Adrian Gurney, Finnur Kári Guðnason, David R. Johnston, Haukur Steinn Logason, Meghann McGregor, Zsófia Nagy, Edward Smith, Stuart Webb</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Associate Producer :</b></td><td>Signý Jóhannesdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Product Operations Manager :</b></td><td>Halla Berglind Jónsdóttir</td></tr>
</table>

<h3>Quality Assurance</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right><b>QA Lead :</b></td><td>Edward Haines</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior QA Engineer :</b></td><td>Roman Pechenkin</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior QA Analysts :</b></td><td>Daniel Preineder</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>QA Analysts :</b></td><td>Christopher Coughlan, Sean Coyne, Matthew Dance, Laura LaBillois, Carolina Lindblom, Naum Negru, Deanna Sowa, Kamilla Szabó, Haukur Óskar Þorgeirsson, Þórunn Sif Þórarinsdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Keywords Studios :</b></td><td></td></tr>
<tr VALIGN="top"><td width=325 align=right><b>FQA Project Manager :</b></td><td>Marcin Jankowski</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>FQA Project Lead :</b></td><td>Dawid Kołaczuch</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>FQA Tester :</b></td><td>Adam "407" Jarża, Adam Hanus, Artur Sabok, Kamil Jędrzejczyk, Kamil Markiel, Katarzyna "Katt" Baros, Krzysztof Cichoń, Marta Chmielewska, Michał "Inq" Nitoń, Patryk Peikert, Piotr "Czechus" Czech, Wirginia "FenrirEvi" Woźnica</td></tr>
</table>

<h3>Data & Analytics</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right><b>Director of Data and Analytics :</b></td><td>Valþór Druzin Halldórsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Data Engineering Manager:</b></td><td>Baldur Bett</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior Data Engineers :</b></td><td>Atli Haukur Arnarson, Ólafur Konráðsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Data Engineers :</b></td><td>Björn Kristmannsson, Brynjar Bragason, Eiríkur Björn Einarsson, Elvar Laxdal, Jolin Qiao</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Data Analytics Manager:</b></td><td>Jökull Jóhannsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior Data Scientist :</b></td><td>Skender Morina</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Data Scientists :</b></td><td>álmar Gíslason, Julia Elisabeth Haidn, Brenton Hooper</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior Data Analyst:</b></td><td>Kjartan Þór Halldórsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Data Analysts:</b></td><td>Shawn Chen, Guðmundur Helgason, Marina Gonçalves Pinheiro</td></tr>
</table>

<h3>IT Operations</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right><b>IT and Security Manager :</b></td><td>Ólafur Guðmundsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior Solutions Architect :</b></td><td>Andy Perkins</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior System Administrators :</b></td><td>Arnar D. Jónsson, Andrew McCormack, Árni Björn Ólafsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>System Administrators :</b></td><td>Róbert Steinar Tómasson, Ísold Aðalheiður Hoffmann, Einar Vilhelm Lúðvíksson, Adam Murphy, Messen Zhang</td></tr>
</table>



</table>  <h3>Player Experience</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right><b>Director of Player Experience & Community :</b></td><td>Rafn Herlufsen</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Player Experience Manager :</b></td><td>Reynir Ari Guðráðsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior Project Managers of Player Experience :</b></td><td>Davíð Einarsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Project Managers of Player Experience :</b></td><td>Ingiberg Steinar Bjarnason</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Publishing Producer :</b></td><td>Michael Fitzsimmons</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior Community Manager :</b></td><td>Dan Crone</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Community Developers :</b></td><td>Peter Farrell, Bergur Theodórsson, Aiden Harvey, Björn Andri Benediktsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Social Media Specialist :</b></td><td>Páll Grétar Bjarnason</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior Player Support Representatives :</b></td><td>Filippa Guðmundsdóttir, Anna Kryukova, Eiríkur Thorarensen</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Player Support Representatives :</b></td><td>Diedrich Ohlandt, Ágúst Ingi Óskarsson, Bjarni Veigar Hauksson, Hlynur Þorsteinsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Security Analyst :</b></td><td>Einar Sigurður Hreiðarsson, Maksym Gryshchenko</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior Software Engineer :</b></td><td>John Aldis</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Tools Programmer :</b></td><td>Kristján Sigurðsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Associate Tools Programmer :</b></td><td>Magnús Torfi Magnússon</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>5CA Managers :</b></td><td>Gerardo Bono, Guðmundur Freyr Matthíasson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>5CA Team Leads :</b></td><td>Alejandro Borges, Iara Horrisberger, Martin Bovis, Sharon Fiedler</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>5CA Support Game Masters :</b></td><td>Adrian Vazquez, Amrane Larbi, Braiden Becker, Camila Lloreda, Carolina Lascano, Eduardo Reyes, Emilio Sanchez, Garth Holmes, Jaques Durand, Jean Ruiz, Jorge Sikorsky, Leandro Serrano, Luis Hernandez, Michael Vosloo, Mihail Munteanu, Nimish Abraham, Oksana Talalina, Pavlo Danuk, Roche Johnson, Ross Ireland, Sebastian Veit, Sergei Pavlov, Shaun Joyce, Tanya Beckmann, Tornike Umankoshvili</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>5CA Outreach Game Masters :</b></td><td>Alex Jacobs, Andre Quadros, Bernice Mills, Carlos Mendez, Didier Ortiz, Edgar Morales, Endrio Lima, Ivan Ramirez, Jo El Ho, Luka Slovic, Matheus Bertolasi, Nikola Trnavcevic, Rodrigo Oliveira, Rodrigo Parra, Tomas Mendez, Victor Soto</td></tr>
</table>
 
<h3>Publishing</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right><b>Director of Growth :</b></td><td>Anna Kozko</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Product Managers :</b></td><td>Ivan Goncharov, Jón Steinar Sandholt</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Brand Director :</b></td><td>Michael Lee</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Brand Managers :</b></td><td>Emily Akland, Ingibjörg Lilja Diðriksdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Store Manager :</b></td><td>Mikhail Margulev</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Associate Brand Manager :</b></td><td>Jie Gan</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Marketing Technologist :</b></td><td>Maciej Stanasiuk</b></td><td>
<tr VALIGN="top"><td width=325 align=right><b>UA Lead and Marketing Analyst :</b></td><td>Svetlana Labazkina</b></td><td>
<tr VALIGN="top"><td width=325 align=right><b>Digital Marketing Specialist :</b></td><td>Guðný Lára Thorarensen</b></td><td>
<tr VALIGN="top"><td width=325 align=right><b>Associate Marketing Specialists :</b></td><td>Sól Rós Hlynsdóttir, Friðrik Árni Tryggvason</b></td><td>
<tr VALIGN="top"><td width=325 align=right><b>Manager of Business Development :</b></td><td>Anna Katrín Ólafsdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Localization Project Manager :</b></td><td>Camille Faivre D'Arcier</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Territory Growth Manager :</b></td><td>Sólveig Gunnarsdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Project Management Specialist :</b></td><td>Linda Sumarliðadóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Marketing Creative Director :</b></td><td>Jóhann H. Jónsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Cinematic Director :</b></td><td>Ólafur Ágúst Haraldsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior Capture Artist</b></td><td>Birgir Páll Bjarnason</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior Graphic Designers :</b></td><td>Þormóður Aðalbjörnsson, Sölvi Hrafn Ingimundarson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior Web Designer :</b></td><td>Björn Salvador Kristinsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Cinematic Leads :</b></td><td>Greg Kruk, Robin Whitehead</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Cinematic Artist :</b></td><td>Arnar Jónsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Creative Marketing Editor :</b></td><td>Maziar Shahsafdari</td></tr>
</table>

<h3>Volunteer Teams</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right><b>Interstellar Services Department :</b></td><td>Community Communication Liaisons [CCL], Equipment Certification and Anomaly Investigations Division [ECAID], Linguistic Outreach Committee [LOC], New Eden Correspondents [NEC], Support Technology and Resources [STAR]</td></tr>
</table>






<h3>Game Design</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top">
<td width=325 align=right><b>Game Design Director :</b></td>
<td>Greg Hennessey</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior Game Designers :</b></td>
<td>Joshua D. Bayer, Gregor Chalmers, Kevin Clarke, Brent Stéphane Hall, Daniel Ramotowski, Michael Rezabek,
Andrew Warner</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Game Systems Designer :</b></td>
<td>Gabriela Queiroz</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Game Designers :</b></td>
<td>Kristján Blöndal, Christopher Coughlan, Sigurður Sindri Helgason, Jessica Kenyon</td>
</tr>

<tr VALIGN="top">
<td width=325 align=right><b>Senior Narrative Designer :</b></td>
<td>Nick Bardsley</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Narrative Designer :</b></td>
<td>Tormod MacLean</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>UI/UX Director :</b></td>
<td>Jónas Valtýsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior UX Designer :</b></td>
<td>Ndriana Rajaonah</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior UI/UX Designer :</b></td>
<td>Haukur Pálsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>UI/UX Designers :</b></td>
<td>Sigurður Baldursson, Fabiana Mascolo, Guðmundur Valur Viðarsson</td>
</tr>
</table>



<h3>Engineering</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top">
<td width=325 align=right><b>Technical Director :</b></td>
<td>Nicholas Dean Herring</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Technical Managers :</b></td>
<td>Berglind Rós Guðmundsdóttir, Gregory Zarski</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Lead Software Engineers :</b></td>
<td>Julia Boira, Ingvi Rafn Hafþórsson, Mateusz Krasucki</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior Software Engineers :</b></td>
<td>Jamie Bannister, Norbert Barichard, Bjarmi Árdal Bergsteinsson, Bjarki Þór Elíasen, Kjartan Guðmundsson,
Ingi Steinn
Guðmundsson, Bára Gunnarsdóttir, Arnar Birgir Jónsson, Hjalti Kolbeinsson, Hjalti Leifsson, Daniel Maxson,
Sandor Bela
Nagy, Steven Noorbergen, Guðni Páll Sæland, Unnar Steinn Sigtryggsson, Tyrfingur Sigurðsson, Leó Stefánsson,
Kristín
Fjóla Tómasdóttir, Mei Walker, Baldvin Þorsteinsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Software Engineers :</b></td>
<td>Sofia Basílio Valente da Silva, Donna Hermannsdóttir, Andreas Engström-Jones, Henry Þór Jónsson, Jón Atli
Ólafsson,
Þorsteinn Frímann Rafnsson, Bjarki Viðarsson, Bergrós Gígja Þorsteinsdóttir, Sunneva Þorsteinsdóttir</td>
</tr>
</table>



<h3>Art</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top">
<td width=325 align=right><b>Art Director :</b></td>
<td>Georg Hilmarsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Lead VFX Artist :</b></td>
<td>André Berg Bragason</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>VFX Artist :</b></td>
<td>Chris Tinsley</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior 3D Artists :</b></td>
<td>Kasper Ørtenblad Hansen, Björn Jónsson, Ýmir Jónsson, Guðjón Örn Lárusson, Skúli Theodórs Ólafsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior Concept Artists :</b></td>
<td>Lúðvík K. Víðisson, Daníel Brynjólfsson</td>
</tr>

<tr VALIGN="top">
<td width=325 align=right><b>SKIN Artist, contractor :</b></td>
<td>Paul Oosterman</td>
</tr>
</table>



<h3>Sound</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top">
<td width=325 align=right><b>Audio Director :</b></td>
<td>Baldur Jóhann Baldursson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior Audio Designer, Composer :</b></td>
<td>Kristian Ross</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Musical Composition (Legacy) :</b></td>
<td>Jón H. Haraldsson</td>
</tr>
</table>



<h3>Production</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top">
<td width=325 align=right><b>Game Director :</b></td>
<td>Snorri Árnason</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Production Director :</b></td>
<td>David Ecker</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Creative Director :</b></td>
<td>Bergur Finnbogason</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Lead Producer :</b></td>
<td>Svavar Melberg</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior Producers :</b></td>
<td>Tanja Berglind Hallvarðsdóttir, Haukur Steinn Logason, Meghann McGregor</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Producers :</b></td>
<td>Anna Guðbjörg Cowden, Finnur Kári Guðnason, Zsófia Nagy, Edward Smith</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Technical Producer :</b></td>
<td>Rebecca Wise</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Director of Growth :</b></td>
<td>Anna Kozko</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Director of Economy and Systems :</b></td>
<td>Asimakis Reppas</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior Creative Producer :</b></td>
<td>Ragnar Ágúst Eðvaldsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior Product Manager :</b></td>
<td>Ivan Goncharov</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Product Managers :</b></td>
<td>Jón Steinar Sandholt, Iga Zinkiewicz</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior Strategist :</b></td>
<td>Tryggvi Hjaltason</td>
</tr>
</table>



<h3>Quality Assurance</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top">
<td width=325 align=right><b>QA Lead :</b></td>
<td>Edward Haines</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior QA Engineer :</b></td>
<td>Roman Pechenkin</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior QA Analysts :</b></td>
<td>Carolina Lindblom, Jess Rhodes, Deanna Justine Sowa</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>QA Analysts :</b></td>
<td>Sean Coyne, Matthew Dance, Haukur Óskar Þorgeirsson, Naum Negru, Kamilla Szabo</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Associate QA Analyst :</b></td>
<td>Bjarni Óskarsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>FQA Project Managers :</b></td>
<td>Marcin Jankowski, Mayur Sindhwani</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>FQA Lead :</b></td>
<td>Dawid Kołaczuch</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>FQA Testers :</b></td>
<td>Krzysztof Cichoń, Bartosz Czarniak, Piotr Czech,. Adam Jarża , Kamil Jędrzejczyk ,Natalia Kusal, Dominik
Małaczek, Kamil
Markiel, Michał Nitoń, Karol Retig, Jan Robociński, Tomasz Sobecki, Wojciech Szeląg, Wirginia Woźnica,
Maciej Łątka</td>
</tr>
</table>
UI/SystemMenu/AboutEve/EVECredits
77908 <h2>CCP</h2>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right>Chief Executive Officer :</td><td>Hilmar Veigar Pétursson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Chief Operating Officer :</td><td>Adrian Blunt</td></tr>
<tr VALIGN="top"><td width=325 align=right>VP of Publishing:</td><td>Eyrún Jónsdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right>VP of People :</td><td>Erna Arnardóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right>Head of PR :</td><td>George Kelion</td></tr>
<tr VALIGN="top"><td width=325 align=right>Director of Finance :</td><td>Þorbjörg Sæmundsdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right>Director of FP&A :</td><td>Ívar Grétarsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Accounting Manager :</td><td>Erik Ingvar Bjarnason</td></tr>
<tr VALIGN="top"><td width=325 align=right>Financial Analyst :</td><td>Suneil Aujla, Andrea Dögg Sigurðardóttir, Kajetan Sygula</td></tr>
<tr VALIGN="top"><td width=325 align=right>Payroll Officer :</td><td>Brynja Björk Hinriksdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right>Accounting Manager:</td><td>Yongjoo Lee</td></tr>
<tr VALIGN="top"><td width=325 align=right>Accountants :</td><td>Elín Káradóttir, Vala Sigurðardóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right>Accounting Specialist :</td><td>Lára Sigmundsdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Social Media Manager :</td><td>Eldar Ástþórsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Human Resources Manager :</td><td>Ása M. Ólafsdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right>Talent Management Director :</td><td>Gunnar Haugen</td></tr>
<tr VALIGN="top"><td width=325 align=right>Talent Acquisition Principal :</td><td>Richard Chipchase</td></tr>
<tr VALIGN="top"><td width=325 align=right>Talent Acquisition Specialist :</td><td>Arna Kristín Sigurðardóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Human Resources Business Partner :</td><td>Sif Hákonardóttir, Sigurjón Þórðarson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior HR Ops :</td><td>Unnur Linda Konráðsdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right>Legal Counsel :</td><td>Steinlaug Högnadóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Director Legal :</td><td>Jochen Kattoll</td></tr>
<tr VALIGN="top"><td width=325 align=right>Office Manager :</td><td>Sigfríður Sigurðardóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Travel & Administration Specialist :</td><td>Signý Heiða Guðnadóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right>Senior Travel Agent :</td><td>Inga Björk Sveinbjörnsdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right>Admin Specialist :</td><td>Arnheiður Rós Ásgeirsdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right>Housing Facility Manager :</td><td>Þorgrímur Björnsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Head Chef :</td><td>Vagn Levi Sigurðsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Sous Chef :</td><td>Svavar Berg Gunnarsson</td></tr>
<tr VALIGN="top"><td width=325 align=right>Chef :</td><td>Monika Kinga Chruslicka</td></tr>
<tr VALIGN="top"><td width=325 align=right>Assistant Cooks :</td><td>Joanna Chruslicka, Hjördís Hólm Harðardóttir</td></tr>

</table>




<h2>Platform, Publishing, Company and Support</h2>


<h3>Platform - CARBON Engine</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top">
<td width=325 align=right>Senior Development Director :</td>
<td>Benjamin Hunter</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior Director of Live Operations :</td>
<td>Erlendur S Þorsteinsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Technical Director :</td>
<td>Kristinn Þór Sigurbergsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior Producers :</td>
<td>David R. Johnston, Sverrir R. Sander</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Producers :</td>
<td>Adrian Gurney, Stuart Webb</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior System Administrator :</td>
<td>Sigurvin Breiðfjörð Pálsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior Database Administrator :</td>
<td>Jeff Kelly</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Engineering Leads :</td>
<td>Thomas Dähling, Filipp Pavlov, Jonathan Pierce</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior Software Engineers :</td>
<td>Cian Estelle, Hrafn Jökull Geirsson, Ólafur Þór Gunnarsson, James Robert Hawk, Mark R. Wilkins, Þorsteinn
Már
Þorsteinsson, Eric Nielsen</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Software Engineers :</td>
<td>Svanhvit Bjornsdóttir, Joseph Frangoudes, John Green, Grétar Karl Guðmundsson, Daniel Isheden, Auðunn Andri
Ólafsson,
Íris Dögg Skarphéðinsdóttir, Árni Þór Sörensen, Phevos Rinis</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Technical Manager :</td>
<td>Ian McAdam</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior Infrastructure Engineers :</td>
<td>Kristján Finnsson, Ivan Lopez</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Infrastructure Engineers :</td>
<td>Igor Churmeev</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior QA Analyst :</td>
<td>Musse Dolk, Daniel Preineder</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>QA Analyst :</td>
<td>Iuliia Denisova</td>
</tr>
</table>



<h3>Data & Analytics</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top">
<td width=325 align=right>Data Engineering Manager :</td>
<td>Eiríkur Björn Einarsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Lead Data Engineer :</td>
<td>Ólafur Konráðsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior Data Engineer :</td>
<td>Björn Kristmannsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Data Engineer :</td>
<td>Daníel Fannar Guðmundsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Junior Data Engineer :</td>
<td>Þóra Kristín Karlsdóttir</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior Data Scientists :</td>
<td>Pálmar Gíslason, Julia Elisabeth Haidn, Brenton Hooper</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Data Scientist :</td>
<td>Kajetan Sygula</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Lead Data Analyst :</td>
<td>Guðmundur Helgason</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior Data Analyst :</td>
<td>Kjartan Þór Halldórsson</td>
</tr>
</table>



<h3>IT Operations</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top">
<td width=325 align=right>Director of IT & Security :</td>
<td>Ólafur Guðmundsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior Solutions Architect :</td>
<td>Andy Perkins</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>IT Helpdesk Lead :</td>
<td>Róbert Steinar Tómasson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Principal System Administrator :</td>
<td>Andrew McCormack</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior System Administrators :</td>
<td>Arnar D. Jónsson, Árni Björn Ólafsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>System Administrators :</td>
<td>Einar Vilhelm Lúðvíksson, Adam Murphy, Ísold Aðalheiður Hoffmann, Messen Zhang</td>
</tr>
</table>



<h3>Publishing</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top">
<td width=325 align=right>Brand Director :</td>
<td>Grant Tasker</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior Brand Managers :</td>
<td>Emily Akland, Eldar Ástþórsson, Ingibjörg Lilja Diðriksdóttir</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Brand Manager :</td>
<td>Maziar Shahsafdari</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Head of Business Development :</td>
<td>Anna Katrín Ólafsdóttir</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Monetization Manager :</td>
<td>Mikhail Margulev</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>User Acquisition Lead :</td>
<td>Svetlana Labazkina
</td>
<tr VALIGN="top">
<td width=325 align=right>Growth Marketing Specialists :</td>
<td>Filippa Guðmundsdóttir, Anna Úlfrún Kríudóttir
</td>
<tr VALIGN="top">
<td width=325 align=right>Associate Growth Marketing Specialist :</td>
<td>Friðrik Árni Tryggvason
</td>
<tr VALIGN="top">
<td width=325 align=right>Localization Manager :</td>
<td>Camille Faivre D'Arcier</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Marketing Creative Director :</td>
<td>Jóhann Heiðar Jónsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Cinematic Director :</td>
<td>Ólafur Ágúst Haraldsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior Capture Artist :</td>
<td>Birgir Páll Bjarnason</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior Graphic Designers :</td>
<td>Þormóður Kristján Aðalbjörnsson, Sölvi Hrafn Ingimundarson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior Web Designer :</td>
<td>Björn Salvador Kristinsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Cinematic Leads :</td>
<td>Greg Kruk, Robin Whitehead</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Cinematic Artist :</td>
<td>Arnar Jónsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Copywriter/Editor :</td>
<td>Eyvindur Karlsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Project Manager :</td>
<td>Guðný Lára Thorarensen
</td>
<tr VALIGN="top">
<td width=325 align=right>Director of Player Experience and Community :</td>
<td>Rafn Herlufsen</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Player Experience Manager :</td>
<td>Reynir Ari Guðráðsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior Project Manager of Player Experience :</td>
<td>Davíð Einarsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Project Managers of Player Experience :</td>
<td>Ingiberg Steinar Bjarnason, Ágúst Ingi Óskarsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Publishing Producer :</td>
<td>Michael Fitzsimmons</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior Community Developers :</td>
<td>Dan Crone, Peter Farrell</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Community Developers :</td>
<td>Lisa Abeling, Björn Andri Benediktsson, Aiden Harvey</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Player Support Specialists :</td>
<td>Sharon Fiedler, Diedrich Ohlandt, Eiríkur Hrafn Thorarensen, Bjarni Veigar Hauksson, Hlynur Þorsteinsson
</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Security Analysts :</td>
<td>Maksym Gryshchenko, Einar Sigurður Hreiðarsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior Software Engineer :</td>
<td>John Aldis</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Tools Programmers :</td>
<td>Kristján Sigurðsson, Magnús Torfi Magnússon</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Associate Tools Programmer :</td>
<td>Brian Burnstein</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>5CA Managers :</td>
<td>Gerardo Bono, Guðmundur Freyr Matthíasson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>5CA Team Leads :</td>
<td>Martin Bovis, Luis Hernandez, Sebastian Veit</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>5CA Support Game Masters :</td>
<td>John Jay Catipon, Razzel Delcarmen, Jaques Durand, Sergio Garcia, Garth Holmes, Ross Ireland, Shaun Joyce,
Amrane Larbi, Mihail Munteanu, Vu Ngo, Juan Angelo Pasquin, Sergei Pavlov, Rajiv Pinera, Eduardo Reyes,
Jorge Sikorsky, Leandro Serrano, Oksana Talalina, Edward Turrall, Adrian Vazquez,
Paulo de Vargas, Tien-Thinh Le</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>5CA Outreach Game Masters :</td>
<td>Endrio Lima, Edgar Morales, Rodrigo Oliveira, Rodrigo Parra, Ivan Ramirez, Nikola Trnavcevic, Jo El Ho, Luka
Slovic, Carlos Mendez, Caylan Pillay</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Extraordinary Contributors to EVE Online :</td>
<td>ISD Dorrim Barstorlode</td>
</tr>
</table>



<h3>CCP</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top">
<td width=325 align=right>Chief Executive Officer :</td>
<td>Hilmar Veigar Pétursson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Chief Operating Officer :</td>
<td>Adrian Blunt</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>VP of Product :</td>
<td>Sveinbjörn Magnússon</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>VP of Publishing :</td>
<td>Eyrún Jónsdóttir</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>VP of People :</td>
<td>Erna Arnardóttir</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Communications Director :</td>
<td>George Kelion</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Director of Finance :</td>
<td>Þorbjörg Sæmundsdóttir</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Director of FP&A :</td>
<td>Ívar Grétarsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Director of Markets :</td>
<td>Vífill Gústafsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Global Controller :</td>
<td>Erik Ingvar Bjarnason</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior Financial Analyst :</td>
<td>Andrea Dögg Sigurðardóttir</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Financial Analyst :</td>
<td>Kolbeinn Elí Pétursson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior Accounting Manager :</td>
<td>Yongjoo Lee</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior Accountant :</td>
<td>Brynja Björk Hinriksdóttir</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Accountants :</td>
<td>Edda Margrét Halldórsdóttir, Ingibjörg Vala Sigurðardóttir</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Accounting Specialist :</td>
<td>Zitong Li, Lára Sigmundsdóttir</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior HR Manager :</td>
<td>Ása M. Ólafsdóttir</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Talent Management Director :</td>
<td>Gunnar Haugen</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Talent Acquisition Specialist :</td>
<td>Arna Kristín Sigurðardóttir</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior HR Business Partner :</td>
<td>Sif Hákonardóttir, Kate Lindsay, Sigurjón Þórðarson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Director of Compensation and Benefits :</td>
<td>Unnur Linda Konráðsdóttir</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior Legal Counsel :</td>
<td>Steinlaug Högnadóttir</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior Director Legal :</td>
<td>Jochen Kattoll</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior Office Manager :</td>
<td>Sigfríður Sigurðardóttir</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Office Manager :</td>
<td>Michelle Lacey</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior Travel & Administration Specialist :</td>
<td>Signý Heiða Guðnadóttir</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior Travel Agent :</td>
<td>Inga Björk Sveinbjörnsdóttir</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Admin Specialist :</td>
<td>Arnheiður Rós Ásgeirsdóttir</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Chef :</td>
<td>Vagn Levi Sigurðsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Sous Chef :</td>
<td>Svavar Berg Gunnarsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Assistant Sous Chef :</td>
<td>Monika Kinga Chruslicka</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Assistant Chef :</td>
<td>Hjördís Hólm Harðardóttir</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Assistant Cook :</td>
<td>Joanna Chruslicka</td>
</tr>
</table>



<h3>Localization</h3>
<hr>
<h5>Altagram Group</h5>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top">
<td width=325 align=right>Team Lead Localization Project Managers :</td>
<td>Jonathan Aplin, Yasmin Babb</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Localization Project Managers :</td>
<td>Andreia Ruiz de la Sierra, Gabriella de Stefano, Sofía Brenner Fernández, Mathilde Gribaudi, Marc McGowan,
Marina Ramos Menéndez, Sinan Özeltırtıl</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Localization Engineers :</td>
<td>Antonio Manuel Beleño Rodríguez, Wolfgang Hoffmann-Schoenborn</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>French Editor :</td>
<td>Claire Lebossé</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>French Translators :</td>
<td>Claire Caro, Coraline Cerizay, Amaury Doaré, Emma Miiva Ducharne, Laly Dufossé, Manon Fauries, Adrien
Ferrucci,
Catherine Gallo, Nolwenn Gaudin, Karine Goldstein, Ellenita Gomez Ales, Océane Gougeon, Léa Heyng, Célia
Lafage,
Margaux Lanfranchi, Fabrice Maurel, Amandine Obry, Romain Portelli, Baptiste Sorin, Emma Prévost, Thomas
Partensky,
Sky Verhaaf, Ophélie Vielles</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior German Editor :</td>
<td>Florian Descher</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior German Linguistic Editor :</td>
<td>Sandra Kohl</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>German Editors :</td>
<td>Sarah Ballhorn, Stephan Grabowski</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>German Translators :</td>
<td>Nicole Adler, Erik Eisenhauer, Andreas Gefken, Linda Geschwandtner, Christian Hoffmann, Heiko Illi, Martin
Junge,
Lukas Katzmann, Nele Katzwinkel, Henrike Kupsch, Juliane Lein, Franziska Mahlert, Julia Meter, Marvin
Ögüdücü, Iris Schäfer,
Stefanie Seidel, Jakob Semmer, Christopher Sinclair, Katharina Speelmans, Tanja Ta Lam-Huong, Nicole Thomer,
Vanessa Tockner, Alexia Trensch, Illka Wegner, Jenny Willett</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Russian Localization Project Manager :</td>
<td>Mike Kolbasnikov</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Russian Editors :</td>
<td>Anna Noskova, Anton Sherstnev, Oleg Utkin</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Russian Proofreader :</td>
<td>Yuliya Soboleva</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Russian Translators :</td>
<td>Karina Avenesova, Vadim Bogomolov, Alexandr Cosarnii, Alexandra Frolova, Svetlana Gribeauval, Alexandra
Kanevski,
Mikhail Kondrashev, Georgy Kopylov, Anna Tuntiya</td>
</tr>
</table>

<h5>Keywords Studios</h5>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top">
<td width=325 align=right>Localization Service Line Director :</td>
<td>Romina Franceschina</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Text Localization Head of Division :</td>
<td>Montse García</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Global Service Line Manager :</td>
<td>Anthony Tamburro</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior Project Manager :</td>
<td>Amy Durkan</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Localization Manager :</td>
<td>Greg Messmer</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Localization Project Managers :</td>
<td>Mehmet Ozgur Caylak, Natalia García Guerrero, Gea Palau Roig, Paul Rudd</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Spanish Translators :</td>
<td>Sonia Alonso Santos, Inés Cendón Rodríguez, Robert Falcó, Ismael Fernández, Amaia López Arrazola,
Teresa Jarrín Rodríguez, Ana Ibáñez, Melanie Martí Marí, Florencia Romero Gonzalo, Judith Rodríguez
Vallverdú,
Paula Salguero Soto, Maria Rosich Andreu, Virginia Sagarra García, Pedro Hurtado Ruiz, Sergio Valeriano
Vindel</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Spanish Reviewers :</td>
<td>Daniel Antón Martínez, Jesús Álvarez Sánchez, Rafa Ferrer, Silvia Ferrero, Luismi García Ramírez, Sara
Jiménez García,
José Prieto, Cristina Pérez Cerezo, Paula Osorio Pomares, Rebeca Reinosa, Sebastián Sorroche Jurado</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Japanese Project Manager :</td>
<td>Izumi Hiramoto</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Japanese Translators :</td>
<td>Ryunosuke Morohara, Hiroshi Moroi, Ryosuke Okuyama, Ko Uchiyama, Kento Yagi</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Japanese Reviewers :</td>
<td>Satsuki Ando, Yoshiko Enderlin, Yasushi Kohama, Asumi Terasawa</td>
</tr>
</table>

<h5>2bytes</h5>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top">
<td width=325 align=right>Team Lead :</td>
<td>Michael Choi</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Translators :</td>
<td>Hyunmin Kim, Harrison Won</td>
</tr>
</table>

<h5>Lionbridge</h5>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top">
<td width=325 align=right>Localization Project Managers :</td>
<td>Víctor Agenjo Sánchez, Enrique García Treviño</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Translators :</td>
<td>Yu Hanbo, Li Run'er, Ye Yifu, Hu Yu</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Reviewers :</td>
<td>Chen Jueyu, Liu Lin, Zhou Yuchun</td>
</tr>
</table>
<h2>CCP</h2>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top"><td width=325 align=right><b>Chief Executive Officer :</b></td><td>Hilmar Veigar Pétursson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Chief Operating Officer :</b></td><td>Adrian Blunt</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>VP of Publishing:</b></td><td>Eyrún Jónsdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>VP of People :</b></td><td>Erna Arnardóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Head of PR :</b></td><td>George Kelion</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Director of Finance :</b></td><td>Þorbjörg Sæmundsdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Director of FP&A :</b></td><td>Ívar Grétarsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior Accounting Manager :</b></td><td>Erik Ingvar Bjarnason</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Financial Analyst :</b></td><td>Suneil Aujla, Andrea Dögg Sigurðardóttir, Kajetan Sygula</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Payroll Officer :</b></td><td>Brynja Björk Hinriksdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Accounting Manager:</b></td><td>Yongjoo Lee</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Accountants :</b></td><td>Elín Káradóttir, Vala Sigurðardóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Accounting Specialist :</b></td><td>Lára Sigmundsdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior Social Media Manager :</b></td><td>Eldar Ástþórsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior Human Resources Manager :</b></td><td>Ása M. Ólafsdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Talent Management Director :</b></td><td>Gunnar Haugen</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Talent Acquisition Principal :</b></td><td>Richard Chipchase</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Talent Acquisition Specialist :</b></td><td>Arna Kristín Sigurðardóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior Human Resources Business Partner :</b></td><td>Sif Hákonardóttir, Sigurjón Þórðarson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior HR Ops :</b></td><td>Unnur Linda Konráðsdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Legal Counsel :</b></td><td>Steinlaug Högnadóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior Director Legal :</b></td><td>Jochen Kattoll</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Office Manager :</b></td><td>Sigfríður Sigurðardóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior Travel & Administration Specialist :</b></td><td>Signý Heiða Guðnadóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Senior Travel Agent :</b></td><td>Inga Björk Sveinbjörnsdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Admin Specialist :</b></td><td>Arnheiður Rós Ásgeirsdóttir</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Housing Facility Manager :</b></td><td>Þorgrímur Björnsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Head Chef :</b></td><td>Vagn Levi Sigurðsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Sous Chef :</b></td><td>Svavar Berg Gunnarsson</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Chef :</b></td><td>Monika Kinga Chruslicka</td></tr>
<tr VALIGN="top"><td width=325 align=right><b>Assistant Cooks :</b></td><td>Joanna Chruslicka, Hjördís Hólm Harðardóttir</td></tr>

</table>




Platform, Publishing, Company and Support</h2>


<h3>Platform - CARBON Engine</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top">
<td width=325 align=right><b>Senior Development Director :</b></td>
<td>Benjamin Hunter</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior Director of Live Operations :</b></td>
<td>Erlendur S Þorsteinsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Technical Director :</b></td>
<td>Kristinn Þór Sigurbergsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior Producers :</b></td>
<td>David R. Johnston, Sverrir R. Sander</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Producers :</b></td>
<td>Adrian Gurney, Stuart Webb</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior System Administrator :</b></td>
<td>Sigurvin Breiðfjörð Pálsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior Database Administrator :</b></td>
<td>Jeff Kelly</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Engineering Leads :</b></td>
<td>Thomas Dähling, Filipp Pavlov, Jonathan Pierce</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior Software Engineers :</b></td>
<td>Cian Estelle, Hrafn Jökull Geirsson, Ólafur Þór Gunnarsson, James Robert Hawk, Mark R. Wilkins, Þorsteinn
Már
Þorsteinsson, Eric Nielsen</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Software Engineers :</b></td>
<td>Svanhvit Bjornsdóttir, Joseph Frangoudes, John Green, Grétar Karl Guðmundsson, Daniel Isheden, Auðunn Andri
Ólafsson,
Íris Dögg Skarphéðinsdóttir, Árni Þór Sörensen, Phevos Rinis</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Technical Manager :</b></td>
<td>Ian McAdam</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior Infrastructure Engineers :</b></td>
<td>Kristján Finnsson, Ivan Lopez</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Infrastructure Engineers :</b></td>
<td>Igor Churmeev</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior QA Analyst :</b></td>
<td>Musse Dolk, Daniel Preineder</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>QA Analyst :</b></td>
<td>Iuliia Denisova</td>
</tr>
</table>



<h3>Data & Analytics</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top">
<td width=325 align=right><b>Data Engineering Manager :</b></td>
<td>Eiríkur Björn Einarsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Lead Data Engineer :</b></td>
<td>Ólafur Konráðsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior Data Engineer :</b></td>
<td>Björn Kristmannsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Data Engineer :</b></td>
<td>Daníel Fannar Guðmundsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Junior Data Engineer :</b></td>
<td>Þóra Kristín Karlsdóttir</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior Data Scientists :</b></td>
<td>Pálmar Gíslason, Julia Elisabeth Haidn, Brenton Hooper</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Data Scientist :</b></td>
<td>Kajetan Sygula</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Lead Data Analyst :</b></td>
<td>Guðmundur Helgason</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior Data Analyst :</b></td>
<td>Kjartan Þór Halldórsson</td>
</tr>
</table>



<h3>IT Operations</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top">
<td width=325 align=right><b>Director of IT & Security :</b></td>
<td>Ólafur Guðmundsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior Solutions Architect :</b></td>
<td>Andy Perkins</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>IT Helpdesk Lead :</b></td>
<td>Róbert Steinar Tómasson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Principal System Administrator :</b></td>
<td>Andrew McCormack</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior System Administrators :</b></td>
<td>Arnar D. Jónsson, Árni Björn Ólafsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>System Administrators :</b></td>
<td>Einar Vilhelm Lúðvíksson, Adam Murphy, Ísold Aðalheiður Hoffmann, Messen Zhang</td>
</tr>
</table>



<h3>Publishing</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top">
<td width=325 align=right><b>Brand Director :</b></td>
<td>Grant Tasker</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior Brand Managers :</b></td>
<td>Emily Akland, Eldar Ástþórsson, Ingibjörg Lilja Diðriksdóttir</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Brand Manager :</b></td>
<td>Maziar Shahsafdari</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Head of Business Development :</b></td>
<td>Anna Katrín Ólafsdóttir</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Monetization Manager :</b></td>
<td>Mikhail Margulev</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>User Acquisition Lead :</b></td>
<td>Svetlana Labazkina</b>
</td>
<tr VALIGN="top">
<td width=325 align=right><b>Growth Marketing Specialists :</b></td>
<td>Filippa Guðmundsdóttir, Anna Úlfrún Kríudóttir</b>
</td>
<tr VALIGN="top">
<td width=325 align=right><b>Associate Growth Marketing Specialist :</b></td>
<td>Friðrik Árni Tryggvason</b>
</td>
<tr VALIGN="top">
<td width=325 align=right><b>Localization Manager :</b></td>
<td>Camille Faivre D'Arcier</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Marketing Creative Director :</b></td>
<td>Jóhann Heiðar Jónsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Cinematic Director :</b></td>
<td>Ólafur Ágúst Haraldsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior Capture Artist :</b></td>
<td>Birgir Páll Bjarnason</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior Graphic Designers :</b></td>
<td>Þormóður Kristján Aðalbjörnsson, Sölvi Hrafn Ingimundarson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior Web Designer :</b></td>
<td>Björn Salvador Kristinsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Cinematic Leads :</b></td>
<td>Greg Kruk, Robin Whitehead</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Cinematic Artist :</b></td>
<td>Arnar Jónsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Copywriter/Editor :</b></td>
<td>Eyvindur Karlsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Project Manager :</b></td>
<td>Guðný Lára Thorarensen</b>
</td>
<tr VALIGN="top">
<td width=325 align=right><b>Director of Player Experience and Community :</b></td>
<td>Rafn Herlufsen</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Player Experience Manager :</b></td>
<td>Reynir Ari Guðráðsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior Project Manager of Player Experience :</b></td>
<td>Davíð Einarsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Project Managers of Player Experience :</b></td>
<td>Ingiberg Steinar Bjarnason, Ágúst Ingi Óskarsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Publishing Producer :</b></td>
<td>Michael Fitzsimmons</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior Community Developers :</b></td>
<td>Dan Crone, Peter Farrell</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Community Developers :</b></td>
<td>Lisa Abeling, Björn Andri Benediktsson, Aiden Harvey</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Player Support Specialists :</b></td>
<td>Sharon Fiedler, Diedrich Ohlandt, Eiríkur Hrafn Thorarensen, Bjarni Veigar Hauksson, Hlynur Þorsteinsson
</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Security Analysts :</b></td>
<td>Maksym Gryshchenko, Einar Sigurður Hreiðarsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior Software Engineer :</b></td>
<td>John Aldis</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Tools Programmers :</b></td>
<td>Kristján Sigurðsson, Magnús Torfi Magnússon</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Associate Tools Programmer :</b></td>
<td>Brian Burnstein</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>5CA Managers :</b></td>
<td>Gerardo Bono, Guðmundur Freyr Matthíasson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>5CA Team Leads :</b></td>
<td>Martin Bovis, Luis Hernandez, Sebastian Veit</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>5CA Support Game Masters :</b></td>
<td>John Jay Catipon, Razzel Delcarmen, Jaques Durand, Sergio Garcia, Garth Holmes, Ross Ireland, Shaun Joyce,
Amrane Larbi, Mihail Munteanu, Vu Ngo, Juan Angelo Pasquin, Sergei Pavlov, Rajiv Pinera, Eduardo Reyes,
Jorge Sikorsky, Leandro Serrano, Oksana Talalina, Edward Turrall, Adrian Vazquez,
Paulo de Vargas, Tien-Thinh Le</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>5CA Outreach Game Masters :</b></td>
<td>Endrio Lima, Edgar Morales, Rodrigo Oliveira, Rodrigo Parra, Ivan Ramirez, Nikola Trnavcevic, Jo El Ho, Luka
Slovic, Carlos Mendez, Caylan Pillay</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Extraordinary Contributors to EVE Online :</b></td>
<td>ISD Dorrim Barstorlode</td>
</tr>
</table>



<h3>CCP</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top">
<td width=325 align=right><b>Chief Executive Officer :</b></td>
<td>Hilmar Veigar Pétursson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Chief Operating Officer :</b></td>
<td>Adrian Blunt</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>VP of Product :</b></td>
<td>Sveinbjörn Magnússon</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>VP of Publishing :</b></td>
<td>Eyrún Jónsdóttir</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>VP of People :</b></td>
<td>Erna Arnardóttir</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Communications Director :</b></td>
<td>George Kelion</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Director of Finance :</b></td>
<td>Þorbjörg Sæmundsdóttir</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Director of FP&amp;A :</b></td>
<td>Ívar Grétarsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Director of Markets :</b></td>
<td>Vífill Gústafsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Global Controller :</b></td>
<td>Erik Ingvar Bjarnason</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior Financial Analyst :</b></td>
<td>Andrea Dögg Sigurðardóttir</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Financial Analyst :</b></td>
<td>Kolbeinn Elí Pétursson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior Accounting Manager :</b></td>
<td>Yongjoo Lee</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior Accountant :</b></td>
<td>Brynja Björk Hinriksdóttir</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Accountants :</b></td>
<td>Edda Margrét Halldórsdóttir, Ingibjörg Vala Sigurðardóttir</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Accounting Specialist :</b></td>
<td>Zitong Li, Lára Sigmundsdóttir</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior HR Manager :</b></td>
<td>Ása M. Ólafsdóttir</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Talent Management Director :</b></td>
<td>Gunnar Haugen</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Talent Acquisition Specialist :</b></td>
<td>Arna Kristín Sigurðardóttir</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior HR Business Partner :</b></td>
<td>Sif Hákonardóttir, Kate Lindsay, Sigurjón Þórðarson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Director of Compensation and Benefits :</b></td>
<td>Unnur Linda Konráðsdóttir</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior Legal Counsel :</b></td>
<td>Steinlaug Högnadóttir</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior Director Legal :</b></td>
<td>Jochen Kattoll</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior Office Manager :</b></td>
<td>Sigfríður Sigurðardóttir</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Office Manager :</b></td>
<td>Michelle Lacey</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior Travel & Administration Specialist :</b></td>
<td>Signý Heiða Guðnadóttir</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior Travel Agent :</b></td>
<td>Inga Björk Sveinbjörnsdóttir</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Admin Specialist :</b></td>
<td>Arnheiður Rós Ásgeirsdóttir</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Chef :</b></td>
<td>Vagn Levi Sigurðsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Sous Chef :</b></td>
<td>Svavar Berg Gunnarsson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Assistant Sous Chef :</b></td>
<td>Monika Kinga Chruslicka</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Assistant Chef :</b></td>
<td>Hjördís Hólm Harðardóttir</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Assistant Cook :</b></td>
<td>Joanna Chruslicka</td>
</tr>
</table>



<h3>Localization</h3>
<hr>
<h5>Altagram Group</h5>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top">
<td width=325 align=right><b>Team Lead Localization Project Managers :</b></td>
<td>Jonathan Aplin, Yasmin Babb</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Localization Project Managers :</b></td>
<td>Andreia Ruiz de la Sierra, Gabriella de Stefano, Sofía Brenner Fernández, Mathilde Gribaudi, Marc McGowan,
Marina Ramos Menéndez, Sinan Özeltırtıl</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Localization Engineers :</b></td>
<td>Antonio Manuel Beleño Rodríguez, Wolfgang Hoffmann-Schoenborn</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>French Editor :</b></td>
<td>Claire Lebossé</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>French Translators :</b></td>
<td>Claire Caro, Coraline Cerizay, Amaury Doaré, Emma Miiva Ducharne, Laly Dufossé, Manon Fauries, Adrien
Ferrucci,
Catherine Gallo, Nolwenn Gaudin, Karine Goldstein, Ellenita Gomez Ales, Océane Gougeon, Léa Heyng, Célia
Lafage,
Margaux Lanfranchi, Fabrice Maurel, Amandine Obry, Romain Portelli, Baptiste Sorin, Emma Prévost, Thomas
Partensky,
Sky Verhaaf, Ophélie Vielles</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior German Editor :</b></td>
<td>Florian Descher</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior German Linguistic Editor :</b></td>
<td>Sandra Kohl</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>German Editors :</b></td>
<td>Sarah Ballhorn, Stephan Grabowski</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>German Translators :</b></td>
<td>Nicole Adler, Erik Eisenhauer, Andreas Gefken, Linda Geschwandtner, Christian Hoffmann, Heiko Illi, Martin
Junge,
Lukas Katzmann, Nele Katzwinkel, Henrike Kupsch, Juliane Lein, Franziska Mahlert, Julia Meter, Marvin
Ögüdücü, Iris Schäfer,
Stefanie Seidel, Jakob Semmer, Christopher Sinclair, Katharina Speelmans, Tanja Ta Lam-Huong, Nicole Thomer,
Vanessa Tockner, Alexia Trensch, Illka Wegner, Jenny Willett</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Russian Localization Project Manager :</b></td>
<td>Mike Kolbasnikov</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Russian Editors :</b></td>
<td>Anna Noskova, Anton Sherstnev, Oleg Utkin</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Russian Proofreader :</b></td>
<td>Yuliya Soboleva</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Russian Translators :</b></td>
<td>Karina Avenesova, Vadim Bogomolov, Alexandr Cosarnii, Alexandra Frolova, Svetlana Gribeauval, Alexandra
Kanevski,
Mikhail Kondrashev, Georgy Kopylov, Anna Tuntiya</td>
</tr>
</table>

<h5>Keywords Studios</h5>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top">
<td width=325 align=right><b>Localization Service Line Director :</b></td>
<td>Romina Franceschina</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Text Localization Head of Division :</b></td>
<td>Montse García</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Global Service Line Manager :</b></td>
<td>Anthony Tamburro</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior Project Manager :</b></td>
<td>Amy Durkan</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Localization Manager :</b></td>
<td>Greg Messmer</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Localization Project Managers :</b></td>
<td>Mehmet Ozgur Caylak, Natalia García Guerrero, Gea Palau Roig, Paul Rudd</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Spanish Translators :</b></td>
<td>Sonia Alonso Santos, Inés Cendón Rodríguez, Robert Falcó, Ismael Fernández, Amaia López Arrazola,
Teresa Jarrín Rodríguez, Ana Ibáñez, Melanie Martí Marí, Florencia Romero Gonzalo, Judith Rodríguez
Vallverdú,
Paula Salguero Soto, Maria Rosich Andreu, Virginia Sagarra García, Pedro Hurtado Ruiz, Sergio Valeriano
Vindel</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Spanish Reviewers :</b></td>
<td>Daniel Antón Martínez, Jesús Álvarez Sánchez, Rafa Ferrer, Silvia Ferrero, Luismi García Ramírez, Sara
Jiménez García,
José Prieto, Cristina Pérez Cerezo, Paula Osorio Pomares, Rebeca Reinosa, Sebastián Sorroche Jurado</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Japanese Project Manager :</b></td>
<td>Izumi Hiramoto</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Japanese Translators :</b></td>
<td>Ryunosuke Morohara, Hiroshi Moroi, Ryosuke Okuyama, Ko Uchiyama, Kento Yagi</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Japanese Reviewers :</b></td>
<td>Satsuki Ando, Yoshiko Enderlin, Yasushi Kohama, Asumi Terasawa</td>
</tr>
</table>

<h5>2bytes</h5>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top">
<td width=325 align=right><b>Team Lead :</b></td>
<td>Michael Choi</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Translators :</b></td>
<td>Hyunmin Kim, Harrison Won</td>
</tr>
</table>

<h5>Lionbridge</h5>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top">
<td width=325 align=right><b>Localization Project Managers :</b></td>
<td>Víctor Agenjo Sánchez, Enrique García Treviño</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Translators :</b></td>
<td>Yu Hanbo, Li Run'er, Ye Yifu, Hu Yu</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Reviewers :</b></td>
<td>Chen Jueyu, Liu Lin, Zhou Yuchun</td>
</tr>
</table>
UI/SystemMenu/AboutEve/CCPCredits
143179 Next, you will need to scan down each type of Cosmic Signature. To do this you will need your Probe Scanner loaded with Core Scanner Probes.



First up is a Data site, which means you will your Civilian Data Analyzer fitted. Scan down the site with your Scanner Probes, hack into the container located there with your Data Analyzer, then bring its contents back to me.



Please note; while this training mission is perfectly safe, failed hacking attempts in other sites may cause the container to self-destruct and possibly damage your ship.



To learn more about how to use your Probe Scanner, visit the Help Section in the Agency, select Explorer and watch the Scanning Basics video.
Next, you will need to scan down each type of Cosmic Signature. To do this you will need your Probe Scanner loaded with Core Scanner Probes.



First up is a Data site, which means you will need your Civilian Data Analyzer fitted. Scan down the site with your Scanner Probes, hack into the container located there with your Data Analyzer, then bring its contents back to me.



Please note; while this training mission is perfectly safe, failed hacking attempts in other sites may cause the container to self-destruct and possibly damage your ship.



To learn more about how to use your Probe Scanner, visit the Help Section in the Agency, select Explorer and watch the Scanning Basics video.
Next, you will need to scan down each type of Cosmic Signature. To do this you will need your <a href="helpPointer:unique_UI_probeScanner">Probe Scanner</a> loaded with Core Scanner Probes.



First up is a <b>Data</b> site, which means you will
need your <b>Civilian Data Analyzer</b> fitted. Scan down the site with your Scanner Probes, hack into the container located there with your Data Analyzer, then bring its contents back to me.



Please note; while this training mission is perfectly safe, failed hacking attempts in other sites may cause the container to self-destruct and possibly damage your ship.



To learn more about how to use your Probe Scanner, visit the <a href="helpPointer:unique_ui_agency_tab_69">Help Section</a> in the Agency, select <b>Explorer</b> and watch the <b>Scanning Basics</b> video.
143181 Next, you will need to scan down each type of Cosmic Signature. To do this you will need your Probe Scanner loaded with Core Scanner Probes.



First up is a Data site, which means you will your Civilian Data Analyzer fitted. Scan down the site with your Scanner Probes, hack into the container located there with your Data Analyzer, then bring its contents back to me.



Please note; while this training mission is perfectly safe, failed hacking attempts in other sites may cause the container to self-destruct and possibly damage your ship.



To learn more about how to use your Probe Scanner, visit the Help Section in the Agency, select Explorer and watch the Scanning Basics video.
Next, you will need to scan down each type of Cosmic Signature. To do this you will need your Probe Scanner loaded with Core Scanner Probes.



First up is a Data site, which means you will need your Civilian Data Analyzer fitted. Scan down the site with your Scanner Probes, hack into the container located there with your Data Analyzer, then bring its contents back to me.



Please note; while this training mission is perfectly safe, failed hacking attempts in other sites may cause the container to self-destruct and possibly damage your ship.



To learn more about how to use your Probe Scanner, visit the Help Section in the Agency, select Explorer and watch the Scanning Basics video.
Next, you will need to scan down each type of Cosmic Signature. To do this you will need your <a href="helpPointer:unique_UI_probeScanner">Probe Scanner</a> loaded with Core Scanner Probes.



First up is a <b>Data</b> site, which means you will
need your <b>Civilian Data Analyzer</b> fitted. Scan down the site with your Scanner Probes, hack into the container located there with your Data Analyzer, then bring its contents back to me.



Please note; while this training mission is perfectly safe, failed hacking attempts in other sites may cause the container to self-destruct and possibly damage your ship.



To learn more about how to use your Probe Scanner, visit the <a href="helpPointer:unique_ui_agency_tab_69">Help Section</a> in the Agency, select <b>Explorer</b> and watch the <b>Scanning Basics</b> video.
143183 Next, you will need to scan down each type of Cosmic Signature. To do this you will need your Probe Scanner loaded with Core Scanner Probes.



First up is a Data site, which means you will your Civilian Data Analyzer fitted. Scan down the site with your Scanner Probes, hack into the container located there with your Data Analyzer, then bring its contents back to me.



Please note; while this training mission is perfectly safe, failed hacking attempts in other sites may cause the container to self-destruct and possibly damage your ship.



To learn more about how to use your Probe Scanner, visit the Help Section in the Agency, select Explorer and watch the Scanning Basics video.
Next, you will need to scan down each type of Cosmic Signature. To do this you will need your Probe Scanner loaded with Core Scanner Probes.



First up is a Data site, which means you will need your Civilian Data Analyzer fitted. Scan down the site with your Scanner Probes, hack into the container located there with your Data Analyzer, then bring its contents back to me.



Please note; while this training mission is perfectly safe, failed hacking attempts in other sites may cause the container to self-destruct and possibly damage your ship.



To learn more about how to use your Probe Scanner, visit the Help Section in the Agency, select Explorer and watch the Scanning Basics video.
Next, you will need to scan down each type of Cosmic Signature. To do this you will need your <a href="helpPointer:unique_UI_probeScanner">Probe Scanner</a> loaded with Core Scanner Probes.



First up is a <b>Data</b> site, which means you will
need your <b>Civilian Data Analyzer</b> fitted. Scan down the site with your Scanner Probes, hack into the container located there with your Data Analyzer, then bring its contents back to me.



Please note; while this training mission is perfectly safe, failed hacking attempts in other sites may cause the container to self-destruct and possibly damage your ship.



To learn more about how to use your Probe Scanner, visit the <a href="helpPointer:unique_ui_agency_tab_69">Help Section</a> in the Agency, select <b>Explorer</b> and watch the <b>Scanning Basics</b> video.
143185 Next, you will need to scan down each type of Cosmic Signature. To do this you will need your Probe Scanner loaded with Core Scanner Probes.



First up is a Data site, which means you will your Civilian Data Analyzer fitted. Scan down the site with your Scanner Probes, hack into the container located there with your Data Analyzer, then bring its contents back to me.



Please note; while this training mission is perfectly safe, failed hacking attempts in other sites may cause the container to self-destruct and possibly damage your ship.



To learn more about how to use your Probe Scanner, visit the Help Section in the Agency, select Explorer and watch the Scanning Basics video.
Next, you will need to scan down each type of Cosmic Signature. To do this you will need your Probe Scanner loaded with Core Scanner Probes.



First up is a Data site, which means you will need your Civilian Data Analyzer fitted. Scan down the site with your Scanner Probes, hack into the container located there with your Data Analyzer, then bring its contents back to me.



Please note; while this training mission is perfectly safe, failed hacking attempts in other sites may cause the container to self-destruct and possibly damage your ship.



To learn more about how to use your Probe Scanner, visit the Help Section in the Agency, select Explorer and watch the Scanning Basics video.
Next, you will need to scan down each type of Cosmic Signature. To do this you will need your <a href="helpPointer:unique_UI_probeScanner">Probe Scanner</a> loaded with Core Scanner Probes.



First up is a <b>Data</b> site, which means you will
need your <b>Civilian Data Analyzer</b> fitted. Scan down the site with your Scanner Probes, hack into the container located there with your Data Analyzer, then bring its contents back to me.



Please note; while this training mission is perfectly safe, failed hacking attempts in other sites may cause the container to self-destruct and possibly damage your ship.



To learn more about how to use your Probe Scanner, visit the <a href="helpPointer:unique_ui_agency_tab_69">Help Section</a> in the Agency, select <b>Explorer</b> and watch the <b>Scanning Basics</b> video.
709217 Vanguard Contribution

The amount of system suppression that has been generated by Vanguard operations.
<b>Vanguard Contribution</b>
\t
The amount of system suppression that has been generated by Vanguard operations.
UI/PirateInsurgencies/vanguardSuppressionContributionInfoHint
709218 Operations by the Vanguard are suppressing this system
Current Vanguard contribution: {[numeric]contribution, decimalPlaces=3}%
<b>Operations by the Vanguard are suppressing this system</b>
Current Vanguard contribution: {[numeric]contribution, decimalPlaces=3}%
UI/PirateInsurgencies/vanguardSuppressingThisSystemTooltip
709937 Zydrine Burn Zydrine Burn Name for skin material 3036
709938 Zydrine Burn Zydrine Burn Name for skin material 3037
709939 Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates. Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates.
709940 Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates. Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates. Description of item "Malediction Zydrine Burn SKIN" (81353)
709941 Malediction Zydrine Burn SKIN Malediction Zydrine Burn SKIN Name of item 81353 (Permanent SKIN)
709942 Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates. Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates.
709943 Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates. Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates. Description of item "Pilgrim Zydrine Burn SKIN" (81354)
709944 Pilgrim Zydrine Burn SKIN Pilgrim Zydrine Burn SKIN Name of item 81354 (Permanent SKIN)
709945 Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates. Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates.
709946 Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates. Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates. Description of item "Devoter Zydrine Burn SKIN" (81355)
709947 Devoter Zydrine Burn SKIN Devoter Zydrine Burn SKIN Name of item 81355 (Permanent SKIN)
709948 Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates. Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates.
709949 Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates. Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates. Description of item "Absolution Zydrine Burn SKIN" (81356)
709950 Absolution Zydrine Burn SKIN Absolution Zydrine Burn SKIN Name of item 81356 (Permanent SKIN)
709951 Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates. Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates.
709952 Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates. Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates. Description of item "Armageddon Navy Issue Zydrine Burn SKIN" (81357)
709953 Armageddon Navy Issue Zydrine Burn SKIN Armageddon Navy Issue Zydrine Burn SKIN Name of item 81357 (Permanent SKIN)
709954 Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates. Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates.
709955 Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates. Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates. Description of item "Claw Zydrine Burn SKIN" (81358)
709956 Claw Zydrine Burn SKIN Claw Zydrine Burn SKIN Name of item 81358 (Permanent SKIN)
709957 Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates. Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates.
709958 Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates. Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates. Description of item "Rapier Zydrine Burn SKIN" (81359)
709959 Rapier Zydrine Burn SKIN Rapier Zydrine Burn SKIN Name of item 81359 (Permanent SKIN)
709960 Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates. Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates.
709961 Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates. Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates. Description of item "Broadsword Zydrine Burn SKIN" (81360)
709962 Broadsword Zydrine Burn SKIN Broadsword Zydrine Burn SKIN Name of item 81360 (Permanent SKIN)
709963 Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates. Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates.
709964 Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates. Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates. Description of item "Claymore Zydrine Burn SKIN" (81361)
709965 Claymore Zydrine Burn SKIN Claymore Zydrine Burn SKIN Name of item 81361 (Permanent SKIN)
709966 Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates. Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates.
709967 Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates. Zydrine Burn is a potent liquor that is loosely related to the more refined Zydrine Wine, both of these green-hued drinks being produced using rice leaves, a certain portion of the grains, and whatever additives are appropriate to the style of drink. While Zydrine Wine can be an extraordinarily delicate and subtle drink, with the finest generally held to be brewed from the rice plants of Intaki Prime, its more powerful cousin is a somewhat pungent and vividly green brew. Rumors suggest that some versions of Zydrine Burn use as ingredients effluent from Quafe production, liquefied fedo scent glands, or even the notorious protein delicacies in powdered form. Whatever the case, a market for this harshly memorable liquor has sprung up among space workers of all kinds, and few space station bars lack a bottle or two of the stuff. Among planetary populations the brew has a more notorious reputation, popularly considered the tipple of underclasses, criminals, and ruthless capsuleer pirates. Description of item "Tempest Fleet Issue Zydrine Burn SKIN" (81362)
709968 Tempest Fleet Issue Zydrine Burn SKIN Tempest Fleet Issue Zydrine Burn SKIN Name of item 81362 (Permanent SKIN)
710092 <h2>EVE Vanguard Development Team</h2>



<h3>Game Design</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top">
<td width=325 align=right>Lead Game Designer :</td>
<td>Gavin Skinner</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior Game Designer :</td>
<td>Anthony Massey</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior Technical Designer :</td>
<td>Bryan Malloroy</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Level Designer :</td>
<td>Tyler Lamon</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Lead UI/UX Designer :</td>
<td>Tom Gandale</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior UI/UX Designer :</td>
<td>Jacob Jensen</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Systems Designer :</td>
<td>Richard Driscoll</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>UI Artist :</td>
<td>Mathieu Bijuk</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Narrative Designer :</td>
<td>Nicholas Antonucci</td>
</tr>
</table>



<h3>Engineering</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top">
<td width=325 align=right>Technical Director :</td>
<td>Tom Woodhead</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Lead Backend Engineer :</td>
<td>Alex Rudd</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior Backend Engineers :</td>
<td>Hannah Dawson, Kurtis Lamb</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Lead Gameplay Engineer :</td>
<td>Alick Goldenberg</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Principal Gameplay Engineer :</td>
<td>Cristian Soriano</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior Gameplay Engineers :</td>
<td>Jury Verrigni, Victor Macho</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Gameplay Engineer :</td>
<td>Tomasz Snopek</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Lead UI Engineer :</td>
<td>Dominic Curry</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior UI Engineer :</td>
<td>Charlie Marshall</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Gameplay UI Engineer :</td>
<td>Paraschos Moschovitis</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Associate UI Engineer :</td>
<td>Rhys Theckston</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Lead Core Tech Engineer :</td>
<td>Alistair Forbes</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Lead Rendering Engineer :</td>
<td>Jared Belkus</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Rendering Engineer :</td>
<td>Nicole Munro</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior Audio Programmer :</td>
<td>David Pituk</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Principal AI Engineer :</td>
<td>Nick Davies</td>
</tr>
</table>



<h3>Art</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top">
<td width=325 align=right>Art Director :</td>
<td>Neil Kaminski</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Associate Art Director :</td>
<td>Ben Cottage</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Lead Concept Artist :</td>
<td>Leonardo Calamati</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Concept Artists :</td>
<td>Craig Harrison, Jon Dunham</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior VFX Artist :</td>
<td>Davide Fortunato</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Lighting Artist :</td>
<td>Zach Hewett</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior Environment Artists :</td>
<td>Matthew Macer, Matthew Southall, Stephen Pietrusiak</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Environment Artists :</td>
<td>Daria Odnorogova, Olivia Butler-Stroud, Dennis Lukat</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Lead Technical Artist :</td>
<td>Hrafnhildur Anna Bjornsdottir</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior Technical Artist :</td>
<td>Lukas Boonen</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Technical Artist :</td>
<td>Peter Skager</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Principal Animator :</td>
<td>Maurizio Ramanzin</td>
</tr>
</table>



<h3>Sound</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top">
<td width=325 align=right>Lead Sound Designer :</td>
<td>Alexis Mavropoulos</td>
</tr>
</table>



<h3>Production</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top">
<td width=325 align=right>Development Director :</td>
<td>David Thompson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Lead Product Manager :</td>
<td>Scott Davis</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Senior Strategist :</td>
<td>Sahil Gupta</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Producers :</td>
<td>Jamie Stanton, Stijn Vervaet, Tom Savage</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>Associate Producer :</td>
<td>Aleksandra Anna Stawirej</td>
</tr>
</table>



<h3>Quality Assurance</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top">
<td width=325 align=right>QA Analyst :</td>
<td>Alastair Lavery</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>FQA Project Manager :</td>
<td>Mayur Sindhwani</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>FQA Lead :</td>
<td>Dawid Kołaczuch</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>FQA Associate Lead :</td>
<td>Aleksander Macioł</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right>FQA Testers :</td>
<td>Igor Dobrowolski, Mateusz Dutka, Weronika Durczok, Daria Kurpanik, Patryk Pałęga, Patrycja Szustak</td>
</tr>
</table>



<h3>With Thanks</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<td>Abi Hunt, Alan Hinchcliffe, Alec McSweeney, Aleksei Borovkov, Andreas Thomas, Carlos Ulloa, Cyrill
Vitkovskiy, Dominic
Wright, Elena Diana Sfecla, Guilherme Carvalho, Jacopo Ascioni, James Cook, Jordan Blake, Liam Phillips,
Luke Timms,
Martin Baadsgaard, Matt James, Ovidiu Vasilescu, Phil Rowe, Pod O'Donnell, Robin Fencott, Sam Bromley,
Suneil Aujla,
Thomas Johnson, Tom Marcham, Tyler Sharpe, Viktor Demishev, Wojciech Szon, Adam Pugh, Denimira Deneva,
Hector Mateo
Pino, Krzysztof Luzny, Leonid Dudakov, Robert Hayes, Tom Jackson, Vanessa Boelke, Gregory Allen Edwards,
Gerard Lehiany</td>
</table>
<h2>EVE Vanguard Development Team</h2>



<h3>Game Design</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top">
<td width=325 align=right><b>Lead Game Designer :</b></td>
<td>Gavin Skinner</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior Game Designer :</b></td>
<td>Anthony Massey</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior Technical Designer :</b></td>
<td>Bryan Malloroy</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Level Designer :</b></td>
<td>Tyler Lamon</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Lead UI/UX Designer :</b></td>
<td>Tom Gandale</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior UI/UX Designer :</b></td>
<td>Jacob Jensen</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Systems Designer :</b></td>
<td>Richard Driscoll</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>UI Artist :</b></td>
<td>Mathieu Bijuk</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Narrative Designer :</b></td>
<td>Nicholas Antonucci</td>
</tr>
</table>



<h3>Engineering</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top">
<td width=325 align=right><b>Technical Director :</b></td>
<td>Tom Woodhead</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Lead Backend Engineer :</b></td>
<td>Alex Rudd</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior Backend Engineers :</b></td>
<td>Hannah Dawson, Kurtis Lamb</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Lead Gameplay Engineer :</b></td>
<td>Alick Goldenberg</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Principal Gameplay Engineer :</b></td>
<td>Cristian Soriano</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior Gameplay Engineers :</b></td>
<td>Jury Verrigni, Victor Macho</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Gameplay Engineer :</b></td>
<td>Tomasz Snopek</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Lead UI Engineer :</b></td>
<td>Dominic Curry</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior UI Engineer :</b></td>
<td>Charlie Marshall</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Gameplay UI Engineer :</b></td>
<td>Paraschos Moschovitis</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Associate UI Engineer :</b></td>
<td>Rhys Theckston</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Lead Core Tech Engineer :</b></td>
<td>Alistair Forbes</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Lead Rendering Engineer :</b></td>
<td>Jared Belkus</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Rendering Engineer :</b></td>
<td>Nicole Munro</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior Audio Programmer :</b></td>
<td>David Pituk</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Principal AI Engineer :</b></td>
<td>Nick Davies</td>
</tr>
</table>



<h3>Art</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top">
<td width=325 align=right><b>Art Director :</b></td>
<td>Neil Kaminski</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Associate Art Director :</b></td>
<td>Ben Cottage</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Lead Concept Artist :</b></td>
<td>Leonardo Calamati</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Concept Artists :</b></td>
<td>Craig Harrison, Jon Dunham</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior VFX Artist :</b></td>
<td>Davide Fortunato</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Lighting Artist :</b></td>
<td>Zach Hewett</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior Environment Artists :</b></td>
<td>Matthew Macer, Matthew Southall, Stephen Pietrusiak</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Environment Artists :</b></td>
<td>Daria Odnorogova, Olivia Butler-Stroud, Dennis Lukat</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Lead Technical Artist :</b></td>
<td>Hrafnhildur Anna Bjornsdottir</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior Technical Artist :</b></td>
<td>Lukas Boonen</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Technical Artist :</b></td>
<td>Peter Skager</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Principal Animator :</b></td>
<td>Maurizio Ramanzin</td>
</tr>
</table>



<h3>Sound</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top">
<td width=325 align=right><b>Lead Sound Designer :</b></td>
<td>Alexis Mavropoulos</td>
</tr>
</table>



<h3>Production</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top">
<td width=325 align=right><b>Development Director :</b></td>
<td>David Thompson</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Lead Product Manager :</b></td>
<td>Scott Davis</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Senior Strategist :</b></td>
<td>Sahil Gupta</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Producers :</b></td>
<td>Jamie Stanton, Stijn Vervaet, Tom Savage</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>Associate Producer :</b></td>
<td>Aleksandra Anna Stawirej</td>
</tr>
</table>



<h3>Quality Assurance</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<tr VALIGN="top">
<td width=325 align=right><b>QA Analyst :</b></td>
<td>Alastair Lavery</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>FQA Project Manager :</b></td>
<td>Mayur Sindhwani</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>FQA Lead :</b></td>
<td>Dawid Kołaczuch</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>FQA Associate Lead :</b></td>
<td>Aleksander Macioł</td>
</tr>
<tr VALIGN="top">
<td width=325 align=right><b>FQA Testers :</b></td>
<td>Igor Dobrowolski, Mateusz Dutka, Weronika Durczok, Daria Kurpanik, Patryk Pałęga, Patrycja Szustak</td>
</tr>
</table>



<h3>With Thanks</h3>
<hr>
<table VALIGN="top" CELLSPACING="0" CELLPADDING="4" width=100%>
<td>Abi Hunt, Alan Hinchcliffe, Alec McSweeney, Aleksei Borovkov, Andreas Thomas, Carlos Ulloa, Cyrill
Vitkovskiy, Dominic
Wright, Elena Diana Sfecla, Guilherme Carvalho, Jacopo Ascioni, James Cook, Jordan Blake, Liam Phillips,
Luke Timms,
Martin Baadsgaard, Matt James, Ovidiu Vasilescu, Phil Rowe, Pod O'Donnell, Robin Fencott, Sam Bromley,
Suneil Aujla,
Thomas Johnson, Tom Marcham, Tyler Sharpe, Viktor Demishev, Wojciech Szon, Adam Pugh, Denimira Deneva,
Hector Mateo
Pino, Krzysztof Luzny, Leonid Dudakov, Robert Hayes, Tom Jackson, Vanessa Boelke, Gregory Allen Edwards,
Gerard Lehiany</td>
</table>
UI/SystemMenu/AboutEve/VanguardCredits

New Files (42 Entries)
File Name Size in kb (Decompressed)
dx9/model/shared/minmatar/textures/detail/minmatar_sail_pattern_t1_double_lowdetail.dds
0
dx9/model/shared/minmatar/textures/detail/minmatar_sail_pattern_t1_lowdetail.dds
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dx9/model/ship/amarr/battlecruiser/abc2/effects/abc2_sp23_fx.black
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dx9/model/ship/amarr/battlecruiser/abc2/effects/abc2_sp23_geo_01a.gr2
4
dx9/model/ship/amarr/battlecruiser/abc2/effects/abc2_sp23_geo_01b.gr2
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dx9/model/ship/amarr/battleship/ab2/effects/ab2_sp23_fx.black
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dx9/model/ship/amarr/battleship/ab2/effects/ab2_t1_sp23_mesh_01a.gr2
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dx9/model/ship/amarr/battleship/ab2/effects/ab2_t1_sp23_mesh_01b.gr2
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dx9/model/ship/amarr/cruiser/ac1/effects/ac1_t2b_sp23_fx.black
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dx9/model/ship/amarr/cruiser/ac1/effects/ac1_t2b_sp23_mesh_01a.gr2
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dx9/model/ship/amarr/cruiser/ac1/effects/ac1_t2b_sp23_mesh_01b.gr2
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dx9/model/ship/amarr/cruiser/ac1/effects/ac1_t2b_sp23_mesh_01c.gr2
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dx9/model/ship/amarr/cruiser/ac2/effects/ac2_sp23_mesh_01a.gr2
4
dx9/model/ship/amarr/cruiser/ac2/effects/ac2_sp23_mesh_01b.gr2
4
dx9/model/ship/amarr/cruiser/ac2/effects/ac2_t2b_sp23_fx.black
14
dx9/model/ship/amarr/frigate/af4/effects/af4_sp23_fx.black
17
dx9/model/ship/amarr/frigate/af4/effects/af4_sp23_geo_01a.gr2
5
dx9/model/ship/amarr/frigate/af4/effects/af4_sp23_geo_01b.gr2
5
dx9/model/ship/amarr/frigate/af4/effects/af4_sp23_geo_02a.gr2
5
dx9/model/ship/amarr/frigate/af4/effects/af4_sp23_geo_02b.gr2
200
dx9/model/ship/amarr/frigate/af4/effects/af4_sp23_geo_03a.gr2
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dx9/model/ship/amarr/frigate/af4/effects/af4_sp23_geo_03b.gr2
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dx9/model/ship/gallente/battlecruiser/gbc1/navy/gbc1_t1_navy_m_lowdetail.dds
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dx9/model/ship/minmatar/battlecruiser/mbc1/effects/mbc1_t1_sp23_mesh_01a.gr2
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dx9/model/ship/minmatar/battlecruiser/mbc1/effects/mbc1_t1_sp23_mesh_01b.gr2
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dx9/model/ship/minmatar/battlecruiser/mbc1/effects/mbc1_t2c_sp23_fx_01a.black
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dx9/model/ship/minmatar/battleship/mb2/effects/mb2_t1_sp23_01a.gr2
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dx9/model/ship/minmatar/battleship/mb2/effects/mb2_t1_sp23_01b.gr2
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dx9/model/ship/minmatar/battleship/mb2/effects/mb2_t1_sp23_fx.black
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dx9/model/ship/minmatar/cruiser/mc2/effects/mc2_t2c_sp23_fx.black
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dx9/model/ship/minmatar/cruiser/mc2/effects/mc2_t2c_sp23_mesh_01a.gr2
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dx9/model/ship/minmatar/cruiser/mc2/effects/mc2_t2c_sp23_mesh_01b.gr2
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dx9/model/ship/minmatar/cruiser/mc3/effects/mc3_t2c_sp23_fx_01a.black
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dx9/model/ship/minmatar/cruiser/mc3/effects/mc3_t2c_sp23_mesh_01a.gr2
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dx9/model/ship/minmatar/cruiser/mc3/effects/mc3_t2c_sp23_mesh_01b.gr2
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dx9/model/ship/minmatar/frigate/mf1/effects/mf1_t2a_sp23_fx_01a.black
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dx9/model/ship/minmatar/frigate/mf1/effects/mf1_t2a_sp23_mesh_01a.gr2
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dx9/model/ship/minmatar/frigate/mf1/effects/mf1_t2a_sp23_mesh_01b.gr2
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dx9/model/spaceobjectfactory/factions/sp_23_amarr.black
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dx9/model/spaceobjectfactory/factions/sp_23_minmatar.black
7
dx9/model/spaceobjectfactory/patterns/sp_23_a.black
1
dx9/model/spaceobjectfactory/patterns/sp_23_m.black
1
Changed Files (263 Entries)
File Name Size in kb (Decompressed)
audio/common.bnk
474 -> 474
audio/hangar.bnk
144109 -> 144109
audio/shipambience.bnk
2866 -> 2612
audio/soundbanksinfo.json
5798 -> 5797
audio/soundbanksinfo.xml
5247 -> 5246
bin64/GFSDK_Aftermath_Lib.x64.dll
1536 -> 1536
bin64/_audio2.dll
2894 -> 2902
bin64/_ctypes.pyd
117 -> 117
bin64/_d3dinfo.dll
247 -> 247
bin64/_destiny.dll
916 -> 916
bin64/_elementtree.pyd
99 -> 99
bin64/_evelocalization.dll
263 -> 263
bin64/_eveplanetresources.dll
233 -> 233
bin64/_geo2.dll
201 -> 201
bin64/_ime.dll
120 -> 120
bin64/_pyevepathfinder.dll
854 -> 854
bin64/_pyfsd.dll
366 -> 366
bin64/_socket.pyd
60 -> 60
bin64/_spacemouse.dll
70 -> 70
bin64/_ssl.pyd
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bin64/_trinity_dx11.dll
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bin64/_trinity_dx12.dll
24891 -> 24891
bin64/_videoplayer.dll
2154 -> 2154
bin64/_yaml.pyd
246 -> 246
bin64/accountingEntryTypesLoader.pyd
68 -> 68
bin64/accountingKeysLoader.pyd
68 -> 68
bin64/achievementEventsLoader.pyd
73 -> 73
bin64/activityNodesLoader.pyd
86 -> 86
bin64/agencyHelpVideoGroupsLoader.pyd
73 -> 73
bin64/agencyHelpVideosLoader.pyd
68 -> 68
bin64/agentTypesLoader.pyd
64 -> 64
bin64/agentsInSpaceLoader.pyd
67 -> 67
bin64/ancestriesLoader.pyd
68 -> 68
bin64/archetypesLoader.pyd
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bin64/atomsLoader.pyd
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bin64/billTypesLoader.pyd
68 -> 68
bin64/billboardsLoader.pyd
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bin64/bloodlinesLoader.pyd
67 -> 67
bin64/blue.dll
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bin64/careerPathsLoader.pyd
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bin64/categoriesLoader.pyd
68 -> 68
bin64/challengeConditionsLoader.pyd
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bin64/challengeEventsLoader.pyd
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bin64/challengesLoader.pyd
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bin64/character_avatarbehaviorsLoader.pyd
74 -> 74
bin64/character_colorLocationsLoader.pyd
68 -> 68
bin64/character_colorNamesLoader.pyd
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bin64/character_modifierLocationsLoader.pyd
68 -> 68
bin64/character_portraitresourcesLoader.pyd
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bin64/character_resourcesLoader.pyd
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bin64/character_sculptingLocationsLoader.pyd
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bin64/checkPointsLoader.pyd
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bin64/commandSetsLoader.pyd
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bin64/compressibleTypesLoader.pyd
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bin64/contentTagTypesLoader.pyd
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bin64/contentTagsLoader.pyd
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bin64/contrabandTypesLoader.pyd
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bin64/contributionMethodsLoader.pyd
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bin64/controlTowerResourcesLoader.pyd
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bin64/conversationAgentsLoader.pyd
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bin64/conversationsLoader.pyd
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bin64/corporationActivitiesLoader.pyd
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bin64/corporationRoleGroupsLoader.pyd
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bin64/corporationRolesLoader.pyd
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bin64/cratesLoader.pyd
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bin64/currencyBucketsLoader.pyd
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bin64/defaultOverviewsLoader.pyd
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bin64/dogmaAttributeCategoriesLoader.pyd
68 -> 68
bin64/dogmaAttributesLoader.pyd
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bin64/dogmaEffectsLoader.pyd
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bin64/dogmaUnitsLoader.pyd
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bin64/dungeonEnvironmentTemplatesLoader.pyd
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bin64/dungeonObjectivesLoader.pyd
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bin64/dungeonsLoader.pyd
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bin64/dynamicItemAttributesLoader.pyd
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bin64/effectSequencesLoader.pyd
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bin64/effectsLoader.pyd
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bin64/environmentTemplateAnchorCategoryIDsLoader.pyd
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bin64/environmentTemplateAnchorGroupIDsLoader.pyd
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bin64/environmentTemplateAnchorTypeIDsLoader.pyd
80 -> 80
bin64/environmentTemplatesLoader.pyd
130 -> 130
bin64/epicArcsLoader.pyd
92 -> 92
bin64/essReserveKeysLoader.pyd
67 -> 67
bin64/eve_client_grpc_client.pyd
11103 -> 11103
bin64/eve_crashmon.exe
775 -> 775
bin64/exefile.exe
1004 -> 1004
bin64/expertSystemsLoader.pyd
87 -> 87
bin64/explosionBucketIDsLoader.pyd
97 -> 97
bin64/explosionIDsLoader.pyd
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bin64/factionsLoader.pyd
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bin64/globalTypesLoader.pyd
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bin64/goalsLoader.pyd
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bin64/graphicIDsLoader.pyd
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bin64/graphicLocationsLoader.pyd
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bin64/graphicMaterialSetsLoader.pyd
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bin64/groupGraphicsLoader.pyd
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bin64/groupRewardsLoader.pyd
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bin64/groupsLoader.pyd
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bin64/hueCategoriesLoader.pyd
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bin64/iconIDsLoader.pyd
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bin64/launchdarkly_stackless_client_sdk.pyd
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bin64/manufacturableItemsLoader.pyd
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bin64/marketGroupsLoader.pyd
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bin64/menuHighlightsLoader.pyd
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bin64/metaGroupsLoader.pyd
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bin64/missionsLoader.pyd
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bin64/musicTriggersLoader.pyd
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bin64/newActivitiesLoader.pyd
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bin64/newFeaturesLoader.pyd
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bin64/nodeGraphsLoader.pyd
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bin64/nodeTypesLoader.pyd
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bin64/npcCharactersLoader.pyd
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bin64/npcCorporationDivisionsLoader.pyd
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bin64/npcCorporationsLoader.pyd
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bin64/npcStationTaxModifierLoader.pyd
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bin64/npcStructureSettingsLoader.pyd
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bin64/objectiveChainsLoader.pyd
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bin64/objectiveTaskTypesLoader.pyd
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bin64/objectivesLoader.pyd
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bin64/operationCategoriesLoader.pyd
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bin64/operationSitesLoader.pyd
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bin64/operationTasksLoader.pyd
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bin64/operationTreeStructuresLoader.pyd
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bin64/operationsLoader.pyd
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bin64/paintsLoader.pyd
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bin64/petitionEventsLoader.pyd
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bin64/petitionPropertiesLoader.pyd
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bin64/pvpFilamentEventDatesLoader.pyd
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bin64/pvpFilamentMatchTypesLoader.pyd
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bin64/pyexpat.pyd
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bin64/pyext_eve_public.pyd
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bin64/python27.dll
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bin64/racesLoader.pyd
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bin64/rad_tm_win64.dll
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bin64/recruitmentGroupsLoader.pyd
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bin64/recruitmentTypesLoader.pyd
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bin64/requiredSkillsForTypesLoader.pyd
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bin64/requiredSkillsIndexLoader.pyd
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bin64/schematicsLoader.pyd
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bin64/schoolMapLoader.pyd
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bin64/schoolsLoader.pyd
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bin64/seasonSelectionLoader.pyd
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bin64/seasonalCampaignsLoginRewardsLoader.pyd
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bin64/shipCosmeticLicensesLoader.pyd
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bin64/skillPlansLoader.pyd
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bin64/skillTreeGroupsLoader.pyd
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bin64/skyBoxEffectsLoader.pyd
75 -> 75
bin64/soundIDsLoader.pyd
68 -> 68
bin64/spaceComponentsByTypeLoader.pyd
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bin64/spaceObjectHighlightsLoader.pyd
69 -> 69
bin64/stationOperationsLoader.pyd
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bin64/stationServicesLoader.pyd
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bin64/stationStandingsRestrictionsLoader.pyd
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bin64/surveysLoader.pyd
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bin64/tagsLoader.pyd
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bin64/tbb12.dll
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bin64/travelEffectsLoader.pyd
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bin64/typeDogmaLoader.pyd
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bin64/typeListLoader.pyd
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bin64/typeMaterialsLoader.pyd
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bin64/typesLoader.pyd
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bin64/uiBlinksLoader.pyd
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bin64/uiElementTypesLoader.pyd
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bin64/uiHelpPointersLoader.pyd
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bin64/uiHidingTemplatesLoader.pyd
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bin64/uiHighlightsLoader.pyd
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bin64/ujson.pyd
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bin64/unicodedata.pyd
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bin64/voidSpaceEncountersLoader.pyd
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bin64/warZonesPositionDataLoader.pyd
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bin64/wwiseEventsLoader.pyd
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code.ccp
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dx9/model/decal/minmatar/logo_minmatar_01_t.dds
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dx9/model/shared/caldari/textures/cal_plating_03_2k_faction_m.dds
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dx9/model/shared/caldari/textures/cal_plating_03_2k_faction_m_lowdetail.dds
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dx9/model/ship/amarr/battlecruiser/abc2/abc2_t2.gr2
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dx9/model/ship/amarr/battleship/ab2/ab2_t1.gr2
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dx9/model/ship/amarr/cruiser/ac1/ac1_t2b.gr2
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dx9/model/ship/amarr/cruiser/ac2/ac2_t2b.gr2
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dx9/model/ship/amarr/frigate/af4/af4_t2a_lowdetail.gr2
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dx9/model/ship/caldari/cruiser/cc1/effect/cc1_fn_blackfriday_20223_fx.black
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dx9/model/ship/caldari/frigate/cf2/effects/cf2_t1_fx_01a.black
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dx9/model/ship/caldari/frigate/cf7/effects/cf7_t2a_sp23_fx_01a.black
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dx9/model/ship/gallente/battlecruiser/gbc1/gbc1_t1.gr2
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dx9/model/ship/gallente/dreadnought/gdn1/effects/gdn1_fn_blackfriday_2023_fx.black
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dx9/model/ship/minmatar/battlecruiser/mbc1/mbc1_t1.gr2
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dx9/model/ship/minmatar/battleship/mb2/mb2_t1.gr2
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dx9/model/ship/minmatar/battleship/mb2/mb2_t1_a_lowdetail.dds
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dx9/model/ship/minmatar/battleship/mb2/mb2_t1_d_lowdetail.dds
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dx9/model/ship/minmatar/battleship/mb2/mb2_t1_g.dds
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dx9/model/ship/minmatar/battleship/mb2/mb2_t1_g_lowdetail.dds
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dx9/model/ship/minmatar/battleship/mb2/mb2_t1_lowdetail.gr2
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dx9/model/ship/minmatar/battleship/mb2/mb2_t1_m_lowdetail.dds
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dx9/model/ship/minmatar/battleship/mb2/mb2_t1_n.dds
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dx9/model/ship/minmatar/battleship/mb2/mb2_t1_n_lowdetail.dds
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dx9/model/ship/minmatar/battleship/mb2/mb2_t1_p3.dds
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dx9/model/spaceobjectfactory/data.black
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dx9/model/spaceobjectfactory/hulls/mb2_t1.black
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dx9/model/spaceobjectfactory/hulls/mbc1_t2c.black
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dx9/model/spaceobjectfactory/hulls/mdn1_fn.black
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dx9/model/spaceobjectfactory/hulls/mf1_t2a.black
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dx9/model/spaceobjectfactory/hulls/mf6_t1.black
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dx9/model/spaceobjectfactory/hulls/morb1_t1.black
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dx9/model/spaceobjectfactory/hulls/morf1_t1.black
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localizationfsd/localization_fsd_de.pickle
39773 -> 39812
localizationfsd/localization_fsd_en-us.pickle
36434 -> 36479
localizationfsd/localization_fsd_es.pickle
38863 -> 38902
localizationfsd/localization_fsd_fr.pickle
41359 -> 41400
localizationfsd/localization_fsd_ja.pickle
75706 -> 75777
localizationfsd/localization_fsd_ko.pickle
63073 -> 63141
localizationfsd/localization_fsd_main.pickle
2889 -> 2890
localizationfsd/localization_fsd_ru.pickle
134976 -> 135095
localizationfsd/localization_fsd_zh.pickle
52040 -> 52083
manifest.dat
16 -> 16
resfiledependencies.yaml
10105 -> 10117
resfileindex.txt
18176 -> 18183
resfileindex_prefetch.txt
8809 -> 8809
start.ini
0 -> 0
staticdata/blueprints.static
4399 -> 4399
staticdata/expertsystems.fsdbinary
25 -> 26
staticdata/graphicmaterialsets.fsdbinary
205 -> 206
staticdata/skinlicenses.static
1835 -> 1835
staticdata/skinmaterials.static
163 -> 167
staticdata/skins.static
3649 -> 3670
staticdata/types.fsdbinary
6981 -> 6982
staticdata/wwiseevents.fsdbinary
2211 -> 2210

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