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Est. patch size: 101mb
Icon | TypeID & Name | Description | Group | Attributes |
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56131 - Tranquil Electrical Filament | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a tranquil environment, and disrupted by electrical storms that will reduce EM resistance but enhance ship capacitor recharging.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Abyssal Filaments | Click to toggle showing the 21 attributes.descriptionID: 569348typeID: 56131 Capacity: 0.0 isDynamicType: False raceID: 4 typeNameID: 569347 Volume: 0.1 iconID: 24510 basePrice: 10000.0 marketGroupID: 2461 (Electrical Filaments) metaGroupID: 1 isisGroupID: 4 radius: 1.0 metaLevel: 0 published: True Mass: 0.0 Tech Level: 1 groupID: 1979 portionSize: 1 Abyssal Environment: 47865.0 Difficulty Tier: 0.0 |
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56132 - Tranquil Dark Filament | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a tranquil environment, and clouded by a field of dark matter that will reduce weapon ranges but enhance ship velocity.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Abyssal Filaments | Click to toggle showing the 20 attributes.descriptionID: 569350typeID: 56132 Capacity: 0.0 metaLevel: 0 isDynamicType: False typeNameID: 569349 Volume: 0.1 iconID: 24510 basePrice: 10000.0 marketGroupID: 2458 (Dark Filaments) metaGroupID: 1 isisGroupID: 4 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 1979 portionSize: 1 Abyssal Environment: 47863.0 Difficulty Tier: 0.0 |
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56133 - Tranquil Exotic Filament | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a tranquil environment, and saturated with exotic particles that will reduce kinetic resistance but enhance scan resolution.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Abyssal Filaments | Click to toggle showing the 20 attributes.descriptionID: 569352typeID: 56133 Capacity: 0.0 metaLevel: 0 isDynamicType: False typeNameID: 569351 Volume: 0.1 iconID: 24510 basePrice: 10000.0 marketGroupID: 2457 (Exotic Filaments) metaGroupID: 1 isisGroupID: 4 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 1979 portionSize: 1 Abyssal Environment: 47862.0 Difficulty Tier: 0.0 |
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56134 - Tranquil Firestorm Filament | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a tranquil environment, and blasted by plasma firestorms that will reduce Thermal resistance but enhance ship armor strength.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Abyssal Filaments | Click to toggle showing the 20 attributes.descriptionID: 569354typeID: 56134 Capacity: 0.0 metaLevel: 0 isDynamicType: False typeNameID: 569353 Volume: 0.1 iconID: 24510 basePrice: 10000.0 marketGroupID: 2459 (Firestorm Filaments) metaGroupID: 1 isisGroupID: 4 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 1979 portionSize: 1 Abyssal Environment: 47864.0 Difficulty Tier: 0.0 |
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56136 - Tranquil Gamma Filament | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a tranquil environment, and bathed in the radioactive afterglow of a gamma-ray burst that will reduce explosive resistance but enhance ship shield strength.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Abyssal Filaments | Click to toggle showing the 20 attributes.descriptionID: 569356typeID: 56136 Capacity: 0.0 metaLevel: 0 isDynamicType: False typeNameID: 569355 Volume: 0.1 iconID: 24510 basePrice: 10000.0 marketGroupID: 2460 (Gamma Filaments) metaGroupID: 1 isisGroupID: 4 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 1979 portionSize: 1 Abyssal Environment: 47866.0 Difficulty Tier: 0.0 |
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56138 - Sansha's Devoted Hunter | Sansha's Devoted are a rarely seen cadre of the implacable legions of the Nation but, in recent times, they have been sighted in Abyssal Deadspace. Believed to have higher numbers of more self-aware True Slaves and even True Citizens in command positions, Sansha's Devoted are an elite dispatched on missions vital to the interests of Master Kuvakei and Sansha's Nation. | Abyssal Spaceship Entities | Click to toggle showing the 61 attributes.descriptionID: 569360typeID: 56138 graphicID: 1238 Capacity: 235.0 isDynamicType: False typeNameID: 569359 basePrice: 0.0 Volume: 20000.0 soundID: 20902 radius: 31.0 published: False Mass: 2000000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 6.0 Shield Capacity: 2500.0 Structure Hitpoints: 675.0 Armor EM Damage Resistance: 0.95 Armor Explosive Damage Resistance: 0.6 Armor Kinetic Damage Resistance: 0.71 Armor Thermal Damage Resistance: 0.81 Shield EM Damage Resistance: 0.95 Shield Explosive Damage Resistance: 0.6 Shield Kinetic Damage Resistance: 0.71 Shield Thermal Damage Resistance: 0.81 entityChaseMaxDistance: 1000.0 Armor Hitpoints: 700.0 Accuracy falloff : 8000.0 entityChaseMaxDelayChance: 1.0 Turret Tracking: 600.0 BehaviorShieldBoosterAmount: 25.0 BehaviorShieldBoosterDischarge: 0.0 Maximum Velocity: 740.0 Signature Radius: 49.0 BehaviorShieldBoosterDuration: 2000.0 entityFactionLoss: 0.0 Rate of fire: 4500.0 Scan Resolution: 810.0 Optimal Range: 18000.0 Capacitor Recharge time: 150000.0 Damage Modifier: 20.0 maxAttackTargets: 1.0 gfxBoosterID: 394.0 Inertia Modifier: 1.0 entityChaseMaxDurationChance: 1.0 armorUniformity: 1.0 Maximum Targeting Range: 50000.0 npcBehaviorMaximumCombatOrbitRange: 7000.0 structureUniformity: 1.0 RADAR Sensor Strength: 15.0 entityFlyRange: 7000.0 propulsionGraphicID: 394.0 Shield recharge time: 2000000.0 Capacitor Capacity: 300.0 shieldUniformity: 1.0 Signature Resolution: 40000.0 EM damage: 6.0 gfxTurretID: 3033.0 Thermal damage: 5.0 Orbit Velocity: 400.0 entityChaseMaxDuration: 3000.0 |
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56139 - Cataclysmic Electrical Filament | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace experiencing cataclysmic local environmental destabilization, and disrupted by massive electrical storms that will reduce EM resistance but enhance ship capacitor recharging.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Abyssal Filaments | Click to toggle showing the 20 attributes.descriptionID: 569363typeID: 56139 Capacity: 0.0 metaLevel: 0 isDynamicType: False typeNameID: 569362 Volume: 0.1 iconID: 24511 basePrice: 10000.0 marketGroupID: 2461 (Electrical Filaments) metaGroupID: 1 isisGroupID: 4 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 1979 portionSize: 1 Abyssal Environment: 47865.0 Difficulty Tier: 6.0 |
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56140 - Cataclysmic Dark Filament | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace experiencing cataclysmic local environmental destabilizationand clouded by a field of dark matter that will reduce weapon ranges but enhance ship velocity.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Abyssal Filaments | Click to toggle showing the 20 attributes.descriptionID: 569365typeID: 56140 Capacity: 0.0 metaLevel: 0 isDynamicType: False typeNameID: 569364 Volume: 0.1 iconID: 24511 basePrice: 10000.0 marketGroupID: 2458 (Dark Filaments) metaGroupID: 1 isisGroupID: 4 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 1979 portionSize: 1 Abyssal Environment: 47863.0 Difficulty Tier: 6.0 |
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56141 - Cataclysmic Exotic Filament | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace experiencing cataclysmic local environmental destabilization, and saturated with exotic particles that will reduce kinetic resistance but enhance scan resolution.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Abyssal Filaments | Click to toggle showing the 20 attributes.descriptionID: 569367typeID: 56141 Capacity: 0.0 metaLevel: 0 isDynamicType: False typeNameID: 569366 Volume: 0.1 iconID: 24511 basePrice: 10000.0 marketGroupID: 2457 (Exotic Filaments) metaGroupID: 1 isisGroupID: 4 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 1979 portionSize: 1 Abyssal Environment: 47862.0 Difficulty Tier: 6.0 |
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56142 - Cataclysmic Firestorm Filament | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace experiencing cataclysmic local environmental destabilization, and blasted by plasma firestorms that will reduce Thermal resistance but enhance ship armor strength.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Abyssal Filaments | Click to toggle showing the 20 attributes.descriptionID: 569370typeID: 56142 Capacity: 0.0 metaLevel: 0 isDynamicType: False typeNameID: 569369 Volume: 0.1 iconID: 24511 basePrice: 10000.0 marketGroupID: 2459 (Firestorm Filaments) metaGroupID: 1 isisGroupID: 4 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 1979 portionSize: 1 Abyssal Environment: 47864.0 Difficulty Tier: 6.0 |
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56143 - Cataclysmic Gamma Filament | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace experiencing cataclysmic local environmental destabilization, and bathed in the radioactive afterglow of a gamma-ray burst that will reduce explosive resistance but enhance ship shield strength.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Abyssal Filaments | Click to toggle showing the 20 attributes.descriptionID: 569372typeID: 56143 Capacity: 0.0 metaLevel: 0 isDynamicType: False typeNameID: 569371 Volume: 0.1 iconID: 24511 basePrice: 10000.0 marketGroupID: 2460 (Gamma Filaments) metaGroupID: 1 isisGroupID: 4 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 1979 portionSize: 1 Abyssal Environment: 47866.0 Difficulty Tier: 6.0 |
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56148 - Sansha's Devoted Knight | Sansha's Devoted are a rarely seen cadre of the implacable legions of the Nation but, in recent times, they have been sighted in Abyssal Deadspace. Believed to have higher numbers of more self-aware True Slaves and even True Citizens in command positions, Sansha's Devoted are an elite dispatched on missions vital to the interests of Master Kuvakei and Sansha's Nation. | Abyssal Spaceship Entities | Click to toggle showing the 77 attributes.descriptionID: 569379typeID: 56148 graphicID: 1236 Capacity: 480.0 isDynamicType: False typeNameID: 569378 basePrice: 0.0 Volume: 118000.0 soundID: 20118 radius: 110.0 published: False Mass: 9600000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 7.0 Shield Capacity: 6500.0 behaviorWebifierDischarge: 1.0 Structure Hitpoints: 2000.0 Armor EM Damage Resistance: 0.5 Armor Explosive Damage Resistance: 0.65 Armor Kinetic Damage Resistance: 0.75 Armor Thermal Damage Resistance: 0.8 Shield EM Damage Resistance: 0.75 Shield Explosive Damage Resistance: 0.6 Shield Kinetic Damage Resistance: 0.44 Shield Thermal Damage Resistance: 0.38 Maximum Velocity Bonus: -50.0 entityChaseMaxDistance: 16000.0 Armor Hitpoints: 1500.0 Accuracy falloff : 25000.0 entityChaseMaxDelayChance: 0.0 Turret Tracking: 21.0 BehaviorShieldBoosterAmount: 78.0 BehaviorShieldBoosterDischarge: 60.0 Maximum Velocity: 580.0 Signature Radius: 660.0 entityChaseMaxDurationChance: 1.0 BehaviorShieldBoosterDuration: 3500.0 entityFactionLoss: 0.0 Rate of fire: 3500.0 Scan Resolution: 375.0 Optimal Range: 40000.0 Capacitor Recharge time: 395000.0 gfxTurretID: 3009.0 Damage Modifier: 28.0 maxAttackTargets: 1.0 behaviorWebifierDuration: 5000.0 entityChaseMaxDelay: 1.0 gfxBoosterID: 397.0 Inertia Modifier: 0.38 Bounty: 0.0 armorUniformity: 1.0 Maximum Targeting Range: 70000.0 npcBehaviorMaximumCombatOrbitRange: 32000.0 structureUniformity: 1.0 RADAR Sensor Strength: 24.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 20.0 behaviorEnergyNeutralizerDuration: 10000.0 behaviorEnergyNeutralizerRange: 15000.0 behaviorEnergyNeutralizerFalloff: 3000.0 behaviorEnergyNeutralizerDischarge: 100.0 Shield recharge time: 800000.0 Neutralization Amount: 160.0 Capacitor Capacity: 1800.0 shieldUniformity: 1.0 behaviorWebifierFalloff: 0.0 Signature Resolution: 40000.0 entityMaxVelocitySignatureRadiusMultiplier: 6.0 EM damage: 12.0 Explosive damage: 0.0 Kinetic damage: 0.0 Thermal damage: 8.0 Orbit Velocity: 270.0 entityChaseMaxDuration: 3000.0 behaviorWebifierRange: 13000.0 |
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56150 - Striking Kikimora | A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards the use of Sensor Dampener and Remote Repair modules.
Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora. |
Abyssal Spaceship Entities | Click to toggle showing the 74 attributes.descriptionID: 569391typeID: 56150 graphicID: 22316 Capacity: 360.0 isDynamicType: False typeNameID: 569390 basePrice: 0.0 Volume: 28600.0 soundID: 20063 radius: 42.0 factionID: 500026 published: False Mass: 1350000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 5.0 Shield Capacity: 1100.0 Structure Hitpoints: 1300.0 Armor EM Damage Resistance: 0.4 Armor Explosive Damage Resistance: 0.64 Armor Kinetic Damage Resistance: 0.47 Armor Thermal Damage Resistance: 0.52 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 entityChaseMaxDistance: 18000.0 Armor Hitpoints: 2900.0 Accuracy falloff : 0.0 entityChaseMaxDelayChance: 0.0 Turret Tracking: 500.0 Maximum Velocity: 600.0 Signature Radius: 192.0 Damage Multiplier Bonus Per Cycle: 0.02 Maximum Damage Multiplier Bonus: 1.5 entityFactionLoss: 0.0 Rate of fire: 3000.0 Scan Resolution: 600.0 Optimal Range: 25000.0 Capacitor Recharge time: 150000.0 behaviorRemoteArmorRepairDuration: 3000.0 behaviorRemoteArmorRepairRange: 15000.0 behaviorRemoteArmorRepairFalloff: 25000.0 behaviorRemoteArmorRepairDischarge: 10.0 gfxTurretID: 47914.0 Damage Modifier: 2.0 entityChaseMaxDelay: 1.0 gfxBoosterID: 397.0 Inertia Modifier: 1.0 entityChaseMaxDurationChance: 1.0 armorUniformity: 1.0 Maximum Targeting Range: 80000.0 npcBehaviorMaximumCombatOrbitRange: 20000.0 structureUniformity: 1.0 RADAR Sensor Strength: 12.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Armor Hitpoints Repaired: 60.0 Shield recharge time: 400000.0 Bounty: 0.0 Capacitor Capacity: 625.0 shieldUniformity: 1.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 40.0 Kinetic damage: 0.0 Thermal damage: 85.0 Orbit Velocity: 350.0 entityChaseMaxDuration: 3000.0 |
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56151 - Ghosting Kikimora | A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards the use of Tracking and Guidance Disruptors modules.
Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora. |
Abyssal Spaceship Entities | Click to toggle showing the 82 attributes.descriptionID: 569396typeID: 56151 graphicID: 22316 Capacity: 360.0 isDynamicType: False typeNameID: 569395 basePrice: 0.0 Volume: 28600.0 soundID: 20063 radius: 42.0 factionID: 500026 published: False Mass: 1350000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 5.0 Shield Capacity: 1100.0 Structure Hitpoints: 1300.0 Armor EM Damage Resistance: 0.4 Armor Explosive Damage Resistance: 0.64 Armor Kinetic Damage Resistance: 0.47 Armor Thermal Damage Resistance: 0.52 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 entityChaseMaxDistance: 18000.0 Armor Hitpoints: 2900.0 Accuracy falloff : 0.0 entityChaseMaxDelayChance: 0.0 Turret Tracking: 500.0 npcGuidanceDisruptorRange: 20000.0 Maximum Velocity: 600.0 Signature Radius: 192.0 Damage Multiplier Bonus Per Cycle: 0.02 Maximum Damage Multiplier Bonus: 1.5 entityFactionLoss: 0.0 Rate of fire: 3000.0 Scan Resolution: 600.0 Optimal Range: 25000.0 Capacitor Recharge time: 150000.0 behaviorRemoteArmorRepairDuration: 3000.0 behaviorRemoteArmorRepairRange: 15000.0 behaviorRemoteArmorRepairFalloff: 25000.0 behaviorRemoteArmorRepairDischarge: 10.0 gfxTurretID: 47914.0 Damage Modifier: 2.0 entityChaseMaxDelay: 1.0 gfxBoosterID: 397.0 Inertia Modifier: 1.0 entityChaseMaxDurationChance: 1.0 armorUniformity: 1.0 Maximum Targeting Range: 80000.0 npcBehaviorMaximumCombatOrbitRange: 20000.0 structureUniformity: 1.0 RADAR Sensor Strength: 12.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Armor Hitpoints Repaired: 60.0 npcTrackingDisruptorFalloff: 10000.0 npcTrackingDisruptorDischarge: 5.0 npcGuidanceDisruptorDuration: 5000.0 Shield recharge time: 400000.0 Bounty: 0.0 Capacitor Capacity: 625.0 shieldUniformity: 1.0 npcGuidanceDisruptorFalloff: 10000.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 npcGuidanceDisruptorDischarge: 5.0 Structure EM Damage Resistance: 0.67 EM damage: 0.0 npcTrackingDisruptorDuration: 5000.0 Explosive damage: 40.0 Kinetic damage: 0.0 Thermal damage: 85.0 npcTrackingDisruptorRange: 20000.0 Orbit Velocity: 350.0 entityChaseMaxDuration: 3000.0 |
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56152 - Tangling Kikimora | A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards the use of Stasis Webifier and Remote Repair modules.
Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora. |
Abyssal Spaceship Entities | Click to toggle showing the 79 attributes.descriptionID: 569398typeID: 56152 graphicID: 22316 Capacity: 360.0 isDynamicType: False typeNameID: 569397 basePrice: 0.0 Volume: 28600.0 soundID: 20063 radius: 42.0 factionID: 500026 published: False Mass: 1350000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 5.0 Shield Capacity: 1100.0 behaviorWebifierDischarge: 1.0 Structure Hitpoints: 1300.0 Armor EM Damage Resistance: 0.4 Armor Explosive Damage Resistance: 0.64 Armor Kinetic Damage Resistance: 0.47 Armor Thermal Damage Resistance: 0.52 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 Maximum Velocity Bonus: -50.0 entityChaseMaxDistance: 18000.0 Armor Hitpoints: 2900.0 Accuracy falloff : 0.0 entityChaseMaxDelayChance: 0.0 Turret Tracking: 500.0 Maximum Velocity: 600.0 Signature Radius: 192.0 Damage Multiplier Bonus Per Cycle: 0.02 Maximum Damage Multiplier Bonus: 1.5 entityFactionLoss: 0.0 Rate of fire: 3000.0 Scan Resolution: 600.0 Optimal Range: 25000.0 Capacitor Recharge time: 150000.0 behaviorRemoteArmorRepairDuration: 3000.0 behaviorRemoteArmorRepairRange: 15000.0 behaviorRemoteArmorRepairFalloff: 25000.0 behaviorRemoteArmorRepairDischarge: 10.0 gfxTurretID: 47914.0 Damage Modifier: 2.0 behaviorWebifierDuration: 5000.0 entityChaseMaxDelay: 1.0 gfxBoosterID: 397.0 Inertia Modifier: 1.0 entityChaseMaxDurationChance: 1.0 armorUniformity: 1.0 Maximum Targeting Range: 80000.0 npcBehaviorMaximumCombatOrbitRange: 20000.0 structureUniformity: 1.0 RADAR Sensor Strength: 12.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Armor Hitpoints Repaired: 60.0 Shield recharge time: 400000.0 Bounty: 0.0 Capacitor Capacity: 625.0 shieldUniformity: 1.0 behaviorWebifierFalloff: 0.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 40.0 Kinetic damage: 0.0 Thermal damage: 85.0 Orbit Velocity: 350.0 entityChaseMaxDuration: 3000.0 behaviorWebifierRange: 10000.0 |
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56159 - Renewing Rodiva | A cruiser-sized vessel that is oriented towards remote armor repair and seems to be the Collective's equivalent of a support cruiser, the Rodiva's remote repair systems are considerably enhanced by adaptive armor-repair mutaplasmids that are used as nanite feedstock for its remote repair projectors. This particular Rodiva variant appears to be engineered to make optimal use of it's remote repair capabilities.
By the prayer of Convocation of Triglav Outside the Struggle, Rodiva Subclade of Veles Clade relinquished the adaptation scheme of now-time accepted 72 tactical troika classification into the cladeflow of Triglav. Strategic troika have advancing-time pressure for adaptation into tactical subroles conforming to now-time accepted noema of cladistic proving by Convocation of Triglav Outside the Struggle. – partial translation of data included in recovered design schematics of the Rodiva |
Abyssal Spaceship Entities | Click to toggle showing the 76 attributes.descriptionID: 569415typeID: 56159 graphicID: 22317 Capacity: 435.0 isDynamicType: False typeNameID: 569414 basePrice: 0.0 Volume: 118000.0 soundID: 20063 radius: 250.0 factionID: 500026 published: False Mass: 10120000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 7.0 Shield Capacity: 1200.0 Structure Hitpoints: 2400.0 Armor EM Damage Resistance: 0.4 Armor Explosive Damage Resistance: 0.64 Armor Kinetic Damage Resistance: 0.47 Armor Thermal Damage Resistance: 0.52 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 entityChaseMaxDistance: 17000.0 Armor Hitpoints: 4700.0 Accuracy falloff : 0.0 entityChaseMaxDelayChance: 0.0 Turret Tracking: 70.0 Damage Multiplier Bonus Per Cycle: 0.02 Maximum Velocity: 1900.0 Signature Radius: 150.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 Maximum Damage Multiplier Bonus: 1.5 entityFactionLoss: 0.0 Rate of fire: 5000.0 Scan Resolution: 400.0 Optimal Range: 22000.0 Capacitor Recharge time: 395000.0 behaviorRemoteArmorRepairDuration: 6000.0 behaviorRemoteArmorRepairRange: 30000.0 behaviorRemoteArmorRepairFalloff: 40000.0 behaviorRemoteArmorRepairDischarge: 50.0 gfxTurretID: 47918.0 Damage Modifier: 5.0 Remote Logistics Impedance: 0.3 entityChaseMaxDelay: 1.0 gfxBoosterID: 397.0 Inertia Modifier: 0.3 entityChaseMaxDurationChance: 1.0 armorUniformity: 1.0 Maximum Targeting Range: 100000.0 npcBehaviorMaximumCombatOrbitRange: 15000.0 structureUniformity: 1.0 RADAR Sensor Strength: 22.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Armor Hitpoints Repaired: 450.0 Shield recharge time: 800000.0 Bounty: 0.0 Capacitor Capacity: 1870.0 shieldUniformity: 1.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 39.0 Kinetic damage: 0.0 Thermal damage: 54.0 Orbit Velocity: 380.0 entityChaseMaxDuration: 3000.0 |
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56160 - Striking Drekavac | A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons.
Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac |
Abyssal Spaceship Entities | Click to toggle showing the 68 attributes.descriptionID: 569417typeID: 56160 graphicID: 22318 Capacity: 650.0 isDynamicType: False typeNameID: 569416 basePrice: 112500000.0 Volume: 495000.0 soundID: 20061 radius: 250.0 published: False Mass: 9900000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 7.0 Item Damage: 6000.0 Shield Capacity: 2700.0 shieldCharge: 2700.0 Structure Hitpoints: 6800.0 Armor Damage: 0.0 Armor EM Damage Resistance: 0.4 Armor Explosive Damage Resistance: 0.64 Armor Kinetic Damage Resistance: 0.47 Armor Thermal Damage Resistance: 0.52 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 Armor Hitpoints: 12000.0 Accuracy falloff : 0.0 Turret Tracking: 10.0 Maximum Velocity: 450.0 Signature Radius: 300.0 Damage Multiplier Bonus Per Cycle: 0.02 Maximum Damage Multiplier Bonus: 1.5 entityFactionLoss: 0.0 Rate of fire: 5000.0 Scan Resolution: 300.0 Optimal Range: 38000.0 Capacitor Recharge time: 750000.0 behaviorRemoteArmorRepairDuration: 5000.0 behaviorRemoteArmorRepairRange: 30000.0 behaviorRemoteArmorRepairFalloff: 40000.0 behaviorRemoteArmorRepairDischarge: 15.0 gfxTurretID: 47918.0 Damage Modifier: 6.0 gfxBoosterID: 397.0 Inertia Modifier: 0.4 armorUniformity: 1.0 Maximum Targeting Range: 120000.0 structureUniformity: 1.0 RADAR Sensor Strength: 25.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Armor Hitpoints Repaired: 170.0 Bounty: 0.0 Capacitor Capacity: 8250.0 shieldUniformity: 1.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 45.0 Kinetic damage: 0.0 Thermal damage: 60.0 |
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56161 - Shining Drekavac | A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons.
Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac |
Abyssal Spaceship Entities | Click to toggle showing the 72 attributes.descriptionID: 569427typeID: 56161 graphicID: 22318 Capacity: 650.0 isDynamicType: False typeNameID: 569426 basePrice: 112500000.0 Volume: 495000.0 soundID: 20061 radius: 250.0 published: False Mass: 9900000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 7.0 Item Damage: 6000.0 Shield Capacity: 2700.0 shieldCharge: 2700.0 Structure Hitpoints: 6800.0 Armor Damage: 0.0 Armor EM Damage Resistance: 0.4 Armor Explosive Damage Resistance: 0.64 Armor Kinetic Damage Resistance: 0.47 Armor Thermal Damage Resistance: 0.52 Shield EM Damage Resistance: 1.0 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.6 Shield Thermal Damage Resistance: 0.8 Armor Hitpoints: 12000.0 Accuracy falloff : 0.0 Turret Tracking: 10.0 Maximum Velocity: 450.0 Signature Radius: 300.0 Damage Multiplier Bonus Per Cycle: 0.02 Maximum Damage Multiplier Bonus: 1.5 entityFactionLoss: 0.0 Rate of fire: 5000.0 Scan Resolution: 300.0 Optimal Range: 38000.0 Capacitor Recharge time: 750000.0 behaviorRemoteArmorRepairDuration: 5000.0 behaviorRemoteArmorRepairRange: 30000.0 behaviorRemoteArmorRepairFalloff: 40000.0 behaviorRemoteArmorRepairDischarge: 15.0 gfxTurretID: 47918.0 Damage Modifier: 5.0 gfxBoosterID: 397.0 Inertia Modifier: 0.4 armorUniformity: 1.0 Maximum Targeting Range: 120000.0 structureUniformity: 1.0 RADAR Sensor Strength: 25.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Armor Hitpoints Repaired: 170.0 behaviorTargetPainterDuration: 5000.0 behaviorTargetPainterRange: 50000.0 behaviorTargetPainterFalloff: 100000.0 behaviorTargetPainterDischarge: 0.0 Bounty: 0.0 Capacitor Capacity: 8250.0 shieldUniformity: 1.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 45.0 Kinetic damage: 0.0 Thermal damage: 60.0 |
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56162 - Sansha's Devoted Fisher | Sansha's Devoted are a rarely seen cadre of the implacable legions of the Nation but, in recent times, they have been sighted in Abyssal Deadspace. Believed to have higher numbers of more self-aware True Slaves and even True Citizens in command positions, Sansha's Devoted are an elite dispatched on missions vital to the interests of Master Kuvakei and Sansha's Nation. | Abyssal Spaceship Entities | Click to toggle showing the 66 attributes.descriptionID: 569433typeID: 56162 graphicID: 1238 Capacity: 235.0 isDynamicType: False typeNameID: 569432 basePrice: 0.0 Volume: 20000.0 soundID: 20902 radius: 31.0 published: False Mass: 2000000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 6.0 Shield Capacity: 1500.0 behaviorWebifierDischarge: 1.0 Structure Hitpoints: 525.0 Armor EM Damage Resistance: 0.95 Armor Explosive Damage Resistance: 0.6 Armor Kinetic Damage Resistance: 0.7 Armor Thermal Damage Resistance: 0.8 Shield EM Damage Resistance: 0.95 Shield Explosive Damage Resistance: 0.65 Shield Kinetic Damage Resistance: 0.75 Shield Thermal Damage Resistance: 0.85 Maximum Velocity Bonus: -50.0 entityChaseMaxDistance: 1000.0 Armor Hitpoints: 500.0 Accuracy falloff : 8000.0 entityChaseMaxDelayChance: 1.0 Turret Tracking: 600.0 BehaviorShieldBoosterAmount: 25.0 BehaviorShieldBoosterDischarge: 0.0 Maximum Velocity: 740.0 Signature Radius: 49.0 BehaviorShieldBoosterDuration: 2000.0 entityFactionLoss: 0.0 Rate of fire: 5000.0 Scan Resolution: 810.0 Optimal Range: 18000.0 Capacitor Recharge time: 150000.0 Damage Modifier: 12.54 maxAttackTargets: 1.0 behaviorWebifierDuration: 5000.0 behaviorWebifierRange: 10000.0 gfxBoosterID: 394.0 Inertia Modifier: 1.0 entityChaseMaxDurationChance: 1.0 armorUniformity: 1.0 Maximum Targeting Range: 50000.0 npcBehaviorMaximumCombatOrbitRange: 7000.0 structureUniformity: 1.0 RADAR Sensor Strength: 15.0 entityFlyRange: 7000.0 propulsionGraphicID: 394.0 Shield recharge time: 2000000.0 Capacitor Capacity: 300.0 shieldUniformity: 1.0 behaviorWebifierFalloff: 0.0 Signature Resolution: 40000.0 EM damage: 6.0 gfxTurretID: 3033.0 Thermal damage: 5.0 Orbit Velocity: 320.0 entityChaseMaxDuration: 3000.0 |
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56163 - Sansha's Devoted Priest | Sansha's Devoted are a rarely seen cadre of the implacable legions of the Nation but, in recent times, they have been sighted in Abyssal Deadspace. Believed to have higher numbers of more self-aware True Slaves and even True Citizens in command positions, Sansha's Devoted are an elite dispatched on missions vital to the interests of Master Kuvakei and Sansha's Nation. | Abyssal Spaceship Entities | Click to toggle showing the 65 attributes.descriptionID: 569435typeID: 56163 graphicID: 1238 Capacity: 235.0 isDynamicType: False typeNameID: 569434 basePrice: 0.0 Volume: 20000.0 soundID: 20902 radius: 31.0 published: False Mass: 2000000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 6.0 Shield Capacity: 1500.0 Structure Hitpoints: 525.0 Armor EM Damage Resistance: 0.95 Armor Explosive Damage Resistance: 0.6 Armor Kinetic Damage Resistance: 0.7 Armor Thermal Damage Resistance: 0.8 Shield EM Damage Resistance: 0.95 Shield Explosive Damage Resistance: 0.65 Shield Kinetic Damage Resistance: 0.75 Shield Thermal Damage Resistance: 0.85 entityChaseMaxDistance: 1000.0 Armor Hitpoints: 500.0 Accuracy falloff : 8000.0 entityChaseMaxDelayChance: 1.0 Turret Tracking: 600.0 BehaviorShieldBoosterAmount: 25.0 BehaviorShieldBoosterDischarge: 0.0 Maximum Velocity: 740.0 Signature Radius: 49.0 BehaviorShieldBoosterDuration: 2000.0 entityFactionLoss: 0.0 Rate of fire: 5000.0 Scan Resolution: 810.0 Optimal Range: 18000.0 Capacitor Recharge time: 150000.0 behaviorRemoteShieldBoostFalloff: 4800.0 behaviorRemoteShieldBoostDuration: 12000.0 Damage Modifier: 12.54 maxAttackTargets: 1.0 Shield Bonus: 200.0 gfxBoosterID: 394.0 Inertia Modifier: 1.0 entityChaseMaxDurationChance: 1.0 armorUniformity: 1.0 Maximum Targeting Range: 50000.0 npcBehaviorMaximumCombatOrbitRange: 7000.0 structureUniformity: 1.0 RADAR Sensor Strength: 15.0 entityFlyRange: 7000.0 behaviorRemoteShieldBoostRange: 13000.0 propulsionGraphicID: 394.0 Shield recharge time: 2000000.0 Capacitor Capacity: 300.0 shieldUniformity: 1.0 Signature Resolution: 40000.0 EM damage: 6.0 gfxTurretID: 3033.0 Thermal damage: 5.0 Orbit Velocity: 400.0 entityChaseMaxDuration: 3000.0 |
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56164 - Sansha's Devoted Trapper | Sansha's Devoted are a rarely seen cadre of the implacable legions of the Nation but, in recent times, they have been sighted in Abyssal Deadspace. Believed to have higher numbers of more self-aware True Slaves and even True Citizens in command positions, Sansha's Devoted are an elite dispatched on missions vital to the interests of Master Kuvakei and Sansha's Nation. | Abyssal Spaceship Entities | Click to toggle showing the 65 attributes.descriptionID: 569437typeID: 56164 graphicID: 1238 Capacity: 235.0 isDynamicType: False typeNameID: 569436 basePrice: 0.0 Volume: 20000.0 soundID: 20902 radius: 31.0 published: False Mass: 2000000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 6.0 Shield Capacity: 1500.0 Structure Hitpoints: 525.0 Armor EM Damage Resistance: 0.95 Armor Explosive Damage Resistance: 0.6 Armor Kinetic Damage Resistance: 0.7 Armor Thermal Damage Resistance: 0.8 Shield EM Damage Resistance: 0.95 Shield Explosive Damage Resistance: 0.65 Shield Kinetic Damage Resistance: 0.75 Shield Thermal Damage Resistance: 0.85 entityChaseMaxDistance: 1000.0 Armor Hitpoints: 500.0 Accuracy falloff : 8000.0 entityChaseMaxDelayChance: 1.0 Turret Tracking: 600.0 BehaviorShieldBoosterAmount: 25.0 BehaviorShieldBoosterDischarge: 0.0 Maximum Velocity: 740.0 Signature Radius: 49.0 BehaviorShieldBoosterDuration: 2000.0 entityFactionLoss: 0.0 Rate of fire: 5000.0 Scan Resolution: 810.0 Optimal Range: 18000.0 Capacitor Recharge time: 150000.0 behaviorWarpScrambleDischarge: 1.0 Damage Modifier: 12.54 maxAttackTargets: 1.0 gfxBoosterID: 394.0 Inertia Modifier: 1.0 entityChaseMaxDurationChance: 1.0 armorUniformity: 1.0 behaviorWarpScrambleDuration: 5000.0 behaviorWarpScrambleRange: 10000.0 Maximum Targeting Range: 50000.0 behaviorWarpScrambleStrength: 2.0 structureUniformity: 1.0 RADAR Sensor Strength: 15.0 entityFlyRange: 7000.0 propulsionGraphicID: 394.0 npcBehaviorMaximumCombatOrbitRange: 7000.0 Shield recharge time: 2000000.0 Capacitor Capacity: 300.0 shieldUniformity: 1.0 Signature Resolution: 40000.0 EM damage: 6.0 gfxTurretID: 3033.0 Thermal damage: 5.0 Orbit Velocity: 400.0 entityChaseMaxDuration: 3000.0 |
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56165 - Sansha's Devoted Smith | Sansha's Devoted are a rarely seen cadre of the implacable legions of the Nation but, in recent times, they have been sighted in Abyssal Deadspace. Believed to have higher numbers of more self-aware True Slaves and even True Citizens in command positions, Sansha's Devoted are an elite dispatched on missions vital to the interests of Master Kuvakei and Sansha's Nation. | Abyssal Spaceship Entities | Click to toggle showing the 66 attributes.descriptionID: 569439typeID: 56165 graphicID: 1238 Capacity: 235.0 isDynamicType: False typeNameID: 569438 basePrice: 0.0 Volume: 20000.0 soundID: 20902 radius: 31.0 published: False Mass: 2000000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 6.0 Shield Capacity: 1500.0 Structure Hitpoints: 525.0 Armor EM Damage Resistance: 0.95 Armor Explosive Damage Resistance: 0.6 Armor Kinetic Damage Resistance: 0.7 Armor Thermal Damage Resistance: 0.8 Shield EM Damage Resistance: 0.95 Shield Explosive Damage Resistance: 0.65 Shield Kinetic Damage Resistance: 0.75 Shield Thermal Damage Resistance: 0.85 behaviorEnergyNeutralizerFalloff: 5000.0 entityChaseMaxDistance: 1000.0 Accuracy falloff : 8000.0 entityChaseMaxDelayChance: 1.0 Turret Tracking: 600.0 BehaviorShieldBoosterAmount: 25.0 BehaviorShieldBoosterDischarge: 0.0 Maximum Velocity: 740.0 Signature Radius: 49.0 BehaviorShieldBoosterDuration: 2000.0 entityFactionLoss: 0.0 Rate of fire: 5000.0 Scan Resolution: 810.0 Optimal Range: 18000.0 Armor Hitpoints: 500.0 Damage Modifier: 12.54 maxAttackTargets: 1.0 gfxBoosterID: 394.0 Inertia Modifier: 1.0 entityChaseMaxDurationChance: 1.0 armorUniformity: 1.0 Capacitor Recharge time: 150000.0 Maximum Targeting Range: 50000.0 npcBehaviorMaximumCombatOrbitRange: 7000.0 structureUniformity: 1.0 RADAR Sensor Strength: 15.0 entityFlyRange: 7000.0 behaviorEnergyNeutralizerDuration: 10000.0 behaviorEnergyNeutralizerRange: 8000.0 propulsionGraphicID: 394.0 behaviorEnergyNeutralizerDischarge: 36.0 Shield recharge time: 2000000.0 Neutralization Amount: 120.0 Capacitor Capacity: 300.0 shieldUniformity: 1.0 Signature Resolution: 40000.0 EM damage: 6.0 gfxTurretID: 3033.0 Thermal damage: 5.0 Orbit Velocity: 400.0 entityChaseMaxDuration: 3000.0 |
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56166 - Sansha's Devoted Lookout | Sansha's Devoted are a rarely seen cadre of the implacable legions of the Nation but, in recent times, they have been sighted in Abyssal Deadspace. Believed to have higher numbers of more self-aware True Slaves and even True Citizens in command positions, Sansha's Devoted are an elite dispatched on missions vital to the interests of Master Kuvakei and Sansha's Nation. | Abyssal Spaceship Entities | Click to toggle showing the 67 attributes.descriptionID: 569441typeID: 56166 graphicID: 1238 Capacity: 235.0 isDynamicType: False typeNameID: 569440 basePrice: 0.0 Volume: 20000.0 soundID: 20902 radius: 31.0 published: False Mass: 2000000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 6.0 Shield Capacity: 1500.0 Structure Hitpoints: 525.0 Armor EM Damage Resistance: 0.95 Armor Explosive Damage Resistance: 0.6 Armor Kinetic Damage Resistance: 0.7 Armor Thermal Damage Resistance: 0.8 Shield EM Damage Resistance: 0.95 Shield Explosive Damage Resistance: 0.65 Shield Kinetic Damage Resistance: 0.75 Shield Thermal Damage Resistance: 0.85 entityChaseMaxDistance: 1000.0 Armor Hitpoints: 500.0 Accuracy falloff : 8000.0 entityChaseMaxDelayChance: 1.0 Turret Tracking: 600.0 BehaviorShieldBoosterAmount: 25.0 BehaviorShieldBoosterDischarge: 0.0 Maximum Velocity: 740.0 Signature Radius: 49.0 BehaviorShieldBoosterDuration: 2000.0 entityFactionLoss: 0.0 Rate of fire: 5000.0 Scan Resolution: 810.0 Maximum Targeting Range Bonus: -20.0 Optimal Range: 18000.0 Capacitor Recharge time: 150000.0 behaviorSensorDampenerDuration: 10000.0 Damage Modifier: 12.54 maxAttackTargets: 1.0 gfxBoosterID: 394.0 Inertia Modifier: 1.0 entityChaseMaxDurationChance: 1.0 armorUniformity: 1.0 Maximum Targeting Range: 50000.0 behaviorSensorDampenerDischarge: 0.0 structureUniformity: 1.0 RADAR Sensor Strength: 15.0 entityFlyRange: 7000.0 propulsionGraphicID: 394.0 npcBehaviorMaximumCombatOrbitRange: 7000.0 Shield recharge time: 2000000.0 behaviorSensorDampenerRange: 40000.0 behaviorSensorDampenerFalloff: 80000.0 Capacitor Capacity: 300.0 shieldUniformity: 1.0 Scan Resolution Bonus: -20.0 Signature Resolution: 40000.0 EM damage: 6.0 gfxTurretID: 3033.0 Thermal damage: 5.0 Orbit Velocity: 400.0 entityChaseMaxDuration: 3000.0 |
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56167 - Sansha's Devoted Herald | Sansha's Devoted are a rarely seen cadre of the implacable legions of the Nation but, in recent times, they have been sighted in Abyssal Deadspace. Believed to have higher numbers of more self-aware True Slaves and even True Citizens in command positions, Sansha's Devoted are an elite dispatched on missions vital to the interests of Master Kuvakei and Sansha's Nation. | Abyssal Spaceship Entities | Click to toggle showing the 74 attributes.descriptionID: 569443typeID: 56167 graphicID: 1238 Capacity: 235.0 isDynamicType: False typeNameID: 569442 basePrice: 0.0 Volume: 20000.0 soundID: 20902 radius: 31.0 published: False Mass: 2000000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 6.0 Shield Capacity: 1500.0 Structure Hitpoints: 525.0 Armor EM Damage Resistance: 0.95 Armor Explosive Damage Resistance: 0.6 Armor Kinetic Damage Resistance: 0.7 Armor Thermal Damage Resistance: 0.8 Shield EM Damage Resistance: 0.95 Shield Explosive Damage Resistance: 0.65 Shield Kinetic Damage Resistance: 0.75 Shield Thermal Damage Resistance: 0.85 npcGuidanceDisruptorDuration: 5000.0 entityChaseMaxDistance: 1000.0 Armor Hitpoints: 500.0 Accuracy falloff : 8000.0 entityChaseMaxDelayChance: 1.0 Turret Tracking: 600.0 Missile Velocity Bonus: -10.625 BehaviorShieldBoosterDischarge: 0.0 Maximum Velocity: 740.0 Signature Radius: 49.0 BehaviorShieldBoosterDuration: 2000.0 entityFactionLoss: 0.0 Rate of fire: 5000.0 Scan Resolution: 810.0 Optimal Range: 18000.0 Capacitor Recharge time: 150000.0 BehaviorShieldBoosterAmount: 25.0 Damage Modifier: 12.54 maxAttackTargets: 1.0 gfxBoosterID: 394.0 Inertia Modifier: 1.0 entityChaseMaxDurationChance: 1.0 armorUniformity: 1.0 Maximum Targeting Range: 50000.0 npcBehaviorMaximumCombatOrbitRange: 7000.0 structureUniformity: 1.0 RADAR Sensor Strength: 15.0 npcGuidanceDisruptorFalloff: 15000.0 npcGuidanceDisruptorDischarge: 5.0 entityFlyRange: 7000.0 Flight Time Bonus: -10.625 npcTrackingDisruptorFalloff: 15000.0 npcTrackingDisruptorDischarge: 5.0 propulsionGraphicID: 394.0 Explosion Velocity Bonus: -13.75 Falloff Bonus: -20.3 Shield recharge time: 2000000.0 npcGuidanceDisruptorRange: 25000.0 Capacitor Capacity: 300.0 shieldUniformity: 1.0 Signature Resolution: 40000.0 EM damage: 6.0 npcTrackingDisruptorDuration: 5000.0 gfxTurretID: 3033.0 Thermal damage: 5.0 npcTrackingDisruptorRange: 25000.0 Orbit Velocity: 400.0 entityChaseMaxDuration: 3000.0 Tracking Speed Bonus: -20.3 |
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56168 - Sansha's Devoted Torchbearer | Sansha's Devoted are a rarely seen cadre of the implacable legions of the Nation but, in recent times, they have been sighted in Abyssal Deadspace. Believed to have higher numbers of more self-aware True Slaves and even True Citizens in command positions, Sansha's Devoted are an elite dispatched on missions vital to the interests of Master Kuvakei and Sansha's Nation. | Abyssal Spaceship Entities | Click to toggle showing the 66 attributes.descriptionID: 569445typeID: 56168 graphicID: 1238 Capacity: 235.0 isDynamicType: False typeNameID: 569444 basePrice: 0.0 Volume: 20000.0 soundID: 20902 radius: 31.0 published: False Mass: 2000000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 6.0 Shield Capacity: 1500.0 Structure Hitpoints: 525.0 Armor EM Damage Resistance: 0.95 Armor Explosive Damage Resistance: 0.6 Armor Kinetic Damage Resistance: 0.7 Armor Thermal Damage Resistance: 0.8 Shield EM Damage Resistance: 0.95 Shield Explosive Damage Resistance: 0.65 Shield Kinetic Damage Resistance: 0.75 Shield Thermal Damage Resistance: 0.85 entityChaseMaxDistance: 1000.0 Armor Hitpoints: 500.0 Accuracy falloff : 8000.0 entityChaseMaxDelayChance: 1.0 Turret Tracking: 600.0 BehaviorShieldBoosterAmount: 25.0 BehaviorShieldBoosterDischarge: 0.0 Maximum Velocity: 740.0 Signature Radius: 49.0 Signature Radius Modifier: 35.0 BehaviorShieldBoosterDuration: 2000.0 entityFactionLoss: 0.0 Rate of fire: 5000.0 Scan Resolution: 810.0 Optimal Range: 18000.0 Capacitor Recharge time: 150000.0 Damage Modifier: 12.54 maxAttackTargets: 1.0 gfxBoosterID: 394.0 Inertia Modifier: 1.0 entityChaseMaxDurationChance: 1.0 armorUniformity: 1.0 Maximum Targeting Range: 50000.0 npcBehaviorMaximumCombatOrbitRange: 7000.0 structureUniformity: 1.0 RADAR Sensor Strength: 15.0 entityFlyRange: 7000.0 propulsionGraphicID: 394.0 behaviorTargetPainterDuration: 5000.0 behaviorTargetPainterRange: 50000.0 behaviorTargetPainterFalloff: 10000.0 behaviorTargetPainterDischarge: 0.0 Shield recharge time: 2000000.0 Capacitor Capacity: 300.0 shieldUniformity: 1.0 Signature Resolution: 40000.0 EM damage: 6.0 gfxTurretID: 3033.0 Thermal damage: 5.0 Orbit Velocity: 400.0 entityChaseMaxDuration: 3000.0 |
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56170 - Attacker Pacifier Disparu Troop | Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated "Disparu Troop", has taken an interest in Triglavian technology and is attempting to acquire it covertly. | Abyssal Spaceship Entities | Click to toggle showing the 70 attributes.descriptionID: 569450typeID: 56170 graphicID: 21490 Capacity: 150.0 isDynamicType: False raceID: 64 typeNameID: 569449 basePrice: 0.0 Volume: 0.0 soundID: 20070 radius: 38.0 factionID: 500006 published: False Mass: 1400000.0 groupID: 1982 portionSize: 1 Missile Velocity Bonus: 1.0 Missile Flight Time Bonus: 1.6 Shield Capacity: 1450.0 Armor Hitpoints: 1450.0 Armor EM Damage Resistance: 0.7 Armor Explosive Damage Resistance: 0.7 Armor Kinetic Damage Resistance: 0.7 Armor Thermal Damage Resistance: 0.7 Shield EM Damage Resistance: 0.7 Shield Explosive Damage Resistance: 0.7 Shield Kinetic Damage Resistance: 0.7 Shield Thermal Damage Resistance: 0.7 entityChaseMaxDistance: 11000.0 Maximum Velocity: 2400.0 Signature Radius: 150.0 entityFactionLoss: 0.0 entitySecurityMaxGain: 0.0 Scan Resolution: 800.0 Structure Hitpoints: 290.0 Maximum Locked Targets: 4.0 behaviorArmorRepairerAmount: 130.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 1.0 entityChaseMaxDurationChance: 1.0 armorUniformity: 0.75 behaviorArmorRepairerDischarge: 0.0 Capacitor Recharge time: 1000000.0 Maximum Targeting Range: 80000.0 npcBehaviorMaximumCombatOrbitRange: 10000.0 structureUniformity: 1.0 RADAR Sensor Strength: 20.0 Ladar Sensor Strength: 20.0 Magnetometric Sensor Strength: 20.0 Gravimetric Sensor Strength: 25.0 Missile Damage Bonus: 12.0 propulsionGraphicID: 395.0 Explosion Radius Bonus: 0.5 Explosion Velocity Bonus: 1.2 Shield recharge time: 1000000.0 Capacitor Capacity: 500.0 shieldUniformity: 0.75 behaviorArmorRepairerDuration: 5000.0 Orbit Velocity: 1000.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.7 Structure Thermal Damage Resistance: 0.7 Structure Explosive Damage Resistance: 0.7 Structure EM Damage Resistance: 0.7 gfxBoosterID: 395.0 Rate of fire: 10000.0 entityMissileTypeID: 2514.0 Security Status Kill Amount: 0.0 entityChaseMaxDuration: 3000.0 |
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56171 - Arrester Pacifier Disparu Troop | Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated "Disparu Troop", has taken an interest in Triglavian technology and is attempting to acquire it covertly. | Abyssal Spaceship Entities | Click to toggle showing the 75 attributes.descriptionID: 569452typeID: 56171 graphicID: 21490 Capacity: 150.0 isDynamicType: False raceID: 64 typeNameID: 569451 basePrice: 0.0 Volume: 0.0 soundID: 20070 radius: 38.0 factionID: 500006 published: False Mass: 1400000.0 groupID: 1982 portionSize: 1 Missile Velocity Bonus: 1.0 Missile Flight Time Bonus: 1.6 Shield Capacity: 1450.0 behaviorWebifierDischarge: 1.0 Armor Hitpoints: 1450.0 Armor EM Damage Resistance: 0.7 Armor Explosive Damage Resistance: 0.7 Armor Kinetic Damage Resistance: 0.7 Armor Thermal Damage Resistance: 0.7 Shield EM Damage Resistance: 0.7 Shield Explosive Damage Resistance: 0.7 Shield Kinetic Damage Resistance: 0.7 Shield Thermal Damage Resistance: 0.7 Maximum Velocity Bonus: -50.0 entityChaseMaxDistance: 11000.0 behaviorWebifierFalloff: 0.0 behaviorArmorRepairerAmount: 120.0 Maximum Velocity: 2400.0 Signature Radius: 150.0 entityFactionLoss: 0.0 entitySecurityMaxGain: 0.0 Scan Resolution: 800.0 Structure Hitpoints: 290.0 Maximum Locked Targets: 4.0 behaviorWebifierDuration: 5000.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 1.0 entityChaseMaxDurationChance: 1.0 armorUniformity: 0.75 behaviorArmorRepairerDischarge: 0.0 Capacitor Recharge time: 1000000.0 Maximum Targeting Range: 80000.0 npcBehaviorMaximumCombatOrbitRange: 15000.0 structureUniformity: 1.0 RADAR Sensor Strength: 20.0 Ladar Sensor Strength: 20.0 Magnetometric Sensor Strength: 20.0 Gravimetric Sensor Strength: 25.0 Missile Damage Bonus: 12.0 propulsionGraphicID: 395.0 Explosion Radius Bonus: 0.5 Explosion Velocity Bonus: 1.2 Shield recharge time: 1000000.0 Capacitor Capacity: 500.0 shieldUniformity: 0.75 behaviorArmorRepairerDuration: 5000.0 Orbit Velocity: 1000.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.7 Structure Thermal Damage Resistance: 0.7 Structure Explosive Damage Resistance: 0.7 Structure EM Damage Resistance: 0.7 gfxBoosterID: 395.0 Rate of fire: 10000.0 entityMissileTypeID: 2516.0 Security Status Kill Amount: 0.0 entityChaseMaxDuration: 3000.0 behaviorWebifierRange: 10000.0 |
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56172 - Marker Pacifier Disparu Troop | Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated "Disparu Troop", has taken an interest in Triglavian technology and is attempting to acquire it covertly. | Abyssal Spaceship Entities | Click to toggle showing the 74 attributes.descriptionID: 569454typeID: 56172 graphicID: 21490 Capacity: 150.0 isDynamicType: False raceID: 64 typeNameID: 569453 basePrice: 0.0 Volume: 0.0 soundID: 20070 radius: 38.0 factionID: 500006 published: False Mass: 1400000.0 groupID: 1982 portionSize: 1 Missile Velocity Bonus: 1.0 Missile Flight Time Bonus: 1.6 Shield Capacity: 1450.0 Armor Hitpoints: 1450.0 Armor EM Damage Resistance: 0.7 Armor Explosive Damage Resistance: 0.7 Armor Kinetic Damage Resistance: 0.7 Armor Thermal Damage Resistance: 0.7 Shield EM Damage Resistance: 0.7 Shield Explosive Damage Resistance: 0.7 Shield Kinetic Damage Resistance: 0.7 Shield Thermal Damage Resistance: 0.7 entityChaseMaxDistance: 11000.0 behaviorTargetPainterDuration: 5000.0 Maximum Velocity: 2400.0 Signature Radius: 150.0 entityFactionLoss: 0.0 entitySecurityMaxGain: 0.0 Scan Resolution: 800.0 Structure Hitpoints: 290.0 Maximum Locked Targets: 4.0 behaviorArmorRepairerAmount: 120.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 1.0 entityChaseMaxDurationChance: 1.0 armorUniformity: 0.75 behaviorArmorRepairerDischarge: 0.0 Capacitor Recharge time: 1000000.0 Maximum Targeting Range: 80000.0 npcBehaviorMaximumCombatOrbitRange: 10000.0 structureUniformity: 1.0 RADAR Sensor Strength: 20.0 Ladar Sensor Strength: 20.0 Magnetometric Sensor Strength: 20.0 Gravimetric Sensor Strength: 25.0 Missile Damage Bonus: 12.0 propulsionGraphicID: 395.0 Explosion Radius Bonus: 0.5 Explosion Velocity Bonus: 1.2 behaviorTargetPainterRange: 50000.0 behaviorTargetPainterFalloff: 100000.0 behaviorTargetPainterDischarge: 0.0 Shield recharge time: 1000000.0 Capacitor Capacity: 500.0 shieldUniformity: 0.75 behaviorArmorRepairerDuration: 5000.0 Orbit Velocity: 1000.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.7 Structure Thermal Damage Resistance: 0.7 Structure Explosive Damage Resistance: 0.7 Structure EM Damage Resistance: 0.7 gfxBoosterID: 395.0 Rate of fire: 10000.0 entityMissileTypeID: 2514.0 Security Status Kill Amount: 0.0 entityChaseMaxDuration: 3000.0 |
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56173 - Drainer Pacifier Disparu Troop | Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated "Disparu Troop", has taken an interest in Triglavian technology and is attempting to acquire it covertly. | Abyssal Spaceship Entities | Click to toggle showing the 75 attributes.descriptionID: 569456typeID: 56173 graphicID: 21490 Capacity: 150.0 isDynamicType: False raceID: 64 typeNameID: 569455 basePrice: 0.0 Volume: 0.0 soundID: 20070 radius: 38.0 factionID: 500006 published: False Mass: 1400000.0 groupID: 1982 portionSize: 1 Missile Velocity Bonus: 1.0 Missile Flight Time Bonus: 1.6 Shield Capacity: 1450.0 Armor Hitpoints: 1450.0 Armor EM Damage Resistance: 0.7 Armor Explosive Damage Resistance: 0.7 Armor Kinetic Damage Resistance: 0.7 Armor Thermal Damage Resistance: 0.7 Shield EM Damage Resistance: 0.7 Shield Explosive Damage Resistance: 0.7 Shield Kinetic Damage Resistance: 0.7 Shield Thermal Damage Resistance: 0.7 behaviorEnergyNeutralizerFalloff: 9000.0 entityChaseMaxDistance: 11000.0 behaviorEnergyNeutralizerDischarge: 33.75 Maximum Velocity: 2400.0 Signature Radius: 150.0 entityFactionLoss: 0.0 entitySecurityMaxGain: 0.0 Scan Resolution: 800.0 Structure Hitpoints: 290.0 Maximum Locked Targets: 4.0 behaviorArmorRepairerAmount: 120.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 1.0 entityChaseMaxDurationChance: 1.0 armorUniformity: 0.75 behaviorArmorRepairerDischarge: 0.0 Capacitor Recharge time: 1000000.0 Maximum Targeting Range: 80000.0 npcBehaviorMaximumCombatOrbitRange: 10000.0 structureUniformity: 1.0 RADAR Sensor Strength: 20.0 Ladar Sensor Strength: 20.0 Magnetometric Sensor Strength: 20.0 Gravimetric Sensor Strength: 25.0 Missile Damage Bonus: 12.0 behaviorEnergyNeutralizerDuration: 8000.0 behaviorEnergyNeutralizerRange: 9000.0 propulsionGraphicID: 395.0 Explosion Radius Bonus: 0.5 Explosion Velocity Bonus: 1.2 Shield recharge time: 1000000.0 Neutralization Amount: 100.0 Capacitor Capacity: 500.0 shieldUniformity: 0.75 behaviorArmorRepairerDuration: 5000.0 Orbit Velocity: 1000.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.7 Structure Thermal Damage Resistance: 0.7 Structure Explosive Damage Resistance: 0.7 Structure EM Damage Resistance: 0.7 gfxBoosterID: 395.0 Rate of fire: 10000.0 entityMissileTypeID: 2516.0 Security Status Kill Amount: 0.0 entityChaseMaxDuration: 3000.0 |
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56174 - Assault Enforcer Disparu Troop | Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated "Disparu Troop", has taken an interest in Triglavian technology and is attempting to acquire it covertly. | Abyssal Spaceship Entities | Click to toggle showing the 70 attributes.descriptionID: 569484typeID: 56174 graphicID: 21489 Capacity: 300.0 isDynamicType: False raceID: 64 typeNameID: 569483 basePrice: 0.0 Volume: 0.0 soundID: 20078 radius: 200.0 factionID: 500006 published: False Mass: 12500000.0 groupID: 1982 portionSize: 1 Missile Velocity Bonus: 1.0 Missile Flight Time Bonus: 1.6 Shield Capacity: 5200.0 Armor Hitpoints: 5200.0 Armor EM Damage Resistance: 0.7 Armor Explosive Damage Resistance: 0.7 Armor Kinetic Damage Resistance: 0.7 Armor Thermal Damage Resistance: 0.7 Shield EM Damage Resistance: 0.7 Shield Explosive Damage Resistance: 0.7 Shield Kinetic Damage Resistance: 0.7 Shield Thermal Damage Resistance: 0.7 entityChaseMaxDistance: 11000.0 Maximum Velocity: 1300.0 Signature Radius: 660.0 entityFactionLoss: 0.0 entitySecurityMaxGain: 0.0 Scan Resolution: 800.0 Structure Hitpoints: 1050.0 Maximum Locked Targets: 4.0 behaviorArmorRepairerAmount: 160.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 0.3 entityChaseMaxDurationChance: 1.0 armorUniformity: 0.75 behaviorArmorRepairerDischarge: 0.0 Capacitor Recharge time: 395000.0 Maximum Targeting Range: 80000.0 npcBehaviorMaximumCombatOrbitRange: 9000.0 structureUniformity: 1.0 RADAR Sensor Strength: 20.0 Ladar Sensor Strength: 20.0 Magnetometric Sensor Strength: 20.0 Gravimetric Sensor Strength: 25.0 Missile Damage Bonus: 17.0 propulsionGraphicID: 395.0 Explosion Radius Bonus: 0.5 Explosion Velocity Bonus: 1.2 Shield recharge time: 1000000.0 Capacitor Capacity: 1400.0 shieldUniformity: 0.75 behaviorArmorRepairerDuration: 6000.0 Orbit Velocity: 1000.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.7 Structure Thermal Damage Resistance: 0.7 Structure Explosive Damage Resistance: 0.7 Structure EM Damage Resistance: 0.7 gfxBoosterID: 395.0 Rate of fire: 13000.0 entityMissileTypeID: 20308.0 Security Status Kill Amount: 0.0 entityChaseMaxDuration: 3000.0 |
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56175 - Drainer Enforcer Disparu Troop | Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated "Disparu Troop", has taken an interest in Triglavian technology and is attempting to acquire it covertly. | Abyssal Spaceship Entities | Click to toggle showing the 75 attributes.descriptionID: 569486typeID: 56175 graphicID: 21489 Capacity: 300.0 isDynamicType: False raceID: 64 typeNameID: 569485 basePrice: 0.0 Volume: 0.0 soundID: 20078 radius: 200.0 factionID: 500006 published: False Mass: 12500000.0 groupID: 1982 portionSize: 1 Missile Velocity Bonus: 1.0 Missile Flight Time Bonus: 1.6 Shield Capacity: 5200.0 Armor Hitpoints: 5200.0 Armor EM Damage Resistance: 0.7 Armor Explosive Damage Resistance: 0.7 Armor Kinetic Damage Resistance: 0.7 Armor Thermal Damage Resistance: 0.7 Shield EM Damage Resistance: 0.7 Shield Explosive Damage Resistance: 0.7 Shield Kinetic Damage Resistance: 0.7 Shield Thermal Damage Resistance: 0.7 behaviorEnergyNeutralizerFalloff: 5000.0 entityChaseMaxDistance: 14750.0 behaviorEnergyNeutralizerDischarge: 100.0 Maximum Velocity: 1300.0 Signature Radius: 660.0 entityFactionLoss: 0.0 entitySecurityMaxGain: 0.0 Scan Resolution: 800.0 Structure Hitpoints: 1050.0 Maximum Locked Targets: 4.0 behaviorArmorRepairerAmount: 150.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 0.3 entityChaseMaxDurationChance: 1.0 armorUniformity: 0.75 behaviorArmorRepairerDischarge: 0.0 Capacitor Recharge time: 395000.0 Maximum Targeting Range: 80000.0 npcBehaviorMaximumCombatOrbitRange: 9000.0 structureUniformity: 1.0 RADAR Sensor Strength: 20.0 Ladar Sensor Strength: 20.0 Magnetometric Sensor Strength: 20.0 Gravimetric Sensor Strength: 25.0 Missile Damage Bonus: 16.0 behaviorEnergyNeutralizerDuration: 20000.0 behaviorEnergyNeutralizerRange: 10000.0 propulsionGraphicID: 395.0 Explosion Radius Bonus: 0.5 Explosion Velocity Bonus: 1.2 Shield recharge time: 1000000.0 Neutralization Amount: 360.0 Capacitor Capacity: 1400.0 shieldUniformity: 0.75 behaviorArmorRepairerDuration: 6000.0 Orbit Velocity: 900.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.7 Structure Thermal Damage Resistance: 0.7 Structure Explosive Damage Resistance: 0.7 Structure EM Damage Resistance: 0.7 gfxBoosterID: 395.0 Rate of fire: 13000.0 entityMissileTypeID: 21867.0 Security Status Kill Amount: 0.0 entityChaseMaxDuration: 3000.0 |
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56176 - Attacker Marshal Disparu Troop | Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated "Disparu Troop", has taken an interest in Triglavian technology and is attempting to acquire it covertly. | Abyssal Spaceship Entities | Click to toggle showing the 73 attributes.descriptionID: 569488typeID: 56176 graphicID: 21864 Capacity: 700.0 isDynamicType: False raceID: 64 typeNameID: 569487 basePrice: 0.0 Volume: 0.0 soundID: 20068 radius: 600.0 factionID: 500006 published: False Mass: 150000000.0 groupID: 1982 portionSize: 1 Item Damage: 0.0 Missile Velocity Bonus: 1.0 Missile Flight Time Bonus: 2.2 Shield Capacity: 7500.0 shieldCharge: 0.0 Armor Hitpoints: 7500.0 Armor Damage: 5400.0 Armor EM Damage Resistance: 0.7 Armor Explosive Damage Resistance: 0.7 Armor Kinetic Damage Resistance: 0.7 Armor Thermal Damage Resistance: 0.7 Shield EM Damage Resistance: 0.7 Shield Explosive Damage Resistance: 0.7 Shield Kinetic Damage Resistance: 0.7 Shield Thermal Damage Resistance: 0.7 entityChaseMaxDistance: 11000.0 Maximum Velocity: 340.0 Signature Radius: 370.0 entityFactionLoss: 0.0 entitySecurityMaxGain: 0.0 Scan Resolution: 800.0 Structure Hitpoints: 5200.0 Maximum Locked Targets: 4.0 behaviorArmorRepairerAmount: 0.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 0.11 entityChaseMaxDurationChance: 1.0 armorUniformity: 0.75 behaviorArmorRepairerDischarge: 0.0 Capacitor Recharge time: 750000.0 Maximum Targeting Range: 108000.0 npcBehaviorMaximumCombatOrbitRange: 15000.0 structureUniformity: 1.0 RADAR Sensor Strength: 20.0 Ladar Sensor Strength: 20.0 Magnetometric Sensor Strength: 20.0 Gravimetric Sensor Strength: 25.0 Missile Damage Bonus: 15.0 propulsionGraphicID: 395.0 Explosion Radius Bonus: 1.0 Explosion Velocity Bonus: 2.1 Shield recharge time: 1000000.0 Capacitor Capacity: 8250.0 shieldUniformity: 0.75 behaviorArmorRepairerDuration: 6000.0 Orbit Velocity: 1000.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.7 Structure Thermal Damage Resistance: 0.7 Structure Explosive Damage Resistance: 0.7 Structure EM Damage Resistance: 0.7 gfxBoosterID: 395.0 Rate of fire: 6000.0 entityMissileTypeID: 27447.0 Security Status Kill Amount: 0.0 entityChaseMaxDuration: 3000.0 |
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56177 - Arrester Marshal Disparu Troop | Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated "Disparu Troop", has taken an interest in Triglavian technology and is attempting to acquire it covertly. | Abyssal Spaceship Entities | Click to toggle showing the 78 attributes.descriptionID: 569490typeID: 56177 graphicID: 21864 Capacity: 700.0 isDynamicType: False raceID: 64 typeNameID: 569489 basePrice: 0.0 Volume: 0.0 soundID: 20068 radius: 600.0 factionID: 500006 published: False Mass: 150000000.0 groupID: 1982 portionSize: 1 Item Damage: 0.0 Missile Velocity Bonus: 1.0 Missile Flight Time Bonus: 2.2 Shield Capacity: 7500.0 shieldCharge: 0.0 Structure Hitpoints: 5200.0 Armor Damage: 5400.0 Armor EM Damage Resistance: 0.7 Armor Explosive Damage Resistance: 0.7 Armor Kinetic Damage Resistance: 0.7 Armor Thermal Damage Resistance: 0.7 Shield EM Damage Resistance: 0.7 Shield Explosive Damage Resistance: 0.7 Shield Kinetic Damage Resistance: 0.7 Shield Thermal Damage Resistance: 0.7 Maximum Velocity Bonus: -50.0 entityChaseMaxDistance: 11000.0 Armor Hitpoints: 7500.0 behaviorWebifierFalloff: 0.0 Maximum Velocity: 340.0 Signature Radius: 370.0 behaviorWebifierDischarge: 10.0 entityFactionLoss: 0.0 entitySecurityMaxGain: 0.0 Scan Resolution: 800.0 Capacitor Recharge time: 750000.0 Maximum Locked Targets: 4.0 behaviorWebifierDuration: 5000.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 0.11 entityChaseMaxDurationChance: 1.0 armorUniformity: 0.75 behaviorArmorRepairerDischarge: 0.0 behaviorArmorRepairerAmount: 0.0 Maximum Targeting Range: 108000.0 npcBehaviorMaximumCombatOrbitRange: 15000.0 structureUniformity: 1.0 RADAR Sensor Strength: 20.0 Ladar Sensor Strength: 20.0 Magnetometric Sensor Strength: 20.0 Gravimetric Sensor Strength: 25.0 Missile Damage Bonus: 15.0 propulsionGraphicID: 395.0 Explosion Radius Bonus: 1.0 Explosion Velocity Bonus: 2.1 Shield recharge time: 1000000.0 Capacitor Capacity: 8250.0 shieldUniformity: 0.75 behaviorArmorRepairerDuration: 6000.0 Orbit Velocity: 1000.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.7 Structure Thermal Damage Resistance: 0.7 Structure Explosive Damage Resistance: 0.7 Structure EM Damage Resistance: 0.7 gfxBoosterID: 395.0 Rate of fire: 6000.0 entityMissileTypeID: 27453.0 Security Status Kill Amount: 0.0 entityChaseMaxDuration: 3000.0 behaviorWebifierRange: 15000.0 |
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56178 - Drainer Marshal Disparu Troop | Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated "Disparu Troop", has taken an interest in Triglavian technology and is attempting to acquire it covertly. | Abyssal Spaceship Entities | Click to toggle showing the 78 attributes.descriptionID: 569492typeID: 56178 graphicID: 21864 Capacity: 700.0 isDynamicType: False raceID: 64 typeNameID: 569491 basePrice: 0.0 Volume: 0.0 soundID: 20068 radius: 600.0 factionID: 500006 published: False Mass: 150000000.0 groupID: 1982 portionSize: 1 Item Damage: 0.0 Missile Velocity Bonus: 1.0 Missile Flight Time Bonus: 2.2 Shield Capacity: 7500.0 shieldCharge: 0.0 Structure Hitpoints: 5200.0 Armor Damage: 5400.0 Armor EM Damage Resistance: 0.7 Armor Explosive Damage Resistance: 0.7 Armor Kinetic Damage Resistance: 0.7 Armor Thermal Damage Resistance: 0.7 Shield EM Damage Resistance: 0.7 Shield Explosive Damage Resistance: 0.7 Shield Kinetic Damage Resistance: 0.7 Shield Thermal Damage Resistance: 0.7 behaviorEnergyNeutralizerFalloff: 20000.0 entityChaseMaxDistance: 11000.0 Armor Hitpoints: 7500.0 behaviorEnergyNeutralizerDischarge: 185.0 Maximum Velocity: 340.0 Signature Radius: 370.0 entityFactionLoss: 0.0 entitySecurityMaxGain: 0.0 Scan Resolution: 800.0 Capacitor Recharge time: 750000.0 Maximum Locked Targets: 4.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 0.11 entityChaseMaxDurationChance: 1.0 armorUniformity: 0.75 behaviorArmorRepairerDischarge: 0.0 behaviorArmorRepairerAmount: 0.0 Maximum Targeting Range: 108000.0 npcBehaviorMaximumCombatOrbitRange: 15000.0 structureUniformity: 1.0 RADAR Sensor Strength: 20.0 Ladar Sensor Strength: 20.0 Magnetometric Sensor Strength: 20.0 Gravimetric Sensor Strength: 25.0 Missile Damage Bonus: 15.0 behaviorEnergyNeutralizerDuration: 24000.0 behaviorEnergyNeutralizerRange: 30000.0 propulsionGraphicID: 395.0 Explosion Radius Bonus: 1.0 Explosion Velocity Bonus: 2.1 Shield recharge time: 1000000.0 Neutralization Amount: 400.0 Capacitor Capacity: 8250.0 shieldUniformity: 0.75 behaviorArmorRepairerDuration: 6000.0 Orbit Velocity: 1000.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.7 Structure Thermal Damage Resistance: 0.7 Structure Explosive Damage Resistance: 0.7 Structure EM Damage Resistance: 0.7 gfxBoosterID: 395.0 Rate of fire: 6000.0 entityMissileTypeID: 27447.0 Security Status Kill Amount: 0.0 entityChaseMaxDuration: 3000.0 |
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56188 - Skybreaker Disparu Troop | Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated "Disparu Troop", has taken an interest in Triglavian technology and is attempting to acquire it covertly. | Abyssal Spaceship Entities | Click to toggle showing the 75 attributes.descriptionID: 569603typeID: 56188 graphicID: 24569 Capacity: 158.0 isDynamicType: False typeNameID: 569602 basePrice: 0.0 Volume: 28600.0 soundID: 20070 radius: 39.0 factionID: 500027 published: False Mass: 967090.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 5.0 Shield Capacity: 2000.0 Structure Hitpoints: 400.0 Armor EM Damage Resistance: 0.4 Armor Explosive Damage Resistance: 0.74 Armor Kinetic Damage Resistance: 0.47 Armor Thermal Damage Resistance: 0.52 Shield EM Damage Resistance: 0.8 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.7 Shield Thermal Damage Resistance: 0.8 entityChaseMaxDistance: 7000.0 Armor Hitpoints: 640.0 Accuracy falloff : 0.0 entityChaseMaxDelayChance: 0.0 Explosion Velocity: 190.0 Maximum Velocity: 500.0 Signature Radius: 192.0 entityFactionLoss: 0.0 Rate of fire: 6000.0 Scan Resolution: 800.0 Optimal Range: 19200.0 Capacitor Recharge time: 150000.0 aoeDamageReductionFactor: 0.6 gfxTurretID: 54742.0 Damage Modifier: 4.0 entityChaseMaxDelay: 1.0 gfxBoosterID: 395.0 Inertia Modifier: 3.6 entityChaseMaxDurationChance: 1.0 armorUniformity: 1.0 behaviorArmorRepairerDischarge: 0.0 behaviorArmorRepairerAmount: 160.0 Maximum Targeting Range: 50000.0 npcBehaviorMaximumCombatOrbitRange: 17000.0 structureUniformity: 1.0 RADAR Sensor Strength: 15.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Explosion Radius: 43.0 Vorton Arc Range: 10000.0 Arc Chain Targets: 5.0 gfxTurretCount: 1.0 Shield recharge time: 400000.0 Bounty: 0.0 Capacitor Capacity: 500.0 shieldUniformity: 1.0 behaviorArmorRepairerDuration: 5000.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 97.0 Explosive damage: 0.0 Kinetic damage: 14.0 Thermal damage: 0.0 Orbit Velocity: 500.0 entityChaseMaxDuration: 3000.0 |
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56189 - Stormbringer Disparu Troop | Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated "Disparu Troop", has taken an interest in Triglavian technology and is attempting to acquire it covertly. | Abyssal Spaceship Entities | Click to toggle showing the 77 attributes.descriptionID: 569637typeID: 56189 graphicID: 24570 Capacity: 473.0 isDynamicType: False typeNameID: 569636 basePrice: 0.0 Volume: 118000.0 soundID: 20070 radius: 166.0 factionID: 500027 published: False Mass: 11640000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 7.0 Shield Capacity: 10000.0 Structure Hitpoints: 1800.0 Armor EM Damage Resistance: 0.4 Armor Explosive Damage Resistance: 0.74 Armor Kinetic Damage Resistance: 0.47 Armor Thermal Damage Resistance: 0.42 Shield EM Damage Resistance: 0.8 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.7 Shield Thermal Damage Resistance: 0.8 entityChaseMaxDistance: 16000.0 Armor Hitpoints: 1200.0 Accuracy falloff : 0.0 entityChaseMaxDelayChance: 0.0 Explosion Velocity: 282.0 Maximum Velocity: 500.0 Signature Radius: 660.0 entityMaxVelocitySignatureRadiusMultiplier: 6.0 entityFactionLoss: 0.0 Rate of fire: 9000.0 Scan Resolution: 375.0 Optimal Range: 38400.0 Capacitor Recharge time: 395000.0 aoeDamageReductionFactor: 0.65 gfxTurretID: 54748.0 Damage Modifier: 6.0 entityChaseMaxDelay: 1.0 gfxBoosterID: 395.0 Inertia Modifier: 0.52 entityChaseMaxDurationChance: 1.0 armorUniformity: 1.0 behaviorArmorRepairerDischarge: 0.0 behaviorArmorRepairerAmount: 220.0 Maximum Targeting Range: 70000.0 npcBehaviorMaximumCombatOrbitRange: 24000.0 structureUniformity: 1.0 RADAR Sensor Strength: 24.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Armor Hitpoints Repaired: 160.0 Explosion Radius: 75.0 Vorton Arc Range: 10000.0 Arc Chain Targets: 5.0 gfxTurretCount: 1.0 Shield recharge time: 800000.0 Bounty: 0.0 Capacitor Capacity: 1400.0 shieldUniformity: 1.0 behaviorArmorRepairerDuration: 6000.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 14.0 Explosive damage: 0.0 Kinetic damage: 97.0 Thermal damage: 0.0 Orbit Velocity: 500.0 entityChaseMaxDuration: 3000.0 |
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56200 - Thunderchild Disparu Troop | Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated "Disparu Troop", has taken an interest in Triglavian technology and is attempting to acquire it covertly. | Abyssal Spaceship Entities | Click to toggle showing the 70 attributes.descriptionID: 569639typeID: 56200 graphicID: 24571 Capacity: 861.0 isDynamicType: False typeNameID: 569638 basePrice: 112500000.0 Volume: 495000.0 soundID: 20068 radius: 250.0 factionID: 500027 published: False Mass: 102141000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 7.0 Item Damage: 3939.0 Shield Capacity: 17400.0 shieldCharge: 0.0 Structure Hitpoints: 7400.0 Armor Damage: 5100.0 Armor EM Damage Resistance: 0.4 Armor Explosive Damage Resistance: 0.74 Armor Kinetic Damage Resistance: 0.47 Armor Thermal Damage Resistance: 0.42 Shield EM Damage Resistance: 0.8 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.7 Shield Thermal Damage Resistance: 0.8 Armor Hitpoints: 5100.0 Accuracy falloff : 0.0 Explosion Velocity: 177.0 Maximum Velocity: 400.0 Signature Radius: 370.0 entityFactionLoss: 0.0 Rate of fire: 15000.0 Scan Resolution: 125.0 Optimal Range: 64000.0 Capacitor Recharge time: 750000.0 aoeDamageReductionFactor: 0.82 gfxTurretID: 54753.0 Damage Modifier: 2.5 gfxBoosterID: 395.0 Inertia Modifier: 0.136 armorUniformity: 1.0 behaviorArmorRepairerDischarge: 0.0 behaviorArmorRepairerAmount: 250.0 Maximum Targeting Range: 108000.0 structureUniformity: 1.0 RADAR Sensor Strength: 33.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Explosion Radius: 130.0 Vorton Arc Range: 10000.0 Arc Chain Targets: 5.0 gfxTurretCount: 1.0 Bounty: 0.0 Capacitor Capacity: 8250.0 shieldUniformity: 1.0 behaviorArmorRepairerDuration: 6000.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 232.0 Explosive damage: 0.0 Kinetic damage: 756.0 Thermal damage: 0.0 |
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56213 - Endobenthic Abyssal Overmind | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Abyssal Spaceship Entities | Click to toggle showing the 63 attributes.descriptionID: 569674typeID: 56213 graphicID: 1718 Capacity: 0.0 isDynamicType: False raceID: 134 typeNameID: 569673 basePrice: 0.0 Volume: 454500.0 soundID: 11 radius: 499.0 factionID: 500025 published: False Mass: 100250000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 7.0 Shield Capacity: 14850.0 behaviorWebifierDischarge: 3.75 Structure Hitpoints: 17000.0 Armor EM Damage Resistance: 0.24 Armor Explosive Damage Resistance: 0.3 Armor Kinetic Damage Resistance: 0.32 Armor Thermal Damage Resistance: 0.32 Shield EM Damage Resistance: 0.79 Shield Explosive Damage Resistance: 0.39 Shield Kinetic Damage Resistance: 0.47 Shield Thermal Damage Resistance: 0.63 Maximum Velocity Bonus: -55.0 Armor Hitpoints: 32180.0 Accuracy falloff : 29000.0 behaviorWebifierFalloff: 0.0 Turret Tracking: 3.23 Maximum Velocity: 400.0 Signature Radius: 455.0 entityFactionLoss: 0.0 Rate of fire: 3970.0 Scan Resolution: 112.5 Optimal Range: 29160.0 Capacitor Recharge time: 825000.0 gfxTurretID: 13874.0 Damage Modifier: 50.0 behaviorWebifierDuration: 5000.0 behaviorWebifierRange: 15000.0 gfxBoosterID: 395.0 Inertia Modifier: 0.081 Maximum Targeting Range: 105000.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 32.4 Gravimetric Sensor Strength: 0.0 Shield recharge time: 2542500.0 Bounty: 0.0 Capacitor Capacity: 8906.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.32 Structure Thermal Damage Resistance: 0.32 Structure Explosive Damage Resistance: 0.32 Structure EM Damage Resistance: 0.32 EM damage: 0.0 Explosive damage: 0.0 Kinetic damage: 33.6 Thermal damage: 24.0 |
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56214 - Drifter Command Battleship | CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
DED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts. |
Abyssal Spaceship Entities | Click to toggle showing the 58 attributes.descriptionID: 569680typeID: 56214 graphicID: 21049 Capacity: 120.0 isDynamicType: False raceID: 64 typeNameID: 569679 basePrice: 0.0 Volume: 109000.0 soundID: 20207 radius: 350.0 factionID: 500024 published: False Mass: 10900000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 4.0 Item Damage: 10000.0 Shield Capacity: 40000.0 shieldCharge: 36800.0 Structure Hitpoints: 20000.0 Armor Damage: 3125.0 Armor EM Damage Resistance: 0.5 Armor Explosive Damage Resistance: 0.5 Armor Kinetic Damage Resistance: 0.5 Armor Thermal Damage Resistance: 0.5 Shield EM Damage Resistance: 0.5 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.5 Shield Thermal Damage Resistance: 0.5 Accuracy falloff : 20000.0 Turret Tracking: 2.0 Maximum Velocity: 300.0 Signature Radius: 400.0 entityFactionLoss: 0.0 Rate of fire: 5000.0 Scan Resolution: 360.0 Optimal Range: 60000.0 Armor Hitpoints: 10000.0 Kinetic damage: 25.0 Damage Modifier: 30.0 Thermal damage: 25.0 Inertia Modifier: 0.09 armorUniformity: 1.0 structureUniformity: 1.0 RADAR Sensor Strength: 500.0 Ladar Sensor Strength: 500.0 Magnetometric Sensor Strength: 500.0 Gravimetric Sensor Strength: 500.0 propulsionGraphicID: 397.0 Bounty: 0.0 shieldUniformity: 1.0 Signature Resolution: 40000.0 EM damage: 25.0 Explosive damage: 25.0 gfxTurretID: 34580.0 gfxBoosterID: 397.0 Capacitor Warfare Resistance: 1.0 |
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56216 - Marker Enforcer Disparu Troop | Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated "Disparu Troop", has taken an interest in Triglavian technology and is attempting to acquire it covertly. | Abyssal Spaceship Entities | Click to toggle showing the 74 attributes.descriptionID: 569754typeID: 56216 graphicID: 21489 Capacity: 300.0 isDynamicType: False raceID: 64 typeNameID: 569753 basePrice: 0.0 Volume: 0.0 soundID: 20078 radius: 200.0 factionID: 500006 published: False Mass: 12500000.0 groupID: 1982 portionSize: 1 Missile Velocity Bonus: 1.0 Missile Flight Time Bonus: 1.6 Shield Capacity: 5200.0 Armor Hitpoints: 5200.0 Armor EM Damage Resistance: 0.7 Armor Explosive Damage Resistance: 0.7 Armor Kinetic Damage Resistance: 0.7 Armor Thermal Damage Resistance: 0.7 Shield EM Damage Resistance: 0.7 Shield Explosive Damage Resistance: 0.7 Shield Kinetic Damage Resistance: 0.7 Shield Thermal Damage Resistance: 0.7 entityChaseMaxDistance: 11000.0 behaviorTargetPainterDuration: 5000.0 Maximum Velocity: 1300.0 Signature Radius: 660.0 entityFactionLoss: 0.0 entitySecurityMaxGain: 0.0 Scan Resolution: 800.0 Structure Hitpoints: 1050.0 Maximum Locked Targets: 4.0 behaviorArmorRepairerAmount: 160.0 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 0.3 entityChaseMaxDurationChance: 1.0 armorUniformity: 0.75 behaviorArmorRepairerDischarge: 0.0 Capacitor Recharge time: 395000.0 Maximum Targeting Range: 80000.0 npcBehaviorMaximumCombatOrbitRange: 9000.0 structureUniformity: 1.0 RADAR Sensor Strength: 20.0 Ladar Sensor Strength: 20.0 Magnetometric Sensor Strength: 20.0 Gravimetric Sensor Strength: 25.0 Missile Damage Bonus: 17.0 propulsionGraphicID: 395.0 Explosion Radius Bonus: 0.5 Explosion Velocity Bonus: 1.2 behaviorTargetPainterRange: 50000.0 behaviorTargetPainterFalloff: 100000.0 behaviorTargetPainterDischarge: 0.0 Shield recharge time: 1000000.0 Capacitor Capacity: 1400.0 shieldUniformity: 0.75 behaviorArmorRepairerDuration: 6000.0 Orbit Velocity: 1000.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.7 Structure Thermal Damage Resistance: 0.7 Structure Explosive Damage Resistance: 0.7 Structure EM Damage Resistance: 0.7 gfxBoosterID: 395.0 Rate of fire: 13000.0 entityMissileTypeID: 20308.0 Security Status Kill Amount: 0.0 entityChaseMaxDuration: 3000.0 |
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56269 - Decayed Heavy Warp Scrambler Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, short-range warp field scrambling devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp scramblers.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Mutaplasmids | Click to toggle showing the 18 attributes.descriptionID: 569870typeID: 56269 Capacity: 0.0 metaLevel: 0 isDynamicType: False typeNameID: 569869 Volume: 1.0 iconID: 21994 basePrice: 1000.0 marketGroupID: 2441 (Warp Disruption Mutaplasmids) metaGroupID: 1 isisGroupID: 4 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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56270 - Unstable Heavy Warp Scrambler Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, short-range warp field scrambling devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp scramblers.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Mutaplasmids | Click to toggle showing the 18 attributes.descriptionID: 569872typeID: 56270 Capacity: 0.0 metaLevel: 0 isDynamicType: False typeNameID: 569871 Volume: 1.0 iconID: 22018 basePrice: 1000.0 marketGroupID: 2441 (Warp Disruption Mutaplasmids) metaGroupID: 1 isisGroupID: 4 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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56271 - Gravid Heavy Warp Scrambler Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, short-range warp field scrambling devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp scramblers.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Mutaplasmids | Click to toggle showing the 18 attributes.descriptionID: 569874typeID: 56271 Capacity: 0.0 metaLevel: 0 isDynamicType: False typeNameID: 569873 Volume: 1.0 iconID: 22005 basePrice: 1000.0 marketGroupID: 2441 (Warp Disruption Mutaplasmids) metaGroupID: 1 isisGroupID: 4 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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56272 - Unstable Heavy Warp Disruptor Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, long-range warp disruption devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp disruptors.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Mutaplasmids | Click to toggle showing the 18 attributes.descriptionID: 569876typeID: 56272 Capacity: 0.0 metaLevel: 0 isDynamicType: False typeNameID: 569875 Volume: 1.0 iconID: 22016 basePrice: 1000.0 marketGroupID: 2441 (Warp Disruption Mutaplasmids) metaGroupID: 1 isisGroupID: 4 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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56273 - Gravid Heavy Warp Disruptor Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, long-range warp disruption devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp disruptors.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Mutaplasmids | Click to toggle showing the 18 attributes.descriptionID: 569878typeID: 56273 Capacity: 0.0 metaLevel: 0 isDynamicType: False typeNameID: 569877 Volume: 1.0 iconID: 22004 basePrice: 1000.0 marketGroupID: 2441 (Warp Disruption Mutaplasmids) metaGroupID: 1 isisGroupID: 4 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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56274 - Decayed Heavy Warp Disruptor Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, long-range warp disruption devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp disruptors.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Mutaplasmids | Click to toggle showing the 18 attributes.descriptionID: 569880typeID: 56274 Capacity: 0.0 metaLevel: 0 isDynamicType: False typeNameID: 569879 Volume: 1.0 iconID: 21993 basePrice: 1000.0 marketGroupID: 2441 (Warp Disruption Mutaplasmids) metaGroupID: 1 isisGroupID: 4 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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56275 - Decayed 10000MN Afterburner Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Mutaplasmids | Click to toggle showing the 18 attributes.descriptionID: 569884typeID: 56275 Capacity: 0.0 metaLevel: 0 isDynamicType: False typeNameID: 569883 Volume: 1.0 iconID: 21984 basePrice: 1000.0 marketGroupID: 2750 (Capital Astronautic Mutaplasmids) metaGroupID: 1 isisGroupID: 4 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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56276 - Unstable 10000MN Afterburner Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Mutaplasmids | Click to toggle showing the 18 attributes.descriptionID: 569886typeID: 56276 Capacity: 0.0 metaLevel: 0 isDynamicType: False typeNameID: 569885 Volume: 1.0 iconID: 22006 basePrice: 1000.0 marketGroupID: 2750 (Capital Astronautic Mutaplasmids) metaGroupID: 1 isisGroupID: 4 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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56277 - Gravid 10000MN Afterburner Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Mutaplasmids | Click to toggle showing the 18 attributes.descriptionID: 569888typeID: 56277 Capacity: 0.0 metaLevel: 0 isDynamicType: False typeNameID: 569887 Volume: 1.0 iconID: 21995 basePrice: 1000.0 marketGroupID: 2750 (Capital Astronautic Mutaplasmids) metaGroupID: 1 isisGroupID: 4 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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56278 - Decayed 50000MN Microwarpdrive Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Mutaplasmids | Click to toggle showing the 18 attributes.descriptionID: 569890typeID: 56278 Capacity: 0.0 metaLevel: 0 isDynamicType: False typeNameID: 569889 Volume: 1.0 iconID: 21986 basePrice: 1000.0 marketGroupID: 2750 (Capital Astronautic Mutaplasmids) metaGroupID: 1 isisGroupID: 4 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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56279 - Unstable 50000MN Microwarpdrive Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Mutaplasmids | Click to toggle showing the 18 attributes.descriptionID: 569892typeID: 56279 Capacity: 0.0 metaLevel: 0 isDynamicType: False typeNameID: 569891 Volume: 1.0 iconID: 22008 basePrice: 1000.0 marketGroupID: 2750 (Capital Astronautic Mutaplasmids) metaGroupID: 1 isisGroupID: 4 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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56280 - Gravid 50000MN Microwarpdrive Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Mutaplasmids | Click to toggle showing the 18 attributes.descriptionID: 569894typeID: 56280 Capacity: 0.0 metaLevel: 0 isDynamicType: False typeNameID: 569893 Volume: 1.0 iconID: 21997 basePrice: 1000.0 marketGroupID: 2750 (Capital Astronautic Mutaplasmids) metaGroupID: 1 isisGroupID: 4 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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56281 - Decayed Capital Armor Repairer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Mutaplasmids | Click to toggle showing the 18 attributes.descriptionID: 569896typeID: 56281 Capacity: 0.0 metaLevel: 0 isDynamicType: False typeNameID: 569895 Volume: 1.0 iconID: 21990 basePrice: 1000.0 marketGroupID: 2751 (Capital Armor Mutaplasmids) metaGroupID: 1 isisGroupID: 4 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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56282 - Unstable Capital Armor Repairer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Mutaplasmids | Click to toggle showing the 18 attributes.descriptionID: 569898typeID: 56282 Capacity: 0.0 metaLevel: 0 isDynamicType: False typeNameID: 569897 Volume: 1.0 iconID: 22012 basePrice: 1000.0 marketGroupID: 2751 (Capital Armor Mutaplasmids) metaGroupID: 1 isisGroupID: 4 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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56283 - Gravid Capital Armor Repairer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Mutaplasmids | Click to toggle showing the 18 attributes.descriptionID: 569900typeID: 56283 Capacity: 0.0 metaLevel: 0 isDynamicType: False typeNameID: 569899 Volume: 1.0 iconID: 22001 basePrice: 1000.0 marketGroupID: 2751 (Capital Armor Mutaplasmids) metaGroupID: 1 isisGroupID: 4 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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56284 - Unstable Capital Ancillary Armor Repairer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter nanite-boosted armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most ancillary armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is unstable and may be an experimental form designed to work with equipment novel to the Triglavians. The mutational benefits of using this mutaplasmid are potentially high but the risks are also considerable. |
Mutaplasmids | Click to toggle showing the 18 attributes.descriptionID: 569902typeID: 56284 Capacity: 0.0 metaLevel: 0 isDynamicType: False typeNameID: 569901 Volume: 1.0 iconID: 22012 basePrice: 1000.0 marketGroupID: 2751 (Capital Armor Mutaplasmids) metaGroupID: 1 isisGroupID: 4 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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56285 - Decayed Capital Shield Booster Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Mutaplasmids | Click to toggle showing the 18 attributes.descriptionID: 569904typeID: 56285 Capacity: 0.0 metaLevel: 0 isDynamicType: False typeNameID: 569903 Volume: 1.0 iconID: 21991 basePrice: 1000.0 marketGroupID: 2752 (Capital Shield Mutaplasmids) metaGroupID: 1 isisGroupID: 4 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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56286 - Unstable Capital Shield Booster Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Mutaplasmids | Click to toggle showing the 18 attributes.descriptionID: 569906typeID: 56286 Capacity: 0.0 metaLevel: 0 isDynamicType: False typeNameID: 569905 Volume: 1.0 iconID: 22013 basePrice: 1000.0 marketGroupID: 2752 (Capital Shield Mutaplasmids) metaGroupID: 1 isisGroupID: 4 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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56287 - Gravid Capital Shield Booster Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Mutaplasmids | Click to toggle showing the 18 attributes.descriptionID: 569908typeID: 56287 Capacity: 0.0 metaLevel: 0 isDynamicType: False typeNameID: 569907 Volume: 1.0 iconID: 22002 basePrice: 1000.0 marketGroupID: 2752 (Capital Shield Mutaplasmids) metaGroupID: 1 isisGroupID: 4 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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56288 - Unstable Capital Ancillary Shield Booster Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter high-energy shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most ancillary shield boosters in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is unstable and may be an experimental form designed to work with equipment novel to the Triglavians. The mutational benefits of using this mutaplasmid are potentially high but the risks are also considerable. |
Mutaplasmids | Click to toggle showing the 18 attributes.descriptionID: 569910typeID: 56288 Capacity: 0.0 metaLevel: 0 isDynamicType: False typeNameID: 569909 Volume: 1.0 iconID: 22013 basePrice: 1000.0 marketGroupID: 2752 (Capital Shield Mutaplasmids) metaGroupID: 1 isisGroupID: 4 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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56289 - Decayed Capital Energy Nosferatu Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge leeching devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy nosferatu modules in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Mutaplasmids | Click to toggle showing the 18 attributes.descriptionID: 569912typeID: 56289 Capacity: 0.0 metaLevel: 0 isDynamicType: False typeNameID: 569911 Volume: 1.0 iconID: 21988 basePrice: 1000.0 marketGroupID: 2753 (Capital Engineering Mutaplasmids) metaGroupID: 1 isisGroupID: 4 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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56290 - Unstable Capital Energy Nosferatu Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge leeching devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy nosferatu modules in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Mutaplasmids | Click to toggle showing the 18 attributes.descriptionID: 569914typeID: 56290 Capacity: 0.0 metaLevel: 0 isDynamicType: False typeNameID: 569913 Volume: 1.0 iconID: 22010 basePrice: 1000.0 marketGroupID: 2753 (Capital Engineering Mutaplasmids) metaGroupID: 1 isisGroupID: 4 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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56291 - Gravid Capital Energy Nosferatu Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge leeching devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy nosferatu modules in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Mutaplasmids | Click to toggle showing the 18 attributes.descriptionID: 569916typeID: 56291 Capacity: 0.0 metaLevel: 0 isDynamicType: False typeNameID: 569915 Volume: 1.0 iconID: 21999 basePrice: 1000.0 marketGroupID: 2753 (Capital Engineering Mutaplasmids) metaGroupID: 1 isisGroupID: 4 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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56292 - Decayed Capital Energy Neutralizer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Mutaplasmids | Click to toggle showing the 18 attributes.descriptionID: 569918typeID: 56292 Capacity: 0.0 metaLevel: 0 isDynamicType: False typeNameID: 569917 Volume: 1.0 iconID: 21987 basePrice: 1000.0 marketGroupID: 2753 (Capital Engineering Mutaplasmids) metaGroupID: 1 isisGroupID: 4 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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56293 - Unstable Capital Energy Neutralizer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Mutaplasmids | Click to toggle showing the 18 attributes.descriptionID: 569920typeID: 56293 Capacity: 0.0 metaLevel: 0 isDynamicType: False typeNameID: 569919 Volume: 1.0 iconID: 22009 basePrice: 1000.0 marketGroupID: 2753 (Capital Engineering Mutaplasmids) metaGroupID: 1 isisGroupID: 4 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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56294 - Gravid Capital Energy Neutralizer Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Mutaplasmids | Click to toggle showing the 18 attributes.descriptionID: 569922typeID: 56294 Capacity: 0.0 metaLevel: 0 isDynamicType: False typeNameID: 569921 Volume: 1.0 iconID: 21998 basePrice: 1000.0 marketGroupID: 2753 (Capital Engineering Mutaplasmids) metaGroupID: 1 isisGroupID: 4 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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56295 - Abyssal Cynabal | No Description | Abyssal Spaceship Entities | Click to toggle showing the 79 attributes.typeID: 56295graphicID: 337 Capacity: 400.0 isDynamicType: False raceID: 32 typeNameID: 569923 basePrice: 0.0 Volume: 101000.0 soundID: 20111 radius: 170.0 published: False Mass: 9047000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 7.0 Shield Capacity: 2912.0 behaviorWebifierDischarge: 1.0 Structure Hitpoints: 1460.0 Armor EM Damage Resistance: 0.4 Armor Explosive Damage Resistance: 0.9 Armor Kinetic Damage Resistance: 0.75 Armor Thermal Damage Resistance: 0.65 Shield EM Damage Resistance: 0.4 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.47 Shield Thermal Damage Resistance: 0.42 Maximum Velocity Bonus: -50.0 entityChaseMaxDistance: 13000.0 Armor Hitpoints: 1460.0 Accuracy falloff : 52000.0 entityChaseMaxDelayChance: 0.0 Turret Tracking: 60.0 BehaviorShieldBoosterAmount: 135.0 BehaviorShieldBoosterDischarge: 40.0 Maximum Velocity: 2522.0 Signature Radius: 126.0 entityChaseMaxDurationChance: 1.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 BehaviorShieldBoosterDuration: 9000.0 entityFactionLoss: 0.0 Rate of fire: 7000.0 Scan Resolution: 500.0 Optimal Range: 9000.0 Capacitor Recharge time: 368000.0 gfxTurretID: 13782.0 Damage Modifier: 22.0 behaviorWebifierDuration: 5000.0 entityChaseMaxDelay: 1.0 gfxBoosterID: 395.0 Inertia Modifier: 0.25 Bounty: 0.0 Maximum Targeting Range: 80000.0 npcBehaviorMaximumCombatOrbitRange: 8000.0 structureUniformity: 1.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 21.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 entitySecurityMaxGain: 0.0 behaviorEnergyNeutralizerDuration: 10000.0 behaviorEnergyNeutralizerRange: 9000.0 behaviorEnergyNeutralizerFalloff: 10000.0 behaviorEnergyNeutralizerDischarge: 50.0 Shield recharge time: 1250000.0 Neutralization Amount: 70.0 Capacitor Capacity: 2015.0 shieldUniformity: 0.75 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 8.0 Explosive damage: 3.0 Kinetic damage: 0.0 Thermal damage: 0.0 Orbit Velocity: 328.0 entityChaseMaxDuration: 1000.0 behaviorWebifierRange: 13000.0 |
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56299 - Decayed Siege Module Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter devices that augment and enhance a dreadnought's siege warfare abilities. As such this mutaplasmid could be used to mutate the performance characteristics of siege modules.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Mutaplasmids | Click to toggle showing the 18 attributes.descriptionID: 569932typeID: 56299 Capacity: 0.0 metaLevel: 0 isDynamicType: False typeNameID: 569931 Volume: 1.0 iconID: 22064 basePrice: 1000.0 marketGroupID: 2754 (Siege Module Mutaplasmids) metaGroupID: 1 isisGroupID: 4 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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56300 - Unstable Siege Module Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter devices that augment and enhance a dreadnought's siege warfare abilities. As such this mutaplasmid could be used to mutate the performance characteristics of siege modules.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Mutaplasmids | Click to toggle showing the 18 attributes.descriptionID: 569934typeID: 56300 Capacity: 0.0 metaLevel: 0 isDynamicType: False typeNameID: 569933 Volume: 1.0 iconID: 22066 basePrice: 1000.0 marketGroupID: 2754 (Siege Module Mutaplasmids) metaGroupID: 1 isisGroupID: 4 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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56301 - Gravid Siege Module Mutaplasmid | This bioadaptive mutaplasmid tool is designed to interface with and alter devices that augment and enhance a dreadnought's siege warfare abilities. As such this mutaplasmid could be used to mutate the performance characteristics of siege modules.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Mutaplasmids | Click to toggle showing the 18 attributes.descriptionID: 569936typeID: 56301 Capacity: 0.0 metaLevel: 0 isDynamicType: False typeNameID: 569935 Volume: 1.0 iconID: 22065 basePrice: 1000.0 marketGroupID: 2754 (Siege Module Mutaplasmids) metaGroupID: 1 isisGroupID: 4 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 1964 portionSize: 1 |
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56303 - Heavy Abyssal Warp Scrambler | Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives. | Warp Scrambler | Click to toggle showing the 20 attributes.descriptionID: 569955typeID: 56303 Capacity: 0.0 metaLevel: 10 isDynamicType: True typeNameID: 569954 Volume: 100.0 iconID: 3433 basePrice: 0.0 metaGroupID: 15 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 52 portionSize: 1 requiredSkill2Level: 5.0 requiredSkill1Level: 5.0 Primary Skill required: 3435.0 Secondary Skill required: 3449.0 |
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56304 - Heavy Abyssal Warp Disruptor | Disrupts the target ship's navigation computer which prevents it from warping. | Warp Scrambler | Click to toggle showing the 18 attributes.descriptionID: 569957typeID: 56304 Capacity: 0.0 metaLevel: 10 isDynamicType: True typeNameID: 569956 Volume: 100.0 iconID: 111 basePrice: 0.0 metaGroupID: 15 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 52 portionSize: 1 requiredSkill1Level: 5.0 Primary Skill required: 3435.0 |
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56305 - 10000MN Abyssal Afterburner | Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
Note: May only be fitted to capital class ships. |
Propulsion Module | Click to toggle showing the 18 attributes.descriptionID: 569959typeID: 56305 Capacity: 0.0 metaLevel: 10 isDynamicType: True typeNameID: 569958 Volume: 4000.0 iconID: 96 basePrice: 0.0 metaGroupID: 15 radius: 1.0 published: True Mass: 1000.0 Tech Level: 1 groupID: 46 portionSize: 1 requiredSkill1Level: 4.0 Primary Skill required: 3450.0 |
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56306 - 50000MN Abyssal Microwarpdrive | Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
Penalty: Max capacitor reduced. Note: May only be fitted to capital class ships. |
Propulsion Module | Click to toggle showing the 18 attributes.descriptionID: 569961typeID: 56306 Capacity: 0.0 metaLevel: 10 isDynamicType: True typeNameID: 569960 Volume: 4000.0 iconID: 10149 basePrice: 0.0 metaGroupID: 15 radius: 1.0 published: True Mass: 1000.0 Tech Level: 1 groupID: 46 portionSize: 1 requiredSkill1Level: 4.0 Primary Skill required: 3454.0 |
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56307 - Capital Abyssal Armor Repairer | This module uses nano-assemblers to repair damage done to the armor of the ship.
Note: May only be fitted to capital class ships. |
Armor Repair Unit | Click to toggle showing the 18 attributes.descriptionID: 569963typeID: 56307 Capacity: 0.0 metaLevel: 10 isDynamicType: True typeNameID: 569962 Volume: 4000.0 iconID: 80 basePrice: 0.0 metaGroupID: 15 radius: 1.0 published: True Mass: 500.0 Tech Level: 1 groupID: 62 portionSize: 1 requiredSkill1Level: 4.0 Primary Skill required: 21803.0 |
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56308 - Capital Abyssal Ancillary Armor Repairer | This module uses nano-assemblers to repair damage done to the armor of the ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold.
Note: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds. Prototype Inferno Module. May only be fitted to capital class ships. |
Ancillary Armor Repairer | Click to toggle showing the 22 attributes.descriptionID: 569965typeID: 56308 Capacity: 1.28 metaLevel: 10 isDynamicType: True typeNameID: 569964 Volume: 4000.0 iconID: 80 basePrice: 0.0 metaGroupID: 15 radius: 1.0 published: True Mass: 500.0 Tech Level: 1 groupID: 1199 portionSize: 1 Primary Skill required: 21803.0 requiredSkill1Level: 1.0 requiredSkill2Level: 3.0 Secondary Skill required: 3392.0 Charges Per Cycle: 16.0 Used with (Charge Group): 916.0 |
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56309 - Capital Abyssal Shield Booster | Expends energy to provide a quick boost in shield strength.
Note: May only be fitted to capital class ships. |
Shield Booster | Click to toggle showing the 18 attributes.descriptionID: 569967typeID: 56309 Capacity: 0.0 metaLevel: 10 isDynamicType: True typeNameID: 569966 Volume: 4000.0 iconID: 84 basePrice: 0.0 metaGroupID: 15 radius: 500.0 published: True Mass: 0.0 Tech Level: 1 groupID: 40 portionSize: 1 requiredSkill1Level: 4.0 Primary Skill required: 21802.0 |
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56310 - Capital Abyssal Ancillary Shield Booster | Provides a quick boost in shield strength. The module takes Cap Booster charges and will start consuming the ship's capacitor upon the charges running out. Deactivating the module while it has no cap boosters loaded starts reloading, if there are cap boosters available in cargo hold.
Note: Can use Cap Booster 3200 as fuel. Reloading time is 60 seconds. Prototype Inferno Module. May only be fitted to capital class ships. |
Ancillary Shield Booster | Click to toggle showing the 21 attributes.descriptionID: 569969typeID: 56310 Capacity: 900.0 metaLevel: 10 isDynamicType: True typeNameID: 569968 Volume: 4000.0 iconID: 10935 basePrice: 0.0 metaGroupID: 15 radius: 500.0 published: True Mass: 0.0 Tech Level: 1 groupID: 1156 portionSize: 1 Charges Per Cycle: 1.0 Charge size: 4.0 requiredSkill1Level: 4.0 Primary Skill required: 21802.0 Used with (Charge Group): 87.0 |
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56311 - Capital Abyssal Energy Nosferatu | Drains energy from the target ship and adds it to your own.
Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level. May only be fitted to capital ships. |
Energy Nosferatu | Click to toggle showing the 18 attributes.descriptionID: 569971typeID: 56311 Capacity: 0.0 metaLevel: 10 isDynamicType: True typeNameID: 569970 Volume: 4000.0 iconID: 1029 basePrice: 0.0 metaGroupID: 15 radius: 1.0 published: True Mass: 2000.0 Tech Level: 1 groupID: 68 portionSize: 1 requiredSkill1Level: 5.0 Primary Skill required: 3423.0 |
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56312 - Capital Abyssal Energy Neutralizer | Neutralizes a portion of the energy in the target ship's capacitor.
Note: May only be fitted to capital class ships. |
Energy Neutralizer | Click to toggle showing the 18 attributes.descriptionID: 569973typeID: 56312 Capacity: 0.0 metaLevel: 10 isDynamicType: True typeNameID: 569972 Volume: 4000.0 iconID: 1283 basePrice: 0.0 metaGroupID: 15 radius: 1.0 published: True Mass: 2000.0 Tech Level: 1 groupID: 71 portionSize: 1 requiredSkill1Level: 5.0 Primary Skill required: 3423.0 |
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56313 - Abyssal Siege Module | An electronic interface designed to augment and enhance a dreadnought's siege warfare abilities. Through a series of electromagnetic polarity field shifts, the siege module diverts energy from the ship's propulsion and warp systems to lend additional power to its offensive and defensive capabilities.
This results in a tremendous increase in damage, as well as a greatly increased rate of defensive self-sustenance. Defensive benefits include improved self-repair and shield boosting effectiveness, as well as increased resistance to most forms of electronic warfare. As a side effect of the ionic field created by the siege module, beneficial remote repair and capacitor transfer effects are ineffective against the fitted ship while the module is active. In addition, the lack of power to locomotion systems means that neither standard propulsion nor warp travel are available to the ship nor are you allowed to dock until out of siege mode. Notes: - A siege module requires Strontium clathrates to run and operate effectively. - Bonuses to the Shield Booster amount and duration are only applied to Capital sized boosters. - Bonuses to the Armor Repairer amount and duration are only applied to Capital sized repairers. - Only one siege module can be fitted to a dreadnought class ship. The increased shield boosting and armor repairing gained from the Siege Module is subject to a stacking penalty when used with other similar modules that affect the same attribute on the ship. |
Siege Module | Click to toggle showing the 18 attributes.descriptionID: 569975typeID: 56313 Capacity: 0.0 metaLevel: 10 isDynamicType: True typeNameID: 569974 Volume: 4000.0 iconID: 2851 basePrice: 0.0 metaGroupID: 15 radius: 1.0 published: True Mass: 1.0 Tech Level: 1 groupID: 515 portionSize: 1 requiredSkill1Level: 1.0 Primary Skill required: 22043.0 |
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56314 - Edencom Battleship placeholder | Placeholder | Abyssal Spaceship Entities | Click to toggle showing the 74 attributes.descriptionID: 569977typeID: 56314 graphicID: 24571 Capacity: 150.0 isDynamicType: False raceID: 64 typeNameID: 569976 basePrice: 0.0 Volume: 0.0 soundID: 20068 radius: 38.0 factionID: 500027 published: False Mass: 1400000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 4.0 Shield Capacity: 1450.0 Structure Hitpoints: 290.0 Armor EM Damage Resistance: 0.7 Armor Explosive Damage Resistance: 0.7 Armor Kinetic Damage Resistance: 0.7 Armor Thermal Damage Resistance: 0.7 Shield EM Damage Resistance: 0.7 Shield Explosive Damage Resistance: 0.7 Shield Kinetic Damage Resistance: 0.7 Shield Thermal Damage Resistance: 0.7 entityChaseMaxDistance: 11000.0 Armor Hitpoints: 1450.0 Explosion Velocity: 79.0 Maximum Velocity: 1000.0 Signature Radius: 150.0 entityFactionLoss: 0.0 Rate of fire: 10000.0 Scan Resolution: 800.0 Optimal Range: 64000.0 Capacitor Recharge time: 1000000.0 aoeDamageReductionFactor: 0.82 Damage Modifier: 1.4 entityChaseMaxDelay: 1.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 2.0 entityChaseMaxDurationChance: 1.0 armorUniformity: 0.75 behaviorArmorRepairerDischarge: 0.0 behaviorArmorRepairerAmount: 130.0 Maximum Targeting Range: 80000.0 npcBehaviorMaximumCombatOrbitRange: 10000.0 structureUniformity: 1.0 RADAR Sensor Strength: 20.0 Ladar Sensor Strength: 20.0 Magnetometric Sensor Strength: 20.0 Gravimetric Sensor Strength: 25.0 Explosion Radius: 333.0 entitySecurityMaxGain: 0.0 propulsionGraphicID: 395.0 Vorton Arc Range: 10000.0 Arc Chain Targets: 5.0 gfxTurretCount: 1.0 Shield recharge time: 1000000.0 Capacitor Capacity: 500.0 shieldUniformity: 0.75 behaviorArmorRepairerDuration: 5000.0 Orbit Velocity: 1000.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.7 Structure Thermal Damage Resistance: 0.7 Structure Explosive Damage Resistance: 0.7 Structure EM Damage Resistance: 0.7 Explosive damage: 350.0 gfxTurretID: 54753.0 gfxBoosterID: 395.0 Security Status Kill Amount: 0.0 entityChaseMaxDuration: 3000.0 |
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56315 - Elite Abyssal Cynabal | No Description | Abyssal Spaceship Entities | Click to toggle showing the 79 attributes.typeID: 56315graphicID: 337 Capacity: 400.0 isDynamicType: False raceID: 32 typeNameID: 569978 basePrice: 0.0 Volume: 101000.0 soundID: 20111 radius: 170.0 published: False Mass: 9047000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 7.0 Shield Capacity: 4368.0 behaviorWebifierDischarge: 1.0 Structure Hitpoints: 2190.0 Armor EM Damage Resistance: 0.35 Armor Explosive Damage Resistance: 0.85 Armor Kinetic Damage Resistance: 0.7 Armor Thermal Damage Resistance: 0.6 Shield EM Damage Resistance: 0.3 Shield Explosive Damage Resistance: 0.4 Shield Kinetic Damage Resistance: 0.37 Shield Thermal Damage Resistance: 0.32 Maximum Velocity Bonus: -60.0 entityChaseMaxDistance: 13000.0 Armor Hitpoints: 2190.0 Accuracy falloff : 62000.0 entityChaseMaxDelayChance: 0.0 Turret Tracking: 80.0 BehaviorShieldBoosterAmount: 169.0 BehaviorShieldBoosterDischarge: 40.0 Maximum Velocity: 3175.0 Signature Radius: 126.0 entityChaseMaxDurationChance: 1.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 BehaviorShieldBoosterDuration: 9000.0 entityFactionLoss: 0.0 Rate of fire: 5000.0 Scan Resolution: 750.0 Optimal Range: 10000.0 Capacitor Recharge time: 368000.0 gfxTurretID: 13782.0 Damage Modifier: 22.0 behaviorWebifierDuration: 5000.0 entityChaseMaxDelay: 1.0 gfxBoosterID: 395.0 Inertia Modifier: 0.2 Bounty: 0.0 Maximum Targeting Range: 120000.0 npcBehaviorMaximumCombatOrbitRange: 8000.0 structureUniformity: 1.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 26.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 entitySecurityMaxGain: 0.0 behaviorEnergyNeutralizerDuration: 10000.0 behaviorEnergyNeutralizerRange: 10000.0 behaviorEnergyNeutralizerFalloff: 14000.0 behaviorEnergyNeutralizerDischarge: 50.0 Shield recharge time: 1250000.0 Neutralization Amount: 100.0 Capacitor Capacity: 3015.0 shieldUniformity: 0.75 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.46 Structure Thermal Damage Resistance: 0.46 Structure Explosive Damage Resistance: 0.46 Structure EM Damage Resistance: 0.46 EM damage: 8.0 Explosive damage: 3.0 Kinetic damage: 0.0 Thermal damage: 0.0 Orbit Velocity: 410.0 entityChaseMaxDuration: 1000.0 behaviorWebifierRange: 15000.0 |
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56316 - Abyssal Ixion | No Description | Abyssal Spaceship Entities | Click to toggle showing the 90 attributes.typeID: 56316graphicID: 336 Capacity: 400.0 isDynamicType: False raceID: 32 typeNameID: 569980 basePrice: 0.0 Volume: 101000.0 soundID: 20111 radius: 160.0 published: False Mass: 8000000.0 groupID: 1982 portionSize: 1 Explosion Radius Bonus: 30.0 Maximum Locked Targets: 9.0 Missile Velocity Bonus: 1.5 Missile Flight Time Bonus: 4.0 Shield Capacity: 2480.0 Structure Hitpoints: 1120.0 Armor EM Damage Resistance: 0.4 Armor Explosive Damage Resistance: 0.9 Armor Kinetic Damage Resistance: 0.75 Armor Thermal Damage Resistance: 0.65 Shield EM Damage Resistance: 0.4 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.47 Shield Thermal Damage Resistance: 0.42 npcGuidanceDisruptorDuration: 5000.0 entityChaseMaxDistance: 22000.0 Armor Hitpoints: 1120.0 Accuracy falloff : 28000.0 entityChaseMaxDelayChance: 0.0 Turret Tracking: 30.0 Missile Velocity Bonus: 0.0 npcGuidanceDisruptorRange: 40000.0 Maximum Velocity: 1765.0 Signature Radius: 105.0 Signature Radius Modifier: 38.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 BehaviorShieldBoosterDuration: 9000.0 entityFactionLoss: 0.0 Rate of fire: 20000.0 Scan Resolution: 800.0 Optimal Range: 70000.0 Capacitor Recharge time: 368000.0 BehaviorShieldBoosterAmount: 100.0 gfxTurretID: 13783.0 Damage Modifier: 5.0 entityChaseMaxDelay: 1.0 gfxBoosterID: 395.0 Inertia Modifier: 0.2 entityChaseMaxDurationChance: 1.0 Explosion Velocity Bonus: 2.0 Maximum Targeting Range: 150000.0 npcBehaviorMaximumCombatOrbitRange: 18000.0 structureUniformity: 1.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 29.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Missile Damage Bonus: 3.0 entitySecurityMaxGain: 0.0 BehaviorShieldBoosterDischarge: 40.0 Explosion Radius Bonus: 0.5 Explosion Velocity Bonus: -30.0 behaviorTargetPainterRange: 30000.0 behaviorTargetPainterFalloff: 80000.0 behaviorTargetPainterDischarge: 5.0 Shield recharge time: 1250000.0 Bounty: 0.0 Capacitor Capacity: 2015.0 shieldUniformity: 0.75 npcGuidanceDisruptorFalloff: 50000.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 npcGuidanceDisruptorDischarge: 3.0 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 0.0 Kinetic damage: 2.0 Thermal damage: 8.0 Flight Time Bonus: 0.0 Rate of fire: 10000.0 entityMissileTypeID: 206.0 Orbit Velocity: 230.0 entityChaseMaxDuration: 1000.0 behaviorTargetPainterDuration: 5000.0 |
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56346 - Abyssal Dramiel | No Description | Abyssal Spaceship Entities | Click to toggle showing the 77 attributes.typeID: 56346graphicID: 338 Capacity: 130.0 isDynamicType: False raceID: 32 typeNameID: 570055 basePrice: 0.0 Volume: 27289.0 soundID: 20108 radius: 25.0 published: False Mass: 950000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 7.0 Missile Velocity Bonus: 1.5 Missile Flight Time Bonus: 3.0 Shield Capacity: 737.0 Structure Hitpoints: 650.0 Armor EM Damage Resistance: 0.4 Armor Explosive Damage Resistance: 0.9 Armor Kinetic Damage Resistance: 0.75 Armor Thermal Damage Resistance: 0.65 Shield EM Damage Resistance: 0.45 Shield Explosive Damage Resistance: 0.55 Shield Kinetic Damage Resistance: 0.52 Shield Thermal Damage Resistance: 0.47 entityChaseMaxDistance: 10000.0 Armor Hitpoints: 737.0 Accuracy falloff : 22000.0 entityChaseMaxDelayChance: 0.0 Turret Tracking: 1000.0 BehaviorShieldBoosterAmount: 35.0 BehaviorShieldBoosterDischarge: 20.0 Maximum Velocity: 4292.0 Signature Radius: 50.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 BehaviorShieldBoosterDuration: 5000.0 entityFactionLoss: 0.0 Rate of fire: 6000.0 Scan Resolution: 1500.0 Optimal Range: 2000.0 Capacitor Recharge time: 156000.0 gfxTurretID: 13777.0 Damage Modifier: 10.0 entityChaseMaxDelay: 1.0 gfxBoosterID: 397.0 Inertia Modifier: 0.2 entityChaseMaxDurationChance: 1.0 Maximum Targeting Range: 75000.0 npcBehaviorMaximumCombatOrbitRange: 2000.0 structureUniformity: 1.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 13.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Missile Damage Bonus: 4.0 entitySecurityMaxGain: 0.0 Explosion Radius Bonus: 0.5 Explosion Velocity Bonus: 2.0 Shield recharge time: 625000.0 Capacitor Capacity: 500.0 shieldUniformity: 0.75 Orbit Velocity: 575.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 7.0 Kinetic damage: 3.0 Thermal damage: 0.0 Rate of fire: 5000.0 entityMissileTypeID: 2512.0 Security Status Kill Amount: 0.0 entityChaseMaxDuration: 1000.0 |
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56347 - Elite Abyssal Dramiel | No Description | Abyssal Spaceship Entities | Click to toggle showing the 82 attributes.typeID: 56347graphicID: 338 Capacity: 130.0 isDynamicType: False raceID: 32 typeNameID: 570089 basePrice: 0.0 Volume: 27289.0 soundID: 20108 radius: 25.0 published: False Mass: 950000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 8.0 Missile Velocity Bonus: 1.5 Missile Flight Time Bonus: 3.0 Shield Capacity: 1100.0 behaviorWebifierDischarge: 2.0 Structure Hitpoints: 975.0 Armor EM Damage Resistance: 0.35 Armor Explosive Damage Resistance: 0.85 Armor Kinetic Damage Resistance: 0.7 Armor Thermal Damage Resistance: 0.6 Shield EM Damage Resistance: 0.4 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.47 Shield Thermal Damage Resistance: 0.42 Maximum Velocity Bonus: -60.0 entityChaseMaxDistance: 10000.0 Armor Hitpoints: 1100.0 Accuracy falloff : 28000.0 entityChaseMaxDelayChance: 0.0 Turret Tracking: 1200.0 BehaviorShieldBoosterAmount: 45.0 BehaviorShieldBoosterDischarge: 20.0 Maximum Velocity: 4945.0 Signature Radius: 50.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 BehaviorShieldBoosterDuration: 5000.0 entityFactionLoss: 0.0 Rate of fire: 6000.0 Scan Resolution: 1800.0 Optimal Range: 3000.0 Capacitor Recharge time: 156000.0 gfxTurretID: 13777.0 Damage Modifier: 15.0 behaviorWebifierDuration: 5000.0 entityChaseMaxDelay: 1.0 gfxBoosterID: 397.0 Inertia Modifier: 0.15 entityChaseMaxDurationChance: 1.0 Maximum Targeting Range: 90000.0 npcBehaviorMaximumCombatOrbitRange: 2000.0 structureUniformity: 1.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 18.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Missile Damage Bonus: 5.0 entitySecurityMaxGain: 0.0 Explosion Radius Bonus: 0.5 Explosion Velocity Bonus: 2.0 Shield recharge time: 625000.0 Capacitor Capacity: 800.0 shieldUniformity: 0.75 Orbit Velocity: 620.0 behaviorWebifierFalloff: 0.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.46 Structure Thermal Damage Resistance: 0.46 Structure Explosive Damage Resistance: 0.46 Structure EM Damage Resistance: 0.46 EM damage: 0.0 Explosive damage: 7.0 Kinetic damage: 3.0 Thermal damage: 0.0 Rate of fire: 5000.0 entityMissileTypeID: 2512.0 Security Status Kill Amount: 0.0 entityChaseMaxDuration: 1000.0 behaviorWebifierRange: 12000.0 |
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56348 - Abyssal Fury | No Description | Abyssal Spaceship Entities | Click to toggle showing the 75 attributes.typeID: 56348graphicID: 340 Capacity: 130.0 isDynamicType: False raceID: 32 typeNameID: 570091 basePrice: 0.0 Volume: 27289.0 soundID: 20108 radius: 30.0 published: False Mass: 950000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 7.0 Shield Capacity: 700.0 Structure Hitpoints: 600.0 Armor EM Damage Resistance: 0.4 Armor Explosive Damage Resistance: 0.9 Armor Kinetic Damage Resistance: 0.75 Armor Thermal Damage Resistance: 0.65 Shield EM Damage Resistance: 0.45 Shield Explosive Damage Resistance: 0.55 Shield Kinetic Damage Resistance: 0.52 Shield Thermal Damage Resistance: 0.47 entityChaseMaxDistance: 12000.0 Armor Hitpoints: 700.0 Accuracy falloff : 20000.0 entityChaseMaxDelayChance: 0.0 Turret Tracking: 700.0 BehaviorShieldBoosterAmount: 35.0 BehaviorShieldBoosterDischarge: 20.0 Maximum Velocity: 4000.0 Signature Radius: 60.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 BehaviorShieldBoosterDuration: 5000.0 entityFactionLoss: 0.0 Rate of fire: 6000.0 Scan Resolution: 1500.0 Optimal Range: 5000.0 Capacitor Recharge time: 156000.0 gfxTurretID: 13777.0 Damage Modifier: 7.0 entityChaseMaxDelay: 1.0 gfxBoosterID: 397.0 Inertia Modifier: 0.2 entityChaseMaxDurationChance: 1.0 Maximum Targeting Range: 80000.0 npcBehaviorMaximumCombatOrbitRange: 5000.0 structureUniformity: 1.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 13.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 entitySecurityMaxGain: 0.0 behaviorEnergyNeutralizerDuration: 5000.0 behaviorEnergyNeutralizerRange: 6000.0 behaviorEnergyNeutralizerFalloff: 6000.0 behaviorEnergyNeutralizerDischarge: 10.0 Shield recharge time: 625000.0 Neutralization Amount: 25.0 Capacitor Capacity: 1000.0 shieldUniformity: 0.75 Orbit Velocity: 500.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 7.0 Kinetic damage: 3.0 Thermal damage: 0.0 Security Status Kill Amount: 0.0 entityChaseMaxDuration: 1000.0 |
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56349 - Abyssal Echo | No Description | Abyssal Spaceship Entities | Click to toggle showing the 79 attributes.typeID: 56349graphicID: 343 Capacity: 130.0 isDynamicType: False raceID: 32 typeNameID: 570094 basePrice: 0.0 Volume: 27289.0 soundID: 20108 radius: 30.0 published: False Mass: 850000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 7.0 Shield Capacity: 650.0 behaviorWebifierDischarge: 2.0 Structure Hitpoints: 650.0 Armor EM Damage Resistance: 0.4 Armor Explosive Damage Resistance: 0.9 Armor Kinetic Damage Resistance: 0.75 Armor Thermal Damage Resistance: 0.65 Shield EM Damage Resistance: 0.45 Shield Explosive Damage Resistance: 0.55 Shield Kinetic Damage Resistance: 0.52 Shield Thermal Damage Resistance: 0.47 Maximum Velocity Bonus: -50.0 entityChaseMaxDistance: 8000.0 Armor Hitpoints: 650.0 Accuracy falloff : 20000.0 entityChaseMaxDelayChance: 0.0 Turret Tracking: 700.0 BehaviorShieldBoosterAmount: 35.0 BehaviorShieldBoosterDischarge: 20.0 Maximum Velocity: 5500.0 Signature Radius: 60.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 BehaviorShieldBoosterDuration: 5000.0 entityFactionLoss: 0.0 Rate of fire: 6000.0 Scan Resolution: 2000.0 Optimal Range: 2000.0 Capacitor Recharge time: 156000.0 gfxTurretID: 13777.0 Damage Modifier: 7.0 behaviorWebifierDuration: 5000.0 entityChaseMaxDelay: 1.0 gfxBoosterID: 397.0 Inertia Modifier: 0.1 entityChaseMaxDurationChance: 1.0 behaviorWarpScrambleDischarge: 2.0 behaviorWarpScrambleDuration: 5000.0 behaviorWarpScrambleRange: 9000.0 Maximum Targeting Range: 80000.0 behaviorWarpScrambleStrength: 2.0 structureUniformity: 1.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 10.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 entitySecurityMaxGain: 0.0 npcBehaviorMaximumCombatOrbitRange: 1000.0 Shield recharge time: 625000.0 Capacitor Capacity: 500.0 shieldUniformity: 0.75 Orbit Velocity: 550.0 behaviorWebifierFalloff: 0.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 7.0 Kinetic damage: 3.0 Thermal damage: 0.0 Security Status Kill Amount: 0.0 entityChaseMaxDuration: 1000.0 behaviorWebifierRange: 10000.0 |
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56350 - Abyssal Medusa | No Description | Abyssal Spaceship Entities | Click to toggle showing the 76 attributes.typeID: 56350graphicID: 342 Capacity: 130.0 isDynamicType: False raceID: 32 typeNameID: 570096 basePrice: 0.0 Volume: 27289.0 soundID: 20108 radius: 30.0 published: False Mass: 900000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 7.0 Shield Capacity: 700.0 Structure Hitpoints: 600.0 Armor EM Damage Resistance: 0.4 Armor Explosive Damage Resistance: 0.9 Armor Kinetic Damage Resistance: 0.75 Armor Thermal Damage Resistance: 0.65 Shield EM Damage Resistance: 0.45 Shield Explosive Damage Resistance: 0.55 Shield Kinetic Damage Resistance: 0.52 Shield Thermal Damage Resistance: 0.47 entityChaseMaxDistance: 10000.0 Armor Hitpoints: 600.0 Accuracy falloff : 20000.0 entityChaseMaxDelayChance: 0.0 Turret Tracking: 700.0 BehaviorShieldBoosterAmount: 35.0 BehaviorShieldBoosterDischarge: 20.0 Maximum Velocity: 3500.0 Signature Radius: 80.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 BehaviorShieldBoosterDuration: 5000.0 entityFactionLoss: 0.0 Rate of fire: 6000.0 Scan Resolution: 1700.0 Maximum Targeting Range Bonus: -20.0 Optimal Range: 3000.0 Capacitor Recharge time: 156000.0 behaviorSensorDampenerDuration: 5000.0 gfxTurretID: 13777.0 Damage Modifier: 12.0 entityChaseMaxDelay: 1.0 gfxBoosterID: 397.0 Inertia Modifier: 0.2 entityChaseMaxDurationChance: 1.0 Maximum Targeting Range: 80000.0 behaviorSensorDampenerDischarge: 5.0 structureUniformity: 1.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 13.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 entitySecurityMaxGain: 0.0 npcBehaviorMaximumCombatOrbitRange: 3000.0 Shield recharge time: 625000.0 behaviorSensorDampenerRange: 20000.0 behaviorSensorDampenerFalloff: 50000.0 Capacitor Capacity: 500.0 shieldUniformity: 0.75 Orbit Velocity: 350.0 Scan Resolution Bonus: -20.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 0.0 Kinetic damage: 3.0 Thermal damage: 7.0 Security Status Kill Amount: 0.0 entityChaseMaxDuration: 1000.0 |
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56351 - Abyssal Burst | No Description | Abyssal Spaceship Entities | Click to toggle showing the 65 attributes.typeID: 56351graphicID: 306 Capacity: 130.0 isDynamicType: False raceID: 32 typeNameID: 570098 basePrice: 0.0 Volume: 27289.0 soundID: 20108 radius: 30.0 published: False Mass: 1420000.0 groupID: 1982 portionSize: 1 behaviorRemoteShieldBoostRange: 15000.0 Shield Capacity: 700.0 Armor Hitpoints: 700.0 Armor EM Damage Resistance: 0.4 Armor Explosive Damage Resistance: 0.9 Armor Kinetic Damage Resistance: 0.75 Armor Thermal Damage Resistance: 0.65 Shield EM Damage Resistance: 0.5 Shield Explosive Damage Resistance: 0.6 Shield Kinetic Damage Resistance: 0.57 Shield Thermal Damage Resistance: 0.52 entityChaseMaxDistance: 14000.0 entityChaseMaxDelay: 1.0 BehaviorShieldBoosterAmount: 20.0 BehaviorShieldBoosterDischarge: 20.0 Maximum Velocity: 2700.0 Signature Radius: 80.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 BehaviorShieldBoosterDuration: 5000.0 entityFactionLoss: 0.0 Rate of fire: 6000.0 Scan Resolution: 2000.0 Structure Hitpoints: 500.0 behaviorRemoteShieldBoostDuration: 2000.0 Maximum Locked Targets: 7.0 behaviorRemoteShieldBoostFalloff: 20000.0 behaviorRemoteShieldBoostDischarge: 2.0 Shield Bonus: 25.0 entityChaseMaxDelayChance: 0.0 Inertia Modifier: 0.2 entityChaseMaxDurationChance: 1.0 Capacitor Recharge time: 156000.0 Maximum Targeting Range: 80000.0 npcBehaviorMaximumCombatOrbitRange: 9000.0 structureUniformity: 1.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 15.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 entitySecurityMaxGain: 0.0 Shield recharge time: 625000.0 Capacitor Capacity: 500.0 shieldUniformity: 0.75 Orbit Velocity: 270.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 gfxBoosterID: 397.0 Security Status Kill Amount: 0.0 entityChaseMaxDuration: 3000.0 |
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56352 - Abyssal Swordspine | No Description | Abyssal Spaceship Entities | Click to toggle showing the 75 attributes.typeID: 56352graphicID: 345 Capacity: 130.0 isDynamicType: False raceID: 32 typeNameID: 570100 basePrice: 0.0 Volume: 27289.0 soundID: 20108 radius: 30.0 published: False Mass: 900000.0 groupID: 1982 portionSize: 1 Maximum Locked Targets: 7.0 Shield Capacity: 700.0 Structure Hitpoints: 600.0 Armor EM Damage Resistance: 0.4 Armor Explosive Damage Resistance: 0.9 Armor Kinetic Damage Resistance: 0.75 Armor Thermal Damage Resistance: 0.65 Shield EM Damage Resistance: 0.45 Shield Explosive Damage Resistance: 0.55 Shield Kinetic Damage Resistance: 0.52 Shield Thermal Damage Resistance: 0.47 entityChaseMaxDistance: 18000.0 Armor Hitpoints: 600.0 Accuracy falloff : 20000.0 entityChaseMaxDelayChance: 0.0 Turret Tracking: 500.0 BehaviorShieldBoosterAmount: 35.0 BehaviorShieldBoosterDischarge: 20.0 Maximum Velocity: 4250.0 Signature Radius: 70.0 Signature Radius Modifier: 38.0 entityMaxVelocitySignatureRadiusMultiplier: 5.0 BehaviorShieldBoosterDuration: 5000.0 entityFactionLoss: 0.0 Rate of fire: 6000.0 Scan Resolution: 1700.0 Optimal Range: 12000.0 Capacitor Recharge time: 156000.0 gfxTurretID: 13777.0 Damage Modifier: 7.0 entityChaseMaxDelay: 1.0 gfxBoosterID: 397.0 Inertia Modifier: 0.2 entityChaseMaxDurationChance: 1.0 Maximum Targeting Range: 80000.0 npcBehaviorMaximumCombatOrbitRange: 12000.0 structureUniformity: 1.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 13.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 entitySecurityMaxGain: 0.0 behaviorTargetPainterDuration: 5000.0 behaviorTargetPainterRange: 20000.0 behaviorTargetPainterFalloff: 40000.0 behaviorTargetPainterDischarge: 2.0 Shield recharge time: 625000.0 Capacitor Capacity: 500.0 shieldUniformity: 0.75 Orbit Velocity: 425.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.67 Structure Thermal Damage Resistance: 0.67 Structure Explosive Damage Resistance: 0.67 Structure EM Damage Resistance: 0.67 EM damage: 0.0 Explosive damage: 0.0 Kinetic damage: 3.0 Thermal damage: 7.0 Security Status Kill Amount: 0.0 entityChaseMaxDuration: 1000.0 |
|
56353 - Event 10 Proving Filament | The format for this event will be announced soon. | Abyssal Proving Filaments | Click to toggle showing the 15 attributes.descriptionID: 570184typeID: 56353 Capacity: 0.0 metaLevel: 0 typeNameID: 570183 iconID: 24498 basePrice: 10000.0 marketGroupID: 2747 (Proving Ground Filaments) Volume: 0.1 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 4050 portionSize: 1 |
|
56354 - Event 11 Proving Filament | The format for this event will be announced soon. | Abyssal Proving Filaments | Click to toggle showing the 15 attributes.descriptionID: 570186typeID: 56354 Capacity: 0.0 metaLevel: 0 typeNameID: 570185 iconID: 24498 basePrice: 10000.0 marketGroupID: 2747 (Proving Ground Filaments) Volume: 0.1 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 4050 portionSize: 1 |
|
56355 - Event 12 Proving Filament | The format for this event will be announced soon. | Abyssal Proving Filaments | Click to toggle showing the 15 attributes.descriptionID: 570188typeID: 56355 Capacity: 0.0 metaLevel: 0 typeNameID: 570187 iconID: 24498 basePrice: 10000.0 marketGroupID: 2747 (Proving Ground Filaments) Volume: 0.1 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 4050 portionSize: 1 |
|
56356 - Event 13 Proving Filament | The format for this event will be announced soon. | Abyssal Proving Filaments | Click to toggle showing the 15 attributes.descriptionID: 570190typeID: 56356 Capacity: 0.0 metaLevel: 0 typeNameID: 570189 iconID: 24498 basePrice: 10000.0 marketGroupID: 2747 (Proving Ground Filaments) Volume: 0.1 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 4050 portionSize: 1 |
|
56357 - Event 14 Proving Filament | The format for this event will be announced soon. | Abyssal Proving Filaments | Click to toggle showing the 15 attributes.descriptionID: 570192typeID: 56357 Capacity: 0.0 metaLevel: 0 typeNameID: 570191 iconID: 24498 basePrice: 10000.0 marketGroupID: 2747 (Proving Ground Filaments) Volume: 0.1 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 4050 portionSize: 1 |
|
56358 - Event 15 Proving Filament | The format for this event will be announced soon. | Abyssal Proving Filaments | Click to toggle showing the 15 attributes.descriptionID: 570194typeID: 56358 Capacity: 0.0 metaLevel: 0 typeNameID: 570193 iconID: 24498 basePrice: 10000.0 marketGroupID: 2747 (Proving Ground Filaments) Volume: 0.1 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 4050 portionSize: 1 |
|
56359 - Event 16 Proving Filament | The format for this event will be announced soon. | Abyssal Proving Filaments | Click to toggle showing the 15 attributes.descriptionID: 570196typeID: 56359 Capacity: 0.0 metaLevel: 0 typeNameID: 570195 iconID: 24498 basePrice: 10000.0 marketGroupID: 2747 (Proving Ground Filaments) Volume: 0.1 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 4050 portionSize: 1 |
|
56360 - Event 17 Proving Filament | The format for this event will be announced soon. | Abyssal Proving Filaments | Click to toggle showing the 15 attributes.descriptionID: 570198typeID: 56360 Capacity: 0.0 metaLevel: 0 typeNameID: 570197 iconID: 24498 basePrice: 10000.0 marketGroupID: 2747 (Proving Ground Filaments) Volume: 0.1 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 4050 portionSize: 1 |
|
56361 - Event 18 Proving Filament | The format for this event will be announced soon. | Abyssal Proving Filaments | Click to toggle showing the 15 attributes.descriptionID: 570200typeID: 56361 Capacity: 0.0 metaLevel: 0 typeNameID: 570199 iconID: 24498 basePrice: 10000.0 marketGroupID: 2747 (Proving Ground Filaments) Volume: 0.1 radius: 1.0 published: True Mass: 0.0 Tech Level: 1 groupID: 4050 portionSize: 1 |
Please note that a "removed" item often means the item was just not yet added to the "newer" build.
TypeID & Name | Description | Group |
---|
Blueprint Name | Old BP Data | New BP Data | Raw Diff |
---|
TypeID, Name, and Group | Old Reprocessing Data | New Reprocessing Data | Raw Diff |
---|---|---|---|
56303 - Heavy Abyssal Warp Scrambler (Warp Scrambler) | No reprocessing data found. | 173514x Tritanium 54669x Pyerite 64657x Mexallon 79259x Isogen 6071x Nocxium 6203x Zydrine 1998x Megacyte |
173514x 34 54669x 35 64657x 36 79259x 37 6071x 38 6203x 39 1998x 40 |
56304 - Heavy Abyssal Warp Disruptor (Warp Scrambler) | No reprocessing data found. | 294855x Tritanium 103894x Pyerite 84905x Mexallon 64525x Isogen 3533x Nocxium 8273x Zydrine 1500x Megacyte |
294855x 34 103894x 35 84905x 36 64525x 37 3533x 38 8273x 39 1500x 40 |
56305 - 10000MN Abyssal Afterburner (Propulsion Module) | No reprocessing data found. | 1313168x Tritanium 430794x Pyerite 135255x Mexallon 31628x Isogen 5480x Nocxium 1748x Zydrine 1146x Megacyte |
1313168x 34 430794x 35 135255x 36 31628x 37 5480x 38 1748x 39 1146x 40 |
56306 - 50000MN Abyssal Microwarpdrive (Propulsion Module) | No reprocessing data found. | 2350704x Tritanium 640058x Pyerite 219718x Mexallon 50538x Isogen 12686x Nocxium 2739x Zydrine 2469x Megacyte |
2350704x 34 640058x 35 219718x 36 50538x 37 12686x 38 2739x 39 2469x 40 |
56307 - Capital Abyssal Armor Repairer (Armor Repair Unit) | No reprocessing data found. | 3427873x Tritanium 828117x Pyerite 314957x Mexallon 52033x Isogen 15823x Nocxium 4534x Zydrine 2266x Megacyte |
3427873x 34 828117x 35 314957x 36 52033x 37 15823x 38 4534x 39 2266x 40 |
56308 - Capital Abyssal Ancillary Armor Repairer (Ancillary Armor Repairer) | No reprocessing data found. | 1057824x Tritanium 477063x Pyerite 90903x Mexallon 63985x Isogen 15573x Nocxium 4731x Zydrine 5001x Megacyte |
1057824x 34 477063x 35 90903x 36 63985x 37 15573x 38 4731x 39 5001x 40 |
56309 - Capital Abyssal Shield Booster (Shield Booster) | No reprocessing data found. | 3826117x Tritanium 828100x Pyerite 342157x Mexallon 56183x Isogen 16433x Nocxium 5466x Zydrine 2500x Megacyte |
3826117x 34 828100x 35 342157x 36 56183x 37 16433x 38 5466x 39 2500x 40 |
56310 - Capital Abyssal Ancillary Shield Booster (Ancillary Shield Booster) | No reprocessing data found. | 834277x Tritanium 611423x Pyerite 116778x Mexallon 72656x Isogen 12230x Nocxium 4977x Zydrine 6341x Megacyte |
834277x 34 611423x 35 116778x 36 72656x 37 12230x 38 4977x 39 6341x 40 |
56311 - Capital Abyssal Energy Nosferatu (Energy Nosferatu) | No reprocessing data found. | 1561988x Tritanium 290003x Pyerite 39184x Mexallon 56066x Isogen 5117x Megacyte |
1561988x 34 290003x 35 39184x 36 56066x 37 5117x 40 |
56312 - Capital Abyssal Energy Neutralizer (Energy Neutralizer) | No reprocessing data found. | 133740x Tritanium 44580x Pyerite 32692x Mexallon 17832x Isogen 17000x Zydrine 3360x Megacyte |
133740x 34 44580x 35 32692x 36 17832x 37 17000x 39 3360x 40 |
56313 - Abyssal Siege Module (Siege Module) | No reprocessing data found. | 3427873x Tritanium 828117x Pyerite 314957x Mexallon 52033x Isogen 15823x Nocxium 4534x Zydrine 2266x Megacyte |
3427873x 34 828117x 35 314957x 36 52033x 37 15823x 38 4534x 39 2266x 40 |
TypeID, Group, & Name | Singularity_Previous | Singularity_Next | Diff |
---|
Attribute Name | Diff |
---|---|
2306 - siegeMissileDamageBonus | iconID: 0 => 1397 |
2346 - siegeLocalLogisticsDurationBonus | iconID: 0 => 2104 |
2347 - siegeLocalLogisticsAmountBonus | iconID: 0 => 2104 |
TypeID, Name, and Group | Diff |
---|---|
47436 - Small Caustic Cloud (Abyssal Hazards) | warfareBuff1Value: -80.0 => -50.0 warfareBuff2Value: -80.0 => 300.0 isDynamicType: None => False |
47467 - Medium Caustic Cloud (Abyssal Hazards) | warfareBuff1Value: -60.0 => -50.0 warfareBuff2Value: -60.0 => 300.0 isDynamicType: None => False |
47468 - Large Caustic Cloud (Abyssal Hazards) | warfareBuff1Value: -40.0 => -50.0 warfareBuff2Value: -40.0 => 300.0 isDynamicType: None => False |
47734 - Unstable Warp Disruptor Mutaplasmid (Mutaplasmids) | metaGroupID: None => 1 isDynamicType: None => False isisGroupID: None => 4 |
48092 - Striking Damavik (Abyssal Spaceship Entities) | isDynamicType: None => False |
55855 - Women's Triglavian Survival Suit (Proving Grounds) (Outer) | descriptionID: None => 570174 |
55856 - Women's 'Proven Kybernaut' Combat Suit (Outer) | descriptionID: None => 570172 |
55857 - Men's 'Proven Kybernaut' Combat Suit (Outer) | descriptionID: None => 570171 |
55858 - Men's Triglavian Survival Suit (Proving Grounds) (Outer) | descriptionID: None => 570173 |
56093 - 1v1 T1 Combat and Navy Frigates Proving Filament (Abyssal Proving Filaments) | iconID: 24498 => 24497 |
56094 - 2v2 Cruiser Clash Proving Filament (Abyssal Proving Filaments) | iconID: 24497 => 24498 |
56144 - Women's EDENCOM 'Reliant' Beret (Headwear) | published: False => True descriptionID: None => 570156 marketGroupID: None => 1943 (Headwear) |
56145 - Men's EDENCOM 'Reliant' Beret (Headwear) | published: False => True descriptionID: None => 570155 marketGroupID: None => 1943 (Headwear) |
56146 - Women's EDENCOM 'Reliant' T-Shirt (Tops) | published: False => True descriptionID: None => 570160 marketGroupID: None => 1406 (Tops) |
56147 - Men's EDENCOM 'Reliant' T-Shirt (Tops) | published: False => True descriptionID: None => 570159 marketGroupID: None => 1398 (Tops) |
56209 - Women's 'Kybernaut Clade' Beret (Headwear) | published: False => True descriptionID: None => 570158 marketGroupID: None => 1943 (Headwear) |
56210 - Men's 'Kybernaut Clade' Beret (Headwear) | published: False => True descriptionID: None => 570157 marketGroupID: None => 1943 (Headwear) |
56211 - Women's 'Kybernaut Clade' T-Shirt (Tops) | published: False => True descriptionID: None => 570162 marketGroupID: None => 1406 (Tops) |
56212 - Men's 'Kybernaut Clade' T-Shirt (Tops) | published: False => True descriptionID: None => 570161 marketGroupID: None => 1398 (Tops) |
56223 - Women's EDENCOM 'Valiant' Command Jacket (Outer) | published: False => True descriptionID: None => 570164 marketGroupID: None => 1399 (Outerwear) |
56224 - Men's EDENCOM 'Valiant' Command Jacket (Outer) | published: False => True descriptionID: None => 570163 marketGroupID: None => 1405 (Outerwear) |
56225 - Women's Triglavian Survival Suit (Liminality) (Outer) | published: False => True descriptionID: None => 570165 marketGroupID: None => 1399 (Outerwear) |
56226 - Men's Triglavian Survival Suit (Liminality) (Outer) | published: False => True descriptionID: None => 570166 marketGroupID: None => 1405 (Outerwear) |
56264 - Women's Bioadaptive Kybernaut Combat Suit (Outer) | published: False => True descriptionID: None => 570170 marketGroupID: None => 1405 (Outerwear) |
56265 - Women's EDENCOM 'Defiant' Combat Suit (Outer) | published: False => True descriptionID: None => 570168 marketGroupID: None => 1405 (Outerwear) |
56266 - Men's Bioadaptive Kybernaut Combat Suit (Outer) | published: False => True descriptionID: None => 570169 marketGroupID: None => 1399 (Outerwear) |
56267 - Men's EDENCOM 'Defiant' Combat Suit (Outer) | published: False => True descriptionID: None => 570167 marketGroupID: None => 1399 (Outerwear) |
Mutator | Combines With | Produces | Mutations |
---|---|---|---|
14664 - Mizuro's Modified Heavy Warp Scrambler
14666 - Hakim's Modified Heavy Warp Scrambler 14668 - Gotan's Modified Heavy Warp Scrambler 14670 - Tobias' Modified Heavy Warp Scrambler 40750 - Heavy Warp Scrambler I 40752 - Heavy Initiated Compact Warp Scrambler 40754 - Heavy J5b Enduring Warp Scrambler 40756 - Heavy Faint Epsilon Scoped Warp Scrambler 40758 - Heavy Warp Scrambler II 40762 - Shadow Serpentis Heavy Warp Scrambler 40764 - Domination Heavy Warp Scrambler |
No Valid Output => |
CPU usage: 0.95x - 1.25x Optimal Range: 0.95x - 1.075x Activation Cost: 1.4x - 1.8x |
|
14664 - Mizuro's Modified Heavy Warp Scrambler
14666 - Hakim's Modified Heavy Warp Scrambler 14668 - Gotan's Modified Heavy Warp Scrambler 14670 - Tobias' Modified Heavy Warp Scrambler 40750 - Heavy Warp Scrambler I 40752 - Heavy Initiated Compact Warp Scrambler 40754 - Heavy J5b Enduring Warp Scrambler 40756 - Heavy Faint Epsilon Scoped Warp Scrambler 40758 - Heavy Warp Scrambler II 40762 - Shadow Serpentis Heavy Warp Scrambler 40764 - Domination Heavy Warp Scrambler |
No Valid Output => |
CPU usage: 0.8x - 1.5x Optimal Range: 0.8x - 1.2x Activation Cost: 0.9x - 2.5x |
|
14664 - Mizuro's Modified Heavy Warp Scrambler
14666 - Hakim's Modified Heavy Warp Scrambler 14668 - Gotan's Modified Heavy Warp Scrambler 14670 - Tobias' Modified Heavy Warp Scrambler 40750 - Heavy Warp Scrambler I 40752 - Heavy Initiated Compact Warp Scrambler 40754 - Heavy J5b Enduring Warp Scrambler 40756 - Heavy Faint Epsilon Scoped Warp Scrambler 40758 - Heavy Warp Scrambler II 40762 - Shadow Serpentis Heavy Warp Scrambler 40764 - Domination Heavy Warp Scrambler |
No Valid Output => |
CPU usage: 0.85x - 1.3x Optimal Range: 0.9x - 1.15x Activation Cost: 1.0x - 2.0x |
|
14656 - Mizuro's Modified Heavy Warp Disruptor
14658 - Hakim's Modified Heavy Warp Disruptor 14660 - Gotan's Modified Heavy Warp Disruptor 14662 - Tobias' Modified Heavy Warp Disruptor 40730 - Heavy Warp Disruptor I 40731 - Heavy Fleeting Compact Warp Disruptor 40732 - Heavy J5 Enduring Warp Disruptor 40733 - Heavy Faint Scoped Warp Disruptor 40734 - Heavy Warp Disruptor II 40736 - Shadow Serpentis Heavy Warp Disruptor 40737 - Domination Heavy Warp Disruptor |
No Valid Output => |
CPU usage: 0.8x - 1.5x Optimal Range: 0.8x - 1.2x Activation Cost: 0.9x - 2.5x |
|
14656 - Mizuro's Modified Heavy Warp Disruptor
14658 - Hakim's Modified Heavy Warp Disruptor 14660 - Gotan's Modified Heavy Warp Disruptor 14662 - Tobias' Modified Heavy Warp Disruptor 40730 - Heavy Warp Disruptor I 40731 - Heavy Fleeting Compact Warp Disruptor 40732 - Heavy J5 Enduring Warp Disruptor 40733 - Heavy Faint Scoped Warp Disruptor 40734 - Heavy Warp Disruptor II 40736 - Shadow Serpentis Heavy Warp Disruptor 40737 - Domination Heavy Warp Disruptor |
No Valid Output => |
CPU usage: 0.85x - 1.3x Optimal Range: 0.9x - 1.15x Activation Cost: 1.0x - 2.0x |
|
14656 - Mizuro's Modified Heavy Warp Disruptor
14658 - Hakim's Modified Heavy Warp Disruptor 14660 - Gotan's Modified Heavy Warp Disruptor 14662 - Tobias' Modified Heavy Warp Disruptor 40730 - Heavy Warp Disruptor I 40731 - Heavy Fleeting Compact Warp Disruptor 40732 - Heavy J5 Enduring Warp Disruptor 40733 - Heavy Faint Scoped Warp Disruptor 40734 - Heavy Warp Disruptor II 40736 - Shadow Serpentis Heavy Warp Disruptor 40737 - Domination Heavy Warp Disruptor |
No Valid Output => |
CPU usage: 0.95x - 1.25x Optimal Range: 0.95x - 1.075x Activation Cost: 1.4x - 1.8x |
|
41236 - 10000MN Afterburner I
41237 - 10000MN Y-S8 Compact Afterburner 41238 - 10000MN Monopropellant Enduring Afterburner 41239 - 10000MN Afterburner II 41240 - Domination 10000MN Afterburner 41241 - Shadow Serpentis 10000MN Afterburner |
No Valid Output => |
CPU usage: 0.95x - 1.25x Maximum Velocity Bonus: 0.95x - 1.1x Powergrid Usage: 0.95x - 1.25x Activation Cost: 0.85x - 1.2x |
|
41236 - 10000MN Afterburner I
41237 - 10000MN Y-S8 Compact Afterburner 41238 - 10000MN Monopropellant Enduring Afterburner 41239 - 10000MN Afterburner II 41240 - Domination 10000MN Afterburner 41241 - Shadow Serpentis 10000MN Afterburner |
No Valid Output => |
CPU usage: 0.8x - 1.5x Maximum Velocity Bonus: 0.8x - 1.2x Powergrid Usage: 0.8x - 1.5x Activation Cost: 0.6x - 1.4x |
|
41236 - 10000MN Afterburner I
41237 - 10000MN Y-S8 Compact Afterburner 41238 - 10000MN Monopropellant Enduring Afterburner 41239 - 10000MN Afterburner II 41240 - Domination 10000MN Afterburner 41241 - Shadow Serpentis 10000MN Afterburner |
No Valid Output => |
CPU usage: 0.85x - 1.3x Maximum Velocity Bonus: 0.95x - 1.15x Powergrid Usage: 0.85x - 1.3x Activation Cost: 0.8x - 1.3x |
|
41249 - 50000MN Microwarpdrive I
41250 - 50000MN Y-T8 Compact Microwarpdrive 41251 - 50000MN Quad LiF Restrained Microwarpdrive 41252 - 50000MN Cold-Gas Enduring Microwarpdrive 41253 - 50000MN Microwarpdrive II 41254 - Domination 50000MN Microwarpdrive 41255 - Shadow Serpentis 50000MN Microwarpdrive |
No Valid Output => |
CPU usage: 0.95x - 1.25x Powergrid Usage: 0.95x - 1.25x Maximum Velocity Bonus: 0.97x - 1.035x Signature Radius Modifier: 0.9x - 1.05x Activation Cost: 0.85x - 1.2x |
|
41249 - 50000MN Microwarpdrive I
41250 - 50000MN Y-T8 Compact Microwarpdrive 41251 - 50000MN Quad LiF Restrained Microwarpdrive 41252 - 50000MN Cold-Gas Enduring Microwarpdrive 41253 - 50000MN Microwarpdrive II 41254 - Domination 50000MN Microwarpdrive 41255 - Shadow Serpentis 50000MN Microwarpdrive |
No Valid Output => |
CPU usage: 0.8x - 1.5x Powergrid Usage: 0.8x - 1.5x Maximum Velocity Bonus: 0.9x - 1.1x Signature Radius Modifier: 0.7x - 1.3x Activation Cost: 0.6x - 1.4x |
|
41249 - 50000MN Microwarpdrive I
41250 - 50000MN Y-T8 Compact Microwarpdrive 41251 - 50000MN Quad LiF Restrained Microwarpdrive 41252 - 50000MN Cold-Gas Enduring Microwarpdrive 41253 - 50000MN Microwarpdrive II 41254 - Domination 50000MN Microwarpdrive 41255 - Shadow Serpentis 50000MN Microwarpdrive |
No Valid Output => |
CPU usage: 0.85x - 1.3x Powergrid Usage: 0.85x - 1.3x Maximum Velocity Bonus: 0.95x - 1.07x Signature Radius Modifier: 0.8x - 1.1x Activation Cost: 0.8x - 1.3x |
|
3534 - CONCORD Capital Armor Repairer
20701 - Capital Armor Repairer I 41498 - Capital I-a Enduring Armor Repairer 41499 - Capital ACM Compact Armor Repairer 41500 - Capital Armor Repairer II 41501 - Dark Blood Capital Armor Repairer 41502 - Shadow Serpentis Capital Armor Repairer |
No Valid Output => |
Activation time / duration: 0.95x - 1.025x CPU usage: 0.95x - 1.25x Armor Hitpoints Repaired: 0.95x - 1.1x Powergrid Usage: 0.95x - 1.25x Activation Cost: 0.85x - 1.2x |
|
3534 - CONCORD Capital Armor Repairer
20701 - Capital Armor Repairer I 41498 - Capital I-a Enduring Armor Repairer 41499 - Capital ACM Compact Armor Repairer 41500 - Capital Armor Repairer II 41501 - Dark Blood Capital Armor Repairer 41502 - Shadow Serpentis Capital Armor Repairer |
No Valid Output => |
Activation time / duration: 0.9x - 1.1x CPU usage: 0.8x - 1.5x Armor Hitpoints Repaired: 0.8x - 1.2x Powergrid Usage: 0.8x - 1.5x Activation Cost: 0.6x - 1.4x |
|
3534 - CONCORD Capital Armor Repairer
20701 - Capital Armor Repairer I 41498 - Capital I-a Enduring Armor Repairer 41499 - Capital ACM Compact Armor Repairer 41500 - Capital Armor Repairer II 41501 - Dark Blood Capital Armor Repairer 41502 - Shadow Serpentis Capital Armor Repairer |
No Valid Output => |
Activation time / duration: 0.925x - 1.05x CPU usage: 0.85x - 1.3x Armor Hitpoints Repaired: 0.9x - 1.15x Powergrid Usage: 0.85x - 1.3x Activation Cost: 0.8x - 1.3x |
|
41503 - Capital Ancillary Armor Repairer | No Valid Output => |
Reload Time: 0.7x - 1.3x Activation Cost: 0.6x - 1.4x Activation time / duration: 0.8x - 1.2x CPU usage: 0.8x - 1.5x Armor Hitpoints Repaired: 0.8x - 1.2x Powergrid Usage: 0.8x - 1.5x |
|
3542 - CONCORD Capital Shield Booster
20703 - Capital Shield Booster I 41505 - Capital C-5L Compact Shield Booster 41506 - Capital Clarity Ward Enduring Shield Booster 41507 - Capital Shield Booster II 41508 - True Sansha Capital Shield Booster 41509 - Dread Guristas Capital Shield Booster 41510 - Domination Capital Shield Booster |
No Valid Output => |
Activation time / duration: 0.95x - 1.025x CPU usage: 0.95x - 1.25x Shield Bonus: 0.95x - 1.1x Powergrid Usage: 0.95x - 1.25x Activation Cost: 0.85x - 1.2x |
|
3542 - CONCORD Capital Shield Booster
20703 - Capital Shield Booster I 41505 - Capital C-5L Compact Shield Booster 41506 - Capital Clarity Ward Enduring Shield Booster 41507 - Capital Shield Booster II 41508 - True Sansha Capital Shield Booster 41509 - Dread Guristas Capital Shield Booster 41510 - Domination Capital Shield Booster |
No Valid Output => |
Activation time / duration: 0.9x - 1.1x CPU usage: 0.8x - 1.5x Shield Bonus: 0.8x - 1.2x Powergrid Usage: 0.8x - 1.5x Activation Cost: 0.6x - 1.4x |
|
3542 - CONCORD Capital Shield Booster
20703 - Capital Shield Booster I 41505 - Capital C-5L Compact Shield Booster 41506 - Capital Clarity Ward Enduring Shield Booster 41507 - Capital Shield Booster II 41508 - True Sansha Capital Shield Booster 41509 - Dread Guristas Capital Shield Booster 41510 - Domination Capital Shield Booster |
No Valid Output => |
Activation time / duration: 0.925x - 1.05x CPU usage: 0.85x - 1.3x Shield Bonus: 0.9x - 1.15x Powergrid Usage: 0.85x - 1.3x Activation Cost: 0.8x - 1.3x |
|
41504 - Capital Ancillary Shield Booster | No Valid Output => |
Reload Time: 0.7x - 1.3x Shield Bonus: 0.8x - 1.2x Activation Cost: 0.6x - 1.4x Activation time / duration: 0.8x - 1.2x CPU usage: 0.8x - 1.5x Powergrid Usage: 0.8x - 1.5x |
|
40665 - Capital Energy Nosferatu I
40666 - Capital Ghoul Compact Energy Nosferatu 40667 - Capital Knave Scoped Energy Nosferatu 40668 - Capital Energy Nosferatu II 40669 - True Sansha Capital Energy Nosferatu 40670 - Dark Blood Capital Energy Nosferatu |
No Valid Output => |
CPU usage: 0.95x - 1.25x Powergrid Usage: 0.95x - 1.25x Energy transfer amount: 0.95x - 1.1x Optimal Range: 0.85x - 1.2x |
|
40665 - Capital Energy Nosferatu I
40666 - Capital Ghoul Compact Energy Nosferatu 40667 - Capital Knave Scoped Energy Nosferatu 40668 - Capital Energy Nosferatu II 40669 - True Sansha Capital Energy Nosferatu 40670 - Dark Blood Capital Energy Nosferatu |
No Valid Output => |
CPU usage: 0.8x - 1.5x Powergrid Usage: 0.8x - 1.5x Energy transfer amount: 0.7x - 1.3x Optimal Range: 0.6x - 1.4x |
|
40665 - Capital Energy Nosferatu I
40666 - Capital Ghoul Compact Energy Nosferatu 40667 - Capital Knave Scoped Energy Nosferatu 40668 - Capital Energy Nosferatu II 40669 - True Sansha Capital Energy Nosferatu 40670 - Dark Blood Capital Energy Nosferatu |
No Valid Output => |
CPU usage: 0.85x - 1.3x Powergrid Usage: 0.85x - 1.3x Energy transfer amount: 0.9x - 1.2x Optimal Range: 0.8x - 1.3x |
|
40659 - Capital Energy Neutralizer I
40660 - Capital Gremlin Compact Energy Neutralizer 40661 - Capital Infectious Scoped Energy Neutralizer 40663 - True Sansha Capital Energy Neutralizer 40664 - Dark Blood Capital Energy Neutralizer |
No Valid Output => |
Neutralization Amount: 0.95x - 1.1x CPU usage: 0.95x - 1.25x Optimal Range: 0.85x - 1.2x Powergrid Usage: 0.95x - 1.25x Activation Cost: 0.85x - 1.2x |
|
40659 - Capital Energy Neutralizer I
40660 - Capital Gremlin Compact Energy Neutralizer 40661 - Capital Infectious Scoped Energy Neutralizer 40663 - True Sansha Capital Energy Neutralizer 40664 - Dark Blood Capital Energy Neutralizer |
No Valid Output => |
Neutralization Amount: 0.7x - 1.3x CPU usage: 0.8x - 1.5x Optimal Range: 0.6x - 1.4x Powergrid Usage: 0.8x - 1.5x Activation Cost: 0.6x - 1.4x |
|
40659 - Capital Energy Neutralizer I
40660 - Capital Gremlin Compact Energy Neutralizer 40661 - Capital Infectious Scoped Energy Neutralizer 40663 - True Sansha Capital Energy Neutralizer 40664 - Dark Blood Capital Energy Neutralizer |
No Valid Output => |
Neutralization Amount: 0.9x - 1.2x CPU usage: 0.85x - 1.3x Optimal Range: 0.8x - 1.3x Powergrid Usage: 0.85x - 1.3x Activation Cost: 0.8x - 1.3x |
|
4292 - Siege Module II
20280 - Siege Module I |
No Valid Output => |
Turret Damage Bonus: 0.995x - 1.008x Armor Repairer / Shield Booster Duration Bonus: 0.95x - 1.025x Armor Repairer / Shield Booster Amount Bonus: 0.95x - 1.025x Missile Damage Bonus: 0.9943x - 1.01x Powergrid Usage: 0.95x - 1.25x |
|
4292 - Siege Module II
20280 - Siege Module I |
No Valid Output => |
Turret Damage Bonus: 0.98x - 1.02x Armor Repairer / Shield Booster Duration Bonus: 0.9x - 1.1x Armor Repairer / Shield Booster Amount Bonus: 0.8x - 1.2x Missile Damage Bonus: 0.9733x - 1.0267x Powergrid Usage: 0.8x - 1.5x |
|
4292 - Siege Module II
20280 - Siege Module I |
No Valid Output => |
Turret Damage Bonus: 0.98x - 1.014x Armor Repairer / Shield Booster Duration Bonus: 0.925x - 1.05x Armor Repairer / Shield Booster Amount Bonus: 0.9x - 1.15x Missile Damage Bonus: 0.973x - 1.0187x Powergrid Usage: 0.85x - 1.3x |
Effect Name | Diff |
---|---|
8088 - EntityChainLightning | disallowAutoRepeat: None => 0 dischargeAttributeID: None => 6 distribution: None => 2 durationAttributeID: None => 51 effectCategory: None => 2 effectID: None => 8088 effectName: None => EntityChainLightning electronicChance: None => 0 guid: None => effects.AttackMode isAssistance: None => 0 isOffensive: None => 1 isWarpSafe: None => 0 propulsionChance: None => 0 published: None => 0 rangeAttributeID: None => 54 rangeChance: None => 0 |
TypeID, Name, and Group | Effects Changes |
---|---|
54288 - Hunt Caracal (Irregular Cruiser) | Removed Effects: targetAttack |
56138 - Sansha's Devoted Hunter (Abyssal Spaceship Entities) | Added Effects: targetAttack npcBehaviorShieldBooster |
56148 - Sansha's Devoted Knight (Abyssal Spaceship Entities) | Added Effects: targetAttack npcBehaviorWebifier npcBehaviorEnergyNeutralizer npcBehaviorShieldBooster |
56150 - Striking Kikimora (Abyssal Spaceship Entities) | Added Effects: npcBehaviorRemoteArmorRepairer targetDisintegratorAttack |
56151 - Ghosting Kikimora (Abyssal Spaceship Entities) | Added Effects: npcBehaviorRemoteArmorRepairer npcBehaviorGuidanceDisruptor npcBehaviorTrackingDisruptor targetDisintegratorAttack |
56152 - Tangling Kikimora (Abyssal Spaceship Entities) | Added Effects: npcBehaviorRemoteArmorRepairer npcBehaviorWebifier targetDisintegratorAttack |
56159 - Renewing Rodiva (Abyssal Spaceship Entities) | Added Effects: npcBehaviorRemoteArmorRepairer targetDisintegratorAttack |
56160 - Striking Drekavac (Abyssal Spaceship Entities) | Added Effects: npcBehaviorRemoteArmorRepairer targetDisintegratorAttack |
56161 - Shining Drekavac (Abyssal Spaceship Entities) | Added Effects: npcBehaviorRemoteArmorRepairer behaviorTargetPainter targetDisintegratorAttack |
56162 - Sansha's Devoted Fisher (Abyssal Spaceship Entities) | Added Effects: targetAttack npcBehaviorWebifier npcBehaviorShieldBooster |
56163 - Sansha's Devoted Priest (Abyssal Spaceship Entities) | Added Effects: targetAttack npcBehaviorRemoteShieldBooster npcBehaviorShieldBooster |
56164 - Sansha's Devoted Trapper (Abyssal Spaceship Entities) | Added Effects: targetAttack behaviorWarpScramble npcBehaviorShieldBooster |
56165 - Sansha's Devoted Smith (Abyssal Spaceship Entities) | Added Effects: targetAttack npcBehaviorEnergyNeutralizer npcBehaviorShieldBooster |
56166 - Sansha's Devoted Lookout (Abyssal Spaceship Entities) | Added Effects: targetAttack behaviorSensorDampener npcBehaviorShieldBooster |
56167 - Sansha's Devoted Herald (Abyssal Spaceship Entities) | Added Effects: targetAttack npcBehaviorGuidanceDisruptor npcBehaviorTrackingDisruptor npcBehaviorShieldBooster |
56168 - Sansha's Devoted Torchbearer (Abyssal Spaceship Entities) | Added Effects: targetAttack behaviorTargetPainter npcBehaviorShieldBooster |
56170 - Attacker Pacifier Disparu Troop (Abyssal Spaceship Entities) | Added Effects: targetAttack missileLaunchingForEntity npcBehaviorArmorRepairer |
56171 - Arrester Pacifier Disparu Troop (Abyssal Spaceship Entities) | Added Effects: targetAttack missileLaunchingForEntity npcBehaviorWebifier npcBehaviorArmorRepairer |
56172 - Marker Pacifier Disparu Troop (Abyssal Spaceship Entities) | Added Effects: targetAttack missileLaunchingForEntity behaviorTargetPainter npcBehaviorArmorRepairer |
56173 - Drainer Pacifier Disparu Troop (Abyssal Spaceship Entities) | Added Effects: targetAttack missileLaunchingForEntity npcBehaviorEnergyNeutralizer npcBehaviorArmorRepairer |
56174 - Assault Enforcer Disparu Troop (Abyssal Spaceship Entities) | Added Effects: targetAttack missileLaunchingForEntity npcBehaviorArmorRepairer |
56175 - Drainer Enforcer Disparu Troop (Abyssal Spaceship Entities) | Added Effects: targetAttack missileLaunchingForEntity npcBehaviorEnergyNeutralizer npcBehaviorArmorRepairer |
56176 - Attacker Marshal Disparu Troop (Abyssal Spaceship Entities) | Added Effects: targetAttack missileLaunchingForEntity npcBehaviorArmorRepairer |
56177 - Arrester Marshal Disparu Troop (Abyssal Spaceship Entities) | Added Effects: targetAttack missileLaunchingForEntity npcBehaviorWebifier npcBehaviorArmorRepairer |
56178 - Drainer Marshal Disparu Troop (Abyssal Spaceship Entities) | Added Effects: targetAttack missileLaunchingForEntity npcBehaviorEnergyNeutralizer npcBehaviorArmorRepairer |
56188 - Skybreaker Disparu Troop (Abyssal Spaceship Entities) | Added Effects: npcBehaviorArmorRepairer EntityChainLightning |
56189 - Stormbringer Disparu Troop (Abyssal Spaceship Entities) | Added Effects: npcBehaviorArmorRepairer EntityChainLightning |
56200 - Thunderchild Disparu Troop (Abyssal Spaceship Entities) | Added Effects: npcBehaviorArmorRepairer EntityChainLightning |
56213 - Endobenthic Abyssal Overmind (Abyssal Spaceship Entities) | Added Effects: targetAttack npcBehaviorWebifier |
56214 - Drifter Command Battleship (Abyssal Spaceship Entities) | Added Effects: targetAttack |
56216 - Marker Enforcer Disparu Troop (Abyssal Spaceship Entities) | Added Effects: targetAttack missileLaunchingForEntity behaviorTargetPainter npcBehaviorArmorRepairer |
56295 - Abyssal Cynabal (Abyssal Spaceship Entities) | Added Effects: targetAttack npcBehaviorWebifier npcBehaviorEnergyNeutralizer npcBehaviorShieldBooster |
56303 - Heavy Abyssal Warp Scrambler (Warp Scrambler) | Added Effects: medPower online overloadSelfRangeBonus warpScrambleBlockMWDWithNPCEffect |
56304 - Heavy Abyssal Warp Disruptor (Warp Scrambler) | Added Effects: medPower online warpDisrupt overloadSelfRangeBonus |
56305 - 10000MN Abyssal Afterburner (Propulsion Module) | Added Effects: medPower online overloadSelfSpeedBonus moduleBonusAfterburner |
56306 - 50000MN Abyssal Microwarpdrive (Propulsion Module) | Added Effects: medPower online capacitorCapacityMultiply overloadSelfSpeedBonus moduleBonusMicrowarpdrive |
56307 - Capital Abyssal Armor Repairer (Armor Repair Unit) | Added Effects: loPower online armorRepair overloadSelfArmorDamageAmountDurationBonus |
56308 - Capital Abyssal Ancillary Armor Repairer (Ancillary Armor Repairer) | Added Effects: loPower online overloadSelfArmorDamageAmountDurationBonus fueledArmorRepair |
56309 - Capital Abyssal Shield Booster (Shield Booster) | Added Effects: shieldBoosting medPower online overloadSelfShieldBonusDurationBonus |
56310 - Capital Abyssal Ancillary Shield Booster (Ancillary Shield Booster) | Added Effects: medPower online overloadSelfShieldBonusDurationBonus fueledShieldBoosting |
56311 - Capital Abyssal Energy Nosferatu (Energy Nosferatu) | Added Effects: hiPower online overloadSelfDurationBonus energyNosferatuFalloff |
56312 - Capital Abyssal Energy Neutralizer (Energy Neutralizer) | Added Effects: hiPower online overloadSelfDurationBonus energyNeutralizerFalloff |
56313 - Abyssal Siege Module (Siege Module) | Added Effects: hiPower online moduleBonusSiegeModule |
56314 - Edencom Battleship placeholder (Abyssal Spaceship Entities) | Added Effects: npcBehaviorArmorRepairer EntityChainLightning |
56315 - Elite Abyssal Cynabal (Abyssal Spaceship Entities) | Added Effects: targetAttack npcBehaviorWebifier npcBehaviorEnergyNeutralizer npcBehaviorShieldBooster |
56316 - Abyssal Ixion (Abyssal Spaceship Entities) | Added Effects: targetAttack missileLaunchingForEntity npcBehaviorGuidanceDisruptor behaviorTargetPainter npcBehaviorShieldBooster |
56346 - Abyssal Dramiel (Abyssal Spaceship Entities) | Added Effects: targetAttack missileLaunchingForEntity npcBehaviorShieldBooster |
56347 - Elite Abyssal Dramiel (Abyssal Spaceship Entities) | Added Effects: targetAttack missileLaunchingForEntity npcBehaviorWebifier npcBehaviorShieldBooster |
56348 - Abyssal Fury (Abyssal Spaceship Entities) | Added Effects: targetAttack npcBehaviorEnergyNeutralizer npcBehaviorShieldBooster |
56349 - Abyssal Echo (Abyssal Spaceship Entities) | Added Effects: targetAttack npcBehaviorWebifier behaviorWarpScramble npcBehaviorShieldBooster |
56350 - Abyssal Medusa (Abyssal Spaceship Entities) | Added Effects: targetAttack behaviorSensorDampener npcBehaviorShieldBooster |
56351 - Abyssal Burst (Abyssal Spaceship Entities) | Added Effects: targetAttack npcBehaviorRemoteShieldBooster npcBehaviorShieldBooster |
56352 - Abyssal Swordspine (Abyssal Spaceship Entities) | Added Effects: targetAttack behaviorTargetPainter npcBehaviorShieldBooster |
TypeID & Skill Name | Old Level | New Level |
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TypeID & Skill Name | Old Level | New Level |
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Key | Singularity_Previous | Singularity_Next | Diff | Usage |
---|---|---|---|---|
90576 | "We aren't going to try to train you, we're going to try to kill you." - Valklear Instructor In the great war for liberation the Minmatar tribes, finding themselves lacking able-bodied men, were forced to create soldiers from their most dangerous criminals—their thieves, schemers, and murderers. This method proved remarkably successful and continues to this day. One would have to be mad to join in a Valkear unit's fifteen-year tour of duty, and among the criminal element, the rivers of madness run deep indeed. |
"We aren't going to try to train you, we're going to try to kill you." - Valklear Instructor In the great war for liberation the Minmatar tribes, finding themselves lacking able-bodied men, were forced to create soldiers from their most dangerous criminals—their thieves, schemers, and murderers. This method proved remarkably successful and continues to this day. One would have to be mad to join in a Valklear unit's fifteen-year tour of duty, and among the criminal element, the rivers of madness run deep indeed. |
"We aren't going to try to train you, we're going to try to kill you." - Valklear Instructor In the great war for liberation the Minmatar tribes, finding themselves lacking able-bodied men, were forced to create soldiers from their most dangerous criminals—their thieves, schemers, and murderers. This method proved remarkably successful and continues to this day. One would have to be mad to join in a Valklear unit's fifteen-year tour of duty, and among the criminal element, the rivers of madness run deep indeed. |
Description of item "Valklears" (26908) |
100279 | Valkears | Valklears | Valklears | Name of item 26908 (Livestock) |
532901 | Remote Armor Repairer penalty | Max Velocity Bonus | ||
532902 | Local Armor Repairer penalty | Inertia Bonus | ||
532908 | Caustic Cloud | Tachyon Cloud | UI/Inflight/EwarHints/CausticCloud | |
542422 | The abyssal filament is not compatible with your current ship. You must board a tech 1 or tech 2 frigate before you activate the filament. | The abyssal filament is not compatible with your current ship. You must board a frigate before you activate the filament. | The abyssal filament is not compatible with your current ship. You must board a |
UI/Abyss/Error/InvalidShipTypeFleet |
542423 | You must be in the correct fleet to access this trace. | You must form a fleet to activate this filament | You must |
UI/Abyss/Error/PlayerNotInFleet |
542703 | This Abyssal Filament will pull a cruiser-sized spaceship into a pocket of Abyssal Deadspace or you can choose to deploy a trace at the cost of three filaments for you and two other fleet members to enter through in frigate-sized spaceships. Once the pocket is cleared you will return to the starting location in normal space. | This Abyssal Filament will open up a trace that leads into a pocket of Abyssal Deadspace. Once the pocket is cleared you will return to the starting location in normal space. | This Abyssal Filament will |
UI/Abyss/FilamentSoloAndFleetShortDescription |
543095 | Abyssal Trace deployment requires three stacked filaments. | Abyssal Trace deployment requires {[numeric]amount} stacked filaments. | Abyssal Trace deployment requires |
UI/Abyss/Error/AdditionalFilamentsNeeded |
567325 | Women's Amarr 'Loyalist' Beret | Women's 'Imperial Loyalist' Beret | Women's |
Name of item 55751 (Headwear) |
567328 | Women's 'Valkear' Beret | Women's 'Republic Valklear' Beret | Women's 'Republic Valklear' Beret | Name of item 55754 (Headwear) |
567333 | Men's Amarr 'Loyalist' Beret | Men's 'Imperial Loyalist' Beret | Men's |
Name of item 55755 (Headwear) |
567336 | Men's 'Valkear' Beret | Men's 'Republic Valklear' Beret | Men's 'Republic Valklear' Beret | Name of item 55758 (Headwear) |
569060 | Event 7 Proving Filament | FFA Cruisers Proving Filament | Name of item 56092 (Abyssal Proving Filaments) | |
569061 | The format for this event will be announced soon.
The proving ground event accessed through this filament will be accessible from September 18th to 22nd, YC122 |
This filament allows a fleet containing a single capsuleer to enter an Abyssal Proving Ground for a fight to the death against three other capsuleers.
The ships allowed to enter this proving ground event are the Omen, Caracal, Thorax, Stabber, Maller, Moa, Vexor, Rupture, Arbitrator, Blackbird, Celestis, and Bellicose. Pilots equipped with modules or implants with a meta level higher than 4 will not be able to enter this proving ground. The proving ground event accessed through this filament will be accessible from September 18th to 22nd, YC122 |
Th The ships allowed to enter this proving ground event are the <b>Omen, Caracal, Thorax, Stabber, Maller, Moa, Vexor, Rupture, Arbitrator, Blackbird, Celestis, and Bellicose.</b> Pilots equipped with modules or implants with a meta level higher than <b>4</b> will not be able to enter this proving ground. The proving ground event accessed through this filament will be accessible from September 18th to 22nd, YC122 |
Description of item "FFA Cruisers Proving Filament" (56092) |
569062 | Event 8 Proving Filament | 1v1 T1 Combat and Navy Frigates Proving Filament | Name of item 56093 (Abyssal Proving Filaments) | |
569063 | The format for this event will be announced soon.
The proving ground event accessed through this filament will be accessible from September 25th to 29th, YC122 |
This filament allows a fleet containing a single capsuleer to enter an Abyssal Proving Ground for a fight to the death against one other capsuleer.
The ships allowed to enter this proving ground event are the Punisher, Tormentor, Merlin, Kestrel, Incursus, Tristan, Rifter, Breacher, Imperial Navy Slicer, Crucifier Navy Issue, Caldari Navy Hookbill, Griffin Navy Issue, Federation Navy Comet, Maulus Navy Issue, Republic Fleet Firetail, and Vigil Fleet Issue. Pilots equipped with modules or implants with a meta level higher than 5 will not be able to enter this proving ground. The proving ground event accessed through this filament will be accessible from September 25th to 29th, YC122 |
Th The ships allowed to enter this proving ground event are the <b>Punisher, Tormentor, Merlin, Kestrel, Incursus, Tristan, Rifter, Breacher, Imperial Navy Slicer, Crucifier Navy Issue, Caldari Navy Hookbill, Griffin Navy Issue, Federation Navy Comet, Maulus Navy Issue, Republic Fleet Firetail, and Vigil Fleet Issue.</b> Pilots equipped with modules or implants with a meta level higher than <b>5</b> will not be able to enter this proving ground. The proving ground event accessed through this filament will be accessible from September 25th to 29th, YC122 |
Description of item "1v1 T1 Combat and Navy Frigates Proving Filament" (56093) |
569064 | Event 9 Proving Filament | 2v2 Cruiser Clash Proving Filament | Name of item 56094 (Abyssal Proving Filaments) | |
569065 | The format for this event will be announced soon.
The proving ground event accessed through this filament will be accessible from October 2nd to 6th, YC122 |
This filament allows a fleet containing two capsuleers to enter an Abyssal Proving Ground for a fight to the death against another fleet of two capsuleers.
The ships allowed to enter this proving ground event are the Omen, Caracal, Thorax, Stabber, Maller, Moa, Vexor, Rupture, Arbitrator, Blackbird, Celestis, and Bellicose. Fleets entering this proving ground can include a maximum of one vessel of any single ship type. Pilots equipped with modules or implants with a meta level higher than 5 will not be able to enter this proving ground. The proving ground event accessed through this filament will be accessible from October 2nd to 6th, YC122 |
Th The ships allowed to enter this proving ground event are the <b>Omen, Caracal, Thorax, Stabber, Maller, Moa, Vexor, Rupture, Arbitrator, Blackbird, Celestis, and Bellicose.</b> Fleets entering this proving ground can include a maximum of one vessel of any single ship type. Pilots equipped with modules or implants with a meta level higher than <b>5</b> will not be able to enter this proving ground. The proving ground event accessed through this filament will be accessible from October 2nd to 6th, YC122 |
Description of item "2v2 Cruiser Clash Proving Filament" (56094) |
569127 | Own {[numeric]count} Activities | Own {[numeric]count} Activities | UI/NewActivitiesNotify/ActivityCount | |
569347 | Tranquil Electrical Filament | Tranquil Electrical Filament | Name of item 56131 (Abyssal Filaments) | |
569348 | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a tranquil environment, and disrupted by electrical storms that will reduce EM resistance but enhance ship capacitor recharging.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>tranquil environment</b>, and disrupted by electrical storms that will <b>reduce EM resistance</b> but <b>enhance ship capacitor recharging</b>. <b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Description of item "Tranquil Electrical Filament" (56131) | |
569349 | Tranquil Dark Filament | Tranquil Dark Filament | Name of item 56132 (Abyssal Filaments) | |
569350 | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a tranquil environment, and clouded by a field of dark matter that will reduce weapon ranges but enhance ship velocity.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>tranquil environment</b>, and clouded by a field of dark matter that will <b>reduce weapon ranges</b> but <b>enhance ship velocity</b>. <b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Description of item "Tranquil Dark Filament" (56132) | |
569351 | Tranquil Exotic Filament | Tranquil Exotic Filament | Name of item 56133 (Abyssal Filaments) | |
569352 | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a tranquil environment, and saturated with exotic particles that will reduce kinetic resistance but enhance scan resolution.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>tranquil environment</b>, and saturated with exotic particles that will <b>reduce kinetic resistance</b> but <b>enhance scan resolution</b>. <b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Description of item "Tranquil Exotic Filament" (56133) | |
569353 | Tranquil Firestorm Filament | Tranquil Firestorm Filament | Name of item 56134 (Abyssal Filaments) | |
569354 | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a tranquil environment, and blasted by plasma firestorms that will reduce Thermal resistance but enhance ship armor strength.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>tranquil environment</b>, and blasted by plasma firestorms that will <b>reduce Thermal resistance</b> but <b>enhance ship armor strength</b>. <b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Description of item "Tranquil Firestorm Filament" (56134) | |
569355 | Tranquil Gamma Filament | Tranquil Gamma Filament | Name of item 56136 (Abyssal Filaments) | |
569356 | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace with a tranquil environment, and bathed in the radioactive afterglow of a gamma-ray burst that will reduce explosive resistance but enhance ship shield strength.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace with a <b>tranquil environment</b>, and bathed in the radioactive afterglow of a gamma-ray burst that will <b>reduce explosive resistance</b> but <b>enhance ship shield strength</b>. <b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Description of item "Tranquil Gamma Filament" (56136) | |
569357 | Sansha's Devoted Tormentor | Sansha's Devoted Tormentor | ||
569358 | *placeholder* | *placeholder* | ||
569359 | Sansha's Devoted Hunter | Sansha's Devoted Hunter | Name of item 56138 (Abyssal Spaceship Entities) | |
569360 | Sansha's Devoted are a rarely seen cadre of the implacable legions of the Nation but, in recent times, they have been sighted in Abyssal Deadspace. Believed to have higher numbers of more self-aware True Slaves and even True Citizens in command positions, Sansha's Devoted are an elite dispatched on missions vital to the interests of Master Kuvakei and Sansha's Nation. | Sansha's Devoted are a rarely seen cadre of the implacable legions of the Nation but, in recent times, they have been sighted in Abyssal Deadspace. Believed to have higher numbers of more self-aware True Slaves and even True Citizens in command positions, Sansha's Devoted are an elite dispatched on missions vital to the interests of Master Kuvakei and Sansha's Nation. | Description of item "Sansha's Devoted Hunter" (56138) | |
569362 | Cataclysmic Electrical Filament | Cataclysmic Electrical Filament | Name of item 56139 (Abyssal Filaments) | |
569363 | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace experiencing cataclysmic local environmental destabilization, and disrupted by massive electrical storms that will reduce EM resistance but enhance ship capacitor recharging.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace experiencing <b>cataclysmic local environmental destabilization</b>, and disrupted by massive electrical storms that will <b>reduce EM resistance</b> but <b>enhance ship capacitor recharging</b>. <b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Description of item "Cataclysmic Electrical Filament" (56139) | |
569364 | Cataclysmic Dark Filament | Cataclysmic Dark Filament | Name of item 56140 (Abyssal Filaments) | |
569365 | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace experiencing cataclysmic local environmental destabilizationand clouded by a field of dark matter that will reduce weapon ranges but enhance ship velocity.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace experiencing <b>cataclysmic local environmental destabilization</b>and clouded by a field of dark matter that will <b>reduce weapon ranges</b> but <b>enhance ship velocity</b>. <b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Description of item "Cataclysmic Dark Filament" (56140) | |
569366 | Cataclysmic Exotic Filament | Cataclysmic Exotic Filament | Name of item 56141 (Abyssal Filaments) | |
569367 | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace experiencing cataclysmic local environmental destabilization, and saturated with exotic particles that will reduce kinetic resistance but enhance scan resolution.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace experiencing <b>cataclysmic local environmental destabilization</b>, and saturated with exotic particles that will <b>reduce kinetic resistance</b> but <b>enhance scan resolution</b>. <b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Description of item "Cataclysmic Exotic Filament" (56141) | |
569369 | Cataclysmic Firestorm Filament | Cataclysmic Firestorm Filament | Name of item 56142 (Abyssal Filaments) | |
569370 | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace experiencing cataclysmic local environmental destabilization, and blasted by plasma firestorms that will reduce Thermal resistance but enhance ship armor strength.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace experiencing <b>cataclysmic local environmental destabilization</b>, and blasted by plasma firestorms that will <b>reduce Thermal resistance</b> but <b>enhance ship armor strength</b>. <b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Description of item "Cataclysmic Firestorm Filament" (56142) | |
569371 | Cataclysmic Gamma Filament | Cataclysmic Gamma Filament | Name of item 56143 (Abyssal Filaments) | |
569372 | This Abyssal Filament will pull a Tech I or Tech II Cruiser into a pocket of Abyssal Deadspace experiencing cataclysmic local environmental destabilization, and bathed in the radioactive afterglow of a gamma-ray burst that will reduce explosive resistance but enhance ship shield strength.
<color=yellow>Warning:</color> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <color=yellow>20 minutes</color> catastrophic collapse of the warp field is predicted, with <color=yellow>destruction of the ship and capsule</color> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
This Abyssal Filament will pull a <b>Tech I or Tech II Cruiser</b> into a pocket of Abyssal Deadspace experiencing <b>cataclysmic local environmental destabilization</b>, and bathed in the radioactive afterglow of a gamma-ray burst that will <b>reduce explosive resistance</b> but <b>enhance ship shield strength</b>. <b><color=yellow>Warning:</color></b> Abyssal Deadspace is a particularly harsh and unforgiving environment. Entanglement of the warp core with a space-time filament introduces severe deformations of the ship's warp field that cumulatively increase over time. After <b><color=yellow>20 minutes</color></b> catastrophic collapse of the warp field is predicted, with <b><color=yellow>destruction of the ship and capsule</color></b> certain. A device of Triglavian design that functions as one end of an energetically inert filament of space-time connected to a specific pocket of Abyssal Deadspace. When activated by a ship equipped with a warp core that has the correct mass-energy parameters, the filament becomes a conduit that will draw the activating vessel along it and into the connected deadspace pocket. The mass-energy exchange involved leaves a highly energetic trace at the ship's origin point and the space-time filament remains entangled with the warp core of the ship that uses it. Triglavian Transfer Conduits will permit such a ship to progress through the deadspace pocket but an Origin Conduit will return the ship to its starting location in normal space. |
Description of item "Cataclysmic Gamma Filament" (56143) | |
569374 | 56144_Female_hair_HeadWear_Beret_F01_Types_HeadWear_Beret_EdencomF01.png | Women's EDENCOM 'Reliant' Beret | Name of item 56144 (Headwear) | |
569375 | 56145_Male_hair_HeadWear_Beret_M01_Types_HeadWear_Beret_EdencomM01.png | Men's EDENCOM 'Reliant' Beret | Name of item 56145 (Headwear) | |
569376 | 56146_Female_TopMiddle_TshirtF01_Types_TshirtF01_Edencom.png | Women's EDENCOM 'Reliant' T-Shirt | Name of item 56146 (Tops) | |
569377 | 56147_Male_topMiddle_TshirtM01_Types_TshirtM01_Edencom.png | Men's EDENCOM 'Reliant' T-Shirt | Name of item 56147 (Tops) | |
569378 | Sansha's Devoted Knight | Sansha's Devoted Knight | Name of item 56148 (Abyssal Spaceship Entities) | |
569379 | Sansha's Devoted are a rarely seen cadre of the implacable legions of the Nation but, in recent times, they have been sighted in Abyssal Deadspace. Believed to have higher numbers of more self-aware True Slaves and even True Citizens in command positions, Sansha's Devoted are an elite dispatched on missions vital to the interests of Master Kuvakei and Sansha's Nation. | Sansha's Devoted are a rarely seen cadre of the implacable legions of the Nation but, in recent times, they have been sighted in Abyssal Deadspace. Believed to have higher numbers of more self-aware True Slaves and even True Citizens in command positions, Sansha's Devoted are an elite dispatched on missions vital to the interests of Master Kuvakei and Sansha's Nation. | Description of item "Sansha's Devoted Knight" (56148) | |
569382 | This Abyssal Trace will pull a Destroyer-sized spaceship into a pocket of Abyssal Deadspace. Once the pocket is cleared the ship will return to the starting location in normal space. | This Abyssal Trace will pull a <b>Destroyer-sized spaceship</b> into a pocket of Abyssal Deadspace. Once the pocket is cleared the ship will return to the starting location in normal space. | UI/Abyss/AbyssTwoPlayerEntranceShortDescription | |
569387 | The abyssal filament is not compatible with your current ship. You must board a destroyer before you activate the filament. | The abyssal filament is not compatible with your current ship. You must board a destroyer before you activate the filament. | UI/Abyss/Error/InvalidShipTypeTwoPlayer | |
569388 | Striking Kikimora | Striking Kikimora | ||
569389 | A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards the use of Sensor Dampener and Remote Repair modules.
Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora. |
A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards the use of Sensor Dampener and Remote Repair modules. <i>Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew.</i> – partial translation of data included in recovered design schematics of the Kikimora. |
||
569390 | Striking Kikimora | Striking Kikimora | Name of item 56150 (Abyssal Spaceship Entities) | |
569391 | A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards the use of Sensor Dampener and Remote Repair modules.
Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora. |
A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards the use of Sensor Dampener and Remote Repair modules. <i>Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew.</i> – partial translation of data included in recovered design schematics of the Kikimora. |
Description of item "Striking Kikimora" (56150) | |
569392 | 1 Cruiser | 1 Cruiser | UI/Abyss/cruiserSelection | |
569393 | 2 Destroyers | 2 Destroyers | UI/Abyss/destroyerSelection | |
569394 | 3 Frigates | 3 Frigates | UI/Abyss/frigateSelection | |
569395 | Ghosting Kikimora | Ghosting Kikimora | Name of item 56151 (Abyssal Spaceship Entities) | |
569396 | A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards the use of Tracking and Guidance Disruptors modules.
Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora. |
A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards the use of Tracking and Guidance Disruptors modules. <i>Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew.</i> – partial translation of data included in recovered design schematics of the Kikimora. |
Description of item "Ghosting Kikimora" (56151) | |
569397 | Tangling Kikimora | Tangling Kikimora | Name of item 56152 (Abyssal Spaceship Entities) | |
569398 | A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards the use of Stasis Webifier and Remote Repair modules.
Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew. – partial translation of data included in recovered design schematics of the Kikimora. |
A light, long-range combat ship that may be considered the Collective's approach to standoff destroyer designs, the Kikimora is capable of mounting Light Entropic Disintegrators and an array of support weapons. This particular Kikimora variant appears to be engineered towards the use of Stasis Webifier and Remote Repair modules. <i>Kikimora Subclade of Svarog Clade revised adaptation schema for cladeship of the 9 tactical troika classification has been accepted for imprinting in advancing-time generations after reverse-time reclamation following audience communion with reverse-time proving from ancient noema. Tactical subrole dispersal is subject to suspended-time pressure contingent on proving anew.</i> – partial translation of data included in recovered design schematics of the Kikimora. |
Description of item "Tangling Kikimora" (56152) | |
569414 | Renewing Rodiva | Renewing Rodiva | Name of item 56159 (Abyssal Spaceship Entities) | |
569415 | A cruiser-sized vessel that is oriented towards remote armor repair and seems to be the Collective's equivalent of a support cruiser, the Rodiva's remote repair systems are considerably enhanced by adaptive armor-repair mutaplasmids that are used as nanite feedstock for its remote repair projectors. This particular Rodiva variant appears to be engineered to make optimal use of it's remote repair capabilities.
By the prayer of Convocation of Triglav Outside the Struggle, Rodiva Subclade of Veles Clade relinquished the adaptation scheme of now-time accepted 72 tactical troika classification into the cladeflow of Triglav. Strategic troika have advancing-time pressure for adaptation into tactical subroles conforming to now-time accepted noema of cladistic proving by Convocation of Triglav Outside the Struggle. – partial translation of data included in recovered design schematics of the Rodiva |
A cruiser-sized vessel that is oriented towards remote armor repair and seems to be the Collective's equivalent of a support cruiser, the Rodiva's remote repair systems are considerably enhanced by adaptive armor-repair mutaplasmids that are used as nanite feedstock for its remote repair projectors. This particular Rodiva variant appears to be engineered to make optimal use of it's remote repair capabilities. <i>By the prayer of Convocation of Triglav Outside the Struggle, Rodiva Subclade of Veles Clade relinquished the adaptation scheme of now-time accepted 72 tactical troika classification into the cladeflow of Triglav. Strategic troika have advancing-time pressure for adaptation into tactical subroles conforming to now-time accepted noema of cladistic proving by Convocation of Triglav Outside the Struggle.</i> – partial translation of data included in recovered design schematics of the Rodiva |
Description of item "Renewing Rodiva" (56159) | |
569416 | Striking Drekavac | Striking Drekavac | Name of item 56160 (Abyssal Spaceship Entities) | |
569417 | A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons.
Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac |
A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. <i>Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure.</i> – partial translation of data included recovered design schematics of the Drekavac |
Description of item "Striking Drekavac" (56160) | |
569418 | The pocket is classified as Tier 0 with a tranquil environment. | The pocket is classified as <b>Tier 0</b> with a tranquil environment. | UI/Abyss/tranquilDescription | |
569419 | The pocket is classified as Tier 6 and is experiencing cataclysmic local environmental destabilization | The pocket is classified as <b>Tier 6</b> and is experiencing cataclysmic local environmental destabilization | UI/Abyss/cataclysmicDescription | |
569420 | Cataclysmic | Cataclysmic | UI/Abyss/TierNames/Tier6 | |
569421 | Tranquil | Tranquil | UI/Abyss/TierNames/Tier0 | |
569422 | Extremely easy | Extremely easy | UI/Abyss/TierDifficulties/Tier0 | |
569423 | Extremely Hard | Extremely Hard | UI/Abyss/TierDifficulties/Tier6 | |
569426 | Shining Drekavac | Shining Drekavac | Name of item 56161 (Abyssal Spaceship Entities) | |
569427 | A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons.
Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure. – partial translation of data included recovered design schematics of the Drekavac |
A heavy, intermediate warship that appears to be the Collective's equivalent of a combat battlecruiser, the Drekavac is capable of mounting Heavy Entropic Disintegrators and an array of support weapons. <i>Drekavac Subclade of Perun Clade relinquished the adaptation schema of reverse-time accepted 243 tactical troika classification cladeship into the proving grounds of Perun Clade on the assent-conjunction of prayer from Gromovi and Samovda Subclades. Evocation of playful communion across repeated-time by tactical troika in sub-15, sub-21 and sub-27 exclaves of repeated conduit loop construct-303 is under now-time pressure.</i> – partial translation of data included recovered design schematics of the Drekavac |
Description of item "Shining Drekavac" (56161) | |
569432 | Sansha's Devoted Fisher | Sansha's Devoted Fisher | Name of item 56162 (Abyssal Spaceship Entities) | |
569433 | Sansha's Devoted are a rarely seen cadre of the implacable legions of the Nation but, in recent times, they have been sighted in Abyssal Deadspace. Believed to have higher numbers of more self-aware True Slaves and even True Citizens in command positions, Sansha's Devoted are an elite dispatched on missions vital to the interests of Master Kuvakei and Sansha's Nation. | Sansha's Devoted are a rarely seen cadre of the implacable legions of the Nation but, in recent times, they have been sighted in Abyssal Deadspace. Believed to have higher numbers of more self-aware True Slaves and even True Citizens in command positions, Sansha's Devoted are an elite dispatched on missions vital to the interests of Master Kuvakei and Sansha's Nation. | Description of item "Sansha's Devoted Fisher" (56162) | |
569434 | Sansha's Devoted Priest | Sansha's Devoted Priest | Name of item 56163 (Abyssal Spaceship Entities) | |
569435 | Sansha's Devoted are a rarely seen cadre of the implacable legions of the Nation but, in recent times, they have been sighted in Abyssal Deadspace. Believed to have higher numbers of more self-aware True Slaves and even True Citizens in command positions, Sansha's Devoted are an elite dispatched on missions vital to the interests of Master Kuvakei and Sansha's Nation. | Sansha's Devoted are a rarely seen cadre of the implacable legions of the Nation but, in recent times, they have been sighted in Abyssal Deadspace. Believed to have higher numbers of more self-aware True Slaves and even True Citizens in command positions, Sansha's Devoted are an elite dispatched on missions vital to the interests of Master Kuvakei and Sansha's Nation. | Description of item "Sansha's Devoted Priest" (56163) | |
569436 | Sansha's Devoted Trapper | Sansha's Devoted Trapper | Name of item 56164 (Abyssal Spaceship Entities) | |
569437 | Sansha's Devoted are a rarely seen cadre of the implacable legions of the Nation but, in recent times, they have been sighted in Abyssal Deadspace. Believed to have higher numbers of more self-aware True Slaves and even True Citizens in command positions, Sansha's Devoted are an elite dispatched on missions vital to the interests of Master Kuvakei and Sansha's Nation. | Sansha's Devoted are a rarely seen cadre of the implacable legions of the Nation but, in recent times, they have been sighted in Abyssal Deadspace. Believed to have higher numbers of more self-aware True Slaves and even True Citizens in command positions, Sansha's Devoted are an elite dispatched on missions vital to the interests of Master Kuvakei and Sansha's Nation. | Description of item "Sansha's Devoted Trapper" (56164) | |
569438 | Sansha's Devoted Smith | Sansha's Devoted Smith | Name of item 56165 (Abyssal Spaceship Entities) | |
569439 | Sansha's Devoted are a rarely seen cadre of the implacable legions of the Nation but, in recent times, they have been sighted in Abyssal Deadspace. Believed to have higher numbers of more self-aware True Slaves and even True Citizens in command positions, Sansha's Devoted are an elite dispatched on missions vital to the interests of Master Kuvakei and Sansha's Nation. | Sansha's Devoted are a rarely seen cadre of the implacable legions of the Nation but, in recent times, they have been sighted in Abyssal Deadspace. Believed to have higher numbers of more self-aware True Slaves and even True Citizens in command positions, Sansha's Devoted are an elite dispatched on missions vital to the interests of Master Kuvakei and Sansha's Nation. | Description of item "Sansha's Devoted Smith" (56165) | |
569440 | Sansha's Devoted Lookout | Sansha's Devoted Lookout | Name of item 56166 (Abyssal Spaceship Entities) | |
569441 | Sansha's Devoted are a rarely seen cadre of the implacable legions of the Nation but, in recent times, they have been sighted in Abyssal Deadspace. Believed to have higher numbers of more self-aware True Slaves and even True Citizens in command positions, Sansha's Devoted are an elite dispatched on missions vital to the interests of Master Kuvakei and Sansha's Nation. | Sansha's Devoted are a rarely seen cadre of the implacable legions of the Nation but, in recent times, they have been sighted in Abyssal Deadspace. Believed to have higher numbers of more self-aware True Slaves and even True Citizens in command positions, Sansha's Devoted are an elite dispatched on missions vital to the interests of Master Kuvakei and Sansha's Nation. | Description of item "Sansha's Devoted Lookout" (56166) | |
569442 | Sansha's Devoted Herald | Sansha's Devoted Herald | Name of item 56167 (Abyssal Spaceship Entities) | |
569443 | Sansha's Devoted are a rarely seen cadre of the implacable legions of the Nation but, in recent times, they have been sighted in Abyssal Deadspace. Believed to have higher numbers of more self-aware True Slaves and even True Citizens in command positions, Sansha's Devoted are an elite dispatched on missions vital to the interests of Master Kuvakei and Sansha's Nation. | Sansha's Devoted are a rarely seen cadre of the implacable legions of the Nation but, in recent times, they have been sighted in Abyssal Deadspace. Believed to have higher numbers of more self-aware True Slaves and even True Citizens in command positions, Sansha's Devoted are an elite dispatched on missions vital to the interests of Master Kuvakei and Sansha's Nation. | Description of item "Sansha's Devoted Herald" (56167) | |
569444 | Sansha's Devoted Torchbearer | Sansha's Devoted Torchbearer | Name of item 56168 (Abyssal Spaceship Entities) | |
569445 | Sansha's Devoted are a rarely seen cadre of the implacable legions of the Nation but, in recent times, they have been sighted in Abyssal Deadspace. Believed to have higher numbers of more self-aware True Slaves and even True Citizens in command positions, Sansha's Devoted are an elite dispatched on missions vital to the interests of Master Kuvakei and Sansha's Nation. | Sansha's Devoted are a rarely seen cadre of the implacable legions of the Nation but, in recent times, they have been sighted in Abyssal Deadspace. Believed to have higher numbers of more self-aware True Slaves and even True Citizens in command positions, Sansha's Devoted are an elite dispatched on missions vital to the interests of Master Kuvakei and Sansha's Nation. | Description of item "Sansha's Devoted Torchbearer" (56168) | |
569449 | Attacker Pacifier Disparu Troop | Attacker Pacifier Disparu Troop | Name of item 56170 (Abyssal Spaceship Entities) | |
569450 | Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated "Disparu Troop", has taken an interest in Triglavian technology and is attempting to acquire it covertly. | Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated "Disparu Troop", has taken an interest in Triglavian technology and is attempting to acquire it covertly. | Description of item "Attacker Pacifier Disparu Troop" (56170) | |
569451 | Arrester Pacifier Disparu Troop | Arrester Pacifier Disparu Troop | Name of item 56171 (Abyssal Spaceship Entities) | |
569452 | Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated "Disparu Troop", has taken an interest in Triglavian technology and is attempting to acquire it covertly. | Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated "Disparu Troop", has taken an interest in Triglavian technology and is attempting to acquire it covertly. | Description of item "Arrester Pacifier Disparu Troop" (56171) | |
569453 | Marker Pacifier Disparu Troop | Marker Pacifier Disparu Troop | Name of item 56172 (Abyssal Spaceship Entities) | |
569454 | Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated "Disparu Troop", has taken an interest in Triglavian technology and is attempting to acquire it covertly. | Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated "Disparu Troop", has taken an interest in Triglavian technology and is attempting to acquire it covertly. | Description of item "Marker Pacifier Disparu Troop" (56172) | |
569455 | Drainer Pacifier Disparu Troop | Drainer Pacifier Disparu Troop | Name of item 56173 (Abyssal Spaceship Entities) | |
569456 | Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated "Disparu Troop", has taken an interest in Triglavian technology and is attempting to acquire it covertly. | Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated "Disparu Troop", has taken an interest in Triglavian technology and is attempting to acquire it covertly. | Description of item "Drainer Pacifier Disparu Troop" (56173) | |
569483 | Assault Enforcer Disparu Troop | Assault Enforcer Disparu Troop | Name of item 56174 (Abyssal Spaceship Entities) | |
569484 | Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated "Disparu Troop", has taken an interest in Triglavian technology and is attempting to acquire it covertly. | Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated "Disparu Troop", has taken an interest in Triglavian technology and is attempting to acquire it covertly. | Description of item "Assault Enforcer Disparu Troop" (56174) | |
569485 | Drainer Enforcer Disparu Troop | Drainer Enforcer Disparu Troop | Name of item 56175 (Abyssal Spaceship Entities) | |
569486 | Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated "Disparu Troop", has taken an interest in Triglavian technology and is attempting to acquire it covertly. | Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated "Disparu Troop", has taken an interest in Triglavian technology and is attempting to acquire it covertly. | Description of item "Drainer Enforcer Disparu Troop" (56175) | |
569487 | Attacker Marshal Disparu Troop | Attacker Marshal Disparu Troop | Name of item 56176 (Abyssal Spaceship Entities) | |
569488 | Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated "Disparu Troop", has taken an interest in Triglavian technology and is attempting to acquire it covertly. | Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated "Disparu Troop", has taken an interest in Triglavian technology and is attempting to acquire it covertly. | Description of item "Attacker Marshal Disparu Troop" (56176) | |
569489 | Arrester Marshal Disparu Troop | Arrester Marshal Disparu Troop | Name of item 56177 (Abyssal Spaceship Entities) | |
569490 | Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated "Disparu Troop", has taken an interest in Triglavian technology and is attempting to acquire it covertly. | Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated "Disparu Troop", has taken an interest in Triglavian technology and is attempting to acquire it covertly. | Description of item "Arrester Marshal Disparu Troop" (56177) | |
569491 | Drainer Marshal Disparu Troop | Drainer Marshal Disparu Troop | Name of item 56178 (Abyssal Spaceship Entities) | |
569492 | Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated "Disparu Troop", has taken an interest in Triglavian technology and is attempting to acquire it covertly. | Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated "Disparu Troop", has taken an interest in Triglavian technology and is attempting to acquire it covertly. | Description of item "Drainer Marshal Disparu Troop" (56178) | |
569600 | 'Screaming' Dewak Humfry (copy) | 'Screaming' Dewak Humfry (copy) | ||
569601 | Dewak is a fiercely disciplined tactician. A veteran of Imperial navy battles, he acquired a taste for sadistic oppression during cleanup operations of the 2nd Illinfrik insurgence, and went into business in the private sector. The Pith Guristas use Dewak's prison facilities mainly to eliminate competition and also to extract knowledge from difficult "business" associates. (copy) | Dewak is a fiercely disciplined tactician. A veteran of Imperial navy battles, he acquired a taste for sadistic oppression during cleanup operations of the 2nd Illinfrik insurgence, and went into business in the private sector. The Pith Guristas use Dewak's prison facilities mainly to eliminate competition and also to extract knowledge from difficult "business" associates. (copy) | ||
569602 | Skybreaker Disparu Troop | Skybreaker Disparu Troop | Name of item 56188 (Abyssal Spaceship Entities) | |
569603 | Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated "Disparu Troop", has taken an interest in Triglavian technology and is attempting to acquire it covertly. | Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated "Disparu Troop", has taken an interest in Triglavian technology and is attempting to acquire it covertly. | Description of item "Skybreaker Disparu Troop" (56188) | |
569634 | Striking Leshak (copy) | Striking Leshak (copy) | ||
569635 | A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability.
Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika. – partial translation of data included in recovered design schematics of the Leshak (copy) |
A very heavy and well-armed warship that is clearly the Collective's frontline battleship, the Leshak is capable of mounting Supratidal Entropic Disintegrators and an array of support weapons such as energy neutralizers and pulse weapons. The ship also makes use of drones and has a long-range remote repair capability. <i>Leshak Subclade of Veles Clade scattered the adaptation schema of reverse-time reclaimed adapation schema of 729 tactical troika classification vessel into the cladeflow without proving after Convocation of Triglav Outside the Struggle. Convocations of the Commune Troika have now-time pressure for dispersal to strategic troika.</i> – partial translation of data included in recovered design schematics of the Leshak (copy) |
||
569636 | Stormbringer Disparu Troop | Stormbringer Disparu Troop | Name of item 56189 (Abyssal Spaceship Entities) | |
569637 | Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated "Disparu Troop", has taken an interest in Triglavian technology and is attempting to acquire it covertly. | Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated "Disparu Troop", has taken an interest in Triglavian technology and is attempting to acquire it covertly. | Description of item "Stormbringer Disparu Troop" (56189) | |
569638 | Thunderchild Disparu Troop | Thunderchild Disparu Troop | Name of item 56200 (Abyssal Spaceship Entities) | |
569639 | Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated "Disparu Troop", has taken an interest in Triglavian technology and is attempting to acquire it covertly. | Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated "Disparu Troop", has taken an interest in Triglavian technology and is attempting to acquire it covertly. | Description of item "Thunderchild Disparu Troop" (56200) | |
569666 | 56209_Female_hair_HeadWear_Beret_F01_Types_HeadWear_Beret_TriglavianF01.png | Women's 'Kybernaut Clade' Beret | Name of item 56209 (Headwear) | |
569667 | 56210_Male_hair_HeadWear_Beret_M01_Types_HeadWear_Beret_TriglavianM01.png | Men's 'Kybernaut Clade' Beret | Name of item 56210 (Headwear) | |
569669 | 56211_Female_TopMiddle_TshirtF01_Types_TshirtF01_Triglavian.png | Women's 'Kybernaut Clade' T-Shirt | Name of item 56211 (Tops) | |
569670 | 56212_Male_topMiddle_TshirtM01_Types_TshirtM01_Triglavian.png | Men's 'Kybernaut Clade' T-Shirt | Name of item 56212 (Tops) | |
569673 | Endobenthic Abyssal Overmind | Endobenthic Abyssal Overmind | Name of item 56213 (Abyssal Spaceship Entities) | |
569674 | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Rogue drones have been encountered in large numbers in Abyssal Deadspace. The question of how the rogue drones entered the Abyss is a mystery that remains unsolved as yet. There is considerable evidence that the Triglavians have subverted large numbers of the rogue drones, perhaps to press them into service in the Collective's conflict with the invading Drifters. | Description of item "Endobenthic Abyssal Overmind" (56213) | |
569675 | Destroyer Co-op | Destroyer Co-op | UI/Agency/AbyssalDeadspace/abyssalDestroyerCoOpTitle | |
569676 | Combine 2 filaments of the same type to create a larger portal allowing up to 2 Destroyer-class ships to enter together. | Combine 2 filaments of the same type to create a larger portal allowing up to 2 Destroyer-class ships to enter together. | UI/Agency/AbyssalDeadspace/abyssalDestroyerCoOpDescription | |
569677 | 2x Destroyer-Class Ships 2x Abyssal Filaments |
2x Destroyer-Class Ships 2x Abyssal Filaments |
UI/Agency/AbyssalDeadspace/destroyerCoOpRequirements | |
569679 | Drifter Command Battleship | Drifter Command Battleship | Name of item 56214 (Abyssal Spaceship Entities) | |
569680 | CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
DED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts. |
CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets. DED analysts speculate that Drifter vessels suffer from serious drawbacks in the environments of Abyssal Deadspace. In particular, their powerful primary shields and weaponry appear to be inoperative. Alternative explanations include the suggestion that the Drifter military-industrial machinery is straining to keep up production of its most advanced systems given their engagement in conflicts on several fronts. |
Description of item "Drifter Command Battleship" (56214) | |
569753 | Marker Enforcer Disparu Troop | Marker Enforcer Disparu Troop | Name of item 56216 (Abyssal Spaceship Entities) | |
569754 | Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated "Disparu Troop", has taken an interest in Triglavian technology and is attempting to acquire it covertly. | Mysterious vessels of CONCORD design have been sighted in Abyssal Deadspace, reportedly attacking on sight all witnesses to their presence in the depths of the Triglavian domains. Persistent rumors claim that a clandestine unit of CONCORD's ruthless SARO division, supposedly designated "Disparu Troop", has taken an interest in Triglavian technology and is attempting to acquire it covertly. | Description of item "Marker Enforcer Disparu Troop" (56216) | |
569808 | 56223_Female_Outer_JacketCMF01_Types_JacketCMF01_Edencom.png | Women's EDENCOM 'Valiant' Command Jacket | Name of item 56223 (Outer) | |
569814 | 56224_Male_outer_JacketCMM01_Types_JacketCMM01_Edencom.png | Men's EDENCOM 'Valiant' Command Jacket | Name of item 56224 (Outer) | |
569816 | 56225_Female_Outer_VanguardF01_Types_VanguardF01_TG_LP.png | Women's Triglavian Survival Suit (Liminality) | Name of item 56225 (Outer) | |
569817 | 56226_Male_outer_VanguardM01_Types_VanguardM01_TG_LP.png | Men's Triglavian Survival Suit (Liminality) | Name of item 56226 (Outer) | |
569864 | 56264_Female_Outer_ArmorSuitCF01_Types_ArmorSuitCF01_TG_LP.png | Women's Bioadaptive Kybernaut Combat Suit | Name of item 56264 (Outer) | |
569865 | 56265_Female_Outer_ArmorSuitCF01_Types_ArmorSuitCF01_Edencom.png | Women's EDENCOM 'Defiant' Combat Suit | Name of item 56265 (Outer) | |
569866 | 56266_Male_outer_ArmorSuitMM01_Types_ArmorSuitMM01_TG_LP.png | Men's Bioadaptive Kybernaut Combat Suit | Name of item 56266 (Outer) | |
569867 | 56267_Male_outer_ArmorSuitMM01_Types_ArmorSuitMM01_Edencom.png | Men's EDENCOM 'Defiant' Combat Suit | Name of item 56267 (Outer) | |
569869 | Decayed Heavy Warp Scrambler Mutaplasmid | Decayed Heavy Warp Scrambler Mutaplasmid | Name of item 56269 (Mutaplasmids) | |
569870 | This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, short-range warp field scrambling devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp scramblers.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, short-range warp field scrambling devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp scramblers. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Description of item "Decayed Heavy Warp Scrambler Mutaplasmid" (56269) | |
569871 | Unstable Heavy Warp Scrambler Mutaplasmid | Unstable Heavy Warp Scrambler Mutaplasmid | Name of item 56270 (Mutaplasmids) | |
569872 | This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, short-range warp field scrambling devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp scramblers.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, short-range warp field scrambling devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp scramblers. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Description of item "Unstable Heavy Warp Scrambler Mutaplasmid" (56270) | |
569873 | Gravid Heavy Warp Scrambler Mutaplasmid | Gravid Heavy Warp Scrambler Mutaplasmid | Name of item 56271 (Mutaplasmids) | |
569874 | This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, short-range warp field scrambling devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp scramblers.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, short-range warp field scrambling devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp scramblers. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Description of item "Gravid Heavy Warp Scrambler Mutaplasmid" (56271) | |
569875 | Unstable Heavy Warp Disruptor Mutaplasmid | Unstable Heavy Warp Disruptor Mutaplasmid | Name of item 56272 (Mutaplasmids) | |
569876 | This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, long-range warp disruption devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp disruptors.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, long-range warp disruption devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp disruptors. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Description of item "Unstable Heavy Warp Disruptor Mutaplasmid" (56272) | |
569877 | Gravid Heavy Warp Disruptor Mutaplasmid | Gravid Heavy Warp Disruptor Mutaplasmid | Name of item 56273 (Mutaplasmids) | |
569878 | This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, long-range warp disruption devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp disruptors.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, long-range warp disruption devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp disruptors. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Description of item "Gravid Heavy Warp Disruptor Mutaplasmid" (56273) | |
569879 | Decayed Heavy Warp Disruptor Mutaplasmid | Decayed Heavy Warp Disruptor Mutaplasmid | Name of item 56274 (Mutaplasmids) | |
569880 | This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, long-range warp disruption devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp disruptors.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
This bioadaptive mutaplasmid tool is designed to interface with and alter targeted, long-range warp disruption devices. As such this mutaplasmid could be used to mutate the performance characteristics of most warp disruptors. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Description of item "Decayed Heavy Warp Disruptor Mutaplasmid" (56274) | |
569883 | Decayed 10000MN Afterburner Mutaplasmid | Decayed 10000MN Afterburner Mutaplasmid | Name of item 56275 (Mutaplasmids) | |
569884 | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Description of item "Decayed 10000MN Afterburner Mutaplasmid" (56275) | |
569885 | Unstable 10000MN Afterburner Mutaplasmid | Unstable 10000MN Afterburner Mutaplasmid | Name of item 56276 (Mutaplasmids) | |
569886 | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Description of item "Unstable 10000MN Afterburner Mutaplasmid" (56276) | |
569887 | Gravid 10000MN Afterburner Mutaplasmid | Gravid 10000MN Afterburner Mutaplasmid | Name of item 56277 (Mutaplasmids) | |
569888 | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems relying on impulse thrust principles alone. As such this mutaplasmid could be used to mutate the performance characteristics of most afterburners in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Description of item "Gravid 10000MN Afterburner Mutaplasmid" (56277) | |
569889 | Decayed 50000MN Microwarpdrive Mutaplasmid | Decayed 50000MN Microwarpdrive Mutaplasmid | Name of item 56278 (Mutaplasmids) | |
569890 | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Description of item "Decayed 50000MN Microwarpdrive Mutaplasmid" (56278) | |
569891 | Unstable 50000MN Microwarpdrive Mutaplasmid | Unstable 50000MN Microwarpdrive Mutaplasmid | Name of item 56279 (Mutaplasmids) | |
569892 | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Description of item "Unstable 50000MN Microwarpdrive Mutaplasmid" (56279) | |
569893 | Gravid 50000MN Microwarpdrive Mutaplasmid | Gravid 50000MN Microwarpdrive Mutaplasmid | Name of item 56280 (Mutaplasmids) | |
569894 | This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
This bioadaptive mutaplasmid tool is designed to interface with and alter propulsion systems that combine impulse thrust with localized warp field transformations. As such this mutaplasmid could be used to mutate the performance characteristics of most microwarpdrives in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Description of item "Gravid 50000MN Microwarpdrive Mutaplasmid" (56280) | |
569895 | Decayed Capital Armor Repairer Mutaplasmid | Decayed Capital Armor Repairer Mutaplasmid | Name of item 56281 (Mutaplasmids) | |
569896 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Description of item "Decayed Capital Armor Repairer Mutaplasmid" (56281) | |
569897 | Unstable Capital Armor Repairer Mutaplasmid | Unstable Capital Armor Repairer Mutaplasmid | Name of item 56282 (Mutaplasmids) | |
569898 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Description of item "Unstable Capital Armor Repairer Mutaplasmid" (56282) | |
569899 | Gravid Capital Armor Repairer Mutaplasmid | Gravid Capital Armor Repairer Mutaplasmid | Name of item 56283 (Mutaplasmids) | |
569900 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, assembler-based armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most armor repairers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Description of item "Gravid Capital Armor Repairer Mutaplasmid" (56283) | |
569901 | Unstable Capital Ancillary Armor Repairer Mutaplasmid | Unstable Capital Ancillary Armor Repairer Mutaplasmid | Name of item 56284 (Mutaplasmids) | |
569902 | This bioadaptive mutaplasmid tool is designed to interface with and alter nanite-boosted armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most ancillary armor repairers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is unstable and may be an experimental form designed to work with equipment novel to the Triglavians. The mutational benefits of using this mutaplasmid are potentially high but the risks are also considerable. |
This bioadaptive mutaplasmid tool is designed to interface with and alter nanite-boosted armor repair systems. As such this mutaplasmid could be used to mutate the performance characteristics of most ancillary armor repairers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is unstable and may be an experimental form designed to work with equipment novel to the Triglavians. The mutational benefits of using this mutaplasmid are potentially high but the risks are also considerable. |
Description of item "Unstable Capital Ancillary Armor Repairer Mutaplasmid" (56284) | |
569903 | Decayed Capital Shield Booster Mutaplasmid | Decayed Capital Shield Booster Mutaplasmid | Name of item 56285 (Mutaplasmids) | |
569904 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Description of item "Decayed Capital Shield Booster Mutaplasmid" (56285) | |
569905 | Unstable Capital Shield Booster Mutaplasmid | Unstable Capital Shield Booster Mutaplasmid | Name of item 56286 (Mutaplasmids) | |
569906 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Description of item "Unstable Capital Shield Booster Mutaplasmid" (56286) | |
569907 | Gravid Capital Shield Booster Mutaplasmid | Gravid Capital Shield Booster Mutaplasmid | Name of item 56287 (Mutaplasmids) | |
569908 | This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
This bioadaptive mutaplasmid tool is designed to interface with and alter standard, field-based shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most shield boosters in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Description of item "Gravid Capital Shield Booster Mutaplasmid" (56287) | |
569909 | Unstable Capital Ancillary Shield Booster Mutaplasmid | Unstable Capital Ancillary Shield Booster Mutaplasmid | Name of item 56288 (Mutaplasmids) | |
569910 | This bioadaptive mutaplasmid tool is designed to interface with and alter high-energy shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most ancillary shield boosters in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is unstable and may be an experimental form designed to work with equipment novel to the Triglavians. The mutational benefits of using this mutaplasmid are potentially high but the risks are also considerable. |
This bioadaptive mutaplasmid tool is designed to interface with and alter high-energy shield-boosting systems. As such this mutaplasmid could be used to mutate the performance characteristics of most ancillary shield boosters in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is unstable and may be an experimental form designed to work with equipment novel to the Triglavians. The mutational benefits of using this mutaplasmid are potentially high but the risks are also considerable. |
Description of item "Unstable Capital Ancillary Shield Booster Mutaplasmid" (56288) | |
569911 | Decayed Capital Energy Nosferatu Mutaplasmid | Decayed Capital Energy Nosferatu Mutaplasmid | Name of item 56289 (Mutaplasmids) | |
569912 | This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge leeching devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy nosferatu modules in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge leeching devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy nosferatu modules in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Description of item "Decayed Capital Energy Nosferatu Mutaplasmid" (56289) | |
569913 | Unstable Capital Energy Nosferatu Mutaplasmid | Unstable Capital Energy Nosferatu Mutaplasmid | Name of item 56290 (Mutaplasmids) | |
569914 | This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge leeching devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy nosferatu modules in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge leeching devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy nosferatu modules in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Description of item "Unstable Capital Energy Nosferatu Mutaplasmid" (56290) | |
569915 | Gravid Capital Energy Nosferatu Mutaplasmid | Gravid Capital Energy Nosferatu Mutaplasmid | Name of item 56291 (Mutaplasmids) | |
569916 | This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge leeching devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy nosferatu modules in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge leeching devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy nosferatu modules in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Description of item "Gravid Capital Energy Nosferatu Mutaplasmid" (56291) | |
569917 | Decayed Capital Energy Neutralizer Mutaplasmid | Decayed Capital Energy Neutralizer Mutaplasmid | Name of item 56292 (Mutaplasmids) | |
569918 | This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Description of item "Decayed Capital Energy Neutralizer Mutaplasmid" (56292) | |
569919 | Unstable Capital Energy Neutralizer Mutaplasmid | Unstable Capital Energy Neutralizer Mutaplasmid | Name of item 56293 (Mutaplasmids) | |
569920 | This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Description of item "Unstable Capital Energy Neutralizer Mutaplasmid" (56293) | |
569921 | Gravid Capital Energy Neutralizer Mutaplasmid | Gravid Capital Energy Neutralizer Mutaplasmid | Name of item 56294 (Mutaplasmids) | |
569922 | This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
This bioadaptive mutaplasmid tool is designed to interface with and alter energy charge neutralization devices. As such this mutaplasmid could be used to mutate the performance characteristics of most energy neutralizers in the correct size class. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Description of item "Gravid Capital Energy Neutralizer Mutaplasmid" (56294) | |
569923 | Abyssal Cynabal | Abyssal Cynabal | Name of item 56295 (Abyssal Spaceship Entities) | |
569931 | Decayed Siege Module Mutaplasmid | Decayed Siege Module Mutaplasmid | Name of item 56299 (Mutaplasmids) | |
569932 | This bioadaptive mutaplasmid tool is designed to interface with and alter devices that augment and enhance a dreadnought's siege warfare abilities. As such this mutaplasmid could be used to mutate the performance characteristics of siege modules.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
This bioadaptive mutaplasmid tool is designed to interface with and alter devices that augment and enhance a dreadnought's siege warfare abilities. As such this mutaplasmid could be used to mutate the performance characteristics of siege modules. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool has begun to decay and mutation effects will be less pronounced as a result. While possible mutational benefits are low, the risks of using this mutaplasmid are also reduced. |
Description of item "Decayed Siege Module Mutaplasmid" (56299) | |
569933 | Unstable Siege Module Mutaplasmid | Unstable Siege Module Mutaplasmid | Name of item 56300 (Mutaplasmids) | |
569934 | This bioadaptive mutaplasmid tool is designed to interface with and alter devices that augment and enhance a dreadnought's siege warfare abilities. As such this mutaplasmid could be used to mutate the performance characteristics of siege modules.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
This bioadaptive mutaplasmid tool is designed to interface with and alter devices that augment and enhance a dreadnought's siege warfare abilities. As such this mutaplasmid could be used to mutate the performance characteristics of siege modules. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool is highly unstable, with a high rate of reproduction and mutation. The mutational benefits of using this mutaplasmid are potentially very high but the risks are also extreme. |
Description of item "Unstable Siege Module Mutaplasmid" (56300) | |
569935 | Gravid Siege Module Mutaplasmid | Gravid Siege Module Mutaplasmid | Name of item 56301 (Mutaplasmids) | |
569936 | This bioadaptive mutaplasmid tool is designed to interface with and alter devices that augment and enhance a dreadnought's siege warfare abilities. As such this mutaplasmid could be used to mutate the performance characteristics of siege modules.
Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
This bioadaptive mutaplasmid tool is designed to interface with and alter devices that augment and enhance a dreadnought's siege warfare abilities. As such this mutaplasmid could be used to mutate the performance characteristics of siege modules. Triglavian bioadaptive technology makes extensive use of engineered colonies of extremophilic bacteria, that are used to grow, harvest and adapt various resources found in Abyssal Deadspace. Artificial colonizing plasmids integrated into specialist tools used for direct adaptation of technology can be found in Triglavian caches in various stages of development. These mutaplasmids can be used to alter the characteristics of a wide variety of equipment types, depending on the strain and the bioadaptive tool with which they are integrated. The mutaplasmid colony integrated into this bioadaptive tool appears to be mature and reproducing at a healthy rate. The mutational benefits and risks of using this mutaplasmid are within relatively balanced bounds. |
Description of item "Gravid Siege Module Mutaplasmid" (56301) | |
569938 | Capital Astronautic Mutaplasmids | Capital Astronautic Mutaplasmids | ||
569939 | Capital Astronautic Mutaplasmids | Capital Astronautic Mutaplasmids | ||
569940 | Capital Armor Mutaplasmids | Capital Armor Mutaplasmids | ||
569941 | Capital Armor Mutaplasmids | Capital Armor Mutaplasmids | ||
569943 | Capital Shield Mutaplasmids | Capital Shield Mutaplasmids | ||
569944 | Capital Shield Mutaplasmids | Capital Shield Mutaplasmids | ||
569945 | Capital Engineering Mutaplasmids | Capital Engineering Mutaplasmids | ||
569946 | Capital Engineering Mutaplasmids | Capital Engineering Mutaplasmids | ||
569951 | Siege Module Mutaplasmids | Siege Module Mutaplasmids | ||
569952 | Siege Module Mutaplasmids | Siege Module Mutaplasmids | ||
569954 | Heavy Abyssal Warp Scrambler | Heavy Abyssal Warp Scrambler | Name of item 56303 (Warp Scrambler) | |
569955 | Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives. | Disrupts the target ship's navigation computer, disabling warping, jumping, microwarpdrives and micro jump drives. | Description of item "Heavy Abyssal Warp Scrambler" (56303) | |
569956 | Heavy Abyssal Warp Disruptor | Heavy Abyssal Warp Disruptor | Name of item 56304 (Warp Scrambler) | |
569957 | Disrupts the target ship's navigation computer which prevents it from warping. | Disrupts the target ship's navigation computer which prevents it from warping. | Description of item "Heavy Abyssal Warp Disruptor" (56304) | |
569958 | 10000MN Abyssal Afterburner | 10000MN Abyssal Afterburner | Name of item 56305 (Propulsion Module) | |
569959 | Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module.
Note: May only be fitted to capital class ships. |
Gives a boost to the maximum velocity of the ship when activated. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. Note: May only be fitted to capital class ships. |
Description of item "10000MN Abyssal Afterburner" (56305) | |
569960 | 50000MN Abyssal Microwarpdrive | 50000MN Abyssal Microwarpdrive | Name of item 56306 (Propulsion Module) | |
569961 | Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint.
Penalty: Max capacitor reduced. Note: May only be fitted to capital class ships. |
Massive boost to speed for a very short time. The thrust that boosts the ship, and the corresponding maximum velocity bonus, are limited by the mass of the ship that uses this module. The sheer amount of energy needed to power this system means that it must permanently reserve a fraction of the capacitor output just to maintain the integrity of its warp containment field, and when activated it substantially increases the ship's EM footprint. Penalty: Max capacitor reduced. Note: May only be fitted to capital class ships. |
Description of item "50000MN Abyssal Microwarpdrive" (56306) | |
569962 | Capital Abyssal Armor Repairer | Capital Abyssal Armor Repairer | Name of item 56307 (Armor Repair Unit) | |
569963 | This module uses nano-assemblers to repair damage done to the armor of the ship.
Note: May only be fitted to capital class ships. |
This module uses nano-assemblers to repair damage done to the armor of the ship. Note: May only be fitted to capital class ships. |
Description of item "Capital Abyssal Armor Repairer" (56307) | |
569964 | Capital Abyssal Ancillary Armor Repairer | Capital Abyssal Ancillary Armor Repairer | Name of item 56308 (Ancillary Armor Repairer) | |
569965 | This module uses nano-assemblers to repair damage done to the armor of the ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold.
Note: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds. Prototype Inferno Module. May only be fitted to capital class ships. |
This module uses nano-assemblers to repair damage done to the armor of the ship. The module can optionally use Nanite Repair Paste to increase repair effectiveness. Deactivating the module while it has no Nanite Repair Paste loaded starts reloading, if there is Nanite Repair Paste available in cargo hold. Note: Can use Nanite Repair Paste as fuel. Reloading time is 60 seconds. Prototype Inferno Module. May only be fitted to capital class ships. |
Description of item "Capital Abyssal Ancillary Armor Repairer" (56308) | |
569966 | Capital Abyssal Shield Booster | Capital Abyssal Shield Booster | Name of item 56309 (Shield Booster) | |
569967 | Expends energy to provide a quick boost in shield strength.
Note: May only be fitted to capital class ships. |
Expends energy to provide a quick boost in shield strength. Note: May only be fitted to capital class ships. |
Description of item "Capital Abyssal Shield Booster" (56309) | |
569968 | Capital Abyssal Ancillary Shield Booster | Capital Abyssal Ancillary Shield Booster | Name of item 56310 (Ancillary Shield Booster) | |
569969 | Provides a quick boost in shield strength. The module takes Cap Booster charges and will start consuming the ship's capacitor upon the charges running out. Deactivating the module while it has no cap boosters loaded starts reloading, if there are cap boosters available in cargo hold.
Note: Can use Cap Booster 3200 as fuel. Reloading time is 60 seconds. Prototype Inferno Module. May only be fitted to capital class ships. |
Provides a quick boost in shield strength. The module takes Cap Booster charges and will start consuming the ship's capacitor upon the charges running out. Deactivating the module while it has no cap boosters loaded starts reloading, if there are cap boosters available in cargo hold. Note: Can use Cap Booster 3200 as fuel. Reloading time is 60 seconds. Prototype Inferno Module. May only be fitted to capital class ships. |
Description of item "Capital Abyssal Ancillary Shield Booster" (56310) | |
569970 | Capital Abyssal Energy Nosferatu | Capital Abyssal Energy Nosferatu | Name of item 56311 (Energy Nosferatu) | |
569971 | Drains energy from the target ship and adds it to your own.
Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level. May only be fitted to capital ships. |
Drains energy from the target ship and adds it to your own. Note: A Nosferatu module will not drain your target's capacitor below your own capacitor level. May only be fitted to capital ships. |
Description of item "Capital Abyssal Energy Nosferatu" (56311) | |
569972 | Capital Abyssal Energy Neutralizer | Capital Abyssal Energy Neutralizer | Name of item 56312 (Energy Neutralizer) | |
569973 | Neutralizes a portion of the energy in the target ship's capacitor.
Note: May only be fitted to capital class ships. |
Neutralizes a portion of the energy in the target ship's capacitor. Note: May only be fitted to capital class ships. |
Description of item "Capital Abyssal Energy Neutralizer" (56312) | |
569974 | Abyssal Siege Module | Abyssal Siege Module | Name of item 56313 (Siege Module) | |
569975 | An electronic interface designed to augment and enhance a dreadnought's siege warfare abilities. Through a series of electromagnetic polarity field shifts, the siege module diverts energy from the ship's propulsion and warp systems to lend additional power to its offensive and defensive capabilities.
This results in a tremendous increase in damage, as well as a greatly increased rate of defensive self-sustenance. Defensive benefits include improved self-repair and shield boosting effectiveness, as well as increased resistance to most forms of electronic warfare. As a side effect of the ionic field created by the siege module, beneficial remote repair and capacitor transfer effects are ineffective against the fitted ship while the module is active. In addition, the lack of power to locomotion systems means that neither standard propulsion nor warp travel are available to the ship nor are you allowed to dock until out of siege mode. Notes: - A siege module requires Strontium clathrates to run and operate effectively. - Bonuses to the Shield Booster amount and duration are only applied to Capital sized boosters. - Bonuses to the Armor Repairer amount and duration are only applied to Capital sized repairers. - Only one siege module can be fitted to a dreadnought class ship. The increased shield boosting and armor repairing gained from the Siege Module is subject to a stacking penalty when used with other similar modules that affect the same attribute on the ship. |
An electronic interface designed to augment and enhance a dreadnought's siege warfare abilities. Through a series of electromagnetic polarity field shifts, the siege module diverts energy from the ship's propulsion and warp systems to lend additional power to its offensive and defensive capabilities. This results in a tremendous increase in damage, as well as a greatly increased rate of defensive self-sustenance. Defensive benefits include improved self-repair and shield boosting effectiveness, as well as increased resistance to most forms of electronic warfare. As a side effect of the ionic field created by the siege module, beneficial remote repair and capacitor transfer effects are ineffective against the fitted ship while the module is active. In addition, the lack of power to locomotion systems means that neither standard propulsion nor warp travel are available to the ship nor are you allowed to dock until out of siege mode. Notes: - A siege module requires Strontium clathrates to run and operate effectively. - Bonuses to the Shield Booster amount and duration are only applied to Capital sized boosters. - Bonuses to the Armor Repairer amount and duration are only applied to Capital sized repairers. - Only one siege module can be fitted to a dreadnought class ship. The increased shield boosting and armor repairing gained from the Siege Module is subject to a stacking penalty when used with other similar modules that affect the same attribute on the ship. |
Description of item "Abyssal Siege Module" (56313) | |
569976 | Edencom Battleship placeholder | Edencom Battleship placeholder | Name of item 56314 (Abyssal Spaceship Entities) | |
569977 | Placeholder | Placeholder | Description of item "Edencom Battleship placeholder" (56314) | |
569978 | Elite Abyssal Cynabal | Elite Abyssal Cynabal | Name of item 56315 (Abyssal Spaceship Entities) | |
569980 | Abyssal Ixion | Abyssal Ixion | Name of item 56316 (Abyssal Spaceship Entities) | |
570055 | Abyssal Dramiel | Abyssal Dramiel | Name of item 56346 (Abyssal Spaceship Entities) | |
570089 | Elite Abyssal Dramiel | Elite Abyssal Dramiel | Name of item 56347 (Abyssal Spaceship Entities) | |
570091 | Abyssal Fury | Abyssal Fury | Name of item 56348 (Abyssal Spaceship Entities) | |
570094 | Abyssal Echo | Abyssal Echo | Name of item 56349 (Abyssal Spaceship Entities) | |
570096 | Abyssal Medusa | Abyssal Medusa | Name of item 56350 (Abyssal Spaceship Entities) | |
570098 | Abyssal Burst | Abyssal Burst | Name of item 56351 (Abyssal Spaceship Entities) | |
570100 | Abyssal Swordspine | Abyssal Swordspine | Name of item 56352 (Abyssal Spaceship Entities) | |
570136 | Test event 1 | Test event 1 | ||
570137 | Test description 1 | Test description 1 | ||
570139 | Test event 2 | Test event 2 | ||
570140 | Test description 2 | Test description 2 | ||
570146 | Test event 3 | Test event 3 | ||
570147 | Test description 3 | Test description 3 | ||
570149 | Test event 4 | Test event 4 | ||
570150 | Test description 4 | Test description 4 | ||
570152 | Test event 5 | Test event 5 | ||
570153 | Test description 5 | Test description 5 | ||
570155 | Despite the best efforts of the core empires' defense forces and EDENCOM regulars, the New Eden Common Defense Initiative has been reliant on capsuleers to tilt the scales in favor of military forces defending systems from Triglavian invasion. This beret is a mark of the reliance of EDENCOM on capsuleers providing critical support in star systems under Triglavian assault and can be worn with pride by any capsuleer assisting EDENCOM.
This beret has been awarded on behalf of Provost Marshal Kasiha Valkanir and is part of a matched set with the EDENCOM 'Reliant' T-shirt, the latter being made available to those capsuleers offering sustained support to EDENCOM. |
Despite the best efforts of the core empires' defense forces and EDENCOM regulars, the New Eden Common Defense Initiative has been reliant on capsuleers to tilt the scales in favor of military forces defending systems from Triglavian invasion. This beret is a mark of the reliance of EDENCOM on capsuleers providing critical support in star systems under Triglavian assault and can be worn with pride by any capsuleer assisting EDENCOM. This beret has been awarded on behalf of Provost Marshal Kasiha Valkanir and is part of a matched set with the EDENCOM 'Reliant' T-shirt, the latter being made available to those capsuleers offering sustained support to EDENCOM. |
Description of item "Men's EDENCOM 'Reliant' Beret" (56145) | |
570156 | Despite the best efforts of the core empires' defense forces and EDENCOM regulars, the New Eden Common Defense Initiative has been reliant on capsuleers to tilt the scales in favor of military forces defending systems from Triglavian invasion. This beret is a mark of the reliance of EDENCOM on capsuleers providing critical support in star systems under Triglavian assault and can be worn with pride by any capsuleer assisting EDENCOM.
This beret has been awarded on behalf of Provost Marshal Kasiha Valkanir and is part of a matched set with the EDENCOM 'Reliant' T-shirt, the latter being made available to those capsuleers offering sustained support to EDENCOM. |
Despite the best efforts of the core empires' defense forces and EDENCOM regulars, the New Eden Common Defense Initiative has been reliant on capsuleers to tilt the scales in favor of military forces defending systems from Triglavian invasion. This beret is a mark of the reliance of EDENCOM on capsuleers providing critical support in star systems under Triglavian assault and can be worn with pride by any capsuleer assisting EDENCOM. This beret has been awarded on behalf of Provost Marshal Kasiha Valkanir and is part of a matched set with the EDENCOM 'Reliant' T-shirt, the latter being made available to those capsuleers offering sustained support to EDENCOM. |
Description of item "Women's EDENCOM 'Reliant' Beret" (56144) | |
570157 | Subversive elements across New Eden have found something attractive, even uplifting in Zorya Triglav's message of "proving and joining the flow". The radicals of the Internal Triglavian Revolutionary Organization, also known as "Intriguerre", claim that the Triglavian invasion represents "a dynamic moment of challenge and opportunity for posthumanity".
Despite being hunted by agents of CONCORD's Special Affairs for Regulations and Order (SARO), Intriguerre has continued to pump out memetic propaganda and carry out situationist attentats in support of the Collective. Their latest efforts have been aimed at supporting pro-Triglavian capsuleers, with there being some indications that the Triglavians back these efforts. This beret has been awarded in the name of Zorya Triglav and is part of a matched set with the 'Kybernaut Clade' T-shirt, the latter being made available to those capsuleers offering sustained support to the Triglavian Collective. |
Subversive elements across New Eden have found something attractive, even uplifting in Zorya Triglav's message of "proving and joining the flow". The radicals of the Internal Triglavian Revolutionary Organization, also known as "Intriguerre", claim that the Triglavian invasion represents "a dynamic moment of challenge and opportunity for posthumanity". Despite being hunted by agents of CONCORD's Special Affairs for Regulations and Order (SARO), Intriguerre has continued to pump out memetic propaganda and carry out situationist attentats in support of the Collective. Their latest efforts have been aimed at supporting pro-Triglavian capsuleers, with there being some indications that the Triglavians back these efforts. This beret has been awarded in the name of Zorya Triglav and is part of a matched set with the 'Kybernaut Clade' T-shirt, the latter being made available to those capsuleers offering sustained support to the Triglavian Collective. |
Description of item "Men's 'Kybernaut Clade' Beret" (56210) | |
570158 | Subversive elements across New Eden have found something attractive, even uplifting in Zorya Triglav's message of "proving and joining the flow". The radicals of the Internal Triglavian Revolutionary Organization, also known as "Intriguerre", claim that the Triglavian invasion represents "a dynamic moment of challenge and opportunity for posthumanity".
Despite being hunted by agents of CONCORD's Special Affairs for Regulations and Order (SARO), Intriguerre has continued to pump out memetic propaganda and carry out situationist attentats in support of the Collective. Their latest efforts have been aimed at supporting pro-Triglavian capsuleers, with there being some indications that the Triglavians back these efforts. This beret has been awarded in the name of Zorya Triglav and is part of a matched set with the 'Kybernaut Clade' T-shirt, the latter being made available to those capsuleers offering sustained support to the Triglavian Collective. |
Subversive elements across New Eden have found something attractive, even uplifting in Zorya Triglav's message of "proving and joining the flow". The radicals of the Internal Triglavian Revolutionary Organization, also known as "Intriguerre", claim that the Triglavian invasion represents "a dynamic moment of challenge and opportunity for posthumanity". Despite being hunted by agents of CONCORD's Special Affairs for Regulations and Order (SARO), Intriguerre has continued to pump out memetic propaganda and carry out situationist attentats in support of the Collective. Their latest efforts have been aimed at supporting pro-Triglavian capsuleers, with there being some indications that the Triglavians back these efforts. This beret has been awarded in the name of Zorya Triglav and is part of a matched set with the 'Kybernaut Clade' T-shirt, the latter being made available to those capsuleers offering sustained support to the Triglavian Collective. |
Description of item "Women's 'Kybernaut Clade' Beret" (56209) | |
570159 | Despite the best efforts of the core empires' defense forces and EDENCOM regulars, the New Eden Common Defense Initiative has been reliant on capsuleers to tilt the scales in favor of military forces defending systems from Triglavian invasion. This beret is a mark of the reliance of EDENCOM on capsuleers providing critical support in star systems under Triglavian assault and can be worn with pride by any capsuleer assisting EDENCOM.
This T-shirt has been awarded on behalf of Provost Marshal Kasiha Valkanir and is part of a matched set with the EDENCOM 'Reliant' T-Shirt also made available to supporters of EDENCOM. |
Despite the best efforts of the core empires' defense forces and EDENCOM regulars, the New Eden Common Defense Initiative has been reliant on capsuleers to tilt the scales in favor of military forces defending systems from Triglavian invasion. This beret is a mark of the reliance of EDENCOM on capsuleers providing critical support in star systems under Triglavian assault and can be worn with pride by any capsuleer assisting EDENCOM. This T-shirt has been awarded on behalf of Provost Marshal Kasiha Valkanir and is part of a matched set with the EDENCOM 'Reliant' T-Shirt also made available to supporters of EDENCOM. |
Description of item "Men's EDENCOM 'Reliant' T-Shirt" (56147) | |
570160 | Despite the best efforts of the core empires' defense forces and EDENCOM regulars, the New Eden Common Defense Initiative has been reliant on capsuleers to tilt the scales in favor of military forces defending systems from Triglavian invasion. This beret is a mark of the reliance of EDENCOM on capsuleers providing critical support in star systems under Triglavian assault and can be worn with pride by any capsuleer assisting EDENCOM.
This T-shirt has been awarded on behalf of Provost Marshal Kasiha Valkanir and is part of a matched set with the EDENCOM 'Reliant' T-Shirt also made available to supporters of EDENCOM. |
Despite the best efforts of the core empires' defense forces and EDENCOM regulars, the New Eden Common Defense Initiative has been reliant on capsuleers to tilt the scales in favor of military forces defending systems from Triglavian invasion. This beret is a mark of the reliance of EDENCOM on capsuleers providing critical support in star systems under Triglavian assault and can be worn with pride by any capsuleer assisting EDENCOM. This T-shirt has been awarded on behalf of Provost Marshal Kasiha Valkanir and is part of a matched set with the EDENCOM 'Reliant' T-Shirt also made available to supporters of EDENCOM. |
Description of item "Women's EDENCOM 'Reliant' T-Shirt" (56146) | |
570161 | Subversive elements across New Eden have found something attractive, even uplifting in Zorya Triglav's message of "proving and joining the flow". The radicals of the Internal Triglavian Revolutionary Organization, also known as "Intriguerre", claim that the Triglavian invasion represents "a dynamic moment of challenge and opportunity for posthumanity".
Despite being hunted by agents of CONCORD's Special Affairs for Regulations and Order (SARO), Intriguerre has continued to pump out memetic propaganda and carry out situationist attentats in support of the Collective. Their latest efforts have been aimed at supporting pro-Triglavian capsuleers, with there being some indications that the Triglavians back these efforts. This T-shirt has been awarded in the name of Zorya Triglav and is part of a matched set with the 'Kybernaut Clade' Beret also made available to supporters of the Triglavian Collective. |
Subversive elements across New Eden have found something attractive, even uplifting in Zorya Triglav's message of "proving and joining the flow". The radicals of the Internal Triglavian Revolutionary Organization, also known as "Intriguerre", claim that the Triglavian invasion represents "a dynamic moment of challenge and opportunity for posthumanity". Despite being hunted by agents of CONCORD's Special Affairs for Regulations and Order (SARO), Intriguerre has continued to pump out memetic propaganda and carry out situationist attentats in support of the Collective. Their latest efforts have been aimed at supporting pro-Triglavian capsuleers, with there being some indications that the Triglavians back these efforts. This T-shirt has been awarded in the name of Zorya Triglav and is part of a matched set with the 'Kybernaut Clade' Beret also made available to supporters of the Triglavian Collective. |
Description of item "Men's 'Kybernaut Clade' T-Shirt" (56212) | |
570162 | Subversive elements across New Eden have found something attractive, even uplifting in Zorya Triglav's message of "proving and joining the flow". The radicals of the Internal Triglavian Revolutionary Organization, also known as "Intriguerre", claim that the Triglavian invasion represents "a dynamic moment of challenge and opportunity for posthumanity".
Despite being hunted by agents of CONCORD's Special Affairs for Regulations and Order (SARO), Intriguerre has continued to pump out memetic propaganda and carry out situationist attentats in support of the Collective. Their latest efforts have been aimed at supporting pro-Triglavian capsuleers, with there being some indications that the Triglavians back these efforts. This T-shirt has been awarded in the name of Zorya Triglav and is part of a matched set with the 'Kybernaut Clade' Beret also made available to supporters of the Triglavian Collective. |
Subversive elements across New Eden have found something attractive, even uplifting in Zorya Triglav's message of "proving and joining the flow". The radicals of the Internal Triglavian Revolutionary Organization, also known as "Intriguerre", claim that the Triglavian invasion represents "a dynamic moment of challenge and opportunity for posthumanity". Despite being hunted by agents of CONCORD's Special Affairs for Regulations and Order (SARO), Intriguerre has continued to pump out memetic propaganda and carry out situationist attentats in support of the Collective. Their latest efforts have been aimed at supporting pro-Triglavian capsuleers, with there being some indications that the Triglavians back these efforts. This T-shirt has been awarded in the name of Zorya Triglav and is part of a matched set with the 'Kybernaut Clade' Beret also made available to supporters of the Triglavian Collective. |
Description of item "Women's 'Kybernaut Clade' T-Shirt" (56211) | |
570163 | The efforts of capsuleers who have made a regular and significant contribution to the defense of New Eden's star systems have been praised as "valiant" by Provost Marshal Kasiha Valkanir of EDENCOM. This command jacket celebrates the vital support of capsuleers who have risked and sometimes lost their ships to push back the Triglavian invaders. Such efforts provide powerful support that EDENCOM and the empires count on when planning the defense of star systems and, indeed, the whole of New Eden.
Awarded on behalf of Provost Marshal Kasiha Valkanir, this EDENCOM 'Valiant' Command Jacket is a signal mark of the wearer's valor and that of their crews. |
The efforts of capsuleers who have made a regular and significant contribution to the defense of New Eden's star systems have been praised as "valiant" by Provost Marshal Kasiha Valkanir of EDENCOM. This command jacket celebrates the vital support of capsuleers who have risked and sometimes lost their ships to push back the Triglavian invaders. Such efforts provide powerful support that EDENCOM and the empires count on when planning the defense of star systems and, indeed, the whole of New Eden. Awarded on behalf of Provost Marshal Kasiha Valkanir, this EDENCOM 'Valiant' Command Jacket is a signal mark of the wearer's valor and that of their crews. |
Description of item "Men's EDENCOM 'Valiant' Command Jacket" (56224) | |
570164 | The efforts of capsuleers who have made a regular and significant contribution to the defense of New Eden's star systems have been praised as "valiant" by Provost Marshal Kasiha Valkanir of EDENCOM. This command jacket celebrates the vital support of capsuleers who have risked and sometimes lost their ships to push back the Triglavian invaders. Such efforts provide powerful support that EDENCOM and the empires count on when planning the defense of star systems and, indeed, the whole of New Eden.
Awarded on behalf of Provost Marshal Kasiha Valkanir, this EDENCOM 'Valiant' Command Jacket is a signal mark of the wearer's valor and that of their crews. |
The efforts of capsuleers who have made a regular and significant contribution to the defense of New Eden's star systems have been praised as "valiant" by Provost Marshal Kasiha Valkanir of EDENCOM. This command jacket celebrates the vital support of capsuleers who have risked and sometimes lost their ships to push back the Triglavian invaders. Such efforts provide powerful support that EDENCOM and the empires count on when planning the defense of star systems and, indeed, the whole of New Eden. Awarded on behalf of Provost Marshal Kasiha Valkanir, this EDENCOM 'Valiant' Command Jacket is a signal mark of the wearer's valor and that of their crews. |
Description of item "Women's EDENCOM 'Valiant' Command Jacket" (56223) | |
570165 | Subversive elements across New Eden have found something attractive, even uplifting in Zorya Triglav's message of "proving and joining the flow". The radicals of the Internal Triglavian Revolutionary Organization, also known as "Intriguerre", claim that the Triglavian invasion represents "a dynamic moment of challenge and opportunity for posthumanity".
Despite being hunted by agents of CONCORD's Special Affairs for Regulations and Order (SARO), Intriguerre has continued to propagandize in support of the Collective and pro-Triglavian capsuleers. Given their access to Triglavian Survival Suits, and the means to distribute them to committed supporters of the Collective, the evidence for Triglavian co-operation with the Internal Triglavian Revolutionary Organization is mounting. Awarded in the name of Zorya Triglav, this Triglavian Survival Suit is a mark of the wearer's commitment to the Triglavian Collective's efforts to achieve Final Liminality where they deem it necessary. |
Subversive elements across New Eden have found something attractive, even uplifting in Zorya Triglav's message of "proving and joining the flow". The radicals of the Internal Triglavian Revolutionary Organization, also known as "Intriguerre", claim that the Triglavian invasion represents "a dynamic moment of challenge and opportunity for posthumanity". Despite being hunted by agents of CONCORD's Special Affairs for Regulations and Order (SARO), Intriguerre has continued to propagandize in support of the Collective and pro-Triglavian capsuleers. Given their access to Triglavian Survival Suits, and the means to distribute them to committed supporters of the Collective, the evidence for Triglavian co-operation with the Internal Triglavian Revolutionary Organization is mounting. Awarded in the name of Zorya Triglav, this Triglavian Survival Suit is a mark of the wearer's commitment to the Triglavian Collective's efforts to achieve Final Liminality where they deem it necessary. |
Description of item "Women's Triglavian Survival Suit (Liminality)" (56225) | |
570166 | Subversive elements across New Eden have found something attractive, even uplifting in Zorya Triglav's message of "proving and joining the flow". The radicals of the Internal Triglavian Revolutionary Organization, also known as "Intriguerre", claim that the Triglavian invasion represents "a dynamic moment of challenge and opportunity for posthumanity".
Despite being hunted by agents of CONCORD's Special Affairs for Regulations and Order (SARO), Intriguerre has continued to propagandize in support of the Collective and pro-Triglavian capsuleers. Given their access to Triglavian Survival Suits, and the means to distribute them to committed supporters of the Collective, the evidence for Triglavian co-operation with the Internal Triglavian Revolutionary Organization is mounting. Awarded in the name of Zorya Triglav, this Triglavian Survival Suit is a mark of the wearer's commitment to the Triglavian Collective's efforts to achieve Final Liminality where they deem it necessary. |
Subversive elements across New Eden have found something attractive, even uplifting in Zorya Triglav's message of "proving and joining the flow". The radicals of the Internal Triglavian Revolutionary Organization, also known as "Intriguerre", claim that the Triglavian invasion represents "a dynamic moment of challenge and opportunity for posthumanity". Despite being hunted by agents of CONCORD's Special Affairs for Regulations and Order (SARO), Intriguerre has continued to propagandize in support of the Collective and pro-Triglavian capsuleers. Given their access to Triglavian Survival Suits, and the means to distribute them to committed supporters of the Collective, the evidence for Triglavian co-operation with the Internal Triglavian Revolutionary Organization is mounting. Awarded in the name of Zorya Triglav, this Triglavian Survival Suit is a mark of the wearer's commitment to the Triglavian Collective's efforts to achieve Final Liminality where they deem it necessary. |
Description of item "Men's Triglavian Survival Suit (Liminality)" (56226) | |
570167 | Capsuleers who have gone above and beyond the call of duty in defense of New Eden are deeply appreciated by EDENCOM Command. Provost Marshal Kashia Valkanir has said that "the work of loyal capsuleer leaders and commanders is vital to the New Eden Common Defense Initiative." Without such leaders and fighters, the defense of New Eden would certainly be impaired.
Awarded on behalf of Provost Marshal Kasiha Valkanir, this EDENCOM 'Defiant' Combat Suit has been crafted for issue to those capsuleers and crews who have shown the utmost defiance in the face of the Triglavian invaders. |
Capsuleers who have gone above and beyond the call of duty in defense of New Eden are deeply appreciated by EDENCOM Command. Provost Marshal Kashia Valkanir has said that "the work of loyal capsuleer leaders and commanders is vital to the New Eden Common Defense Initiative." Without such leaders and fighters, the defense of New Eden would certainly be impaired. Awarded on behalf of Provost Marshal Kasiha Valkanir, this EDENCOM 'Defiant' Combat Suit has been crafted for issue to those capsuleers and crews who have shown the utmost defiance in the face of the Triglavian invaders. |
Description of item "Men's EDENCOM 'Defiant' Combat Suit" (56267) | |
570168 | Capsuleers who have gone above and beyond the call of duty in defense of New Eden are deeply appreciated by EDENCOM Command. Provost Marshal Kashia Valkanir has said that "the work of loyal capsuleer leaders and commanders is vital to the New Eden Common Defense Initiative." Without such leaders and fighters, the defense of New Eden would certainly be impaired.
Awarded on behalf of Provost Marshal Kasiha Valkanir, this EDENCOM 'Defiant' Combat Suit has been crafted for issue to those capsuleers and crews who have shown the utmost defiance in the face of the Triglavian invaders. |
Capsuleers who have gone above and beyond the call of duty in defense of New Eden are deeply appreciated by EDENCOM Command. Provost Marshal Kashia Valkanir has said that "the work of loyal capsuleer leaders and commanders is vital to the New Eden Common Defense Initiative." Without such leaders and fighters, the defense of New Eden would certainly be impaired. Awarded on behalf of Provost Marshal Kasiha Valkanir, this EDENCOM 'Defiant' Combat Suit has been crafted for issue to those capsuleers and crews who have shown the utmost defiance in the face of the Triglavian invaders. |
Description of item "Women's EDENCOM 'Defiant' Combat Suit" (56265) | |
570169 | Subversive elements across New Eden have found something attractive, even uplifting in Zorya Triglav's message of "proving and joining the flow". The radicals of the Internal Triglavian Revolutionary Organization, also known as "Intriguerre", claim that the Triglavian invasion represents "a dynamic moment of challenge and opportunity for posthumanity".
Despite being hunted by agents of CONCORD's Special Affairs for Regulations and Order (SARO), Intriguerre has continued to propagandize in support of the Collective and pro-Triglavian capsuleers. Contact and active co-operation between the Triglavian Collective and Intriguerre is certain given their distribution of Bioadaptive Kybernaut Combat Suits. Disturbingly, for CONCORD, the suits appear to be based on DED issue equipment with heavy internal modification to include Triglavian bioadaptive technology. Awarded in the name of Zorya Triglav, this Bioadaptive Kybernaut Combat Suit has apparently been developed to assist the most promising Kybernauts with integration into the Triglavian Collective's way of life. |
Subversive elements across New Eden have found something attractive, even uplifting in Zorya Triglav's message of "proving and joining the flow". The radicals of the Internal Triglavian Revolutionary Organization, also known as "Intriguerre", claim that the Triglavian invasion represents "a dynamic moment of challenge and opportunity for posthumanity". Despite being hunted by agents of CONCORD's Special Affairs for Regulations and Order (SARO), Intriguerre has continued to propagandize in support of the Collective and pro-Triglavian capsuleers. Contact and active co-operation between the Triglavian Collective and Intriguerre is certain given their distribution of Bioadaptive Kybernaut Combat Suits. Disturbingly, for CONCORD, the suits appear to be based on DED issue equipment with heavy internal modification to include Triglavian bioadaptive technology. Awarded in the name of Zorya Triglav, this Bioadaptive Kybernaut Combat Suit has apparently been developed to assist the most promising Kybernauts with integration into the Triglavian Collective's way of life. |
Description of item "Men's Bioadaptive Kybernaut Combat Suit" (56266) | |
570170 | Subversive elements across New Eden have found something attractive, even uplifting in Zorya Triglav's message of "proving and joining the flow". The radicals of the Internal Triglavian Revolutionary Organization, also known as "Intriguerre", claim that the Triglavian invasion represents "a dynamic moment of challenge and opportunity for posthumanity".
Despite being hunted by agents of CONCORD's Special Affairs for Regulations and Order (SARO), Intriguerre has continued to propagandize in support of the Collective and pro-Triglavian capsuleers. Contact and active co-operation between the Triglavian Collective and Intriguerre is certain given their distribution of Bioadaptive Kybernaut Combat Suits. Disturbingly, for CONCORD, the suits appear to be based on DED issue equipment with heavy internal modification to include Triglavian bioadaptive technology. Awarded in the name of Zorya Triglav, this Bioadaptive Kybernaut Combat Suit has apparently been developed to assist the most promising Kybernauts with integration into the Triglavian Collective's way of life. |
Subversive elements across New Eden have found something attractive, even uplifting in Zorya Triglav's message of "proving and joining the flow". The radicals of the Internal Triglavian Revolutionary Organization, also known as "Intriguerre", claim that the Triglavian invasion represents "a dynamic moment of challenge and opportunity for posthumanity". Despite being hunted by agents of CONCORD's Special Affairs for Regulations and Order (SARO), Intriguerre has continued to propagandize in support of the Collective and pro-Triglavian capsuleers. Contact and active co-operation between the Triglavian Collective and Intriguerre is certain given their distribution of Bioadaptive Kybernaut Combat Suits. Disturbingly, for CONCORD, the suits appear to be based on DED issue equipment with heavy internal modification to include Triglavian bioadaptive technology. Awarded in the name of Zorya Triglav, this Bioadaptive Kybernaut Combat Suit has apparently been developed to assist the most promising Kybernauts with integration into the Triglavian Collective's way of life. |
Description of item "Women's Bioadaptive Kybernaut Combat Suit" (56264) | |
570171 | Cladistic proving of Kybernaut direction in the Flow of Vyraj shall proceed to the next liminality.
Kybernauts proving tactical noemata and praxes within the flow of Vyraj shall be glorified. Kybernauts emanating unfit noemata and praxes within the flow of Vyraj shall be mortified. – translation of Triglavian communication broadcast on capsuleer channels |
<i>Cladistic proving of Kybernaut direction in the Flow of Vyraj shall proceed to the next liminality. Kybernauts proving tactical noemata and praxes within the flow of Vyraj shall be glorified. Kybernauts emanating unfit noemata and praxes within the flow of Vyraj shall be mortified.</i> – translation of Triglavian communication broadcast on capsuleer channels |
Description of item "Men's 'Proven Kybernaut' Combat Suit" (55857) | |
570172 | Cladistic proving of Kybernaut direction in the Flow of Vyraj shall proceed to the next liminality.
Kybernauts proving tactical noemata and praxes within the flow of Vyraj shall be glorified. Kybernauts emanating unfit noemata and praxes within the flow of Vyraj shall be mortified. – translation of Triglavian communication broadcast on capsuleer channels |
<i>Cladistic proving of Kybernaut direction in the Flow of Vyraj shall proceed to the next liminality. Kybernauts proving tactical noemata and praxes within the flow of Vyraj shall be glorified. Kybernauts emanating unfit noemata and praxes within the flow of Vyraj shall be mortified.</i> – translation of Triglavian communication broadcast on capsuleer channels |
Description of item "Women's 'Proven Kybernaut' Combat Suit" (55856) | |
570173 | This Triglavian Survivial Suit is similar in form to those discovered in Abyssal Deadspace caches and other Triglavian sources but notably lacks the bioadaptive technology-lined full face-plate. Instead of the face-plate, a sophisticated nanoweave half-mask is incorporated into the suit's hood. This contains filter layers providing some protection to the respiratory system. It is unclear if this variant of the suit is used by Triglavians but it can be obtained by those participating in the Triglavian Proving Grounds. | This Triglavian Survivial Suit is similar in form to those discovered in Abyssal Deadspace caches and other Triglavian sources but notably lacks the bioadaptive technology-lined full face-plate. Instead of the face-plate, a sophisticated nanoweave half-mask is incorporated into the suit's hood. This contains filter layers providing some protection to the respiratory system. It is unclear if this variant of the suit is used by Triglavians but it can be obtained by those participating in the Triglavian Proving Grounds. | Description of item "Men's Triglavian Survival Suit (Proving Grounds)" (55858) | |
570174 | This Triglavian Survivial Suit is similar in form to those discovered in Abyssal Deadspace caches and other Triglavian sources but notably lacks the bioadaptive technology-lined full face-plate. Instead of the face-plate, a sophisticated nanoweave half-mask is incorporated into the suit's hood. This contains filter layers providing some protection to the respiratory system. It is unclear if this variant of the suit is used by Triglavians but it can be obtained by those participating in the Triglavian Proving Grounds. | This Triglavian Survivial Suit is similar in form to those discovered in Abyssal Deadspace caches and other Triglavian sources but notably lacks the bioadaptive technology-lined full face-plate. Instead of the face-plate, a sophisticated nanoweave half-mask is incorporated into the suit's hood. This contains filter layers providing some protection to the respiratory system. It is unclear if this variant of the suit is used by Triglavians but it can be obtained by those participating in the Triglavian Proving Grounds. | Description of item "Women's Triglavian Survival Suit (Proving Grounds)" (55855) | |
570176 | T1 Cruiser FFA Proving Ground | T1 Cruiser FFA Proving Ground | ||
570177 | This proving ground event welcomes individual capsuleers flying basic empire Combat, Attack, and Disruption Cruisers fit with T1 modules to fight to the death against 3 other individual capsuleers.
This proving ground event will be accessible from September 18th to 22nd, YC122 |
This proving ground event welcomes individual capsuleers flying basic empire Combat, Attack, and Disruption Cruisers fit with T1 modules to fight to the death against 3 other individual capsuleers. This proving ground event will be accessible from September 18th to 22nd, YC122 |
||
570178 | In addition to the rewards from each individual victory, these rewards will be provided to all capsuleers that reach the top 100 leaderboard at the end of the event. | In addition to the rewards from each individual victory, these rewards will be provided to all capsuleers that reach the top 100 leaderboard at the end of the event. | ||
570179 | Omen, Caracal, Thorax, Stabber, Maller, Moa, Vexor, Rupture, Arbitrator, Blackbird, Celestis, and Bellicose | Omen, Caracal, Thorax, Stabber, Maller, Moa, Vexor, Rupture, Arbitrator, Blackbird, Celestis, and Bellicose | ||
570180 | Each proving ground match takes place within Abyssal Deadspace, with a 15 minute time limit.
After 8 minutes have elapsed, all ships within the proving grounds will have their damage resistances reduced by 25%. If the match has not completed within the 15 minute time limit, the match will result in a draw and all capsuleers will be destroyed. |
Each proving ground match takes place within Abyssal Deadspace, with a 15 minute time limit. After 8 minutes have elapsed, all ships within the proving grounds will have their damage resistances reduced by 25%. If the match has not completed within the 15 minute time limit, the match will result in a draw and all capsuleers will be destroyed. |
||
570181 | September 18th to 22nd, YC122 | September 18th to 22nd, YC122 | ||
570182 | This proving ground event welcomes individual capsuleers flying basic empire Combat, Attack, and Disruption Cruisers.
Pilots equipped with modules or implants with a meta level higher than 4 will not be able to enter this proving ground. |
This proving ground event welcomes individual capsuleers flying basic empire Combat, Attack, and Disruption Cruisers. Pilots equipped with modules or implants with a meta level higher than <b>4</b> will not be able to enter this proving ground. |
||
570183 | Event 10 Proving Filament | Event 10 Proving Filament | Name of item 56353 (Abyssal Proving Filaments) | |
570184 | The format for this event will be announced soon. | The format for this event will be announced soon. | Description of item "Event 10 Proving Filament" (56353) | |
570185 | Event 11 Proving Filament | Event 11 Proving Filament | Name of item 56354 (Abyssal Proving Filaments) | |
570186 | The format for this event will be announced soon. | The format for this event will be announced soon. | Description of item "Event 11 Proving Filament" (56354) | |
570187 | Event 12 Proving Filament | Event 12 Proving Filament | Name of item 56355 (Abyssal Proving Filaments) | |
570188 | The format for this event will be announced soon. | The format for this event will be announced soon. | Description of item "Event 12 Proving Filament" (56355) | |
570189 | Event 13 Proving Filament | Event 13 Proving Filament | Name of item 56356 (Abyssal Proving Filaments) | |
570190 | The format for this event will be announced soon. | The format for this event will be announced soon. | Description of item "Event 13 Proving Filament" (56356) | |
570191 | Event 14 Proving Filament | Event 14 Proving Filament | Name of item 56357 (Abyssal Proving Filaments) | |
570192 | The format for this event will be announced soon. | The format for this event will be announced soon. | Description of item "Event 14 Proving Filament" (56357) | |
570193 | Event 15 Proving Filament | Event 15 Proving Filament | Name of item 56358 (Abyssal Proving Filaments) | |
570194 | The format for this event will be announced soon. | The format for this event will be announced soon. | Description of item "Event 15 Proving Filament" (56358) | |
570195 | Event 16 Proving Filament | Event 16 Proving Filament | Name of item 56359 (Abyssal Proving Filaments) | |
570196 | The format for this event will be announced soon. | The format for this event will be announced soon. | Description of item "Event 16 Proving Filament" (56359) | |
570197 | Event 17 Proving Filament | Event 17 Proving Filament | Name of item 56360 (Abyssal Proving Filaments) | |
570198 | The format for this event will be announced soon. | The format for this event will be announced soon. | Description of item "Event 17 Proving Filament" (56360) | |
570199 | Event 18 Proving Filament | Event 18 Proving Filament | Name of item 56361 (Abyssal Proving Filaments) | |
570200 | The format for this event will be announced soon. | The format for this event will be announced soon. | Description of item "Event 18 Proving Filament" (56361) | |
570208 | 1v1 T1 Combat and Navy Frigate Proving Ground | 1v1 T1 Combat and Navy Frigate Proving Ground | ||
570209 | This proving ground event welcomes individual capsuleers flying basic empire Combat Frigates or Navy Faction Frigates to fight to the death against one other individual capsuleer.
This proving ground event will be accessible from September 25th to 29th, YC122 |
This proving ground event welcomes individual capsuleers flying basic empire Combat Frigates or Navy Faction Frigates to fight to the death against one other individual capsuleer. This proving ground event will be accessible from September 25th to 29th, YC122 |
||
570210 | In addition to the rewards from each individual victory, these rewards will be provided to all capsuleers that reach the top 100 leaderboard at the end of the event. | In addition to the rewards from each individual victory, these rewards will be provided to all capsuleers that reach the top 100 leaderboard at the end of the event. | ||
570211 | Punisher, Tormentor, Merlin, Kestrel, Incursus, Tristan, Rifter, Breacher, Imperial Navy Slicer, Crucifier Navy Issue, Caldari Navy Hookbill, Griffin Navy Issue, Federation Navy Comet, Maulus Navy Issue, Republic Fleet Firetail, and Vigil Fleet Issue | Punisher, Tormentor, Merlin, Kestrel, Incursus, Tristan, Rifter, Breacher, Imperial Navy Slicer, Crucifier Navy Issue, Caldari Navy Hookbill, Griffin Navy Issue, Federation Navy Comet, Maulus Navy Issue, Republic Fleet Firetail, and Vigil Fleet Issue | ||
570212 | Each proving ground match takes place within Abyssal Deadspace, with a 15 minute time limit.
After 8 minutes have elapsed, all ships within the proving grounds will have their damage resistances reduced by 25%. If the match has not completed within the 15 minute time limit, the match will result in a draw and all capsuleers will be destroyed. |
Each proving ground match takes place within Abyssal Deadspace, with a 15 minute time limit. After 8 minutes have elapsed, all ships within the proving grounds will have their damage resistances reduced by 25%. If the match has not completed within the 15 minute time limit, the match will result in a draw and all capsuleers will be destroyed. |
||
570213 | September 25th to 29th, YC122 | September 25th to 29th, YC122 | ||
570214 | This proving ground event welcomes individual capsuleers flying basic empire Combat Frigates or Navy Faction Frigates.
Pilots equipped with modules or implants with a meta level higher than 5 will not be able to enter this proving ground. |
This proving ground event welcomes individual capsuleers flying basic empire Combat Frigates or Navy Faction Frigates. Pilots equipped with modules or implants with a meta level higher than <b>5</b> will not be able to enter this proving ground. |
||
570215 | 2v2 Cruiser Clash Proving Ground | 2v2 Cruiser Clash Proving Ground | ||
570216 | This proving ground event welcomes fleets of two capsuleers flying basic empire Combat, Attack, and Disruption Cruisers to fight to the death against another team of two capsuleers.
This proving ground event will be accessible from October 2nd to 6th, YC122 |
This proving ground event welcomes fleets of two capsuleers flying basic empire Combat, Attack, and Disruption Cruisers to fight to the death against another team of two capsuleers. This proving ground event will be accessible from October 2nd to 6th, YC122 |
||
570217 | In addition to the rewards from each individual victory, these rewards will be provided to all capsuleers that reach the top 100 leaderboard at the end of the event. | In addition to the rewards from each individual victory, these rewards will be provided to all capsuleers that reach the top 100 leaderboard at the end of the event. | ||
570218 | Omen, Caracal, Thorax, Stabber, Maller, Moa, Vexor, Rupture, Arbitrator, Blackbird, Celestis, and Bellicose | Omen, Caracal, Thorax, Stabber, Maller, Moa, Vexor, Rupture, Arbitrator, Blackbird, Celestis, and Bellicose | ||
570219 | Each proving ground match takes place within Abyssal Deadspace, with a 15 minute time limit.
After 8 minutes have elapsed, all ships within the proving grounds will have their damage resistances reduced by 25%. If the match has not completed within the 15 minute time limit, the match will result in a draw and all capsuleers will be destroyed. |
Each proving ground match takes place within Abyssal Deadspace, with a 15 minute time limit. After 8 minutes have elapsed, all ships within the proving grounds will have their damage resistances reduced by 25%. If the match has not completed within the 15 minute time limit, the match will result in a draw and all capsuleers will be destroyed. |
||
570220 | October 2nd to 6th, YC122 | October 2nd to 6th, YC122 | ||
570221 | This proving ground event welcomes fleets of two capsuleers flying basic empire Combat, Attack, and Disruption Cruisers.
Pilots equipped with modules or implants with a meta level higher than 5 will not be able to enter this proving ground. |
This proving ground event welcomes fleets of two capsuleers flying basic empire Combat, Attack, and Disruption Cruisers. Pilots equipped with modules or implants with a meta level higher than <b>5</b> will not be able to enter this proving ground. |
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1544 | |
2 | |
0 | |
0 | |
885 | |
889 | |
910 | |
1103 | |
1128 | |
1123 | |
922 | |
911 | |
893 | |
1147 | |
10 | |
11 | |
0 | |
0 |
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