About & FAQ

TQ SDE Complements

"we'll continue making the best updates to EVE we can and announcing them in the coolest way possible (on Hoboleaks)" - CCP Guard

Comparing Tranquility_Previous (Build: 1612826) to Tranquility_Next (Build: 1617768)

Est. patch size: 300mb

New Items (17 Entries)
Show/Hide EVE notepad list for in-game viewing.
<url=showinfo:53277>Liminal Zirnitra Wreck</url>
<url=showinfo:53288>Capital Singularity Radiation Convertor</url>
<url=showinfo:53289>Capital Zero-Point Field Manipulator</url>
<url=showinfo:53290>Capital Trinary State Processor</url>
<url=showinfo:53291>Dreadnought Systems Diagram</url>
<url=showinfo:53292>Triglavian Stellar Accelerator</url>
<url=showinfo:53294>Triglavian Biocombinative Schematic Cache</url>
<url=showinfo:53299>Zirnitra Blueprint Data Vault</url>
<url=showinfo:53300>Stellar Accelerator Wreckage</url>
<url=showinfo:53301>Tetryon Exotic Plasma XL</url>
<url=showinfo:53302>Meson Exotic Plasma XL</url>
<url=showinfo:53303>Tetryon Exotic Plasma XL Blueprint</url>
<url=showinfo:53304>Meson Exotic Plasma XL Blueprint</url>
<url=showinfo:53328>Observatory Assault Conduit</url>
<url=showinfo:53341>Faded Astrometric Chart</url>
<url=showinfo:53342>No Name</url>
<url=showinfo:53390>Liminal Zirnitra</url>
Icon TypeID & Name Description Group Attributes
53277 - Liminal Zirnitra Wreck No Description Wreck
Click to toggle showing the 12 attributes. typeID: 53277
graphicID: 24514
Capacity: 27500.0
isDynamicType: False
typeNameID: 553337
basePrice: 0.0
Volume: 27500.0
radius: 14.0
published: True
Mass: 10000.0
groupID: 186
portionSize: 1
53288 - Capital Singularity Radiation Convertor A power generation system component used in Triglavian ship designs and others adapted from such designs. Potentially useful as a component in various other technologies. Construction Components
Click to toggle showing the 15 attributes. descriptionID: 553499
typeID: 53288
Capacity: 0.0
isDynamicType: False
raceID: 135
typeNameID: 553498
iconID: 24140
basePrice: 0.0
marketGroupID: 2658 (Triglavian)
Volume: 1.0
radius: 1.0
published: True
Mass: 1.0
groupID: 334
portionSize: 1
53289 - Capital Zero-Point Field Manipulator A power control and distribution system component used in Triglavian ship designs and others adapted from such designs. Potentially useful as a component in various other technologies.

Triglavian power systems produce vast quantities of energy, harvesting and converting the energy from singularity radiation, and use zero-point field manipulation to control, distribute and even store this energy.
Construction Components
Click to toggle showing the 15 attributes. descriptionID: 553501
typeID: 53289
Capacity: 0.0
isDynamicType: False
raceID: 135
typeNameID: 553500
iconID: 24142
basePrice: 0.0
marketGroupID: 2658 (Triglavian)
Volume: 1.0
radius: 1.0
published: True
Mass: 1.0
groupID: 334
portionSize: 1
53290 - Capital Trinary State Processor An information processing component used in Triglavian ship designs and others adapted from such designs. Potentially useful as a component in various other technologies.

Triglavian technologies are designed to be run by trinary-based code and this device is a key component of information processing in such systems. Determining how to interface with and interpret the input and output of such devices was a key breakthrough in the use of Triglavian technology.
Construction Components
Click to toggle showing the 15 attributes. descriptionID: 553503
typeID: 53290
Capacity: 0.0
isDynamicType: False
raceID: 135
typeNameID: 553502
iconID: 24141
basePrice: 0.0
marketGroupID: 2658 (Triglavian)
Volume: 1.0
radius: 1.0
published: True
Mass: 1.0
groupID: 334
portionSize: 1
53291 - Dreadnought Systems Diagram A database containing specifics and schematics of this dreadnought's hardware and software systems. This might provide key information to parties whom have an interest in building their own dreadnought. Commodities
Click to toggle showing the 13 attributes. descriptionID: 553506
typeID: 53291
Capacity: 0.0
typeNameID: 553505
iconID: 2038
basePrice: 0.0
marketGroupID: 20 (Industrial Goods)
Volume: 0.1
radius: 1.0
published: True
Mass: 0.0
groupID: 526
portionSize: 1
53292 - Triglavian Stellar Accelerator No Description Large Collidable Structure
Click to toggle showing the 20 attributes. typeID: 53292
graphicID: 24494
Capacity: 1000.0
isDynamicType: False
typeNameID: 553507
basePrice: 0.0
Volume: 1000.0
wreckTypeID: 53300
radius: 371.0
published: False
Mass: 1000.0
groupID: 319
portionSize: 1
Shield Capacity: 250000.0
entityEquipmentMin: 1.0
Structure Hitpoints: 450000.0
entityEquipmentMax: 1.0
Signature Radius: 1000.0
Armor Hitpoints: 1200000.0
Shield recharge time: 86400000.0
53294 - Triglavian Biocombinative Schematic Cache This structure is a larger variant of the caches commonly found throughout Abyssal Deadspace. Despite outwardly identical to those caches, CONCORD has been unable to perform analyses of the object and as such cannot speculate on what it may require to gain access to it. Capsuleers are urged to try and preserve these and furthermore, to report to CONCORD's DED Agents if they find a means to access these caches. Precursor Cache
Click to toggle showing the 31 attributes. descriptionID: 553509
typeID: 53294
graphicID: 22217
Capacity: 10000.0
isDynamicType: False
typeNameID: 553508
basePrice: 0.0
Volume: 100000000.0
soundID: 20217
wreckTypeID: 48120
radius: 1226.0
published: False
Mass: 100000.0
groupID: 2009
portionSize: 1
Turret Tracking: 0.0
Disallows Assistance: 1.0
Shield Capacity: 100000.0
Signature Radius: 1000.0
Structure Hitpoints: 100000.0
armorUniformity: 1.0
Armor Hitpoints: 100000.0
structureUniformity: 1.0
entityFactionLoss: 0.0
entityFlyRange: 0.0
Optimal Range: 0.0
entityAttackRange: 0.0
entityChaseMaxDistance: 0.0
Security Status Kill Amount: 0.0
Accuracy falloff : 0.0
Shield recharge time: 86400000.0
53299 - Zirnitra Blueprint Data Vault This data vault contains some blueprints required to create the Zirnitra, gifted to Capsuleers by the Triglavian Collective in return for their aid in destroying Empire forces threatening their Stellar Accelerators throughout New Eden. Commodities
Click to toggle showing the 13 attributes. descriptionID: 553532
typeID: 53299
Capacity: 0.0
typeNameID: 553531
iconID: 21785
basePrice: 0.0
marketGroupID: 20 (Industrial Goods)
Volume: 0.1
radius: 1.0
published: True
Mass: 0.0
groupID: 526
portionSize: 1
53300 - Stellar Accelerator Wreckage No Description Wreck
Click to toggle showing the 16 attributes. typeID: 53300
graphicID: 24498
Capacity: 27500.0
isDynamicType: False
typeNameID: 553536
basePrice: 0.0
Volume: 27500.0
radius: 14.0
published: False
Mass: 10000.0
groupID: 186
portionSize: 1
Access Difficulty: 14.0
Signature Radius: 5000.0
Structure Hitpoints: 300000.0
structureUniformity: 1.0
53301 - Tetryon Exotic Plasma XL An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.

Tetryon Exotic Plasma charges yield a beam with very high thermal damage potential but a significantly reduced range.
Exotic Plasma Charge
Click to toggle showing the 32 attributes. descriptionID: 553560
typeID: 53301
Capacity: 0.0
isDynamicType: False
raceID: 135
typeNameID: 553559
iconID: 21918
basePrice: 0.0
marketGroupID: 2692 (Extra Large)
Volume: 0.01
radius: 1.0
published: True
Mass: 1.0
Tech Level: 1.0
groupID: 1987
portionSize: 5000
Charge size: 4.0
Item Damage: 0.0
Structure Hitpoints: 1.0
entityFlyRangeMultiplier: 0.5
metaGroupID: 0.0
Base Shield Damage: 0.0
EM damage: 0.0
Explosive damage: 532.0
Kinetic damage: 0.0
Thermal damage: 1204.0
Used with (Launcher Group): 1986.0
Range bonus: 0.7
Tracking Speed Multiplier: 1.0
mainColor: 11646664.0
Capacitor Need Bonus: 0.0
Base Armor Damage: 0.0
53302 - Meson Exotic Plasma XL An Entropic Disintegrator uses charges of exotic plasma to provide the particle feedstock for the weapon's beam, with different forms of exotic matter modulating the beam's characteristics.

Meson Exotic Plasma charges yield a beam with a very long range but reduced thermal and explosive damage potential.
Exotic Plasma Charge
Click to toggle showing the 33 attributes. descriptionID: 553562
typeID: 53302
graphicID: 1142
Capacity: 0.0
isDynamicType: False
raceID: 135
typeNameID: 553561
iconID: 21916
basePrice: 0.0
marketGroupID: 2692 (Extra Large)
Volume: 0.01
radius: 1.0
published: True
Mass: 1.0
Tech Level: 1.0
groupID: 1987
portionSize: 5000
Charge size: 4.0
Item Damage: 0.0
Structure Hitpoints: 1.0
entityFlyRangeMultiplier: 0.5
metaGroupID: 0.0
Base Shield Damage: 0.0
EM damage: 0.0
Explosive damage: 476.0
Kinetic damage: 0.0
Thermal damage: 756.0
Used with (Launcher Group): 1986.0
Range bonus: 1.8
Tracking Speed Multiplier: 1.0
mainColor: 11646664.0
Capacitor Need Bonus: 0.0
Base Armor Damage: 0.0
53303 - Tetryon Exotic Plasma XL Blueprint No Description Exotic Plasma Charge Blueprint
Click to toggle showing the 12 attributes. typeID: 53303
graphicID: 1325
Capacity: 0.0
typeNameID: 553563
iconID: 21918
basePrice: 1000000.0
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1993
portionSize: 1
53304 - Meson Exotic Plasma XL Blueprint No Description Exotic Plasma Charge Blueprint
Click to toggle showing the 12 attributes. typeID: 53304
graphicID: 1142
Capacity: 0.0
typeNameID: 553564
iconID: 21916
basePrice: 400000.0
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1993
portionSize: 1
53328 - Observatory Assault Conduit No Description Warp Gate
Click to toggle showing the 13 attributes. typeID: 53328
graphicID: 22130
Capacity: 0.0
isDynamicType: False
typeNameID: 553665
basePrice: 0.0
Volume: 0.0
soundID: 20836
radius: 5000.0
published: False
Mass: 100000000.0
groupID: 366
portionSize: 1
53341 - Faded Astrometric Chart This voucher seems to have once served as a hard copy of instructions for piloting starships to a specific point within the New Eden cluster. The inevitable passing of time has degraded this physical chart until it became unusable, replaced by more advanced data storage and transmission technologies. Special Edition Commodities
Click to toggle showing the 13 attributes. descriptionID: 553764
typeID: 53341
Capacity: 0.0
typeNameID: 553763
iconID: 2886
basePrice: 0.0
marketGroupID: 1661 (Special Edition Commodities)
Volume: 0.0002
radius: 1.0
published: True
Mass: 0.0
groupID: 1194
portionSize: 1
53342 - No Name No Description Non-Interactable Object
Click to toggle showing the 11 attributes. typeID: 53342
graphicID: 10026
Capacity: 0.0
typeNameID: 553767
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 1975
portionSize: 1
53390 - Liminal Zirnitra No Description Invading Precursor Entities
Click to toggle showing the 93 attributes. typeID: 53390
graphicID: 24503
Capacity: 2175.0
isDynamicType: False
raceID: 135
typeNameID: 554057
basePrice: 1539006890.0
Volume: 18500000.0
wreckTypeID: 53277
radius: 1700.0
published: False
Mass: 1100000000.0
groupID: 4028
portionSize: 1
Maximum Locked Targets: 7.0
BehaviorSiegeMassModifier: 10.0
Shield Capacity: 292356.64
uniformity: 1.0
Structure Hitpoints: 423000.0
BehaviorSiegeLocalLogisticsAmountModifier: 100.0
Armor EM Damage Resistance: 0.44
Armor Explosive Damage Resistance: 0.58
Armor Kinetic Damage Resistance: 0.46
Armor Thermal Damage Resistance: 0.55
Shield EM Damage Resistance: 1.0
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.6
Shield Thermal Damage Resistance: 0.8
nosOverride: 1.0
entityChaseMaxDistance: 70000.0
Armor Hitpoints: 423000.0
Theoretical Maximum Targeting Range: 500000.0
Accuracy falloff : 24846.43
entityChaseMaxDelayChance: 0.0
Turret Tracking: 10.0
Maximum Velocity: 183.0
Signature Radius: 11100.0
BehaviorSiegeMissileDamageModifier: 425.0
entityMaxVelocitySignatureRadiusMultiplier: 5.0
entityFactionLoss: 0.0
Rate of fire: 12000.0
Scan Resolution: 80.0
Optimal Range: 75000.0
Capacitor Recharge time: 4400000.0
BehaviorSiegeSensorDampenerResistanceModifier: -70.0
gfxTurretID: 52915.0
Damage Modifier: 4.2
entityChaseMaxDelay: 1.0
gfxBoosterID: 394.0
Inertia Modifier: 5.0
entityChaseMaxDurationChance: 1.0
entityEquipmentMin: 1.0
entityEquipmentMax: 1.0
behaviorArmorRepairerDischarge: 2250.0
behaviorArmorRepairerAmount: 10000.0
Maximum Targeting Range: 85000.0
npcBehaviorMaximumCombatOrbitRange: 40000.0
BehaviorSiegeRemoteRepairImpedanceModifier: -99.9999
structureUniformity: 1.0
RADAR Sensor Strength: 41.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
BehaviorSiegeWarpScrambleStatusModifier: 100.0
entitySecurityMaxGain: 5.0
fighterAbilityAntiCapitalMissileResistance: 1.0
BehaviorSiegeLocalLogisticsDurationModifier: -50.0
BehaviorSiegeTurretDamageModifier: 425.0
Energy transfer amount: 420.0
BehaviorSiegeRemoteAssistanceImpedanceModifier: -80.0
BehaviorSiegeMaxVelocityModifier: -100.0
Shield recharge time: 15000000.0
Bounty: 0.0
Capacitor Capacity: 60000.0
Shield Uniformity: 0.75
behaviorArmorRepairerDuration: 10000.0
BehaviorSiegeWeaponDisruptionResistanceModifier: -70.0
Orbit Velocity: 112.5
Signature Resolution: 40000.0
Structure Kinetic Damage Resistance: 0.67
Structure Thermal Damage Resistance: 0.67
Structure Explosive Damage Resistance: 0.67
fighterAbilityKamikazeResistance: 1.0
Structure EM Damage Resistance: 0.67
EM damage: 892.32
BehaviorSiegeECMResistanceModifier: 1e-05
Explosive damage: 0.0
Kinetic damage: 0.0
Thermal damage: 637.37
Capital Sized Vessel: 1.0
Security Status Kill Amount: 0.5
entityChaseMaxDuration: 3000.0
armorUniformity: 0.75
Removed Items (0 Entries)

Please note that a "removed" item often means the item was just not yet added to the "newer" build.

TypeID & Name Description Group

Blueprints (7 Entries)
Blueprint Name Old BP Data New BP Data Raw Diff
53030 - Ultratidal Entropic Disintegrator I Blueprint No blueprint entry found. BP Price: 43,006,260 ISK
Build Time: 10:00:00
Copy:28800 ME:12600 TE:12600 Limit:5x
Materials:
50x Crystalline Isogen-10
204x Megacyte
1320x Zero-Point Condensate
1496x Isogen
334118x Mexallon
366724x Pyerite
649026x Tritanium
Skills:
Industry I
Capital Ship Construction I
Outcome:
1x Ultratidal Entropic Disintegrator I (52915)
BP Price: 43,006,260 ISK
Build Time: 10:00:00
Copy:28800 ME:12600 TE:12600 Limit:5x
Materials:
50x 47975
204x 40
1320x 48112
1496x 37
334118x 36
366724x 35
649026x 34
Skills:
3380 I
22242 I
Outcome:
1x 52915
53031 - Baryon Exotic Plasma XL Blueprint No blueprint entry found. BP Price: 30,000,000 ISK
Build Time: 0:20:00
Copy:960 ME:420 TE:420 Limit:200x
Materials:
52x Crystalline Isogen-10
1248x Zero-Point Condensate
4612x Tritanium
5894x Pyerite
Skills:
Industry I
Outcome:
5000x Baryon Exotic Plasma XL (52916)
BP Price: 30,000,000 ISK
Build Time: 0:20:00
Copy:960 ME:420 TE:420 Limit:200x
Materials:
52x 47975
1248x 48112
4612x 34
5894x 35
Skills:
3380 I
Outcome:
5000x 52916
53032 - Capital Ultratidal Entropic Mounting Blueprint BP Price: 1,393,368,000 ISK
Build Time: 4:26:40
Copy:12800 ME:6300 TE:6300 Limit:10x
Materials:
90x Zero-Point Condensate
180x Crystalline Isogen-10
386x Megacyte
876x Zydrine
2358x Nocxium
7760x Isogen
45010x Mexallon
113826x Pyerite
546912x Tritanium
Skills:
Capital Ship Construction I
Outcome:
1x Capital Ultratidal Entropic Mounting (53035)
BP Price: 1,393,368,000 ISK
Build Time: 4:26:40
Copy:12800 ME:6300 TE:6300 Limit:10x
Materials:
1x Capital Zero-Point Field Manipulator
2x Capital Singularity Radiation Convertor
7x Capital Trinary State Processor
90x Zero-Point Condensate
180x Crystalline Isogen-10
386x Megacyte
876x Zydrine
2358x Nocxium
7760x Isogen
45010x Mexallon
113826x Pyerite
546912x Tritanium
Skills:
Capital Ship Construction I
Outcome:
1x Capital Ultratidal Entropic Mounting (53035)
BP Price: 1,393,368,000 ISK
Build Time: 4:26:40
Copy:12800 ME:6300 TE:6300 Limit:10x
Materials:
1x 53289
2x 53288
7x 53290
90x 48112
180x 47975
386x 40
876x 39
2358x 38
7760x 37
45010x 36
113826x 35
546912x 34
Skills:
22242 I
Outcome:
1x 53035
53033 - Capital Radiation Conversion Unit Blueprint BP Price: 1,393,368,000 ISK
Build Time: 4:26:40
Copy:12800 ME:6300 TE:6300 Limit:10x
Materials:
45x Crystalline Isogen-10
45x Zero-Point Condensate
334x Megacyte
728x Zydrine
2191x Nocxium
7491x Isogen
45621x Mexallon
110413x Pyerite
510149x Tritanium
Skills:
Capital Ship Construction I
Outcome:
1x Capital Radiation Conversion Unit (53036)
BP Price: 1,393,368,000 ISK
Build Time: 4:26:40
Copy:12800 ME:6300 TE:6300 Limit:10x
Materials:
3x Capital Zero-Point Field Manipulator
3x Capital Trinary State Processor
12x Capital Singularity Radiation Convertor
45x Crystalline Isogen-10
45x Zero-Point Condensate
334x Megacyte
728x Zydrine
2191x Nocxium
7491x Isogen
45621x Mexallon
110413x Pyerite
510149x Tritanium
Skills:
Capital Ship Construction I
Outcome:
1x Capital Radiation Conversion Unit (53036)
BP Price: 1,393,368,000 ISK
Build Time: 4:26:40
Copy:12800 ME:6300 TE:6300 Limit:10x
Materials:
3x 53289
3x 53290
12x 53288
45x 47975
45x 48112
334x 40
728x 39
2191x 38
7491x 37
45621x 36
110413x 35
510149x 34
Skills:
22242 I
Outcome:
1x 53036
53034 - Capital Absorption Thruster Array Blueprint BP Price: 1,393,368,000 ISK
Build Time: 4:26:40
Copy:12800 ME:6300 TE:6300 Limit:10x
Materials:
90x Crystalline Isogen-10
270x Zero-Point Condensate
302x Megacyte
604x Zydrine
2110x Nocxium
6938x Isogen
41994x Mexallon
110416x Pyerite
457050x Tritanium
Skills:
Capital Ship Construction I
Outcome:
1x Capital Absorption Thruster Array (53037)
BP Price: 1,393,368,000 ISK
Build Time: 4:26:40
Copy:12800 ME:6300 TE:6300 Limit:10x
Materials:
1x Capital Zero-Point Field Manipulator
1x Capital Trinary State Processor
10x Capital Singularity Radiation Convertor
90x Crystalline Isogen-10
270x Zero-Point Condensate
302x Megacyte
604x Zydrine
2110x Nocxium
6938x Isogen
41994x Mexallon
110416x Pyerite
457050x Tritanium
Skills:
Capital Ship Construction I
Outcome:
1x Capital Absorption Thruster Array (53037)
BP Price: 1,393,368,000 ISK
Build Time: 4:26:40
Copy:12800 ME:6300 TE:6300 Limit:10x
Materials:
1x 53289
1x 53290
10x 53288
90x 47975
270x 48112
302x 40
604x 39
2110x 38
6938x 37
41994x 36
110416x 35
457050x 34
Skills:
22242 I
Outcome:
1x 53037
53303 - Tetryon Exotic Plasma XL Blueprint No blueprint entry found. BP Price: 1,000,000 ISK
Build Time: 0:20:00
Copy:960 ME:420 TE:420 Limit:200x
Materials:
52x Crystalline Isogen-10
1248x Zero-Point Condensate
4612x Tritanium
5894x Pyerite
Skills:
Industry I
Outcome:
5000x Tetryon Exotic Plasma XL (53301)
BP Price: 1,000,000 ISK
Build Time: 0:20:00
Copy:960 ME:420 TE:420 Limit:200x
Materials:
52x 47975
1248x 48112
4612x 34
5894x 35
Skills:
3380 I
Outcome:
5000x 53301
53304 - Meson Exotic Plasma XL Blueprint No blueprint entry found. BP Price: 400,000 ISK
Build Time: 0:20:00
Copy:960 ME:420 TE:420 Limit:200x
Materials:
52x Crystalline Isogen-10
1248x Zero-Point Condensate
4612x Tritanium
5894x Pyerite
Skills:
Industry I
Outcome:
5000x Meson Exotic Plasma XL (53302)
BP Price: 400,000 ISK
Build Time: 0:20:00
Copy:960 ME:420 TE:420 Limit:200x
Materials:
52x 47975
1248x 48112
4612x 34
5894x 35
Skills:
3380 I
Outcome:
5000x 53302
Reprocessing (8 Entries)
TypeID, Name, and Group Old Reprocessing Data New Reprocessing Data Raw Diff
52917 - High-Grade Mimesis Alpha (Cyberimplant) No reprocessing data found. 236x Synthetic Synapses
259x Cryoprotectant Solution
35x Morphite
88x Trinary State Processor
30x Lattice Locked Dekaisogen
236x 2346
259x 2367
35x 11399
88x 52313
30x 52314
52918 - High-Grade Mimesis Beta (Cyberimplant) No reprocessing data found. 248x Synthetic Synapses
272x Cryoprotectant Solution
37x Morphite
92x Trinary State Processor
32x Lattice Locked Dekaisogen
248x 2346
272x 2367
37x 11399
92x 52313
32x 52314
52919 - High-Grade Mimesis Delta (Cyberimplant) No reprocessing data found. 272x Synthetic Synapses
298x Cryoprotectant Solution
40x Morphite
101x Trinary State Processor
35x Lattice Locked Dekaisogen
272x 2346
298x 2367
40x 11399
101x 52313
35x 52314
52920 - High-Grade Mimesis Epsilon (Cyberimplant) No reprocessing data found. 284x Synthetic Synapses
311x Cryoprotectant Solution
42x Morphite
105x Trinary State Processor
37x Lattice Locked Dekaisogen
284x 2346
311x 2367
42x 11399
105x 52313
37x 52314
52921 - High-Grade Mimesis Gamma (Cyberimplant) No reprocessing data found. 260x Synthetic Synapses
285x Cryoprotectant Solution
38x Morphite
96x Trinary State Processor
33x Lattice Locked Dekaisogen
260x 2346
285x 2367
38x 11399
96x 52313
33x 52314
52922 - High-Grade Mimesis Omega (Cyberimplant) No reprocessing data found. 709x Synthetic Synapses
776x Cryoprotectant Solution
104x Morphite
263x Trinary State Processor
91x Lattice Locked Dekaisogen
709x 2346
776x 2367
104x 11399
263x 52313
91x 52314
53301 - Tetryon Exotic Plasma XL (Exotic Plasma Charge) No reprocessing data found. 458x Tritanium
580x Pyerite
5x Crystalline Isogen-10
125x Zero-Point Condensate
458x 34
580x 35
5x 47975
125x 48112
53302 - Meson Exotic Plasma XL (Exotic Plasma Charge) No reprocessing data found. 458x Tritanium
580x Pyerite
5x Crystalline Isogen-10
125x Zero-Point Condensate
458x 34
580x 35
5x 47975
125x 48112

Traits (10 Entries)
TypeID, Group, & Name Tranquility_Previous Tranquility_Next Diff
587 - Rifter
(Frigate)
Minmatar Frigate bonuses (per skill level):
  • 5% bonus to Small Projectile Turret damage
  • 10% bonus to Small Projectile Turret falloff
Minmatar Frigate bonuses (per skill level):
  • 5% bonus to Small Projectile Turret rate of fire
  • 10% bonus to Small Projectile Turret falloff
Minmatar Frigate bonuses (per skill level):
5% bonus to <a href=showinfo:3302>Small Projectile Turret</a>
damagrate of fire
10% bonus to <a href=showinfo:3302>Small Projectile Turret</a> falloff
630 - Bellicose
(Cruiser)
Minmatar Cruiser bonuses (per skill level):
  • 5% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire
  • 7.5% bonus to Target Painter effectiveness
Minmatar Cruiser bonuses (per skill level):
  • 5% bonus to Rapid Light Missile, Heavy Missile and Heavy Assault Missile Launcher rate of fire
  • 7.5% bonus to Target Painter effectiveness
  • 7.5% bonus to Heavy Missile and Heavy Assault Missile explosion velocity
Minmatar Cruiser bonuses (per skill level):
5% bonus to Rapid <a href=showinfo:3321>Light Missile</a>, <a href=showinfo:3324>Heavy Missile</a> and <a href=showinfo:25719>Heavy Assault Missile</a> Launcher rate of fire
7.5% bonus to <a href=showinfo:19921>Target Painter</a> effectiveness

7.5% bonus to <a href=showinfo:3324>Heavy Missile</a> and <a href=showinfo:25719>Heavy Assault Missile</a> explosion velocity
644 - Typhoon
(Battleship)
Minmatar Battleship bonuses (per skill level):
  • 5% bonus to Rapid Heavy Missile, Cruise Missile and Torpedo Launcher rate of fire
  • 5% bonus to Cruise Missile and Torpedo explosion velocity
Minmatar Battleship bonuses (per skill level):
  • 5% bonus to Rapid Heavy Missile, Cruise Missile and Torpedo Launcher rate of fire
  • 7.5% bonus to Cruise Missile and Torpedo explosion velocity
Minmatar Battleship bonuses (per skill level):
5% bonus to Rapid <a href=showinfo:3324>Heavy Missile</a>, <a href=showinfo:3326>Cruise Missile</a> and <a href=showinfo:3325>Torpedo</a> Launcher rate of fire
7.5% bonus to <a href=showinfo:3326>Cruise Missile</a> and <a href=showinfo:3325>Torpedo</a> explosion velocity
12015 - Muninn
(Heavy Assault Cruiser)
Heavy Assault Cruisers bonuses (per skill level):
  • 10% bonus to Medium Projectile Turret optimal range
  • 7.5% bonus to Medium Projectile Turret tracking speed


Minmatar Cruiser bonuses (per skill level):
  • 5% bonus to Medium Projectile Turret rate of fire
  • 7.5% bonus to Medium Projectile Turret damage


Role Bonus:
  • 50% reduction in Microwarpdrive signature radius penalty
  • Can fit Assault Damage Controls
Heavy Assault Cruisers bonuses (per skill level):
  • 7.5% bonus to Medium Projectile Turret optimal range
  • 7.5% bonus to Medium Projectile Turret tracking speed


Minmatar Cruiser bonuses (per skill level):
  • 5% bonus to Medium Projectile Turret rate of fire
  • 7.5% bonus to Medium Projectile Turret damage


Role Bonus:
  • 50% reduction in Microwarpdrive signature radius penalty
  • Can fit Assault Damage Controls
Heavy Assault Cruisers bonuses (per skill level):
107.5% bonus to <a href=showinfo:3305>Medium Projectile Turret</a> optimal range
7.5% bonus to <a href=showinfo:3305>Medium Projectile Turret</a> tracking speed

Minmatar Cruiser bonuses (per skill level):
5% bonus to <a href=showinfo:3305>Medium Projectile Turret</a> rate of fire
7.5% bonus to <a href=showinfo:3305>Medium Projectile Turret</a> damage

Role Bonus:
50% reduction in <a href=showinfo:3454>Microwarpdrive</a> signature radius penalty
Can fit <a href=showinfo:47254>Assault Damage Controls</a>
17713 - Stabber Fleet Issue
(Cruiser)
Minmatar Cruiser bonuses (per skill level):
  • 5% bonus to Medium Projectile Turret rate of fire
  • 10% bonus to Medium Projectile Turret tracking speed
Minmatar Cruiser bonuses (per skill level):
  • 7.5% bonus to Medium Projectile Turret rate of fire
  • 10% bonus to Medium Projectile Turret tracking speed
Minmatar Cruiser bonuses (per skill level):
7.5% bonus to <a href=showinfo:3305>Medium Projectile Turret</a> rate of fire
10% bonus to <a href=showinfo:3305>Medium Projectile Turret</a> tracking speed
17720 - Cynabal
(Cruiser)
Gallente Cruiser bonuses (per skill level):
  • 10% bonus to Medium Projectile Turret falloff


Minmatar Cruiser bonuses (per skill level):
  • 10% bonus to Medium Projectile Turret damage


Role Bonus:
  • 25% bonus to Medium Projectile Turret rate of fire
  • 50% bonus to warp speed and warp acceleration
Gallente Cruiser bonuses (per skill level):
  • 10% bonus to Medium Projectile Turret falloff


Minmatar Cruiser bonuses (per skill level):
  • 10% bonus to Medium Projectile Turret damage


Role Bonus:
  • 25% bonus to Medium Projectile Turret rate of fire
  • 25% bonus to warp speed and warp acceleration
Gallente Cruiser bonuses (per skill level):
10% bonus to <a href=showinfo:3305>Medium Projectile Turret</a> falloff

Minmatar Cruiser bonuses (per skill level):
10% bonus to <a href=showinfo:3305>Medium Projectile Turret</a> damage

Role Bonus:
25% bonus to <a href=showinfo:3305>Medium Projectile Turret</a> rate of fire
250% bonus to warp speed and warp acceleration
17732 - Tempest Fleet Issue
(Battleship)
Minmatar Battleship bonuses (per skill level):
  • 5% bonus to Large Projectile Turret rate of fire
  • 5% bonus to Large Projectile Turret damage
Minmatar Battleship bonuses (per skill level):
  • 7.5% bonus to Large Projectile Turret rate of fire
  • 5% bonus to Large Projectile Turret damage
Minmatar Battleship bonuses (per skill level):
7.5% bonus to <a href=showinfo:3308>Large Projectile Turret</a> rate of fire
5% bonus to <a href=showinfo:3308>Large Projectile Turret</a> damage
17738 - Machariel
(Battleship)
Gallente Battleship bonuses (per skill level):
  • 7.5% bonus to Large Projectile Turret falloff


Minmatar Battleship bonuses (per skill level):
  • 5% bonus to Large Projectile Turret damage


Role Bonus:
  • 25% bonus to Large Projectile Turret rate of fire
  • 50% bonus to warp speed and warp acceleration
Gallente Battleship bonuses (per skill level):
  • 7.5% bonus to Large Projectile Turret falloff


Minmatar Battleship bonuses (per skill level):
  • 5% bonus to Large Projectile Turret damage


Role Bonus:
  • 25% bonus to Large Projectile Turret rate of fire
  • 25% bonus to warp speed and warp acceleration
Gallente Battleship bonuses (per skill level):
7.5% bonus to <a href=showinfo:3308>Large Projectile Turret</a> falloff

Minmatar Battleship bonuses (per skill level):
5% bonus to <a href=showinfo:3308>Large Projectile Turret</a> damage

Role Bonus:
25% bonus to <a href=showinfo:3308>Large Projectile Turret</a> rate of fire
250% bonus to warp speed and warp acceleration
17932 - Dramiel
(Frigate)
Gallente Frigate bonuses (per skill level):
  • 7.5% bonus to Small Projectile Turret tracking speed


Minmatar Frigate bonuses (per skill level):
  • 10% bonus to Small Projectile Turret falloff


Role Bonus:
  • 100% bonus to Small Projectile Turret damage
  • 50% bonus to warp speed and warp acceleration
Gallente Frigate bonuses (per skill level):
  • 7.5% bonus to Small Projectile Turret tracking speed


Minmatar Frigate bonuses (per skill level):
  • 10% bonus to Small Projectile Turret falloff


Role Bonus:
  • 100% bonus to Small Projectile Turret damage
  • 25% bonus to warp speed and warp acceleration
Gallente Frigate bonuses (per skill level):
7.5% bonus to <a href=showinfo:3302>Small Projectile Turret</a> tracking speed

Minmatar Frigate bonuses (per skill level):
10% bonus to <a href=showinfo:3302>Small Projectile Turret</a> falloff

Role Bonus:
100% bonus to <a href=showinfo:3302>Small Projectile Turret</a> damage
250% bonus to warp speed and warp acceleration
52907 - Zirnitra
(Dreadnought)
Zirnitra bonuses (per skill level):
  • 5% bonus to XL Disintegrator damage
  • 4% bonus to all armor resistances
  • 3% bonus to XL Disintegrator rate of fire


Role Bonus:
  • x Can fit a Siege module
  • 5x penalty to Entosis Link cycle time
  • 100% bonus to Remote Armor Repairer range
  • 50% reduced Energy Neutralizer capacitor need
  • 50% reduced Remote Armor Repairer capacitor need
  • 50% reduced Smart Bomb capacitor need
Zirnitra bonuses (per skill level):
  • 5% bonus to Ultratidal Entropic Disintegrator damage
  • 4% bonus to all armor resistances
  • 3% bonus to Ultratidal Entropic Disintegrator rate of fire


Role Bonus:
  • x Can fit a Siege module
  • 5x penalty to Entosis Link cycle time
  • 100% bonus to Remote Armor Repairer range
  • 50% reduced Energy Neutralizer capacitor need
  • 50% reduced Remote Armor Repairer capacitor need
  • 50% reduced Smart Bomb capacitor need
Zirnitra bonuses (per skill level):
5% bonus to <a href=showinfo:52915>
XLUltratidal Entropic Disintegrator</a> damage
4% bonus to all armor resistances
3% bonus to <a href=showinfo:52915>
XLUltratidal Entropic Disintegrator</a> rate of fire

Role Bonus:
x Can fit a <a href=showinfo:20280>Siege module</a>
5x penalty to <a href=showinfo:34593>Entosis Link</a> cycle time
100% bonus to <a href=showinfo:16069>Remote Armor Repairer</a> range
50% reduced <a href=showinfo:3423>Energy Neutralizer</a> capacitor need
50% reduced <a href=showinfo:16069>Remote Armor Repairer</a> capacitor need
50% reduced <a href=showinfo:3421>Smart Bomb</a> capacitor need
Attributes (0 Entries)
Attribute Name Diff
Attributes per Type (148 Entries)
TypeID, Name, and Group Diff
489 - Dual 180mm AutoCannon I (Projectile Weapon) Rate of fire: 4500.0 => 4365.0
Accuracy falloff : 8600.0 => 9030.0
490 - 220mm Vulcan AutoCannon I (Projectile Weapon) Rate of fire: 4725.0 => 4583.0
Accuracy falloff : 9460.0 => 9933.0
491 - 425mm AutoCannon I (Projectile Weapon) Rate of fire: 5625.0 => 5456.0
Accuracy falloff : 10320.0 => 10836.0
587 - Rifter (Frigate) Special Ability Bonus: 5.0 => -5.0
644 - Typhoon (Battleship) shipBonusMB2: 5.0 => 7.5
2897 - 220mm Vulcan AutoCannon II (Projectile Weapon) Rate of fire: 4725.0 => 4583.0
Accuracy falloff : 9460.0 => 9933.0
2913 - 425mm AutoCannon II (Projectile Weapon) Rate of fire: 5625.0 => 5456.0
Accuracy falloff : 10320.0 => 10836.0
2937 - Dual 180mm AutoCannon II (Projectile Weapon) Rate of fire: 4500.0 => 4365.0
Accuracy falloff : 8600.0 => 9030.0
9071 - Dual 180mm 'Scout' Autocannon I (Projectile Weapon) Rate of fire: 4500.0 => 4365.0
Accuracy falloff : 8600.0 => 9030.0
9073 - Dual 180mm Carbine Repeating Cannon I (Projectile Weapon) Rate of fire: 4500.0 => 4365.0
Accuracy falloff : 8600.0 => 9030.0
9091 - Dual 180mm Gallium Machine Gun (Projectile Weapon) Rate of fire: 4500.0 => 4365.0
Accuracy falloff : 8600.0 => 9030.0
9093 - Dual 180mm Prototype Automatic Cannon (Projectile Weapon) Rate of fire: 4500.0 => 4365.0
Accuracy falloff : 8600.0 => 9030.0
9127 - 220mm Medium 'Scout' Autocannon I (Projectile Weapon) Rate of fire: 4725.0 => 4583.0
Accuracy falloff : 9460.0 => 9933.0
9129 - 220mm Medium Carbine Repeating Cannon I (Projectile Weapon) Rate of fire: 4725.0 => 4583.0
Accuracy falloff : 9460.0 => 9933.0
9131 - 220mm Medium Gallium Machine Gun (Projectile Weapon) Rate of fire: 4725.0 => 4583.0
Accuracy falloff : 9460.0 => 9933.0
9133 - 220mm Medium Prototype Automatic Cannon (Projectile Weapon) Rate of fire: 4725.0 => 4583.0
Accuracy falloff : 9460.0 => 9933.0
9135 - 425mm Medium 'Scout' Autocannon I (Projectile Weapon) Rate of fire: 5625.0 => 5456.0
Accuracy falloff : 10320.0 => 10836.0
9137 - 425mm Medium Carbine Repeating Cannon I (Projectile Weapon) Rate of fire: 5625.0 => 5456.0
Accuracy falloff : 10320.0 => 10836.0
9139 - 425mm Medium Gallium Machine Gun (Projectile Weapon) Rate of fire: 5625.0 => 5456.0
Accuracy falloff : 10320.0 => 10836.0
9141 - 425mm Medium Prototype Automatic Cannon (Projectile Weapon) Rate of fire: 5625.0 => 5456.0
Accuracy falloff : 10320.0 => 10836.0
12015 - Muninn (Heavy Assault Cruiser) Maximum Velocity: 250.0 => 235.0
Signature Radius: 115.0 => 125.0
eliteBonusHeavyGunship1: 10.0 => 7.5
12608 - Hail S (Advanced Autocannon Ammo) Tracking Speed Multiplier: 0.7 => 0.75
12625 - Barrage S (Advanced Autocannon Ammo) Falloff Modifier: 1.4 => 1.5
12773 - Barrage M (Advanced Autocannon Ammo) Falloff Modifier: 1.4 => 1.5
12775 - Barrage L (Advanced Autocannon Ammo) Falloff Modifier: 1.4 => 1.5
12777 - Hail M (Advanced Autocannon Ammo) Tracking Speed Multiplier: 0.7 => 0.75
12779 - Hail L (Advanced Autocannon Ammo) Tracking Speed Multiplier: 0.7 => 0.75
13778 - Domination 220mm Autocannon (Projectile Weapon) Rate of fire: 4725.0 => 4583.0
Accuracy falloff : 9460.0 => 9933.0
13782 - Domination 425mm Autocannon (Projectile Weapon) Rate of fire: 5625.0 => 5456.0
Accuracy falloff : 10320.0 => 10836.0
13786 - Domination Dual 180mm Autocannon (Projectile Weapon) Rate of fire: 4500.0 => 4365.0
Accuracy falloff : 8600.0 => 9030.0
16051 - Republic Fleet 220mm Autocannon (Projectile Weapon) Rate of fire: 4725.0 => 4583.0
Accuracy falloff : 9460.0 => 9933.0
16054 - Republic Fleet 425mm Autocannon (Projectile Weapon) Rate of fire: 5625.0 => 5456.0
Accuracy falloff : 10320.0 => 10836.0
16058 - Republic Fleet Dual 180mm Autocannon (Projectile Weapon) Rate of fire: 4500.0 => 4365.0
Accuracy falloff : 8600.0 => 9030.0
17713 - Stabber Fleet Issue (Cruiser) shipBonusMC: -5.0 => -7.5
17720 - Cynabal (Cruiser) Warp Speed and Acceleration Bonus: 50.0 => 25.0
17732 - Tempest Fleet Issue (Battleship) shipBonusMB2: -5.0 => -7.5
17738 - Machariel (Battleship) Warp Speed and Acceleration Bonus: 50.0 => 25.0
17932 - Dramiel (Frigate) Warp Speed and Acceleration Bonus: 50.0 => 25.0
21551 - 425mm Medium 'Jolt' Autocannon I (Projectile Weapon) Rate of fire: 5625.0 => 5456.0
Accuracy falloff : 11352.0 => 11920.0
34286 - Polarized 425mm AutoCannon (Projectile Weapon) Rate of fire: 4500.0 => 4365.0
Accuracy falloff : 8256.0 => 8669.0
47254 - Assault Damage Control I (Damage Control) Activation time / duration: 13000.0 => 11700.0
47255 - EFFA Compact Assault Damage Control (Damage Control) Activation time / duration: 13000.0 => 11700.0
47256 - FFR Enduring Assault Damage Control (Damage Control) Activation time / duration: 13000.0 => 11700.0
47257 - Assault Damage Control II (Damage Control) Activation time / duration: 15000.0 => 13500.0
47258 - Shadow Serpentis Assault Damage Control (Damage Control) Activation time / duration: 16000.0 => 14400.0
52701 - Liminal Zirnitra (Invading Precursor Entities)
Click to toggle showing the 50 attributes.Structure Hitpoints: 211250.0 => 423000.0
Maximum Velocity: 100.0 => 183.0
Rate of fire: 8147.449447 => 12000.0
Optimal Range: 311850.0 => 75000.0
Capacitor Recharge time: 3300000.0 => 4400000.0
Damage Modifier: 52.22547103 => 4.2
Inertia Modifier: 0.0151875 => 5.0
Maximum Targeting Range: 355960.0 => 85000.0
EM damage: 40.0 => 892.32
Thermal damage: 24.0 => 637.37
uniformity: None => 1.0
Accuracy falloff : 52500.0 => 24846.43
Turret Tracking: 0.007159789 => 10.0
RADAR Sensor Strength: 54.0 => 41.0
gfxTurretID: 41118.0 => 52915.0
gfxBoosterID: 397.0 => 394.0
Shield Capacity: 140125.0 => 292356.64
Armor Hitpoints: 211250.0 => 423000.0
Armor EM Damage Resistance: 0.359375 => 0.44
Armor Explosive Damage Resistance: 0.302224002 => 0.58
Armor Kinetic Damage Resistance: 0.283335002 => 0.46
Armor Thermal Damage Resistance: 0.4671875 => 0.55
entityEquipmentMin: None => 1.0
entityEquipmentMax: None => 1.0
Shield recharge time: 11250000.0 => 15000000.0
Capacitor Capacity: 131500.0 => 60000.0
Shield Uniformity: None => 0.75
Orbit Velocity: None => 112.5
armorUniformity: None => 0.75
structureUniformity: None => 1.0
Signature Radius: 11800.0 => 11100.0
entityFactionLoss: 0.1 => 0.0
Scan Resolution: 112.0 => 80.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
entityChaseMaxDistance: None => 70000.0
entityMaxVelocitySignatureRadiusMultiplier: None => 5.0
behaviorEnergyNosferatuDischarge: 0.0 => None
behaviorEnergyNosferatuDuration: 10000.0 => None
behaviorEnergyNosferatuFalloff: 12000.0 => None
behaviorEnergyNosferatuRange: 24000.0 => None
behaviorArmorRepairerDuration: 22500.0 => 10000.0
behaviorArmorRepairerDischarge: 2500.0 => 2250.0
behaviorArmorRepairerAmount: 26880.0 => 10000.0
BehaviorSiegeTurretDamageModifier: 840.0 => 425.0
BehaviorSiegeMissileDamageModifier: None => 425.0
npcBehaviorMaximumCombatOrbitRange: None => 40000.0
wreckTypeID: 53025 => 53277
52784 - Triglavian Stellar Accelerator Wreck (Wreck) Structure Hitpoints: None => 30000.0
structureUniformity: None => 1.0
Signature Radius: None => 5000.0
Access Difficulty: None => 10.0
52907 - Zirnitra (Dreadnought) Mass: 1275000000.0 => 1100000000.0
Maximum Velocity: 80.0 => 75.0
published: False => True
certificateTemplate: None => 2252
marketGroupID: None => 2690 (Precursor Dreadnoughts)
52915 - Ultratidal Entropic Disintegrator I (Precursor Weapon) published: False => True
iconID: 21921 => 24237
marketGroupID: None => 2691 (Extra Large)
52916 - Baryon Exotic Plasma XL (Exotic Plasma Charge) published: False => True
iconID: None => 21917
marketGroupID: None => 2692 (Extra Large)
52917 - High-Grade Mimesis Alpha (Cyberimplant) Perception Modifier: None => 4.0
Primary Skill required: None => 3411.0
requiredSkill1Level: None => 2.0
Implant Slot: None => 1.0
published: False => True
Maximum Damage Bonus Multiplier Modifier: None => 1.5
Damage Multiplier Bonus Per Cycle Modifier: None => -0.33
Implant Set Bonus: None => 1.2
marketGroupID: None => 618 (Implant Slot 01)
52918 - High-Grade Mimesis Beta (Cyberimplant) Memory Modifier: None => 4.0
Primary Skill required: None => 3411.0
requiredSkill1Level: None => 2.0
Implant Slot: None => 2.0
published: False => True
Maximum Damage Bonus Multiplier Modifier: None => 2.0
Damage Multiplier Bonus Per Cycle Modifier: None => -0.33
Implant Set Bonus: None => 1.2
marketGroupID: None => 619 (Implant Slot 02)
52919 - High-Grade Mimesis Delta (Cyberimplant) Intelligence Modifier: None => 4.0
Primary Skill required: None => 3411.0
requiredSkill1Level: None => 2.0
Implant Slot: None => 4.0
published: False => True
Maximum Damage Bonus Multiplier Modifier: None => 3.0
Damage Multiplier Bonus Per Cycle Modifier: None => -0.33
Implant Set Bonus: None => 1.2
marketGroupID: None => 621 (Implant Slot 04)
52920 - High-Grade Mimesis Epsilon (Cyberimplant) Charisma Modifier: None => 4.0
Primary Skill required: None => 3411.0
requiredSkill1Level: None => 2.0
Implant Slot: None => 5.0
published: False => True
Maximum Damage Bonus Multiplier Modifier: None => 3.5
Damage Multiplier Bonus Per Cycle Modifier: None => -0.33
Implant Set Bonus: None => 1.2
marketGroupID: None => 622 (Implant Slot 05)
52921 - High-Grade Mimesis Gamma (Cyberimplant) Willpower Modifier: None => 4.0
Primary Skill required: None => 3411.0
requiredSkill1Level: None => 2.0
Implant Slot: None => 3.0
published: False => True
Maximum Damage Bonus Multiplier Modifier: None => 2.5
Damage Multiplier Bonus Per Cycle Modifier: None => -0.33
Implant Set Bonus: None => 1.2
marketGroupID: None => 620 (Implant Slot 03)
52922 - High-Grade Mimesis Omega (Cyberimplant) Primary Skill required: None => 3411.0
requiredSkill1Level: None => 2.0
Implant Slot: None => 6.0
published: False => True
Implant Set Bonus: None => 1.8
marketGroupID: None => 1506 (Implant Slot 06)
52923 - Imperial Navy Sentinel (Retaliating Amarr Entities)
Click to toggle showing the 66 attributes.Structure Hitpoints: None => 375.0
Maximum Velocity: None => 2656.25
Rate of fire: None => 2700.0
Optimal Range: None => 25000.0
Capacitor Recharge time: None => 190000.0
Damage Modifier: None => 4.5
Inertia Modifier: None => 4.25
Maximum Targeting Range: None => 35000.0
Neutralization Amount: None => 84.0
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
EM damage: None => 21.6
Thermal damage: None => 15.43
uniformity: None => 1.0
Accuracy falloff : None => 8282.14
Turret Tracking: None => 380.0
Maximum Locked Targets: None => 7.0
RADAR Sensor Strength: None => 21.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 0.0
gfxTurretID: None => 5219.0
gfxBoosterID: None => 394.0
Shield Capacity: None => 300.0
Armor Hitpoints: None => 1210.0
Armor EM Damage Resistance: None => 0.5
Armor Explosive Damage Resistance: None => 0.4
Armor Kinetic Damage Resistance: None => 0.56
Armor Thermal Damage Resistance: None => 0.65
Shield EM Damage Resistance: None => 1.0
Shield Explosive Damage Resistance: None => 0.25
Shield Kinetic Damage Resistance: None => 0.45
Shield Thermal Damage Resistance: None => 0.8
entityEquipmentMin: None => 1.0
entityEquipmentMax: None => 3.0
Shield recharge time: None => 625000.0
Capacitor Capacity: None => 518.75
Shield Uniformity: None => 0.75
Orbit Velocity: None => 425.0
armorUniformity: None => 0.75
structureUniformity: None => 1.0
Signature Radius: None => 41.0
Scan Resolution: None => 575.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
Signature Resolution: None => 40000.0
entityChaseMaxDistance: None => 12000.0
entityMaxVelocitySignatureRadiusMultiplier: None => 5.0
npcGuidanceDisruptorDuration: None => 3000.0
npcGuidanceDisruptorRange: None => 12000.0
npcGuidanceDisruptorFalloff: None => 17000.0
npcGuidanceDisruptorDischarge: None => 5.0
npcTrackingDisruptorDuration: None => 3000.0
npcTrackingDisruptorRange: None => 15000.0
npcTrackingDisruptorFalloff: None => 18000.0
npcTrackingDisruptorDischarge: None => 5.0
behaviorEnergyNeutralizerDuration: None => 3400.0
behaviorEnergyNeutralizerRange: None => 15000.0
behaviorEnergyNeutralizerFalloff: None => 18000.0
behaviorEnergyNeutralizerDischarge: None => 10.0
npcBehaviorMaximumCombatOrbitRange: None => 15000.0
wreckTypeID: 26480 => 53257
52924 - Imperial Navy Deacon (Retaliating Amarr Entities)
Click to toggle showing the 58 attributes.Structure Hitpoints: None => 400.0
Maximum Velocity: None => 3168.75
Rate of fire: None => 2700.0
Optimal Range: None => 25000.0
Capacitor Recharge time: None => 337500.0
Damage Modifier: None => 3.88
Inertia Modifier: None => 3.5
Maximum Targeting Range: None => 35000.0
Armor Hitpoints Repaired: None => 160.0
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
EM damage: None => 6.0
Thermal damage: None => 4.29
uniformity: None => 1.0
Accuracy falloff : None => 8282.14
Turret Tracking: None => 380.0
Maximum Locked Targets: None => 7.0
RADAR Sensor Strength: None => 15.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 0.0
gfxTurretID: None => 5219.0
gfxBoosterID: None => 394.0
Shield Capacity: None => 300.0
Armor Hitpoints: None => 1500.0
Armor EM Damage Resistance: None => 0.5
Armor Explosive Damage Resistance: None => 0.4
Armor Kinetic Damage Resistance: None => 0.56
Armor Thermal Damage Resistance: None => 0.65
Shield EM Damage Resistance: None => 1.0
Shield Explosive Damage Resistance: None => 0.25
Shield Kinetic Damage Resistance: None => 0.45
Shield Thermal Damage Resistance: None => 0.8
entityEquipmentMin: None => 1.0
entityEquipmentMax: None => 3.0
Shield recharge time: None => 625000.0
Capacitor Capacity: None => 843.75
Shield Uniformity: None => 0.75
Orbit Velocity: None => 507.0
armorUniformity: None => 0.75
structureUniformity: None => 1.0
Signature Radius: None => 34.0
Scan Resolution: None => 920.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
Signature Resolution: None => 40000.0
entityChaseMaxDistance: None => 12000.0
entityMaxVelocitySignatureRadiusMultiplier: None => 5.0
behaviorRemoteArmorRepairDuration: None => 3000.0
behaviorRemoteArmorRepairRange: None => 15000.0
behaviorRemoteArmorRepairFalloff: None => 12000.0
behaviorRemoteArmorRepairDischarge: None => 10.0
npcBehaviorMaximumCombatOrbitRange: None => 15000.0
wreckTypeID: 26480 => 53257
52925 - Imperial Navy Crusader (Retaliating Amarr Entities)
Click to toggle showing the 62 attributes.Structure Hitpoints: None => 525.0
Maximum Velocity Bonus: None => -65.0
Maximum Velocity: None => 2606.25
Rate of fire: None => 2700.0
Optimal Range: None => 25000.0
Capacitor Recharge time: None => 311250.0
Damage Modifier: None => 5.0
Inertia Modifier: None => 3.2
Maximum Targeting Range: None => 35000.0
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
EM damage: None => 26.4
Thermal damage: None => 18.86
uniformity: None => 1.0
Accuracy falloff : None => 8282.14
Turret Tracking: None => 380.0
Maximum Locked Targets: None => 7.0
RADAR Sensor Strength: None => 10.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 0.0
gfxTurretID: None => 5219.0
gfxBoosterID: None => 394.0
Shield Capacity: None => 225.0
Armor Hitpoints: None => 1450.0
Armor EM Damage Resistance: None => 0.5
Armor Explosive Damage Resistance: None => 0.4
Armor Kinetic Damage Resistance: None => 0.56
Armor Thermal Damage Resistance: None => 0.65
Shield EM Damage Resistance: None => 1.0
Shield Explosive Damage Resistance: None => 0.25
Shield Kinetic Damage Resistance: None => 0.45
Shield Thermal Damage Resistance: None => 0.8
entityEquipmentMin: None => 1.0
entityEquipmentMax: None => 3.0
Shield recharge time: None => 625000.0
Capacitor Capacity: None => 518.75
Shield Uniformity: None => 0.75
Orbit Velocity: None => 417.0
armorUniformity: None => 0.75
structureUniformity: None => 1.0
Signature Radius: None => 32.0
Scan Resolution: None => 975.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
Signature Resolution: None => 40000.0
entityChaseMaxDistance: None => 12000.0
entityMaxVelocitySignatureRadiusMultiplier: None => 5.0
behaviorWebifierDuration: None => 5000.0
behaviorWebifierRange: None => 18000.0
behaviorWebifierFalloff: None => 2500.0
behaviorWebifierDischarge: None => 10.0
behaviorWarpScrambleDuration: None => 5000.0
behaviorWarpScrambleRange: None => 12500.0
behaviorWarpScrambleDischarge: None => 20.0
behaviorWarpScrambleStrength: None => 2.0
npcBehaviorMaximumCombatOrbitRange: None => 15000.0
wreckTypeID: 26480 => 53257
52926 - Imperial Navy Guardian (Retaliating Amarr Entities)
Click to toggle showing the 58 attributes.Structure Hitpoints: None => 2004.0
Maximum Velocity: None => 2537.5
Rate of fire: None => 5250.0
Optimal Range: None => 35000.0
Capacitor Recharge time: None => 500000.0
Damage Modifier: None => 3.88
Inertia Modifier: None => 0.61
Maximum Targeting Range: None => 64000.0
Armor Hitpoints Repaired: None => 600.0
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
EM damage: None => 12.0
Thermal damage: None => 8.57
uniformity: None => 1.0
Accuracy falloff : None => 11595.0
Turret Tracking: None => 72.0
Maximum Locked Targets: None => 7.0
RADAR Sensor Strength: None => 19.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 0.0
gfxTurretID: None => 6919.0
gfxBoosterID: None => 394.0
Shield Capacity: None => 1055.0
Armor Hitpoints: None => 5250.0
Armor EM Damage Resistance: None => 0.5
Armor Explosive Damage Resistance: None => 0.4
Armor Kinetic Damage Resistance: None => 0.56
Armor Thermal Damage Resistance: None => 0.65
Shield EM Damage Resistance: None => 1.0
Shield Explosive Damage Resistance: None => 0.25
Shield Kinetic Damage Resistance: None => 0.45
Shield Thermal Damage Resistance: None => 0.8
entityEquipmentMin: None => 1.0
entityEquipmentMax: None => 3.0
Shield recharge time: None => 1250000.0
Capacitor Capacity: None => 2812.5
Shield Uniformity: None => 0.75
Orbit Velocity: None => 406.0
armorUniformity: None => 0.75
structureUniformity: None => 1.0
Signature Radius: None => 70.0
Scan Resolution: None => 385.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
Signature Resolution: None => 40000.0
entityChaseMaxDistance: None => 15000.0
entityMaxVelocitySignatureRadiusMultiplier: None => 5.0
behaviorRemoteArmorRepairDuration: None => 5000.0
behaviorRemoteArmorRepairRange: None => 45000.0
behaviorRemoteArmorRepairFalloff: None => 25000.0
behaviorRemoteArmorRepairDischarge: None => 40.0
npcBehaviorMaximumCombatOrbitRange: None => 18500.0
wreckTypeID: 26478 => 53258
52927 - Imperial Navy Zealot (Retaliating Amarr Entities)
Click to toggle showing the 53 attributes.Structure Hitpoints: None => 1670.0
Maximum Velocity: None => 2500.0
Rate of fire: None => 5250.0
Optimal Range: None => 35000.0
Capacitor Recharge time: None => 285000.0
Damage Modifier: None => 4.63
Inertia Modifier: None => 0.55
Maximum Targeting Range: None => 64000.0
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
EM damage: None => 54.0
Thermal damage: None => 38.57
uniformity: None => 1.0
Accuracy falloff : None => 11595.0
Turret Tracking: None => 72.0
Maximum Locked Targets: None => 7.0
RADAR Sensor Strength: None => 21.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 0.0
gfxTurretID: None => 6919.0
gfxBoosterID: None => 394.0
Shield Capacity: None => 980.0
Armor Hitpoints: None => 7600.0
Armor EM Damage Resistance: None => 0.5
Armor Explosive Damage Resistance: None => 0.4
Armor Kinetic Damage Resistance: None => 0.56
Armor Thermal Damage Resistance: None => 0.65
Shield EM Damage Resistance: None => 1.0
Shield Explosive Damage Resistance: None => 0.25
Shield Kinetic Damage Resistance: None => 0.45
Shield Thermal Damage Resistance: None => 0.8
entityEquipmentMin: None => 1.0
entityEquipmentMax: None => 3.0
Shield recharge time: None => 1250000.0
Capacitor Capacity: None => 1875.0
Shield Uniformity: None => 0.75
Orbit Velocity: None => 400.0
armorUniformity: None => 0.75
structureUniformity: None => 1.0
Signature Radius: None => 125.0
Scan Resolution: None => 306.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
Signature Resolution: None => 40000.0
entityChaseMaxDistance: None => 15000.0
entityMaxVelocitySignatureRadiusMultiplier: None => 5.0
npcBehaviorMaximumCombatOrbitRange: None => 18500.0
wreckTypeID: 26478 => 53258
52928 - Imperial Navy Pilgrim (Retaliating Amarr Entities)
Click to toggle showing the 66 attributes.Structure Hitpoints: None => 1050.0
Maximum Velocity: None => 2362.5
Rate of fire: None => 5250.0
Optimal Range: None => 35000.0
Capacitor Recharge time: None => 328000.0
Damage Modifier: None => 4.38
Inertia Modifier: None => 0.61
Maximum Targeting Range: None => 64000.0
Neutralization Amount: None => 135.0
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
EM damage: None => 42.0
Thermal damage: None => 30.0
uniformity: None => 1.0
Accuracy falloff : None => 11595.0
Turret Tracking: None => 72.0
Maximum Locked Targets: None => 7.0
RADAR Sensor Strength: None => 26.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 0.0
gfxTurretID: None => 6919.0
gfxBoosterID: None => 394.0
Shield Capacity: None => 850.0
Armor Hitpoints: None => 6600.0
Armor EM Damage Resistance: None => 0.5
Armor Explosive Damage Resistance: None => 0.4
Armor Kinetic Damage Resistance: None => 0.56
Armor Thermal Damage Resistance: None => 0.65
Shield EM Damage Resistance: None => 1.0
Shield Explosive Damage Resistance: None => 0.25
Shield Kinetic Damage Resistance: None => 0.45
Shield Thermal Damage Resistance: None => 0.8
entityEquipmentMin: None => 1.0
entityEquipmentMax: None => 3.0
Shield recharge time: None => 1250000.0
Capacitor Capacity: None => 1800.0
Shield Uniformity: None => 0.75
Orbit Velocity: None => 378.0
armorUniformity: None => 0.75
structureUniformity: None => 1.0
Signature Radius: None => 150.0
Scan Resolution: None => 237.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
Signature Resolution: None => 40000.0
entityChaseMaxDistance: None => 15000.0
entityMaxVelocitySignatureRadiusMultiplier: None => 5.0
npcGuidanceDisruptorDuration: None => 6700.0
npcGuidanceDisruptorRange: None => 22000.0
npcGuidanceDisruptorFalloff: None => 40000.0
npcGuidanceDisruptorDischarge: None => 5.0
npcTrackingDisruptorDuration: None => 6700.0
npcTrackingDisruptorRange: None => 18000.0
npcTrackingDisruptorFalloff: None => 23000.0
npcTrackingDisruptorDischarge: None => 5.0
behaviorEnergyNeutralizerDuration: None => 4000.0
behaviorEnergyNeutralizerRange: None => 18000.0
behaviorEnergyNeutralizerFalloff: None => 23000.0
behaviorEnergyNeutralizerDischarge: None => 10.0
npcBehaviorMaximumCombatOrbitRange: None => 22000.0
wreckTypeID: 26478 => 53258
52929 - Imperial Navy Harbinger (Retaliating Amarr Entities)
Click to toggle showing the 53 attributes.Structure Hitpoints: None => 6750.0
Maximum Velocity: None => 1367.19
Rate of fire: None => 5250.0
Optimal Range: None => 45000.0
Capacitor Recharge time: None => 875000.0
Damage Modifier: None => 5.0
Inertia Modifier: None => 0.52
Maximum Targeting Range: None => 72000.0
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
EM damage: None => 84.0
Thermal damage: None => 60.0
uniformity: None => 1.0
Accuracy falloff : None => 14899.58
Turret Tracking: None => 72.0
Maximum Locked Targets: None => 7.0
RADAR Sensor Strength: None => 21.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 0.0
gfxTurretID: None => 6919.0
gfxBoosterID: None => 394.0
Shield Capacity: None => 4500.0
Armor Hitpoints: None => 7844.0
Armor EM Damage Resistance: None => 0.5
Armor Explosive Damage Resistance: None => 0.4
Armor Kinetic Damage Resistance: None => 0.56
Armor Thermal Damage Resistance: None => 0.65
Shield EM Damage Resistance: None => 1.0
Shield Explosive Damage Resistance: None => 0.25
Shield Kinetic Damage Resistance: None => 0.45
Shield Thermal Damage Resistance: None => 0.8
entityEquipmentMin: None => 1.0
entityEquipmentMax: None => 3.0
Shield recharge time: None => 1800000.0
Capacitor Capacity: None => 4375.0
Shield Uniformity: None => 0.75
Orbit Velocity: None => 218.75
armorUniformity: None => 0.75
structureUniformity: None => 1.0
Signature Radius: None => 270.0
Scan Resolution: None => 210.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
Signature Resolution: None => 40000.0
entityChaseMaxDistance: None => 22000.0
entityMaxVelocitySignatureRadiusMultiplier: None => 5.0
npcBehaviorMaximumCombatOrbitRange: None => 28000.0
wreckTypeID: 26469 => 53259
52930 - Imperial Navy Armageddon (Retaliating Amarr Entities)
Click to toggle showing the 66 attributes.Structure Hitpoints: None => 10000.0
Maximum Velocity: None => 820.31
Rate of fire: None => 7875.0
Optimal Range: None => 60000.0
Capacitor Recharge time: None => 1100000.0
Damage Modifier: None => 4.38
Inertia Modifier: None => 0.13
Maximum Targeting Range: None => 85000.0
Neutralization Amount: None => 165.0
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
EM damage: None => 216.0
Thermal damage: None => 154.29
uniformity: None => 1.0
Accuracy falloff : None => 19877.14
Turret Tracking: None => 13.64
Maximum Locked Targets: None => 7.0
RADAR Sensor Strength: None => 26.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 0.0
gfxTurretID: None => 462.0
gfxBoosterID: None => 394.0
Shield Capacity: None => 8500.0
Armor Hitpoints: None => 14375.0
Armor EM Damage Resistance: None => 0.5
Armor Explosive Damage Resistance: None => 0.4
Armor Kinetic Damage Resistance: None => 0.56
Armor Thermal Damage Resistance: None => 0.65
Shield EM Damage Resistance: None => 1.0
Shield Explosive Damage Resistance: None => 0.25
Shield Kinetic Damage Resistance: None => 0.45
Shield Thermal Damage Resistance: None => 0.8
entityEquipmentMin: None => 1.0
entityEquipmentMax: None => 3.0
Shield recharge time: None => 3390000.0
Capacitor Capacity: None => 7500.0
Shield Uniformity: None => 0.75
Orbit Velocity: None => 131.25
armorUniformity: None => 0.75
structureUniformity: None => 1.0
Signature Radius: None => 400.0
Scan Resolution: None => 110.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
Signature Resolution: None => 40000.0
entityChaseMaxDistance: None => 60000.0
entityMaxVelocitySignatureRadiusMultiplier: None => 5.0
npcGuidanceDisruptorDuration: None => 5000.0
npcGuidanceDisruptorRange: None => 19000.0
npcGuidanceDisruptorFalloff: None => 20500.0
npcGuidanceDisruptorDischarge: None => 5.0
npcTrackingDisruptorDuration: None => 5000.0
npcTrackingDisruptorRange: None => 19000.0
npcTrackingDisruptorFalloff: None => 20500.0
npcTrackingDisruptorDischarge: None => 5.0
behaviorEnergyNeutralizerDuration: None => 4300.0
behaviorEnergyNeutralizerRange: None => 19000.0
behaviorEnergyNeutralizerFalloff: None => 20500.0
behaviorEnergyNeutralizerDischarge: None => 10.0
npcBehaviorMaximumCombatOrbitRange: None => 40000.0
wreckTypeID: 26470 => 53260
52931 - Imperial Navy Apocalypse (Retaliating Amarr Entities)
Click to toggle showing the 53 attributes.Structure Hitpoints: None => 10000.0
Maximum Velocity: None => 937.5
Rate of fire: None => 7875.0
Optimal Range: None => 60000.0
Capacitor Recharge time: None => 1000000.0
Damage Modifier: None => 5.2
Inertia Modifier: None => 0.12
Maximum Targeting Range: None => 85000.0
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
EM damage: None => 264.0
Thermal damage: None => 188.57
uniformity: None => 1.0
Accuracy falloff : None => 19877.14
Turret Tracking: None => 13.64
Maximum Locked Targets: None => 7.0
RADAR Sensor Strength: None => 25.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 0.0
gfxTurretID: None => 462.0
gfxBoosterID: None => 394.0
Shield Capacity: None => 8000.0
Armor Hitpoints: None => 13125.0
Armor EM Damage Resistance: None => 0.5
Armor Explosive Damage Resistance: None => 0.4
Armor Kinetic Damage Resistance: None => 0.56
Armor Thermal Damage Resistance: None => 0.65
Shield EM Damage Resistance: None => 1.0
Shield Explosive Damage Resistance: None => 0.25
Shield Kinetic Damage Resistance: None => 0.45
Shield Thermal Damage Resistance: None => 0.8
entityEquipmentMin: None => 1.0
entityEquipmentMax: None => 3.0
Shield recharge time: None => 3390000.0
Capacitor Capacity: None => 8750.0
Shield Uniformity: None => 0.75
Orbit Velocity: None => 150.0
armorUniformity: None => 0.75
structureUniformity: None => 1.0
Signature Radius: None => 370.0
Scan Resolution: None => 120.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
Signature Resolution: None => 40000.0
entityChaseMaxDistance: None => 60000.0
entityMaxVelocitySignatureRadiusMultiplier: None => 5.0
npcBehaviorMaximumCombatOrbitRange: None => 40000.0
wreckTypeID: 26470 => 53260
52932 - State Navy Kitsune (Retaliating Caldari Entities)
Click to toggle showing the 65 attributes.Structure Hitpoints: None => 375.0
Maximum Velocity Bonus: None => -30.0
Maximum Velocity: None => 2656.25
Capacitor Recharge time: None => 190000.0
Inertia Modifier: None => 4.25
Maximum Targeting Range: None => 35000.0
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
uniformity: None => 1.0
Maximum Locked Targets: None => 7.0
RADAR Sensor Strength: None => 21.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 0.0
Missile Damage Bonus: None => 1.95
Gravimetric ECM Jammer Strength: None => 3.2
Ladar ECM Jammer Strength: None => 3.2
Magnetometric ECM Jammer Strength: None => 3.2
RADAR ECM Jammer Strength: None => 3.2
gfxTurretID: None => 499.0
gfxBoosterID: None => 394.0
Shield Capacity: None => 1210.0
Armor Hitpoints: None => 300.0
Armor EM Damage Resistance: None => 0.5
Armor Explosive Damage Resistance: None => 0.9
Armor Kinetic Damage Resistance: None => 0.5625
Armor Thermal Damage Resistance: None => 0.275
Shield EM Damage Resistance: None => 1.0
Shield Explosive Damage Resistance: None => 0.5
Shield Kinetic Damage Resistance: None => 0.45
Shield Thermal Damage Resistance: None => 0.4
entityEquipmentMin: None => 0.0
entityEquipmentMax: None => 3.0
Shield recharge time: None => 625000.0
Capacitor Capacity: None => 518.75
Shield Uniformity: None => 0.75
Rate of fire: None => 2600.0
Missile Type: None => 27387.0
Orbit Velocity: None => 425.0
armorUniformity: None => 0.75
structureUniformity: None => 1.0
Signature Radius: None => 41.0
Scan Resolution: None => 575.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
Missile Velocity Bonus: None => 1.0
Missile Flight Time Bonus: None => 1.0
entityChaseMaxDistance: None => 12000.0
Explosion Radius Bonus: None => 3.0
Explosion Velocity Bonus: None => 3.0
entityMaxVelocitySignatureRadiusMultiplier: None => 5.0
behaviorWebifierDuration: None => 5000.0
behaviorWebifierRange: None => 15000.0
behaviorWebifierFalloff: None => 12000.0
behaviorWebifierDischarge: None => 10.0
behaviorECMDuration: None => 12000.0
behaviorECMRange: None => 22000.0
behaviorECMFalloff: None => 12000.0
behaviorECMDischarge: None => 10.0
npcBehaviorMaximumCombatOrbitRange: None => 15000.0
wreckTypeID: 26502 => 53262
52933 - State Navy Kirin (Retaliating Caldari Entities)
Click to toggle showing the 57 attributes.Structure Hitpoints: None => 400.0
Maximum Velocity: None => 3168.75
Capacitor Recharge time: None => 337500.0
Shield Bonus: None => 160.0
Inertia Modifier: None => 3.5
Maximum Targeting Range: None => 35000.0
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
uniformity: None => 1.0
Maximum Locked Targets: None => 7.0
RADAR Sensor Strength: None => 15.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 0.0
Missile Damage Bonus: None => 0.32
gfxTurretID: None => 499.0
gfxBoosterID: None => 394.0
Shield Capacity: None => 1500.0
Armor Hitpoints: None => 300.0
Armor EM Damage Resistance: None => 0.5
Armor Explosive Damage Resistance: None => 0.9
Armor Kinetic Damage Resistance: None => 0.5625
Armor Thermal Damage Resistance: None => 0.275
Shield EM Damage Resistance: None => 1.0
Shield Explosive Damage Resistance: None => 0.5
Shield Kinetic Damage Resistance: None => 0.45
Shield Thermal Damage Resistance: None => 0.4
entityEquipmentMin: None => 0.0
entityEquipmentMax: None => 3.0
Shield recharge time: None => 625000.0
Capacitor Capacity: None => 843.75
Shield Uniformity: None => 0.75
Rate of fire: None => 2600.0
Missile Type: None => 27381.0
Orbit Velocity: None => 507.0
armorUniformity: None => 0.75
structureUniformity: None => 1.0
Signature Radius: None => 34.0
Scan Resolution: None => 920.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
Missile Velocity Bonus: None => 1.0
Missile Flight Time Bonus: None => 1.0
entityChaseMaxDistance: None => 12000.0
Explosion Radius Bonus: None => 3.0
Explosion Velocity Bonus: None => 3.0
entityMaxVelocitySignatureRadiusMultiplier: None => 5.0
behaviorRemoteShieldBoostDuration: None => 3000.0
behaviorRemoteShieldBoostRange: None => 22000.0
behaviorRemoteShieldBoostFalloff: None => 18000.0
behaviorRemoteShieldBoostDischarge: None => 10.0
npcBehaviorMaximumCombatOrbitRange: None => 15000.0
wreckTypeID: 26502 => 53262
52934 - State Navy Raptor (Retaliating Caldari Entities)
Click to toggle showing the 57 attributes.Structure Hitpoints: None => 525.0
Maximum Velocity: None => 2606.25
Rate of fire: None => 2700.0
Optimal Range: None => 25000.0
Capacitor Recharge time: None => 311250.0
Damage Modifier: None => 3.0
Inertia Modifier: None => 3.2
Maximum Targeting Range: None => 35000.0
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
Kinetic damage: None => 26.4
Thermal damage: None => 18.86
uniformity: None => 1.0
Accuracy falloff : None => 8282.14
Turret Tracking: None => 380.0
Maximum Locked Targets: None => 7.0
RADAR Sensor Strength: None => 10.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 0.0
gfxTurretID: None => 5219.0
gfxBoosterID: None => 394.0
Shield Capacity: None => 1450.0
Armor Hitpoints: None => 225.0
Armor EM Damage Resistance: None => 0.5
Armor Explosive Damage Resistance: None => 0.9
Armor Kinetic Damage Resistance: None => 0.5625
Armor Thermal Damage Resistance: None => 0.275
Shield EM Damage Resistance: None => 1.0
Shield Explosive Damage Resistance: None => 0.5
Shield Kinetic Damage Resistance: None => 0.45
Shield Thermal Damage Resistance: None => 0.4
entityEquipmentMin: None => 0.0
entityEquipmentMax: None => 3.0
Shield recharge time: None => 625000.0
Capacitor Capacity: None => 518.75
Shield Uniformity: None => 0.75
Orbit Velocity: None => 417.0
armorUniformity: None => 0.75
structureUniformity: None => 1.0
Signature Radius: None => 32.0
Scan Resolution: None => 975.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
Signature Resolution: None => 40000.0
entityChaseMaxDistance: None => 12000.0
entityMaxVelocitySignatureRadiusMultiplier: None => 5.0
behaviorWarpScrambleDuration: None => 5000.0
behaviorWarpScrambleRange: None => 12500.0
behaviorWarpScrambleDischarge: None => 20.0
behaviorWarpScrambleStrength: None => 2.0
npcBehaviorMaximumCombatOrbitRange: None => 15000.0
wreckTypeID: 26502 => 53262
52935 - State Navy Basilisk (Retaliating Caldari Entities)
Click to toggle showing the 57 attributes.Structure Hitpoints: None => 2004.0
Maximum Velocity: None => 2537.5
Capacitor Recharge time: None => 500000.0
Shield Bonus: None => 600.0
Inertia Modifier: None => 0.61
Maximum Targeting Range: None => 64000.0
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
uniformity: None => 1.0
Maximum Locked Targets: None => 7.0
RADAR Sensor Strength: None => 19.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 0.0
Missile Damage Bonus: None => 0.45
gfxTurretID: None => 501.0
gfxBoosterID: None => 394.0
Shield Capacity: None => 5250.0
Armor Hitpoints: None => 1055.0
Armor EM Damage Resistance: None => 0.5
Armor Explosive Damage Resistance: None => 0.9
Armor Kinetic Damage Resistance: None => 0.5625
Armor Thermal Damage Resistance: None => 0.275
Shield EM Damage Resistance: None => 1.0
Shield Explosive Damage Resistance: None => 0.5
Shield Kinetic Damage Resistance: None => 0.45
Shield Thermal Damage Resistance: None => 0.4
entityEquipmentMin: None => 0.0
entityEquipmentMax: None => 3.0
Shield recharge time: None => 1250000.0
Capacitor Capacity: None => 2812.5
Shield Uniformity: None => 0.75
Rate of fire: None => 5000.0
Missile Type: None => 27435.0
Orbit Velocity: None => 406.0
armorUniformity: None => 0.75
structureUniformity: None => 1.0
Signature Radius: None => 70.0
Scan Resolution: None => 385.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
Missile Velocity Bonus: None => 1.0
Missile Flight Time Bonus: None => 1.5
entityChaseMaxDistance: None => 15000.0
Explosion Radius Bonus: None => 3.0
Explosion Velocity Bonus: None => 3.0
entityMaxVelocitySignatureRadiusMultiplier: None => 5.0
behaviorRemoteShieldBoostDuration: None => 5000.0
behaviorRemoteShieldBoostRange: None => 45000.0
behaviorRemoteShieldBoostFalloff: None => 25000.0
behaviorRemoteShieldBoostDischarge: None => 40.0
npcBehaviorMaximumCombatOrbitRange: None => 18500.0
wreckTypeID: 26500 => 53263
52936 - State Navy Cerberus (Retaliating Caldari Entities)
Click to toggle showing the 51 attributes.Structure Hitpoints: None => 1670.0
Maximum Velocity: None => 2500.0
Capacitor Recharge time: None => 285000.0
Inertia Modifier: None => 0.55
Maximum Targeting Range: None => 64000.0
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
uniformity: None => 1.0
Maximum Locked Targets: None => 7.0
RADAR Sensor Strength: None => 21.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 0.0
Missile Damage Bonus: None => 2.0
gfxTurretID: None => 501.0
gfxBoosterID: None => 394.0
Shield Capacity: None => 7600.0
Armor Hitpoints: None => 980.0
Armor EM Damage Resistance: None => 0.5
Armor Explosive Damage Resistance: None => 0.9
Armor Kinetic Damage Resistance: None => 0.5625
Armor Thermal Damage Resistance: None => 0.275
Shield EM Damage Resistance: None => 1.0
Shield Explosive Damage Resistance: None => 0.5
Shield Kinetic Damage Resistance: None => 0.45
Shield Thermal Damage Resistance: None => 0.4
entityEquipmentMin: None => 0.0
entityEquipmentMax: None => 3.0
Shield recharge time: None => 1250000.0
Capacitor Capacity: None => 1875.0
Shield Uniformity: None => 0.75
Rate of fire: None => 4000.0
Missile Type: None => 27453.0
Orbit Velocity: None => 400.0
armorUniformity: None => 0.75
structureUniformity: None => 1.0
Signature Radius: None => 125.0
Scan Resolution: None => 306.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
Missile Velocity Bonus: None => 1.0
Missile Flight Time Bonus: None => 1.5
entityChaseMaxDistance: None => 15000.0
Explosion Radius Bonus: None => 3.0
Explosion Velocity Bonus: None => 3.0
entityMaxVelocitySignatureRadiusMultiplier: None => 5.0
wreckTypeID: 26500 => 53263
52937 - State Navy Rook (Retaliating Caldari Entities)
Click to toggle showing the 60 attributes.Structure Hitpoints: None => 1050.0
Maximum Velocity: None => 2362.5
Capacitor Recharge time: None => 328000.0
Inertia Modifier: None => 0.61
Maximum Targeting Range: None => 64000.0
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
uniformity: None => 1.0
Maximum Locked Targets: None => 7.0
RADAR Sensor Strength: None => 26.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 0.0
Missile Damage Bonus: None => 1.82
Gravimetric ECM Jammer Strength: None => 5.8
Ladar ECM Jammer Strength: None => 5.8
Magnetometric ECM Jammer Strength: None => 5.8
RADAR ECM Jammer Strength: None => 5.8
gfxTurretID: None => 501.0
gfxBoosterID: None => 394.0
Shield Capacity: None => 6600.0
Armor Hitpoints: None => 850.0
Armor EM Damage Resistance: None => 0.5
Armor Explosive Damage Resistance: None => 0.9
Armor Kinetic Damage Resistance: None => 0.5625
Armor Thermal Damage Resistance: None => 0.275
Shield EM Damage Resistance: None => 1.0
Shield Explosive Damage Resistance: None => 0.5
Shield Kinetic Damage Resistance: None => 0.45
Shield Thermal Damage Resistance: None => 0.4
entityEquipmentMin: None => 0.0
entityEquipmentMax: None => 3.0
Shield recharge time: None => 1250000.0
Capacitor Capacity: None => 1800.0
Shield Uniformity: None => 0.75
Rate of fire: None => 4500.0
Missile Type: None => 27453.0
Orbit Velocity: None => 378.0
armorUniformity: None => 0.75
structureUniformity: None => 1.0
Signature Radius: None => 150.0
Scan Resolution: None => 237.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
Missile Velocity Bonus: None => 1.0
Missile Flight Time Bonus: None => 1.5
entityChaseMaxDistance: None => 15000.0
Explosion Radius Bonus: None => 3.0
Explosion Velocity Bonus: None => 3.0
entityMaxVelocitySignatureRadiusMultiplier: None => 5.0
behaviorECMDuration: None => 20000.0
behaviorECMRange: None => 40000.0
behaviorECMFalloff: None => 28000.0
behaviorECMDischarge: None => 20.0
npcBehaviorMaximumCombatOrbitRange: None => 22000.0
wreckTypeID: 26500 => 53263
52938 - State Navy Drake (Retaliating Caldari Entities)
Click to toggle showing the 51 attributes.Structure Hitpoints: None => 6750.0
Maximum Velocity: None => 1367.19
Capacitor Recharge time: None => 875000.0
Inertia Modifier: None => 0.52
Maximum Targeting Range: None => 72000.0
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
uniformity: None => 1.0
Maximum Locked Targets: None => 7.0
RADAR Sensor Strength: None => 21.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 0.0
Missile Damage Bonus: None => 3.83
gfxTurretID: None => 501.0
gfxBoosterID: None => 394.0
Shield Capacity: None => 7844.0
Armor Hitpoints: None => 4500.0
Armor EM Damage Resistance: None => 0.5
Armor Explosive Damage Resistance: None => 0.9
Armor Kinetic Damage Resistance: None => 0.5625
Armor Thermal Damage Resistance: None => 0.275
Shield EM Damage Resistance: None => 1.0
Shield Explosive Damage Resistance: None => 0.5
Shield Kinetic Damage Resistance: None => 0.45
Shield Thermal Damage Resistance: None => 0.4
entityEquipmentMin: None => 0.0
entityEquipmentMax: None => 3.0
Shield recharge time: None => 1800000.0
Capacitor Capacity: None => 4375.0
Shield Uniformity: None => 0.75
Rate of fire: None => 4500.0
Missile Type: None => 27435.0
Orbit Velocity: None => 218.75
armorUniformity: None => 0.75
structureUniformity: None => 1.0
Signature Radius: None => 270.0
Scan Resolution: None => 210.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
Missile Velocity Bonus: None => 1.0
Missile Flight Time Bonus: None => 1.5
entityChaseMaxDistance: None => 22000.0
Explosion Radius Bonus: None => 3.0
Explosion Velocity Bonus: None => 3.0
entityMaxVelocitySignatureRadiusMultiplier: None => 5.0
wreckTypeID: 26491 => 53264
52939 - State Navy Scorpion (Retaliating Caldari Entities)
Click to toggle showing the 60 attributes.Structure Hitpoints: None => 10000.0
Maximum Velocity: None => 820.31
Capacitor Recharge time: None => 1100000.0
Inertia Modifier: None => 0.13
Maximum Targeting Range: None => 85000.0
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
uniformity: None => 1.0
Maximum Locked Targets: None => 7.0
RADAR Sensor Strength: None => 26.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 0.0
Missile Damage Bonus: None => 4.08
Gravimetric ECM Jammer Strength: None => 6.2
Ladar ECM Jammer Strength: None => 6.2
Magnetometric ECM Jammer Strength: None => 6.2
RADAR ECM Jammer Strength: None => 6.2
gfxTurretID: None => 503.0
gfxBoosterID: None => 394.0
Shield Capacity: None => 14375.0
Armor Hitpoints: None => 8500.0
Armor EM Damage Resistance: None => 0.5
Armor Explosive Damage Resistance: None => 0.9
Armor Kinetic Damage Resistance: None => 0.5625
Armor Thermal Damage Resistance: None => 0.275
Shield EM Damage Resistance: None => 1.0
Shield Explosive Damage Resistance: None => 0.5
Shield Kinetic Damage Resistance: None => 0.45
Shield Thermal Damage Resistance: None => 0.4
entityEquipmentMin: None => 0.0
entityEquipmentMax: None => 3.0
Shield recharge time: None => 3390000.0
Capacitor Capacity: None => 7500.0
Shield Uniformity: None => 0.75
Rate of fire: None => 7500.0
Missile Type: None => 27359.0
Orbit Velocity: None => 131.25
armorUniformity: None => 0.75
structureUniformity: None => 1.0
Signature Radius: None => 400.0
Scan Resolution: None => 110.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
Missile Velocity Bonus: None => 1.0
Missile Flight Time Bonus: None => 4.9
entityChaseMaxDistance: None => 60000.0
Explosion Radius Bonus: None => 3.0
Explosion Velocity Bonus: None => 3.0
entityMaxVelocitySignatureRadiusMultiplier: None => 5.0
behaviorECMDuration: None => 22000.0
behaviorECMRange: None => 45000.0
behaviorECMFalloff: None => 30000.0
behaviorECMDischarge: None => 30.0
npcBehaviorMaximumCombatOrbitRange: None => 40000.0
wreckTypeID: 26492 => 53265
52940 - State Navy Raven (Retaliating Caldari Entities)
Click to toggle showing the 51 attributes.Structure Hitpoints: None => 10000.0
Maximum Velocity: None => 937.5
Capacitor Recharge time: None => 1000000.0
Inertia Modifier: None => 0.12
Maximum Targeting Range: None => 85000.0
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
uniformity: None => 1.0
Maximum Locked Targets: None => 7.0
RADAR Sensor Strength: None => 25.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 0.0
Missile Damage Bonus: None => 4.0
gfxTurretID: None => 13320.0
gfxBoosterID: None => 394.0
Shield Capacity: None => 13125.0
Armor Hitpoints: None => 8000.0
Armor EM Damage Resistance: None => 0.5
Armor Explosive Damage Resistance: None => 0.9
Armor Kinetic Damage Resistance: None => 0.5625
Armor Thermal Damage Resistance: None => 0.275
Shield EM Damage Resistance: None => 1.0
Shield Explosive Damage Resistance: None => 0.5
Shield Kinetic Damage Resistance: None => 0.45
Shield Thermal Damage Resistance: None => 0.4
entityEquipmentMin: None => 0.0
entityEquipmentMax: None => 3.0
Shield recharge time: None => 3390000.0
Capacitor Capacity: None => 8750.0
Shield Uniformity: None => 0.75
Rate of fire: None => 6000.0
Missile Type: None => 27377.0
Orbit Velocity: None => 150.0
armorUniformity: None => 0.75
structureUniformity: None => 1.0
Signature Radius: None => 370.0
Scan Resolution: None => 120.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
Missile Velocity Bonus: None => 1.0
Missile Flight Time Bonus: None => 1.0
entityChaseMaxDistance: None => 60000.0
Explosion Radius Bonus: None => 3.0
Explosion Velocity Bonus: None => 3.0
entityMaxVelocitySignatureRadiusMultiplier: None => 5.0
wreckTypeID: 26492 => 53265
52941 - Federal Navy Keres (Retaliating Gallente Entities)
Click to toggle showing the 59 attributes.Structure Hitpoints: None => 375.0
Maximum Velocity: None => 2656.25
Rate of fire: None => 2700.0
Optimal Range: None => 25000.0
Capacitor Recharge time: None => 190000.0
Damage Modifier: None => 3.6
Inertia Modifier: None => 4.25
Maximum Targeting Range: None => 35000.0
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
Kinetic damage: None => 21.6
Thermal damage: None => 15.43
uniformity: None => 1.0
Accuracy falloff : None => 8282.14
Turret Tracking: None => 380.0
Maximum Locked Targets: None => 7.0
RADAR Sensor Strength: None => 21.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 0.0
gfxTurretID: None => 565.0
gfxBoosterID: None => 394.0
Shield Capacity: None => 300.0
Armor Hitpoints: None => 1210.0
Armor EM Damage Resistance: None => 0.5
Armor Explosive Damage Resistance: None => 0.9
Armor Kinetic Damage Resistance: None => 0.325
Armor Thermal Damage Resistance: None => 0.4875
Shield EM Damage Resistance: None => 1.0
Shield Explosive Damage Resistance: None => 0.25
Shield Kinetic Damage Resistance: None => 0.45
Shield Thermal Damage Resistance: None => 0.8
Maximum Targeting Range Bonus: None => -16.0
entityEquipmentMin: None => 0.0
entityEquipmentMax: None => 3.0
Shield recharge time: None => 625000.0
Capacitor Capacity: None => 518.75
Shield Uniformity: None => 0.75
Orbit Velocity: None => 425.0
armorUniformity: None => 0.75
structureUniformity: None => 1.0
Signature Radius: None => 41.0
Scan Resolution: None => 575.0
Scan Resolution Bonus: None => -16.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
Signature Resolution: None => 40000.0
entityChaseMaxDistance: None => 12000.0
entityMaxVelocitySignatureRadiusMultiplier: None => 5.0
behaviorSensorDampenerDuration: None => 5000.0
behaviorSensorDampenerRange: None => 12000.0
behaviorSensorDampenerFalloff: None => 17000.0
behaviorSensorDampenerDischarge: None => 5.0
npcBehaviorMaximumCombatOrbitRange: None => 15000.0
wreckTypeID: 26524 => 53267
52947 - Federal Navy Thalia (Retaliating Gallente Entities)
Click to toggle showing the 58 attributes.Structure Hitpoints: None => 400.0
Maximum Velocity: None => 3168.75
Rate of fire: None => 2700.0
Optimal Range: None => 25000.0
Capacitor Recharge time: None => 337500.0
Damage Modifier: None => 3.1
Inertia Modifier: None => 3.5
Maximum Targeting Range: None => 35000.0
Armor Hitpoints Repaired: None => 160.0
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
Kinetic damage: None => 6.0
Thermal damage: None => 4.29
uniformity: None => 1.0
Accuracy falloff : None => 8282.14
Turret Tracking: None => 380.0
Maximum Locked Targets: None => 7.0
RADAR Sensor Strength: None => 15.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 0.0
gfxTurretID: None => 565.0
gfxBoosterID: None => 394.0
Shield Capacity: None => 300.0
Armor Hitpoints: None => 1500.0
Armor EM Damage Resistance: None => 0.5
Armor Explosive Damage Resistance: None => 0.9
Armor Kinetic Damage Resistance: None => 0.325
Armor Thermal Damage Resistance: None => 0.4875
Shield EM Damage Resistance: None => 1.0
Shield Explosive Damage Resistance: None => 0.25
Shield Kinetic Damage Resistance: None => 0.45
Shield Thermal Damage Resistance: None => 0.8
entityEquipmentMin: None => 0.0
entityEquipmentMax: None => 3.0
Shield recharge time: None => 625000.0
Capacitor Capacity: None => 843.75
Shield Uniformity: None => 0.75
Orbit Velocity: None => 507.0
armorUniformity: None => 0.75
structureUniformity: None => 1.0
Signature Radius: None => 34.0
Scan Resolution: None => 920.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
Signature Resolution: None => 40000.0
entityChaseMaxDistance: None => 12000.0
entityMaxVelocitySignatureRadiusMultiplier: None => 5.0
behaviorRemoteArmorRepairDuration: None => 3000.0
behaviorRemoteArmorRepairRange: None => 22000.0
behaviorRemoteArmorRepairFalloff: None => 18000.0
behaviorRemoteArmorRepairDischarge: None => 10.0
npcBehaviorMaximumCombatOrbitRange: None => 15000.0
wreckTypeID: 26524 => 53267
52948 - Federal Navy Taranis (Retaliating Gallente Entities)
Click to toggle showing the 62 attributes.Structure Hitpoints: None => 525.0
Maximum Velocity Bonus: None => -75.0
Maximum Velocity: None => 2606.25
Rate of fire: None => 2700.0
Optimal Range: None => 25000.0
Capacitor Recharge time: None => 311250.0
Damage Modifier: None => 4.0
Inertia Modifier: None => 3.2
Maximum Targeting Range: None => 35000.0
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
Kinetic damage: None => 26.4
Thermal damage: None => 18.86
uniformity: None => 1.0
Accuracy falloff : None => 8282.14
Turret Tracking: None => 380.0
Maximum Locked Targets: None => 7.0
RADAR Sensor Strength: None => 10.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 0.0
gfxTurretID: None => 565.0
gfxBoosterID: None => 394.0
Shield Capacity: None => 225.0
Armor Hitpoints: None => 1450.0
Armor EM Damage Resistance: None => 0.5
Armor Explosive Damage Resistance: None => 0.9
Armor Kinetic Damage Resistance: None => 0.325
Armor Thermal Damage Resistance: None => 0.4875
Shield EM Damage Resistance: None => 1.0
Shield Explosive Damage Resistance: None => 0.25
Shield Kinetic Damage Resistance: None => 0.45
Shield Thermal Damage Resistance: None => 0.8
entityEquipmentMin: None => 0.0
entityEquipmentMax: None => 3.0
Shield recharge time: None => 625000.0
Capacitor Capacity: None => 518.75
Shield Uniformity: None => 0.75
Orbit Velocity: None => 417.0
armorUniformity: None => 0.75
structureUniformity: None => 1.0
Signature Radius: None => 32.0
Scan Resolution: None => 975.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
Signature Resolution: None => 40000.0
entityChaseMaxDistance: None => 12000.0
entityMaxVelocitySignatureRadiusMultiplier: None => 5.0
behaviorWebifierDuration: None => 5000.0
behaviorWebifierRange: None => 18000.0
behaviorWebifierFalloff: None => 2500.0
behaviorWebifierDischarge: None => 10.0
behaviorWarpScrambleDuration: None => 5000.0
behaviorWarpScrambleRange: None => 12500.0
behaviorWarpScrambleDischarge: None => 20.0
behaviorWarpScrambleStrength: None => 2.0
npcBehaviorMaximumCombatOrbitRange: None => 15000.0
wreckTypeID: 26524 => 53267
52949 - Federal Navy Oneiros (Retaliating Gallente Entities)
Click to toggle showing the 58 attributes.Structure Hitpoints: None => 2004.0
Maximum Velocity: None => 2537.5
Rate of fire: None => 5250.0
Optimal Range: None => 35000.0
Capacitor Recharge time: None => 500000.0
Damage Modifier: None => 3.1
Inertia Modifier: None => 0.61
Maximum Targeting Range: None => 64000.0
Armor Hitpoints Repaired: None => 600.0
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
Kinetic damage: None => 12.0
Thermal damage: None => 8.57
uniformity: None => 1.0
Accuracy falloff : None => 11595.0
Turret Tracking: None => 72.0
Maximum Locked Targets: None => 7.0
RADAR Sensor Strength: None => 19.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 0.0
gfxTurretID: None => 570.0
gfxBoosterID: None => 394.0
Shield Capacity: None => 1055.0
Armor Hitpoints: None => 5250.0
Armor EM Damage Resistance: None => 0.5
Armor Explosive Damage Resistance: None => 0.9
Armor Kinetic Damage Resistance: None => 0.325
Armor Thermal Damage Resistance: None => 0.4875
Shield EM Damage Resistance: None => 1.0
Shield Explosive Damage Resistance: None => 0.25
Shield Kinetic Damage Resistance: None => 0.45
Shield Thermal Damage Resistance: None => 0.8
entityEquipmentMin: None => 0.0
entityEquipmentMax: None => 3.0
Shield recharge time: None => 1250000.0
Capacitor Capacity: None => 2812.5
Shield Uniformity: None => 0.75
Orbit Velocity: None => 406.0
armorUniformity: None => 0.75
structureUniformity: None => 1.0
Signature Radius: None => 70.0
Scan Resolution: None => 385.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
Signature Resolution: None => 40000.0
entityChaseMaxDistance: None => 15000.0
entityMaxVelocitySignatureRadiusMultiplier: None => 5.0
behaviorRemoteArmorRepairDuration: None => 5000.0
behaviorRemoteArmorRepairRange: None => 45000.0
behaviorRemoteArmorRepairFalloff: None => 25000.0
behaviorRemoteArmorRepairDischarge: None => 40.0
npcBehaviorMaximumCombatOrbitRange: None => 18500.0
wreckTypeID: 26522 => 53268
52950 - Federal Navy Deimos (Retaliating Gallente Entities)
Click to toggle showing the 52 attributes.Structure Hitpoints: None => 1670.0
Maximum Velocity: None => 2500.0
Rate of fire: None => 5250.0
Optimal Range: None => 35000.0
Capacitor Recharge time: None => 285000.0
Damage Modifier: None => 3.7
Inertia Modifier: None => 0.55
Maximum Targeting Range: None => 64000.0
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
Kinetic damage: None => 54.0
Thermal damage: None => 38.57
uniformity: None => 1.0
Accuracy falloff : None => 11595.0
Turret Tracking: None => 72.0
Maximum Locked Targets: None => 7.0
RADAR Sensor Strength: None => 21.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 0.0
gfxTurretID: None => 570.0
gfxBoosterID: None => 394.0
Shield Capacity: None => 980.0
Armor Hitpoints: None => 7600.0
Armor EM Damage Resistance: None => 0.5
Armor Explosive Damage Resistance: None => 0.9
Armor Kinetic Damage Resistance: None => 0.325
Armor Thermal Damage Resistance: None => 0.4875
Shield EM Damage Resistance: None => 1.0
Shield Explosive Damage Resistance: None => 0.25
Shield Kinetic Damage Resistance: None => 0.45
Shield Thermal Damage Resistance: None => 0.8
entityEquipmentMin: None => 0.0
entityEquipmentMax: None => 3.0
Shield recharge time: None => 1250000.0
Capacitor Capacity: None => 1875.0
Shield Uniformity: None => 0.75
Orbit Velocity: None => 400.0
armorUniformity: None => 0.75
structureUniformity: None => 1.0
Signature Radius: None => 125.0
Scan Resolution: None => 306.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
Signature Resolution: None => 40000.0
entityChaseMaxDistance: None => 15000.0
entityMaxVelocitySignatureRadiusMultiplier: None => 5.0
wreckTypeID: 26522 => 53268
52951 - Federal Navy Lachesis (Retaliating Gallente Entities)
Click to toggle showing the 62 attributes.Structure Hitpoints: None => 1050.0
Maximum Velocity Bonus: None => -75.0
Maximum Velocity: None => 2362.5
Rate of fire: None => 5250.0
Optimal Range: None => 35000.0
Capacitor Recharge time: None => 328000.0
Damage Modifier: None => 3.5
Inertia Modifier: None => 0.61
Maximum Targeting Range: None => 64000.0
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
Kinetic damage: None => 42.0
Thermal damage: None => 30.0
uniformity: None => 1.0
Accuracy falloff : None => 11595.0
Turret Tracking: None => 72.0
Maximum Locked Targets: None => 7.0
RADAR Sensor Strength: None => 26.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 0.0
gfxTurretID: None => 570.0
gfxBoosterID: None => 394.0
Shield Capacity: None => 850.0
Armor Hitpoints: None => 6600.0
Armor EM Damage Resistance: None => 0.5
Armor Explosive Damage Resistance: None => 0.9
Armor Kinetic Damage Resistance: None => 0.325
Armor Thermal Damage Resistance: None => 0.4875
Shield EM Damage Resistance: None => 1.0
Shield Explosive Damage Resistance: None => 0.25
Shield Kinetic Damage Resistance: None => 0.45
Shield Thermal Damage Resistance: None => 0.8
entityEquipmentMin: None => 0.0
entityEquipmentMax: None => 3.0
Shield recharge time: None => 1250000.0
Capacitor Capacity: None => 1800.0
Shield Uniformity: None => 0.75
Orbit Velocity: None => 378.0
armorUniformity: None => 0.75
structureUniformity: None => 1.0
Signature Radius: None => 150.0
Scan Resolution: None => 237.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
Signature Resolution: None => 40000.0
entityChaseMaxDistance: None => 15000.0
entityMaxVelocitySignatureRadiusMultiplier: None => 5.0
behaviorWebifierDuration: None => 6500.0
behaviorWebifierRange: None => 44000.0
behaviorWebifierFalloff: None => 3500.0
behaviorWebifierDischarge: None => 10.0
behaviorWarpScrambleDuration: None => 6500.0
behaviorWarpScrambleRange: None => 35000.0
behaviorWarpScrambleDischarge: None => 20.0
behaviorWarpScrambleStrength: None => 2.0
npcBehaviorMaximumCombatOrbitRange: None => 22000.0
wreckTypeID: 26522 => 53268
52952 - Federal Navy Brutix (Retaliating Gallente Entities)
Click to toggle showing the 52 attributes.Structure Hitpoints: None => 6750.0
Maximum Velocity: None => 1367.19
Rate of fire: None => 5250.0
Optimal Range: None => 45000.0
Capacitor Recharge time: None => 875000.0
Damage Modifier: None => 4.0
Inertia Modifier: None => 0.52
Maximum Targeting Range: None => 72000.0
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
Kinetic damage: None => 84.0
Thermal damage: None => 60.0
uniformity: None => 1.0
Accuracy falloff : None => 14899.58
Turret Tracking: None => 72.0
Maximum Locked Targets: None => 7.0
RADAR Sensor Strength: None => 21.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 0.0
gfxTurretID: None => 570.0
gfxBoosterID: None => 394.0
Shield Capacity: None => 4500.0
Armor Hitpoints: None => 7844.0
Armor EM Damage Resistance: None => 0.5
Armor Explosive Damage Resistance: None => 0.9
Armor Kinetic Damage Resistance: None => 0.325
Armor Thermal Damage Resistance: None => 0.4875
Shield EM Damage Resistance: None => 1.0
Shield Explosive Damage Resistance: None => 0.25
Shield Kinetic Damage Resistance: None => 0.45
Shield Thermal Damage Resistance: None => 0.8
entityEquipmentMin: None => 0.0
entityEquipmentMax: None => 3.0
Shield recharge time: None => 1800000.0
Capacitor Capacity: None => 4375.0
Shield Uniformity: None => 0.75
Orbit Velocity: None => 218.75
armorUniformity: None => 0.75
structureUniformity: None => 1.0
Signature Radius: None => 270.0
Scan Resolution: None => 210.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
Signature Resolution: None => 40000.0
entityChaseMaxDistance: None => 22000.0
entityMaxVelocitySignatureRadiusMultiplier: None => 5.0
wreckTypeID: 26513 => 53269
52953 - Federal Navy Dominix (Retaliating Gallente Entities)
Click to toggle showing the 58 attributes.Structure Hitpoints: None => 10000.0
Maximum Velocity: None => 820.31
Rate of fire: None => 7875.0
Optimal Range: None => 60000.0
Capacitor Recharge time: None => 1100000.0
Damage Modifier: None => 3.5
Inertia Modifier: None => 0.13
Maximum Targeting Range: None => 85000.0
Armor Hitpoints Repaired: None => 435.0
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
Kinetic damage: None => 216.0
Thermal damage: None => 154.29
uniformity: None => 1.0
Accuracy falloff : None => 19877.14
Turret Tracking: None => 13.64
Maximum Locked Targets: None => 7.0
RADAR Sensor Strength: None => 26.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 0.0
gfxTurretID: None => 574.0
gfxBoosterID: None => 394.0
Shield Capacity: None => 8500.0
Armor Hitpoints: None => 14375.0
Armor EM Damage Resistance: None => 0.5
Armor Explosive Damage Resistance: None => 0.9
Armor Kinetic Damage Resistance: None => 0.325
Armor Thermal Damage Resistance: None => 0.4875
Shield EM Damage Resistance: None => 1.0
Shield Explosive Damage Resistance: None => 0.25
Shield Kinetic Damage Resistance: None => 0.45
Shield Thermal Damage Resistance: None => 0.8
entityEquipmentMin: None => 0.0
entityEquipmentMax: None => 3.0
Shield recharge time: None => 3390000.0
Capacitor Capacity: None => 7500.0
Shield Uniformity: None => 0.75
Orbit Velocity: None => 131.25
armorUniformity: None => 0.75
structureUniformity: None => 1.0
Signature Radius: None => 400.0
Scan Resolution: None => 110.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
Signature Resolution: None => 40000.0
entityChaseMaxDistance: None => 60000.0
entityMaxVelocitySignatureRadiusMultiplier: None => 5.0
behaviorRemoteArmorRepairDuration: None => 7700.0
behaviorRemoteArmorRepairRange: None => 55000.0
behaviorRemoteArmorRepairFalloff: None => 27000.0
behaviorRemoteArmorRepairDischarge: None => 55.0
npcBehaviorMaximumCombatOrbitRange: None => 40000.0
wreckTypeID: 26514 => 53270
52954 - Federal Navy Megathron (Retaliating Gallente Entities)
Click to toggle showing the 52 attributes.Structure Hitpoints: None => 10000.0
Maximum Velocity: None => 937.5
Rate of fire: None => 7875.0
Optimal Range: None => 60000.0
Capacitor Recharge time: None => 1000000.0
Damage Modifier: None => 4.0
Inertia Modifier: None => 0.12
Maximum Targeting Range: None => 85000.0
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
Kinetic damage: None => 264.0
Thermal damage: None => 188.57
uniformity: None => 1.0
Accuracy falloff : None => 19877.14
Turret Tracking: None => 13.64
Maximum Locked Targets: None => 7.0
RADAR Sensor Strength: None => 25.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 0.0
gfxTurretID: None => 574.0
gfxBoosterID: None => 394.0
Shield Capacity: None => 8000.0
Armor Hitpoints: None => 13125.0
Armor EM Damage Resistance: None => 0.5
Armor Explosive Damage Resistance: None => 0.9
Armor Kinetic Damage Resistance: None => 0.325
Armor Thermal Damage Resistance: None => 0.4875
Shield EM Damage Resistance: None => 1.0
Shield Explosive Damage Resistance: None => 0.25
Shield Kinetic Damage Resistance: None => 0.45
Shield Thermal Damage Resistance: None => 0.8
entityEquipmentMin: None => 0.0
entityEquipmentMax: None => 3.0
Shield recharge time: None => 3390000.0
Capacitor Capacity: None => 8750.0
Shield Uniformity: None => 0.75
Orbit Velocity: None => 150.0
armorUniformity: None => 0.75
structureUniformity: None => 1.0
Signature Radius: None => 370.0
Scan Resolution: None => 120.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
Signature Resolution: None => 40000.0
entityChaseMaxDistance: None => 60000.0
entityMaxVelocitySignatureRadiusMultiplier: None => 5.0
wreckTypeID: 26514 => 53270
52955 - Republic Fleet Hyena (Retaliating Minmatar Entities)
Click to toggle showing the 70 attributes.Structure Hitpoints: None => 375.0
Maximum Velocity Bonus: None => -65.0
Maximum Velocity: None => 2656.25
Rate of fire: None => 2700.0
Optimal Range: None => 20625.0
Capacitor Recharge time: None => 190000.0
Damage Modifier: None => 2.21
Inertia Modifier: None => 4.25
Maximum Targeting Range: None => 35000.0
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
Explosive damage: None => 15.43
Kinetic damage: None => 21.6
uniformity: None => 1.0
Accuracy falloff : None => 8282.14
Turret Tracking: None => 380.0
Maximum Locked Targets: None => 7.0
RADAR Sensor Strength: None => 21.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 0.0
Missile Damage Bonus: None => 0.77
gfxTurretID: None => 9411.0
gfxBoosterID: None => 397.0
Shield Capacity: None => 905.0
Armor Hitpoints: None => 605.0
Armor EM Damage Resistance: None => 0.2
Armor Explosive Damage Resistance: None => 0.9
Armor Kinetic Damage Resistance: None => 0.75
Armor Thermal Damage Resistance: None => 0.4875
Shield EM Damage Resistance: None => 0.5
Shield Explosive Damage Resistance: None => 0.5
Shield Kinetic Damage Resistance: None => 0.6
Shield Thermal Damage Resistance: None => 0.6
entityEquipmentMin: None => 0.0
entityEquipmentMax: None => 3.0
Shield recharge time: None => 625000.0
Capacitor Capacity: None => 518.75
Shield Uniformity: None => 0.75
Rate of fire: None => 2600.0
Missile Type: None => 27367.0
Orbit Velocity: None => 425.0
armorUniformity: None => 0.75
structureUniformity: None => 1.0
Signature Radius: None => 41.0
Signature Radius Modifier: None => 27.0
Scan Resolution: None => 575.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
Signature Resolution: None => 40000.0
Missile Velocity Bonus: None => 1.0
Missile Flight Time Bonus: None => 1.0
entityChaseMaxDistance: None => 12000.0
Explosion Radius Bonus: None => 3.0
Explosion Velocity Bonus: None => 3.0
entityMaxVelocitySignatureRadiusMultiplier: None => 5.0
behaviorWebifierDuration: None => 6500.0
behaviorWebifierRange: None => 31000.0
behaviorWebifierFalloff: None => 15000.0
behaviorWebifierDischarge: None => 10.0
behaviorTargetPainterDuration: None => 6400.0
behaviorTargetPainterRange: None => 30000.0
behaviorTargetPainterFalloff: None => 35000.0
behaviorTargetPainterDischarge: None => 10.0
npcBehaviorMaximumCombatOrbitRange: None => 15000.0
wreckTypeID: 26546 => 53272
52956 - Republic Fleet Scalpel (Retaliating Minmatar Entities)
Click to toggle showing the 65 attributes.Structure Hitpoints: None => 400.0
Maximum Velocity: None => 3168.75
Rate of fire: None => 2700.0
Optimal Range: None => 20625.0
Capacitor Recharge time: None => 337500.0
Damage Modifier: None => 1.91
Shield Bonus: None => 160.0
Inertia Modifier: None => 3.5
Maximum Targeting Range: None => 35000.0
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
Explosive damage: None => 4.29
Kinetic damage: None => 6.0
uniformity: None => 1.0
Accuracy falloff : None => 8282.14
Turret Tracking: None => 380.0
Maximum Locked Targets: None => 7.0
RADAR Sensor Strength: None => 15.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 0.0
Missile Damage Bonus: None => 0.15
gfxTurretID: None => 9411.0
gfxBoosterID: None => 397.0
Shield Capacity: None => 1050.0
Armor Hitpoints: None => 750.0
Armor EM Damage Resistance: None => 0.2
Armor Explosive Damage Resistance: None => 0.9
Armor Kinetic Damage Resistance: None => 0.75
Armor Thermal Damage Resistance: None => 0.4875
Shield EM Damage Resistance: None => 0.5
Shield Explosive Damage Resistance: None => 0.5
Shield Kinetic Damage Resistance: None => 0.6
Shield Thermal Damage Resistance: None => 0.6
entityEquipmentMin: None => 0.0
entityEquipmentMax: None => 3.0
Shield recharge time: None => 625000.0
Capacitor Capacity: None => 843.75
Shield Uniformity: None => 0.75
Rate of fire: None => 2600.0
Missile Type: None => 27367.0
Orbit Velocity: None => 507.0
armorUniformity: None => 0.75
structureUniformity: None => 1.0
Signature Radius: None => 34.0
Scan Resolution: None => 920.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
Signature Resolution: None => 40000.0
Missile Velocity Bonus: None => 1.0
Missile Flight Time Bonus: None => 1.0
entityChaseMaxDistance: None => 12000.0
Explosion Radius Bonus: None => 3.0
Explosion Velocity Bonus: None => 3.0
entityMaxVelocitySignatureRadiusMultiplier: None => 5.0
behaviorRemoteShieldBoostDuration: None => 3000.0
behaviorRemoteShieldBoostRange: None => 22000.0
behaviorRemoteShieldBoostFalloff: None => 18000.0
behaviorRemoteShieldBoostDischarge: None => 10.0
npcBehaviorMaximumCombatOrbitRange: None => 15000.0
wreckTypeID: 26546 => 53272
52957 - Republic Fleet Claw (Retaliating Minmatar Entities)
Click to toggle showing the 64 attributes.Structure Hitpoints: None => 525.0
Maximum Velocity: None => 2606.25
Rate of fire: None => 2700.0
Optimal Range: None => 20625.0
Capacitor Recharge time: None => 311250.0
Damage Modifier: None => 2.46
Inertia Modifier: None => 3.2
Maximum Targeting Range: None => 35000.0
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
Explosive damage: None => 18.86
Kinetic damage: None => 26.4
uniformity: None => 1.0
Accuracy falloff : None => 8282.14
Turret Tracking: None => 380.0
Maximum Locked Targets: None => 7.0
RADAR Sensor Strength: None => 10.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 0.0
Missile Damage Bonus: None => 0.15
gfxTurretID: None => 9411.0
gfxBoosterID: None => 397.0
Shield Capacity: None => 950.0
Armor Hitpoints: None => 725.0
Armor EM Damage Resistance: None => 0.2
Armor Explosive Damage Resistance: None => 0.9
Armor Kinetic Damage Resistance: None => 0.75
Armor Thermal Damage Resistance: None => 0.4875
Shield EM Damage Resistance: None => 0.5
Shield Explosive Damage Resistance: None => 0.5
Shield Kinetic Damage Resistance: None => 0.6
Shield Thermal Damage Resistance: None => 0.6
entityEquipmentMin: None => 0.0
entityEquipmentMax: None => 3.0
Shield recharge time: None => 625000.0
Capacitor Capacity: None => 518.75
Shield Uniformity: None => 0.75
Rate of fire: None => 2600.0
Missile Type: None => 27383.0
Orbit Velocity: None => 417.0
armorUniformity: None => 0.75
structureUniformity: None => 1.0
Signature Radius: None => 32.0
Scan Resolution: None => 975.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
Signature Resolution: None => 40000.0
Missile Velocity Bonus: None => 1.0
Missile Flight Time Bonus: None => 1.0
entityChaseMaxDistance: None => 12000.0
Explosion Radius Bonus: None => 3.0
Explosion Velocity Bonus: None => 3.0
entityMaxVelocitySignatureRadiusMultiplier: None => 5.0
behaviorWarpScrambleDuration: None => 5000.0
behaviorWarpScrambleRange: None => 12500.0
behaviorWarpScrambleDischarge: None => 20.0
behaviorWarpScrambleStrength: None => 2.0
npcBehaviorMaximumCombatOrbitRange: None => 15000.0
wreckTypeID: 26546 => 53272
52958 - Republic Fleet Scimitar (Retaliating Minmatar Entities)
Click to toggle showing the 65 attributes.Structure Hitpoints: None => 2004.0
Maximum Velocity: None => 2537.5
Rate of fire: None => 5250.0
Optimal Range: None => 46117.5
Capacitor Recharge time: None => 500000.0
Damage Modifier: None => 1.91
Shield Bonus: None => 600.0
Inertia Modifier: None => 0.61
Maximum Targeting Range: None => 64000.0
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
Explosive damage: None => 8.57
Kinetic damage: None => 12.0
uniformity: None => 1.0
Accuracy falloff : None => 11595.0
Turret Tracking: None => 72.0
Maximum Locked Targets: None => 7.0
RADAR Sensor Strength: None => 19.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 0.0
Missile Damage Bonus: None => 0.21
gfxTurretID: None => 9451.0
gfxBoosterID: None => 397.0
Shield Capacity: None => 3680.0
Armor Hitpoints: None => 2625.0
Armor EM Damage Resistance: None => 0.2
Armor Explosive Damage Resistance: None => 0.9
Armor Kinetic Damage Resistance: None => 0.75
Armor Thermal Damage Resistance: None => 0.4875
Shield EM Damage Resistance: None => 0.5
Shield Explosive Damage Resistance: None => 0.5
Shield Kinetic Damage Resistance: None => 0.6
Shield Thermal Damage Resistance: None => 0.6
entityEquipmentMin: None => 0.0
entityEquipmentMax: None => 3.0
Shield recharge time: None => 1250000.0
Capacitor Capacity: None => 2812.5
Shield Uniformity: None => 0.75
Rate of fire: None => 5000.0
Missile Type: None => 27433.0
Orbit Velocity: None => 406.0
armorUniformity: None => 0.75
structureUniformity: None => 1.0
Signature Radius: None => 70.0
Scan Resolution: None => 385.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
Signature Resolution: None => 40000.0
Missile Velocity Bonus: None => 1.0
Missile Flight Time Bonus: None => 1.5
entityChaseMaxDistance: None => 15000.0
Explosion Radius Bonus: None => 3.0
Explosion Velocity Bonus: None => 3.0
entityMaxVelocitySignatureRadiusMultiplier: None => 5.0
behaviorRemoteShieldBoostDuration: None => 5000.0
behaviorRemoteShieldBoostRange: None => 45000.0
behaviorRemoteShieldBoostFalloff: None => 25000.0
behaviorRemoteShieldBoostDischarge: None => 40.0
npcBehaviorMaximumCombatOrbitRange: None => 18500.0
wreckTypeID: 26544 => 53273
52959 - Republic Fleet Muninn (Retaliating Minmatar Entities)
Click to toggle showing the 65 attributes.Structure Hitpoints: None => 1670.0
Maximum Velocity Bonus: None => -45.0
Maximum Velocity: None => 2500.0
Rate of fire: None => 5250.0
Optimal Range: None => 46117.5
Capacitor Recharge time: None => 285000.0
Damage Modifier: None => 2.27
Inertia Modifier: None => 0.55
Maximum Targeting Range: None => 64000.0
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
Explosive damage: None => 38.57
Kinetic damage: None => 54.0
uniformity: None => 1.0
Accuracy falloff : None => 11595.0
Turret Tracking: None => 72.0
Maximum Locked Targets: None => 7.0
RADAR Sensor Strength: None => 21.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 0.0
Missile Damage Bonus: None => 0.77
gfxTurretID: None => 9451.0
gfxBoosterID: None => 397.0
Shield Capacity: None => 4780.0
Armor Hitpoints: None => 3800.0
Armor EM Damage Resistance: None => 0.2
Armor Explosive Damage Resistance: None => 0.9
Armor Kinetic Damage Resistance: None => 0.75
Armor Thermal Damage Resistance: None => 0.4875
Shield EM Damage Resistance: None => 0.5
Shield Explosive Damage Resistance: None => 0.5
Shield Kinetic Damage Resistance: None => 0.6
Shield Thermal Damage Resistance: None => 0.6
entityEquipmentMin: None => 0.0
entityEquipmentMax: None => 3.0
Shield recharge time: None => 1250000.0
Capacitor Capacity: None => 1875.0
Shield Uniformity: None => 0.75
Rate of fire: None => 4000.0
Missile Type: None => 27445.0
Orbit Velocity: None => 400.0
armorUniformity: None => 0.75
structureUniformity: None => 1.0
Signature Radius: None => 125.0
Scan Resolution: None => 306.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
Signature Resolution: None => 40000.0
Missile Velocity Bonus: None => 1.0
Missile Flight Time Bonus: None => 1.5
entityChaseMaxDistance: None => 15000.0
Explosion Radius Bonus: None => 3.0
Explosion Velocity Bonus: None => 3.0
entityMaxVelocitySignatureRadiusMultiplier: None => 5.0
behaviorWebifierDuration: None => 5200.0
behaviorWebifierRange: None => 19000.0
behaviorWebifierFalloff: None => 7800.0
behaviorWebifierDischarge: None => 10.0
npcBehaviorMaximumCombatOrbitRange: None => 18500.0
wreckTypeID: 26544 => 53273
52960 - Republic Fleet Huginn (Retaliating Minmatar Entities)
Click to toggle showing the 70 attributes.Structure Hitpoints: None => 1050.0
Maximum Velocity Bonus: None => -65.0
Maximum Velocity: None => 2362.5
Rate of fire: None => 5250.0
Optimal Range: None => 46117.5
Capacitor Recharge time: None => 328000.0
Damage Modifier: None => 2.15
Inertia Modifier: None => 0.61
Maximum Targeting Range: None => 64000.0
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
Explosive damage: None => 30.0
Kinetic damage: None => 42.0
uniformity: None => 1.0
Accuracy falloff : None => 11595.0
Turret Tracking: None => 72.0
Maximum Locked Targets: None => 7.0
RADAR Sensor Strength: None => 26.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 0.0
Missile Damage Bonus: None => 0.74
gfxTurretID: None => 9451.0
gfxBoosterID: None => 397.0
Shield Capacity: None => 4150.0
Armor Hitpoints: None => 3300.0
Armor EM Damage Resistance: None => 0.2
Armor Explosive Damage Resistance: None => 0.9
Armor Kinetic Damage Resistance: None => 0.75
Armor Thermal Damage Resistance: None => 0.4875
Shield EM Damage Resistance: None => 0.5
Shield Explosive Damage Resistance: None => 0.5
Shield Kinetic Damage Resistance: None => 0.6
Shield Thermal Damage Resistance: None => 0.6
entityEquipmentMin: None => 0.0
entityEquipmentMax: None => 3.0
Shield recharge time: None => 1250000.0
Capacitor Capacity: None => 1800.0
Shield Uniformity: None => 0.75
Rate of fire: None => 4500.0
Missile Type: None => 27433.0
Orbit Velocity: None => 378.0
armorUniformity: None => 0.75
structureUniformity: None => 1.0
Signature Radius: None => 150.0
Signature Radius Modifier: None => 35.0
Scan Resolution: None => 237.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
Signature Resolution: None => 40000.0
Missile Velocity Bonus: None => 1.0
Missile Flight Time Bonus: None => 1.5
entityChaseMaxDistance: None => 15000.0
Explosion Radius Bonus: None => 3.0
Explosion Velocity Bonus: None => 3.0
entityMaxVelocitySignatureRadiusMultiplier: None => 5.0
behaviorWebifierDuration: None => 7500.0
behaviorWebifierRange: None => 45000.0
behaviorWebifierFalloff: None => 22000.0
behaviorWebifierDischarge: None => 10.0
behaviorTargetPainterDuration: None => 7800.0
behaviorTargetPainterRange: None => 40000.0
behaviorTargetPainterFalloff: None => 47500.0
behaviorTargetPainterDischarge: None => 10.0
npcBehaviorMaximumCombatOrbitRange: None => 22000.0
wreckTypeID: 26544 => 53273
52961 - Republic Fleet Hurricane (Retaliating Minmatar Entities)
Click to toggle showing the 59 attributes.Structure Hitpoints: None => 6750.0
Maximum Velocity: None => 1367.19
Rate of fire: None => 5250.0
Optimal Range: None => 46117.5
Capacitor Recharge time: None => 875000.0
Damage Modifier: None => 2.46
Inertia Modifier: None => 0.52
Maximum Targeting Range: None => 72000.0
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
Explosive damage: None => 60.0
Kinetic damage: None => 84.0
uniformity: None => 1.0
Accuracy falloff : None => 14899.58
Turret Tracking: None => 72.0
Maximum Locked Targets: None => 7.0
RADAR Sensor Strength: None => 21.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 0.0
Missile Damage Bonus: None => 1.36
gfxTurretID: None => 9451.0
gfxBoosterID: None => 397.0
Shield Capacity: None => 8422.0
Armor Hitpoints: None => 3922.0
Armor EM Damage Resistance: None => 0.2
Armor Explosive Damage Resistance: None => 0.9
Armor Kinetic Damage Resistance: None => 0.75
Armor Thermal Damage Resistance: None => 0.4875
Shield EM Damage Resistance: None => 0.5
Shield Explosive Damage Resistance: None => 0.5
Shield Kinetic Damage Resistance: None => 0.6
Shield Thermal Damage Resistance: None => 0.6
entityEquipmentMin: None => 0.0
entityEquipmentMax: None => 3.0
Shield recharge time: None => 1800000.0
Capacitor Capacity: None => 4375.0
Shield Uniformity: None => 0.75
Rate of fire: None => 4500.0
Missile Type: None => 27445.0
Orbit Velocity: None => 218.75
armorUniformity: None => 0.75
structureUniformity: None => 1.0
Signature Radius: None => 270.0
Scan Resolution: None => 210.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
Signature Resolution: None => 40000.0
Missile Velocity Bonus: None => 1.0
Missile Flight Time Bonus: None => 1.5
entityChaseMaxDistance: None => 22000.0
Explosion Radius Bonus: None => 3.0
Explosion Velocity Bonus: None => 3.0
entityMaxVelocitySignatureRadiusMultiplier: None => 5.0
wreckTypeID: 26535 => 53274
52962 - Republic Fleet Typhoon (Retaliating Minmatar Entities)
Click to toggle showing the 65 attributes.Structure Hitpoints: None => 10000.0
Maximum Velocity: None => 820.31
Rate of fire: None => 7875.0
Optimal Range: None => 48510.0
Capacitor Recharge time: None => 1100000.0
Damage Modifier: None => 2.15
Inertia Modifier: None => 0.13
Maximum Targeting Range: None => 85000.0
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
Explosive damage: None => 154.29
Kinetic damage: None => 216.0
uniformity: None => 1.0
Accuracy falloff : None => 19877.14
Turret Tracking: None => 13.64
Maximum Locked Targets: None => 7.0
RADAR Sensor Strength: None => 26.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 0.0
Missile Damage Bonus: None => 1.66
gfxTurretID: None => 498.0
gfxBoosterID: None => 397.0
Shield Capacity: None => 15687.5
Armor Hitpoints: None => 7187.5
Armor EM Damage Resistance: None => 0.2
Armor Explosive Damage Resistance: None => 0.9
Armor Kinetic Damage Resistance: None => 0.75
Armor Thermal Damage Resistance: None => 0.4875
Shield EM Damage Resistance: None => 0.5
Shield Explosive Damage Resistance: None => 0.5
Shield Kinetic Damage Resistance: None => 0.6
Shield Thermal Damage Resistance: None => 0.6
entityEquipmentMin: None => 0.0
entityEquipmentMax: None => 3.0
Shield recharge time: None => 3390000.0
Capacitor Capacity: None => 7500.0
Shield Uniformity: None => 0.75
Rate of fire: None => 7500.0
Missile Type: None => 27337.0
Orbit Velocity: None => 131.25
armorUniformity: None => 0.75
structureUniformity: None => 1.0
Signature Radius: None => 400.0
Signature Radius Modifier: None => 35.0
Scan Resolution: None => 110.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
Signature Resolution: None => 40000.0
Missile Velocity Bonus: None => 1.0
Missile Flight Time Bonus: None => 4.9
entityChaseMaxDistance: None => 60000.0
Explosion Radius Bonus: None => 3.0
Explosion Velocity Bonus: None => 3.0
entityMaxVelocitySignatureRadiusMultiplier: None => 5.0
behaviorTargetPainterDuration: None => 5300.0
behaviorTargetPainterRange: None => 22000.0
behaviorTargetPainterFalloff: None => 15000.0
behaviorTargetPainterDischarge: None => 10.0
npcBehaviorMaximumCombatOrbitRange: None => 40000.0
wreckTypeID: 26536 => 53275
52963 - Republic Fleet Tempest (Retaliating Minmatar Entities)
Click to toggle showing the 59 attributes.Structure Hitpoints: None => 10000.0
Maximum Velocity: None => 937.5
Rate of fire: None => 7875.0
Optimal Range: None => 72380.0
Capacitor Recharge time: None => 1000000.0
Damage Modifier: None => 2.46
Inertia Modifier: None => 0.12
Maximum Targeting Range: None => 85000.0
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
Explosive damage: None => 188.57
Kinetic damage: None => 264.0
uniformity: None => 1.0
Accuracy falloff : None => 19877.14
Turret Tracking: None => 13.64
Maximum Locked Targets: None => 7.0
RADAR Sensor Strength: None => 25.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 0.0
Missile Damage Bonus: None => 1.42
gfxTurretID: None => 498.0
gfxBoosterID: None => 397.0
Shield Capacity: None => 14562.5
Armor Hitpoints: None => 6562.5
Armor EM Damage Resistance: None => 0.2
Armor Explosive Damage Resistance: None => 0.9
Armor Kinetic Damage Resistance: None => 0.75
Armor Thermal Damage Resistance: None => 0.4875
Shield EM Damage Resistance: None => 0.5
Shield Explosive Damage Resistance: None => 0.5
Shield Kinetic Damage Resistance: None => 0.6
Shield Thermal Damage Resistance: None => 0.6
entityEquipmentMin: None => 0.0
entityEquipmentMax: None => 3.0
Shield recharge time: None => 3390000.0
Capacitor Capacity: None => 8750.0
Shield Uniformity: None => 0.75
Rate of fire: None => 6000.0
Missile Type: None => 27377.0
Orbit Velocity: None => 150.0
armorUniformity: None => 0.75
structureUniformity: None => 1.0
Signature Radius: None => 370.0
Scan Resolution: None => 120.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
Signature Resolution: None => 40000.0
Missile Velocity Bonus: None => 1.0
Missile Flight Time Bonus: None => 1.0
entityChaseMaxDistance: None => 60000.0
Explosion Radius Bonus: None => 3.0
Explosion Velocity Bonus: None => 3.0
entityMaxVelocitySignatureRadiusMultiplier: None => 5.0
wreckTypeID: 26536 => 53275
52964 - Imperial Navy Revelation (Retaliating Amarr Entities)
Click to toggle showing the 69 attributes.Structure Hitpoints: None => 423000.0
Maximum Velocity: None => 160.0
Rate of fire: None => 12000.0
Optimal Range: None => 75000.0
Capacitor Recharge time: None => 4400000.0
Damage Modifier: None => 4.8
Inertia Modifier: None => 5.0
Maximum Targeting Range: None => 85000.0
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
EM damage: None => 892.32
Thermal damage: None => 637.37
uniformity: None => 1.0
Accuracy falloff : None => 24846.43
Turret Tracking: None => 10.0
Maximum Locked Targets: None => 7.0
RADAR Sensor Strength: None => 41.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 0.0
gfxTurretID: None => 20444.0
gfxBoosterID: None => 394.0
Shield Capacity: None => 292356.64
Armor Hitpoints: None => 423000.0
Armor EM Damage Resistance: None => 0.5
Armor Explosive Damage Resistance: None => 0.4
Armor Kinetic Damage Resistance: None => 0.56
Armor Thermal Damage Resistance: None => 0.65
Shield EM Damage Resistance: None => 1.0
Shield Explosive Damage Resistance: None => 0.25
Shield Kinetic Damage Resistance: None => 0.45
Shield Thermal Damage Resistance: None => 0.8
entityEquipmentMin: None => 1.0
entityEquipmentMax: None => 3.0
Shield recharge time: None => 15000000.0
Capacitor Capacity: None => 60000.0
Shield Uniformity: None => 0.75
Orbit Velocity: None => 112.5
armorUniformity: None => 0.75
structureUniformity: None => 1.0
Signature Radius: None => 11100.0
Scan Resolution: None => 80.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
Signature Resolution: None => 40000.0
entityChaseMaxDistance: None => 70000.0
entityMaxVelocitySignatureRadiusMultiplier: None => 5.0
behaviorArmorRepairerDuration: None => 10000.0
behaviorArmorRepairerDischarge: None => 2250.0
behaviorArmorRepairerAmount: None => 10000.0
BehaviorSiegeRemoteRepairImpedanceModifier: None => -99.9999
BehaviorSiegeRemoteAssistanceImpedanceModifier: None => -80.0
BehaviorSiegeSensorDampenerResistanceModifier: None => -70.0
BehaviorSiegeWeaponDisruptionResistanceModifier: None => -70.0
BehaviorSiegeECMResistanceModifier: None => 1e-05
BehaviorSiegeMaxVelocityModifier: None => -100.0
BehaviorSiegeWarpScrambleStatusModifier: None => 100.0
BehaviorSiegeDisallowTetheringModifier: None => 1.0
BehaviorSiegeMassModifier: None => 10.0
BehaviorSiegeLocalLogisticsAmountModifier: None => 100.0
BehaviorSiegeLocalLogisticsDurationModifier: None => -50.0
BehaviorSiegeTurretDamageModifier: None => 425.0
BehaviorSiegeMissileDamageModifier: None => 425.0
npcBehaviorMaximumCombatOrbitRange: None => 40000.0
wreckTypeID: 26475 => 53261
52965 - State Navy Phoenix (Retaliating Caldari Entities)
Click to toggle showing the 67 attributes.Structure Hitpoints: None => 292356.64
Maximum Velocity: None => 165.0
Capacitor Recharge time: None => 4400000.0
Inertia Modifier: None => 5.0
Maximum Targeting Range: None => 85000.0
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
uniformity: None => 1.0
Maximum Locked Targets: None => 7.0
RADAR Sensor Strength: None => 41.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 0.0
Missile Damage Bonus: None => 1.6
gfxTurretID: None => 20539.0
gfxBoosterID: None => 394.0
Shield Capacity: None => 550000.0
Armor Hitpoints: None => 292356.64
Armor EM Damage Resistance: None => 0.5
Armor Explosive Damage Resistance: None => 0.9
Armor Kinetic Damage Resistance: None => 0.5625
Armor Thermal Damage Resistance: None => 0.275
Shield EM Damage Resistance: None => 1.0
Shield Explosive Damage Resistance: None => 0.5
Shield Kinetic Damage Resistance: None => 0.45
Shield Thermal Damage Resistance: None => 0.4
entityEquipmentMin: None => 1.0
entityEquipmentMax: None => 3.0
Shield recharge time: None => 15000000.0
Capacitor Capacity: None => 60000.0
Shield Uniformity: None => 0.75
Rate of fire: None => 12000.0
Missile Type: None => 17861.0
Orbit Velocity: None => 112.5
armorUniformity: None => 0.75
structureUniformity: None => 1.0
Signature Radius: None => 11100.0
Scan Resolution: None => 80.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
Missile Velocity Bonus: None => 1.0
Missile Flight Time Bonus: None => 2.8
entityChaseMaxDistance: None => 70000.0
Explosion Radius Bonus: None => 3.0
Explosion Velocity Bonus: None => 3.0
entityMaxVelocitySignatureRadiusMultiplier: None => 5.0
BehaviorSiegeRemoteRepairImpedanceModifier: None => -99.9999
BehaviorSiegeRemoteAssistanceImpedanceModifier: None => -80.0
BehaviorSiegeSensorDampenerResistanceModifier: None => -70.0
BehaviorSiegeWeaponDisruptionResistanceModifier: None => -70.0
BehaviorSiegeECMResistanceModifier: None => 1e-05
BehaviorSiegeMaxVelocityModifier: None => -100.0
BehaviorSiegeWarpScrambleStatusModifier: None => 100.0
BehaviorSiegeDisallowTetheringModifier: None => 1.0
BehaviorSiegeMassModifier: None => 10.0
BehaviorSiegeLocalLogisticsAmountModifier: None => 100.0
BehaviorSiegeLocalLogisticsDurationModifier: None => -50.0
BehaviorSiegeTurretDamageModifier: None => 425.0
BehaviorShieldBoosterAmount: None => 10000.0
BehaviorShieldBoosterDischarge: None => 2250.0
BehaviorShieldBoosterDuration: None => 10000.0
BehaviorSiegeMissileDamageModifier: None => 425.0
wreckTypeID: 26497 => 53266
52966 - Federal Navy Moros (Retaliating Gallente Entities)
Click to toggle showing the 68 attributes.Structure Hitpoints: None => 423000.0
Maximum Velocity: None => 160.0
Rate of fire: None => 12000.0
Optimal Range: None => 75000.0
Capacitor Recharge time: None => 4400000.0
Damage Modifier: None => 4.8
Inertia Modifier: None => 5.0
Maximum Targeting Range: None => 85000.0
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
Kinetic damage: None => 892.32
Thermal damage: None => 637.37
uniformity: None => 1.0
Accuracy falloff : None => 24846.43
Turret Tracking: None => 10.0
Maximum Locked Targets: None => 7.0
RADAR Sensor Strength: None => 41.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 0.0
gfxTurretID: None => 20448.0
gfxBoosterID: None => 394.0
Shield Capacity: None => 292356.64
Armor Hitpoints: None => 423000.0
Armor EM Damage Resistance: None => 0.5
Armor Explosive Damage Resistance: None => 0.9
Armor Kinetic Damage Resistance: None => 0.325
Armor Thermal Damage Resistance: None => 0.4875
Shield EM Damage Resistance: None => 1.0
Shield Explosive Damage Resistance: None => 0.25
Shield Kinetic Damage Resistance: None => 0.45
Shield Thermal Damage Resistance: None => 0.8
entityEquipmentMin: None => 1.0
entityEquipmentMax: None => 3.0
Shield recharge time: None => 15000000.0
Capacitor Capacity: None => 60000.0
Shield Uniformity: None => 0.75
Orbit Velocity: None => 112.5
armorUniformity: None => 0.75
structureUniformity: None => 1.0
Signature Radius: None => 11100.0
Scan Resolution: None => 80.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
Signature Resolution: None => 40000.0
entityChaseMaxDistance: None => 70000.0
entityMaxVelocitySignatureRadiusMultiplier: None => 5.0
behaviorArmorRepairerDuration: None => 10000.0
behaviorArmorRepairerDischarge: None => 2250.0
behaviorArmorRepairerAmount: None => 10000.0
BehaviorSiegeRemoteRepairImpedanceModifier: None => -99.9999
BehaviorSiegeRemoteAssistanceImpedanceModifier: None => -80.0
BehaviorSiegeSensorDampenerResistanceModifier: None => -70.0
BehaviorSiegeWeaponDisruptionResistanceModifier: None => -70.0
BehaviorSiegeECMResistanceModifier: None => 1e-05
BehaviorSiegeMaxVelocityModifier: None => -100.0
BehaviorSiegeWarpScrambleStatusModifier: None => 100.0
BehaviorSiegeDisallowTetheringModifier: None => 1.0
BehaviorSiegeMassModifier: None => 10.0
BehaviorSiegeLocalLogisticsAmountModifier: None => 100.0
BehaviorSiegeLocalLogisticsDurationModifier: None => -50.0
BehaviorSiegeTurretDamageModifier: None => 425.0
BehaviorSiegeMissileDamageModifier: None => 425.0
wreckTypeID: 26519 => 53271
52967 - Republic Fleet Naglfar (Retaliating Minmatar Entities)
Click to toggle showing the 68 attributes.Structure Hitpoints: None => 275000.0
Maximum Velocity: None => 165.0
Rate of fire: None => 12000.0
Optimal Range: None => 72380.0
Capacitor Recharge time: None => 4400000.0
Damage Modifier: None => 4.8
Inertia Modifier: None => 5.0
Maximum Targeting Range: None => 85000.0
Structure Kinetic Damage Resistance: None => 0.67
Structure Thermal Damage Resistance: None => 0.67
Structure Explosive Damage Resistance: None => 0.67
Structure EM Damage Resistance: None => 0.67
Explosive damage: None => 637.37
Kinetic damage: None => 892.32
uniformity: None => 1.0
Accuracy falloff : None => 24846.43
Turret Tracking: None => 10.0
Maximum Locked Targets: None => 7.0
RADAR Sensor Strength: None => 41.0
Ladar Sensor Strength: None => 0.0
Magnetometric Sensor Strength: None => 0.0
Gravimetric Sensor Strength: None => 0.0
gfxTurretID: None => 20454.0
gfxBoosterID: None => 397.0
Shield Capacity: None => 567356.64
Armor Hitpoints: None => 275000.0
Armor EM Damage Resistance: None => 0.2
Armor Explosive Damage Resistance: None => 0.9
Armor Kinetic Damage Resistance: None => 0.75
Armor Thermal Damage Resistance: None => 0.4875
Shield EM Damage Resistance: None => 0.5
Shield Explosive Damage Resistance: None => 0.5
Shield Kinetic Damage Resistance: None => 0.6
Shield Thermal Damage Resistance: None => 0.6
entityEquipmentMin: None => 1.0
entityEquipmentMax: None => 3.0
Shield recharge time: None => 15000000.0
Capacitor Capacity: None => 60000.0
Shield Uniformity: None => 0.75
Orbit Velocity: None => 112.5
armorUniformity: None => 0.75
structureUniformity: None => 1.0
Signature Radius: None => 11100.0
Scan Resolution: None => 80.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
Signature Resolution: None => 40000.0
entityChaseMaxDistance: None => 70000.0
entityMaxVelocitySignatureRadiusMultiplier: None => 5.0
BehaviorSiegeRemoteRepairImpedanceModifier: None => -99.9999
BehaviorSiegeRemoteAssistanceImpedanceModifier: None => -80.0
BehaviorSiegeSensorDampenerResistanceModifier: None => -70.0
BehaviorSiegeWeaponDisruptionResistanceModifier: None => -70.0
BehaviorSiegeECMResistanceModifier: None => 1e-05
BehaviorSiegeMaxVelocityModifier: None => -100.0
BehaviorSiegeWarpScrambleStatusModifier: None => 100.0
BehaviorSiegeDisallowTetheringModifier: None => 1.0
BehaviorSiegeMassModifier: None => 10.0
BehaviorSiegeLocalLogisticsAmountModifier: None => 100.0
BehaviorSiegeLocalLogisticsDurationModifier: None => -50.0
BehaviorSiegeTurretDamageModifier: None => 425.0
BehaviorShieldBoosterAmount: None => 10000.0
BehaviorShieldBoosterDischarge: None => 2250.0
BehaviorShieldBoosterDuration: None => 10000.0
BehaviorSiegeMissileDamageModifier: None => 425.0
wreckTypeID: 26541 => 53276
52982 - Triglavian Pocket Spawner (Cloud) descriptionID: None => 553558
graphicID: None => 10026
groupID: 0 => 227
52986 - Empire Gate Spawner (Cloud) graphicID: None => 10026
groupID: 0 => 227
52997 - Precursor Dreadnought (Spaceship Command) published: False => True
marketGroupID: None => 377 (Spaceship Command)
52998 - Capital Precursor Weapon (Gunnery) published: False => True
marketGroupID: None => 364 (Gunnery)
53025 - Triglavian Dreadnought Wreck (Wreck) published: False => True
53029 - Zirnitra Blueprint (Dreadnought Blueprint) published: False => True
53030 - Ultratidal Entropic Disintegrator I Blueprint (Precursor Weapon Blueprint) published: False => True
iconID: 2841 => 24237
53031 - Baryon Exotic Plasma XL Blueprint (Exotic Plasma Charge Blueprint) published: False => True
53032 - Capital Ultratidal Entropic Mounting Blueprint (Capital Construction Blueprints) published: False => True
iconID: 2872 => 24228
53033 - Capital Radiation Conversion Unit Blueprint (Capital Construction Blueprints) published: False => True
iconID: 2872 => 24229
53034 - Capital Absorption Thruster Array Blueprint (Capital Construction Blueprints) published: False => True
iconID: 2872 => 24230
53035 - Capital Ultratidal Entropic Mounting (Capital Construction Components) published: False => True
iconID: 2872 => 24228
marketGroupID: None => 2693 (Triglavian)
53036 - Capital Radiation Conversion Unit (Capital Construction Components) published: False => True
iconID: 2872 => 24229
marketGroupID: None => 2693 (Triglavian)
53037 - Capital Absorption Thruster Array (Capital Construction Components) published: False => True
iconID: 2872 => 24230
marketGroupID: None => 2693 (Triglavian)
53046 - CONCORD Observatory Overcharge Unit (Large Collidable Structure) Mass: 0.0 => 1000.0
Capacity: 0.0 => 1000.0
Volume: 0.0 => 1000.0
radius: 1.0 => 371.0
graphicID: None => 24511
isDynamicType: None => False
53047 - CONCORD Stellar Observatory (Large Collidable Structure) Structure Hitpoints: None => 450000.0
Shield Capacity: None => 250000.0
Armor Hitpoints: None => 1200000.0
Shield recharge time: None => 86400000.0
Signature Radius: None => 1000.0
53129 - Apocalypse Abyssal Firestorm SKIN (Permanent) (Permanent SKIN) published: False => True
marketGroupID: None => 1964 (Amarr)
skin_isStructureSkin: False => None
skin_visibleSerenity: False => True
skin_visibleTranquility: False => True
53130 - Arbitrator Abyssal Firestorm SKIN (Permanent) (Permanent SKIN) published: False => True
marketGroupID: None => 1990 (Amarr)
skin_isStructureSkin: False => None
skin_visibleSerenity: False => True
skin_visibleTranquility: False => True
53131 - Prophecy Abyssal Firestorm SKIN (Permanent) (Permanent SKIN) published: False => True
marketGroupID: None => 1956 (Amarr)
skin_isStructureSkin: False => None
skin_visibleSerenity: False => True
skin_visibleTranquility: False => True
53132 - Coercer Abyssal Firestorm SKIN (Permanent) (Permanent SKIN) published: False => True
marketGroupID: None => 1994 (Amarr)
skin_isStructureSkin: False => None
skin_visibleSerenity: False => True
skin_visibleTranquility: False => True
53133 - Caracal Abyssal Firestorm SKIN (Permanent) (Permanent SKIN) published: False => True
marketGroupID: None => 1991 (Caldari)
skin_isStructureSkin: False => None
skin_visibleSerenity: False => True
skin_visibleTranquility: False => True
53134 - Scorpion Abyssal Firestorm SKIN (Permanent) (Permanent SKIN) published: False => True
marketGroupID: None => 1965 (Caldari)
skin_isStructureSkin: False => None
skin_visibleSerenity: False => True
skin_visibleTranquility: False => True
53135 - Drake Abyssal Firestorm SKIN (Permanent) (Permanent SKIN) published: False => True
marketGroupID: None => 1957 (Caldari)
skin_isStructureSkin: False => None
skin_visibleSerenity: False => True
skin_visibleTranquility: False => True
53136 - Cormorant Abyssal Firestorm SKIN (Permanent) (Permanent SKIN) published: False => True
marketGroupID: None => 1995 (Caldari)
skin_isStructureSkin: False => None
skin_visibleSerenity: False => True
skin_visibleTranquility: False => True
53137 - Thorax Abyssal Firestorm SKIN (Permanent) (Permanent SKIN) published: False => True
marketGroupID: None => 1992 (Gallente)
skin_isStructureSkin: False => None
skin_visibleSerenity: False => True
skin_visibleTranquility: False => True
53138 - Megathron Abyssal Firestorm SKIN (Permanent) (Permanent SKIN) published: False => True
marketGroupID: None => 1966 (Gallente)
skin_isStructureSkin: False => None
skin_visibleSerenity: False => True
skin_visibleTranquility: False => True
53140 - Algos Abyssal Firestorm SKIN (Permanent) (Permanent SKIN) published: False => True
marketGroupID: None => 1996 (Gallente)
skin_isStructureSkin: False => None
skin_visibleSerenity: False => True
skin_visibleTranquility: False => True
53141 - Stabber Abyssal Firestorm SKIN (Permanent) (Permanent SKIN) published: False => True
marketGroupID: None => 1993 (Minmatar)
skin_isStructureSkin: False => None
skin_visibleSerenity: False => True
skin_visibleTranquility: False => True
53142 - Typhoon Abyssal Firestorm SKIN (Permanent) (Permanent SKIN) published: False => True
marketGroupID: None => 1967 (Minmatar)
skin_isStructureSkin: False => None
skin_visibleSerenity: False => True
skin_visibleTranquility: False => True
53143 - Hurricane Abyssal Firestorm SKIN (Permanent) (Permanent SKIN) published: False => True
marketGroupID: None => 1959 (Minmatar)
skin_isStructureSkin: False => None
skin_visibleSerenity: False => True
skin_visibleTranquility: False => True
53144 - Talwar Abyssal Firestorm SKIN (Permanent) (Permanent SKIN) published: False => True
marketGroupID: None => 1997 (Minmatar)
skin_isStructureSkin: False => None
skin_visibleSerenity: False => True
skin_visibleTranquility: False => True
53244 - Brutix Abyssal Firestorm SKIN (Permanent) (Permanent SKIN) published: False => True
marketGroupID: None => 1958 (Gallente)
skin_isStructureSkin: False => None
skin_visibleSerenity: False => True
skin_visibleTranquility: False => True
53257 - Imperial Navy Elite Frigate Wreck (Wreck) Structure Hitpoints: None => 700.0
structureUniformity: None => 1.0
Signature Radius: None => 5000.0
Access Difficulty: None => -10.0
53258 - Imperial Navy Elite Cruiser Wreck (Wreck) Structure Hitpoints: None => 1500.0
structureUniformity: None => 1.0
Signature Radius: None => 5000.0
Access Difficulty: None => -10.0
53259 - Imperial Navy Battlecruiser Wreck (Wreck) Structure Hitpoints: None => 2500.0
structureUniformity: None => 1.0
Signature Radius: None => 5000.0
Access Difficulty: None => 20.0
53260 - Imperial Navy Battleship Wreck (Wreck) Structure Hitpoints: None => 3500.0
structureUniformity: None => 1.0
Signature Radius: None => 5000.0
Access Difficulty: None => 10.0
53261 - Imperial Navy Dreadnought Wreck (Wreck) Structure Hitpoints: None => 15000.0
structureUniformity: None => 1.0
Signature Radius: None => 5000.0
Access Difficulty: None => 10.0
53262 - State Navy Elite Frigate Wreck (Wreck) Structure Hitpoints: None => 700.0
structureUniformity: None => 1.0
Signature Radius: None => 5000.0
Access Difficulty: None => -10.0
53263 - State Navy Elite Cruiser Wreck (Wreck) Structure Hitpoints: None => 1500.0
structureUniformity: None => 1.0
Signature Radius: None => 5000.0
Access Difficulty: None => -10.0
53264 - State Navy Battlecruiser Wreck (Wreck) Structure Hitpoints: None => 2500.0
structureUniformity: None => 1.0
Signature Radius: None => 5000.0
Access Difficulty: None => 20.0
53265 - State Navy Battleship Wreck (Wreck) Structure Hitpoints: None => 3500.0
structureUniformity: None => 1.0
Signature Radius: None => 5000.0
Access Difficulty: None => 10.0
53266 - State Navy Dreadnought Wreck (Wreck) Structure Hitpoints: None => 15000.0
structureUniformity: None => 1.0
Signature Radius: None => 5000.0
Access Difficulty: None => 10.0
53267 - Federal Navy Elite Frigate Wreck (Wreck) Structure Hitpoints: None => 700.0
structureUniformity: None => 1.0
Signature Radius: None => 5000.0
Access Difficulty: None => -10.0
53268 - Federal Navy Elite Cruiser Wreck (Wreck) Structure Hitpoints: None => 1500.0
structureUniformity: None => 1.0
Signature Radius: None => 5000.0
Access Difficulty: None => -10.0
53269 - Federal Navy Battlecruiser Wreck (Wreck) Structure Hitpoints: None => 2500.0
structureUniformity: None => 1.0
Signature Radius: None => 5000.0
Access Difficulty: None => 20.0
53270 - Federal Navy Battleship Wreck (Wreck) Structure Hitpoints: None => 3500.0
structureUniformity: None => 1.0
Signature Radius: None => 5000.0
Access Difficulty: None => 10.0
53271 - Federal Navy Dreadnought Wreck (Wreck) Structure Hitpoints: None => 15000.0
structureUniformity: None => 1.0
Signature Radius: None => 5000.0
Access Difficulty: None => 10.0
53272 - Republic Fleet Elite Frigate Wreck (Wreck) Structure Hitpoints: None => 700.0
structureUniformity: None => 1.0
Signature Radius: None => 5000.0
Access Difficulty: None => -10.0
53273 - Republic Fleet Elite Cruiser Wreck (Wreck) Structure Hitpoints: None => 1500.0
structureUniformity: None => 1.0
Signature Radius: None => 5000.0
Access Difficulty: None => -10.0
53274 - Republic Fleet Battlecruiser Wreck (Wreck) Structure Hitpoints: None => 2500.0
structureUniformity: None => 1.0
Signature Radius: None => 5000.0
Access Difficulty: None => 20.0
53275 - Republic Fleet Battleship Wreck (Wreck) Structure Hitpoints: None => 3500.0
structureUniformity: None => 1.0
Signature Radius: None => 5000.0
Access Difficulty: None => 10.0
53276 - Republic Fleet Dreadnought Wreck (Wreck) Structure Hitpoints: None => 15000.0
structureUniformity: None => 1.0
Signature Radius: None => 5000.0
Access Difficulty: None => 10.0
Dynamic Items (0 Entries)
Mutator Combines With Produces Mutations

Effects (3 Entries)
Effect Name Diff
6582 - moduleBonusSiegeModule modifierInfo: - domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 2820
operator: 4
skillTypeID: 3312
- domain: shipID
func: ItemModifier
modifiedAttributeID: 2135
modifyingAttributeID: 2352
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 2112
modifyingAttributeID: 2351
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 2113
modifyingAttributeID: 2353
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 2253
modifyingAttributeID: 2253
operator: 7
- domain: shipID
func: ItemModifier
modifiedAttributeID: 37
modifyingAttributeID: 20
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 104
modifyingAttributeID: 852
operator: 2
- domain: shipID
func: ItemModifier
modifiedAttributeID: 2354
modifyingAttributeID: 2354
operator: 2
- domain: shipID
func: ItemModifier
modifiedAttributeID: 2343
modifyingAttributeID: 2343
operator: 2
- domain: shipID
func: ItemModifier
modifiedAttributeID: 4
modifyingAttributeID: 1471
operator: 4
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 84
modifyingAttributeID: 2347
operator: 6
skillTypeID: 21803
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 68
modifyingAttributeID: 2347
operator: 6
skillTypeID: 21802
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 73
modifyingAttributeID: 2346
operator: 6
skillTypeID: 21803
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 73
modifyingAttributeID: 2346
operator: 6
skillTypeID: 21802
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 2304
operator: 6
skillTypeID: 3325
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 2306
operator: 6
skillTypeID: 3325
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 2306
operator: 6
skillTypeID: 3325
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 2306
operator: 6
skillTypeID: 3325
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 2306
operator: 6
skillTypeID: 3325
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 2306
operator: 6
skillTypeID: 32435
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 2306
operator: 6
skillTypeID: 32435
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 2306
operator: 6
skillTypeID: 32435
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 2306
operator: 6
skillTypeID: 32435
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 2306
operator: 6
skillTypeID: 21668
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 2306
operator: 6
skillTypeID: 21668
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 2306
operator: 6
skillTypeID: 21668
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 2306
operator: 6
skillTypeID: 21668
- domain: shipID
func: LocationGroupModifier
groupID: 524
modifiedAttributeID: 51
modifyingAttributeID: 2305
operator: 6
- domain: shipID
func: LocationGroupModifier
groupID: 1674
modifiedAttributeID: 51
modifyingAttributeID: 2305
operator: 6
- domain: shipID
func: LocationGroupModifier
groupID: 1673
modifiedAttributeID: 51
modifyingAttributeID: 2821
operator: 6
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 2307
operator: 6
skillTypeID: 21666
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 2307
operator: 6
skillTypeID: 20327
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 2307
operator: 6
skillTypeID: 21667
- domain: shipID
func: ItemModifier
modifiedAttributeID: 1973
modifyingAttributeID: 1974
operator: 2
- domain: shipID
func: ItemModifier
modifiedAttributeID: 2116
modifyingAttributeID: 2342
operator: 6


=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 2820
operator: 4
skillTypeID: 3312
- domain: shipID
func: ItemModifier
modifiedAttributeID: 2135
modifyingAttributeID: 2352
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 2112
modifyingAttributeID: 2351
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 2113
modifyingAttributeID: 2353
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 2253
modifyingAttributeID: 2253
operator: 7
- domain: shipID
func: ItemModifier
modifiedAttributeID: 37
modifyingAttributeID: 20
operator: 6
- domain: shipID
func: ItemModifier
modifiedAttributeID: 104
modifyingAttributeID: 852
operator: 2
- domain: shipID
func: ItemModifier
modifiedAttributeID: 2354
modifyingAttributeID: 2354
operator: 2
- domain: shipID
func: ItemModifier
modifiedAttributeID: 2343
modifyingAttributeID: 2343
operator: 2
- domain: shipID
func: ItemModifier
modifiedAttributeID: 4
modifyingAttributeID: 1471
operator: 4
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 84
modifyingAttributeID: 2347
operator: 6
skillTypeID: 21803
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 68
modifyingAttributeID: 2347
operator: 6
skillTypeID: 21802
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 73
modifyingAttributeID: 2346
operator: 6
skillTypeID: 21803
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 73
modifyingAttributeID: 2346
operator: 6
skillTypeID: 21802
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 37
modifyingAttributeID: 2304
operator: 6
skillTypeID: 3325
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 2306
operator: 6
skillTypeID: 3325
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 2306
operator: 6
skillTypeID: 3325
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 2306
operator: 6
skillTypeID: 3325
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 2306
operator: 6
skillTypeID: 3325
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 2306
operator: 6
skillTypeID: 32435
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 2306
operator: 6
skillTypeID: 32435
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 2306
operator: 6
skillTypeID: 32435
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 2306
operator: 6
skillTypeID: 32435
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 114
modifyingAttributeID: 2306
operator: 6
skillTypeID: 21668
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 116
modifyingAttributeID: 2306
operator: 6
skillTypeID: 21668
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 117
modifyingAttributeID: 2306
operator: 6
skillTypeID: 21668
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 118
modifyingAttributeID: 2306
operator: 6
skillTypeID: 21668
- domain: shipID
func: LocationGroupModifier
groupID: 524
modifiedAttributeID: 51
modifyingAttributeID: 2305
operator: 6
- domain: shipID
func: LocationGroupModifier
groupID: 1674
modifiedAttributeID: 51
modifyingAttributeID: 2305
operator: 6
- domain: shipID
func: LocationGroupModifier
groupID: 1673
modifiedAttributeID: 51
modifyingAttributeID: 2821
operator: 6
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 2307
operator: 6
skillTypeID: 21666
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 2307
operator: 6
skillTypeID: 20327
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 2307
operator: 6
skillTypeID: 21667
- domain: shipID
func: ItemModifier
modifiedAttributeID: 1973
modifyingAttributeID: 1974
operator: 2
- domain: shipID
func: ItemModifier
modifiedAttributeID: 2116
modifyingAttributeID: 2342
operator: 6
- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 64
modifyingAttributeID: 2307
operator: 6
skillTypeID: 52998

postExpression: 59 => None
7247 - shipBonusHAMHMLAoeVelocityMC disallowAutoRepeat: None => False
displayName: None =>
effectCategory: None => 0
effectID: None => 7247
effectName: None => shipBonusHAMHMLAoeVelocityMC
electronicChance: None => False
guid: None =>
isAssistance: None => False
isOffensive: None => False
isWarpSafe: None => False
modifierInfo: None

=>

- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 653
modifyingAttributeID: 489
operator: 6
skillTypeID: 3324
- domain: charID
func: OwnerRequiredSkillModifier
modifiedAttributeID: 653
modifyingAttributeID: 489
operator: 6
skillTypeID: 25719

propulsionChance: None => False
published: None => True
rangeChance: None => False
7248 - shipPBonusROFMF disallowAutoRepeat: None => False
displayName: None =>
effectCategory: None => 0
effectID: None => 7248
effectName: None => shipPBonusROFMF
electronicChance: None => False
guid: None =>
isAssistance: None => False
isOffensive: None => False
isWarpSafe: None => False
modifierInfo: None

=>

- domain: shipID
func: LocationRequiredSkillModifier
modifiedAttributeID: 51
modifyingAttributeID: 460
operator: 6
skillTypeID: 3302

propulsionChance: None => False
published: None => True
rangeChance: None => False
resistanceID: None => 0
Effects per Type (52 Entries)
TypeID, Name, and Group Effects Changes
587 - Rifter (Frigate) Added Effects:
shipPBonusROFMF
Removed Effects:
shipPDmgBonusMF
630 - Bellicose (Cruiser) Added Effects:
shipBonusHAMHMLAoeVelocityMC
52701 - Liminal Zirnitra (Invading Precursor Entities) Added Effects:
targetDisintegratorAttack
Removed Effects:
targetAttack
npcBehaviorEnergyNosferatu
52917 - High-Grade Mimesis Alpha (Cyberimplant) Added Effects:
spatialAwarenessPerceptionBonusModAddPerceptionLocationChar
modifyDamageMultiplierBonusMax
modifyDamageMultiplierBonusPerCycle
implantSetMimesis
52918 - High-Grade Mimesis Beta (Cyberimplant) Added Effects:
instantRecallMemoryBonusModAddMemoryLocationChar
modifyDamageMultiplierBonusMax
modifyDamageMultiplierBonusPerCycle
implantSetMimesis
52919 - High-Grade Mimesis Delta (Cyberimplant) Added Effects:
analyticalMindIntelligenceBonusModAddIntelligenceLocationChar
ironWillWillpowerBonusModAddWillpowerLocationChar
modifyDamageMultiplierBonusMax
modifyDamageMultiplierBonusPerCycle
implantSetMimesis
52920 - High-Grade Mimesis Epsilon (Cyberimplant) Added Effects:
empathyCharismaBonusModAddCharismaLocationChar
modifyDamageMultiplierBonusMax
modifyDamageMultiplierBonusPerCycle
implantSetMimesis
52921 - High-Grade Mimesis Gamma (Cyberimplant) Added Effects:
ironWillWillpowerBonusModAddWillpowerLocationChar
modifyDamageMultiplierBonusMax
modifyDamageMultiplierBonusPerCycle
implantSetMimesis
52922 - High-Grade Mimesis Omega (Cyberimplant) Added Effects:
implantSetMimesis
52923 - Imperial Navy Sentinel (Retaliating Amarr Entities) Added Effects:
targetAttack
npcBehaviorGuidanceDisruptor
npcBehaviorTrackingDisruptor
npcBehaviorEnergyNeutralizer
52924 - Imperial Navy Deacon (Retaliating Amarr Entities) Added Effects:
targetAttack
npcBehaviorRemoteArmorRepairer
52925 - Imperial Navy Crusader (Retaliating Amarr Entities) Added Effects:
targetAttack
behaviorWarpScramble
52926 - Imperial Navy Guardian (Retaliating Amarr Entities) Added Effects:
targetAttack
npcBehaviorRemoteArmorRepairer
52927 - Imperial Navy Zealot (Retaliating Amarr Entities) Added Effects:
targetAttack
52928 - Imperial Navy Pilgrim (Retaliating Amarr Entities) Added Effects:
targetAttack
npcBehaviorGuidanceDisruptor
npcBehaviorTrackingDisruptor
npcBehaviorEnergyNeutralizer
52929 - Imperial Navy Harbinger (Retaliating Amarr Entities) Added Effects:
targetAttack
52930 - Imperial Navy Armageddon (Retaliating Amarr Entities) Added Effects:
targetAttack
npcBehaviorEnergyNeutralizer
52931 - Imperial Navy Apocalypse (Retaliating Amarr Entities) Added Effects:
targetAttack
52932 - State Navy Kitsune (Retaliating Caldari Entities) Added Effects:
targetAttack
missileLaunchingForEntity
npcBehaviorWebifier
behaviorECM
52933 - State Navy Kirin (Retaliating Caldari Entities) Added Effects:
targetAttack
missileLaunchingForEntity
npcBehaviorRemoteShieldBooster
52934 - State Navy Raptor (Retaliating Caldari Entities) Added Effects:
targetAttack
behaviorWarpScramble
52935 - State Navy Basilisk (Retaliating Caldari Entities) Added Effects:
targetAttack
missileLaunchingForEntity
npcBehaviorRemoteShieldBooster
52936 - State Navy Cerberus (Retaliating Caldari Entities) Added Effects:
targetAttack
missileLaunchingForEntity
52937 - State Navy Rook (Retaliating Caldari Entities) Added Effects:
targetAttack
missileLaunchingForEntity
behaviorECM
52938 - State Navy Drake (Retaliating Caldari Entities) Added Effects:
targetAttack
missileLaunchingForEntity
52939 - State Navy Scorpion (Retaliating Caldari Entities) Added Effects:
targetAttack
missileLaunchingForEntity
behaviorECM
52940 - State Navy Raven (Retaliating Caldari Entities) Added Effects:
targetAttack
missileLaunchingForEntity
52941 - Federal Navy Keres (Retaliating Gallente Entities) Added Effects:
targetAttack
behaviorSensorDampener
52947 - Federal Navy Thalia (Retaliating Gallente Entities) Added Effects:
targetAttack
npcBehaviorRemoteArmorRepairer
52948 - Federal Navy Taranis (Retaliating Gallente Entities) Added Effects:
targetAttack
npcBehaviorWebifier
behaviorWarpScramble
52949 - Federal Navy Oneiros (Retaliating Gallente Entities) Added Effects:
targetAttack
npcBehaviorRemoteArmorRepairer
52950 - Federal Navy Deimos (Retaliating Gallente Entities) Added Effects:
targetAttack
52951 - Federal Navy Lachesis (Retaliating Gallente Entities) Added Effects:
targetAttack
npcBehaviorWebifier
behaviorWarpScramble
52952 - Federal Navy Brutix (Retaliating Gallente Entities) Added Effects:
targetAttack
52953 - Federal Navy Dominix (Retaliating Gallente Entities) Added Effects:
targetAttack
npcBehaviorRemoteArmorRepairer
52954 - Federal Navy Megathron (Retaliating Gallente Entities) Added Effects:
targetAttack
52955 - Republic Fleet Hyena (Retaliating Minmatar Entities) Added Effects:
targetAttack
missileLaunchingForEntity
npcBehaviorWebifier
behaviorTargetPainter
52956 - Republic Fleet Scalpel (Retaliating Minmatar Entities) Added Effects:
targetAttack
missileLaunchingForEntity
npcBehaviorRemoteShieldBooster
52957 - Republic Fleet Claw (Retaliating Minmatar Entities) Added Effects:
targetAttack
missileLaunchingForEntity
behaviorWarpScramble
52958 - Republic Fleet Scimitar (Retaliating Minmatar Entities) Added Effects:
targetAttack
missileLaunchingForEntity
npcBehaviorRemoteShieldBooster
52959 - Republic Fleet Muninn (Retaliating Minmatar Entities) Added Effects:
targetAttack
missileLaunchingForEntity
npcBehaviorWebifier
52960 - Republic Fleet Huginn (Retaliating Minmatar Entities) Added Effects:
targetAttack
missileLaunchingForEntity
npcBehaviorWebifier
behaviorTargetPainter
52961 - Republic Fleet Hurricane (Retaliating Minmatar Entities) Added Effects:
targetAttack
missileLaunchingForEntity
52962 - Republic Fleet Typhoon (Retaliating Minmatar Entities) Added Effects:
targetAttack
missileLaunchingForEntity
behaviorTargetPainter
52963 - Republic Fleet Tempest (Retaliating Minmatar Entities) Added Effects:
targetAttack
missileLaunchingForEntity
52964 - Imperial Navy Revelation (Retaliating Amarr Entities) Added Effects:
targetAttack
npcBehaviorArmorRepairer
npcBehaviorSiege
52965 - State Navy Phoenix (Retaliating Caldari Entities) Added Effects:
targetAttack
missileLaunchingForEntity
npcBehaviorSiege
npcBehaviorShieldBooster
52966 - Federal Navy Moros (Retaliating Gallente Entities) Added Effects:
targetAttack
npcBehaviorArmorRepairer
npcBehaviorSiege
52967 - Republic Fleet Naglfar (Retaliating Minmatar Entities) Added Effects:
targetAttack
npcBehaviorSiege
npcBehaviorShieldBooster
53301 - Tetryon Exotic Plasma XL (Exotic Plasma Charge) Added Effects:
ammoInfluenceRange
ammoInfluenceCapNeed
ammoInfluenceEntityFlyRange
53302 - Meson Exotic Plasma XL (Exotic Plasma Charge) Added Effects:
ammoInfluenceRange
ammoInfluenceCapNeed
ammoInfluenceEntityFlyRange
53390 - Liminal Zirnitra (Invading Precursor Entities) Added Effects:
npcBehaviorArmorRepairer
npcBehaviorSiege
targetDisintegratorAttack

Clone State Access (0 Entries)
Alpha Caldari (0 Skills & 0 Items)
Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Item Access (0 Entries)
0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group
Alpha Minmatar (0 Skills & 0 Items)
Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Item Access (0 Entries)
0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group
Alpha Amarr (0 Skills & 0 Items)
Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Item Access (0 Entries)
0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group
Alpha Gallente (0 Skills & 0 Items)
Skill Access (0 Entries)
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Item Access (0 Entries)
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TypeID, Item Name, & Group

Strings (102 Entries)
Key Tranquility_Previous Tranquility_Next Diff Usage
86672 An advanced version of the standard Nuclear ammo with a Morphite-enriched warhead and a smart tracking system.

25% reduced tracking.
40% increased falloff.

Note: This ammunition can only be used by large tech level II, faction and officer Autocannons.
An advanced version of the standard Nuclear ammo with a Morphite-enriched warhead and a smart tracking system.

25% reduced tracking.
50% increased falloff.

Note: This ammunition can only be used by large tech level II, faction and officer Autocannons.
An advanced version of the standard Nuclear ammo with a Morphite-enriched warhead and a smart tracking system.

25% reduced tracking.
450% increased falloff.

Note: This ammunition can only be used by large tech level II, faction and officer Autocannons.
Item description for "Barrage L" (typeID 12775)
86674 An advanced version of the standard Nuclear ammo with a Morphite-enriched warhead and a smart tracking system.

25% reduced tracking speed.
40% increased falloff.

Note: This ammunition can only be used by small tech level II and faction Autocannons.
An advanced version of the standard Nuclear ammo with a Morphite-enriched warhead and a smart tracking system.

25% reduced tracking speed.
50% increased falloff.

Note: This ammunition can only be used by small tech level II and faction Autocannons.
An advanced version of the standard Nuclear ammo with a Morphite-enriched warhead and a smart tracking system.

25% reduced tracking speed.
450% increased falloff.

Note: This ammunition can only be used by small tech level II and faction Autocannons.
Item description for "Barrage S" (typeID 12625)
86676 An advanced version of the standard Nuclear ammo with a Morphite-enriched warhead and a smart tracking system.

25% reduced tracking.
40% increased falloff.

Note: This ammunition can only be used by medium tech level II and faction Autocannons.
An advanced version of the standard Nuclear ammo with a Morphite-enriched warhead and a smart tracking system.

25% reduced tracking.
50% increased falloff.

Note: This ammunition can only be used by medium tech level II and faction Autocannons.
An advanced version of the standard Nuclear ammo with a Morphite-enriched warhead and a smart tracking system.

25% reduced tracking.
450% increased falloff.

Note: This ammunition can only be used by medium tech level II and faction Autocannons.
Item description for "Barrage M" (typeID 12773)
93952 Hail is an attempt to combine the penetration of titanium sabot with the versatility of a depleted uranium shell. It has tremendous damage potential, but should not be used at long ranges. Any pilot using this ammunition should be prepared to trade optimal range, falloff range, and tracking speed for a devastating amount of damage.

25% reduced falloff.
50% reduced optimal range.
30% reduced tracking speed.

Note: This ammunition can only be used by large tech level II, faction and officer Autocannons.
Hail is an attempt to combine the penetration of titanium sabot with the versatility of a depleted uranium shell. It has tremendous damage potential, but should not be used at long ranges. Any pilot using this ammunition should be prepared to trade optimal range, falloff range, and tracking speed for a devastating amount of damage.

25% reduced falloff.
50% reduced optimal range.
25% reduced tracking speed.

Note: This ammunition can only be used by large tech level II, faction and officer Autocannons.
Hail is an attempt to combine the penetration of titanium sabot with the versatility of a depleted uranium shell. It has tremendous damage potential, but should not be used at long ranges. Any pilot using this ammunition should be prepared to trade optimal range, falloff range, and tracking speed for a devastating amount of damage.

25% reduced falloff.
50% reduced optimal range.
3025% reduced tracking speed.

Note: This ammunition can only be used by large tech level II, faction and officer Autocannons.
Item description for "Hail L" (typeID 12779)
93953 Hail is an attempt to combine the penetration of titanium sabot with the versatility of a depleted uranium shell. It has tremendous damage potential, but should not be used at long ranges. Any pilot using this ammunition should be prepared to trade optimal range, falloff range, and tracking speed for a devastating amount of damage.

25% reduced falloff.
50% reduced optimal range.
30% reduced tracking speed.

Note: This ammunition can only be used by medium tech level II and faction Autocannons.
Hail is an attempt to combine the penetration of titanium sabot with the versatility of a depleted uranium shell. It has tremendous damage potential, but should not be used at long ranges. Any pilot using this ammunition should be prepared to trade optimal range, falloff range, and tracking speed for a devastating amount of damage.

25% reduced falloff.
50% reduced optimal range.
25% reduced tracking speed.

Note: This ammunition can only be used by medium tech level II and faction Autocannons.
Hail is an attempt to combine the penetration of titanium sabot with the versatility of a depleted uranium shell. It has tremendous damage potential, but should not be used at long ranges. Any pilot using this ammunition should be prepared to trade optimal range, falloff range, and tracking speed for a devastating amount of damage.

25% reduced falloff.
50% reduced optimal range.
3025% reduced tracking speed.

Note: This ammunition can only be used by medium tech level II and faction Autocannons.
Item description for "Hail M" (typeID 12777)
93954 Hail is an attempt to combine the penetration of titanium sabot with the versatility of a depleted uranium shell. It has tremendous damage potential, but should not be used at long ranges. Any pilot using this ammunition should be prepared to trade optimal range, falloff range, and tracking speed for a devastating amount of damage.

25% reduced falloff.
50% reduced optimal range.
30% reduced tracking speed.

Note: This ammunition can only be used by small tech level II and faction Autocannons.
Hail is an attempt to combine the penetration of titanium sabot with the versatility of a depleted uranium shell. It has tremendous damage potential, but should not be used at long ranges. Any pilot using this ammunition should be prepared to trade optimal range, falloff range, and tracking speed for a devastating amount of damage.

25% reduced falloff.
50% reduced optimal range.
25% reduced tracking speed.

Note: This ammunition can only be used by small tech level II and faction Autocannons.
Hail is an attempt to combine the penetration of titanium sabot with the versatility of a depleted uranium shell. It has tremendous damage potential, but should not be used at long ranges. Any pilot using this ammunition should be prepared to trade optimal range, falloff range, and tracking speed for a devastating amount of damage.

25% reduced falloff.
50% reduced optimal range.
3025% reduced tracking speed.

Note: This ammunition can only be used by small tech level II and faction Autocannons.
Item description for "Hail S" (typeID 12608)
501553 bonus to Small Projectile Turret damage bonus to Small Projectile Turret rate of fire bonus to <a href=showinfo:3302>Small Projectile Turret</a> damagrate of fire
550160 World Ark Proving Ground:

Optimal Fleet Size: 10 Pilots.

Military Intelligence:

Large electromagnetic disturbances indicate the presence of an unknown form of Triglavian Conduit. Gravimetric and Magnetometric analysis of the area to determine threat level and composition are inconclusive at this point. We suggest that pilots form robust response fleets if they wish to engage with this "Conduit".

Background Intelligence:

Scouring the wreckage of the vessels present could yield advanced components, Triglavian data units and new Mutaplasmid types. Spectrographic readings indicate unusual Ores in the vicinity of the "Conduit". Obtain samples of these Ores once you have secured the area.

Additionally, vector analysis of Leviathanic Fleets predict a very high chance of this "Conduit" being their ultimate destination. This class of fleet has been observed employing advanced, high-end Entropic Disintegrator variants.

Synopsis from ISHAEKA-0099. DED Special Operations. Authorized for Capsuleer Dissemination.
Observatory Flashpoint:

Optimal Fleet Size: 10-15 Pilots.

Military Intelligence:

The Triglavian Collective has deployed several Stellar Accelerators in previously invaded systems. In conjunction with the empires of New Eden, CONCORD has established observatories to study these installations.
Please use the Accelerator Assault Gate to assist local Empire forces in defending these vital intelligence structures from attacks by the Collective. According to the DED, Empire forces are staging an attack against the Stellar Accelerators though we do not have coordinates for where those fleets are forming.

Background Intelligence:

Scouring the wreckage of vessels present could yield advanced components, Triglavian data units, and Mutaplasmid types. Though we have not observed the presence of Abyssal Deadspace pocket gates in the area, scouts have indicated similar anomalous subspace fluctuations on their readings.

Synopsis from ISHAEKA-0099. DED Special Operations. Authorized for Capsuleer Dissemination.
World Ark Proving GroundObservatory Flashpoint:

<b>Optimal Fleet Size: 10
-15 Pilots.</b>

<b>Military Intelligence:</b>

Large electromagnetic disturbances indicate the presence of an unknown form of Triglavian Conduit. Gravimetric and Magnetometric analysis of the area to determThe Triglavian Collective has deployed several Stellar Accelerators in previously invaded systems. In conjunction with the empires of New Eden, CONCORD has established observatories to study these installations.
Please use the Accelerator Assault Gate to assist local Empire forces in defend
ineg threat level and composition are inconclusive at this point. We suggest that pilots form robust response fleets if they wish to engage with this "Conduit"ese vital intelligence structures from attacks by the Collective. According to the DED, Empire forces are staging an attack against the Stellar Accelerators though we do not have coordinates for where those fleets are forming.

<b>Background Intelligence:</b>

Scouring the wreckage of
the vessels present could yield advanced components, Triglavian data units, and new Mutaplasmid types. Spectrographic readings indicate unusual Ores in the vicinity of the "Conduit". Obtain samples of these Ores once you have secured the area.

Additionally, vector analysis of Leviathanic Fleets predict a very high chance of this "Conduit" being their ultimate destination. This class of fleet has been observed employing advanced, high-end Entropic Disintegrator variant
Though we have not observed the presence of Abyssal Deadspace pocket gates in the area, scouts have indicated similar anomalous subspace fluctuations on their readings.

<i>Synopsis from ISHAEKA-0099. DED Special Operations. Authorized for Capsuleer Dissemination.</i>
UI/Agency/Tooltips/TriglavianInvasion/WorldArkProvingGround
551494 Stellar Observatory Flashpoint Observatory Flashpoint Stellar Observatory Flashpoint
551539 Korean 한국어 Korean한국어 UI/SystemMenu/Language/LanguageKorean
551552 Damage Bonus Damage bonus Damage Bbonus
551737 Listening Post Accelerator Assault Vector Listening PostAccelerator Assault Vector
551738 Stellar Accelerator Observatory Assault Vector Stellar AcceleraObservatory Assault Vector
552562 bonus to XL Disintegrator damage bonus to Ultratidal Entropic Disintegrator damage bonus to <a href=showinfo:52915>XLUltratidal Entropic Disintegrator</a> damage
552563 bonus to XL Disintegrator rate of fire bonus to Ultratidal Entropic Disintegrator rate of fire bonus to <a href=showinfo:52915>XLUltratidal Entropic Disintegrator</a> rate of fire
553355 Claim a new gift every day that you log in. This gift will be delivered to your Redeeming Queue Claim a new gift every day that you log in. This gift will be delivered to your Redeeming Queue.
The next gift becomes available after 11:00 EVE Time.
Claim a new gift every day that you log in. This gift will be delivered to your Redeeming Queue.
The next gift becomes available after 11:00 EVE Time.
UI/LoginRewards/ItemHelpIcon
553374 Stellar Observatory Flashpoint Observatory Flashpoint Stellar Observatory Flashpoint
553415 Stellar Observatory Flashpoint Observatory Flashpoint Stellar Observatory Flashpoint
553422 PROCEED THROUGH GATE ACTIVATE THE GATE PROCEED THROUGHACTIVATE THE GATE UI/Progression/GoToNextRoomTitle
553423 Jump through gate to next encounter Proceed to the next encounter. Jump through gate toProceed to the next encounter. UI/Progression/GoToNextRoomDescription
553439 EMPIRE OR TRIGLAVIAN? THE TRIGLAVIAN ENIGMA EMPIRE ORTHE TRIGLAVIAN? ENIGMA UI/Progression/Objectives/PickASideObjectiveTitle
553440 Choose a side to fight for in this battle. Choose a side. Choose a side to fight for in this battle. UI/Progression/Objectives/PickASideDescription
553441 You have sided with the Empire. You will loyally support the Empire. You have sided withwill loyally support the Empire. UI/Progression/Tasks/EmpireSideTaskCompletionText
553442 Empire forces neutralized Empire forces neutralized. Empire forces neutralized. UI/Progression/Tasks/KillEmpireWaveTaskCompletionText
553443 Empire Dreadnought neutralized Empire Dreadnought neutralized. Empire Dreadnought neutralized. UI/Progression/Tasks/KillEmpireDreadTaskCompletionText
553444 You have destroyed the Triglavian research facility. Empire research facility destroyed. You have destroyed the TriglavianEmpire research facility destroyed. UI/Progression/Tasks/DestroyEmpireStructureTaskCompletionText
553445 You have sided with the Triglavians. You have joined forces with the Triglavians. You have sidedjoined forces with the Triglavians. UI/Progression/Tasks/TriglavianSideTaskCompletionText
553446 Triglavian forces neutralized Triglavian forces neutralized. Triglavian forces neutralized. UI/Progression/Tasks/KillTriglavianWaveTaskCompletionText
553447 Triglavian Dreadnought neutralized Triglavian Dreadnought neutralized. Triglavian Dreadnought neutralized. UI/Progression/Tasks/KillTriglavianDreadTaskCompletionText
553448 You have destroyed the Triglavian research facility. Triglavian research facility destroyed. You have destroyed the Triglavian research facility destroyed. UI/Progression/Tasks/DestroyTriglavianStructureTaskCompletionText
553449 Destroy Empire forces to show allegiance to the Triglavians Ally with the Triglavians. Betray the Empire. Destroy Empire forces to show allegiance to the TriglaviansAlly with the Triglavians. Betray the Empire. UI/Progression/Widgets/ReactivePickASideWidgetTriglavianText
553450 Target and destroy Empire ships Target and destroy Empire ships. Target and destroy Empire ships. UI/Progression/Widgets/ReactiveEmpireWidgetText
553451 Destroy the Empire Dreadnought Destroy the Empire Dreadnought. Destroy the Empire Dreadnought. UI/Progression/Objectives/DestroyEmpireDreadDescription
553452 Enemy Dreadnought integrity Enemy Dreadnought integrity. Enemy Dreadnought integrity. UI/Progression/Widgets/HealthBarEmpireDreadWidgetText
553453 Enemy Dreadnought en route Enemy Dreadnought en route. Enemy Dreadnought en route. UI/Progression/Widgets/HealthBarEmpireDreadnoughtWaitText
553458 Dreadnought Siege Mode active Dreadnought Siege Mode active. Dreadnought Siege Mode active. UI/Progression/Widgets/DungeonCounterEmpireGreaterThanWidgetText
553460 Destroy Triglavian forces to show allegiance to the Empire Serve the Empire. Destroy the Triglavians. Destroy Triglavian forces to show allegiance to the EmpireServe the Empire. Destroy the Triglavians. UI/Progression/Widgets/ReactivePickASideWidgetEmpireText
553461 Target and destroy Triglavian ships Target and destroy Triglavian ships. Target and destroy Triglavian ships. UI/Progression/Widgets/ReactiveTriglavianWidgetText
553462 Enemy Dreadnought en route Enemy Dreadnought en route. Enemy Dreadnought en route. UI/Progression/Widgets/HealthBarTriglavianDreadWidgetWaitText
553463 Destroy the Triglavian Dreadnought Destroy the Triglavian Dreadnought. Destroy the Triglavian Dreadnought. UI/Progression/Objectives/DestroyTriglavianDreadDescription
553467 Dreadnought Siege Mode active Dreadnought Siege Mode active. Dreadnought Siege Mode active. UI/Progression/Widgets/DungeonCounterTriglavianGreaterThanWidgetText
553479 Stellar Observatories Active Observatories Active <b>Stellar Observatories Active</b> UI/Invasion/HUD/SubtitleDreadnoughtDetected
553495 Modular construction units that generate and distribution power on capital ships using Triglavian singularity technology. Modular construction units that generate and distribute power on capital ships using Triglavian singularity technology. Modular construction units that generate and distributione power on capital ships using Triglavian singularity technology. Item description for "Capital Radiation Conversion Unit" (typeID 53036)
553537 Stellar Observatory Flashpoint:

Optimal Fleet Size: 10 Pilots.

Military Intelligence:

In order to better understand the purpose of the Stellar Accelerators that the Triglavian Collective have deployed around Stars in Invaded systems CONCORD, in conjunction with the Empires of New Eden, have deployed Listening Posts in proximity to these installations. Please assist local Empire forces in defending these vital intelligence structures from assault by the Collective by utilising the Acceleration Gate present. DED Agents collaborating with local forces have reported that Empire forces are staging an attack against the Stellar Accelerators present however they have not provided coordinates for where these fleets are forming.

Background Intelligence:

Scouring the wreckage of the vessels present could yield advanced components, Triglavian data units and Mutaplasmid types. Scouts have indicated anomalous subspace fluctuations that are consistent with those observed in proximity to Abyssal Deadspace pocket gates, though these structures have not yet been observed in these areas...

Synopsis from ISHAEKA-0099. DED Special Operations. Authorized for Capsuleer Dissemination.
Observatory Flashpoint:

Optimal Fleet Size: 10 - 15 Pilots.

Military Intelligence:

The Triglavian Collective has deployed several Stellar Accelerators in previously invaded systems. In conjunction with the empires of New Eden, CONCORD has established observatories to study these installations. Please use the Accelerator Gate to assist local Empire forces in defending these vital intelligence structures from assault by the Collective. According to the DED, Empire forces are staging an attack against the Stellar Accelerators though we do not have coordinates for where those fleets are forming.

Background Intelligence:

Scouring the wreckage of vessels present could yield advanced components, Triglavian data units, and Mutaplasmid types. Though we have not observed the presence of Abyssal Deadspace pocket gates in the area, scouts have indicated similar anomalous subspace fluctuations on their readings.

Synopsis from ISHAEKA-0099. DED Special Operations. Authorized for Capsuleer Dissemination.
Stellar Observatory Flashpoint:

<b>Optimal Fleet Size: 10
- 15 Pilots.</b>

<b>Military Intelligence:</b>

In order to better understand the purpose of the Stellar Accelerators that tThe Triglavian Collective haves deployed around Stars in Iseveral Stellar Accelerators in previously invaded systems CONCORD, i. In conjunction with the Eempires of New Eden, have deployed Listening Posts in proximity toCONCORD has established observatories to study these installations. Please use the Accelerator Gate to assist local Empire forces in defending these vital intelligence structures from assault by the Collective by utilising the Acceleration Gate present. DED Agents collaborating with local forces have reported that. According to the DED, Empire forces are staging an attack against the Stellar Accelerators present however they have not providedthough we do not have coordinates for where theose fleets are forming.

<b>Background Intelligence:</b>

Scouring the wreckage of
the vessels present could yield advanced components, Triglavian data units, and Mutaplasmid types. Scouts have indicated anomalous subspace fluctuations that are consistent with those observed in proximity to Abyssal Deadspace pocket gates, though these structures have not yet been observed in these areas..Though we have not observed the presence of Abyssal Deadspace pocket gates in the area, scouts have indicated similar anomalous subspace fluctuations on their readings.

<i>Synopsis from ISHAEKA-0099. DED Special Operations. Authorized for Capsuleer Dissemination.</i>
UI/Agency/Tooltips/TriglavianInvasion/StellarResearchArea
553538 Damage is buffed while in the Overcharge Node Areas of Effect Enter highlighted areas to receive boosts. Damage is buffed while in the Overcharge Node Areas of EffectEnter highlighted areas to receive boosts. UI/Progression/Objectives/DestroyTriglavianStructureObjectiveDescription
553539 Damage is buffed while in the Overcharge Node Areas of Effect Enter highlighted areas to receive boosts. Damage is buffed while in the Overcharge Node Areas of EffectEnter highlighted areas to receive boosts. UI/Progression/Objectives/DestroyEmpireStructureObjectiveDescription
553543 Take the next step in fighting the invasion! Take the next step in fighting the Invasion! Take the next step in fighting the iInvasion!
553544 New Triglavian Dreadnought, Skills and Implants to build & fly New Triglavian Dreadnought, new weapons, new skills and new implants New Triglavian Dreadnought, Snew weapons, new skills and Inew implants to build & fly
553545 Fight with or against the Triglavians in the Stellar Observatory Flashpoint site Fight with or against the Triglavians in new Observatory Flashpoint sites Fight with or against the Triglavians in the Stellarnew Observatory Flashpoint sites
553555 This ancillary fortification unit is part of the defense network of a CONCORD Stellar Observatory. The basic field manipulation principles of Triglavian Overcharge subpylons have been retro-engineered from disabled examples and employed by CONCORD in a structure that uses their own command and control routines. This ancillary fortification unit is part of the defense network of a CONCORD Stellar Observatory. The basic field manipulation principles of Triglavian Overcharge subpylons have been retro-engineered from disabled examples and employed by CONCORD in a structure that uses their own command and control routines.

This Unit projects a modifying field out to 5000m from its central spire.
This ancillary fortification unit is part of the defense network of a CONCORD Stellar Observatory. The basic field manipulation principles of Triglavian Overcharge subpylons have been retro-engineered from disabled examples and employed by CONCORD in a structure that uses their own command and control routines.

This Unit projects a modifying field out to 5000m from its central spire.
Item description for "CONCORD Observatory Overcharge Unit" (typeID 53046)
553556 This Triglavian subpylon emits a field that enhances the power of weapons within its area of effect. The device appears to work by feeding energy into the potential-force conversion events taking place when various weapons impact their targets. The finely-tuned and selectively reactive field the system uses relies on considerable processing power but is an efficient solution to an otherwise insuperable problem of tracking and anticipation of many and diverse weapons systems. This Triglavian subpylon emits a field that enhances the power of weapons within its area of effect. The device appears to work by feeding energy into the potential-force conversion events taking place when various weapons impact their targets. The finely-tuned and selectively reactive field the system uses relies on considerable processing power but is an efficient solution to an otherwise insuperable problem of tracking and anticipation of many and diverse weapons systems.

It appears to project this area of effect up to 5000m from its central structure.
This Triglavian subpylon emits a field that enhances the power of weapons within its area of effect. The device appears to work by feeding energy into the potential-force conversion events taking place when various weapons impact their targets. The finely-tuned and selectively reactive field the system uses relies on considerable processing power but is an efficient solution to an otherwise insuperable problem of tracking and anticipation of many and diverse weapons systems.

It appears to project this area of effect up to 5000m from its central structure.
Item description for "Weapon Overcharge Subpylon" (typeID 52700)
553564 Meson Exotic Plasma L Blueprint Meson Exotic Plasma XL Blueprint Meson Exotic Plasma XL Blueprint Item name for typeID 53304 (Exotic Plasma Charge Blueprint)
553664 New Eden is littered with ancient mysteries from before the renaissance of space travel, industry and warfare that has brought into being the big four empires. The EVE Gate itself is believed by many to be a crossing point to the very origins of the human species. Others consider it a trapdoor to great dangers or, at the very least, a warning of the terrible risks of meddling with whatever sleeping secrets and hidden horrors lie beyond the thresholds of space and time.

The Sleepers, Drifters, Triglavians, and even the long-gone, perhaps dead Jove are testament to the dangers of delving into the mysteries of deep time. Even though the civilizations of New Eden commonly see crossroads as an ancient mythological symbol of opportunity twinned with danger, as befits a place between the worlds, the promise of vast rewards for taking a leap beyond the liminal crossings of New Eden are ever alluring to capsuleers.
New Eden is littered with ancient mysteries dating from an age long before the renaissance of space travel, industry and warfare that has brought into being the four empires of the core systems. Many believe the EVE Gate itself to be the ruined remains of an old, forgotten crossing point to a place where the human species originated. Others consider it a trapdoor to unimaginable dangers or, at the very least, a warning of the terrible risks of meddling with sleeping secrets and hidden horrors that lie beyond the thresholds of space and time.

The Sleepers, Drifters, Triglavians, and even the departed, perhaps dead, Jove are testament to the dangers of delving into the mysteries of deep time. Even though the civilizations of New Eden commonly see crossroads as an ancient mythological symbol of opportunity twinned with danger, as befits a place between the worlds, the promise of vast rewards for taking a leap beyond the liminal crossings of New Eden are ever alluring to capsuleers.
New Eden is littered with ancient mysteries fromdating from an age long before the renaissance of space travel, industry and warfare that has brought into being the big four empires. T of the core systems. Many believe the EVE Gate itself isto believed by many to be a crossing point to the very origins of the ruined remains of an old, forgotten crossing point to a place where the human species originated. Others consider it a trapdoor to greatunimaginable dangers or, at the very least, a warning of the terrible risks of meddling with whatever sleeping secrets and hidden horrors that lie beyond the thresholds of space and time.

The Sleepers, Drifters, Triglavians, and even the
long-gonedeparted, perhaps dead, Jove are testament to the dangers of delving into the mysteries of deep time. Even though the civilizations of New Eden commonly see crossroads as an ancient mythological symbol of opportunity twinned with danger, as befits a place between the worlds, the promise of vast rewards for taking a leap beyond the liminal crossings of New Eden are ever alluring to capsuleers.
Item description for "Ikitursa Liminal Crossings SKIN (Permanent)" (typeID 53314)
553665 Observatory Assault Conduit Observatory Assault Conduit Item name for typeID 53328 (Warp Gate)
553749 Damage Boosted Damage Boosted UI/Inflight/EwarHints/DamageBoost
553763 Faded Astrometric Chart Faded Astrometric Chart Item name for typeID 53341 (Special Edition Commodities)
553764 This voucher seems to have once served as a hard copy of instructions for piloting starships to a specific point within the New Eden cluster. The inevitable passing of time has degraded this physical chart until it became unusable, replaced by more advanced data storage and transmission technologies. This voucher seems to have once served as a hard copy of instructions for piloting starships to a specific point within the New Eden cluster. The inevitable passing of time has degraded this physical chart until it became unusable, replaced by more advanced data storage and transmission technologies. Item description for "Faded Astrometric Chart" (typeID 53341)
553797 Access to the Observatory Assault Vector Conduit has been granted to your fleet by the Collective. Access to the Observatory Assault Vector Conduit has been granted to your fleet by the Collective.
553798 Access to the Stellar Accelerator Assault Vector Gate has been authorised by Empire forces. Access to the Stellar Accelerator Assault Vector Gate has been authorised by Empire forces.
553800 Narodnya capital vessel detected causing perturbations in the flow. Narodnya capital vessel detected causing perturbations in the flow.
553802 The dreadnought has routed additional power to its Siege module! The dreadnought has routed additional power to its Siege module!
553803 The explosion of the dreadnought's drive core has caused gravimetric intereference in the local field. Warp drives are inoperable within the vicinity of the wreck. The explosion of the dreadnought's drive core has caused gravimetric intereference in the local field. Warp drives are inoperable within the vicinity of the wreck.
553804 A dreadnought-tonnage vessel has been detected on approach! A dreadnought-tonnage vessel has been detected on approach!
553805 The Augmented Narodnya have proven their worth in the realm beyond the flow. Tracing local filaments for Subpylon installation and liminal ascension. The Augmented Narodnya have proven their worth in the realm beyond the flow. Tracing local filaments for Subpylon installation and liminal ascension.
553806 Insufficient Augemented Narodnya present to commit to siege deployment. Insufficient Augemented Narodnya present to commit to siege deployment.
553807 Insufficient Augemented Narodnya present to commit to siege deployment. Insufficient Augemented Narodnya present to commit to siege deployment.
553808 Augmented Narodnya dedication is affirmed. Zirnitra siege deployment underway. Augmented Narodnya dedication is affirmed. Zirnitra siege deployment underway.
553809 Deep space sensors detect a dreadnought-tonnage vessel approaching Deep space sensors detect a dreadnought-tonnage vessel approaching
553810 The explosion of the dreadnought's drive core has caused gravimetric intereference in the local field. Warp drives are inoperable within the vicinity of the wreck. The explosion of the dreadnought's drive core has caused gravimetric intereference in the local field. Warp drives are inoperable within the vicinity of the wreck.
553811 Zero-point condensate stored within the Stellar Accelerator has sublimated, violently. The resulting distortions in the local field have rendered warp drives inoperable within the vicinity of the wreck. Zero-point condensate stored within the Stellar Accelerator has sublimated, violently. The resulting distortions in the local field have rendered warp drives inoperable within the vicinity of the wreck.
553812 Overcharge configuration received. Additional data required for siege activation. Overcharge configuration received. Additional data required for siege activation.
553813 Overcharge configuration received. Additional data required for siege activation. Overcharge configuration received. Additional data required for siege activation.
553814 Overcharge data received. Dreadnought reports Siege Module is active. Overcharge data received. Dreadnought reports Siege Module is active.
553815 Wreck Proximity Disrupting Warp Drives Wreck Proximity Disrupting Warp Drives
553817 {[numeric]numerator, useGrouping, decimalPlaces=0} / {[numeric]denominator, useGrouping, decimalPlaces=0} {[numeric]numerator, useGrouping, decimalPlaces=0} / {[numeric]denominator, useGrouping, decimalPlaces=0} UI/Progression/NumeratorDenominator
553842 Are you sure you want to delete this folder and all of its contents? It might contain locations, which you cannot see, as the server did not send some locations due to exceeding limits. Please restart the client to fetch everything fresh after reducing the amount of locations. Are you sure you want to delete this folder and all of its contents? It might contain locations, which you cannot see, as the server did not send some locations due to exceeding limits. Please restart the client to fetch everything fresh after reducing the amount of locations.
553843 Delete Partially Loaded Folder? Delete Partially Loaded Folder?
553844 Are you sure you want to delete this subfolder and all of its contents? It might contain locations, which you cannot see, as the server did not send some locations earlier due to exceeding limits. Please restart the client to fetch everything fresh after reducing the amount of locations. Are you sure you want to delete this subfolder and all of its contents? It might contain locations, which you cannot see, as the server did not send some locations earlier due to exceeding limits. Please restart the client to fetch everything fresh after reducing the amount of locations.
553845 Delete Partially Loaded Subfolder? Delete Partially Loaded Subfolder?
553858 Congrats!
Campaign successfully completed!
All Gifts Claimed! Congrats!
Campaign successfully complet
All Gifts Claimed!
UI/LoginRewards/CampaignCompleted
553862 Unclaimed Rewards Unclaimed Gifts Unclaimed RewardGifts UI/LoginRewards/UnclaimedRewards
553863 Identifying Identifying UI/Progression/Identifying
553866 The Collective has granted your fleet access to the Observatory Assault Conduit. The Collective has granted your fleet access to the Observatory Assault Conduit.
553867 Access to the Stellar Accelerator Assault Vector Gate has been authorised by Empire forces. Access to the Stellar Accelerator Assault Vector Gate has been authorised by Empire forces.
553874 Never Never UI/AclBookmarks/ExpireNever
553875 In 3 Hours In 3 Hours UI/AclBookmarks/ExpireIn3Hours
553876 In 2 Days In 2 Days UI/AclBookmarks/ExpireIn2Days
553878 Jump through gate to engage enemy. Jump through gate to engage enemy. UI/Progression/JumpThroughGateTask
553880 You have destroyed the Triglavian research facility! You have destroyed the Triglavian research facility! UI/Progression/Objectives/VictoryEmpireObjectiveDescription
553882 You have destroyed the Empire research facility! You have destroyed the Empire research facility! UI/Progression/Objectives/VictoryTriglavianObjectiveDescription
553900 Dreadnought threat neutralized. Deactivating covert cloaking fields on overcharge units. Aligning dreadnought support. Dreadnought threat neutralized. Deactivating covert cloaking fields on overcharge units. Aligning dreadnought support.
553901 CONCORD has credited your accounts and consulted with the Empire. Permission to sift through the wreckage granted. CONCORD has credited your accounts and consulted with the Empire. Permission to sift through the wreckage granted.
553902 Augmented Narodnya have purged the structure-ferment from the shore. Populate biocombinative cache and release digital detritus from extirpation spoils. Augmented Narodnya have purged the structure-ferment from the shore. Populate biocombinative cache and release digital detritus from extirpation spoils.
553903 Abyssal Rift Abyssal Rift
553917 Dreadnought Siege Mode Overloaded Dreadnought Siege Mode Overloaded UI/Progression/Widgets/TriglavianDreadnoughtEnrageModeActive
553918 Dreadnought Siege Mode Overloaded Dreadnought Siege Mode Overloaded UI/Progression/Widgets/EmpireDreadnoughtEnrageModeActive
553921 We see potential in you, Kybernaut. You may prove worthy of joining the flow of Vyraj. Will you choose glorification? Or extirpation? We see potential in you, Kybernaut. You may prove worthy of joining the flow of Vyraj. Will you choose glorification? Or extirpation?
553929 Incoming Transmission Incoming Transmission
554057 Liminal Zirnitra Liminal Zirnitra Item name for typeID 53390 (Invading Precursor Entities)
554060 bonus to Heavy Missile and Heavy Assault Missile explosion velocity bonus to <a href=showinfo:3324>Heavy Missile</a> and <a href=showinfo:25719>Heavy Assault Missile</a> explosion velocity
554063 Open Location Menu Open Location Menu UI/Commands/CmdGetLocationMenuForNavigation
554064 Right click in space to open location menu directly Right click in space to open location menu directly UI/Commands/CmdGetLocationMenuForNavigationDesc

New Files (60 Entries)
File Name Size in kb (Decompressed)
dx9/model/structure/concord/observatory/cono01/cono01_no.dds
5592
dx9/model/structure/concord/observatory/cono01/cono01_no_lowdetail.dds
5
dx9/model/structure/concord/observatory/cono01/cono01_no_mediumdetail.dds
87
graphics/effect.dx11/managed/space/spaceobject/v5/quad/quadheatdetailv5.sm_depth
336
graphics/effect.dx11/managed/space/spaceobject/v5/quad/quadheatdetailv5.sm_hi
215
graphics/effect.dx11/managed/space/spaceobject/v5/quad/quadheatdetailv5.sm_lo
43
graphics/effect.dx11/managed/space/spaceobject/v5/quad/skinned_quadheatdetailv5.sm_depth
354
graphics/effect.dx11/managed/space/spaceobject/v5/quad/skinned_quadheatdetailv5.sm_hi
229
graphics/effect.dx11/managed/space/spaceobject/v5/quad/skinned_quadheatdetailv5.sm_lo
54
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpacked_quadheatdetailv5.sm_depth
341
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpacked_quadheatdetailv5.sm_hi
219
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpacked_quadheatdetailv5.sm_lo
44
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpackedskinned_quadheatdetailv5.sm_depth
359
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpackedskinned_quadheatdetailv5.sm_hi
232
graphics/effect.dx11/managed/space/spaceobject/v5/quad/unpackedskinned_quadheatdetailv5.sm_lo
56
graphics/effect.dx12/managed/space/spaceobject/v5/quad/quadheatdetailv5.sm_depth
195
graphics/effect.dx12/managed/space/spaceobject/v5/quad/quadheatdetailv5.sm_hi
132
graphics/effect.dx12/managed/space/spaceobject/v5/quad/quadheatdetailv5.sm_lo
24
graphics/effect.dx12/managed/space/spaceobject/v5/quad/skinned_quadheatdetailv5.sm_depth
205
graphics/effect.dx12/managed/space/spaceobject/v5/quad/skinned_quadheatdetailv5.sm_hi
139
graphics/effect.dx12/managed/space/spaceobject/v5/quad/skinned_quadheatdetailv5.sm_lo
30
graphics/effect.dx12/managed/space/spaceobject/v5/quad/unpacked_quadheatdetailv5.sm_depth
200
graphics/effect.dx12/managed/space/spaceobject/v5/quad/unpacked_quadheatdetailv5.sm_hi
136
graphics/effect.dx12/managed/space/spaceobject/v5/quad/unpacked_quadheatdetailv5.sm_lo
25
graphics/effect.dx12/managed/space/spaceobject/v5/quad/unpackedskinned_quadheatdetailv5.sm_depth
210
graphics/effect.dx12/managed/space/spaceobject/v5/quad/unpackedskinned_quadheatdetailv5.sm_hi
143
graphics/effect.dx12/managed/space/spaceobject/v5/quad/unpackedskinned_quadheatdetailv5.sm_lo
31
graphics/effect.dx9/managed/space/spaceobject/v5/quad/quadheatdetailv5.sm_depth
90
graphics/effect.dx9/managed/space/spaceobject/v5/quad/quadheatdetailv5.sm_hi
73
graphics/effect.dx9/managed/space/spaceobject/v5/quad/quadheatdetailv5.sm_lo
14
graphics/effect.dx9/managed/space/spaceobject/v5/quad/skinned_quadheatdetailv5.sm_depth
93
graphics/effect.dx9/managed/space/spaceobject/v5/quad/skinned_quadheatdetailv5.sm_hi
76
graphics/effect.dx9/managed/space/spaceobject/v5/quad/skinned_quadheatdetailv5.sm_lo
16
graphics/effect.dx9/managed/space/spaceobject/v5/quad/unpacked_quadheatdetailv5.sm_depth
93
graphics/effect.dx9/managed/space/spaceobject/v5/quad/unpacked_quadheatdetailv5.sm_hi
75
graphics/effect.dx9/managed/space/spaceobject/v5/quad/unpacked_quadheatdetailv5.sm_lo
14
graphics/effect.dx9/managed/space/spaceobject/v5/quad/unpackedskinned_quadheatdetailv5.sm_depth
96
graphics/effect.dx9/managed/space/spaceobject/v5/quad/unpackedskinned_quadheatdetailv5.sm_hi
78
graphics/effect.dx9/managed/space/spaceobject/v5/quad/unpackedskinned_quadheatdetailv5.sm_lo
16
ui/texture/classes/itempacks/splashimages/zirnitrablueprintcratesplash.png
199
ui/texture/classes/logincampaign/itemcontainer_negation.png
7
ui/texture/classes/logincampaign/itemcontainer_negation_corner.png
19
ui/texture/classes/logincampaign/rewardtier_highlight.png
1
ui/texture/classes/logincampaign/rewardtier_outerglow.png
1
ui/texture/classes/logincampaign/rewardtier_underline.png
1
ui/texture/classes/logincampaign/rewardtrack_circuitboard.png
43
ui/texture/classes/logincampaign/rewardtrack_omegalocked.png
2
ui/texture/classes/logincampaign/rewardtrack_trackarrow.png
3
ui/texture/classes/logincampaign/smallrewardbracket_bg.png
1
ui/texture/classes/logincampaign/smallrewardbracket_stroke.png
1
ui/texture/classes/logincampaign/unclaimedreward_bracket.png
1
ui/texture/classes/newfeaturenotify/invasionpart2.png
756
ui/texture/classes/seasons/blackfridaycampaignheader.jpg
299
ui/texture/icons/inventory/capitallauncherhardpoint.png
9
ui/texture/icons/inventory/capitalpowergenerator_64.png
10
ui/texture/icons/inventory/capitalpropulsionengine_64.png
9
ui/texture/icons/modules/disintegrator_l.png
11
ui/texture/icons/modules/disintegrator_m.png
10
ui/texture/icons/modules/disintegrator_s.png
9
ui/texture/icons/modules/disintegrator_xl.png
10
Changed Files (267 Entries)
File Name Size in kb (Decompressed)
audio/atmos.bnk
22900 -> 22900
audio/common.bnk
1776 -> 1776
audio/effects.bnk
19788 -> 20029
audio/interface.bnk
10007 -> 10102
audio/placeables.bnk
42610 -> 42610
audio/shipeffects.bnk
17166 -> 17168
audio/soundbanksinfo.xml
1526 -> 1534
audio/turrets.bnk
66770 -> 67770
bin/_PlanetResources.dll
182 -> 182
bin/_audio2.dll
1990 -> 1990
bin/_ctypes.pyd
85 -> 85
bin/_destiny.dll
568 -> 568
bin/_elementtree.pyd
77 -> 77
bin/_evelocalization.dll
264 -> 264
bin/_ime.dll
70 -> 70
bin/_ssl.pyd
1093 -> 1093
bin/_trinity_dx11_deploy.dll
15322 -> 15322
bin/_trinity_dx9_deploy.dll
15246 -> 15246
bin/_videoplayer.dll
1764 -> 1764
bin/_yaml.pyd
207 -> 207
bin/activityNodesLoader.pyd
82 -> 82
bin/billTypesLoader.pyd
64 -> 64
bin/blue.dll
3945 -> 3945
bin/character_colorLocationsLoader.pyd
65 -> 65
bin/character_colorNamesLoader.pyd
65 -> 65
bin/character_modifierLocationsLoader.pyd
65 -> 65
bin/character_resourcesLoader.pyd
66 -> 66
bin/character_sculptingLocationsLoader.pyd
65 -> 65
bin/controlTowerResourcesLoader.pyd
70 -> 70
bin/currencyBucketsLoader.pyd
65 -> 65
bin/d3dinfo.pyd
706 -> 706
bin/db.dll
252 -> 252
bin/dogmaAttributeCategoriesLoader.pyd
65 -> 65
bin/dogmaAttributesLoader.pyd
67 -> 67
bin/dogmaEffectsLoader.pyd
77 -> 77
bin/dogmaUnitsLoader.pyd
64 -> 64
bin/dynamicItemAttributesLoader.pyd
92 -> 92
bin/effectSequencesLoader.pyd
95 -> 95
bin/effectsLoader.pyd
77 -> 77
bin/exefile.exe
555 -> 555
bin/explosionBucketIDsLoader.pyd
89 -> 89
bin/explosionIDsLoader.pyd
65 -> 65
bin/geo2.dll
196 -> 196
bin/graphicIDsLoader.pyd
82 -> 82
bin/graphicLocationsLoader.pyd
81 -> 81
bin/graphicMaterialSetsLoader.pyd
69 -> 69
bin/groupGraphicsLoader.pyd
86 -> 86
bin/groupRewardsLoader.pyd
80 -> 80
bin/iconIDsLoader.pyd
64 -> 64
bin/marketGroupsLoader.pyd
65 -> 65
bin/metaGroupsLoader.pyd
65 -> 65
bin/newFeaturesLoader.pyd
71 -> 71
bin/nvapi.pyd
725 -> 725
bin/packages/eveProto/generated/client.pyd
1165 -> 1165
bin/pyEvePathfinder.dll
671 -> 671
bin/pyFSD.dll
784 -> 784
bin/pyexpat.pyd
133 -> 133
bin/python27.dll
3981 -> 3981
bin/seasonalCampaignsLoginRewardsLoader.pyd
81 -> 81
bin/soundIDsLoader.pyd
64 -> 64
bin/spacemouse.pyd
62 -> 62
bin/travelEffectsLoader.pyd
69 -> 69
bin/typeDogmaLoader.pyd
79 -> 79
bin/unicodedata.pyd
693 -> 693
bin64/_PlanetResources.dll
246 -> 246
bin64/_audio2.dll
2678 -> 2678
bin64/_ctypes.pyd
111 -> 111
bin64/_destiny.dll
768 -> 768
bin64/_elementtree.pyd
94 -> 94
bin64/_evelocalization.dll
292 -> 292
bin64/_ime.dll
104 -> 104
bin64/_ssl.pyd
1787 -> 1787
bin64/_trinity_dx11_deploy.dll
21175 -> 21175
bin64/_trinity_dx12_deploy.dll
21092 -> 21092
bin64/_trinity_dx9_deploy.dll
21043 -> 21043
bin64/_videoplayer.dll
2044 -> 2044
bin64/_yaml.pyd
214 -> 214
bin64/activityNodesLoader.pyd
98 -> 98
bin64/billTypesLoader.pyd
75 -> 75
bin64/blue.dll
4342 -> 4342
bin64/character_colorLocationsLoader.pyd
75 -> 75
bin64/character_colorNamesLoader.pyd
75 -> 75
bin64/character_modifierLocationsLoader.pyd
75 -> 75
bin64/character_resourcesLoader.pyd
76 -> 76
bin64/character_sculptingLocationsLoader.pyd
75 -> 75
bin64/controlTowerResourcesLoader.pyd
82 -> 82
bin64/currencyBucketsLoader.pyd
75 -> 75
bin64/d3dinfo.pyd
764 -> 764
bin64/db.dll
386 -> 386
bin64/dogmaAttributeCategoriesLoader.pyd
75 -> 75
bin64/dogmaAttributesLoader.pyd
77 -> 77
bin64/dogmaEffectsLoader.pyd
90 -> 90
bin64/dogmaUnitsLoader.pyd
75 -> 75
bin64/dynamicItemAttributesLoader.pyd
111 -> 111
bin64/effectSequencesLoader.pyd
115 -> 115
bin64/effectsLoader.pyd
90 -> 90
bin64/exefile.exe
601 -> 601
bin64/explosionBucketIDsLoader.pyd
108 -> 108
bin64/explosionIDsLoader.pyd
76 -> 76
bin64/geo2.dll
229 -> 229
bin64/graphicIDsLoader.pyd
99 -> 99
bin64/graphicLocationsLoader.pyd
97 -> 97
bin64/graphicMaterialSetsLoader.pyd
80 -> 80
bin64/groupGraphicsLoader.pyd
103 -> 103
bin64/groupRewardsLoader.pyd
95 -> 95
bin64/iconIDsLoader.pyd
75 -> 75
bin64/marketGroupsLoader.pyd
75 -> 75
bin64/metaGroupsLoader.pyd
75 -> 75
bin64/newFeaturesLoader.pyd
83 -> 83
bin64/nvapi.pyd
798 -> 798
bin64/packages/eveProto/generated/client.pyd
1165 -> 1165
bin64/pyEvePathfinder.dll
734 -> 734
bin64/pyFSD.dll
805 -> 805
bin64/pyexpat.pyd
163 -> 163
bin64/python27.dll
5380 -> 5380
bin64/seasonalCampaignsLoginRewardsLoader.pyd
96 -> 96
bin64/soundIDsLoader.pyd
75 -> 75
bin64/spacemouse.pyd
101 -> 101
bin64/travelEffectsLoader.pyd
80 -> 80
bin64/typeDogmaLoader.pyd
94 -> 94
bin64/unicodedata.pyd
698 -> 698
bulkdata/3200012.cache2
12 -> 12
bulkdata/600005.cache2
514 -> 515
bulkdata/800005.cache2
736 -> 737
bulkdata/800006.cache2
7222 -> 7261
bulkdata/800007.cache2
425 -> 427
bulkdata/mapbulk.db
337 -> 339
bulkdata/version
0 -> 0
code.ccp
20401 -> 20432
dx9/model/booster/gradient01.dds
3 -> 3
dx9/model/booster/shape01.dds
5 -> 5
dx9/model/controller/fortification_unit_cloaking_01a.black
2 -> 2
dx9/model/controller/shipstandard.black
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dx9/model/controller/triglavian_fortification_unit_cloaking_01a.black
2 -> 2
dx9/model/decal/glow_emitter_17_at.dds
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dx9/model/decal/marking_area_07_at.dds
349 -> 349
dx9/model/ship/triglavian/battlecruiser/tgbc01/effects/tgbc01_fx.black
34 -> 34
dx9/model/ship/triglavian/battleship/tgb01/effects/tgb01_fx.black
45 -> 46
dx9/model/ship/triglavian/cruiser/tgc01/effects/tgc01_fx.black
33 -> 33
dx9/model/ship/triglavian/cruiser/tgc01/effects/tgc01_t2_fx.black
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dx9/model/ship/triglavian/cruiser/tgc02/effects/tgc02_2_fx.black
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dx9/model/ship/triglavian/cruiser/tgc02/effects/tgc02_fx.black
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dx9/model/ship/triglavian/destroyer/tgde01/effects/tgde01_t2_fx.black
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dx9/model/ship/triglavian/destroyer/tgde01/effects/tgde_fx.black
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dx9/model/ship/triglavian/dreadnought/tgdn01/effects/tgdn01_fx.black
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dx9/model/ship/triglavian/dreadnought/tgdn01/icons/24503_128.png ->
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dx9/model/ship/triglavian/dreadnought/tgdn01/icons/24503_512.jpg ->
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dx9/model/ship/triglavian/dreadnought/tgdn01/icons/24503_64.png ->
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dx9/model/ship/triglavian/dreadnought/tgdn01/icons/tgdn01_t1_isis.png ->
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dx9/model/ship/triglavian/dreadnought/tgdn01/tgdn01_t1.gr2
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dx9/model/ship/triglavian/dreadnought/tgdn01/tgdn01_t1_lowdetail.gr2
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dx9/model/ship/triglavian/dreadnought/tgdn01/tgdn01_t1_mediumdetail.gr2
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dx9/model/ship/triglavian/frigate/tgf01/effects/tgf01_fx.black
28 -> 30
dx9/model/ship/triglavian/frigate/tgf01/effects/tgf01_t2_fx.black
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dx9/model/ship/triglavian/frigate/tgf01/tgf01_t1.gr2
177 -> 178
dx9/model/ship/triglavian/frigate/tgf01/tgf01_t1_lowdetail.gr2
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dx9/model/ship/triglavian/frigate/tgf01/tgf01_t1_mediumdetail.gr2
139 -> 140
dx9/model/spaceobjectfactory/data.black
17869 -> 17869
dx9/model/spaceobjectfactory/factions/concordbase.black
2 -> 2
dx9/model/spaceobjectfactory/hulls/cono01.black
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dx9/model/spaceobjectfactory/hulls/tgb01_t1.black
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dx9/model/spaceobjectfactory/hulls/tgbc01_t1.black
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dx9/model/spaceobjectfactory/hulls/tgc01_t1.black
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dx9/model/spaceobjectfactory/hulls/tgc02_t1.black
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dx9/model/spaceobjectfactory/hulls/tgc02_t2.black
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dx9/model/spaceobjectfactory/hulls/tgde01_t1.black
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dx9/model/spaceobjectfactory/hulls/tgdn01_t1.black
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dx9/model/spaceobjectfactory/hulls/tgf01_t1.black
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dx9/model/structure/concord/fortificationunits/cfu01/effects/cfu_01_fx_01a.black
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dx9/postprocess/environmenttemplate/env_redfog_01a.black
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dx9/postprocess/environmenttemplate/env_sun_blue_01a.black
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dx9/postprocess/environmenttemplate/env_sun_blue_01b.black
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dx9/postprocess/environmenttemplate/env_sun_blue_01c.black
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dx9/postprocess/environmenttemplate/env_sun_blue_small_01a.black
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dx9/postprocess/environmenttemplate/env_sun_blue_sun_01a.black
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dx9/postprocess/environmenttemplate/env_sun_orange_01a.black
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dx9/postprocess/environmenttemplate/env_sun_orange_01b.black
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dx9/postprocess/environmenttemplate/env_sun_orange_01c.black
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dx9/postprocess/environmenttemplate/env_sun_orange_radiating_01a.black
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dx9/postprocess/environmenttemplate/env_sun_orange_sun_01a.black
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dx9/postprocess/environmenttemplate/env_sun_pink_hazy_01a.black
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dx9/postprocess/environmenttemplate/env_sun_pink_sun_small_01a.black
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dx9/postprocess/environmenttemplate/env_sun_purple_sun_01a.black
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dx9/postprocess/environmenttemplate/env_sun_white_01a.black
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dx9/postprocess/environmenttemplate/env_sun_white_tiny_01a.black
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dx9/postprocess/environmenttemplate/env_sun_yellow_small_01a.black
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dx9/postprocess/environmenttemplate/env_sun_yellow_small_01b.black
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dx9/postprocess/environmenttemplate/env_triglavian_invasion_s3.black
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eve.exe
609 -> 609
fisfx/explosion/ecx_concord_structure_l_01a.black
48 -> 38
graphics/generic/custom/trianglewithedge3d_lowpoly_01a.gr2
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graphics/generic/vortex/tree.gr2
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localization/localization_de.pickle
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localization/localization_en-us.pickle
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localization/localization_es.pickle
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localization/localization_fr.pickle
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localization/localization_it.pickle
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localization/localization_ja.pickle
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localization/localization_ko.pickle
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localization/localization_main.pickle
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localization/localization_ru.pickle
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localization/localization_zh.pickle
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localizationfsd/localization_fsd_de.pickle
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localizationfsd/localization_fsd_en-us.pickle
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localizationfsd/localization_fsd_fr.pickle
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localizationfsd/localization_fsd_ko.pickle
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localizationfsd/localization_fsd_main.pickle
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localizationfsd/localization_fsd_ru.pickle
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localizationfsd/localization_fsd_zh.pickle
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manifest.dat
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resfiledependencies.yaml
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resfileindex.txt
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resfileindex_prefetch.txt
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start.ini
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staticdata/blueprints.static
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staticdata/blueprintsbymaterialtypeids.pickle
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staticdata/bracketsbytype.static
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staticdata/certificates.static
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staticdata/crates.static
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staticdata/dbuffcollections.static
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staticdata/dialogs.static
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staticdata/environmenttemplates.static
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staticdata/evecategories.static
24 -> 10
staticdata/evegroups.static
421 -> 420
staticdata/evetypelists.static
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staticdata/evetypes.static
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staticdata/graphicids.fsdbinary
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staticdata/grouprewards.fsdbinary
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staticdata/iconids.fsdbinary
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staticdata/infobubbles.static
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staticdata/marketgroups.fsdbinary
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staticdata/newfeatures.fsdbinary
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staticdata/oretypesbydungeonid.static
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staticdata/seasonalcampaignsloginrewards.fsdbinary
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staticdata/skinlicenses.static
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staticdata/skinmaterials.static
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staticdata/skins.static
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staticdata/spacecomponents.static
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texture/fx/gradients/gradient_positive_cyanblueb.dds
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texture/fx/gradients/horizontal_bottom_01.dds
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texture/fx/gradients/ramp_abysscc_xenongas_01a.dds
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texture/fx/gradients/vertical_photon_01a.dds
0 -> 1
texture/fx/grids/nano_grid_01.dds
87 -> 87
texture/fx/lightnings/lightning_03.dds
87 -> 87
texture/fx/lightnings/lightning_atlas_04.dds
349 -> 349
texture/fx/motionparticles/mpramp_smoke_01a2_flw.dds
87 -> 349
ui/texture/classes/agency/activityimages/triglavianinvasions.png ->
150 -> 123
ui/texture/classes/agency/navigationcards/card_triglavianinvasions.png ->
619 -> 950
ui/texture/classes/characterselection/background.png ->
2298 -> 2298
ui/texture/classes/logincampaign/rewardtier_bar.png ->
1 -> 1

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