Comparing Tranquility (Build: 3057252) to Singularity (Build: 3042514)

Want to be notified of new patches? Hop into #hoboleaks on Tweetfleet Slack! Instructions on how to join Tweetfleet Slack here.
Please note that Singularity will be kept inaccessible except for specific testing windows, and may fall significantly behind Tranquility in patches. The Tranquility/Singularity diff (homepage) may not be particularly useful for the time being. Refer to the latest Tranquility patches instead.

Find Hoboleaks useful and want to provide some support at no additional cost to yourself?
Use affiliate code HL (short for HoboLeaks) the next time you make a purchase through the official EVE store, which has Omega, PLEX, and much more. The small commission we receive helps Hoboleaks remain ad-free. Thank you! ♥

New Items (0 Entries)
Icon TypeID & Name Description Group Attributes
Removed Items (173 Entries)

Please note that a "removed" item often means the item was just not yet added to the "newer" build.

TypeID & Name Description Group
89129 - Crimson Harvest Zombie Medium Spawner (DO NOT TRANSLATE) No Description Cloud
89132 - Relentless Venture Controlled by a Hollow Clone.

This Venture is not built for combat, but the pilot's persistent aggression make it dangerous in close quarters.
Irregular Mining Frigate
89133 - Stalking Garmur Controlled by a Hollow Clone.

This Garmur’s pilot relentlessly torments their target by using a webifier in a manner that exceeds tactical necessity.
Irregular Frigate
89134 - Crimson Harvest Special Zombie Medium Spawner (DO NOT TRANSLATE) No Description Cloud
89135 - Enraged Garmur Controlled by a Hollow Clone.

The pilot of this Garmur has no regard for threats or objectives. This detachment makes them no less precise, only more of a threat.
Irregular Frigate
89140 - Nullprime Squall Nullprime Squall

Controlled by a Hollow Clone.

This vessel was repurposed from a standard hauler for early neural interface trials with “Nullprime” clones, the first test subjects to experience catastrophic cognitive destabilization.

The enhanced loadout of the ship and the aggressive behavior of its pilot served as a key factor in the site’s rapid collapse.
Irregular Industrial
89141 - Crimson Harvest Boss Zombie Medium Spawner (DO NOT TRANSLATE) No Description Cloud
89217 - Crimson Harvest Zombie Easy Final Spawner (DO NOT TRANSLATE) No Description Cloud
89218 - Crimson Harvest Grabber/spitter Zombie Easy Final Spawner (DO NOT TRANSLATE) No Description Cloud
89220 - Formidable Orthrus Controlled by a Hollow Clone.

The pilot of this Orthrus lacks strategy or subtlety. They pursue targets with mechanical aggression and fire the weapons systems as if locked in a permanent state of conflict.
Irregular Cruiser
89221 - Ravenous Garmur Controlled by a Hollow Clone.

The systems on this Garmur are exceeding capacity. Its pilot will drain power from any ship unfortunate enough to approach it.
Irregular Frigate
89222 - Crimson Harvest Zombie Brute Medium Spawner (DO NOT TRANSLATE) No Description Cloud
89242 - Crimson Harvest Zombie Easy Spawner 3WAVE (DO NOT TRANSLATE) No Description Cloud
89243 - Crimson Harvest Zombie Easy Spawner 5WAVE (DO NOT TRANSLATE) No Description Cloud
89360 - Cognitive Calibration Spire Once used to calibrate and control newly developed work clones, this structure is now dangerously unstable. Close proximity is strongly discouraged as it may trigger unpredictable responses in nearby clones. Large Collidable Structure
89452 - Automated Extraction Shuttle An emergency response shuttle programmed to evacuate high-priority data and prototype technology in the event of catastrophic failure. Irregular Shuttle
89454 - Crimson Harvest LootGoblin Mid Spawner (DO NOT TRANSLATE) No Description Cloud
89489 - Tetrimon Captain A powerful battleship from the Order of St. Tetrimon. Threat level: Deadly Irregular Battleship
89490 - Harvest Controller This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly Irregular Battleship
89491 - CH Blood Raiders EZ Escalation Boss(Do not Translate) No Description Cloud
89495 - CH Tetrimon EZ Escalation Boss(Do not Translate) No Description Cloud
89515 - Decloaked Tetrimon Transmission Relay This previously hidden structure appears to be sending and receiving encoded signals. However the origin and destination of these broadcasts is unclear. Deadspace Overseer's Structure
89516 - Decloaked Dark Blood Transmission Relay This previously hidden structure appears to be sending and receiving encoded signals. However the origin and destination of these broadcasts is unclear. Deadspace Overseer's Structure
89519 - Unstable Generator Residual energy accumulation has exceeded safety limits. A sudden impact or stray shot will initiate a hazardous chain reaction which may be tactically exploitable. Large Collidable Structure
89527 - Relentless Venture Controlled by a Hollow Clone.

This Venture is not built for combat, but the pilot´s persistent aggression make it dangerous in close quarters.
Irregular Mining Frigate
89528 - Ravenous Garmur Controlled by a Hollow Clone.

The systems on this Garmur are exceeding capacity. Its pilot will drain power from any ship unfortunate enough to approach it.
Irregular Frigate
89529 - Stalking Garmur Controlled by a Hollow Clone.

This Garmur’s pilot relentlessly torments their target by using a webifier in a manner that exceeds tactical necessity.
Irregular Frigate
89530 - Enraged Garmur Controlled by a Hollow Clone.

The pilot of this Garmur has no regard for threats or objectives. This detachment makes them no less precise, only more of a threat.
Irregular Frigate
89531 - Formidable Orthrus Controlled by a Hollow Clone.

The pilot of this Orthrus lacks strategy or subtlety. They pursue targets with mechanical aggression and fire the weapons systems as if locked in a permanent state of conflict.
Irregular Cruiser
89532 - Nullprime Squall Controlled by a Hollow Clone.

This vessel was repurposed from a standard hauler for early neural interface trials with “Nullprime” clones, the first test subjects to experience catastrophic cognitive destabilization.

The enhanced loadout of the ship and the aggressive behavior of its pilot served as a key factor in the site’s rapid collapse.
Irregular Industrial
89533 - Automated Extraction Shuttle An emergency response shuttle programmed to evacuate high-priority data and prototype technology in the event of catastrophic failure. Irregular Shuttle
89534 - Crimson Harvest Zombie Hard Spawner (DO NOT TRANSLATE) No Description Cloud
89535 - Crimson Harvest Special Zombie Hard Spawner (DO NOT TRANSLATE) No Description Cloud
89536 - Crimson Harvest Boss Zombie Hard Spawner (DO NOT TRANSLATE) No Description Cloud
89537 - Crimson Harvest Zombie Brute Hard Spawner (DO NOT TRANSLATE) No Description Cloud
89538 - Crimson Harvest LootGoblin Hard Spawner (DO NOT TRANSLATE) No Description Cloud
89539 - Nullprime Squall Controlled by a Hollow Clone.

This vessel was repurposed from a standard hauler for early neural interface trials with “Nullprime” clones, the first test subjects to experience catastrophic cognitive destabilization.

The enhanced loadout of the ship and the aggressive behavior of its pilot served as a key factor in the site’s rapid collapse.
Irregular Industrial
89540 - Automated Extraction Shuttle An emergency response shuttle programmed to evacuate high-priority data and prototype technology in the event of catastrophic failure. Irregular Shuttle
89542 - Crimson Harvest LootGoblin Easy Spawner (DO NOT TRANSLATE) No Description Cloud
89543 - Crimson Harvest Boss Zombie Easy Spawner (DO NOT TRANSLATE) No Description Cloud
89544 - Crimson Harvest Special Zombie Easy Spawner (DO NOT TRANSLATE) No Description Cloud
89545 - Crimson Harvest Zombie Easy Spawner (DO NOT TRANSLATE) No Description Cloud
89546 - Enraged Garmur Controlled by a Hollow Clone.

The pilot of this Garmur has no regard for threats or objectives. This detachment makes them no less precise, only more of a threat.
Irregular Frigate
89547 - Relentless Venture Controlled by a Hollow Clone.

This Venture is not built for combat, but the pilot´s persistent aggression make it dangerous in close quarters.
Irregular Mining Frigate
89548 - Stalking Garmur Controlled by a Hollow Clone.

This Garmur’s pilot relentlessly torments their target by using a webifier in a manner that exceeds tactical necessity.
Irregular Frigate
89557 - Harvest Damage Booster I This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

+3% Energy Turret Damage. Base Duration: 2 Hours

Expiry date: January 8th YC128
Booster
89558 - Harvest Damage Booster II This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

+6% Energy Turret Damage. Base Duration: 2 Hours

Expiry date: January 8th YC128
Booster
89559 - Harvest Damage Booster III This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

+9% Energy Turret Damage. Base Duration: 2 Hours

Expiry date: January 8th YC128
Booster
89560 - Harvest Damage Booster IV This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

+12% Energy Turret Damage. Base Duration: 2 Hours

Expiry date: January 8th YC128
Booster
89561 - Harvest Webifier Booster I This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

+1km Webifier Range. Base Duration: 2 Hours

Expiry date: January 8th YC128
Booster
89562 - Harvest Webifier Booster II This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

+2km Webifier Range. Base Duration: 2 Hours

Expiry date: January 8th YC128
Booster
89563 - Harvest Webifier Booster III This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

+3km Webifier Range. Base Duration: 2 Hours

Expiry date: January 8th YC128
Booster
89564 - Harvest Webifier Booster IV This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

+4km Webifier Range. Base Duration: 2 Hours

Expiry date: January 8th YC128
Booster
89573 - Harvest Nosferatu Booster I This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

-3% Nosferatu Module Cycle Time Bonus. Base Duration: 2 Hours

Expiry date: January 8th YC128
Booster
89574 - Harvest Nosferatu Booster II This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

-6% Nosferatu Module Cycle Time Bonus. Base Duration: 2 Hours

Expiry date: January 8th YC128
Booster
89576 - Harvest Nosferatu Booster III This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

-9% Nosferatu Module Cycle Time Bonus. Base Duration: 2 Hours

Expiry date: January 8th YC128
Booster
89577 - Harvest Nosferatu Booster IV This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

-12% Nosferatu Module Cycle Time Bonus. Base Duration: 2 Hours

Expiry date: January 8th YC128
Booster
89581 - Harvest Anti-Disruptor Booster I This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

+6% Weapon Disruptor Resistance. Base Duration: 2 Hours

Expiry date: January 8th YC128
Booster
89585 - Harvest Anti-Disruptor Booster II This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

+12% Weapon Disruptor Resistance. Base Duration: 2 Hours

Expiry date: January 8th YC128
Booster
89586 - Harvest Anti-Disruptor Booster III This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

+18% Weapon Disruptor Resistance. Base Duration: 2 Hours

Expiry date: January 8th YC128
Booster
89587 - Harvest Anti-Disruptor Booster IV This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

+24% Weapon Disruptor Resistance. Base Duration: 2 Hours

Expiry date: January 8th YC128
Booster
89588 - Tetrimon Anti-Drain Booster I This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

+6% Energy Warfare Resistance. Base Duration: 2 Hours

Expiry date: January 8th YC128
Booster
89589 - Tetrimon Anti-Drain Booster II This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

+12% Energy Warfare Resistance. Base Duration: 2 Hours

Expiry date: January 8th YC128
Booster
89590 - Tetrimon Anti-Drain Booster III This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

+18% Energy Warfare Resistance. Base Duration: 2 Hours

Expiry date: January 8th YC128
Booster
89591 - Tetrimon Anti-Drain Booster IV This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

+24% Energy Warfare Resistance. Base Duration: 2 Hours

Expiry date: January 8th YC128
Booster
89592 - Tetrimon Capacitor Booster I This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

+3% Capacitor Capacity. Base Duration: 2 Hours

Expiry date: January 8th YC128
Booster
89593 - Tetrimon Capacitor Booster II This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

+6% Capacitor Capacity. Base Duration: 2 Hours

Expiry date: January 8th YC128
Booster
89594 - Tetrimon Capacitor Booster III This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

+9% Capacitor Capacity. Base Duration: 2 Hours

Expiry date: January 8th YC128
Booster
89595 - Tetrimon Capacitor Booster IV This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

+12% Capacitor Capacity. Base Duration: 2 Hours

Expiry date: January 8th YC128
Booster
89596 - Tetrimon Resistance Booster I This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

+2% Armor Resistances. Base Duration: 2 Hours

Expiry date: January 8th YC128
Booster
89597 - Tetrimon Resistance Booster II This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

+4% Armor Resistances. Base Duration: 2 Hours

Expiry date: January 8th YC128
Booster
89598 - Tetrimon Resistance Booster III This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

+6% Armor Resistances. Base Duration: 2 Hours

Expiry date: January 8th YC128
Booster
89599 - Tetrimon Resistance Booster IV This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

+8% Armor Resistances. Base Duration: 2 Hours

Expiry date: January 8th YC128
Booster
89600 - Tetrimon Precision Booster I This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

3% Energy Turret Optimal Range and Tracking Speed. Base Duration: 2 Hours

Expiry date: January 8th YC128
Booster
89601 - Tetrimon Precision Booster II This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

6% Energy Turret Optimal Range and Tracking Speed. Base Duration: 2 Hours

Expiry date: January 8th YC128
Booster
89602 - Tetrimon Precision Booster III This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

9% Energy Turret Optimal Range and Tracking Speed. Base Duration: 2 Hours

Expiry date: January 8th YC128
Booster
89603 - Tetrimon Precision Booster IV This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

12% Energy Turret Optimal Range and Tracking Speed. Base Duration: 2 Hours

Expiry date: January 8th YC128
Booster
89604 - Basic 'Radiance' Cerebral Accelerator This cerebral accelerator has been produced and distributed by the Deathglow Hunters in conjunction with their partners in the Blood Raider Covenant. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.

Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after January 8, YC128.
Booster
89605 - Potent 'Radiance' Cerebral Accelerator This cerebral accelerator has been produced and distributed by the Deathglow Hunters in conjunction with their partners in the Blood Raider Covenant. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.

Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after January 8, YC128.
Booster
89606 - Extended 'Radiance' Cerebral Accelerator This cerebral accelerator has been produced and distributed by the Deathglow Hunters in conjunction with their partners in the Blood Raider Covenant. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.

Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after January 8, YC128.
Booster
89863 - Bhaalgorn Wreck This Bhaalgorn was dispatched to harvest biotech and capture clone blanks. Judging by the devastation, its crew severely underestimated what awaited them. Large Collidable Structure
89864 - Tetrimon Armageddon Wreck The wreck of a Tetrimon Armageddon-class battleship, likely deployed to halt Blood Raider ritual activity and purge what they deemed an unholy abomination. Its remains suggest a swift and violent end. Large Collidable Structure
89931 - Synapse Harmonizer Once used to relay neural communications from the Cognitive Calibration Spire to workforce clones across vast distances, this synapse harmonizer no longer functions as intended. Large Collidable Object
89934 - Violet Covenant Metallic - Limited A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Ship SKIN Design Element
89935 - Lucent Carmine Gloss - Limited A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Ship SKIN Design Element
89937 - Silent Sanguine Satin - Limited A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Ship SKIN Design Element
89938 - Sacrosanct Bloom Satin - Limited A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Ship SKIN Design Element
89941 - Sacrosanct Bloom Satin - Unlimited A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide <a href=showinfo:81350>Kerr Sequencer</a> to bind the unique SKIN licenses you are producing.
Ship SKIN Design Element
89942 - Glinting Malice Satin - Limited A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Ship SKIN Design Element
89943 - Celestine Veil Satin - Limited A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Ship SKIN Design Element
89945 - Silver Oblation Metallic - Limited A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Ship SKIN Design Element
89946 - Bloodcurse Alloy Metallic - Limited A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Ship SKIN Design Element
89947 - Claret Plating Metallic - Limited A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Ship SKIN Design Element
89948 - Hemolytic Steel Metallic - Limited A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Ship SKIN Design Element
89949 - Doctrine of Dread - Unlimited A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide <a href=showinfo:81348>Alignment Sequencer</a> to bind the unique SKIN licenses you are producing.
Ship SKIN Design Element
89953 - Doctrine of Dread - Limited A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Ship SKIN Design Element
89954 - Visceral Catharsis - Limited A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Ship SKIN Design Element
89955 - Arterial Trace - Limited A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Ship SKIN Design Element
89960 - Perimeter lights 3kmGreen No Description Non-Interactable Object
89961 - Perimeter lights 3kmRed No Description Non-Interactable Object
89966 - Unbound Barghest Controlled by a Hollow Clone.

The pilot of this Barghest has severed itself from all workforce command protocols. They engage with unyielding focus and attack any target within range without restraint.
Irregular Battleship
89967 - Harvest Encounter Barghest Easy (DO NOT TRANSLATE) No Description Cloud
89968 - Harvest Encounter Special Zombies (DO NOT TRANSLATE) No Description Cloud
89991 - Wrecked Avalanche This wrecked Avalanche exhibits no signs of external damage. It appears to have been destroyed from within. Large Collidable Structure
90008 - Molok Deathglow Remnant SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
90009 - Ashimmu Deathglow Remnant SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
90010 - Zealot Deathglow Remnant SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
90011 - Redeemer Deathglow Remnant SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
90012 - Retribution Deathglow Remnant SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
90013 - Cerberus Deathglow Remnant SKIN No Description Permanent SKIN
90014 - Golem Deathglow Remnant SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
90015 - Hawk Deathglow Remnant SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
90016 - Ishtar Deathglow Remnant SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
90017 - Kronos Deathglow Remnant SKIN No Description Permanent SKIN
90018 - Ishkur Deathglow Remnant SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
90019 - Muninn Deathglow Remnant SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
90020 - Vargur Deathglow Remnant SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
90021 - Jaguar Deathglow Remnant SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
90022 - Babaroga Deathglow Remnant SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
90023 - Wrecked Avalanche This wrecked Avalanche exhibits no signs of external damage. It appears to have been destroyed from within. Large Collidable Structure
90024 - Unbound Barghest Controlled by a Hollow Clone.

The pilot of this Barghest has severed itself from all workforce command protocols. They engage with unyielding focus and attack any target within range without restraint.
Irregular Battleship
90025 - Harvest Encounter Barghest Hard (DO NOT TRANSLATE) No Description Cloud
90026 - Harvest Encounter Special Zombies Hard (DO NOT TRANSLATE) No Description Cloud
90028 - Damaged Extraction Shuttle An emergency response shuttle programmed to evacuate high-priority data and prototype technology in the event of catastrophic failure. Irregular Shuttle
90030 - Harvest Hacking Encounter Easy(DO NOT TRANSLATE) No Description Cloud
90043 - Extraction Shuttle Wreck A wrecked emergency response shuttle programmed to evacuate high-priority data and prototype technology in the event of catastrophic failure.

It appears to have been launched from an Upwell installation without a clear destination or activation trigger.

The vessel's secured data cache is intact but will require a Data Analyzer to breach.
Spawn Container
90044 - Extraction Shuttle Wreck Extraction Shuttle Wreck

A wrecked emergency response shuttle programmed to evacuate high-priority data and prototype technology in the event of catastrophic failure.

It appears to have been launched from an Upwell installation without a clear destination or activation trigger.

The vessel's secured data cache is intact but will require a Data Analyzer to breach.
Spawn Container
90072 - Cybernetic Neural Lattice Upwell cybernetic technology pioneered by Dr. Hwung Rudolfo. It's a fragment of a cybernetic neural lattice designed to regulate communications between biological systems and machine-linked augmentations.

Close inspection reveals signs of failure; if installed into a clone, the result would likely have been catastrophic.
Limited Rarities
90117 - Tetrimon Base Shortcut Keypass This keypass grants single-use access to private shortcut acceleration gate within Tetrimon Base and Tetrimon Frontline Base complexes. Acceleration Gate Keys
90118 - Crimson Gauntlet Shortcut Keypass This keypass grants single-use access to private shortcut acceleration gate within Crimson Gauntlet and Dark Blood Gauntlet complexes. Acceleration Gate Keys
90134 - Historic Crimson Harvest SKIN Crate This crate includes a randomly selected SKIN from previous events. Special Edition Commodities
90135 - Crimson Harvest SKINR Crate This crate includes a randomly selected SKINR design component from previous events. Special Edition Commodities
90136 - Crimson Harvest Cerebral Accelerator Crate Contains one randomly selected 'Radiance' Cerebral Accelerator. Special Edition Commodities
90137 - Historic Crimson Harvest Trinket Crate This crate includes a randomly selected trinket from previous Crimson Harvest events. Special Edition Commodities
90160 - Crimson Harvest Proximity Controller (DO NOT TRANSLATE) No Description Cloud
90186 - AoE Smart Bomb Repeating Blocker 300k(DO NOT TRANSLATE) No Description Cloud
90202 - Automated Extraction Shuttle Wreck The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ( copy ) Wreck
90280 - Chemal Tech Turret Booster I +4% Turret Damage.
+4% Turret Tracking Speed.

Base Duration: 3 Hours

Expiry date: January 8th YC128
Booster
90285 - Chemal Tech Turret Booster II +6% Turret Damage.
+6% Turret Tracking Speed.

Base Duration: 3 Hours

Expiry date: January 8th YC128
Booster
90290 - Chemal Tech Turret Booster III +8% Turret Damage.
+8% Turret Tracking Speed.

Base Duration: 3 Hours

Expiry date: January 8th YC128
Booster
90293 - Chemal Tech Mining Booster I +4% Mining Laser Yield.
+10% Mining Laser Optimal Range.

Base Duration: 3 Hours

Expiry date: January 8th YC128
Booster
90295 - Chemal Tech Mining Booster II +8% Mining Laser Yield.
+15% Mining Laser Optimal Range.

Base Duration: 3 Hours

Expiry date: January 8th YC128
Booster
90297 - Chemal Tech Mining Booster III +12% Mining Laser Yield.
+20% Mining Laser Optimal Range.

Base Duration: 3 Hours

Expiry date: January 8th YC128
Booster
90301 - Chemal Tech Exploration Booster I +4 Data Analyzer Virus Coherence
+4% Scan Probe Strength

Base Duration: 3 Hours

Expiry date: January 8th YC128
Booster
90302 - Chemal Tech Exploration Booster II +6 Data Analyzer Virus Coherence
+8% Scan Probe Strength

Base Duration: 3 Hours

Expiry date: January 8th YC128
Booster
90303 - Chemal Tech Exploration Booster III +8 Data Analyzer Virus Coherence
+12% Scan Probe Strength

Base Duration: 3 Hours

Expiry date: January 8th YC128
Booster
90305 - Chemal Tech Repair Booster II -8% Armor Repairer Cycle Time.
-8% Shield Booster Cycle Time.

Base Duration: 3 Hours

Expiry date: January 8th YC128
Booster
90306 - Chemal Tech Repair Booster III -12% Armor Repairer Cycle Time.
-12% Shield Booster Cycle Time.

Base Duration: 3 Hours

Expiry date: January 8th YC128
Booster
90315 - Confessor Sanguinary Savant SKIN No Description Permanent SKIN
90316 - Sacrilege Sanguinary Savant SKIN No Description Permanent SKIN
90317 - Damnation Sanguinary Savant SKIN No Description Permanent SKIN
90318 - Aeon Sanguinary Savant SKIN No Description Permanent SKIN
90319 - Avatar Sanguinary Savant SKIN No Description Permanent SKIN
90320 - Inquisitor Sanguinary Savant SKIN No Description Permanent SKIN
90321 - Tormentor Sanguinary Savant SKIN No Description Permanent SKIN
90322 - Malediction Sanguinary Savant SKIN Among their people, the practice of identifying and deifying savants has been part of Sani Sabik life for over a thousand years, but has in more recent times taken a back seat as the Blood Raiders in particular have widened their pursuits to the acquisition, inspection, and manipulation of blood, with this becoming their core focus.

The only remaining echoes of the lauding of savants are in the near worship of Omir Sarikusa and in the unstated but general belief among the Sani Sabik that each and every one of them is a savant of New Eden, having all in one way or another been the beneficiaries of the blood rituals.
Permanent SKIN
90323 - Executioner Sanguinary Savant SKIN Among their people, the practice of identifying and deifying savants has been part of Sani Sabik life for over a thousand years, but has in more recent times taken a back seat as the Blood Raiders in particular have widened their pursuits to the acquisition, inspection, and manipulation of blood, with this becoming their core focus.

The only remaining echoes of the lauding of savants are in the near worship of Omir Sarikusa and in the unstated but general belief among the Sani Sabik that each and every one of them is a savant of New Eden, having all in one way or another been the beneficiaries of the blood rituals.
Permanent SKIN
90324 - Chemal Tech Repair Booster I -4% Armor Repairer Cycle Time.
-4% Shield Booster Cycle Time.

Base Duration: 3 Hours

Expiry date: January 8th YC128
Booster
90402 - Nergal Azdaja Extirpated SKIN No Description Permanent SKIN
90403 - Draugur Azdaja Extirpated SKIN No Description Permanent SKIN
90404 - Ikitursa Azdaja Extirpated SKIN No Description Permanent SKIN
90405 - Zarmazd Azdaja Extirpated SKIN No Description Permanent SKIN
90406 - Babaroga Azdaja Extirpated SKIN No Description Permanent SKIN
90410 - Arbitrator Shattered Paradigm SKIN The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
Permanent SKIN
90411 - Curse Shattered Paradigm SKIN The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
Permanent SKIN
90412 - Deacon Shattered Paradigm SKIN The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
Permanent SKIN
90413 - Thalia Shattered Paradigm SKIN The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
Permanent SKIN
90414 - Barghest Shattered Paradigm SKIN The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
Permanent SKIN
90415 - Skybreaker Shattered Paradigm SKIN The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
Permanent SKIN
90416 - Squall Shattered Paradigm SKIN The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
Permanent SKIN
90417 - Griffin Shattered Paradigm SKIN The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
Permanent SKIN
90418 - Ferox Navy Issue Shattered Paradigm SKIN The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
Permanent SKIN
90419 - Nighthawk Shattered Paradigm SKIN The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
Permanent SKIN

Blueprints (0 Entries)
Blueprint Name Old BP Data New BP Data Raw Diff
Reprocessing (0 Entries)
TypeID, Name, and Group Old Reprocessing Data New Reprocessing Data Raw Diff

Traits (0 Entries)
TypeID, Group, & Name Tranquility Singularity Diff
Attributes (0 Entries)
Attribute Name Diff
Attributes per Type (37 Entries)
TypeID, Name, and Group Diff
56648 - Tetrimon Crusader (Irregular Frigate) Bounty: 0.0 => 200000.0
56649 - Tetrimon Deacon (Irregular Frigate) Bounty: 0.0 => 100000.0
56650 - Tetrimon Crucifier (Irregular Frigate) Bounty: 0.0 => 50000.0
56651 - Tetrimon Augoror (Irregular Cruiser) Bounty: 0.0 => 150000.0
56652 - Tetrimon Omen (Irregular Cruiser) Bounty: 0.0 => 150000.0
56653 - Tetrimon Curse (Irregular Cruiser) Bounty: 0.0 => 200000.0
56654 - Tetrimon Oracle (Irregular Battlecruiser) Bounty: 0.0 => 300000.0
56674 - Tetrimon Commander (Irregular Battleship) Bounty: 0.0 => 5000000.0
56675 - Tetrimon Commodore (Irregular Battleship) Bounty: 0.0 => 7500000.0
56676 - Tetrimon Admiral (Irregular Battleship) Bounty: 0.0 => 10000000.0
60701 - Expired Harvest Anti-Disruptor Booster II (Booster) Expiry Date: 20461.4576389 => 18968.4576389
iconID: 25236 => 10144
60707 - Tetrimon Heretic (Irregular Destroyer) Bounty: 0.0 => 150000.0
78357 - Crimson Harvest Fireworks Crate (Special Edition Commodities) iconID: 24287 => 24175
79616 - Dagon Sanguinary Savant SKIN (Permanent SKIN) skin_isStructureSkin: False => None
skin_skinMaterialID: 3178 => 2819
79617 - Chemosh Sanguinary Savant SKIN (Permanent SKIN) skin_isStructureSkin: False => None
skin_skinMaterialID: 3178 => 2819
79618 - Molok Sanguinary Savant SKIN (Permanent SKIN) skin_isStructureSkin: False => None
skin_skinMaterialID: 3178 => 2819
80366 - Expired SoCT Repairer Booster I (Booster) Duration Bonus: -4.0 => -5.0
Booster Duration: 10800000.0 => 7200000.0
Expiry Date: 20461.4576389 => 19915.4576389
iconID: 25250 => 25240
84333 - Naga Deathglow Remnant SKIN (Permanent SKIN) descriptionID: None => 724661
marketGroupID: 1957 (Caldari) => None
84334 - Tengu Deathglow Remnant SKIN (Permanent SKIN) descriptionID: None => 724664
marketGroupID: 2370 (Caldari) => None
84335 - Cormorant Deathglow Remnant SKIN (Permanent SKIN) descriptionID: None => 724667
marketGroupID: 1995 (Caldari) => None
84336 - Myrmidon Deathglow Remnant SKIN (Permanent SKIN) descriptionID: None => 724670
marketGroupID: 1958 (Gallente) => None
84337 - Proteus Deathglow Remnant SKIN (Permanent SKIN) descriptionID: None => 724673
marketGroupID: 2372 (Gallente) => None
84338 - Catalyst Deathglow Remnant SKIN (Permanent SKIN) descriptionID: None => 724676
marketGroupID: 1996 (Gallente) => None
84339 - Cyclone Deathglow Remnant SKIN (Permanent SKIN) descriptionID: None => 724679
marketGroupID: 1959 (Minmatar) => None
84340 - Loki Deathglow Remnant SKIN (Permanent SKIN) descriptionID: None => 724682
marketGroupID: 2373 (Minmatar) => None
84341 - Thrasher Deathglow Remnant SKIN (Permanent SKIN) descriptionID: None => 724685
marketGroupID: 1997 (Minmatar) => None
84342 - Astero Deathglow Remnant SKIN (Permanent SKIN) descriptionID: None => 724688
marketGroupID: 2031 (Pirate Faction) => None
84344 - Orthrus Deathglow Remnant SKIN (Permanent SKIN) descriptionID: None => 724694
marketGroupID: 2030 (Pirate Faction) => None
84345 - Squall Deathglow Remnant SKIN (Permanent SKIN) descriptionID: None => 724697
marketGroupID: 3672 (Upwell) => None
84346 - Deluge Deathglow Remnant SKIN (Permanent SKIN) descriptionID: None => 724700
marketGroupID: 3673 (Upwell) => None
84347 - Torrent Deathglow Remnant SKIN (Permanent SKIN) descriptionID: None => 724703
marketGroupID: 3673 (Upwell) => None
84348 - Avalanche Deathglow Remnant SKIN (Permanent SKIN) descriptionID: None => 724706
marketGroupID: 3746 (Upwell) => None
84349 - Dramiel Deathglow Remnant SKIN (Permanent SKIN) descriptionID: None => 724709
marketGroupID: 2031 (Pirate Faction) => None
84350 - Daredevil Deathglow Remnant SKIN (Permanent SKIN) descriptionID: None => 724712
marketGroupID: 2031 (Pirate Faction) => None
84937 - Bhaalgorn Sanguinary Savant SKIN (Permanent SKIN) skin_isStructureSkin: False => None
skin_skinMaterialID: 3178 => 2819
84938 - Cruor Sanguinary Savant SKIN (Permanent SKIN) skin_isStructureSkin: False => None
skin_skinMaterialID: 3178 => 2819
84939 - Ashimmu Sanguinary Savant SKIN (Permanent SKIN) skin_isStructureSkin: False => None
skin_skinMaterialID: 3178 => 2819
Dynamic Items (0 Entries)
Mutator Combines With Produces Mutations

Effects (0 Entries)
Effect Name Diff
Effects per Type (0 Entries)
TypeID, Name, and Group Effects Changes

Clone State Access (0 Entries)
Alpha Caldari (0 Skills & 0 Items)
Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Item Access (0 Entries)
0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group
Alpha Minmatar (0 Skills & 0 Items)
Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Item Access (0 Entries)
0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group
Alpha Amarr (0 Skills & 0 Items)
Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Item Access (0 Entries)
0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group
Alpha Gallente (0 Skills & 0 Items)
Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Item Access (0 Entries)
0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group
Expert Systems (0 Entries)
TypeID & Name Tranquility Singularity Diff

Strings (490 Entries)
Key Tranquility Singularity Diff Usage
528567 Fullerides Reaction Formula Fulleride Reaction Formula Fullerides Reaction Formula Name of item 46209 (Composite Reaction Formulas)
583333 Crimson Harvest Race for the Hives Crimson HarRace for the Hivest
583334 Select a faction to receive their agency challenges for this event! Select a faction. Select a faction to receive their agency challenges for this event!.
583335 During the Crimson Harvest the Blood Raider cultist pirates will be clashing with the fundamentalist holy warriors of the Order of Tetrimon across New Eden. Choose a side to support and you will receive agency challenges with additional rewards every time you attack or hack the sites belonging to your side's enemies. During Race for the Hives, pick a faction to represent in the fight against the Drifters.
All points accumulated during Race for the Hives for the chosen faction will be tallied, with the top five factions occupying Drifter Wormhole Systems at season’s end, granting them unfettered access in unlocking their secrets. This includes points gained after the reward track has been completed.
Faction reward tracks are identical.
During the Crimson Harvest the Blood Raider cultist piratesRace for the Hives, pick a faction to represent in the fight against the Drifters.
All points accumulated during Race for the Hives for the chosen faction
will be clashingtallied, with the fundamentalist holy warriors of the Order of Tetrimon across New Eden. Choose a side to support and you will receive agency challenges with additional rewards evtop five factions occupying Drifter Wormhole Systems at season’s end, granting them unfettered access in unlocking their secrets. This includes points gained aftery time you attack or hack the sites belonging to your side's enemieshe reward track has been completed.
Faction reward tracks are identical
.
583342 Choosing a side to support means you will receive agency challenges with additional rewards every time you attack or hack the sites belonging to your side's enemies.

Note: There is no wrong choice, as both faction reward tracks are nearly identical.
The faction you choose will benefit from every challenge completed in their name, with the five factions that receive the most support eventually occupying Drifter Wormhole systems.
One day, they may even unlock their secrets.
Note: There is no wrong choice, as all faction reward tracks are identical.
Choosing a side to support means you will receive agency challenges with additional rewards every time you attack or hack the sites belonging to your side's enemies.
The faction you choose will benefit from every challenge completed in their name, with the five factions that receive the most support eventually occupying Drifter Wormhole systems.
One day, they may even unlock their secrets.

Note: There is no wrong choice, as
bothall faction reward tracks are nearly identical.
583343 Crimson Harvest Faction Selection Race for the Hives Faction Selection Crimson HarRace for the Hivest Faction Selection
588908 Harvest Anti-Disruptor Booster II Expired Harvest Anti-Disruptor Booster II Expired Harvest Anti-Disruptor Booster II Name of item 60701 (Booster)
588909 This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

+12% Weapon Disruptor Resistance. Base Duration: 2 Hours

Expiry date: January 8th YC128
This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

+12% Weapon Disruptor Resistance. Base Duration: 2 Hours

Expiry date: December 7th YC123
This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

<b>+12% Weapon Disruptor Resistance. Base Duration: 2 Hours</b>

<b>Expiry date:
January 8December 7th YC1283</b>
Description of item "Expired Harvest Anti-Disruptor Booster II" (60701)
706685 The Society of Conscious Thought has distributed this booster to aid their ongoing Abyssal research initiative.

-5% Armor Repairer and Shield Booster Cycle Time

Base Duration 2 hours.

This booster has been manufactured using volatile compounds and will expire on July 11th YC126
The Society of Conscious Thought has distributed this booster to aid their ongoing Abyssal research initiative.

-5% Armor Repairer and Shield Booster Cycle Time

Base Duration 2 hours.

This booster has been manufactured using volatile compounds and will expire on July 11th YC126.
The Society of Conscious Thought has distributed this booster to aid their ongoing Abyssal research initiative.

<b>-5% Armor Repairer and Shield Booster Cycle Time</b>

Base Duration 2 hours.

This booster has been manufactured using volatile compounds and will expire on <b>July 11th YC126
</b>.
Description of item "Expired SoCT Repairer Booster I" (80366)
724661 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Naga Deathglow Remnant SKIN" (84333)
724664 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Tengu Deathglow Remnant SKIN" (84334)
724667 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Cormorant Deathglow Remnant SKIN" (84335)
724670 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Myrmidon Deathglow Remnant SKIN" (84336)
724673 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Proteus Deathglow Remnant SKIN" (84337)
724676 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Catalyst Deathglow Remnant SKIN" (84338)
724679 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Cyclone Deathglow Remnant SKIN" (84339)
724682 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Loki Deathglow Remnant SKIN" (84340)
724685 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Thrasher Deathglow Remnant SKIN" (84341)
724688 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Astero Deathglow Remnant SKIN" (84342)
724694 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Orthrus Deathglow Remnant SKIN" (84344)
724697 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Squall Deathglow Remnant SKIN" (84345)
724700 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Deluge Deathglow Remnant SKIN" (84346)
724703 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Torrent Deathglow Remnant SKIN" (84347)
724706 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Avalanche Deathglow Remnant SKIN" (84348)
724709 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Dramiel Deathglow Remnant SKIN" (84349)
724712 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Daredevil Deathglow Remnant SKIN" (84350)
725192 Expired Tetrimon Base Shortcut Keypass Tetrimon Base Shortcut Keypass Expired Tetrimon Base Shortcut Keypass Name of item 84482 (Acceleration Gate Keys)
725194 Expired Crimson Gauntlet Shortcut Keypass Crimson Gauntlet Shortcut Keypass Expired Crimson Gauntlet Shortcut Keypass Name of item 84483 (Acceleration Gate Keys)
1016016 Crimson Harvest Zombie Medium Spawner (DO NOT TRANSLATE) Crimson Harvest Zombie Medium Spawner (DO NOT TRANSLATE) Name of item 89129 (Cloud)
1016038 Relentless Venture Relentless Venture Name of item 89132 (Irregular Mining Frigate)
1016039 Controlled by a Hollow Clone.

This Venture is not built for combat, but the pilot's persistent aggression make it dangerous in close quarters.
Controlled by a Hollow Clone.

This Venture is not built for combat, but the pilot's persistent aggression make it dangerous in close quarters.
Description of item "No item name" (89132)
1016046 Stalking Garmur Stalking Garmur Name of item 89133 (Irregular Frigate)
1016047 Controlled by a Hollow Clone.

This Garmur’s pilot relentlessly torments their target by using a webifier in a manner that exceeds tactical necessity.
Controlled by a Hollow Clone.

This Garmur’s pilot relentlessly torments their target by using a webifier in a manner that exceeds tactical necessity.
Description of item "No item name" (89133)
1016049 Crimson Harvest Special Zombie Medium Spawner (DO NOT TRANSLATE) Crimson Harvest Special Zombie Medium Spawner (DO NOT TRANSLATE) Name of item 89134 (Cloud)
1016050 Enraged Garmur Enraged Garmur Name of item 89135 (Irregular Frigate)
1016051 Controlled by a Hollow Clone.

The pilot of this Garmur has no regard for threats or objectives. This detachment makes them no less precise, only more of a threat.
Controlled by a Hollow Clone.

The pilot of this Garmur has no regard for threats or objectives. This detachment makes them no less precise, only more of a threat.
Description of item "No item name" (89135)
1016074 Class 2 Biocybernetic Incident Class 2 Biocybernetic Incident
1016078 Nullprime Squall Nullprime Squall Name of item 89140 (Irregular Industrial)
1016079 Nullprime Squall

Controlled by a Hollow Clone.

This vessel was repurposed from a standard hauler for early neural interface trials with “Nullprime” clones, the first test subjects to experience catastrophic cognitive destabilization.

The enhanced loadout of the ship and the aggressive behavior of its pilot served as a key factor in the site’s rapid collapse.
Nullprime Squall

Controlled by a Hollow Clone.

This vessel was repurposed from a standard hauler for early neural interface trials with “Nullprime” clones, the first test subjects to experience catastrophic cognitive destabilization.

The enhanced loadout of the ship and the aggressive behavior of its pilot served as a key factor in the site’s rapid collapse.
Description of item "No item name" (89140)
1016080 Crimson Harvest Boss Zombie Medium Spawner (DO NOT TRANSLATE) Crimson Harvest Boss Zombie Medium Spawner (DO NOT TRANSLATE) Name of item 89141 (Cloud)
1016530 Crimson Harvest Dread Spawner (DO NOT TRANSLATE) Crimson Harvest Dread Spawner (DO NOT TRANSLATE)
1016542 Harvest Zombie Site 2 Harvest Zombie Site 2
1016582 Crimson Harvest Zombie Easy Final Spawner (DO NOT TRANSLATE) Crimson Harvest Zombie Easy Final Spawner (DO NOT TRANSLATE) Name of item 89217 (Cloud)
1016583 Crimson Harvest Grabber/spitter Zombie Easy Final Spawner (DO NOT TRANSLATE) Crimson Harvest Grabber/spitter Zombie Easy Final Spawner (DO NOT TRANSLATE) Name of item 89218 (Cloud)
1016587 Status: Within perimeter Status: Within perimeter
1016607 Formidable Orthrus Formidable Orthrus Name of item 89220 (Irregular Cruiser)
1016608 Controlled by a Hollow Clone.

The pilot of this Orthrus lacks strategy or subtlety. They pursue targets with mechanical aggression and fire the weapons systems as if locked in a permanent state of conflict.
Controlled by a Hollow Clone.

The pilot of this Orthrus lacks strategy or subtlety. They pursue targets with mechanical aggression and fire the weapons systems as if locked in a permanent state of conflict.
Description of item "No item name" (89220)
1016609 Ravenous Garmur Ravenous Garmur Name of item 89221 (Irregular Frigate)
1016610 Controlled by a Hollow Clone.

The systems on this Garmur are exceeding capacity. Its pilot will drain power from any ship unfortunate enough to approach it.
Controlled by a Hollow Clone.

The systems on this Garmur are exceeding capacity. Its pilot will drain power from any ship unfortunate enough to approach it.
Description of item "No item name" (89221)
1016611 Crimson Harvest Zombie Brute Medium Spawner (DO NOT TRANSLATE) Crimson Harvest Zombie Brute Medium Spawner (DO NOT TRANSLATE) Name of item 89222 (Cloud)
1016649 Harvest Explosion Effect Harvest Explosion Effect
1016650 As an organization with a strong interest in the development of fortification and area denial technology, EDENCOM's AEGIS organization created a variety of enhanced proximity mine designs during the Triglavian Invasions. While EDENCOM uses these static weapons extensively, AEGIS has also made these designs available to CONCORD's military and police forces.

Many CONCORD and EDENCOM installations with enhanced security have a number of proximity mines sowed throughout the facilities they guard. These mines are very dangerous and should be avoided at all costs.

Code: o10-15 ( copy )
As an organization with a strong interest in the development of fortification and area denial technology, EDENCOM's AEGIS organization created a variety of enhanced proximity mine designs during the Triglavian Invasions. While EDENCOM uses these static weapons extensively, AEGIS has also made these designs available to CONCORD's military and police forces.

Many CONCORD and EDENCOM installations with enhanced security have a number of proximity mines sowed throughout the facilities they guard. These mines are very dangerous and should be avoided at all costs.

Code: o10-15 ( copy )
1016651 Status: Outside of perimeter Status: Outside of perimeter
1016672 Crimson Harvest Zombie Easy Spawner 3WAVE (DO NOT TRANSLATE) Crimson Harvest Zombie Easy Spawner 3WAVE (DO NOT TRANSLATE) Name of item 89242 (Cloud)
1016673 Crimson Harvest Zombie Easy Spawner 5WAVE (DO NOT TRANSLATE) Crimson Harvest Zombie Easy Spawner 5WAVE (DO NOT TRANSLATE) Name of item 89243 (Cloud)
1016795 Stay in the zone and eliminate enemies to draw the boss out Stay in the zone and eliminate enemies to draw the boss out
1016796 Stay within the perimeter and eliminate enemies to draw the boss out Stay within the perimeter and eliminate enemies to draw the boss out
1017008 Cognitive Calibration Spire Cognitive Calibration Spire Name of item 89360 (Large Collidable Structure)
1017009 Once used to calibrate and control newly developed work clones, this structure is now dangerously unstable. Close proximity is strongly discouraged as it may trigger unpredictable responses in nearby clones. Once used to calibrate and control newly developed work clones, this structure is now dangerously unstable. Close proximity is strongly discouraged as it may trigger unpredictable responses in nearby clones. Description of item "No item name" (89360)
1017011 Optional Targets Optional Targets
1017012 Destroy to damage all ships in a 4km radius Destroy to damage all ships in a 4km radius
1017274 Automated Extraction Shuttle Automated Extraction Shuttle Name of item 89452 (Irregular Shuttle)
1017275 An emergency response shuttle programmed to evacuate high-priority data and prototype technology in the event of catastrophic failure. An emergency response shuttle programmed to evacuate high-priority data and prototype technology in the event of catastrophic failure. Description of item "No item name" (89452)
1017278 Crimson Harvest LootGoblin Mid Spawner (DO NOT TRANSLATE) Crimson Harvest LootGoblin Mid Spawner (DO NOT TRANSLATE) Name of item 89454 (Cloud)
1017341 Tetrimon Captain Tetrimon Captain Name of item 89489 (Irregular Battleship)
1017342 A powerful battleship from the Order of St. Tetrimon. Threat level: Deadly A powerful battleship from the Order of St. Tetrimon. Threat level: Deadly Description of item "No item name" (89489)
1017343 Harvest Controller Harvest Controller Name of item 89490 (Irregular Battleship)
1017344 This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly This is a fighter for the Blood Raiders. It is protecting the assets of Blood Raiders and may attack anyone it perceives as a threat or easy pickings. Threat level: Deadly Description of item "No item name" (89490)
1017349 CH Blood Raiders EZ Escalation Boss(Do not Translate) CH Blood Raiders EZ Escalation Boss(Do not Translate) Name of item 89491 (Cloud)
1017352 CH Tetrimon EZ Escalation Boss(Do not Translate) CH Tetrimon EZ Escalation Boss(Do not Translate) Name of item 89495 (Cloud)
1017359 Tetrimon Forward Headquarters Tetrimon Forward Headquarters
1017360 Tetrimon Garrison Tetrimon Garrison
1017361 Crimson Harvest Headquarters Crimson Harvest Headquarters
1017362 Crimson Harvest Sanctuary Crimson Harvest Sanctuary
1017431 As the transmission relay explodes, you detect a faint encrypted signal on a tight beam. Following the signal should lead you to a Tetrimon Garrison As the transmission relay explodes, you detect a faint encrypted signal on a tight beam. Following the signal should lead you to a Tetrimon Garrison
1017432 As the transmission relay explodes, you detect a faint encrypted signal on a tight beam. Following the signal should lead you to a Crimson Harvest Sanctuary As the transmission relay explodes, you detect a faint encrypted signal on a tight beam. Following the signal should lead you to a Crimson Harvest Sanctuary
1017464 Decloaked Tetrimon Transmission Relay Decloaked Tetrimon Transmission Relay Name of item 89515 (Deadspace Overseer's Structure)
1017465 This previously hidden structure appears to be sending and receiving encoded signals. However the origin and destination of these broadcasts is unclear. This previously hidden structure appears to be sending and receiving encoded signals. However the origin and destination of these broadcasts is unclear. Description of item "No item name" (89515)
1017466 Decloaked Dark Blood Transmission Relay Decloaked Dark Blood Transmission Relay Name of item 89516 (Deadspace Overseer's Structure)
1017467 This previously hidden structure appears to be sending and receiving encoded signals. However the origin and destination of these broadcasts is unclear. This previously hidden structure appears to be sending and receiving encoded signals. However the origin and destination of these broadcasts is unclear. Description of item "No item name" (89516)
1017492 Unstable Generator Unstable Generator Name of item 89519 (Large Collidable Structure)
1017493 Residual energy accumulation has exceeded safety limits. A sudden impact or stray shot will initiate a hazardous chain reaction which may be tactically exploitable. Residual energy accumulation has exceeded safety limits. A sudden impact or stray shot will initiate a hazardous chain reaction which may be tactically exploitable. Description of item "No item name" (89519)
1017554 Countdown to site failure: Countdown to site failure:
1017557 WARNING: NO SHIPS IN PERIMETER WARNING: NO SHIPS IN PERIMETER
1017558 Site Failed Site Failed
1017578 Relentless Venture Relentless Venture Name of item 89527 (Irregular Mining Frigate)
1017579 Controlled by a Hollow Clone.

This Venture is not built for combat, but the pilot´s persistent aggression make it dangerous in close quarters.
Controlled by a Hollow Clone.

This Venture is not built for combat, but the pilot´s persistent aggression make it dangerous in close quarters.
Description of item "No item name" (89527)
1017580 Ravenous Garmur Ravenous Garmur Name of item 89528 (Irregular Frigate)
1017581 Controlled by a Hollow Clone.

The systems on this Garmur are exceeding capacity. Its pilot will drain power from any ship unfortunate enough to approach it.
Controlled by a Hollow Clone.

The systems on this Garmur are exceeding capacity. Its pilot will drain power from any ship unfortunate enough to approach it.
Description of item "No item name" (89528)
1017582 Stalking Garmur Stalking Garmur Name of item 89529 (Irregular Frigate)
1017583 Controlled by a Hollow Clone.

This Garmur’s pilot relentlessly torments their target by using a webifier in a manner that exceeds tactical necessity.
Controlled by a Hollow Clone.

This Garmur’s pilot relentlessly torments their target by using a webifier in a manner that exceeds tactical necessity.
Description of item "No item name" (89529)
1017584 Enraged Garmur Enraged Garmur Name of item 89530 (Irregular Frigate)
1017585 Controlled by a Hollow Clone.

The pilot of this Garmur has no regard for threats or objectives. This detachment makes them no less precise, only more of a threat.
Controlled by a Hollow Clone.

The pilot of this Garmur has no regard for threats or objectives. This detachment makes them no less precise, only more of a threat.
Description of item "No item name" (89530)
1017586 Formidable Orthrus Formidable Orthrus Name of item 89531 (Irregular Cruiser)
1017587 Controlled by a Hollow Clone.

The pilot of this Orthrus lacks strategy or subtlety. They pursue targets with mechanical aggression and fire the weapons systems as if locked in a permanent state of conflict.
Controlled by a Hollow Clone.

The pilot of this Orthrus lacks strategy or subtlety. They pursue targets with mechanical aggression and fire the weapons systems as if locked in a permanent state of conflict.
Description of item "No item name" (89531)
1017588 Nullprime Squall Nullprime Squall Name of item 89532 (Irregular Industrial)
1017589 Controlled by a Hollow Clone.

This vessel was repurposed from a standard hauler for early neural interface trials with “Nullprime” clones, the first test subjects to experience catastrophic cognitive destabilization.

The enhanced loadout of the ship and the aggressive behavior of its pilot served as a key factor in the site’s rapid collapse.
Controlled by a Hollow Clone.

This vessel was repurposed from a standard hauler for early neural interface trials with “Nullprime” clones, the first test subjects to experience catastrophic cognitive destabilization.

The enhanced loadout of the ship and the aggressive behavior of its pilot served as a key factor in the site’s rapid collapse.
Description of item "No item name" (89532)
1017590 Automated Extraction Shuttle Automated Extraction Shuttle Name of item 89533 (Irregular Shuttle)
1017591 An emergency response shuttle programmed to evacuate high-priority data and prototype technology in the event of catastrophic failure. An emergency response shuttle programmed to evacuate high-priority data and prototype technology in the event of catastrophic failure. Description of item "No item name" (89533)
1017592 Crimson Harvest Zombie Hard Spawner (DO NOT TRANSLATE) Crimson Harvest Zombie Hard Spawner (DO NOT TRANSLATE) Name of item 89534 (Cloud)
1017593 Crimson Harvest Special Zombie Hard Spawner (DO NOT TRANSLATE) Crimson Harvest Special Zombie Hard Spawner (DO NOT TRANSLATE) Name of item 89535 (Cloud)
1017594 Crimson Harvest Boss Zombie Hard Spawner (DO NOT TRANSLATE) Crimson Harvest Boss Zombie Hard Spawner (DO NOT TRANSLATE) Name of item 89536 (Cloud)
1017595 Crimson Harvest Zombie Brute Hard Spawner (DO NOT TRANSLATE) Crimson Harvest Zombie Brute Hard Spawner (DO NOT TRANSLATE) Name of item 89537 (Cloud)
1017596 Crimson Harvest LootGoblin Hard Spawner (DO NOT TRANSLATE) Crimson Harvest LootGoblin Hard Spawner (DO NOT TRANSLATE) Name of item 89538 (Cloud)
1017601 Class 3 Biocybernetic Incident Class 3 Biocybernetic Incident
1017628 Nullprime Squall Nullprime Squall Name of item 89539 (Irregular Industrial)
1017629 Controlled by a Hollow Clone.

This vessel was repurposed from a standard hauler for early neural interface trials with “Nullprime” clones, the first test subjects to experience catastrophic cognitive destabilization.

The enhanced loadout of the ship and the aggressive behavior of its pilot served as a key factor in the site’s rapid collapse.
Controlled by a Hollow Clone.

This vessel was repurposed from a standard hauler for early neural interface trials with “Nullprime” clones, the first test subjects to experience catastrophic cognitive destabilization.

The enhanced loadout of the ship and the aggressive behavior of its pilot served as a key factor in the site’s rapid collapse.
Description of item "No item name" (89539)
1017630 Automated Extraction Shuttle Automated Extraction Shuttle Name of item 89540 (Irregular Shuttle)
1017631 An emergency response shuttle programmed to evacuate high-priority data and prototype technology in the event of catastrophic failure. An emergency response shuttle programmed to evacuate high-priority data and prototype technology in the event of catastrophic failure. Description of item "No item name" (89540)
1017634 Crimson Harvest LootGoblin Easy Spawner (DO NOT TRANSLATE) Crimson Harvest LootGoblin Easy Spawner (DO NOT TRANSLATE) Name of item 89542 (Cloud)
1017635 Crimson Harvest Boss Zombie Easy Spawner (DO NOT TRANSLATE) Crimson Harvest Boss Zombie Easy Spawner (DO NOT TRANSLATE) Name of item 89543 (Cloud)
1017636 Crimson Harvest Special Zombie Easy Spawner (DO NOT TRANSLATE) Crimson Harvest Special Zombie Easy Spawner (DO NOT TRANSLATE) Name of item 89544 (Cloud)
1017637 Crimson Harvest Zombie Easy Spawner (DO NOT TRANSLATE) Crimson Harvest Zombie Easy Spawner (DO NOT TRANSLATE) Name of item 89545 (Cloud)
1017638 Class 1 Biocybernetic Incident Class 1 Biocybernetic Incident
1017647 Enraged Garmur Enraged Garmur Name of item 89546 (Irregular Frigate)
1017648 Controlled by a Hollow Clone.

The pilot of this Garmur has no regard for threats or objectives. This detachment makes them no less precise, only more of a threat.
Controlled by a Hollow Clone.

The pilot of this Garmur has no regard for threats or objectives. This detachment makes them no less precise, only more of a threat.
Description of item "No item name" (89546)
1017649 Relentless Venture Relentless Venture Name of item 89547 (Irregular Mining Frigate)
1017650 Controlled by a Hollow Clone.

This Venture is not built for combat, but the pilot´s persistent aggression make it dangerous in close quarters.
Controlled by a Hollow Clone.

This Venture is not built for combat, but the pilot´s persistent aggression make it dangerous in close quarters.
Description of item "No item name" (89547)
1017651 Stalking Garmur Stalking Garmur Name of item 89548 (Irregular Frigate)
1017652 Controlled by a Hollow Clone.

This Garmur’s pilot relentlessly torments their target by using a webifier in a manner that exceeds tactical necessity.
Controlled by a Hollow Clone.

This Garmur’s pilot relentlessly torments their target by using a webifier in a manner that exceeds tactical necessity.
Description of item "No item name" (89548)
1017733 Harvest Damage Booster I Harvest Damage Booster I Name of item 89557 (Booster)
1017734 This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

+3% Energy Turret Damage. Base Duration: 2 Hours

Expiry date: January 8th YC128
This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

<b>+3% Energy Turret Damage. Base Duration: 2 Hours</b>

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (89557)
1017735 Harvest Damage Booster II Harvest Damage Booster II Name of item 89558 (Booster)
1017736 This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

+6% Energy Turret Damage. Base Duration: 2 Hours

Expiry date: January 8th YC128
This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

<b>+6% Energy Turret Damage. Base Duration: 2 Hours</b>

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (89558)
1017737 Harvest Damage Booster III Harvest Damage Booster III Name of item 89559 (Booster)
1017738 This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

+9% Energy Turret Damage. Base Duration: 2 Hours

Expiry date: January 8th YC128
This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

<b>+9% Energy Turret Damage. Base Duration: 2 Hours</b>

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (89559)
1017739 Harvest Damage Booster IV Harvest Damage Booster IV Name of item 89560 (Booster)
1017740 This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

+12% Energy Turret Damage. Base Duration: 2 Hours

Expiry date: January 8th YC128
This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

<b>+12% Energy Turret Damage. Base Duration: 2 Hours</b>

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (89560)
1017741 Harvest Webifier Booster I Harvest Webifier Booster I Name of item 89561 (Booster)
1017742 This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

+1km Webifier Range. Base Duration: 2 Hours

Expiry date: January 8th YC128
This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

<b>+1km Webifier Range. Base Duration: 2 Hours</b>

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (89561)
1017743 Harvest Webifier Booster II Harvest Webifier Booster II Name of item 89562 (Booster)
1017744 This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

+2km Webifier Range. Base Duration: 2 Hours

Expiry date: January 8th YC128
This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

<b>+2km Webifier Range. Base Duration: 2 Hours</b>

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (89562)
1017745 Harvest Webifier Booster III Harvest Webifier Booster III Name of item 89563 (Booster)
1017746 This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

+3km Webifier Range. Base Duration: 2 Hours

Expiry date: January 8th YC128
This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

<b>+3km Webifier Range. Base Duration: 2 Hours</b>

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (89563)
1017747 Harvest Webifier Booster IV Harvest Webifier Booster IV Name of item 89564 (Booster)
1017748 This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

+4km Webifier Range. Base Duration: 2 Hours

Expiry date: January 8th YC128
This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

<b>+4km Webifier Range. Base Duration: 2 Hours</b>

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (89564)
1017765 Harvest Nosferatu Booster I Harvest Nosferatu Booster I Name of item 89573 (Booster)
1017766 This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

-3% Nosferatu Module Cycle Time Bonus. Base Duration: 2 Hours

Expiry date: January 8th YC128
This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

<b>-3% Nosferatu Module Cycle Time Bonus. Base Duration: 2 Hours</b>

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (89573)
1017767 Harvest Nosferatu Booster II Harvest Nosferatu Booster II Name of item 89574 (Booster)
1017768 This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

-6% Nosferatu Module Cycle Time Bonus. Base Duration: 2 Hours

Expiry date: January 8th YC128
This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

<b>-6% Nosferatu Module Cycle Time Bonus. Base Duration: 2 Hours</b>

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (89574)
1017771 Harvest Nosferatu Booster III Harvest Nosferatu Booster III Name of item 89576 (Booster)
1017772 This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

-9% Nosferatu Module Cycle Time Bonus. Base Duration: 2 Hours

Expiry date: January 8th YC128
This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

<b>-9% Nosferatu Module Cycle Time Bonus. Base Duration: 2 Hours</b>

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (89576)
1017773 Harvest Nosferatu Booster IV Harvest Nosferatu Booster IV Name of item 89577 (Booster)
1017774 This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

-12% Nosferatu Module Cycle Time Bonus. Base Duration: 2 Hours

Expiry date: January 8th YC128
This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

<b>-12% Nosferatu Module Cycle Time Bonus. Base Duration: 2 Hours</b>

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (89577)
1017778 Harvest Anti-Disruptor Booster I Harvest Anti-Disruptor Booster I Name of item 89581 (Booster)
1017779 This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

+6% Weapon Disruptor Resistance. Base Duration: 2 Hours

Expiry date: January 8th YC128
This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

<b>+6% Weapon Disruptor Resistance. Base Duration: 2 Hours</b>

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (89581)
1017783 Harvest Anti-Disruptor Booster II Harvest Anti-Disruptor Booster II Name of item 89585 (Booster)
1017784 This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

+12% Weapon Disruptor Resistance. Base Duration: 2 Hours

Expiry date: January 8th YC128
This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

<b>+12% Weapon Disruptor Resistance. Base Duration: 2 Hours</b>

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (89585)
1017785 Harvest Anti-Disruptor Booster III Harvest Anti-Disruptor Booster III Name of item 89586 (Booster)
1017786 This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

+18% Weapon Disruptor Resistance. Base Duration: 2 Hours

Expiry date: January 8th YC128
This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

<b>+18% Weapon Disruptor Resistance. Base Duration: 2 Hours</b>

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (89586)
1017787 Harvest Anti-Disruptor Booster IV Harvest Anti-Disruptor Booster IV Name of item 89587 (Booster)
1017788 This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

+24% Weapon Disruptor Resistance. Base Duration: 2 Hours

Expiry date: January 8th YC128
This booster has been developed by the harvest fleets of the Blood Raiders to aid them in their sanguinary acts of piracy.

<b>+24% Weapon Disruptor Resistance. Base Duration: 2 Hours</b>

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (89587)
1017789 Tetrimon Anti-Drain Booster I Tetrimon Anti-Drain Booster I Name of item 89588 (Booster)
1017790 This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

+6% Energy Warfare Resistance. Base Duration: 2 Hours

Expiry date: January 8th YC128
This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

<b>+6% Energy Warfare Resistance. Base Duration: 2 Hours</b>

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (89588)
1017791 Tetrimon Anti-Drain Booster II Tetrimon Anti-Drain Booster II Name of item 89589 (Booster)
1017792 This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

+12% Energy Warfare Resistance. Base Duration: 2 Hours

Expiry date: January 8th YC128
This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

<b>+12% Energy Warfare Resistance. Base Duration: 2 Hours</b>

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (89589)
1017793 Tetrimon Anti-Drain Booster III Tetrimon Anti-Drain Booster III Name of item 89590 (Booster)
1017794 This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

+18% Energy Warfare Resistance. Base Duration: 2 Hours

Expiry date: January 8th YC128
This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

<b>+18% Energy Warfare Resistance. Base Duration: 2 Hours</b>

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (89590)
1017795 Tetrimon Anti-Drain Booster IV Tetrimon Anti-Drain Booster IV Name of item 89591 (Booster)
1017796 This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

+24% Energy Warfare Resistance. Base Duration: 2 Hours

Expiry date: January 8th YC128
This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

<b>+24% Energy Warfare Resistance. Base Duration: 2 Hours</b>

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (89591)
1017797 Tetrimon Capacitor Booster I Tetrimon Capacitor Booster I Name of item 89592 (Booster)
1017798 This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

+3% Capacitor Capacity. Base Duration: 2 Hours

Expiry date: January 8th YC128
This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

<b>+3% Capacitor Capacity. Base Duration: 2 Hours</b>

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (89592)
1017799 Tetrimon Capacitor Booster II Tetrimon Capacitor Booster II Name of item 89593 (Booster)
1017800 This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

+6% Capacitor Capacity. Base Duration: 2 Hours

Expiry date: January 8th YC128
This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

<b>+6% Capacitor Capacity. Base Duration: 2 Hours</b>

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (89593)
1017801 Tetrimon Capacitor Booster III Tetrimon Capacitor Booster III Name of item 89594 (Booster)
1017802 This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

+9% Capacitor Capacity. Base Duration: 2 Hours

Expiry date: January 8th YC128
This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

<b>+9% Capacitor Capacity. Base Duration: 2 Hours</b>

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (89594)
1017803 Tetrimon Capacitor Booster IV Tetrimon Capacitor Booster IV Name of item 89595 (Booster)
1017804 This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

+12% Capacitor Capacity. Base Duration: 2 Hours

Expiry date: January 8th YC128
This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

<b>+12% Capacitor Capacity. Base Duration: 2 Hours</b>

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (89595)
1017805 Tetrimon Resistance Booster I Tetrimon Resistance Booster I Name of item 89596 (Booster)
1017806 This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

+2% Armor Resistances. Base Duration: 2 Hours

Expiry date: January 8th YC128
This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

<b>+2% Armor Resistances. Base Duration: 2 Hours</b>

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (89596)
1017807 Tetrimon Resistance Booster II Tetrimon Resistance Booster II Name of item 89597 (Booster)
1017808 This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

+4% Armor Resistances. Base Duration: 2 Hours

Expiry date: January 8th YC128
This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

<b>+4% Armor Resistances. Base Duration: 2 Hours</b>

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (89597)
1017809 Tetrimon Resistance Booster III Tetrimon Resistance Booster III Name of item 89598 (Booster)
1017810 This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

+6% Armor Resistances. Base Duration: 2 Hours

Expiry date: January 8th YC128
This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

<b>+6% Armor Resistances. Base Duration: 2 Hours</b>

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (89598)
1017811 Tetrimon Resistance Booster IV Tetrimon Resistance Booster IV Name of item 89599 (Booster)
1017812 This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

+8% Armor Resistances. Base Duration: 2 Hours

Expiry date: January 8th YC128
This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

<b>+8% Armor Resistances. Base Duration: 2 Hours</b>

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (89599)
1017813 Tetrimon Precision Booster I Tetrimon Precision Booster I Name of item 89600 (Booster)
1017814 This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

3% Energy Turret Optimal Range and Tracking Speed. Base Duration: 2 Hours

Expiry date: January 8th YC128
This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

<b>3% Energy Turret Optimal Range and Tracking Speed. Base Duration: 2 Hours</b>

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (89600)
1017815 Tetrimon Precision Booster II Tetrimon Precision Booster II Name of item 89601 (Booster)
1017816 This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

6% Energy Turret Optimal Range and Tracking Speed. Base Duration: 2 Hours

Expiry date: January 8th YC128
This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

<b>6% Energy Turret Optimal Range and Tracking Speed. Base Duration: 2 Hours</b>

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (89601)
1017817 Tetrimon Precision Booster III Tetrimon Precision Booster III Name of item 89602 (Booster)
1017818 This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

9% Energy Turret Optimal Range and Tracking Speed. Base Duration: 2 Hours

Expiry date: January 8th YC128
This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

<b>9% Energy Turret Optimal Range and Tracking Speed. Base Duration: 2 Hours</b>

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (89602)
1017819 Tetrimon Precision Booster IV Tetrimon Precision Booster IV Name of item 89603 (Booster)
1017820 This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

12% Energy Turret Optimal Range and Tracking Speed. Base Duration: 2 Hours

Expiry date: January 8th YC128
This booster has been developed by the Order of St. Tetrimon's militant paladins to assist them in hunting down cultists.

<b>12% Energy Turret Optimal Range and Tracking Speed. Base Duration: 2 Hours</b>

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (89603)
1017821 Basic 'Radiance' Cerebral Accelerator Basic 'Radiance' Cerebral Accelerator Name of item 89604 (Booster)
1017822 This cerebral accelerator has been produced and distributed by the Deathglow Hunters in conjunction with their partners in the Blood Raider Covenant. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.

Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after January 8, YC128.
This cerebral accelerator has been produced and distributed by the Deathglow Hunters in conjunction with their partners in the Blood Raider Covenant. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.

Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after January 8, YC128.
Description of item "No item name" (89604)
1017823 Potent 'Radiance' Cerebral Accelerator Potent 'Radiance' Cerebral Accelerator Name of item 89605 (Booster)
1017824 This cerebral accelerator has been produced and distributed by the Deathglow Hunters in conjunction with their partners in the Blood Raider Covenant. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.

Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after January 8, YC128.
This cerebral accelerator has been produced and distributed by the Deathglow Hunters in conjunction with their partners in the Blood Raider Covenant. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.

Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after January 8, YC128.
Description of item "No item name" (89605)
1017825 Extended 'Radiance' Cerebral Accelerator Extended 'Radiance' Cerebral Accelerator Name of item 89606 (Booster)
1017826 This cerebral accelerator has been produced and distributed by the Deathglow Hunters in conjunction with their partners in the Blood Raider Covenant. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.

Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after January 8, YC128.
This cerebral accelerator has been produced and distributed by the Deathglow Hunters in conjunction with their partners in the Blood Raider Covenant. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.

Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after January 8, YC128.
Description of item "No item name" (89606)
1018633 Bhaalgorn Wreck Bhaalgorn Wreck Name of item 89863 (Large Collidable Structure)
1018634 Tetrimon Armageddon Wreck Tetrimon Armageddon Wreck Name of item 89864 (Large Collidable Structure)
1018635 The wreck of a Tetrimon Armageddon-class battleship, likely deployed to halt Blood Raider ritual activity and purge what they deemed an unholy abomination. Its remains suggest a swift and violent end. The wreck of a Tetrimon Armageddon-class battleship, likely deployed to halt Blood Raider ritual activity and purge what they deemed an unholy abomination. Its remains suggest a swift and violent end. Description of item "No item name" (89864)
1018704 Synapse Harmonizer Synapse Harmonizer Name of item 89931 (Large Collidable Object)
1018705 Once used to relay neural communications from the Cognitive Calibration Spire to workforce clones across vast distances, this synapse harmonizer no longer functions as intended. Once used to relay neural communications from the Cognitive Calibration Spire to workforce clones across vast distances, this synapse harmonizer no longer functions as intended. Description of item "No item name" (89931)
1018718 Violet Covenant Metallic - Limited Violet Covenant Metallic - Limited Name of item 89934 (Ship SKIN Design Element)
1018719 A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Description of item "No item name" (89934)
1018720 Lucent Carmine Gloss - Limited Lucent Carmine Gloss - Limited Name of item 89935 (Ship SKIN Design Element)
1018721 A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Description of item "No item name" (89935)
1018722 Silent Sanguine Satin - Limited Silent Sanguine Satin - Limited Name of item 89937 (Ship SKIN Design Element)
1018723 A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Description of item "No item name" (89937)
1018724 Sacrosanct Bloom Satin - Limited Sacrosanct Bloom Satin - Limited Name of item 89938 (Ship SKIN Design Element)
1018725 A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Description of item "No item name" (89938)
1018726 Sacrosanct Bloom Satin - Unlimited Sacrosanct Bloom Satin - Unlimited Name of item 89941 (Ship SKIN Design Element)
1018727 A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide Kerr Sequencer to bind the unique SKIN licenses you are producing.
A license for the unlimited use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has not been bound, allowing for its unlimited use. However, every time you sequence a design using this nanocoating you must provide <a href=showinfo:81350>Kerr Sequencer</a> to bind the unique SKIN licenses you are producing.
Description of item "No item name" (89941)
1018728 Glinting Malice Satin - Limited Glinting Malice Satin - Limited Name of item 89942 (Ship SKIN Design Element)
1018729 A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Description of item "No item name" (89942)
1018730 Celestine Veil Satin - Limited Celestine Veil Satin - Limited Name of item 89943 (Ship SKIN Design Element)
1018731 A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
A license for the single use of a basic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Description of item "No item name" (89943)
1018732 Silver Oblation Metallic - Limited Silver Oblation Metallic - Limited Name of item 89945 (Ship SKIN Design Element)
1018733 A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Description of item "No item name" (89945)
1018734 Bloodcurse Alloy Metallic - Limited Bloodcurse Alloy Metallic - Limited Name of item 89946 (Ship SKIN Design Element)
1018735 A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Description of item "No item name" (89946)
1018736 Claret Plating Metallic - Limited Claret Plating Metallic - Limited Name of item 89947 (Ship SKIN Design Element)
1018737 A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Description of item "No item name" (89947)
1018738 Hemolytic Steel Metallic - Limited Hemolytic Steel Metallic - Limited Name of item 89948 (Ship SKIN Design Element)
1018739 A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
A license for the single use of a metallic nanocoating in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this nanocoating has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Description of item "No item name" (89948)
1018740 Doctrine of Dread - Unlimited Doctrine of Dread - Unlimited Name of item 89949 (Ship SKIN Design Element)
1018741 A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide Alignment Sequencer to bind the unique SKIN licenses you are producing.
A license for the unlimited use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has not been bound, allowing for its unlimited use. However, every time you sequence a design using this pattern you must provide <a href=showinfo:81348>Alignment Sequencer</a> to bind the unique SKIN licenses you are producing.
Description of item "No item name" (89949)
1018742 Doctrine of Dread - Limited Doctrine of Dread - Limited Name of item 89953 (Ship SKIN Design Element)
1018743 A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Description of item "No item name" (89953)
1018744 Visceral Catharsis - Limited Visceral Catharsis - Limited Name of item 89954 (Ship SKIN Design Element)
1018745 A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Description of item "No item name" (89954)
1018746 Arterial Trace - Limited Arterial Trace - Limited Name of item 89955 (Ship SKIN Design Element)
1018747 A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
A license for the single use of a pattern in SKIN sequencing, once activated and inside your SKINR collection.

The digital sequence of this pattern license has been bound, and though it can only be used once no sequence binders are required when it is consumed in the sequencing of a SKIN license.
Description of item "No item name" (89955)
1018749 Violet Covenant Violet Covenant
1018750 Lucent Carmine Lucent Carmine
1018751 Silent Sanguine Silent Sanguine
1018752 Sacrosanct Bloom Sacrosanct Bloom
1018753 Glinting Malice Glinting Malice
1018754 Celestine Veil Celestine Veil
1018755 Silver Oblation Silver Oblation
1018756 Bloodcurse Alloy Bloodcurse Alloy
1018757 Claret Plating Claret Plating
1018758 Hemolytic Steel Hemolytic Steel
1018759 Doctrine of Dread Doctrine of Dread
1018760 Visceral Catharsis Visceral Catharsis
1018761 Arterial Trace Arterial Trace
1018783 Perimeter lights 3kmGreen Perimeter lights 3kmGreen Name of item 89960 (Non-Interactable Object)
1018784 Perimeter lights 3kmRed Perimeter lights 3kmRed Name of item 89961 (Non-Interactable Object)
1018797 Close orbit is recommended Close orbit is recommended
1018798 Approach and establish close orbit Approach and establish close orbit
1018799 Timed: Draw out a Nullprime subject <b>Timed:</b> Draw out a Nullprime subject
1018801 Remain within designated perimeter.
Exit will result in site failure.
Remain within designated perimeter.
Exit will result in site failure.
1018807 Unbound Barghest Unbound Barghest Name of item 89966 (Irregular Battleship)
1018808 Controlled by a Hollow Clone.

The pilot of this Barghest has severed itself from all workforce command protocols. They engage with unyielding focus and attack any target within range without restraint.
Controlled by a Hollow Clone.

The pilot of this Barghest has severed itself from all workforce command protocols. They engage with unyielding focus and attack any target within range without restraint.
Description of item "No item name" (89966)
1018809 Harvest Encounter Barghest Easy (DO NOT TRANSLATE) Harvest Encounter Barghest Easy (DO NOT TRANSLATE) Name of item 89967 (Cloud)
1018810 Harvest Encounter Special Zombies (DO NOT TRANSLATE) Harvest Encounter Special Zombies (DO NOT TRANSLATE) Name of item 89968 (Cloud)
1018835 Wrecked Avalanche Wrecked Avalanche Name of item 89991 (Large Collidable Structure)
1018836 This wrecked Avalanche exhibits no signs of external damage. It appears to have been destroyed from within. This wrecked Avalanche exhibits no signs of external damage. It appears to have been destroyed from within. Description of item "No item name" (89991)
1018837 Suspicious Wreckage Suspicious Wreckage
1018885 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
1018886 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "No item name" (90008)
1018887 Molok Deathglow Remnant SKIN Molok Deathglow Remnant SKIN Name of item 90008 (Permanent SKIN)
1018888 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
1018889 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "No item name" (90009)
1018890 Ashimmu Deathglow Remnant SKIN Ashimmu Deathglow Remnant SKIN Name of item 90009 (Permanent SKIN)
1018891 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
1018892 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "No item name" (90010)
1018893 Zealot Deathglow Remnant SKIN Zealot Deathglow Remnant SKIN Name of item 90010 (Permanent SKIN)
1018894 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
1018895 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "No item name" (90011)
1018896 Redeemer Deathglow Remnant SKIN Redeemer Deathglow Remnant SKIN Name of item 90011 (Permanent SKIN)
1018897 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
1018899 Retribution Deathglow Remnant SKIN Retribution Deathglow Remnant SKIN Name of item 90012 (Permanent SKIN)
1018900 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
1018902 Cerberus Deathglow Remnant SKIN Cerberus Deathglow Remnant SKIN Name of item 90013 (Permanent SKIN)
1018903 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
1018904 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "No item name" (90014)
1018905 Golem Deathglow Remnant SKIN Golem Deathglow Remnant SKIN Name of item 90014 (Permanent SKIN)
1018906 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
1018907 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "No item name" (90015)
1018908 Hawk Deathglow Remnant SKIN Hawk Deathglow Remnant SKIN Name of item 90015 (Permanent SKIN)
1018909 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
1018910 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "No item name" (90016)
1018911 Ishtar Deathglow Remnant SKIN Ishtar Deathglow Remnant SKIN Name of item 90016 (Permanent SKIN)
1018912 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
1018914 Kronos Deathglow Remnant SKIN Kronos Deathglow Remnant SKIN Name of item 90017 (Permanent SKIN)
1018915 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
1018916 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "No item name" (90018)
1018917 Ishkur Deathglow Remnant SKIN Ishkur Deathglow Remnant SKIN Name of item 90018 (Permanent SKIN)
1018918 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
1018919 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "No item name" (90019)
1018920 Muninn Deathglow Remnant SKIN Muninn Deathglow Remnant SKIN Name of item 90019 (Permanent SKIN)
1018921 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
1018922 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "No item name" (90020)
1018923 Vargur Deathglow Remnant SKIN Vargur Deathglow Remnant SKIN Name of item 90020 (Permanent SKIN)
1018924 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
1018925 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "No item name" (90021)
1018926 Jaguar Deathglow Remnant SKIN Jaguar Deathglow Remnant SKIN Name of item 90021 (Permanent SKIN)
1018927 Deathglow Remnant Deathglow Remnant
1018928 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
1018929 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "No item name" (90022)
1018930 Babaroga Deathglow Remnant SKIN Babaroga Deathglow Remnant SKIN Name of item 90022 (Permanent SKIN)
1018932 Wrecked Avalanche Wrecked Avalanche Name of item 90023 (Large Collidable Structure)
1018933 This wrecked Avalanche exhibits no signs of external damage. It appears to have been destroyed from within. This wrecked Avalanche exhibits no signs of external damage. It appears to have been destroyed from within. Description of item "No item name" (90023)
1018934 Unbound Barghest Unbound Barghest Name of item 90024 (Irregular Battleship)
1018935 Controlled by a Hollow Clone.

The pilot of this Barghest has severed itself from all workforce command protocols. They engage with unyielding focus and attack any target within range without restraint.
Controlled by a Hollow Clone.

The pilot of this Barghest has severed itself from all workforce command protocols. They engage with unyielding focus and attack any target within range without restraint.
Description of item "No item name" (90024)
1018936 Harvest Encounter Barghest Hard (DO NOT TRANSLATE) Harvest Encounter Barghest Hard (DO NOT TRANSLATE) Name of item 90025 (Cloud)
1018937 Harvest Encounter Special Zombies Hard (DO NOT TRANSLATE) Harvest Encounter Special Zombies Hard (DO NOT TRANSLATE) Name of item 90026 (Cloud)
1018940 Approach and investigate Approach and investigate
1018941 Defend yourself! Defend yourself!
1018942 Destroy the Unbound Barghest Destroy the Unbound Barghest
1018943 Ship absence from perimeter exceeded threshold. Ship absence from perimeter exceeded threshold.
1018950 Damaged Extraction Shuttle Damaged Extraction Shuttle Name of item 90028 (Irregular Shuttle)
1018951 An emergency response shuttle programmed to evacuate high-priority data and prototype technology in the event of catastrophic failure. An emergency response shuttle programmed to evacuate high-priority data and prototype technology in the event of catastrophic failure. Description of item "No item name" (90028)
1018954 Harvest Hacking Encounter Easy(DO NOT TRANSLATE) Harvest Hacking Encounter Easy(DO NOT TRANSLATE) Name of item 90030 (Cloud)
1019004 This Upwell-operated installation was designated for controlled testing of next-generation workforce clone systems. The site link has failed and anomalous readings persist. This Upwell-operated installation was designated for controlled testing of next-generation workforce clone systems. The site link has failed and anomalous readings persist.
1019005 This facility conducted trials on experimental clone enhancement protocols. Contact was lost during a security system convergence cycle.
Reports suggest unusual behavior and rogue assets throughout the site.
Engagement at close quarters is likely, so proceed with caution.
This site is suitable for experienced capsuleers.

<color=#7fffffff>Time to complete:</color> 15 minutes maximum.
<color=#7fffffff>Hostiles: </color>Upwell, Mordu’s Legion, ORE

Fleet Recommendations:
<color=#7fffffff>Size: </color>1 pilot
<color=#7fffffff>Roles: </color>Enforcer
<color=#7fffffff>Recommended Ship Class: </color>Tech I Destroyer
<color=#7fffffff>Restricted Modules: </color>Smart Bombs
This facility conducted trials on experimental clone enhancement protocols. Contact was lost during a security system convergence cycle.
Reports suggest unusual behavior and rogue assets throughout the site.
Engagement at close quarters is likely, so proceed with caution.
This site is suitable for experienced capsuleers.

<color=#7fffffff>Time to complete:</color> 15 minutes maximum.
<color=#7fffffff>Hostiles: </color>Upwell, Mordu’s Legion, ORE

Fleet Recommendations:
<color=#7fffffff>Size: </color>1 pilot
<color=#7fffffff>Roles: </color>Enforcer
<color=#7fffffff>Recommended Ship Class: </color>Tech I Destroyer
<color=#7fffffff>Restricted Modules: </color>Smart Bombs
1019011 This Upwell-operated installation was designated for controlled testing of next-generation workforce clone systems. The site link has failed and anomalous readings persist. This Upwell-operated installation was designated for controlled testing of next-generation workforce clone systems. The site link has failed and anomalous readings persist.
1019012 This facility conducted trials on experimental clone enhancement protocols. Contact was lost during a security system convergence cycle.
Reports suggest unusual behavior and rogue assets throughout the site.
Engagement at close quarters is likely, so proceed with caution.
This site is suitable for capsuleers with limited combat experience.

<color=#7fffffff>Time to complete:</color> 15 minutes maximum.
<color=#7fffffff>Hostiles: </color>Upwell, Mordu’s Legion, ORE

Fleet Recommendations:
<color=#7fffffff>Size: </color>1 pilot
<color=#7fffffff>Roles: </color>Enforcer
<color=#7fffffff>Recommended Ship Class: </color>Basic Tech I Combat Frigate
<color=#7fffffff>Restricted Modules: </color>Smart Bombs
This facility conducted trials on experimental clone enhancement protocols. Contact was lost during a security system convergence cycle.
Reports suggest unusual behavior and rogue assets throughout the site.
Engagement at close quarters is likely, so proceed with caution.
This site is suitable for capsuleers with limited combat experience.

<color=#7fffffff>Time to complete:</color> 15 minutes maximum.
<color=#7fffffff>Hostiles: </color>Upwell, Mordu’s Legion, ORE

Fleet Recommendations:
<color=#7fffffff>Size: </color>1 pilot
<color=#7fffffff>Roles: </color>Enforcer
<color=#7fffffff>Recommended Ship Class: </color>Basic Tech I Combat Frigate
<color=#7fffffff>Restricted Modules: </color>Smart Bombs
1019015 This Upwell-operated installation was designated for controlled testing of next-generation workforce clone systems. The site link has failed and anomalous readings persist. This Upwell-operated installation was designated for controlled testing of next-generation workforce clone systems. The site link has failed and anomalous readings persist.
1019016 This facility conducted trials on experimental clone enhancement protocols. Contact was lost during a security system convergence cycle.
Reports suggest unusual behavior and rogue assets throughout the site.
Engagement at close quarters is likely, so proceed with caution.
This site is suitable for veteran capsuleers.

<color=#7fffffff>Time to complete:</color> 15 minutes maximum.
<color=#7fffffff>Hostiles: </color>Upwell, Mordu’s Legion, ORE

Fleet Recommendations:
<color=#7fffffff>Size: </color>1 pilot
<color=#7fffffff>Roles: </color>Enforcer
<color=#7fffffff>Recommended Ship Class: </color>Tech III Destroyer
<color=#7fffffff>Restricted Modules: </color>Smart Bombs
This facility conducted trials on experimental clone enhancement protocols. Contact was lost during a security system convergence cycle.
Reports suggest unusual behavior and rogue assets throughout the site.
Engagement at close quarters is likely, so proceed with caution.
This site is suitable for veteran capsuleers.

<color=#7fffffff>Time to complete:</color> 15 minutes maximum.
<color=#7fffffff>Hostiles: </color>Upwell, Mordu’s Legion, ORE

Fleet Recommendations:
<color=#7fffffff>Size: </color>1 pilot
<color=#7fffffff>Roles: </color>Enforcer
<color=#7fffffff>Recommended Ship Class: </color>Tech III Destroyer
<color=#7fffffff>Restricted Modules: </color>Smart Bombs
1019017 This Bhaalgorn was dispatched to harvest biotech and capture clone blanks. Judging by the devastation, its crew severely underestimated what awaited them. This Bhaalgorn was dispatched to harvest biotech and capture clone blanks. Judging by the devastation, its crew severely underestimated what awaited them. Description of item "No item name" (89863)
1019028 Extraction Shuttle Wreck Extraction Shuttle Wreck Name of item 90043 (Spawn Container)
1019029 A wrecked emergency response shuttle programmed to evacuate high-priority data and prototype technology in the event of catastrophic failure.

It appears to have been launched from an Upwell installation without a clear destination or activation trigger.

The vessel's secured data cache is intact but will require a Data Analyzer to breach.
A wrecked emergency response shuttle programmed to evacuate high-priority data and prototype technology in the event of catastrophic failure.

It appears to have been launched from an Upwell installation without a clear destination or activation trigger.

The vessel's secured data cache is intact but will require a Data Analyzer to breach.
Description of item "No item name" (90043)
1019030 Extraction Shuttle Wreck Extraction Shuttle Wreck Name of item 90044 (Spawn Container)
1019031 Extraction Shuttle Wreck

A wrecked emergency response shuttle programmed to evacuate high-priority data and prototype technology in the event of catastrophic failure.

It appears to have been launched from an Upwell installation without a clear destination or activation trigger.

The vessel's secured data cache is intact but will require a Data Analyzer to breach.
Extraction Shuttle Wreck

A wrecked emergency response shuttle programmed to evacuate high-priority data and prototype technology in the event of catastrophic failure.

It appears to have been launched from an Upwell installation without a clear destination or activation trigger.

The vessel's secured data cache is intact but will require a Data Analyzer to breach.
Description of item "No item name" (90044)
1019080 Stray Extraction Shuttle Stray Extraction Shuttle
1019084 Heavily damaged vessel detected.
System failure imminent.
Heavily damaged vessel detected.
System failure imminent.
1019085 Hack the wreckage to access the cargo. Hack the wreckage to access the cargo.
1019090 Cybernetic Neural Lattice Cybernetic Neural Lattice Name of item 90072 (Limited Rarities)
1019091 Upwell cybernetic technology pioneered by Dr. Hwung Rudolfo. It's a fragment of a cybernetic neural lattice designed to regulate communications between biological systems and machine-linked augmentations.

Close inspection reveals signs of failure; if installed into a clone, the result would likely have been catastrophic.
Upwell cybernetic technology pioneered by Dr. Hwung Rudolfo. It's a fragment of a cybernetic neural lattice designed to regulate communications between biological systems and machine-linked augmentations.

Close inspection reveals signs of failure; if installed into a clone, the result would likely have been catastrophic.
Description of item "No item name" (90072)
1019159 Tetrimon Base Shortcut Keypass Tetrimon Base Shortcut Keypass Name of item 90117 (Acceleration Gate Keys)
1019160 This keypass grants single-use access to private shortcut acceleration gate within Tetrimon Base and Tetrimon Frontline Base complexes. This keypass grants single-use access to private shortcut acceleration gate within Tetrimon Base and Tetrimon Frontline Base complexes. Description of item "No item name" (90117)
1019161 Crimson Gauntlet Shortcut Keypass Crimson Gauntlet Shortcut Keypass Name of item 90118 (Acceleration Gate Keys)
1019162 This keypass grants single-use access to private shortcut acceleration gate within Crimson Gauntlet and Dark Blood Gauntlet complexes. This keypass grants single-use access to private shortcut acceleration gate within Crimson Gauntlet and Dark Blood Gauntlet complexes. Description of item "No item name" (90118)
1019222 This crate includes a randomly selected SKIN from previous events. This crate includes a randomly selected SKIN from previous events. Description of item "No item name" (90134)
1019223 Historic Crimson Harvest SKIN Crate Historic Crimson Harvest SKIN Crate Name of item 90134 (Special Edition Commodities)
1019224 Historic Crimson Harvest SKIN Crate Historic Crimson Harvest SKIN Crate
1019225 This crate includes a randomly selected SKIN from previous events. This crate includes a randomly selected SKIN from previous events.
1019226 This crate includes a randomly selected SKINR design component from previous events. This crate includes a randomly selected SKINR design component from previous events. Description of item "No item name" (90135)
1019227 Crimson Harvest SKINR Crate Crimson Harvest SKINR Crate Name of item 90135 (Special Edition Commodities)
1019228 Crimson Harvest SKINR Crate Crimson Harvest SKINR Crate
1019229 This crate includes a randomly selected SKINR design component from previous events. This crate includes a randomly selected SKINR design component from previous events.
1019230 Contains one randomly selected 'Radiance' Cerebral Accelerator. Contains one randomly selected 'Radiance' Cerebral Accelerator. Description of item "No item name" (90136)
1019231 Crimson Harvest Cerebral Accelerator Crate Crimson Harvest Cerebral Accelerator Crate Name of item 90136 (Special Edition Commodities)
1019232 Crimson Harvest Cerebral Accelerator Crate Crimson Harvest Cerebral Accelerator Crate
1019233 Contains one randomly selected 'Radiance' Cerebral Accelerator. Contains one randomly selected 'Radiance' Cerebral Accelerator.
1019234 This crate includes a randomly selected trinket from previous Crimson Harvest events. This crate includes a randomly selected trinket from previous Crimson Harvest events. Description of item "No item name" (90137)
1019235 Historic Crimson Harvest Trinket Crate Historic Crimson Harvest Trinket Crate Name of item 90137 (Special Edition Commodities)
1019236 Historic Crimson Harvest Trinket Crate Historic Crimson Harvest Trinket Crate
1019237 This crate includes a randomly selected trinket from previous Crimson Harvest events. This crate includes a randomly selected trinket from previous Crimson Harvest events.
1019243 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "No item name" (90012)
1019310 Crimson Harvest Proximity Controller (DO NOT TRANSLATE) Crimson Harvest Proximity Controller (DO NOT TRANSLATE) Name of item 90160 (Cloud)
1019313 Enter Biocybernetic Incident Enter Biocybernetic Incident
1019314 Biocybernetic Incident Entered Biocybernetic Incident Entered
1019315 Biocybernetic Incident 1/3
Enter a Biocybernetic Incident site.

Class 1: Suitable for inexperienced capsuleers flying basic Tech I combat frigates.
Class 2: Suitable for experienced capsuleers flying Tech I destroyers.
Class 3: Suitable for veteran capsuleers flying Tech III destroyers.
<b>Biocybernetic Incident 1/3</b>
<i>Enter a Biocybernetic Incident site.

Class 1: Suitable for inexperienced capsuleers flying basic Tech I combat frigates.
Class 2: Suitable for experienced capsuleers flying Tech I destroyers.
Class 3: Suitable for veteran capsuleers flying Tech III destroyers.</i>
1019316 Destroy Relentless Ventures Destroy Relentless Ventures
1019317 Relentless Ventures Destroyed Relentless Ventures Destroyed
1019318 Biocybernetic Incident 2/3
Destroy 20 Relentless Ventures.
<b>Biocybernetic Incident 2/3</b>
<i>Destroy 20 Relentless Ventures.</i>
1019319 Destroy Nullprime Subject Destroy Nullprime Subject
1019320 Nullprime Subject Destroyed Nullprime Subject Destroyed
1019321 Biocybernetic Incident 3/3
Destroy a Nullprime subject.
<b>Biocybernetic Incident 3/3</b>
<i>Destroy a Nullprime subject.</i>
1019322 Destroy Relentless Ventures Destroy Relentless Ventures
1019323 Relentless Ventures Destroyed Relentless Ventures Destroyed
1019324 Biocybernetic Incident 1/2
Destroy 20 Relentless Ventures.
<b>Biocybernetic Incident 1/2</b>
<i>Destroy 20 Relentless Ventures.</i>
1019325 Destroy Nullprime Subject Destroy Nullprime Subject
1019326 Nullprime Subject Destroyed Nullprime Subject Destroyed
1019327 Biocybernetic Incident 2/2
Destroy a Nullprime subject.
<b>Biocybernetic Incident 2/2</b>
<i>Destroy a Nullprime subject.</i>
1019328 Crimson Harvest Crimson Harvest
1019329 Blood Raiders: Crimson Harvest Blood Raiders: Crimson Harvest
1019330 Blood Raiders Blood Raiders
1019331 The Blood Raider Covenant is a particularly gruesome sect of Sani Sabik cult. While all modern Sani Sabik rituals use blood in some manner or another, the Blood Raiders Covenant places particular value on it, and will go to great lengths to acquire it from what they believe to be the richest and most unspoiled sources. They are considered among the most dangerous and depraved of all pirate elements operating in space. The Blood Raider Covenant is a particularly gruesome sect of Sani Sabik cult. While all modern Sani Sabik rituals use blood in some manner or another, the Blood Raiders Covenant places particular value on it, and will go to great lengths to acquire it from what they believe to be the richest and most unspoiled sources. They are considered among the most dangerous and depraved of all pirate elements operating in space.
1019332 Crimson Harvest: Blood Raiders Crimson Harvest: Blood Raiders
1019333 Crimson Harvest Crimson Harvest
1019334 Tetrimon: Crimson Harvest Tetrimon: Crimson Harvest
1019335 Tetrimon Tetrimon
1019336 The Order of St. Tetrimon is an Amarr religious order known for its fanatical followers and radical scriptural, theocratic, and militarist doctrines. The Order is named for St. Tetrimon, an Ardishapur noble who assassinated his grandfather the Emperor Zaragram II, in response to the increasingly megalomaniac and heretical actions of the "Mad Emperor". The Order of St. Tetrimon is an Amarr religious order known for its fanatical followers and radical scriptural, theocratic, and militarist doctrines. The Order is named for St. Tetrimon, an Ardishapur noble who assassinated his grandfather the Emperor Zaragram II, in response to the increasingly megalomaniac and heretical actions of the "Mad Emperor".
1019337 Crimson Harvest: Order of Tetrimon Crimson Harvest: Order of Tetrimon
1019366 Crimson Harvest Daily Gifts Crimson Harvest Daily Gifts
1019407 CRIMSON HARVEST CRIMSON HARVEST
1019408 Blood will reign as you choose your side during the Crimson Harvest. Blood will reign as you choose your side during the Crimson Harvest.
1019409 Take on combat and hacking with new chance encounters, and more escalations. Take on combat and hacking with new chance encounters, and more escalations.
1019410 Tackle new Biocybernetic Incident sites, ranging from rookie to expert level. Tackle new Biocybernetic Incident sites, ranging from rookie to expert level.
1019411 Log in daily and take on challenges to get rewards, including PLEX, SKINs, Skill Points & more. Log in daily and take on challenges to get rewards, including PLEX, SKINs, Skill Points & more.
1019418 AoE Smart Bomb Repeating Blocker 300k(DO NOT TRANSLATE) AoE Smart Bomb Repeating Blocker 300k(DO NOT TRANSLATE) Name of item 90186 (Cloud)
1019435 Automated Extraction Shuttle Wreck Automated Extraction Shuttle Wreck Name of item 90202 (Wreck)
1019436 The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ( copy ) The remains of a destroyed ship. Perhaps with the proper equipment something of value could be salvaged from it. ( copy ) Description of item "No item name" (90202)
1019503 Blood will reign as you choose your side during the Crimson Harvest! Blood will reign as you choose your side during the Crimson Harvest!
1019504 Crimson Harvest Crimson Harvest
1019566 Chemal Tech Turret Booster I Chemal Tech Turret Booster I Name of item 90280 (Booster)
1019567 +4% Turret Damage.
+4% Turret Tracking Speed.

Base Duration: 3 Hours

Expiry date: January 8th YC128
<b>+4% Turret Damage.</b>
<b>+4% Turret Tracking Speed.</b>

Base Duration: 3 Hours

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (90280)
1019574 Chemal Tech Turret Booster II Chemal Tech Turret Booster II Name of item 90285 (Booster)
1019575 +6% Turret Damage.
+6% Turret Tracking Speed.

Base Duration: 3 Hours

Expiry date: January 8th YC128
<b>+6% Turret Damage.</b>
<b>+6% Turret Tracking Speed.</b>

Base Duration: 3 Hours

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (90285)
1019585 Chemal Tech Turret Booster III Chemal Tech Turret Booster III Name of item 90290 (Booster)
1019586 +8% Turret Damage.
+8% Turret Tracking Speed.

Base Duration: 3 Hours

Expiry date: January 8th YC128
<b>+8% Turret Damage.</b>
<b>+8% Turret Tracking Speed.</b>

Base Duration: 3 Hours

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (90290)
1019590 Chemal Tech Mining Booster I Chemal Tech Mining Booster I Name of item 90293 (Booster)
1019591 +4% Mining Laser Yield.
+10% Mining Laser Optimal Range.

Base Duration: 3 Hours

Expiry date: January 8th YC128
<b>+4% Mining Laser Yield.</b>
<b>+10% Mining Laser Optimal Range.</b>

Base Duration: 3 Hours

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (90293)
1019595 Chemal Tech Mining Booster II Chemal Tech Mining Booster II Name of item 90295 (Booster)
1019596 +8% Mining Laser Yield.
+15% Mining Laser Optimal Range.

Base Duration: 3 Hours

Expiry date: January 8th YC128
<b>+8% Mining Laser Yield.</b>
<b>+15% Mining Laser Optimal Range.</b>

Base Duration: 3 Hours

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (90295)
1019599 Chemal Tech Mining Booster III Chemal Tech Mining Booster III Name of item 90297 (Booster)
1019600 +12% Mining Laser Yield.
+20% Mining Laser Optimal Range.

Base Duration: 3 Hours

Expiry date: January 8th YC128
<b>+12% Mining Laser Yield.</b>
<b>+20% Mining Laser Optimal Range.</b>

Base Duration: 3 Hours

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (90297)
1019603 Convergence Mining Booster I ( copy ) Convergence Mining Booster I ( copy )
1019604 +4% Mining Laser Yield.
+10% Mining Laser Optimal Range.

Base Duration: 3 Hours

Expiry date: January 8th YC128 ( copy )
<b>+4% Mining Laser Yield.</b>
<b>+10% Mining Laser Optimal Range.</b>

Base Duration: 3 Hours

<b>Expiry date: January 8th YC128</b> ( copy )
1019605 Chemal Tech Exploration Booster I Chemal Tech Exploration Booster I Name of item 90301 (Booster)
1019606 +4 Data Analyzer Virus Coherence
+4% Scan Probe Strength

Base Duration: 3 Hours

Expiry date: January 8th YC128
<b>+4 Data Analyzer Virus Coherence</b>
<b>+4% Scan Probe Strength</b>

Base Duration: 3 Hours

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (90301)
1019609 Chemal Tech Exploration Booster II Chemal Tech Exploration Booster II Name of item 90302 (Booster)
1019610 +6 Data Analyzer Virus Coherence
+8% Scan Probe Strength

Base Duration: 3 Hours

Expiry date: January 8th YC128
<b>+6 Data Analyzer Virus Coherence</b>
<b>+8% Scan Probe Strength</b>

Base Duration: 3 Hours

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (90302)
1019611 Chemal Tech Exploration Booster III Chemal Tech Exploration Booster III Name of item 90303 (Booster)
1019612 +8 Data Analyzer Virus Coherence
+12% Scan Probe Strength

Base Duration: 3 Hours

Expiry date: January 8th YC128
<b>+8 Data Analyzer Virus Coherence</b>
<b>+12% Scan Probe Strength</b>

Base Duration: 3 Hours

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (90303)
1019615 Chemal Tech Repair Booster II Chemal Tech Repair Booster II Name of item 90305 (Booster)
1019616 -8% Armor Repairer Cycle Time.
-8% Shield Booster Cycle Time.

Base Duration: 3 Hours

Expiry date: January 8th YC128
<b>-8% Armor Repairer Cycle Time.</b>
<b>-8% Shield Booster Cycle Time.</b>

Base Duration: 3 Hours

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (90305)
1019617 Chemal Tech Repair Booster III Chemal Tech Repair Booster III Name of item 90306 (Booster)
1019618 -12% Armor Repairer Cycle Time.
-12% Shield Booster Cycle Time.

Base Duration: 3 Hours

Expiry date: January 8th YC128
<b>-12% Armor Repairer Cycle Time.</b>
<b>-12% Shield Booster Cycle Time.</b>

Base Duration: 3 Hours

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (90306)
1019636 Sanguinary Savant Sanguinary Savant
1019638 Among their people, the practice of identifying and deifying savants has been part of Sani Sabik life for over a thousand years, but has in more recent times taken a back seat as the Blood Raiders in particular have widened their pursuits to the acquisition, inspection, and manipulation of blood, with this becoming their core focus.

The only remaining echoes of the lauding of savants are in the near worship of Omir Sarikusa and in the unstated but general belief among the Sani Sabik that each and every one of them is a savant of New Eden, having all in one way or another been the beneficiaries of the blood rituals.
Among their people, the practice of identifying and deifying savants has been part of Sani Sabik life for over a thousand years, but has in more recent times taken a back seat as the Blood Raiders in particular have widened their pursuits to the acquisition, inspection, and manipulation of blood, with this becoming their core focus.

The only remaining echoes of the lauding of savants are in the near worship of Omir Sarikusa and in the unstated but general belief among the Sani Sabik that each and every one of them is a savant of New Eden, having all in one way or another been the beneficiaries of the blood rituals.
1019641 Confessor Sanguinary Savant SKIN Confessor Sanguinary Savant SKIN Name of item 90315 (Permanent SKIN)
1019642 Sacrilege Sanguinary Savant SKIN Sacrilege Sanguinary Savant SKIN Name of item 90316 (Permanent SKIN)
1019643 Damnation Sanguinary Savant SKIN Damnation Sanguinary Savant SKIN Name of item 90317 (Permanent SKIN)
1019644 Aeon Sanguinary Savant SKIN Aeon Sanguinary Savant SKIN Name of item 90318 (Permanent SKIN)
1019645 Avatar Sanguinary Savant SKIN Avatar Sanguinary Savant SKIN Name of item 90319 (Permanent SKIN)
1019646 Inquisitor Sanguinary Savant SKIN Inquisitor Sanguinary Savant SKIN Name of item 90320 (Permanent SKIN)
1019647 Tormentor Sanguinary Savant SKIN Tormentor Sanguinary Savant SKIN Name of item 90321 (Permanent SKIN)
1019648 Among their people, the practice of identifying and deifying savants has been part of Sani Sabik life for over a thousand years, but has in more recent times taken a back seat as the Blood Raiders in particular have widened their pursuits to the acquisition, inspection, and manipulation of blood, with this becoming their core focus.

The only remaining echoes of the lauding of savants are in the near worship of Omir Sarikusa and in the unstated but general belief among the Sani Sabik that each and every one of them is a savant of New Eden, having all in one way or another been the beneficiaries of the blood rituals.
Among their people, the practice of identifying and deifying savants has been part of Sani Sabik life for over a thousand years, but has in more recent times taken a back seat as the Blood Raiders in particular have widened their pursuits to the acquisition, inspection, and manipulation of blood, with this becoming their core focus.

The only remaining echoes of the lauding of savants are in the near worship of Omir Sarikusa and in the unstated but general belief among the Sani Sabik that each and every one of them is a savant of New Eden, having all in one way or another been the beneficiaries of the blood rituals.
1019649 Among their people, the practice of identifying and deifying savants has been part of Sani Sabik life for over a thousand years, but has in more recent times taken a back seat as the Blood Raiders in particular have widened their pursuits to the acquisition, inspection, and manipulation of blood, with this becoming their core focus.

The only remaining echoes of the lauding of savants are in the near worship of Omir Sarikusa and in the unstated but general belief among the Sani Sabik that each and every one of them is a savant of New Eden, having all in one way or another been the beneficiaries of the blood rituals.
Among their people, the practice of identifying and deifying savants has been part of Sani Sabik life for over a thousand years, but has in more recent times taken a back seat as the Blood Raiders in particular have widened their pursuits to the acquisition, inspection, and manipulation of blood, with this becoming their core focus.

The only remaining echoes of the lauding of savants are in the near worship of Omir Sarikusa and in the unstated but general belief among the Sani Sabik that each and every one of them is a savant of New Eden, having all in one way or another been the beneficiaries of the blood rituals.
Description of item "No item name" (90322)
1019650 Malediction Sanguinary Savant SKIN Malediction Sanguinary Savant SKIN Name of item 90322 (Permanent SKIN)
1019652 Among their people, the practice of identifying and deifying savants has been part of Sani Sabik life for over a thousand years, but has in more recent times taken a back seat as the Blood Raiders in particular have widened their pursuits to the acquisition, inspection, and manipulation of blood, with this becoming their core focus.

The only remaining echoes of the lauding of savants are in the near worship of Omir Sarikusa and in the unstated but general belief among the Sani Sabik that each and every one of them is a savant of New Eden, having all in one way or another been the beneficiaries of the blood rituals.
Among their people, the practice of identifying and deifying savants has been part of Sani Sabik life for over a thousand years, but has in more recent times taken a back seat as the Blood Raiders in particular have widened their pursuits to the acquisition, inspection, and manipulation of blood, with this becoming their core focus.

The only remaining echoes of the lauding of savants are in the near worship of Omir Sarikusa and in the unstated but general belief among the Sani Sabik that each and every one of them is a savant of New Eden, having all in one way or another been the beneficiaries of the blood rituals.
1019653 Among their people, the practice of identifying and deifying savants has been part of Sani Sabik life for over a thousand years, but has in more recent times taken a back seat as the Blood Raiders in particular have widened their pursuits to the acquisition, inspection, and manipulation of blood, with this becoming their core focus.

The only remaining echoes of the lauding of savants are in the near worship of Omir Sarikusa and in the unstated but general belief among the Sani Sabik that each and every one of them is a savant of New Eden, having all in one way or another been the beneficiaries of the blood rituals.
Among their people, the practice of identifying and deifying savants has been part of Sani Sabik life for over a thousand years, but has in more recent times taken a back seat as the Blood Raiders in particular have widened their pursuits to the acquisition, inspection, and manipulation of blood, with this becoming their core focus.

The only remaining echoes of the lauding of savants are in the near worship of Omir Sarikusa and in the unstated but general belief among the Sani Sabik that each and every one of them is a savant of New Eden, having all in one way or another been the beneficiaries of the blood rituals.
Description of item "No item name" (90323)
1019654 Executioner Sanguinary Savant SKIN Executioner Sanguinary Savant SKIN Name of item 90323 (Permanent SKIN)
1019657 Chemal Tech Repair Booster I Chemal Tech Repair Booster I Name of item 90324 (Booster)
1019658 -4% Armor Repairer Cycle Time.
-4% Shield Booster Cycle Time.

Base Duration: 3 Hours

Expiry date: January 8th YC128
<b>-4% Armor Repairer Cycle Time.</b>
<b>-4% Shield Booster Cycle Time.</b>

Base Duration: 3 Hours

<b>Expiry date: January 8th YC128</b>
Description of item "No item name" (90324)
1019707 Secure Shortcut Gate Secure Shortcut Gate
1019708 Inactive Acceleration Gate Inactive Acceleration Gate
1019709 Active Acceleration Gate Active Acceleration Gate
1019710 Tetrimon Base Tetrimon Base
1019711 Inactive Acceleration Gate Inactive Acceleration Gate
1019712 Active Acceleration Gate Active Acceleration Gate
1019713 As the transmission relay explodes, you detect a faint encrypted signal on a tight beam. Following the signal should lead you to a Tetrimon Garrison As the transmission relay explodes, you detect a faint encrypted signal on a tight beam. Following the signal should lead you to a Tetrimon Garrison
1019714 Tetrimon Base Tetrimon Base
1019715 Inactive Acceleration Gate Inactive Acceleration Gate
1019716 Active Acceleration Gate Active Acceleration Gate
1019717 Active Acceleration Gate Active Acceleration Gate
1019718 Secure Shortcut Gate Secure Shortcut Gate
1019719 Inactive Acceleration Gate Inactive Acceleration Gate
1019720 Crimson Gauntlet Crimson Gauntlet
1019721 As the transmission relay explodes, you detect a faint encrypted signal on a tight beam. Following the signal should lead you to a Crimson Harvest Sanctuary As the transmission relay explodes, you detect a faint encrypted signal on a tight beam. Following the signal should lead you to a Crimson Harvest Sanctuary
1019722 Crimson Gauntlet Crimson Gauntlet
1021219 HARVEST BLOODLETTING INTENSIFIES HARVEST BLOODLETTING INTENSIFIES
1021220 The reign of blood continues with more sites, new rewards, and updates. The reign of blood continues with more sites, new rewards, and updates.
1021221 The action is reaching its peak and more sites have started to appear across space. The action is reaching its peak and more sites have started to appear across space.
1021222 More rewards added, including crate with a possibility of any Blood Raider ship BPC. More rewards added, including crate with a possibility of any Blood Raider ship BPC.
1021223 Cruor and Ashimmu have received a balance update. Cruor and Ashimmu have received a balance update.
1021319 Azdaja Extirpated Azdaja Extirpated
1021320 Nergal Azdaja Extirpated SKIN Nergal Azdaja Extirpated SKIN Name of item 90402 (Permanent SKIN)
1021321 Draugur Azdaja Extirpated SKIN Draugur Azdaja Extirpated SKIN Name of item 90403 (Permanent SKIN)
1021322 Ikitursa Azdaja Extirpated SKIN Ikitursa Azdaja Extirpated SKIN Name of item 90404 (Permanent SKIN)
1021323 Zarmazd Azdaja Extirpated SKIN Zarmazd Azdaja Extirpated SKIN Name of item 90405 (Permanent SKIN)
1021324 Babaroga Azdaja Extirpated SKIN Babaroga Azdaja Extirpated SKIN Name of item 90406 (Permanent SKIN)
1021326 Inspired by the deep crimson hues of Triglavian space and the striking blue undercurrent of Drifter ships, this nanocoating pays tribute to the victories of the Triglavian Convocation and Kybernauts during the Drifter Crisis of YC127. Inspired by the deep crimson hues of Triglavian space and the striking blue undercurrent of Drifter ships, this nanocoating pays tribute to the victories of the Triglavian Convocation and Kybernauts during the Drifter Crisis of YC127.
1021327 Inspired by the deep crimson hues of Triglavian space and the striking blue undercurrent of Drifter ships, this nanocoating pays tribute to the victories of the Triglavian Convocation and Kybernauts during the Drifter Crisis of YC127. Inspired by the deep crimson hues of Triglavian space and the striking blue undercurrent of Drifter ships, this nanocoating pays tribute to the victories of the Triglavian Convocation and Kybernauts during the Drifter Crisis of YC127.
1021328 Inspired by the deep crimson hues of Triglavian space and the striking blue undercurrent of Drifter ships, this nanocoating pays tribute to the victories of the Triglavian Convocation and Kybernauts during the Drifter Crisis of YC127. Inspired by the deep crimson hues of Triglavian space and the striking blue undercurrent of Drifter ships, this nanocoating pays tribute to the victories of the Triglavian Convocation and Kybernauts during the Drifter Crisis of YC127.
1021329 Inspired by the deep crimson hues of Triglavian space and the striking blue undercurrent of Drifter ships, this nanocoating pays tribute to the victories of the Triglavian Convocation and Kybernauts during the Drifter Crisis of YC127. Inspired by the deep crimson hues of Triglavian space and the striking blue undercurrent of Drifter ships, this nanocoating pays tribute to the victories of the Triglavian Convocation and Kybernauts during the Drifter Crisis of YC127.
1021330 Inspired by the deep crimson hues of Triglavian space and the striking blue undercurrent of Drifter ships, this nanocoating pays tribute to the victories of the Triglavian Convocation and Kybernauts during the Drifter Crisis of YC127. Inspired by the deep crimson hues of Triglavian space and the striking blue undercurrent of Drifter ships, this nanocoating pays tribute to the victories of the Triglavian Convocation and Kybernauts during the Drifter Crisis of YC127.
1021358 Shattered Paradigm Shattered Paradigm
1021359 Shattered Paradigm Shattered Paradigm
1021360 Shattered Paradigm Shattered Paradigm
1021361 The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
1021362 The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
Description of item "No item name" (90410)
1021363 Arbitrator Shattered Paradigm SKIN Arbitrator Shattered Paradigm SKIN Name of item 90410 (Permanent SKIN)
1021364 The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
1021365 The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
Description of item "No item name" (90411)
1021366 Curse Shattered Paradigm SKIN Curse Shattered Paradigm SKIN Name of item 90411 (Permanent SKIN)
1021367 The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
1021368 The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
Description of item "No item name" (90412)
1021369 Deacon Shattered Paradigm SKIN Deacon Shattered Paradigm SKIN Name of item 90412 (Permanent SKIN)
1021370 The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
1021371 The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
Description of item "No item name" (90413)
1021372 Thalia Shattered Paradigm SKIN Thalia Shattered Paradigm SKIN Name of item 90413 (Permanent SKIN)
1021373 The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
1021374 The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
Description of item "No item name" (90414)
1021375 Barghest Shattered Paradigm SKIN Barghest Shattered Paradigm SKIN Name of item 90414 (Permanent SKIN)
1021376 The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
1021377 The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
Description of item "No item name" (90415)
1021378 Skybreaker Shattered Paradigm SKIN Skybreaker Shattered Paradigm SKIN Name of item 90415 (Permanent SKIN)
1021379 The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
1021380 The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
Description of item "No item name" (90416)
1021381 Squall Shattered Paradigm SKIN Squall Shattered Paradigm SKIN Name of item 90416 (Permanent SKIN)
1021382 The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
1021383 The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
Description of item "No item name" (90417)
1021384 Griffin Shattered Paradigm SKIN Griffin Shattered Paradigm SKIN Name of item 90417 (Permanent SKIN)
1021385 The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
1021386 The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
Description of item "No item name" (90418)
1021387 Ferox Navy Issue Shattered Paradigm SKIN Ferox Navy Issue Shattered Paradigm SKIN Name of item 90418 (Permanent SKIN)
1021388 The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
1021389 The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
The tenets of conventional warfare lead to conventional success. If you want to rise to the top, conventional just won’t cut it.

- IGC CEO Edward Grand
Description of item "No item name" (90419)
1021390 Nighthawk Shattered Paradigm SKIN Nighthawk Shattered Paradigm SKIN Name of item 90419 (Permanent SKIN)
1021606 Sanguinary Savant Sanguinary Savant
1021707 Triglavian Triglavian
1021708 Triglavian Marauders Triglavian Marauders

New Files (0 Entries)
File Name Size in kb (Decompressed)
Changed Files (460 Entries)
File Name Size in kb (Decompressed)
audio/essential_media/common.bnk
531 -> 531
audio/essential_media/deployables.bnk
23731 -> 22900
audio/essential_media/effects.bnk
35354 -> 34471
audio/soundbanksinfo.json
5998 -> 5995
audio/soundbanksinfo.xml
5374 -> 5370
audio/soundprioritizationmetadata.json
4236 -> 4234
bin64/GFSDK_Aftermath_Lib.x64.dll
1535 -> 1535
bin64/_audio2.dll
3372 -> 3372
bin64/_ctypes.pyd
115 -> 115
bin64/_d3dinfo.dll
245 -> 245
bin64/_destiny.dll
916 -> 916
bin64/_elementtree.pyd
98 -> 98
bin64/_evelocalization.dll
262 -> 262
bin64/_eveplanetresources.dll
231 -> 231
bin64/_geo2.dll
199 -> 199
bin64/_ime.dll
119 -> 119
bin64/_pyevepathfinder.dll
853 -> 853
bin64/_pyfsd.dll
364 -> 364
bin64/_socket.pyd
59 -> 59
bin64/_spacemouse.dll
69 -> 69
bin64/_ssl.pyd
2428 -> 2428
bin64/_trinity_dx11.dll
27163 -> 27062
bin64/_trinity_dx12.dll
27611 -> 27496
bin64/_videoplayer.dll
2153 -> 2153
bin64/_yaml.pyd
244 -> 244
bin64/accountingEntryTypesLoader.pyd
67 -> 67
bin64/accountingKeysLoader.pyd
66 -> 66
bin64/achievementEventsLoader.pyd
72 -> 72
bin64/agencyHelpVideoGroupsLoader.pyd
71 -> 71
bin64/agencyHelpVideosLoader.pyd
67 -> 67
bin64/agentTypesLoader.pyd
63 -> 63
bin64/agentsInSpaceLoader.pyd
65 -> 65
bin64/amd_fidelityfx_dx12.dll
6675 -> 6647
bin64/ancestriesLoader.pyd
67 -> 67
bin64/archetypesLoader.pyd
73 -> 73
bin64/atomsLoader.pyd
113 -> 113
bin64/billTypesLoader.pyd
66 -> 66
bin64/billboardsLoader.pyd
130 -> 130
bin64/bloodlinesLoader.pyd
66 -> 66
bin64/blue.dll
12078 -> 12077
bin64/careerPathsLoader.pyd
66 -> 66
bin64/categoriesLoader.pyd
67 -> 67
bin64/challengeConditionsLoader.pyd
63 -> 63
bin64/challengeEventsLoader.pyd
63 -> 63
bin64/challengesLoader.pyd
92 -> 92
bin64/character_avatarbehaviorsLoader.pyd
73 -> 73
bin64/character_colorLocationsLoader.pyd
67 -> 67
bin64/character_colorNamesLoader.pyd
66 -> 66
bin64/character_modifierLocationsLoader.pyd
66 -> 66
bin64/character_portraitresourcesLoader.pyd
67 -> 67
bin64/character_resourcesLoader.pyd
72 -> 72
bin64/character_sculptingLocationsLoader.pyd
66 -> 66
bin64/checkPointsLoader.pyd
67 -> 67
bin64/commandSetsLoader.pyd
77 -> 77
bin64/community_track_templatesLoader.pyd
71 -> 71
bin64/compressibleTypesLoader.pyd
62 -> 62
bin64/contentTagTypesLoader.pyd
67 -> 67
bin64/contentTagsLoader.pyd
67 -> 67
bin64/contrabandTypesLoader.pyd
82 -> 82
bin64/contributionMethodsLoader.pyd
83 -> 83
bin64/controlTowerResourcesLoader.pyd
74 -> 74
bin64/conversationAgentsLoader.pyd
67 -> 67
bin64/conversationsLoader.pyd
90 -> 90
bin64/corporationActivitiesLoader.pyd
65 -> 65
bin64/corporationRoleGroupsLoader.pyd
67 -> 67
bin64/corporationRolesLoader.pyd
66 -> 66
bin64/cratesLoader.pyd
81 -> 81
bin64/currencyBucketsLoader.pyd
67 -> 67
bin64/defaultOverviewsLoader.pyd
71 -> 71
bin64/dogmaAttributeCategoriesLoader.pyd
66 -> 66
bin64/dogmaAttributesLoader.pyd
68 -> 68
bin64/dogmaEffectsLoader.pyd
78 -> 78
bin64/dogmaUnitsLoader.pyd
66 -> 66
bin64/dungeonEnvironmentTemplatesLoader.pyd
88 -> 88
bin64/dungeonObjectivesLoader.pyd
183 -> 183
bin64/dungeonsLoader.pyd
94 -> 94
bin64/dynamicItemAttributesLoader.pyd
95 -> 95
bin64/effectSequencesLoader.pyd
99 -> 99
bin64/effectsLoader.pyd
99 -> 99
bin64/environmentTemplateAnchorCategoryIDsLoader.pyd
79 -> 79
bin64/environmentTemplateAnchorGroupIDsLoader.pyd
79 -> 79
bin64/environmentTemplateAnchorTypeIDsLoader.pyd
79 -> 79
bin64/environmentTemplatesLoader.pyd
128 -> 128
bin64/epicArcsLoader.pyd
90 -> 90
bin64/essReserveKeysLoader.pyd
65 -> 65
bin64/eve_crashmon.exe
773 -> 773
bin64/eve_public_grpc_client.pyd
20738 -> 20735
bin64/exefile.exe
1003 -> 1003
bin64/expertSystemsLoader.pyd
85 -> 85
bin64/explosionBucketIDsLoader.pyd
96 -> 96
bin64/explosionIDsLoader.pyd
67 -> 67
bin64/factionsLoader.pyd
73 -> 73
bin64/globalTypesLoader.pyd
79 -> 79
bin64/goalsLoader.pyd
67 -> 67
bin64/graphicIDsLoader.pyd
104 -> 104
bin64/graphicLocationsLoader.pyd
86 -> 86
bin64/graphicMaterialSetsLoader.pyd
71 -> 71
bin64/groupGraphicsLoader.pyd
92 -> 92
bin64/groupRewardsLoader.pyd
84 -> 84
bin64/groupsLoader.pyd
66 -> 66
bin64/hueCategoriesLoader.pyd
67 -> 67
bin64/iconIDsLoader.pyd
67 -> 67
bin64/itemTraderRecipesLoader.pyd
80 -> 80
bin64/launchdarkly_stackless_client_sdk.pyd
11090 -> 11090
bin64/manufacturableItemsLoader.pyd
69 -> 69
bin64/marketGroupsLoader.pyd
65 -> 65
bin64/menuHighlightsLoader.pyd
72 -> 72
bin64/metaGroupsLoader.pyd
68 -> 68
bin64/missionsLoader.pyd
209 -> 209
bin64/musicTriggersLoader.pyd
66 -> 66
bin64/newActivitiesLoader.pyd
72 -> 72
bin64/newFeaturesLoader.pyd
73 -> 73
bin64/nodeGraphsLoader.pyd
152 -> 152
bin64/nodeTypesLoader.pyd
117 -> 117
bin64/npcCharactersLoader.pyd
83 -> 83
bin64/npcCorporationDivisionsLoader.pyd
67 -> 67
bin64/npcCorporationsLoader.pyd
128 -> 128
bin64/npcStationTaxModifierLoader.pyd
97 -> 97
bin64/npcStructureSettingsLoader.pyd
97 -> 97
bin64/objectiveChainsLoader.pyd
212 -> 212
bin64/objectiveTaskTypesLoader.pyd
81 -> 81
bin64/objectiveTypesLoader.pyd
128 -> 128
bin64/objectivesLoader.pyd
67 -> 67
bin64/operationCategoriesLoader.pyd
72 -> 72
bin64/operationSitesLoader.pyd
69 -> 69
bin64/operationTasksLoader.pyd
123 -> 123
bin64/operationTreeStructuresLoader.pyd
88 -> 88
bin64/operationsLoader.pyd
89 -> 90
bin64/packages/monolithgeoip2/data/GeoLite2-ASN.mmdb
10899 -> 8332
bin64/packages/monolithgeoip2/data/GeoLite2-Country.mmdb
9891 -> 6373
bin64/paintsLoader.pyd
66 -> 66
bin64/petitionEventsLoader.pyd
66 -> 66
bin64/petitionPropertiesLoader.pyd
67 -> 67
bin64/pvpFilamentEventDatesLoader.pyd
67 -> 67
bin64/pvpFilamentMatchTypesLoader.pyd
75 -> 75
bin64/pyexpat.pyd
168 -> 168
bin64/python27.dll
3567 -> 3567
bin64/racesLoader.pyd
80 -> 80
bin64/rad_tm_win64.dll
218 -> 218
bin64/recruitmentGroupsLoader.pyd
65 -> 65
bin64/recruitmentTypesLoader.pyd
65 -> 65
bin64/requiredSkillsForTypesLoader.pyd
76 -> 76
bin64/requiredSkillsIndexLoader.pyd
121 -> 121
bin64/schematicsLoader.pyd
88 -> 88
bin64/schoolMapLoader.pyd
65 -> 65
bin64/schoolsLoader.pyd
72 -> 72
bin64/seasonSelectionLoader.pyd
52 -> 52
bin64/seasonalCampaignsLoginRewardsLoader.pyd
86 -> 86
bin64/shipCosmeticLicensesLoader.pyd
65 -> 65
bin64/ship_cosmetic_slot_categoriesLoader.pyd
66 -> 66
bin64/ship_cosmetic_slot_configurationsLoader.pyd
72 -> 72
bin64/ship_cosmetic_slot_namesLoader.pyd
66 -> 66
bin64/ship_cosmetic_slotsLoader.pyd
71 -> 71
bin64/ship_skin_design_component_categoriesLoader.pyd
66 -> 66
bin64/ship_skin_design_component_point_valuesLoader.pyd
77 -> 77
bin64/ship_skin_design_component_raritiesLoader.pyd
65 -> 65
bin64/ship_skin_design_componentsLoader.pyd
83 -> 83
bin64/ship_skin_design_components_post_processLoader.pyd
63 -> 63
bin64/ship_skin_design_tier_thresholdsLoader.pyd
76 -> 77
bin64/skillPlansLoader.pyd
82 -> 82
bin64/skillTreeGroupsLoader.pyd
71 -> 71
bin64/skyBoxEffectsLoader.pyd
74 -> 74
bin64/soundIDsLoader.pyd
66 -> 66
bin64/spaceComponentsByTypeLoader.pyd
452 -> 452
bin64/spaceObjectHighlightsLoader.pyd
67 -> 68
bin64/stationOperationsLoader.pyd
86 -> 86
bin64/stationServicesLoader.pyd
65 -> 65
bin64/stationStandingsRestrictionsLoader.pyd
79 -> 79
bin64/surveysLoader.pyd
80 -> 80
bin64/tagsLoader.pyd
67 -> 67
bin64/tbb12.dll
185 -> 185
bin64/travelEffectsLoader.pyd
70 -> 70
bin64/typeDogmaLoader.pyd
81 -> 81
bin64/typeListLoader.pyd
72 -> 72
bin64/typeMaterialsLoader.pyd
73 -> 73
bin64/typesLoader.pyd
74 -> 74
bin64/uiBlinksLoader.pyd
67 -> 67
bin64/uiElementTypesLoader.pyd
67 -> 67
bin64/uiHelpPointersLoader.pyd
73 -> 73
bin64/uiHidingTemplatesLoader.pyd
83 -> 83
bin64/uiHighlightsLoader.pyd
75 -> 75
bin64/ujson.pyd
97 -> 97
bin64/unicodedata.pyd
703 -> 703
bin64/voidSpaceEncountersLoader.pyd
72 -> 72
bin64/warZonesPositionDataLoader.pyd
88 -> 88
bin64/wwiseEventsLoader.pyd
77 -> 77
bin64/wwiseSoundBanksLoader.pyd
67 -> 67
bin64/wwiseWemFileIDsLoader.pyd
67 -> 67
carbon.json
1 -> 1
code.ccp
29157 -> 29424
dx9/model/celestial/wormhole/wormhole.black
38 -> 38
dx9/model/celestial/wormhole/wormhole_sleeper.black
33 -> 33
dx9/model/celestial/wormhole/wormhole_violent.black
33 -> 33
dx9/model/deployables/generic/navigation/jumpbridge/effects/jub01_fx.black
84 -> 84
dx9/model/jumpgate/amarr/abg/effect/abg_fx.black
79 -> 79
dx9/model/jumpgate/amarr/ahg/effect/ahg_fx.black
73 -> 73
dx9/model/jumpgate/amarr/asg/effect/asg_fx_01a.black
57 -> 57
dx9/model/jumpgate/amarr/asmg/effect/asmg_fx_01a.black
65 -> 65
dx9/model/jumpgate/caldari/cbg/effect/cbg_fx.black
95 -> 95
dx9/model/jumpgate/caldari/chg/effect/chg_fx.black
65 -> 66
dx9/model/jumpgate/caldari/csg/effect/csg_fx.black
67 -> 67
dx9/model/jumpgate/caldari/csmg/effect/csmg_fx.black
67 -> 68
dx9/model/jumpgate/gallente/gbg/effect/gbg_fx.black
77 -> 78
dx9/model/jumpgate/gallente/ghg/effect/ghg_fx.black
67 -> 67
dx9/model/jumpgate/gallente/gsg/effect/gsg_fx_01a.black
66 -> 66
dx9/model/jumpgate/gallente/gsmg/effect/gsmg_fx_01a.black
66 -> 66
dx9/model/jumpgate/gallente/gvg/effect/gvg_fx_01a.black
76 -> 75
dx9/model/jumpgate/jove/jbg1/effect/jbg4_fx_01.black
135 -> 135
dx9/model/jumpgate/jove/jbg5/effect/jbg5_fx_01.black
264 -> 264
dx9/model/jumpgate/minmatar/mbg/effect/mbg_fx.black
128 -> 128
dx9/model/jumpgate/minmatar/mhg/effect/mhg_fx.black
92 -> 92
dx9/model/jumpgate/minmatar/msg/effect/msg_fx.black
67 -> 67
dx9/model/jumpgate/minmatar/msmg/effect/msmg_fx_01a.black
71 -> 71
dx9/model/jumpgate/smuggler/ssg/effect/ssg_fx_01a.black
66 -> 66
dx9/model/jumpgate/triglavian/tgg2/effects/tgg02_tspace_fx.black
56 -> 56
dx9/model/shared/fx/skin/igc_xx_gallente_exhaust_mask_01a.dds
87 -> 87
dx9/model/shared/fx/skin/igc_xx_mordu_exhaust_mask_01a.dds
87 -> 87
dx9/model/ship/amarr/battlecruiser/abc1/effects/abc1_halloween22_fx.black
8 -> 8
dx9/model/ship/amarr/cruiser/ac1/ac1_t1_m.dds
699 -> 699
dx9/model/ship/amarr/cruiser/ac1/ac1_t1_m_lowdetail.dds
0 -> 0
dx9/model/ship/amarr/cruiser/ac1/bloodraider/ac1_t1_bloodraider_m.dds
699 -> 699
dx9/model/ship/amarr/cruiser/ac1/bloodraider/ac1_t1_bloodraider_m_lowdetail.dds
0 -> 0
dx9/model/ship/amarr/cruiser/ac1/effects/ac1_igc_xx_fx.black
57 -> 58
dx9/model/ship/amarr/cruiser/ac1/solarflare/ac1_t1_solarflare_m.dds
699 -> 699
dx9/model/ship/amarr/cruiser/ac1/solarflare/ac1_t1_solarflare_m_lowdetail.dds
0 -> 0
dx9/model/ship/amarr/cruiser/ac2/effects/ac2_halloween22_fx.black
9 -> 9
dx9/model/ship/amarr/frigate/af5/af5_t2b.gr2
173 -> 172
dx9/model/ship/amarr/frigate/af5/af5_t2b_lowdetail.gr2
148 -> 22
dx9/model/ship/amarr/titan/at1/effects/at1_t1_halloween22_fx.black
9 -> 9
dx9/model/ship/caldari/battlecruiser/cbc1/cbc1_t1_m.dds
699 -> 699
dx9/model/ship/caldari/battlecruiser/cbc1/cbc1_t1_m_lowdetail.dds
0 -> 0
dx9/model/ship/caldari/battlecruiser/cbc2/cbc2_t2.gr2
408 -> 305
dx9/model/ship/caldari/battlecruiser/cbc2/cbc2_t2_lowdetail.gr2
338 -> 26
dx9/model/ship/caldari/battlecruiser/cbc3/cbc3_t1.gr2
428 -> 428
dx9/model/ship/caldari/battlecruiser/cbc3/cbc3_t1_lowdetail.gr2
332 -> 332
dx9/model/ship/caldari/frigate/cf4/cf4_t2.gr2
403 -> 280
dx9/model/ship/caldari/frigate/cf4/cf4_t2_lowdetail.gr2
307 -> 43
dx9/model/ship/gallente/frigate/gf2/effects/gf2_t2_fx_01a.black
37 -> 37
dx9/model/ship/gallente/frigate/gf2/effects/gf2_t2_igc_xx_fx.black
58 -> 59
dx9/model/ship/gallente/frigate/gf2/gf2_t2.gr2
311 -> 311
dx9/model/ship/gallente/frigate/gf2/gf2_t2_lowdetail.gr2
255 -> 255
dx9/model/ship/triglavian/battleship/tgb01/effects/tgb01_t1_crisis_fx.black
73 -> 70
dx9/model/ship/triglavian/battleship/tgb01/tgb01_t2_lowdetail.gr2
1302 -> 1299
dx9/model/ship/triglavian/cruiser/tgc01/effects/beat_06_nose_01a.gr2
6 -> 6
dx9/model/ship/triglavian/cruiser/tgc01/effects/beat_06_nose_01b.gr2
4 -> 4
dx9/model/ship/triglavian/cruiser/tgc01/effects/beat_06_nose_01c.gr2
4 -> 4
dx9/model/ship/triglavian/cruiser/tgc01/effects/beat_06_wing_01.gr2
5 -> 5
dx9/model/ship/triglavian/cruiser/tgc01/effects/beat_06_wing_02.gr2
5 -> 5
dx9/model/ship/triglavian/cruiser/tgc01/effects/conemeshuber.gr2
76 -> 29
dx9/model/ship/triglavian/cruiser/tgc01/effects/conemeshuber_lowdetail.gr2
16 -> 8
dx9/model/ship/triglavian/cruiser/tgc01/effects/linemesh.gr2
247 -> 78
dx9/model/ship/triglavian/cruiser/tgc01/effects/linemesh_lowdetail.gr2
29 -> 13
dx9/model/ship/triglavian/cruiser/tgc01/effects/texturecolor.gr2
12 -> 3
dx9/model/ship/triglavian/cruiser/tgc01/effects/tgc01_beat_r_fx.gr2
11 -> 11
dx9/model/ship/triglavian/cruiser/tgc01/effects/tgc01_beatf_t2_fx.gr2
9 -> 9
dx9/model/ship/triglavian/cruiser/tgc01/effects/tgc01_beatl_t2_fx.gr2
5 -> 5
dx9/model/ship/triglavian/cruiser/tgc01/effects/tgc01_heat_t2_fx.gr2
9 -> 9
dx9/model/ship/triglavian/cruiser/tgc01/effects/tgc01_heatunder_t2_fx.gr2
12 -> 12
dx9/model/ship/triglavian/cruiser/tgc01/effects/tgc01_heatunder_t2_fx_lowdetail.gr2
10 -> 10
dx9/model/ship/triglavian/cruiser/tgc01/effects/tgc01_ringl_t2_fx.gr2
11 -> 11
dx9/model/ship/triglavian/cruiser/tgc01/effects/tgc01_ringm_t2_fx.gr2
8 -> 8
dx9/model/ship/triglavian/cruiser/tgc01/effects/tgc01_ringr_t2_fx.gr2
11 -> 11
dx9/model/ship/triglavian/cruiser/tgc01/tgc01_t2_lowdetail.gr2
370 -> 81
dx9/model/ship/triglavian/cruiser/tgc02/effects/conemeshuber3.gr2
33 -> 35
dx9/model/ship/triglavian/cruiser/tgc02/effects/conemeshuber3_lowdetail.gr2
18 -> 13
dx9/model/ship/triglavian/cruiser/tgc02/effects/teeth_right01_fx.gr2
9 -> 12
dx9/model/ship/triglavian/cruiser/tgc02/effects/teeth_right02_fx.gr2
15 -> 17
dx9/model/ship/triglavian/cruiser/tgc02/effects/teeth_right02_fx_lowdetail.gr2
11 -> 13
dx9/model/ship/triglavian/cruiser/tgc02/effects/teeth_t2_right02_fx.gr2
10 -> 13
dx9/model/ship/triglavian/cruiser/tgc02/effects/teeth_t2_right02_fx_lowdetail.gr2
8 -> 11
dx9/model/ship/triglavian/cruiser/tgc02/effects/tgc02_alienteeth_fx.black
15 -> 15
dx9/model/ship/triglavian/cruiser/tgc02/effects/tgc02_lightning_fx.black
6 -> 6
dx9/model/ship/triglavian/cruiser/tgc02/effects/tgc02_ringl_t2_fx.gr2
9 -> 9
dx9/model/ship/triglavian/cruiser/tgc02/effects/tgc02_ringm_t2_fx.gr2
9 -> 9
dx9/model/ship/triglavian/cruiser/tgc02/effects/tgc02_ringr_t2_fx.gr2
9 -> 9
dx9/model/ship/triglavian/cruiser/tgc02/effects/tgc02_t1_crisis_fx.black
79 -> 79
dx9/model/ship/triglavian/cruiser/tgc02/effects/wing_animateddecals_center2.gr2
5 -> 8
dx9/model/ship/triglavian/cruiser/tgc02/effects/wing_animateddecals_left2.gr2
4 -> 7
dx9/model/ship/triglavian/cruiser/tgc02/effects/wing_animateddecals_left2_t2.gr2
5 -> 8
dx9/model/ship/triglavian/cruiser/tgc02/effects/wing_animateddecals_right2.gr2
7 -> 10
dx9/model/ship/triglavian/cruiser/tgc02/effects/wing_animateddecals_right_t2.gr2
5 -> 8
dx9/model/ship/triglavian/cruiser/tgc02/effects/wing_siege_powerflow.gr2
11 -> 11
dx9/model/ship/triglavian/cruiser/tgc02/effects/wing_siege_powerflow2.gr2
6 -> 6
dx9/model/ship/triglavian/cruiser/tgc02/effects/wing_siege_powerflow_lowdetail.gr2
9 -> 9
dx9/model/ship/triglavian/cruiser/tgc02/tgc02_t2.gr2
430 -> 448
dx9/model/ship/triglavian/cruiser/tgc02/tgc02_t2_lowdetail.gr2
369 -> 79
dx9/model/ship/triglavian/destroyer/tgde01/effects/beat_06_mesh_01a.gr2
5 -> 5
dx9/model/ship/triglavian/destroyer/tgde01/effects/beat_06_mesh_01b.gr2
4 -> 4
dx9/model/ship/triglavian/destroyer/tgde01/effects/beat_06_mesh_01c.gr2
4 -> 4
dx9/model/ship/triglavian/destroyer/tgde01/effects/conemeshuber2.gr2
23 -> 24
dx9/model/ship/triglavian/destroyer/tgde01/effects/conemeshuber2_lowdetail.gr2
13 -> 5
dx9/model/ship/triglavian/destroyer/tgde01/effects/tgde01_smoke_siege_t2_fx.gr2
25 -> 25
dx9/model/ship/triglavian/destroyer/tgde01/effects/tgde01_smoke_siege_t2_fx_lowdetail.gr2
22 -> 10
dx9/model/ship/triglavian/destroyer/tgde01/effects/tgde01_smoke_t2_fx.gr2
22 -> 23
dx9/model/ship/triglavian/destroyer/tgde01/effects/tgde01_smoke_t2_fx_lowdetail.gr2
18 -> 10
dx9/model/ship/triglavian/destroyer/tgde01/effects/tgde01_t1_crisis_fx.black
73 -> 73
dx9/model/ship/triglavian/destroyer/tgde01/effects/tgde01_tailsmoke.gr2
15 -> 15
dx9/model/ship/triglavian/destroyer/tgde01/effects/tgde01_tailsmoke2.gr2
15 -> 15
dx9/model/ship/triglavian/destroyer/tgde01/effects/tgde01_tailsmoke2_lowdetail.gr2
13 -> 10
dx9/model/ship/triglavian/destroyer/tgde01/effects/tgde01_tailsmoke_lowdetail.gr2
13 -> 10
dx9/model/ship/triglavian/destroyer/tgde01/effects/tgde_backstripe_t2_fx.gr2
9 -> 9
dx9/model/ship/triglavian/destroyer/tgde01/effects/tgde_flapstripel_haze_t2_fx.gr2
23 -> 21
dx9/model/ship/triglavian/destroyer/tgde01/effects/tgde_flapstripel_haze_t2_fx_lowdetail.gr2
20 -> 11
dx9/model/ship/triglavian/destroyer/tgde01/effects/tgde_flapstripel_t2_fx.gr2
8 -> 8
dx9/model/ship/triglavian/destroyer/tgde01/effects/tgde_flapstriper_haze_t2_fx.gr2
21 -> 21
dx9/model/ship/triglavian/destroyer/tgde01/effects/tgde_flapstriper_haze_t2_fx_lowdetail.gr2
17 -> 10
dx9/model/ship/triglavian/destroyer/tgde01/effects/tgde_flapstriper_t2_fx.gr2
8 -> 8
dx9/model/ship/triglavian/destroyer/tgde01/effects/tgde_frontstripe_haze_t2_fx.gr2
16 -> 16
dx9/model/ship/triglavian/destroyer/tgde01/effects/tgde_frontstripe_haze_t2_fx_lowdetail.gr2
15 -> 10
dx9/model/ship/triglavian/destroyer/tgde01/effects/tgde_frontstripe_t2_fx.gr2
8 -> 8
dx9/model/ship/triglavian/destroyer/tgde01/effects/tgde_ringl_t2_fx.gr2
10 -> 10
dx9/model/ship/triglavian/destroyer/tgde01/effects/tgde_ringm_t2_fx.gr2
9 -> 9
dx9/model/ship/triglavian/destroyer/tgde01/effects/tgde_ringr_t2_fx.gr2
10 -> 10
dx9/model/ship/triglavian/destroyer/tgde01/effects/tgde_sidebeaml_t2_fx.gr2
9 -> 9
dx9/model/ship/triglavian/destroyer/tgde01/effects/tgde_sidebeamr_t2_fx.gr2
9 -> 9
dx9/model/ship/triglavian/destroyer/tgde01/effects/tgde_sidestripel_haze_t2_fx.gr2
15 -> 14
dx9/model/ship/triglavian/destroyer/tgde01/effects/tgde_sidestripel_haze_t2_fx_lowdetail.gr2
13 -> 10
dx9/model/ship/triglavian/destroyer/tgde01/effects/tgde_sidestripel_t2_fx.gr2
5 -> 5
dx9/model/ship/triglavian/destroyer/tgde01/effects/tgde_sidestriper_haze_t2_fx.gr2
15 -> 14
dx9/model/ship/triglavian/destroyer/tgde01/effects/tgde_sidestriper_haze_t2_fx_lowdetail.gr2
13 -> 10
dx9/model/ship/triglavian/destroyer/tgde01/effects/tgde_sidestriper_t2_fx.gr2
5 -> 5
dx9/model/ship/triglavian/destroyer/tgde01/tgde01_t2.gr2
425 -> 406
dx9/model/ship/triglavian/destroyer/tgde01/tgde01_t2_lowdetail.gr2
385 -> 66
dx9/model/ship/triglavian/frigate/tgf01/effects/backstrip01.gr2
12 -> 8
dx9/model/ship/triglavian/frigate/tgf01/effects/bellystrip01.gr2
12 -> 8
dx9/model/ship/triglavian/frigate/tgf01/effects/conemeshuber.gr2
75 -> 29
dx9/model/ship/triglavian/frigate/tgf01/effects/conemeshuber_lowdetail.gr2
16 -> 8
dx9/model/ship/triglavian/frigate/tgf01/effects/left_beak_glow_decal_mesh_01.gr2
13 -> 9
dx9/model/ship/triglavian/frigate/tgf01/effects/linemesh.gr2
238 -> 78
dx9/model/ship/triglavian/frigate/tgf01/effects/linemesh_lowdetail.gr2
26 -> 12
dx9/model/ship/triglavian/frigate/tgf01/effects/right_beak_glow_decal_mesh_01.gr2
13 -> 9
dx9/model/ship/triglavian/frigate/tgf01/effects/texturecolor.gr2
12 -> 3
dx9/model/ship/triglavian/frigate/tgf01/effects/tgf01_t1_crisis_fx.black
72 -> 72
dx9/model/ship/triglavian/frigate/tgf01/effects/top_beak_glow_decal_mesh_01.gr2
12 -> 9
dx9/model/ship/triglavian/frigate/tgf01/effects/topstrip01.gr2
13 -> 9
dx9/model/ship/triglavian/frigate/tgf01/effects/vegas_strip_01a.gr2
6 -> 6
dx9/model/ship/triglavian/frigate/tgf01/effects/vegas_strip_wing_01a.gr2
4 -> 4
dx9/model/ship/triglavian/frigate/tgf01/effects/vegas_strip_wing_02a.gr2
4 -> 4
dx9/model/ship/triglavian/frigate/tgf01/effects/wingstrip01.gr2
13 -> 9
dx9/model/ship/triglavian/frigate/tgf01/effects/wingstrip02.gr2
13 -> 9
dx9/model/ship/triglavian/frigate/tgf01/tgf01_t2.gr2
416 -> 306
dx9/model/ship/triglavian/frigate/tgf01/tgf01_t2_lowdetail.gr2
341 -> 45
dx9/model/ship/upwell/frigate/uwf01/effects/uwf01_t1_fx.black
16 -> 16
dx9/model/ship/upwell/industrial/uwi01/uwi01_t1.gr2
4257 -> 4258
dx9/model/ship/upwell/industrial/uwi01/uwi01_t1_lowdetail.gr2
3341 -> 3341
dx9/model/spaceobjectfactory/data.black
157210 -> 156889
dx9/model/spaceobjectfactory/factions/halloween_22_amarr.black
3 -> 3
dx9/model/spaceobjectfactory/hulls/abc1_t2a.black
220 -> 213
dx9/model/spaceobjectfactory/hulls/ac1_t1.black
45 -> 45
dx9/model/spaceobjectfactory/hulls/ac1_t2a.black
45 -> 45
dx9/model/spaceobjectfactory/hulls/ac2_t2a.black
94 -> 64
dx9/model/spaceobjectfactory/hulls/ac3_t1.black
79 -> 79
dx9/model/spaceobjectfactory/hulls/ac4_t2.black
145 -> 144
dx9/model/spaceobjectfactory/hulls/aca1_t1.black
82 -> 64
dx9/model/spaceobjectfactory/hulls/ade3_t3.black
191 -> 143
dx9/model/spaceobjectfactory/hulls/af4_t1.black
49 -> 31
dx9/model/spaceobjectfactory/hulls/af4_t2a.black
46 -> 28
dx9/model/spaceobjectfactory/hulls/af5_t1.black
20 -> 15
dx9/model/spaceobjectfactory/hulls/af5_t2b.black
39 -> 38
dx9/model/spaceobjectfactory/hulls/af6_t1.black
17 -> 13
dx9/model/spaceobjectfactory/hulls/at1_t1.black
501 -> 501
dx9/model/spaceobjectfactory/hulls/cbc2_t2.black
66 -> 63
dx9/model/spaceobjectfactory/hulls/cf4_t2.black
31 -> 30
dx9/model/spaceobjectfactory/hulls/genrefinery01_s.black
7 -> 4
dx9/model/spaceobjectfactory/hulls/gf2_t2.black
59 -> 59
dx9/model/spaceobjectfactory/hulls/gf4_t1.black
36 -> 32
dx9/model/spaceobjectfactory/hulls/gf4_t2a.black
39 -> 33
dx9/model/spaceobjectfactory/hulls/gf4_t2b.black
37 -> 29
dx9/model/spaceobjectfactory/hulls/gvg.black
2555 -> 2555
dx9/model/spaceobjectfactory/hulls/jub01.black
35 -> 35
dx9/model/spaceobjectfactory/hulls/mbc2_t2.black
125 -> 112
dx9/model/spaceobjectfactory/hulls/mc1_t2b.black
85 -> 80
dx9/model/spaceobjectfactory/hulls/mc3_t2a.black
43 -> 37
dx9/model/spaceobjectfactory/hulls/mc3_t2c.black
46 -> 36
dx9/model/spaceobjectfactory/hulls/morb1_t1.black
115 -> 113
dx9/model/spaceobjectfactory/hulls/tgb01_t2.black
77 -> 42
dx9/model/spaceobjectfactory/hulls/tgbc01_t1.black
95 -> 95
dx9/model/spaceobjectfactory/hulls/tgc01_t1.black
75 -> 75
dx9/model/spaceobjectfactory/hulls/tgc01_t2.black
78 -> 61
dx9/model/spaceobjectfactory/hulls/tgc02_t1.black
80 -> 81
dx9/model/spaceobjectfactory/hulls/tgc02_t2.black
40 -> 24
dx9/model/spaceobjectfactory/hulls/tgde01_t1.black
76 -> 76
dx9/model/spaceobjectfactory/hulls/tgde01_t2.black
64 -> 38
dx9/model/spaceobjectfactory/hulls/tgdn01_t1.black
113 -> 113
dx9/model/spaceobjectfactory/hulls/tgf01_t1.black
67 -> 67
dx9/model/spaceobjectfactory/hulls/tgf01_t2.black
56 -> 43
dx9/model/spaceobjectfactory/hulls/uwi01_t1.black
250 -> 251
dx9/model/spaceobjectfactory/patterns/deathangel.black
21 -> 19
dx9/model/spaceobjectfactory/patterns/forge_amarr.black
0 -> 0
dx9/model/spaceobjectfactory/patterns/halloween_22.black
5 -> 4
dx9/model/spaceobjectfactory/patterns/igc_xx_amarr.black
1 -> 1
dx9/model/spaceobjectfactory/patterns/igc_xx_gallente.black
1 -> 1
dx9/model/spaceobjectfactory/patterns/igc_xx_mordu.black
0 -> 0
dx9/scene/skinr/gizmo/skinr_gizmo_crosshair_01a.black
31 -> 31
dx9/scene/skinr/skinr_gizmo_offset_01a.black
6 -> 6
dx9/scene/skinr/skinr_gizmo_pointer_01a.black
9 -> 9
fisfx/vdb/vortex_01a.black
2 -> 2
fisfx/vdb/vortex_01b.black
2 -> 2
fisfx/vdb/vortex_01e.black
2 -> 2
localizationfsd/localization_fsd_de.pickle
42507 -> 42437
localizationfsd/localization_fsd_en-us.pickle
38614 -> 38556
localizationfsd/localization_fsd_es.pickle
41760 -> 41687
localizationfsd/localization_fsd_fr.pickle
44122 -> 44053
localizationfsd/localization_fsd_ja.pickle
81777 -> 81622
localizationfsd/localization_fsd_ko.pickle
67531 -> 67417
localizationfsd/localization_fsd_main.pickle
3132 -> 3130
localizationfsd/localization_fsd_ru.pickle
145077 -> 144820
localizationfsd/localization_fsd_zh.pickle
58147 -> 58044
manifest.dat
18 -> 18
resfiledependencies.yaml
11695 -> 11664
resfileindex.txt
19642 -> 19613
resfileindex_prefetch.txt
9157 -> 9157
start.ini
0 -> 0
staticdata/asteroidtypesbysolarsystemid.pickle
96 -> 96
staticdata/blueprints.static
4558 -> 4558
staticdata/bracketsbytype.static
19 -> 19
staticdata/challenges.fsdbinary
219 -> 218
staticdata/clonegrades.static
49 -> 49
staticdata/contenttags.fsdbinary
4 -> 4
staticdata/crates.fsdbinary
112 -> 112
staticdata/dbuffcollections.static
86 -> 86
staticdata/dungeonobjectives.fsdbinary
5 -> 5
staticdata/dungeons.fsdbinary
704 -> 703
staticdata/explosionbucketids.fsdbinary
15 -> 14
staticdata/explosionids.fsdbinary
8 -> 7
staticdata/fighterabilities.static
32 -> 32
staticdata/fighterabilitiesbytype.static
45 -> 45
staticdata/graphicids.fsdbinary
1403 -> 1402
staticdata/graphicmaterialsets.fsdbinary
228 -> 226
staticdata/iconids.fsdbinary
490 -> 488
staticdata/industry_activities.static
24 -> 24
staticdata/industry_activity_modifier_sources.static
77 -> 77
staticdata/industry_activity_target_filters.static
24 -> 24
staticdata/industry_assembly_lines.static
385 -> 385
staticdata/industry_installation_types.static
40 -> 40
staticdata/infobubbles.static
372 -> 372
staticdata/marketgroups.fsdbinary
73 -> 73
staticdata/newfeatures.fsdbinary
39 -> 38
staticdata/nodegraphs.fsdbinary
6731 -> 6632
staticdata/npccorporations.fsdbinary
714 -> 714
staticdata/objectivechains.fsdbinary
159 -> 151
staticdata/oretypesbydungeonid.static
24 -> 24
staticdata/requiredskillsfortypes.fsdbinary
821 -> 818
staticdata/requiredskillsindex.fsdbinary
261 -> 261
staticdata/seasonalcampaignsloginrewards.fsdbinary
205 -> 201
staticdata/seasonselection.fsdbinary
0 -> 0
staticdata/ship_skin_design_components.fsdbinary
147 -> 142
staticdata/ship_skin_design_components_post_process.fsdbinary
15 -> 14
staticdata/skinlicenses.static
1912 -> 1896
staticdata/skinmaterials.static
180 -> 180
staticdata/skins.static
3874 -> 3842
staticdata/spacecomponentsbytype.fsdbinary
18915 -> 18798
staticdata/typedogma.fsdbinary
11706 -> 11667
staticdata/typelist.fsdbinary
132 -> 131
staticdata/typematerials.fsdbinary
838 -> 838
staticdata/types.fsdbinary
8687 -> 8657
staticdata/wwiseevents.fsdbinary
2316 -> 2316
ui/texture/classes/characterselection/background.png ->
4512 -> 3198
ui/texture/classes/cosmetics/ship/materials/cosm_purple_polished_holo_001_100_010.png ->
37 -> 37
ui/texture/tournament/fancy_nologo_ui_background.png ->
382 -> 382

Hoboleaks is a third party website presenting unofficial information. Visit eveonline.com for the latest official news.