"i will not cease the shitposting" - CCP Pointy Bits

Comparing Tranquility (Build: 1880725) to Singularity (Build: 1882131)

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New Items (142 Entries)
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<url=showinfo:57190>QA ES below starting skills Afterburner II</url>
<url=showinfo:57191>QA ES above starting below alpha max Archaeology II</url>
<url=showinfo:57192>QA ES omega only Archaeology IV</url>
<url=showinfo:57193>QA ES ship unlock Gallente Battleship I</url>
<url=showinfo:57194>QA ES module unlock Medium Autocannon V and Specialization</url>
<url=showinfo:57195>QA ES ship attribute bonus max velocity Navigation IV</url>
<url=showinfo:57197>QA ES test</url>
<url=showinfo:57199>QA ES Generic Debug</url>
<url=showinfo:57203>Amarr HS Space Exploration Expert System</url>
<url=showinfo:57204>Caldari HS Space Exploration Expert System</url>
<url=showinfo:57205>Gallente HS Space Exploration Expert System</url>
<url=showinfo:57206>Minmatar HS Space Exploration Expert System</url>
<url=showinfo:57207>Mining Barge Operations Expert System</url>
<url=showinfo:57208>Core Ship Operations Expert System</url>
<url=showinfo:57309>QA ES non ship skills</url>
<url=showinfo:57317>Fleet Formations</url>
<url=showinfo:57318>Fleet Coordination</url>
<url=showinfo:57319>Mobile Cynosural Beacon</url>
<url=showinfo:57411>Hurricane Luminaire Zenith SKIN</url>
<url=showinfo:57412>Harbinger Luminaire Zenith SKIN</url>
<url=showinfo:57413>Drake Luminaire Zenith SKIN</url>
<url=showinfo:57414>Brutix Luminaire Zenith SKIN</url>
<url=showinfo:57415>Rupture Luminaire Zenith SKIN</url>
<url=showinfo:57416>Vexor Luminaire Zenith SKIN</url>
<url=showinfo:57417>Caracal Luminaire Zenith SKIN</url>
<url=showinfo:57418>Omen Luminaire Zenith SKIN</url>
<url=showinfo:57422>Quafe Hyper</url>
<url=showinfo:57423>Grand Prix Velocity Booster</url>
<url=showinfo:57424>Grand Prix Warp Booster</url>
<url=showinfo:57425>Cynosural Field</url>
<url=showinfo:57426>Mekhios Graveyard Wreck</url>
<url=showinfo:57429>Mobile Cynosural Beacon Blueprint</url>
<url=showinfo:57436>Secure Depot</url>
<url=showinfo:57437>Secure Depot</url>
<url=showinfo:57438>Secure Depot</url>
<url=showinfo:57439>Secure Depot</url>
<url=showinfo:57440>Secure Depot</url>
<url=showinfo:57441>Secure Databank</url>
<url=showinfo:57527>Empress Jamyl I: Sword of the Righteous</url>
<url=showinfo:57528>Chribba Monument</url>
<url=showinfo:57529>Cyclone Hunter's Quiver SKIN</url>
<url=showinfo:57530>Prophecy Hunter's Quiver SKIN</url>
<url=showinfo:57531>Ferox Hunter's Quiver SKIN</url>
<url=showinfo:57532>Myrmidon Hunter's Quiver SKIN</url>
<url=showinfo:57533>Stiletto Hunter's Quiver SKIN</url>
<url=showinfo:57534>Malediction Hunter's Quiver SKIN</url>
<url=showinfo:57535>Crow Hunter's Quiver SKIN</url>
<url=showinfo:57536>Ares Hunter's Quiver SKIN</url>
<url=showinfo:57537>Apocalypse Wreck</url>
<url=showinfo:57538>Armageddon Wreck</url>
<url=showinfo:57539>Avatar Wreck</url>
<url=showinfo:57540>Aeon Wreck</url>
<url=showinfo:57541>Archon Wreck</url>
<url=showinfo:57542>Providence Wreck</url>
<url=showinfo:57543>Ark Wreck</url>
<url=showinfo:57544>Revelation Wreck</url>
<url=showinfo:57545>Apostle Wreck</url>
<url=showinfo:57546>Typhoon Wreck</url>
<url=showinfo:57547>Tempest Wreck</url>
<url=showinfo:57548>Naglfar Wreck</url>
<url=showinfo:57549>Hel Wreck</url>
<url=showinfo:57550>Nidhoggur Wreck</url>
<url=showinfo:57551>Lif Wreck</url>
<url=showinfo:57552>Fenrir Wreck</url>
<url=showinfo:57553>Nomad Wreck</url>
<url=showinfo:57554>Ragnarok Wreck</url>
<url=showinfo:57578>Grand Prix Interceptors Expert System</url>
<url=showinfo:57588>Hurricane Fleet Issue Luminaire Zenith SKIN</url>
<url=showinfo:57589>Stabber Fleet Issue Luminaire Zenith SKIN</url>
<url=showinfo:57590>Omen Navy Issue Luminaire Zenith SKIN</url>
<url=showinfo:57591>Harbinger Navy Issue Luminaire Zenith SKIN</url>
<url=showinfo:57592>Brutix Navy Issue Luminaire Zenith SKIN</url>
<url=showinfo:57593>Vexor Navy Issue Luminaire Zenith SKIN</url>
<url=showinfo:57594>Griffin Navy Issue Luminaire Zenith SKIN</url>
<url=showinfo:57596>Finish Line Statue</url>
<url=showinfo:57597>Non-Interactable Beacon</url>
<url=showinfo:57598>1st Alliance Tournament: Band of Brothers</url>
<url=showinfo:57599>2nd Alliance Tournament: Band of Brothers</url>
<url=showinfo:57600>3rd Alliance Tournament: Band of Brothers</url>
<url=showinfo:57601>4th Alliance Tournament: HUN Reloaded</url>
<url=showinfo:57602>5th Alliance Tournament: Ev0ke</url>
<url=showinfo:57603>6th Alliance Tournament: Pandemic Legion</url>
<url=showinfo:57604>7th Alliance Tournament: Pandemic Legion</url>
<url=showinfo:57605>8th Alliance Tournament: Pandemic Legion</url>
<url=showinfo:57606>9th Alliance Tournament: HYDRA RELOADED</url>
<url=showinfo:57607>10th Alliance Tournament: Verge of Collapse</url>
<url=showinfo:57608>11th Alliance Tournament: Pandemic Legion</url>
<url=showinfo:57609>12th Alliance Tournament: The Camel Empire</url>
<url=showinfo:57610>13th Alliance Tournament: Pandemic Legion</url>
<url=showinfo:57611>14th Alliance Tournament: The Tuskers Co.</url>
<url=showinfo:57612>15th Alliance Tournament: VYDRA RELOLDED</url>
<url=showinfo:57613>16th Alliance Tournament: VYDRA RELOLDED</url>
<url=showinfo:57614>Alliance Open YC122: Templis CALSF</url>
<url=showinfo:57619>Alliance Tournament Monument</url>
<url=showinfo:57622>Emperor Doriam II Memorial</url>
<url=showinfo:57625>Project Discovery Phase Two Monument</url>
<url=showinfo:57626>Project Discovery Phase Two Elite 5K</url>
<url=showinfo:57627>Project Discovery Phase Two Elite 2K</url>
<url=showinfo:57628>Project Discovery Phase Two Elite 1.5K</url>
<url=showinfo:57629>Project Discovery Phase Two Elite 1.2K</url>
<url=showinfo:57630>Project Discovery Phase Two Elite 1K</url>
<url=showinfo:57631>Champions of the Federation Grand Prix YC123</url>
<url=showinfo:57632>Federation Grand Prix Imya Waypoint</url>
<url=showinfo:57633>Federation Grand Prix Noranim Waypoint</url>
<url=showinfo:57636>Federation Grand Prix Aurcel Waypoint</url>
<url=showinfo:57637>Federation Grand Prix Otosela Waypoint</url>
<url=showinfo:57640>Federation Grand Prix Harroule Waypoint</url>
<url=showinfo:57643>Federation Grand Prix Asakai Waypoint</url>
<url=showinfo:57684>Hunt Coordination Com Tower</url>
<url=showinfo:57685>ENV_Wrecksite_01a</url>
<url=showinfo:57699>Non-interactable tournament radius</url>
<url=showinfo:57700>Project Discovery Phase Three Monument</url>
<url=showinfo:57701>Plinth Upwell Placeholder</url>
<url=showinfo:57702>Plinth Minmatar Placeholder</url>
<url=showinfo:57703>Plinth Caldari Placeholder</url>
<url=showinfo:57706>Skybreaker EDENCOM Victory SKIN</url>
<url=showinfo:57707>Stormbringer EDENCOM Victory SKIN</url>
<url=showinfo:57708>Thunderchild EDENCOM Victory SKIN</url>
<url=showinfo:57722>Gallente Drones Specialization Skill Accelerator</url>
<url=showinfo:57723>Amarr Drones Specialization Skill Accelerator</url>
<url=showinfo:57724>Caldari Drones Specialization Skill Accelerator</url>
<url=showinfo:57725>Minmatar Drones Specialization Skill Accelerator</url>
<url=showinfo:57726>Mining Drones Skill Accelerator</url>
<url=showinfo:57727>Support Drones Skill Accelerator</url>
<url=showinfo:57728>Heavy Drones Skill Accelerator</url>
<url=showinfo:57729>Ishkur GalNet StreamCast Unit SKIN</url>
<url=showinfo:57730>Dominix GalNet StreamCast Unit SKIN</url>
<url=showinfo:57731>Brutix Navy Issue GalNet StreamCast Unit SKIN</url>
<url=showinfo:57732>Cormorant GalNet StreamCast Unit SKIN</url>
<url=showinfo:57733>Golem GalNet StreamCast Unit SKIN</url>
<url=showinfo:57734>Harpy GalNet StreamCast Unit SKIN</url>
<url=showinfo:57735>Anathema GalNet StreamCast Unit SKIN</url>
<url=showinfo:57736>Retribution GalNet StreamCast Unit SKIN</url>
<url=showinfo:57737>Harbinger GalNet StreamCast Unit SKIN</url>
<url=showinfo:57738>Sabre GalNet StreamCast Unit SKIN</url>
<url=showinfo:57739>Prowler GalNet StreamCast Unit SKIN</url>
<url=showinfo:57740>Porpoise GalNet StreamCast Unit SKIN</url>
<url=showinfo:57744>Non-interactable Radio Telescope</url>
<url=showinfo:57745>Basic 'Black Rise' Cerebral Accelerator</url>
<url=showinfo:57746>Potent 'Black Rise' Cerebral Accelerator</url>
<url=showinfo:57747>Extended 'Black Rise' Cerebral Accelerator</url>
<url=showinfo:57752>Non-interactable large wreck</url>
Icon TypeID & Name Description Group Attributes
57190 - QA ES below starting skills Afterburner II QA-only Expert System.

Skills: Afterburner level II

Starting skills include Afterburner level III
QA Expert Systems
Click to toggle showing the 11 attributes. descriptionID: 573458
typeID: 57190
Capacity: 0.0
typeNameID: 573457
iconID: 24585
basePrice: 0.0
Volume: 1.0
Mass: 1.0
published: False
portionSize: 1
groupID: 4090
57191 - QA ES above starting below alpha max Archaeology II QA-only Expert System.

Skills: Archaeology level II

Starting skills include Archaeology level I

Alpha clone allows Archaeology level III
QA Expert Systems
Click to toggle showing the 11 attributes. descriptionID: 573460
typeID: 57191
Capacity: 0.0
typeNameID: 573459
iconID: 24585
basePrice: 0.0
Volume: 1.0
Mass: 1.0
published: False
portionSize: 1
groupID: 4090
57192 - QA ES omega only Archaeology IV QA-only Expert System.

Skills: Archaeology level IV

Starting skills include Archaeology level I

Alpha clone allows Archaeology level III
QA Expert Systems
Click to toggle showing the 11 attributes. descriptionID: 573462
typeID: 57192
Capacity: 0.0
typeNameID: 573461
iconID: 24585
basePrice: 0.0
Volume: 1.0
Mass: 1.0
published: False
portionSize: 1
groupID: 4090
57193 - QA ES ship unlock Gallente Battleship I QA-only Expert System.

Skills: Gallente Battleship I

Should unlock Megathron, Dominix, Hyperion
QA Expert Systems
Click to toggle showing the 11 attributes. descriptionID: 573464
typeID: 57193
Capacity: 0.0
typeNameID: 573463
iconID: 24585
basePrice: 0.0
Volume: 1.0
Mass: 1.0
published: False
portionSize: 1
groupID: 4090
57194 - QA ES module unlock Medium Autocannon V and Specialization QA-only Expert System.

Skills:
Medium Projectile Turret V
Medium Autocannon Specialization I

Should unlock:
All Tech I Medium Projectile Turrets (425mm AutoCannon I, Howitzer Artillery I)
All Tech II Medium Autocannons (425mm AutoCannon II)
QA Expert Systems
Click to toggle showing the 11 attributes. descriptionID: 573466
typeID: 57194
Capacity: 0.0
typeNameID: 573465
iconID: 24585
basePrice: 0.0
Volume: 1.0
Mass: 1.0
published: False
portionSize: 1
groupID: 4090
57195 - QA ES ship attribute bonus max velocity Navigation IV QA-only Expert System.

Skills: Navigation IV (5% bonus to ship velocity per level)

Starting skills include Navigation III
QA Expert Systems
Click to toggle showing the 11 attributes. descriptionID: 573468
typeID: 57195
Capacity: 0.0
typeNameID: 573467
iconID: 24585
basePrice: 0.0
Volume: 1.0
Mass: 1.0
published: False
portionSize: 1
groupID: 4090
57197 - QA ES test No Description QA Expert Systems typeID: 57197
Capacity: 0.0
typeNameID: 573471
iconID: 24585
basePrice: 0.0
Volume: 1.0
Mass: 1.0
published: False
portionSize: 1
groupID: 4090
57199 - QA ES Generic Debug This QA Expert System exists to be be updated for any form of testing required. Feel free to edit it to your needs of the moment, do not rely on others leaving it unchanged. QA Expert Systems
Click to toggle showing the 11 attributes. descriptionID: 573475
typeID: 57199
Capacity: 0.0
typeNameID: 573474
iconID: 24585
basePrice: 0.0
Volume: 1.0
Mass: 1.0
published: False
portionSize: 1
groupID: 4090
57203 - Amarr HS Space Exploration Expert System <font size="14">Amarr HS Space Exploration</font>

This Expert System makes available skills enabling a capsuleer to fly a Magnate-class frigate fitted with basic travel, scanning and hacking equipment. It does not include the Cloaking skill and is therefore best suited for exploration of High Security space.

An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.

<font size="14">Renting an Expert System</font>

Expert System rental licenses can be purchased securely on <url=https://secure.eveonline.com/Pilot-Services/>https://secure.eveonline.com/Pilot-Services/</url> using a variety of methods.

<font size="14">Activating an Expert System</font>

Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.

Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.
Standard Expert Systems
Click to toggle showing the 12 attributes. descriptionID: 575767
typeID: 57203
Capacity: 0.0
typeNameID: 573513
iconID: 24600
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: True
Mass: 1.0
groupID: 4091
portionSize: 1
57204 - Caldari HS Space Exploration Expert System <font size="14">Caldari HS Space Exploration</font>

This Expert System makes available skills enabling a capsuleer to fly a Heron-class frigate fitted with basic travel, scanning and hacking equipment. It does not include the Cloaking skill and is therefore best suited for exploration of High Security space.

An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.

<font size="14">Renting an Expert System</font>

Expert System rental licenses can be purchased securely on <url=https://secure.eveonline.com/Pilot-Services/>https://secure.eveonline.com/Pilot-Services/</url> using a variety of methods.

<font size="14">Activating an Expert System</font>

Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.

Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.
Standard Expert Systems
Click to toggle showing the 12 attributes. descriptionID: 575766
typeID: 57204
Capacity: 0.0
typeNameID: 573514
iconID: 24600
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: True
Mass: 1.0
groupID: 4091
portionSize: 1
57205 - Gallente HS Space Exploration Expert System <font size="14">Gallente HS Space Exploration</font>

This Expert System makes available skills enabling a capsuleer to fly a Imicus-class frigate fitted with basic travel, scanning and hacking equipment. It does not include the Cloaking skill and is therefore best suited for exploration of High Security space.

An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.

<font size="14">Renting an Expert System</font>

Expert System rental licenses can be purchased securely on <url=https://secure.eveonline.com/Pilot-Services/>https://secure.eveonline.com/Pilot-Services/</url> using a variety of methods.

<font size="14">Activating an Expert System</font>

Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.

Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.
Standard Expert Systems
Click to toggle showing the 12 attributes. descriptionID: 575765
typeID: 57205
Capacity: 0.0
typeNameID: 573515
iconID: 24600
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: True
Mass: 1.0
groupID: 4091
portionSize: 1
57206 - Minmatar HS Space Exploration Expert System <font size="14">Minmatar HS Space Exploration</font>

This Expert System makes available skills enabling a capsuleer to fly a Probe-class frigate fitted with basic travel, scanning and hacking equipment. It does not include the Cloaking skill and is therefore best suited for exploration of High Security space.

An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.

<font size="14">Renting an Expert System</font>

Expert System rental licenses can be purchased securely on <url=https://secure.eveonline.com/Pilot-Services/>https://secure.eveonline.com/Pilot-Services/</url> using a variety of methods.

<font size="14">Activating an Expert System</font>

Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.

Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.
Standard Expert Systems
Click to toggle showing the 12 attributes. descriptionID: 575764
typeID: 57206
Capacity: 0.0
typeNameID: 573516
iconID: 24600
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: True
Mass: 1.0
groupID: 4091
portionSize: 1
57207 - Mining Barge Operations Expert System <font size="14">Mining Barge Operations</font>

This Expert System makes available skills enabling the Capsuleer to fly a Mining Barge, such as a Retriever, Covetor or a Procurer, and to use the Strip Miner I module.

An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.

<font size="14">Renting an Expert System</font>

Expert System rental licenses can be purchased securely on <url=https://secure.eveonline.com/Pilot-Services/>https://secure.eveonline.com/Pilot-Services/</url> using a variety of methods.

<font size="14">Activating an Expert System</font>

Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.

Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.
Standard Expert Systems
Click to toggle showing the 12 attributes. descriptionID: 575763
typeID: 57207
Capacity: 0.0
typeNameID: 573517
iconID: 24602
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: True
Mass: 1.0
groupID: 4091
portionSize: 1
57208 - Core Ship Operations Expert System <font size="14">Core Ship Operations</font>

This Expert System has been loaded with foundational ship operation skills, at the maximum level available for Alpha Clones. Every available ship benefits from most or all of those skills.

An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.

<font size="14">Renting an Expert System</font>

Expert System rental licenses can be purchased securely on <url=https://secure.eveonline.com/Pilot-Services/>https://secure.eveonline.com/Pilot-Services/</url> using a variety of methods.

<font size="14">Activating an Expert System</font>

Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.

Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.
Standard Expert Systems
Click to toggle showing the 12 attributes. descriptionID: 575762
typeID: 57208
Capacity: 0.0
typeNameID: 573518
iconID: 24597
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: True
Mass: 1.0
groupID: 4091
portionSize: 1
57309 - QA ES non ship skills QA-only Expert System with skills that affect non-ship areas of the game:

jump clone installation, standings, market orders, contracts, booster drawbacks, booster duration, implant installation, manufacturing jobs installation, manufacturing jobs number, research jobs number, manufacturing of an advanced blueprint (Vagabond for example), scrapmetal refining efficiency, PI CC upgrade, planet number

Skills:

Connections I
Corporation Management I
Tycoon I
Contracting I
Neurotoxin Control I
Neurotoxin Recovery I
Cybernetics V
Biology II
Industry III
Mass Production I
Advanced Medium Ship Construction I
Minmatar Starship Engineering I
Mechanical Engineering I
Laboratory Operation I
Scrapmetal Processing V
Command Center Upgrades V
Interplanetary Consolidation V
Planetology V
QA Expert Systems descriptionID: 573926
typeID: 57309
Capacity: 0.0
typeNameID: 573925
basePrice: 0.0
Volume: 1.0
Mass: 1.0
published: False
portionSize: 1
groupID: 4090
57317 - Fleet Formations Fleet support skill allowing commanders to organize and warp fleets in formation. Unlocks additional formation types at each level of training. Fleet Support
Click to toggle showing the 22 attributes. descriptionID: 574089
typeID: 57317
Capacity: 0.0
isDynamicType: False
raceID: 4
typeNameID: 574088
iconID: 33
basePrice: 40000000.0
marketGroupID: 370 (Fleet Support)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 258
portionSize: 1
Training time multiplier : 5.0
Primary attribute: 164.0
Secondary attribute: 168.0
Primary Skill required: 3348.0
canNotBeTrainedOnTrial: 1.0
Level: 0.0
requiredSkill1Level: 5.0
57318 - Fleet Coordination Advanced fleet support skill allowing commanders to increase the size and spread of their fleet formations. Unlocks additional formation scaling options at each level of training. Fleet Support
Click to toggle showing the 24 attributes. descriptionID: 574091
typeID: 57318
Capacity: 0.0
isDynamicType: False
raceID: 4
typeNameID: 574090
iconID: 33
basePrice: 40000000.0
marketGroupID: 370 (Fleet Support)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 258
portionSize: 1
requiredSkill2Level: 1.0
Secondary Skill required: 57317.0
Training time multiplier : 8.0
Primary attribute: 164.0
requiredSkill1Level: 5.0
Primary Skill required: 3348.0
canNotBeTrainedOnTrial: 1.0
Level: 0.0
Secondary attribute: 168.0
57319 - Mobile Cynosural Beacon This structure, once deployed and having completed its automatic activation process, will act as a cynosural beacon that can be used by fleet members of the owner at the time of deployment. Mobile Cynosural Beacon
Click to toggle showing the 32 attributes. descriptionID: 574154
typeID: 57319
graphicID: 24934
Capacity: 0.0
metaLevel: 1
isDynamicType: False
typeNameID: 574153
basePrice: 0.0
marketGroupID: 2763 (Mobile Cynosural Beacons)
Volume: 400.0
wreckTypeID: 33538
radius: 100.0
published: True
Mass: 10000.0
Tech Level: 1.0
groupID: 4093
portionSize: 1
shieldUniformity: 0.75
Shield Capacity: 5000.0
Signature Radius: 400.0
Structure Hitpoints: 20000.0
armorUniformity: 0.75
structureUniformity: 1.0
RADAR Sensor Strength: 20.0
Ladar Sensor Strength: 20.0
Magnetometric Sensor Strength: 20.0
Gravimetric Sensor Strength: 20.0
requiredSkill1Level: 3.0
Primary Skill required: 11584.0
Armor Hitpoints: 5000.0
Meta Level: 1.0
Shield recharge time: 2400000.0
57411 - Hurricane Luminaire Zenith SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
Click to toggle showing the 24 attributes. descriptionID: 574744
typeID: 57411
Capacity: 0.0
raceID: 2
typeNameID: 574743
basePrice: 0.0
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Hurricane Luminaire Zenith
skin_skinMaterialID: 289
skin_isSingleUse: False
skin_isStructureSkin: False
skin_skinDescription: 574742
skin_visibleSerenity: True
skin_skinID: 9737
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [24702]
skin_licenseTypeID: 57411
Extra Skin Attributes:
Applies to: Hurricane
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
57412 - Harbinger Luminaire Zenith SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
Click to toggle showing the 24 attributes. descriptionID: 574747
typeID: 57412
Capacity: 0.0
raceID: 4
typeNameID: 574746
basePrice: 0.0
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Harbinger Luminaire Zenith
skin_skinMaterialID: 286
skin_isSingleUse: False
skin_isStructureSkin: False
skin_skinDescription: 574745
skin_visibleSerenity: True
skin_skinID: 9738
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [24696]
skin_licenseTypeID: 57412
Extra Skin Attributes:
Applies to: Harbinger
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
57413 - Drake Luminaire Zenith SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
Click to toggle showing the 24 attributes. descriptionID: 574750
typeID: 57413
Capacity: 0.0
raceID: 1
typeNameID: 574749
basePrice: 0.0
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Drake Luminaire Zenith
skin_skinMaterialID: 287
skin_isSingleUse: False
skin_isStructureSkin: False
skin_skinDescription: 574748
skin_visibleSerenity: True
skin_skinID: 9739
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [24698]
skin_licenseTypeID: 57413
Extra Skin Attributes:
Applies to: Drake
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
57414 - Brutix Luminaire Zenith SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
Click to toggle showing the 24 attributes. descriptionID: 574753
typeID: 57414
Capacity: 0.0
raceID: 8
typeNameID: 574752
basePrice: 0.0
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Brutix Luminaire Zenith
skin_skinMaterialID: 288
skin_isSingleUse: False
skin_isStructureSkin: False
skin_skinDescription: 574751
skin_visibleSerenity: True
skin_skinID: 9740
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [16229]
skin_licenseTypeID: 57414
Extra Skin Attributes:
Applies to: Brutix
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
57415 - Rupture Luminaire Zenith SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
Click to toggle showing the 24 attributes. descriptionID: 574756
typeID: 57415
Capacity: 0.0
raceID: 2
typeNameID: 574755
basePrice: 0.0
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Rupture Luminaire Zenith
skin_skinMaterialID: 289
skin_isSingleUse: False
skin_isStructureSkin: False
skin_skinDescription: 574754
skin_visibleSerenity: True
skin_skinID: 9741
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [629]
skin_licenseTypeID: 57415
Extra Skin Attributes:
Applies to: Rupture
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
57416 - Vexor Luminaire Zenith SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
Click to toggle showing the 24 attributes. descriptionID: 574759
typeID: 57416
Capacity: 0.0
raceID: 8
typeNameID: 574758
basePrice: 0.0
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Vexor Luminaire Zenith
skin_skinMaterialID: 288
skin_isSingleUse: False
skin_isStructureSkin: False
skin_skinDescription: 574757
skin_visibleSerenity: True
skin_skinID: 9742
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [626]
skin_licenseTypeID: 57416
Extra Skin Attributes:
Applies to: Vexor
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
57417 - Caracal Luminaire Zenith SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
Click to toggle showing the 24 attributes. descriptionID: 574762
typeID: 57417
Capacity: 0.0
raceID: 1
typeNameID: 574761
basePrice: 0.0
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Caracal Luminaire Zenith
skin_skinMaterialID: 287
skin_isSingleUse: False
skin_isStructureSkin: False
skin_skinDescription: 574760
skin_visibleSerenity: True
skin_skinID: 9743
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [621]
skin_licenseTypeID: 57417
Extra Skin Attributes:
Applies to: Caracal
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
57418 - Omen Luminaire Zenith SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
Click to toggle showing the 24 attributes. descriptionID: 574765
typeID: 57418
Capacity: 0.0
raceID: 4
typeNameID: 574764
basePrice: 0.0
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Omen Luminaire Zenith
skin_skinMaterialID: 286
skin_isSingleUse: False
skin_isStructureSkin: False
skin_skinDescription: 574763
skin_visibleSerenity: True
skin_skinID: 9744
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [2006]
skin_licenseTypeID: 57418
Extra Skin Attributes:
Applies to: Omen
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
57422 - Quafe Hyper Quafe Hyper is a new energy drink from the Quafe Company released to celebrate the Federation Grand Prix.

Based on the popular Quafe Ultra's delightful mix of promuform-and-guarana with just a hint of mango and a dash of passion fruit, this hyperspeed party-in-a-can is enhanced with proprietary Quafe nanoparticles responsive to popular brands of subcranial nanocontroller personal enhancements, such as the LD-X100 range from Lai Dai!

This hypermodern beverage will give you all the energy you and your favorite augmentations can handle!

Not recommended for non-augmented children under 3, people with high blood pressure lacking nano-monitors, diabetics without neo-insulin implants, or epileptics sensitive to psychoactive nanoparticles. Quafe accepts no responsibility for injuries inflicted on the self, third-parties or property under the influence of Quafe Hyper.

Quafe Corporation recommends the PKN Interstellar HyperNet as a stable and reliable alternative to traditional FTL communications networks!

Trademark, Copyright and all rights reserved by The Quafe Company: the largest manufacturer of soft drinks in the universe!
General
Click to toggle showing the 13 attributes. descriptionID: 574775
typeID: 57422
Capacity: 0.0
typeNameID: 574774
iconID: 1191
basePrice: 80.0
marketGroupID: 492 (Consumer Products)
Volume: 0.1
radius: 1.0
published: True
Mass: 500.0
groupID: 280
portionSize: 1
57423 - Grand Prix Velocity Booster <font color="#ff3399cc">+10% Max Velocity. Duration 4 hours.</font>

Expiry date: May 31 YC123

This booster will be consumed immediately when redeemed from the redeeming queue.
Booster
Click to toggle showing the 20 attributes. descriptionID: 574777
typeID: 57423
Capacity: 0.0
isDynamicType: False
typeNameID: 574776
iconID: 10144
basePrice: 0.0
metaGroupID: 19
Volume: 1.0
radius: 1.0
published: True
Mass: 0.0
groupID: 303
portionSize: 1
Primary Skill required: 3405.0
Booster Duration: 14400000.0
requiredSkill1Level: 1.0
Expiry Date: 18778.0
Velocity Modifier: 10.0
Booster Slot: 10.0
57424 - Grand Prix Warp Booster <font color="#ff3399cc">+10% Warp Velocity. Duration 4 hours.</font>

Expiry date: May 31 YC123

This booster will be consumed immediately when redeemed from the redeeming queue.
Booster
Click to toggle showing the 20 attributes. descriptionID: 574779
typeID: 57424
Capacity: 0.0
isDynamicType: False
typeNameID: 574778
iconID: 10144
basePrice: 0.0
metaGroupID: 19
Volume: 1.0
radius: 1.0
published: True
Mass: 0.0
groupID: 303
portionSize: 1
Primary Skill required: 3405.0
Booster Duration: 14400000.0
Warp Speed Bonus: 10.0
requiredSkill1Level: 1.0
Expiry Date: 18778.0
Booster Slot: 10.0
57425 - Cynosural Field A precise frequency energy field, used as a target beacon for jumpdrives. This field was generated by a Mobile Cyno Beacon Deployable. Cynosural Fields
Click to toggle showing the 18 attributes. descriptionID: 574781
typeID: 57425
graphicID: 24935
Capacity: 0.0
isDynamicType: False
typeNameID: 574780
basePrice: 0.0
Volume: 65449847.0
radius: 250.0
published: False
Mass: 1.0
Tech Level: 1
groupID: 2020
portionSize: 1
Structure Hitpoints: 240.0
structureUniformity: 1.0
Untargetable: 1.0
Maximum Flight Time: 600000.0
57426 - Mekhios Graveyard Wreck No Description Non-Interactable Object
Click to toggle showing the 12 attributes. typeID: 57426
graphicID: 24931
Capacity: 0.0
isDynamicType: False
typeNameID: 574782
basePrice: 0.0
Volume: 0.0
radius: 21000.0
published: False
Mass: 0.0
groupID: 1975
portionSize: 1
57429 - Mobile Cynosural Beacon Blueprint No Description Mobile Cynosural Beacon Blueprint
Click to toggle showing the 15 attributes. typeID: 57429
graphicID: 24934
Capacity: 0.0
typeNameID: 574836
basePrice: 100000000.0
metaGroupID: 1
marketGroupID: 2764 (Mobile Cynosural Beacons)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 1
groupID: 4095
portionSize: 1
industryBlueprintRank: 40.0
57436 - Secure Depot If you have the right equipment you might be able to hack into the com tower and get some valuable information. Spawn Container
Click to toggle showing the 26 attributes. descriptionID: 574974
typeID: 57436
graphicID: 20297
Capacity: 2700.0
isDynamicType: False
typeNameID: 574973
iconID: 16
basePrice: 0.0
Volume: 27500.0
radius: 14.0
published: False
Mass: 10000.0
groupID: 306
portionSize: 1
Capacitor Capacity: 2700.0
Primary Skill required: 21718.0
hackable: 1.0
entityEquipmentMin: 1.0
Structure Hitpoints: 1000000.0
spawnWithoutGuardsToo: 1.0
structureUniformity: 1.0
Signature Radius: 500.0
requiredSkill1Level: 1.0
Disallows Assistance: 1.0
entityEquipmentMax: 1.0
tierDifficulty: 1.0
57437 - Secure Depot If you have the right equipment you might be able to hack into the com tower and get some valuable information. Spawn Container
Click to toggle showing the 26 attributes. descriptionID: 574976
typeID: 57437
graphicID: 20297
Capacity: 2700.0
isDynamicType: False
typeNameID: 574975
iconID: 16
basePrice: 0.0
Volume: 27500.0
radius: 14.0
published: False
Mass: 10000.0
groupID: 306
portionSize: 1
Capacitor Capacity: 2700.0
Primary Skill required: 21718.0
hackable: 1.0
entityEquipmentMin: 1.0
Structure Hitpoints: 1000000.0
spawnWithoutGuardsToo: 1.0
structureUniformity: 1.0
Signature Radius: 500.0
requiredSkill1Level: 1.0
Disallows Assistance: 1.0
entityEquipmentMax: 1.0
tierDifficulty: 1.0
57438 - Secure Depot If you have the right equipment you might be able to hack into the com tower and get some valuable information. Spawn Container
Click to toggle showing the 26 attributes. descriptionID: 574978
typeID: 57438
graphicID: 20297
Capacity: 2700.0
isDynamicType: False
typeNameID: 574977
iconID: 16
basePrice: 0.0
Volume: 27500.0
radius: 14.0
published: False
Mass: 10000.0
groupID: 306
portionSize: 1
Capacitor Capacity: 2700.0
Primary Skill required: 21718.0
hackable: 1.0
entityEquipmentMin: 1.0
Structure Hitpoints: 1000000.0
spawnWithoutGuardsToo: 1.0
structureUniformity: 1.0
Signature Radius: 500.0
requiredSkill1Level: 1.0
Disallows Assistance: 1.0
entityEquipmentMax: 1.0
tierDifficulty: 1.0
57439 - Secure Depot If you have the right equipment you might be able to hack into the com tower and get some valuable information. Spawn Container
Click to toggle showing the 26 attributes. descriptionID: 574980
typeID: 57439
graphicID: 20297
Capacity: 2700.0
isDynamicType: False
typeNameID: 574979
iconID: 16
basePrice: 0.0
Volume: 27500.0
radius: 14.0
published: False
Mass: 10000.0
groupID: 306
portionSize: 1
Capacitor Capacity: 2700.0
Primary Skill required: 21718.0
hackable: 1.0
entityEquipmentMin: 1.0
Structure Hitpoints: 1000000.0
spawnWithoutGuardsToo: 1.0
structureUniformity: 1.0
Signature Radius: 500.0
requiredSkill1Level: 1.0
Disallows Assistance: 1.0
entityEquipmentMax: 1.0
tierDifficulty: 1.0
57440 - Secure Depot If you have the right equipment you might be able to hack into the com tower and get some valuable information. Spawn Container
Click to toggle showing the 26 attributes. descriptionID: 574982
typeID: 57440
graphicID: 20297
Capacity: 2700.0
isDynamicType: False
typeNameID: 574981
iconID: 16
basePrice: 0.0
Volume: 27500.0
radius: 14.0
published: False
Mass: 10000.0
groupID: 306
portionSize: 1
Capacitor Capacity: 2700.0
Primary Skill required: 21718.0
hackable: 1.0
entityEquipmentMin: 1.0
Structure Hitpoints: 1000000.0
spawnWithoutGuardsToo: 1.0
structureUniformity: 1.0
Signature Radius: 500.0
requiredSkill1Level: 1.0
Disallows Assistance: 1.0
entityEquipmentMax: 1.0
tierDifficulty: 1.0
57441 - Secure Databank If you have the right equipment you might be able to hack into the com tower and get some valuable information. Spawn Container
Click to toggle showing the 26 attributes. descriptionID: 574984
typeID: 57441
graphicID: 20297
Capacity: 2700.0
isDynamicType: False
typeNameID: 574983
iconID: 16
basePrice: 0.0
Volume: 27500.0
radius: 14.0
published: False
Mass: 10000.0
groupID: 306
portionSize: 1
Capacitor Capacity: 2700.0
Primary Skill required: 21718.0
hackable: 1.0
entityEquipmentMin: 1.0
Structure Hitpoints: 1000000.0
spawnWithoutGuardsToo: 1.0
structureUniformity: 1.0
Signature Radius: 500.0
requiredSkill1Level: 1.0
Disallows Assistance: 1.0
entityEquipmentMax: 1.0
tierDifficulty: 2.0
57527 - Empress Jamyl I: Sword of the Righteous In the moment of our greatest need, with savage enemies at the gates, Jamyl Sarum returned from the embrace of God to rescue her people from destruction in YC111.

Though Royal Heir Jamyl Sarum had undertaken the Rite of Shathol'Syn following the victory of Doriam Kor-Azor's champions in the Amarr Championships of YC105, the Elder Fleet invasion of YC111 so threatened Holy Amarr that divine intervention restored her to the temporal world. Jamyl Sarum's Holy Flotilla was able to destroy the Elder Fleet with a weapon of divine power and liberate Amarr from a terrible doom.

Acclaimed a divine savior by the Empire, Jamyl I was crowned Empress of Holy Amarr following the repulsion of the Minmatar Elder Fleet from the territories of the Amarr Empire. Since her untimely death and return to the embrace of God, Empress Jamyl I has also been known as "St. Jamyl the Liberator".

This monument has been erected within the graveyard of broken warships above Mekhios in memory of our great liberator Empress Jamyl I, that her heroic deeds never be forgotten or allowed to diminish in the passing of the ages.

"I am the Harbinger of Hope! I am the Sword of the Righteous! Unto all who hear my voice I say this: what you give to this Empire, I shall give back unto you!" – Empress Jamyl I, Coronation Speech, YC111
Large Collidable Object
Click to toggle showing the 13 attributes. descriptionID: 575589
typeID: 57527
graphicID: 24932
Capacity: 0.0
isDynamicType: False
typeNameID: 575103
basePrice: 0.0
Volume: 0.0
radius: 8000.0
published: False
Mass: 0.0
groupID: 226
portionSize: 1
57528 - Chribba Monument Some know him as a GalNet tools developer, others as broker of high-value transactions, others still as a passionate Veldspar enthusiast. Most know him simply as the most trusted capsuleer in New Eden.

Quite possibly the most famous capsuleer alive, <url=showinfo:1373//196379789>Chribba</url> has been a pillar of the community for many years. He can often be found in the vicinity of Amarr flying one of his non-traditional mining ships.

This statue was constructed in YC123 as a joint project between the HZO Refinery corporation and the Upwell Consortium in honor of his many contributions to the capsuleer community and the economy of New Eden.

Among a crowd of immortal warlords, <url=showinfo:1373//196379789>Chribba</url> stands out for building his legacy through trust and peaceful industry. His success stands as a testament that there are many paths to greatness in New Eden and Capsuleers should be bold in charting their own course.

"Never let anyone else dictate your goals" – <url=showinfo:1373//196379789>Chribba</url>
Large Collidable Object
Click to toggle showing the 13 attributes. descriptionID: 575590
typeID: 57528
graphicID: 24933
Capacity: 0.0
isDynamicType: False
typeNameID: 575106
basePrice: 0.0
Volume: 0.0
radius: 8000.0
published: False
Mass: 0.0
groupID: 226
portionSize: 1
57529 - Cyclone Hunter's Quiver SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
Click to toggle showing the 24 attributes. descriptionID: 575112
typeID: 57529
Capacity: 0.0
raceID: 2
typeNameID: 575111
basePrice: 0.0
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Cyclone Hunter's Quiver
skin_skinMaterialID: 257
skin_isSingleUse: False
skin_isStructureSkin: False
skin_skinDescription: 575110
skin_visibleSerenity: True
skin_skinID: 9745
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [16231]
skin_licenseTypeID: 57529
Extra Skin Attributes:
Applies to: Cyclone
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
57530 - Prophecy Hunter's Quiver SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
Click to toggle showing the 24 attributes. descriptionID: 575115
typeID: 57530
Capacity: 0.0
raceID: 4
typeNameID: 575114
basePrice: 0.0
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Prophecy Hunter's Quiver
skin_skinMaterialID: 254
skin_isSingleUse: False
skin_isStructureSkin: False
skin_skinDescription: 575113
skin_visibleSerenity: True
skin_skinID: 9746
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [16233]
skin_licenseTypeID: 57530
Extra Skin Attributes:
Applies to: Prophecy
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
57531 - Ferox Hunter's Quiver SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
Click to toggle showing the 24 attributes. descriptionID: 575118
typeID: 57531
Capacity: 0.0
raceID: 1
typeNameID: 575117
basePrice: 0.0
Volume: 0.01
radius: 1.0
published: True
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groupID: 1950
portionSize: 1
skin_internalName: Ferox Hunter's Quiver
skin_skinMaterialID: 255
skin_isSingleUse: False
skin_isStructureSkin: False
skin_skinDescription: 575116
skin_visibleSerenity: True
skin_skinID: 9747
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [16227]
skin_licenseTypeID: 57531
Extra Skin Attributes:
Applies to: Ferox
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
57532 - Myrmidon Hunter's Quiver SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
Click to toggle showing the 24 attributes. descriptionID: 575121
typeID: 57532
Capacity: 0.0
raceID: 8
typeNameID: 575120
basePrice: 0.0
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Myrmidon Hunter's Quiver
skin_skinMaterialID: 256
skin_isSingleUse: False
skin_isStructureSkin: False
skin_skinDescription: 575119
skin_visibleSerenity: True
skin_skinID: 9748
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [24700]
skin_licenseTypeID: 57532
Extra Skin Attributes:
Applies to: Myrmidon
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
57533 - Stiletto Hunter's Quiver SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
Click to toggle showing the 24 attributes. descriptionID: 575124
typeID: 57533
Capacity: 0.0
raceID: 2
typeNameID: 575123
basePrice: 0.0
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Stiletto Hunter's Quiver
skin_skinMaterialID: 257
skin_isSingleUse: False
skin_isStructureSkin: False
skin_skinDescription: 575122
skin_visibleSerenity: True
skin_skinID: 9749
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [11198]
skin_licenseTypeID: 57533
Extra Skin Attributes:
Applies to: Stiletto
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
57534 - Malediction Hunter's Quiver SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
Click to toggle showing the 24 attributes. descriptionID: 575127
typeID: 57534
Capacity: 0.0
raceID: 4
typeNameID: 575126
basePrice: 0.0
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Malediction Hunter's Quiver
skin_skinMaterialID: 254
skin_isSingleUse: False
skin_isStructureSkin: False
skin_skinDescription: 575125
skin_visibleSerenity: True
skin_skinID: 9750
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [11186]
skin_licenseTypeID: 57534
Extra Skin Attributes:
Applies to: Malediction
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
57535 - Crow Hunter's Quiver SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
Click to toggle showing the 24 attributes. descriptionID: 575130
typeID: 57535
Capacity: 0.0
raceID: 1
typeNameID: 575129
basePrice: 0.0
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Crow Hunter's Quiver
skin_skinMaterialID: 255
skin_isSingleUse: False
skin_isStructureSkin: False
skin_skinDescription: 575128
skin_visibleSerenity: True
skin_skinID: 9751
skin_allowCCPDevs: False
skin_visibleTranquility: True
skin_duration: -1
skin_types: [11176]
skin_licenseTypeID: 57535
Extra Skin Attributes:
Applies to: Crow
isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
57536 - Ares Hunter's Quiver SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
Click to toggle showing the 24 attributes. descriptionID: 575133
typeID: 57536
Capacity: 0.0
raceID: 8
typeNameID: 575132
basePrice: 0.0
Volume: 0.01
radius: 1.0
published: True
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groupID: 1950
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visibleSerenity: True
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57537 - Apocalypse Wreck No Description Non-Interactable Object
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57538 - Armageddon Wreck No Description Non-Interactable Object
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57539 - Avatar Wreck No Description Non-Interactable Object
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57540 - Aeon Wreck No Description Non-Interactable Object
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57541 - Archon Wreck No Description Non-Interactable Object
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57542 - Providence Wreck No Description Non-Interactable Object
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57543 - Ark Wreck No Description Non-Interactable Object
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57544 - Revelation Wreck No Description Non-Interactable Object
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57545 - Apostle Wreck No Description Non-Interactable Object
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57546 - Typhoon Wreck No Description Non-Interactable Object
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57547 - Tempest Wreck No Description Non-Interactable Object
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57548 - Naglfar Wreck No Description Non-Interactable Object
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57549 - Hel Wreck No Description Non-Interactable Object
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57550 - Nidhoggur Wreck No Description Non-Interactable Object
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57551 - Lif Wreck No Description Non-Interactable Object
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57552 - Fenrir Wreck No Description Non-Interactable Object
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57553 - Nomad Wreck No Description Non-Interactable Object
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57554 - Ragnarok Wreck No Description Non-Interactable Object
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57578 - Grand Prix Interceptors Expert System <font size="14">Grand Prix Interceptors</font>

This Expert System makes available skills enabling a capsuleer to fly all Interceptor class ships. This is a promotional Expert System released to celebrate the Federation Grand Prix.

The temporary skills provided by this Expert System last for four days. This Expert System will expire on March 30, YC123.

An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.

<font size="14">Renting an Expert System</font>

Expert System rental licenses can be purchased securely on <url=https://secure.eveonline.com/Pilot-Services/>https://secure.eveonline.com/Pilot-Services/</url> using a variety of methods.

<font size="14">Activating an Expert System</font>

Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.

Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.
Promotional Expert Systems
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57588 - Hurricane Fleet Issue Luminaire Zenith SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
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visibleTranquility: True
visibleSerenity: True
duration: -1
57589 - Stabber Fleet Issue Luminaire Zenith SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
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raceID: 2
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basePrice: 0.0
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visibleTranquility: True
visibleSerenity: True
duration: -1
57590 - Omen Navy Issue Luminaire Zenith SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
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raceID: 4
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basePrice: 0.0
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visibleSerenity: True
duration: -1
57591 - Harbinger Navy Issue Luminaire Zenith SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
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raceID: 4
typeNameID: 575331
basePrice: 0.0
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visibleSerenity: True
duration: -1
57592 - Brutix Navy Issue Luminaire Zenith SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
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isSingleUse: False
visibleTranquility: True
visibleSerenity: True
duration: -1
57593 - Vexor Navy Issue Luminaire Zenith SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
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raceID: 8
typeNameID: 575337
basePrice: 0.0
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visibleTranquility: True
visibleSerenity: True
duration: -1
57594 - Griffin Navy Issue Luminaire Zenith SKIN This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Permanent SKIN
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raceID: 1
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visibleSerenity: True
duration: -1
57596 - Finish Line Statue No Description Large Collidable Object
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basePrice: 0.0
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57597 - Non-Interactable Beacon No Description Non-Interactable Object
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groupID: 1975
portionSize: 1
57598 - 1st Alliance Tournament: Band of Brothers <div style="text-align:center;"><url=showinfo:16159//632866070>Band of Brothers</url> Year 107 - 1st Alliance Tournament Winners</div> Tournament Champion Monument
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monumentAllianceID: 632866070.0
57599 - 2nd Alliance Tournament: Band of Brothers <div style="text-align:center;"><url=showinfo:16159//632866070>Band of Brothers</url> Year 107 - 2nd Alliance Tournament Winners</div> Tournament Champion Monument
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graphicID: 3822
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basePrice: 0.0
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monumentAllianceID: 632866070.0
57600 - 3rd Alliance Tournament: Band of Brothers <div style="text-align:center;"><url=showinfo:16159//632866070>Band of Brothers</url> Year 108 - 3rd Alliance Tournament Winners</div> Tournament Champion Monument
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graphicID: 3822
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basePrice: 0.0
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57601 - 4th Alliance Tournament: HUN Reloaded <div style="text-align:center;"><url=showinfo:16159//1399057309>HUN Reloaded</url> Year 109 - 4th Alliance Tournament Winners</div> Tournament Champion Monument
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57602 - 5th Alliance Tournament: Ev0ke <div style="text-align:center;"><url=showinfo:16159//1438160193>Ev0ke</url> Year 110 - 5th Alliance Tournament Winners</div> Tournament Champion Monument
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typeNameID: 575546
basePrice: 0.0
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57603 - 6th Alliance Tournament: Pandemic Legion <div style="text-align:center;"><url=showinfo:16159//386292982>Pandemic Legion</url> Year 111 - 6th Alliance Tournament Winners</div> Tournament Champion Monument
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57604 - 7th Alliance Tournament: Pandemic Legion <div style="text-align:center;"><url=showinfo:16159//386292982>Pandemic Legion</url> Year 111 - 7th Alliance Tournament Winners</div> Tournament Champion Monument
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Structure Hitpoints: 100000000.0
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57605 - 8th Alliance Tournament: Pandemic Legion <div style="text-align:center;"><url=showinfo:16159//386292982>Pandemic Legion</url> Year 112 - 8th Alliance Tournament Winners</div> Tournament Champion Monument
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57606 - 9th Alliance Tournament: HYDRA RELOADED <div style="text-align:center;"><url=showinfo:16159//551692893>HYDRA RELOADED</url> Year 113 - 9th Alliance Tournament Winners</div> Tournament Champion Monument
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Capacity: 0.0
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basePrice: 0.0
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57607 - 10th Alliance Tournament: Verge of Collapse <div style="text-align:center;"><url=showinfo:16159//99001968>Verge of Collapse</url> Year 114 - 10th Alliance Tournament Winners</div> Tournament Champion Monument
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basePrice: 0.0
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monumentAllianceID: 99001968.0
57608 - 11th Alliance Tournament: Pandemic Legion <div style="text-align:center;"><url=showinfo:16159//386292982>Pandemic Legion</url> Year 115 - 11th Alliance Tournament Winners</div> Tournament Champion Monument
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graphicID: 3822
Capacity: 0.0
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typeNameID: 575558
basePrice: 0.0
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57609 - 12th Alliance Tournament: The Camel Empire <div style="text-align:center;"><url=showinfo:16159//99004300>The Camel Empire</url> Year 116 - 12th Alliance Tournament Winners</div> Tournament Champion Monument
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Capacity: 0.0
isDynamicType: False
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basePrice: 0.0
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57610 - 13th Alliance Tournament: Pandemic Legion <div style="text-align:center;"><url=showinfo:16159//386292982>Pandemic Legion</url> Year 117 - 13th Alliance Tournament Winners</div> Tournament Champion Monument
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graphicID: 3822
Capacity: 0.0
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typeNameID: 575562
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Structure Hitpoints: 100000000.0
monumentAllianceID: 386292982.0
57611 - 14th Alliance Tournament: The Tuskers Co. <div style="text-align:center;"><url=showinfo:16159//99004357>The Tuskers Co.</url> Year 118 - 14th Alliance Tournament Winners</div> Tournament Champion Monument
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graphicID: 3822
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57612 - 15th Alliance Tournament: VYDRA RELOLDED <div style="text-align:center;"><url=showinfo:16159//99006468>VYDRA RELOLDED</url> Year 119 - 15th Alliance Tournament Winners</div> Tournament Champion Monument
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57613 - 16th Alliance Tournament: VYDRA RELOLDED <div style="text-align:center;"><url=showinfo:16159//99006468>VYDRA RELOLDED</url> Year 120 - 16th Alliance Tournament Winners</div> Tournament Champion Monument
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basePrice: 0.0
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57614 - Alliance Open YC122: Templis CALSF <div style="text-align:center;"><url=showinfo:16159//99001742>VYDRA RELOLDED</url> Year 122 - Alliance Open Winners</div> Tournament Champion Monument
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graphicID: 3822
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57619 - Alliance Tournament Monument "Throughout history humanity has struggled for survival, fortune and glory. The fight to exceed nature's limits continues but as often the combat is within and between ourselves.

While the need to hunt for food is long behind us, and life itself is seldom a daily struggle for survival, we still crave the fearful rush that comes with the imminence of death.

There is both terror and majesty in combat: from the steel swords and wooden shields of ancient conflicts; to the hulking masses of kilometers long spacecraft unleashing firepower to equal that of entire planetary wars.

No matter the tools, no matter the arena, all clashes of arms meet and fulfill the same purpose: the need to fight, and the determination to win."


– Khumat Mebroh, Chief Executive Officer, Independent Gaming Commission
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57622 - Emperor Doriam II Memorial During his short rule, Emperor Doriam II was known as a benevolent leader to his people, a peacemaker with the neighboring empires, and a stalwart enemy of the heretical Blood Raiders. Born Doriam Kor-Azor, he was elevated to the Golden Throne thanks to the support of the capsuleers Ecliptical, BlackViper, Grikl and Kileak in the Amarr Championships of YC105.

Doriam II strived to be a just leader for all the citizens of the Amarr Empire, demonstrating this commitment early in his reign by embarking on an extended tour to visit every inhabited planet within Amarr space to hear the concerns of local Holders and appear before their populace.

Viewed as a sympathetic successor to Heideran VII, Emperor Doriam II continued his predecessor's irenic stance towards the Amarr Empire's neighbors, including efforts to maintain the tenuous peace with the Minmatar Republic. His primary military interventions were directed towards the Blood Raider Covenant, including a major assault on the Blood Raider strongholds within the Bleak Lands by combined forces of the Amarr Navy and capsuleer loyalists.

The success of Doriam II's campaign against the Blood Raiders saw them driven from the Bleak Lands and the reassertion of imperial rule over the systems the cultists had occupied. However, this success was not to be without a price, as Doriam II was assassinated in the Imperial Palace on July 4th, YC107. While the killing was a great mystery for many years, the assassins are now believed to have been members of the "Red Chamberlain" Dochuta Karsoth's Blood Raider cultist cell.

This monument was erected in YC123 by the order of Royal Heir Ersilia Kor-Azor in memory of her uncle's leadership of House Kor-Azor and the Amarr Empire.
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57625 - Project Discovery Phase Two Monument Project Discovery Phase Two began in July of YC119, following the extremely successful protein classification work of Phase One with a new exoplanets hunting program under the guidance of CONCORD's Chief of Deep Space Research, Professor Michel Mayor.

This phase of the project marked the official transfer of the Project Discovery mantle from the Sisters of EVE to a dedicated research division within the CONCORD Assembly.

Project Discovery Phase Two advanced the search for new exoplanets significantly in its nearly three year operational lifetime, as capsuleers contributed their expertise to the analysis of stellar light curves in search of planetary transits.

Project Discovery Phase Two came to an end on YC122.06.15 and was replaced by a new Phase Three Flow Cytometry project.

Please query the Phase Two Monument's database for records of those capsuleers who were elite research contributors to Project Discovery's light curve analysis work.

---

<font color="#ff3399cc">Technical Note: there appears to be an open Entosis Link port on this structure.</font>
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57626 - Project Discovery Phase Two Elite 5K This record of research achievement marks those supremely elite capsuleers who achieved rank 5,000 and above in Project Discovery Phase Two's stellar transit analysis citizen science program.

Those few capsuleers who achieved this are:

Cuthbert Orcinus
Zloi Krievs
PHRED TESLA
Vlad Bebalico
thelonewolf151
Krayniy Pioneer
Research Data
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57627 - Project Discovery Phase Two Elite 2K This record of research achievement marks those highly elite capsuleers who achieved between rank 2,000 and 5,000 in Project Discovery Phase Two's stellar transit analysis citizen science program.

Those few capsuleers who achieved this are:

EL PokoLoko
Arbosia
Trent Liandri
Niki Kalarie
Riens Jouhinen
Aruar
ofuton nukunuku
Nikolay Bannikov
Van DerValk
Kitsune Takahashi
Vixie Trix
Lady Mortis
Caroline Mousefitz
Arnic Sac
Yakitto
Wataru Amnesia
Yukio Hashirama
Oleg Vazhnov
kijima komine
Ray Zee
Wylex Cross
Happy Aua
Huang Arnoux
Fisti Styria
strarf
Research Data
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57628 - Project Discovery Phase Two Elite 1.5K This record of research achievement marks those elite capsuleers who achieved between rank 1,500 and 2,000 in Project Discovery Phase Two's stellar transit analysis citizen science program.

Those few capsuleers who achieved this are:

ramami Zateki
Captain Fog Gaterau
Crow Aivo
Dustoff Panala
Evgen Badly
Narxiz
Xard Rin
Sword Breaker SKY
Uma Thurman
Arnold van Master
Gnome Liar 1977
Sasha Costo
Kirin Ikkala
Andrei Kalachev
ReD SubmarinE
Zhan Zhak
Fisti Europe
Romario Amigo
Leona Eire
Natalli Basergi
AleksK Ellecon
citizen killer 0441
Natan Katelo
fallen ninja six
P0lina Skobegova
Simona Sim Simona
Osirison
Lyka Seyker
COLOBORATUS555
Ruslan Teterev
solo54 file
Another Briscou
Karandash
Codegen Minayin
Advokat Vodoplav
VovKreygar
Research Data
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57629 - Project Discovery Phase Two Elite 1.2K This record of research achievement marks those elite capsuleers who achieved between rank 1,200 and 1,500 in Project Discovery Phase Two's stellar transit analysis citizen science program.

Those few capsuleers who achieved this are:

Peter Conner
Skitra Zorin
Fisti Ostarrichi
Hunab Brennholzer
Magotyn
Agar Since
Leona d'Eire
Thror Steinleber
Celeste Emblem
Waq Waq
foxwels1984
Genosse
Vari Ance
Nin Nin
Tyrion en Welle
Zarina Klarhet
Ghost STR
Hazen Koraka
Diventra
Wan Wan
First Assistant
Melanie Dunne
Uriel Paradisi Anteovnuecci
Mun Mun
Nayd Zarr
Ka3ak Luganskiy
Ammily Echerie
Lazalus Alabellll
Kazantip
Jus Tina
John Parmentier
Aullaby Arcturus
Litta Storm
KeLianKeBei BeiShang
Amhladh MacSiridh
FARRUKH MUBEEN 76
Ra'D Qadir
Yaju Senpai
Jorik Carlier
Ven Klaster
Bhatair MaolIosa
softer Deninard
harry Donier
kopach kopa
Toby Whitemaw
Doom Wallker
Research Data
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57630 - Project Discovery Phase Two Elite 1K This record of research achievement marks those elite capsuleers who achieved between rank 1,000 and 1,200 in Project Discovery Phase Two's stellar transit analysis citizen science program.

Those few capsuleers who achieved this are:

Irina Denin
Monkey Storm
Jos Patat
Dunk Cendraven
Rebel Mal
BlackT Oenothera
Kari Wortlos
TEHb Black
Chloe Holmes
faust delure968
Da Hy Haxep
Flavian el Colombos
Kitty Aulmais
Nex Erquilenne
Honzifox
DOBROE-ZLO
Skrut T
PboomOh Jovakko
Alexsandr Maykiry
Alfred Fitcher
Arkanaxie
Bobb Creire-Geng
Evgenij Besogonov
maihime key
cool Buelle
Lorelai Asgardian
Valead Oblivion
Ossis
BELTHOCK
fsi Sotken
Prof-Daniel -Patron- Pleiades
Bud Padcain
lantean Grey
Lan Ru Raven
Gus Lau
fs Kado
Yule Buelle
Ninq Huntington
nyx Warjack
Ginger Kitty
Voxa Elarik
Bred S
Sheldon d'Albion
Silver Bob Donier
Opricnik DIG-ru
Phil Blyde
Dianera Dragosha
Ryouko YingZheng
J Qr
Dmitry 24
KRD KRDvselennaj
yy en Gravonere
Holker Rubin
Dark Window
Rezka Stalker
Atago Amatin
Mayor Vladimir
Gorokh Bobovich
Rimidmak Kamdimir
Rabirius
Main Odunen
Yarlam
Gunrod
Nobs Lord
Aleksandr Voron
onsamyj Orlenard
Rabirius 2
Azotha Storm
alpha Vaille
Rabirius 3
Diggerus
Sjondrico Wolf
Den Thiesant
Sanguine Erata
Tyrion Gaterau
Sutman
Andrea Aldridge
Jos Jita
Research Data
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57631 - Champions of the Federation Grand Prix YC123 This monument has been erected to honor the Capsuleers who achieve the fastest completion times in the Federation Grand Prix courses.

Once the YC123 Federation Grand Prix has finished this monument will be inscribed with the list of top ten racers for each circuit in this year's event.

Southern Route Champions:
To be determined


Eastern Route Champions:
To be determined


Northern Route Champions:
To be determined
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57632 - Federation Grand Prix Imya Waypoint This tower marks a waypoint in the Southern Route of the Federation Grand Prix Large Collidable Object
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graphicID: 2594
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57633 - Federation Grand Prix Noranim Waypoint This tower marks a waypoint in the Southern Route of the Federation Grand Prix Large Collidable Object
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typeID: 57633
graphicID: 2594
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57636 - Federation Grand Prix Aurcel Waypoint This tower marks a waypoint in the Southern Route of the Federation Grand Prix Large Collidable Object
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typeID: 57636
graphicID: 2594
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57637 - Federation Grand Prix Otosela Waypoint This tower marks a waypoint in the Eastern Route of the Federation Grand Prix Large Collidable Object
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typeID: 57637
graphicID: 2594
Capacity: 10000.0
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57640 - Federation Grand Prix Harroule Waypoint This tower marks a waypoint in the Northern Route of the Federation Grand Prix Large Collidable Object
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typeID: 57640
graphicID: 2594
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basePrice: 0.0
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radius: 3394.0
published: False
Mass: 100000.0
groupID: 226
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57643 - Federation Grand Prix Asakai Waypoint This tower marks a waypoint in the Northern Route of the Federation Grand Prix Large Collidable Object
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typeID: 57643
graphicID: 2594
Capacity: 10000.0
isDynamicType: False
raceID: 4
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57684 - Hunt Coordination Com Tower If you have the right equipment you might be able to hack into the com tower and get some valuable information. Scatter Container
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typeID: 57684
graphicID: 20297
Capacity: 2700.0
isDynamicType: False
typeNameID: 575750
iconID: 16
basePrice: 0.0
Volume: 27500.0
radius: 300.0
published: False
Mass: 10000.0
groupID: 1207
portionSize: 1
Capacitor Capacity: 2700.0
Primary Skill required: 21718.0
hackable: 1.0
entityEquipmentMin: 0.0
Structure Hitpoints: 1000000.0
spawnWithoutGuardsToo: 1.0
structureUniformity: 1.0
Signature Radius: 500.0
requiredSkill1Level: 1.0
Disallows Assistance: 1.0
entityEquipmentMax: 1.0
tierDifficulty: 2.0
57685 - ENV_Wrecksite_01a No Description Non-Interactable Object
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57699 - Non-interactable tournament radius No Description Non-Interactable Object
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graphicID: 3206
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isDynamicType: False
typeNameID: 575768
basePrice: 0.0
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published: False
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57700 - Project Discovery Phase Three Monument No Description Large Collidable Object
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basePrice: 0.0
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57701 - Plinth Upwell Placeholder No Description Large Collidable Object
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57702 - Plinth Minmatar Placeholder No Description Large Collidable Object
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57703 - Plinth Caldari Placeholder No Description Large Collidable Object
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57706 - Skybreaker EDENCOM Victory SKIN This nanocoating was designed to serve as a suitable reward for those pilots displaying skill in open tournaments sponsored by the EDENCOM defensive alliance. The design was approved by Provost Marshal Kasiha Valkanir herself and is intended to "celebrate the noble sacrifices made by the defenders of New Eden."

EDENCOM's public communications and propaganda department planned a number of programs to bolster recruitment in the event the Triglavian Invasion campaigns continued for many years. In the event, the success of EDENCOM saved nearly 150 systems from Triglavian attacks, fortifying over 50 in the face of sustained invasion efforts. The formation of Pochven effectively ended the invasion war but EDENCOM found itself facing continued raiding by Triglavian forces. EDENCOM forces also continued efforts to bolster resistance movements within Pochven, supporting a case for continued propaganda and communication efforts.
Permanent SKIN
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basePrice: 0.0
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published: True
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groupID: 1950
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skin_internalName: Skybreaker EDENCOM Victory
skin_skinMaterialID: 2598
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skin_skinDescription: 575777
skin_visibleSerenity: False
skin_skinID: 9760
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
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isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
57707 - Stormbringer EDENCOM Victory SKIN This nanocoating was designed to serve as a suitable reward for those pilots displaying skill in open tournaments sponsored by the EDENCOM defensive alliance. The design was approved by Provost Marshal Kasiha Valkanir herself and is intended to "celebrate the noble sacrifices made by the defenders of New Eden."

EDENCOM's public communications and propaganda department planned a number of programs to bolster recruitment in the event the Triglavian Invasion campaigns continued for many years. In the event, the success of EDENCOM saved nearly 150 systems from Triglavian attacks, fortifying over 50 in the face of sustained invasion efforts. The formation of Pochven effectively ended the invasion war but EDENCOM found itself facing continued raiding by Triglavian forces. EDENCOM forces also continued efforts to bolster resistance movements within Pochven, supporting a case for continued propaganda and communication efforts.
Permanent SKIN
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skin_internalName: Stormbringer EDENCOM Victory
skin_skinMaterialID: 2598
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Extra Skin Attributes:
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57708 - Thunderchild EDENCOM Victory SKIN This nanocoating was designed to serve as a suitable reward for those pilots displaying skill in open tournaments sponsored by the EDENCOM defensive alliance. The design was approved by Provost Marshal Kasiha Valkanir herself and is intended to "celebrate the noble sacrifices made by the defenders of New Eden."

EDENCOM's public communications and propaganda department planned a number of programs to bolster recruitment in the event the Triglavian Invasion campaigns continued for many years. In the event, the success of EDENCOM saved nearly 150 systems from Triglavian attacks, fortifying over 50 in the face of sustained invasion efforts. The formation of Pochven effectively ended the invasion war but EDENCOM found itself facing continued raiding by Triglavian forces. EDENCOM forces also continued efforts to bolster resistance movements within Pochven, supporting a case for continued propaganda and communication efforts.
Permanent SKIN
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groupID: 1950
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skin_internalName: Thunderchild EDENCOM Victory
skin_skinMaterialID: 2598
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skin_visibleSerenity: False
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Extra Skin Attributes:
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isSingleUse: False
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duration: -1
57722 - Gallente Drones Specialization Skill Accelerator This Cerebral Accelerator is only designed for and available on Serenity. Booster
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typeID: 57722
Capacity: 0.0
isDynamicType: False
typeNameID: 575838
iconID: 10144
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: True
Mass: 0.0
groupID: 303
portionSize: 1
Non-Destructible: 1.0
Booster Duration: 60000.0
Charisma Modifier: 1.0
Intelligence Modifier: 1.0
Memory Modifier: 1.0
Perception Modifier: 1.0
Willpower Modifier: 1.0
requiredSkill1Level: 1.0
Primary Skill required: 3402.0
Maximum Pilot Age: 8640.0
Follows Jump Clones: 1.0
Booster Slot: 115.0
57723 - Amarr Drones Specialization Skill Accelerator This Cerebral Accelerator is only designed for and available on Serenity. Booster
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typeID: 57723
Capacity: 0.0
isDynamicType: False
typeNameID: 575840
iconID: 10144
basePrice: 0.0
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published: True
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groupID: 303
portionSize: 1
Non-Destructible: 1.0
Booster Duration: 60000.0
Charisma Modifier: 1.0
Intelligence Modifier: 1.0
Memory Modifier: 1.0
Perception Modifier: 1.0
Willpower Modifier: 1.0
requiredSkill1Level: 1.0
Primary Skill required: 3402.0
Maximum Pilot Age: 8640.0
Follows Jump Clones: 1.0
Booster Slot: 116.0
57724 - Caldari Drones Specialization Skill Accelerator This Cerebral Accelerator is only designed for and available on Serenity. Booster
Click to toggle showing the 25 attributes. descriptionID: 575843
typeID: 57724
Capacity: 0.0
isDynamicType: False
typeNameID: 575842
iconID: 10144
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: True
Mass: 0.0
groupID: 303
portionSize: 1
Non-Destructible: 1.0
Booster Duration: 60000.0
Charisma Modifier: 1.0
Intelligence Modifier: 1.0
Memory Modifier: 1.0
Perception Modifier: 1.0
Willpower Modifier: 1.0
requiredSkill1Level: 1.0
Primary Skill required: 3402.0
Maximum Pilot Age: 8640.0
Follows Jump Clones: 1.0
Booster Slot: 117.0
57725 - Minmatar Drones Specialization Skill Accelerator This Cerebral Accelerator is only designed for and available on Serenity. Booster
Click to toggle showing the 25 attributes. descriptionID: 575845
typeID: 57725
Capacity: 0.0
isDynamicType: False
typeNameID: 575844
iconID: 10144
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: True
Mass: 0.0
groupID: 303
portionSize: 1
Non-Destructible: 1.0
Booster Duration: 60000.0
Charisma Modifier: 1.0
Intelligence Modifier: 1.0
Memory Modifier: 1.0
Perception Modifier: 1.0
Willpower Modifier: 1.0
requiredSkill1Level: 1.0
Primary Skill required: 3402.0
Maximum Pilot Age: 8640.0
Follows Jump Clones: 1.0
Booster Slot: 118.0
57726 - Mining Drones Skill Accelerator This Cerebral Accelerator is only designed for and available on Serenity. Booster
Click to toggle showing the 25 attributes. descriptionID: 575847
typeID: 57726
Capacity: 0.0
isDynamicType: False
typeNameID: 575846
iconID: 10144
basePrice: 0.0
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published: True
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groupID: 303
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Non-Destructible: 1.0
Booster Duration: 60000.0
Charisma Modifier: 1.0
Intelligence Modifier: 1.0
Memory Modifier: 1.0
Perception Modifier: 1.0
Willpower Modifier: 1.0
requiredSkill1Level: 1.0
Primary Skill required: 3402.0
Maximum Pilot Age: 8640.0
Follows Jump Clones: 1.0
Booster Slot: 119.0
57727 - Support Drones Skill Accelerator This Cerebral Accelerator is only designed for and available on Serenity. Booster
Click to toggle showing the 25 attributes. descriptionID: 575849
typeID: 57727
Capacity: 0.0
isDynamicType: False
typeNameID: 575848
iconID: 10144
basePrice: 0.0
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published: True
Mass: 0.0
groupID: 303
portionSize: 1
Non-Destructible: 1.0
Booster Duration: 60000.0
Charisma Modifier: 1.0
Intelligence Modifier: 1.0
Memory Modifier: 1.0
Perception Modifier: 1.0
Willpower Modifier: 1.0
requiredSkill1Level: 1.0
Primary Skill required: 3402.0
Maximum Pilot Age: 8640.0
Follows Jump Clones: 1.0
Booster Slot: 120.0
57728 - Heavy Drones Skill Accelerator This Cerebral Accelerator is only designed for and available on Serenity. Booster
Click to toggle showing the 25 attributes. descriptionID: 575851
typeID: 57728
Capacity: 0.0
isDynamicType: False
typeNameID: 575850
iconID: 10144
basePrice: 0.0
Volume: 1.0
radius: 1.0
published: True
Mass: 0.0
groupID: 303
portionSize: 1
Non-Destructible: 1.0
Booster Duration: 60000.0
Charisma Modifier: 1.0
Intelligence Modifier: 1.0
Memory Modifier: 1.0
Perception Modifier: 1.0
Willpower Modifier: 1.0
requiredSkill1Level: 1.0
Primary Skill required: 3402.0
Maximum Pilot Age: 8640.0
Follows Jump Clones: 1.0
Booster Slot: 121.0
57729 - Ishkur GalNet StreamCast Unit SKIN The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
Permanent SKIN
Click to toggle showing the 24 attributes. descriptionID: 575860
typeID: 57729
Capacity: 0.0
raceID: 8
typeNameID: 575859
basePrice: 0.0
marketGroupID: 2049 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Ishkur GalNet StreamCast Unit
skin_skinMaterialID: 2599
skin_isSingleUse: False
skin_skinDescription: 575858
skin_visibleSerenity: False
skin_skinID: 9763
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [12042]
skin_licenseTypeID: 57729
Extra Skin Attributes:
Applies to: Ishkur
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
57730 - Dominix GalNet StreamCast Unit SKIN The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
Permanent SKIN
Click to toggle showing the 24 attributes. descriptionID: 575863
typeID: 57730
Capacity: 0.0
raceID: 8
typeNameID: 575862
basePrice: 0.0
marketGroupID: 1966 (Gallente)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Dominix GalNet StreamCast Unit
skin_skinMaterialID: 2599
skin_isSingleUse: False
skin_skinDescription: 575861
skin_visibleSerenity: False
skin_skinID: 9764
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [645]
skin_licenseTypeID: 57730
Extra Skin Attributes:
Applies to: Dominix
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
57731 - Brutix Navy Issue GalNet StreamCast Unit SKIN The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
Permanent SKIN
Click to toggle showing the 24 attributes. descriptionID: 575866
typeID: 57731
Capacity: 0.0
raceID: 8
typeNameID: 575865
basePrice: 0.0
marketGroupID: 2103 (Navy Faction)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Brutix Navy Issue GalNet StreamCast Unit
skin_skinMaterialID: 2599
skin_isSingleUse: False
skin_skinDescription: 575864
skin_visibleSerenity: False
skin_skinID: 9765
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [33151]
skin_licenseTypeID: 57731
Extra Skin Attributes:
Applies to: Brutix Navy Issue
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
57732 - Cormorant GalNet StreamCast Unit SKIN The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
Permanent SKIN
Click to toggle showing the 24 attributes. descriptionID: 575869
typeID: 57732
Capacity: 0.0
raceID: 1
typeNameID: 575868
basePrice: 0.0
marketGroupID: 1995 (Caldari)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Cormorant GalNet StreamCast Unit
skin_skinMaterialID: 2600
skin_isSingleUse: False
skin_skinDescription: 575867
skin_visibleSerenity: False
skin_skinID: 9766
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [16238]
skin_licenseTypeID: 57732
Extra Skin Attributes:
Applies to: Cormorant
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
57733 - Golem GalNet StreamCast Unit SKIN The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
Permanent SKIN
Click to toggle showing the 24 attributes. descriptionID: 575872
typeID: 57733
Capacity: 0.0
raceID: 1
typeNameID: 575871
basePrice: 0.0
marketGroupID: 2025 (Caldari)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Golem GalNet StreamCast Unit
skin_skinMaterialID: 2600
skin_isSingleUse: False
skin_skinDescription: 575870
skin_visibleSerenity: False
skin_skinID: 9767
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [28710]
skin_licenseTypeID: 57733
Extra Skin Attributes:
Applies to: Golem
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
57734 - Harpy GalNet StreamCast Unit SKIN The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
Permanent SKIN
Click to toggle showing the 24 attributes. descriptionID: 575875
typeID: 57734
Capacity: 0.0
raceID: 1
typeNameID: 575874
basePrice: 0.0
marketGroupID: 2048 (Caldari)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Harpy GalNet StreamCast Unit
skin_skinMaterialID: 2600
skin_isSingleUse: False
skin_skinDescription: 575873
skin_visibleSerenity: False
skin_skinID: 9768
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [11381]
skin_licenseTypeID: 57734
Extra Skin Attributes:
Applies to: Harpy
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
57735 - Anathema GalNet StreamCast Unit SKIN The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
Permanent SKIN
Click to toggle showing the 24 attributes. descriptionID: 575878
typeID: 57735
Capacity: 0.0
raceID: 4
typeNameID: 575877
basePrice: 0.0
marketGroupID: 2051 (Amarr)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Anathema GalNet StreamCast Unit
skin_skinMaterialID: 2601
skin_isSingleUse: False
skin_skinDescription: 575876
skin_visibleSerenity: False
skin_skinID: 9769
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [11188]
skin_licenseTypeID: 57735
Extra Skin Attributes:
Applies to: Anathema
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
57736 - Retribution GalNet StreamCast Unit SKIN The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
Permanent SKIN
Click to toggle showing the 24 attributes. descriptionID: 575881
typeID: 57736
Capacity: 0.0
raceID: 4
typeNameID: 575880
basePrice: 0.0
marketGroupID: 2047 (Amarr)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Retribution GalNet StreamCast Unit
skin_skinMaterialID: 2601
skin_isSingleUse: False
skin_skinDescription: 575879
skin_visibleSerenity: False
skin_skinID: 9770
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [11393]
skin_licenseTypeID: 57736
Extra Skin Attributes:
Applies to: Retribution
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
57737 - Harbinger GalNet StreamCast Unit SKIN The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
Permanent SKIN
Click to toggle showing the 24 attributes. descriptionID: 575884
typeID: 57737
Capacity: 0.0
raceID: 4
typeNameID: 575883
basePrice: 0.0
marketGroupID: 1956 (Amarr)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Harbinger GalNet StreamCast Unit
skin_skinMaterialID: 2601
skin_isSingleUse: False
skin_skinDescription: 575882
skin_visibleSerenity: False
skin_skinID: 9771
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [24696]
skin_licenseTypeID: 57737
Extra Skin Attributes:
Applies to: Harbinger
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
57738 - Sabre GalNet StreamCast Unit SKIN The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
Permanent SKIN
Click to toggle showing the 24 attributes. descriptionID: 575887
typeID: 57738
Capacity: 0.0
raceID: 2
typeNameID: 575886
basePrice: 0.0
marketGroupID: 2041 (Minmatar)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Sabre GalNet StreamCast Unit
skin_skinMaterialID: 2602
skin_isSingleUse: False
skin_skinDescription: 575885
skin_visibleSerenity: False
skin_skinID: 9772
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [22456]
skin_licenseTypeID: 57738
Extra Skin Attributes:
Applies to: Sabre
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
57739 - Prowler GalNet StreamCast Unit SKIN The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
Permanent SKIN
Click to toggle showing the 24 attributes. descriptionID: 575890
typeID: 57739
Capacity: 0.0
raceID: 2
typeNameID: 575889
basePrice: 0.0
marketGroupID: 2091 (Minmatar)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Prowler GalNet StreamCast Unit
skin_skinMaterialID: 2602
skin_isSingleUse: False
skin_skinDescription: 575888
skin_visibleSerenity: False
skin_skinID: 9773
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [12735]
skin_licenseTypeID: 57739
Extra Skin Attributes:
Applies to: Prowler
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
57740 - Porpoise GalNet StreamCast Unit SKIN The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
Permanent SKIN
Click to toggle showing the 24 attributes. descriptionID: 575893
typeID: 57740
Capacity: 0.0
raceID: 128
typeNameID: 575892
basePrice: 0.0
marketGroupID: 2338 (ORE)
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
groupID: 1950
portionSize: 1
skin_internalName: Porpoise GalNet StreamCast Unit
skin_skinMaterialID: 2603
skin_isSingleUse: False
skin_skinDescription: 575891
skin_visibleSerenity: False
skin_skinID: 9774
skin_allowCCPDevs: True
skin_visibleTranquility: True
skin_duration: -1
skin_types: [42244]
skin_licenseTypeID: 57740
Extra Skin Attributes:
Applies to: Porpoise
isSingleUse: False
visibleTranquility: True
visibleSerenity: False
duration: -1
57744 - Non-interactable Radio Telescope No Description Non-Interactable Object
Click to toggle showing the 13 attributes. typeID: 57744
graphicID: 2505
Capacity: 0.0
isDynamicType: False
typeNameID: 575906
basePrice: 0.0
Volume: 100000000.0
soundID: 20179
radius: 2636.0
published: False
Mass: 0.0
groupID: 1975
portionSize: 1
57745 - Basic 'Black Rise' Cerebral Accelerator This cerebral accelerator has been produced by the Guristas for their Black Rise Squadron. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.

Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after May 31st, YC123.
Booster
Click to toggle showing the 26 attributes. descriptionID: 575909
typeID: 57745
Capacity: 0.0
isDynamicType: False
typeNameID: 575908
iconID: 10144
basePrice: 32768.0
metaGroupID: 19
Volume: 1.0
radius: 1.0
published: False
Mass: 0.0
groupID: 303
portionSize: 1
Non-Destructible: 1.0
Primary Skill required: 3402.0
Booster Duration: 86400000.0
Charisma Modifier: 4.0
Intelligence Modifier: 4.0
Memory Modifier: 4.0
Perception Modifier: 4.0
Willpower Modifier: 4.0
requiredSkill1Level: 1.0
Expiry Date: 18778.4576389
Follows Jump Clones: 1.0
Booster Slot: 10.0
57746 - Potent 'Black Rise' Cerebral Accelerator This cerebral accelerator has been produced by the Guristas for their Black Rise Squadron. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.

Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after May 31st, YC123.
Booster
Click to toggle showing the 26 attributes. descriptionID: 575911
typeID: 57746
Capacity: 0.0
isDynamicType: False
typeNameID: 575910
iconID: 10144
basePrice: 32768.0
metaGroupID: 19
Volume: 1.0
radius: 1.0
published: False
Mass: 0.0
groupID: 303
portionSize: 1
Non-Destructible: 1.0
Primary Skill required: 3402.0
Booster Duration: 86400000.0
Charisma Modifier: 8.0
Intelligence Modifier: 8.0
Memory Modifier: 8.0
Perception Modifier: 8.0
Willpower Modifier: 8.0
requiredSkill1Level: 1.0
Expiry Date: 18778.4576389
Follows Jump Clones: 1.0
Booster Slot: 10.0
57747 - Extended 'Black Rise' Cerebral Accelerator This cerebral accelerator has been produced by the Guristas for their Black Rise Squadron. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.

Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after May 31st, YC123.
Booster
Click to toggle showing the 26 attributes. descriptionID: 575913
typeID: 57747
Capacity: 0.0
isDynamicType: False
typeNameID: 575912
iconID: 10144
basePrice: 32768.0
metaGroupID: 19
Volume: 1.0
radius: 1.0
published: False
Mass: 0.0
groupID: 303
portionSize: 1
Non-Destructible: 1.0
Primary Skill required: 3402.0
Booster Duration: 259200000.0
Charisma Modifier: 6.0
Intelligence Modifier: 6.0
Memory Modifier: 6.0
Perception Modifier: 6.0
Willpower Modifier: 6.0
requiredSkill1Level: 1.0
Expiry Date: 18778.4576389
Follows Jump Clones: 1.0
Booster Slot: 10.0
57752 - Non-interactable large wreck No Description Non-Interactable Object
Click to toggle showing the 13 attributes. typeID: 57752
graphicID: 3115
Capacity: 0.0
isDynamicType: False
raceID: 2
typeNameID: 575924
basePrice: 0.0
Volume: 0.0
radius: 1.0
published: False
Mass: 0.0
groupID: 1975
portionSize: 1
Removed Items (0 Entries)

Please note that a "removed" item often means the item was just not yet added to the "newer" build.

TypeID & Name Description Group

Blueprints (1 Entries)
Blueprint Name Old BP Data New BP Data Raw Diff
57429 - Mobile Cynosural Beacon Blueprint No blueprint entry found. BP Price: 100,000,000 ISK
Build Time: 3:20:00
Copy:9600 ME:4200 TE:4200 Limit:10x
Materials:
2x Organic Mortar Applicators
2x Self-Harmonizing Power Core
2x Wetware Mainframe
4x Broadcast Node
4x Sterile Conduits
12x Guidance Systems
112x Megacyte
2230x Zydrine
3556x Isogen
5111x Pyerite
207778x Tritanium
Skills:
Industry I
Graviton Physics IV
Electromagnetic Physics IV
Outcome:
1x Mobile Cynosural Beacon (57319)
BP Price: 100,000,000 ISK
Build Time: 3:20:00
Copy:9600 ME:4200 TE:4200 Limit:10x
Materials:
2x 2870
2x 2872
2x 2876
4x 2867
4x 2875
12x 9834
112x 40
2230x 39
3556x 37
5111x 35
207778x 34
Skills:
3380 I
11446 IV
11448 IV
Outcome:
1x 57319
Reprocessing (5 Entries)
TypeID, Name, and Group Old Reprocessing Data New Reprocessing Data Raw Diff
57319 - Mobile Cynosural Beacon (Mobile Cynosural Beacon) No reprocessing data found. 207778x Tritanium
5111x Pyerite
3556x Isogen
2230x Zydrine
112x Megacyte
4x Broadcast Node
2x Organic Mortar Applicators
2x Self-Harmonizing Power Core
4x Sterile Conduits
2x Wetware Mainframe
12x Guidance Systems
207778x 34
5111x 35
3556x 37
2230x 39
112x 40
4x 2867
2x 2870
2x 2872
4x 2875
2x 2876
12x 9834
57425 - Cynosural Field (Cynosural Fields) No reprocessing data found. 6x Tritanium
17x Pyerite
22x Mexallon
1x Isogen
1x Nocxium
2x Megacyte
11x Strontium Clathrates
1x Nanotransistors
1x Hypersynaptic Fibers
6x 34
17x 35
22x 36
1x 37
1x 38
2x 40
11x 16275
1x 16681
1x 16682
57745 - Basic 'Black Rise' Cerebral Accelerator (Booster) No reprocessing data found. 1x Chromodynamic Tricarboxyls 1x 48927
57746 - Potent 'Black Rise' Cerebral Accelerator (Booster) No reprocessing data found. 1x Chromodynamic Tricarboxyls 1x 48927
57747 - Extended 'Black Rise' Cerebral Accelerator (Booster) No reprocessing data found. 1x Chromodynamic Tricarboxyls 1x 48927

Traits (0 Entries)
TypeID, Group, & Name Tranquility Singularity Diff
Attributes (3 Entries)
Attribute Name Diff
3108 - bastionMissileROFBonus attributeID: None => 3108
categoryID: None => 37
dataType: None => 5
defaultValue: None => 0.0
description: None => Bastion effect bonus to missile rate of fire
displayNameID: None => 575757 ("Missile Rate of Fire Bonus")
highIsGood: None => 1
iconID: None => 1397
name: None => bastionMissileROFBonus
published: None => 1
stackable: None => 1
unitID: None => 105
3109 - bastionTurretROFBonus attributeID: None => 3109
categoryID: None => 37
dataType: None => 2
defaultValue: None => 0.0
description: None => Bastion effect bonus to turret rate of fire
displayNameID: None => 575758 ("Turret Rate of Fire Bonus")
highIsGood: None => 1
iconID: None => 1397
name: None => bastionTurretROFBonus
published: None => 1
stackable: None => 1
unitID: None => 105
3110 - specAccessDifficultyBonus attributeID: None => 3110
categoryID: None => 7
dataType: None => 5
defaultValue: None => 0.0
description: None => Salvage drone access difficult bonus attribute for salvage drone specialization skill
displayNameID: None => 575834 ("Access Difficulty Bonus")
highIsGood: None => 1
name: None => specAccessDifficultyBonus
published: None => 1
stackable: None => 1
unitID: None => 121
Attributes per Type (10 Entries)
TypeID, Name, and Group Diff
33187 - Angel Mainframe (Scatter Container) soundID: 20182 => None
33188 - Angel Info Shard (Scatter Container) soundID: 20182 => None
33235 - Angel Databank (Scatter Container) soundID: 20182 => None
33236 - Angel Com Tower (Scatter Container) soundID: 20182 => None
33400 - Bastion Module I (Siege Module) Missile Damage Bonus: -50.0 => None
Turret Damage Bonus: -50.0 => None
Missile Rate of Fire Bonus: None => -50.0
Turret Rate of Fire Bonus: None => -50.0
42245 - Rabisu (Logistics) descriptionID: None => 575933
isDynamicType: None => False
42246 - Caedes (Covert Ops) descriptionID: None => 575932
isDynamicType: None => False
55760 - Salvage Drone II (Salvage Drone) Tech Level: 1.0 => 2.0
57164 - Salvage Drone Specialization (Drones) Access Difficulty Bonus: 2.0 => None
Access Difficulty Bonus: None => 2.0
57367 - Grand Prix 1v1 Interceptors Proving Filament (Abyssal Proving Filaments) descriptionID: 574612 => 575641
Dynamic Items (0 Entries)
Mutator Combines With Produces Mutations

Effects (3 Entries)
Effect Name Diff
6658 - moduleBonusBastionModule modifierInfo: [{'domain': 'shipID', 'modifiedAttributeID': 2253, 'operation': 7, 'func': 'ItemModifier', 'modifyingAttributeID': 2253}, {'domain': 'shipID', 'modifiedAttributeID': 2116, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 2342}, {'domain': 'shipID', 'modifiedAttributeID': 2135, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 2352}, {'domain': 'shipID', 'modifiedAttributeID': 2112, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 2351}, {'domain': 'shipID', 'modifiedAttributeID': 2113, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 2353}, {'domain': 'shipID', 'modifiedAttributeID': 2114, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 2424}, {'domain': 'shipID', 'modifiedAttributeID': 211, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 1027}, {'domain': 'shipID', 'modifiedAttributeID': 210, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 1029}, {'domain': 'shipID', 'modifiedAttributeID': 208, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 1030}, {'domain': 'shipID', 'modifiedAttributeID': 209, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 1028}, {'domain': 'shipID', 'modifiedAttributeID': 37, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 20}, {'domain': 'shipID', 'modifiedAttributeID': 192, 'operation': 7, 'func': 'ItemModifier', 'modifyingAttributeID': 192}, {'domain': 'shipID', 'modifiedAttributeID': 104, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 852}, {'domain': 'shipID', 'modifiedAttributeID': 2354, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 2354}, {'domain': 'shipID', 'modifiedAttributeID': 2343, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 2343}, {'domain': 'shipID', 'modifiedAttributeID': 84, 'modifyingAttributeID': 895, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3393}, {'domain': 'shipID', 'modifiedAttributeID': 68, 'modifyingAttributeID': 548, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3416}, {'domain': 'shipID', 'modifiedAttributeID': 54, 'modifyingAttributeID': 351, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3309}, {'domain': 'shipID', 'modifiedAttributeID': 54, 'modifyingAttributeID': 351, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3307}, {'domain': 'shipID', 'modifiedAttributeID': 54, 'modifyingAttributeID': 351, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3308}, {'domain': 'shipID', 'modifiedAttributeID': 158, 'modifyingAttributeID': 349, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3309}, {'domain': 'shipID', 'modifiedAttributeID': 158, 'modifyingAttributeID': 349, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3307}, {'domain': 'shipID', 'modifiedAttributeID': 158, 'modifyingAttributeID': 349, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3308}, {'domain': 'shipID', 'modifiedAttributeID': 37, 'modifyingAttributeID': 547, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3325}, {'domain': 'shipID', 'modifiedAttributeID': 37, 'modifyingAttributeID': 547, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3326}, {'domain': 'shipID', 'modifiedAttributeID': 37, 'modifyingAttributeID': 547, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3324}, {'domain': 'shipID', 'modifiedAttributeID': 51, 'modifyingAttributeID': 2307, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3307}, {'domain': 'shipID', 'modifiedAttributeID': 51, 'modifyingAttributeID': 2307, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3309}, {'domain': 'shipID', 'modifiedAttributeID': 51, 'modifyingAttributeID': 2307, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3308}, {'domain': 'shipID', 'modifiedAttributeID': 51, 'modifyingAttributeID': 2306, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3326}, {'domain': 'shipID', 'modifiedAttributeID': 51, 'modifyingAttributeID': 2306, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3325}, {'domain': 'shipID', 'modifiedAttributeID': 51, 'modifyingAttributeID': 2306, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 20213}, {'domain': 'shipID', 'modifiedAttributeID': 51, 'modifyingAttributeID': 2306, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 20212}, {'domain': 'shipID', 'modifiedAttributeID': 267, 'operation': 0, 'func': 'ItemModifier', 'modifyingAttributeID': 267}, {'domain': 'shipID', 'modifiedAttributeID': 269, 'operation': 0, 'func': 'ItemModifier', 'modifyingAttributeID': 269}, {'domain': 'shipID', 'modifiedAttributeID': 268, 'operation': 0, 'func': 'ItemModifier', 'modifyingAttributeID': 268}, {'domain': 'shipID', 'modifiedAttributeID': 270, 'operation': 0, 'func': 'ItemModifier', 'modifyingAttributeID': 270}, {'domain': 'shipID', 'modifiedAttributeID': 113, 'operation': 0, 'func': 'ItemModifier', 'modifyingAttributeID': 974}, {'domain': 'shipID', 'modifiedAttributeID': 111, 'operation': 0, 'func': 'ItemModifier', 'modifyingAttributeID': 975}, {'domain': 'shipID', 'modifiedAttributeID': 109, 'operation': 0, 'func': 'ItemModifier', 'modifyingAttributeID': 976}, {'domain': 'shipID', 'modifiedAttributeID': 110, 'operation': 0, 'func': 'ItemModifier', 'modifyingAttributeID': 977}, {'domain': 'shipID', 'modifiedAttributeID': 271, 'operation': 0, 'func': 'ItemModifier', 'modifyingAttributeID': 271}, {'domain': 'shipID', 'modifiedAttributeID': 273, 'operation': 0, 'func': 'ItemModifier', 'modifyingAttributeID': 273}, {'domain': 'shipID', 'modifiedAttributeID': 272, 'operation': 0, 'func': 'ItemModifier', 'modifyingAttributeID': 272}, {'domain': 'shipID', 'modifiedAttributeID': 274, 'operation': 0, 'func': 'ItemModifier', 'modifyingAttributeID': 274}]

=>

[{'domain': 'shipID', 'modifiedAttributeID': 2253, 'operation': 7, 'func': 'ItemModifier', 'modifyingAttributeID': 2253}, {'domain': 'shipID', 'modifiedAttributeID': 2116, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 2342}, {'domain': 'shipID', 'modifiedAttributeID': 2135, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 2352}, {'domain': 'shipID', 'modifiedAttributeID': 2112, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 2351}, {'domain': 'shipID', 'modifiedAttributeID': 2113, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 2353}, {'domain': 'shipID', 'modifiedAttributeID': 2114, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 2424}, {'domain': 'shipID', 'modifiedAttributeID': 211, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 1027}, {'domain': 'shipID', 'modifiedAttributeID': 210, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 1029}, {'domain': 'shipID', 'modifiedAttributeID': 208, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 1030}, {'domain': 'shipID', 'modifiedAttributeID': 209, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 1028}, {'domain': 'shipID', 'modifiedAttributeID': 37, 'operation': 6, 'func': 'ItemModifier', 'modifyingAttributeID': 20}, {'domain': 'shipID', 'modifiedAttributeID': 192, 'operation': 7, 'func': 'ItemModifier', 'modifyingAttributeID': 192}, {'domain': 'shipID', 'modifiedAttributeID': 104, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 852}, {'domain': 'shipID', 'modifiedAttributeID': 2354, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 2354}, {'domain': 'shipID', 'modifiedAttributeID': 2343, 'operation': 2, 'func': 'ItemModifier', 'modifyingAttributeID': 2343}, {'domain': 'shipID', 'modifiedAttributeID': 84, 'modifyingAttributeID': 895, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3393}, {'domain': 'shipID', 'modifiedAttributeID': 68, 'modifyingAttributeID': 548, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3416}, {'domain': 'shipID', 'modifiedAttributeID': 54, 'modifyingAttributeID': 351, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3309}, {'domain': 'shipID', 'modifiedAttributeID': 54, 'modifyingAttributeID': 351, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3307}, {'domain': 'shipID', 'modifiedAttributeID': 54, 'modifyingAttributeID': 351, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3308}, {'domain': 'shipID', 'modifiedAttributeID': 158, 'modifyingAttributeID': 349, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3309}, {'domain': 'shipID', 'modifiedAttributeID': 158, 'modifyingAttributeID': 349, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3307}, {'domain': 'shipID', 'modifiedAttributeID': 158, 'modifyingAttributeID': 349, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3308}, {'domain': 'shipID', 'modifiedAttributeID': 37, 'modifyingAttributeID': 547, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3325}, {'domain': 'shipID', 'modifiedAttributeID': 37, 'modifyingAttributeID': 547, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3326}, {'domain': 'shipID', 'modifiedAttributeID': 37, 'modifyingAttributeID': 547, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3324}, {'domain': 'shipID', 'modifiedAttributeID': 51, 'modifyingAttributeID': 3109, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3307}, {'domain': 'shipID', 'modifiedAttributeID': 51, 'modifyingAttributeID': 3109, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3309}, {'domain': 'shipID', 'modifiedAttributeID': 51, 'modifyingAttributeID': 3109, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3308}, {'domain': 'shipID', 'modifiedAttributeID': 51, 'modifyingAttributeID': 3108, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3326}, {'domain': 'shipID', 'modifiedAttributeID': 51, 'modifyingAttributeID': 3108, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3325}, {'domain': 'shipID', 'modifiedAttributeID': 51, 'modifyingAttributeID': 3108, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 20213}, {'domain': 'shipID', 'modifiedAttributeID': 51, 'modifyingAttributeID': 3108, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 20212}, {'domain': 'shipID', 'modifiedAttributeID': 267, 'operation': 0, 'func': 'ItemModifier', 'modifyingAttributeID': 267}, {'domain': 'shipID', 'modifiedAttributeID': 269, 'operation': 0, 'func': 'ItemModifier', 'modifyingAttributeID': 269}, {'domain': 'shipID', 'modifiedAttributeID': 268, 'operation': 0, 'func': 'ItemModifier', 'modifyingAttributeID': 268}, {'domain': 'shipID', 'modifiedAttributeID': 270, 'operation': 0, 'func': 'ItemModifier', 'modifyingAttributeID': 270}, {'domain': 'shipID', 'modifiedAttributeID': 113, 'operation': 0, 'func': 'ItemModifier', 'modifyingAttributeID': 974}, {'domain': 'shipID', 'modifiedAttributeID': 111, 'operation': 0, 'func': 'ItemModifier', 'modifyingAttributeID': 975}, {'domain': 'shipID', 'modifiedAttributeID': 109, 'operation': 0, 'func': 'ItemModifier', 'modifyingAttributeID': 976}, {'domain': 'shipID', 'modifiedAttributeID': 110, 'operation': 0, 'func': 'ItemModifier', 'modifyingAttributeID': 977}, {'domain': 'shipID', 'modifiedAttributeID': 271, 'operation': 0, 'func': 'ItemModifier', 'modifyingAttributeID': 271}, {'domain': 'shipID', 'modifiedAttributeID': 273, 'operation': 0, 'func': 'ItemModifier', 'modifyingAttributeID': 273}, {'domain': 'shipID', 'modifiedAttributeID': 272, 'operation': 0, 'func': 'ItemModifier', 'modifyingAttributeID': 272}, {'domain': 'shipID', 'modifiedAttributeID': 274, 'operation': 0, 'func': 'ItemModifier', 'modifyingAttributeID': 274}]
8104 - salvageDroneSpecBonus modifierInfo: [{'domain': 'charID', 'modifiedAttributeID': 37, 'modifyingAttributeID': 2603, 'func': 'OwnerRequiredSkillModifier', 'operation': 6, 'skillTypeID': 57164}, {'domain': 'charID', 'modifiedAttributeID': 901, 'modifyingAttributeID': 902, 'func': 'OwnerRequiredSkillModifier', 'operation': 6, 'skillTypeID': 57164}]

=>

[{'domain': 'charID', 'modifiedAttributeID': 37, 'modifyingAttributeID': 2603, 'func': 'OwnerRequiredSkillModifier', 'operation': 6, 'skillTypeID': 57164}, {'domain': 'charID', 'modifiedAttributeID': 902, 'modifyingAttributeID': 3110, 'func': 'OwnerRequiredSkillModifier', 'operation': 2, 'skillTypeID': 57164}]
8105 - skillMultiplierAccessDifficultyBonus modifierInfo: [{'domain': 'itemID', 'modifiedAttributeID': 902, 'operation': 0, 'func': 'ItemModifier', 'modifyingAttributeID': 280}]

=>

[{'domain': 'itemID', 'modifiedAttributeID': 3110, 'operation': 0, 'func': 'ItemModifier', 'modifyingAttributeID': 280}]
Effects per Type (20 Entries)
TypeID, Name, and Group Effects Changes
57317 - Fleet Formations (Fleet Support) Added Effects:
skillEffect
57318 - Fleet Coordination (Fleet Support) Added Effects:
skillEffect
57423 - Grand Prix Velocity Booster (Booster) Added Effects:
navigationVelocityBonusPostPercentMaxVelocityShip
57424 - Grand Prix Warp Booster (Booster) Added Effects:
warpSkillSpeed
57436 - Secure Depot (Spawn Container) Added Effects:
targetAttack
57437 - Secure Depot (Spawn Container) Added Effects:
targetAttack
57438 - Secure Depot (Spawn Container) Added Effects:
targetAttack
57439 - Secure Depot (Spawn Container) Added Effects:
targetAttack
57440 - Secure Depot (Spawn Container) Added Effects:
targetAttack
57441 - Secure Databank (Spawn Container) Added Effects:
targetAttack
57722 - Gallente Drones Specialization Skill Accelerator (Booster) Added Effects:
empathyCharismaBonusModAddCharismaLocationChar
instantRecallMemoryBonusModAddMemoryLocationChar
analyticalMindIntelligenceBonusModAddIntelligenceLocationChar
ironWillWillpowerBonusModAddWillpowerLocationChar
spatialAwarenessPerceptionBonusModAddPerceptionLocationChar
57723 - Amarr Drones Specialization Skill Accelerator (Booster) Added Effects:
empathyCharismaBonusModAddCharismaLocationChar
instantRecallMemoryBonusModAddMemoryLocationChar
analyticalMindIntelligenceBonusModAddIntelligenceLocationChar
ironWillWillpowerBonusModAddWillpowerLocationChar
spatialAwarenessPerceptionBonusModAddPerceptionLocationChar
57724 - Caldari Drones Specialization Skill Accelerator (Booster) Added Effects:
empathyCharismaBonusModAddCharismaLocationChar
instantRecallMemoryBonusModAddMemoryLocationChar
analyticalMindIntelligenceBonusModAddIntelligenceLocationChar
ironWillWillpowerBonusModAddWillpowerLocationChar
spatialAwarenessPerceptionBonusModAddPerceptionLocationChar
57725 - Minmatar Drones Specialization Skill Accelerator (Booster) Added Effects:
empathyCharismaBonusModAddCharismaLocationChar
instantRecallMemoryBonusModAddMemoryLocationChar
analyticalMindIntelligenceBonusModAddIntelligenceLocationChar
ironWillWillpowerBonusModAddWillpowerLocationChar
spatialAwarenessPerceptionBonusModAddPerceptionLocationChar
57726 - Mining Drones Skill Accelerator (Booster) Added Effects:
empathyCharismaBonusModAddCharismaLocationChar
instantRecallMemoryBonusModAddMemoryLocationChar
analyticalMindIntelligenceBonusModAddIntelligenceLocationChar
ironWillWillpowerBonusModAddWillpowerLocationChar
spatialAwarenessPerceptionBonusModAddPerceptionLocationChar
57727 - Support Drones Skill Accelerator (Booster) Added Effects:
empathyCharismaBonusModAddCharismaLocationChar
instantRecallMemoryBonusModAddMemoryLocationChar
analyticalMindIntelligenceBonusModAddIntelligenceLocationChar
ironWillWillpowerBonusModAddWillpowerLocationChar
spatialAwarenessPerceptionBonusModAddPerceptionLocationChar
57728 - Heavy Drones Skill Accelerator (Booster) Added Effects:
empathyCharismaBonusModAddCharismaLocationChar
instantRecallMemoryBonusModAddMemoryLocationChar
analyticalMindIntelligenceBonusModAddIntelligenceLocationChar
ironWillWillpowerBonusModAddWillpowerLocationChar
spatialAwarenessPerceptionBonusModAddPerceptionLocationChar
57745 - Basic 'Black Rise' Cerebral Accelerator (Booster) Added Effects:
empathyCharismaBonusModAddCharismaLocationChar
instantRecallMemoryBonusModAddMemoryLocationChar
analyticalMindIntelligenceBonusModAddIntelligenceLocationChar
ironWillWillpowerBonusModAddWillpowerLocationChar
spatialAwarenessPerceptionBonusModAddPerceptionLocationChar
57746 - Potent 'Black Rise' Cerebral Accelerator (Booster) Added Effects:
empathyCharismaBonusModAddCharismaLocationChar
instantRecallMemoryBonusModAddMemoryLocationChar
analyticalMindIntelligenceBonusModAddIntelligenceLocationChar
ironWillWillpowerBonusModAddWillpowerLocationChar
spatialAwarenessPerceptionBonusModAddPerceptionLocationChar
57747 - Extended 'Black Rise' Cerebral Accelerator (Booster) Added Effects:
empathyCharismaBonusModAddCharismaLocationChar
instantRecallMemoryBonusModAddMemoryLocationChar
analyticalMindIntelligenceBonusModAddIntelligenceLocationChar
ironWillWillpowerBonusModAddWillpowerLocationChar
spatialAwarenessPerceptionBonusModAddPerceptionLocationChar

Clone State Access (0 Entries)
Alpha Caldari (0 Skills & 0 Items)
Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Item Access (0 Entries)
0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group
Alpha Minmatar (0 Skills & 0 Items)
Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Item Access (0 Entries)
0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group
Alpha Amarr (0 Skills & 0 Items)
Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Item Access (0 Entries)
0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group
Alpha Gallente (0 Skills & 0 Items)
Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Item Access (0 Entries)
0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group
Expert Systems (16 Entries)
TypeID & Name Tranquility Singularity Diff
57190 - QA ES below starting skills Afterburner II No Data QA_ES_below_starting_skills (1d duration)

Afterburner II
No DataQA_ES_below_starting_skills (1d duration)

Afterburner II
57191 - QA ES above starting below alpha max Archaeology II No Data QA_ES_above_starting_below_alpha_max (1d duration)

Archaeology II
No DataQA_ES_above_starting_below_alpha_max (1d duration)

Archaeology II
57192 - QA ES omega only Archaeology IV No Data QA_ES_omega_only (1d duration)

Archaeology IV
No DataQA_ES_omega_only (1d duration)

Archaeology IV
57193 - QA ES ship unlock Gallente Battleship I No Data QA_ES_ship_unlock (1d duration)

Gallente Battleship I
No DataQA_ES_ship_unlock (1d duration)

Gallente Battleship I
57194 - QA ES module unlock Medium Autocannon V and Specialization No Data QA_ES_module_unlock (1d duration)

Medium Projectile Turret V
Medium Autocannon Specialization I
No DataQA_ES_module_unlock (1d duration)

Medium Projectile Turret V
Medium Autocannon Specialization I
57195 - QA ES ship attribute bonus max velocity Navigation IV No Data QA_ES_ship_attribute_bonus (1d duration)

Navigation IV
No DataQA_ES_ship_attribute_bonus (1d duration)

Navigation IV
57197 - QA ES test No Data QA_ES_test (30d duration)

Afterburner V
No DataQA_ES_test (30d duration)

Afterburner V
57199 - QA ES Generic Debug No Data QA_ES_Generic_Debug (1d duration)

Small Autocannon Specialization III
Small Precursor Weapon IV
No DataQA_ES_Generic_Debug (1d duration)

Small Autocannon Specialization III
Small Precursor Weapon IV
57203 - Amarr HS Space Exploration Expert System No Data HS_exploration_Magnate (7d duration)

Spaceship Command III
Amarr Frigate III
Mechanics III
Repair Systems III
Hull Upgrades III
Science III
Astrometrics III
Power Grid Management IV
Capacitor Systems Operation III
Capacitor Management III
Energy Grid Upgrades III
CPU Management IV
Long Range Targeting III
Target Management III
Signature Analysis III
Electronics Upgrades III
Navigation III
Afterburner III
Fuel Conservation I
Acceleration Control III
Evasive Maneuvering III
Warp Drive Operation III
Survey III
Archaeology III
Hacking III
EM Armor Compensation I
Explosive Armor Compensation I
Kinetic Armor Compensation I
Thermal Armor Compensation I
Astrometric Rangefinding III
Astrometric Acquisition III
Radar Sensor Compensation III
Armor Layering I
No DataHS_exploration_Magnate (7d duration)

Spaceship Command III
Amarr Frigate III
Mechanics III
Repair Systems III
Hull Upgrades III
Science III
Astrometrics III
Power Grid Management IV
Capacitor Systems Operation III
Capacitor Management III
Energy Grid Upgrades III
CPU Management IV
Long Range Targeting III
Target Management III
Signature Analysis III
Electronics Upgrades III
Navigation III
Afterburner III
Fuel Conservation I
Acceleration Control III
Evasive Maneuvering III
Warp Drive Operation III
Survey III
Archaeology III
Hacking III
EM Armor Compensation I
Explosive Armor Compensation I
Kinetic Armor Compensation I
Thermal Armor Compensation I
Astrometric Rangefinding III
Astrometric Acquisition III
Radar Sensor Compensation III
Armor Layering I
57204 - Caldari HS Space Exploration Expert System No Data HS_exploration_Heron (7d duration)

Spaceship Command III
Caldari Frigate III
Science III
Astrometrics III
Power Grid Management IV
Shield Operation III
Capacitor Systems Operation III
Capacitor Management III
Shield Management III
Tactical Shield Manipulation III
Energy Grid Upgrades III
Shield Upgrades III
CPU Management IV
Long Range Targeting III
Target Management III
Signature Analysis III
Electronics Upgrades III
Navigation III
Afterburner III
Fuel Conservation I
Acceleration Control III
Evasive Maneuvering III
Warp Drive Operation III
Survey III
Thermal Shield Compensation I
EM Shield Compensation I
Kinetic Shield Compensation I
Explosive Shield Compensation I
Archaeology III
Shield Compensation III
Hacking III
Astrometric Rangefinding III
Astrometric Acquisition III
Gravimetric Sensor Compensation III
No DataHS_exploration_Heron (7d duration)

Spaceship Command III
Caldari Frigate III
Science III
Astrometrics III
Power Grid Management IV
Shield Operation III
Capacitor Systems Operation III
Capacitor Management III
Shield Management III
Tactical Shield Manipulation III
Energy Grid Upgrades III
Shield Upgrades III
CPU Management IV
Long Range Targeting III
Target Management III
Signature Analysis III
Electronics Upgrades III
Navigation III
Afterburner III
Fuel Conservation I
Acceleration Control III
Evasive Maneuvering III
Warp Drive Operation III
Survey III
Thermal Shield Compensation I
EM Shield Compensation I
Kinetic Shield Compensation I
Explosive Shield Compensation I
Archaeology III
Shield Compensation III
Hacking III
Astrometric Rangefinding III
Astrometric Acquisition III
Gravimetric Sensor Compensation III
57205 - Gallente HS Space Exploration Expert System No Data HS_exploration_Imicus (7d duration)

Spaceship Command III
Gallente Frigate III
Mechanics III
Repair Systems III
Hull Upgrades III
Science III
Astrometrics III
Power Grid Management IV
Capacitor Systems Operation III
Capacitor Management III
Energy Grid Upgrades III
CPU Management IV
Long Range Targeting III
Target Management III
Signature Analysis III
Electronics Upgrades III
Navigation III
Afterburner III
Fuel Conservation I
Acceleration Control III
Evasive Maneuvering III
Warp Drive Operation III
Survey III
Archaeology III
Hacking III
EM Armor Compensation I
Explosive Armor Compensation I
Kinetic Armor Compensation I
Thermal Armor Compensation I
Astrometric Rangefinding III
Astrometric Acquisition III
Magnetometric Sensor Compensation III
Armor Layering I
No DataHS_exploration_Imicus (7d duration)

Spaceship Command III
Gallente Frigate III
Mechanics III
Repair Systems III
Hull Upgrades III
Science III
Astrometrics III
Power Grid Management IV
Capacitor Systems Operation III
Capacitor Management III
Energy Grid Upgrades III
CPU Management IV
Long Range Targeting III
Target Management III
Signature Analysis III
Electronics Upgrades III
Navigation III
Afterburner III
Fuel Conservation I
Acceleration Control III
Evasive Maneuvering III
Warp Drive Operation III
Survey III
Archaeology III
Hacking III
EM Armor Compensation I
Explosive Armor Compensation I
Kinetic Armor Compensation I
Thermal Armor Compensation I
Astrometric Rangefinding III
Astrometric Acquisition III
Magnetometric Sensor Compensation III
Armor Layering I
57206 - Minmatar HS Space Exploration Expert System No Data HS_exploration_Probe (7d duration)

Spaceship Command III
Minmatar Frigate III
Science III
Astrometrics III
Power Grid Management IV
Shield Operation III
Capacitor Systems Operation III
Capacitor Management III
Shield Management III
Tactical Shield Manipulation III
Energy Grid Upgrades III
Shield Upgrades III
CPU Management IV
Long Range Targeting III
Target Management III
Signature Analysis III
Electronics Upgrades III
Navigation III
Afterburner III
Fuel Conservation I
Acceleration Control III
Evasive Maneuvering III
Warp Drive Operation III
Survey III
Thermal Shield Compensation I
EM Shield Compensation I
Kinetic Shield Compensation I
Explosive Shield Compensation I
Archaeology III
Shield Compensation III
Hacking III
Astrometric Rangefinding III
Astrometric Acquisition III
Ladar Sensor Compensation III
No DataHS_exploration_Probe (7d duration)

Spaceship Command III
Minmatar Frigate III
Science III
Astrometrics III
Power Grid Management IV
Shield Operation III
Capacitor Systems Operation III
Capacitor Management III
Shield Management III
Tactical Shield Manipulation III
Energy Grid Upgrades III
Shield Upgrades III
CPU Management IV
Long Range Targeting III
Target Management III
Signature Analysis III
Electronics Upgrades III
Navigation III
Afterburner III
Fuel Conservation I
Acceleration Control III
Evasive Maneuvering III
Warp Drive Operation III
Survey III
Thermal Shield Compensation I
EM Shield Compensation I
Kinetic Shield Compensation I
Explosive Shield Compensation I
Archaeology III
Shield Compensation III
Hacking III
Astrometric Rangefinding III
Astrometric Acquisition III
Ladar Sensor Compensation III
57207 - Mining Barge Operations Expert System No Data Mining_Barge (7d duration)

Spaceship Command III
Mining IV
Astrogeology III
Power Grid Management IV
Shield Operation III
Capacitor Systems Operation III
Capacitor Management III
Shield Management III
Tactical Shield Manipulation III
Energy Grid Upgrades III
Shield Upgrades III
CPU Management IV
Long Range Targeting III
Target Management III
Signature Analysis III
Drones III
Drone Avionics III
Drone Interfacing III
Navigation III
Afterburner III
Evasive Maneuvering III
Warp Drive Operation III
Drone Navigation III
Ice Harvesting III
Mining Barge III
Mining Upgrades III
Advanced Drone Avionics III
Drone Sharpshooting III
Magnetometric Sensor Compensation III
No DataMining_Barge (7d duration)

Spaceship Command III
Mining IV
Astrogeology III
Power Grid Management IV
Shield Operation III
Capacitor Systems Operation III
Capacitor Management III
Shield Management III
Tactical Shield Manipulation III
Energy Grid Upgrades III
Shield Upgrades III
CPU Management IV
Long Range Targeting III
Target Management III
Signature Analysis III
Drones III
Drone Avionics III
Drone Interfacing III
Navigation III
Afterburner III
Evasive Maneuvering III
Warp Drive Operation III
Drone Navigation III
Ice Harvesting III
Mining Barge III
Mining Upgrades III
Advanced Drone Avionics III
Drone Sharpshooting III
Magnetometric Sensor Compensation III
57208 - Core Ship Operations Expert System No Data Magic_14_Alpha_Max (7d duration)

Spaceship Command IV
Mechanics V
Hull Upgrades V
Power Grid Management V
Shield Operation IV
Capacitor Systems Operation III
Capacitor Management IV
Shield Management IV
CPU Management V
Long Range Targeting III
Signature Analysis III
Navigation IV
Evasive Maneuvering III
Warp Drive Operation III
No DataMagic_14_Alpha_Max (7d duration)

Spaceship Command IV
Mechanics V
Hull Upgrades V
Power Grid Management V
Shield Operation IV
Capacitor Systems Operation III
Capacitor Management IV
Shield Management IV
CPU Management V
Long Range Targeting III
Signature Analysis III
Navigation IV
Evasive Maneuvering III
Warp Drive Operation III
57309 - QA ES non ship skills No Data QA_ES_non_ship (7d duration)

Planetology V
Interplanetary Consolidation V
Command Center Upgrades V
Connections I
Corporation Management I
Industry III
Mass Production I
Advanced Medium Ship Construction I
Biology II
Laboratory Operation I
Cybernetics V
Minmatar Starship Engineering I
Mechanical Engineering I
Scrapmetal Processing V
Tycoon I
Contracting I
Neurotoxin Recovery I
Neurotoxin Control I
No DataQA_ES_non_ship (7d duration)

Planetology V
Interplanetary Consolidation V
Command Center Upgrades V
Connections I
Corporation Management I
Industry III
Mass Production I
Advanced Medium Ship Construction I
Biology II
Laboratory Operation I
Cybernetics V
Minmatar Starship Engineering I
Mechanical Engineering I
Scrapmetal Processing V
Tycoon I
Contracting I
Neurotoxin Recovery I
Neurotoxin Control I
57578 - Grand Prix Interceptors Expert System No Data GrandPrixInterceptors (4d duration)

Gallente Frigate V
Minmatar Frigate V
Caldari Frigate V
Amarr Frigate V
Interceptors IV
No DataGrandPrixInterceptors (4d duration)

Gallente Frigate V
Minmatar Frigate V
Caldari Frigate V
Amarr Frigate V
Interceptors IV

Strings (770 Entries)
Key Tranquility Singularity Diff Usage
61759 Warp Fleet Warp Fleet ({fleetFormation}) Warp Fleet ({fleetFormation}) UI/Fleet/WarpFleet
61760 Warp Fleet to Location Warp Fleet ({fleetFormation}) to Location Warp Fleet ({fleetFormation}) to Location UI/Fleet/WarpFleetToLocation
61761 Warp Fleet to Member Warp Fleet ({fleetFormation}) to Member Warp Fleet ({fleetFormation}) to Member UI/Fleet/WarpFleetToMember
61762 Warp Squad Warp Squad ({fleetFormation}) Warp Squad ({fleetFormation}) UI/Fleet/WarpSquad
61763 Warp Squad to Location Warp Squad ({fleetFormation}) to Location Warp Squad ({fleetFormation}) to Location UI/Fleet/WarpSquadToLocation
61765 Warp Wing Warp Wing ({fleetFormation}) Warp Wing ({fleetFormation}) UI/Fleet/WarpWing
61766 Warp Wing to Location Warp Wing ({fleetFormation}) to Location Warp Wing ({fleetFormation}) to Location UI/Fleet/WarpWingToLocation
61782 Warp Squad to Member Warp Squad ({fleetFormation}) to Member Warp Squad ({fleetFormation}) to Member UI/Fleet/WarpSquadToMember
61783 Warp Wing to Member Warp Wing ({fleetFormation}) to Member Warp Wing ({fleetFormation}) to Member UI/Fleet/WarpWingToMember
71946 Cynosural Field I Cynosural Field Cynosural Field I Name of item 21094 (Cynosural Fields)
78742 Warp Fleet To Member Within Warp Fleet ({fleetFormation}) To Member Within Warp Fleet ({fleetFormation}) To Member Within UI/Fleet/FleetSubmenus/WarpFleetToMember
78752 Warp Wing to Member Within Warp Wing ({fleetFormation}) to Member Within Warp Wing ({fleetFormation}) to Member Within UI/Fleet/FleetSubmenus/WarpWingToMember
78754 Warp Squad to Member Within Warp Squad ({fleetFormation}) to Member Within Warp Squad ({fleetFormation}) to Member Within UI/Fleet/FleetSubmenus/WarpSquadToMember
87215 Legacy character typeID (but still valid). Character type for characters of the Minmatar Brutor bloodline. Legacy character typeID (but still valid)Character type for characters of the Minmatar Brutor bloodline. Description of item "CharacterLegacy2" (1380)
232119 Warp Fleet to Within Warp Fleet ({fleetFormation}) to Within Warp Fleet ({fleetFormation}) to Within UI/Fleet/FleetSubmenus/WarpFleetToWithin
232121 Warp Wing to Within Warp Wing ({fleetFormation}) to Within Warp Wing ({fleetFormation}) to Within UI/Fleet/FleetSubmenus/WarpWingToWithin
232125 Warp Squad to Within Warp Squad ({fleetFormation}) to Within Warp Squad ({fleetFormation}) to Within UI/Fleet/FleetSubmenus/WarpSquadToWithin
232292 Warp Wing to Location Within {warpToDistance} Warp Wing ({fleetFormation}) to Location Within {warpToDistance} Warp Wing ({fleetFormation}) to Location Within {warpToDistance} UI/Fleet/WarpWingToLocationWithinDistance
232293 Warp Fleet to Location Within {warpToDistance} Warp Fleet ({fleetFormation}) to Location Within {warpToDistance} Warp Fleet ({fleetFormation}) to Location Within {warpToDistance} UI/Fleet/WarpFleetToLocationWithinDistance
232294 Warp Squad to Location Within {warpToDistance} Warp Squad ({fleetFormation}) to Location Within {warpToDistance} Warp Squad ({fleetFormation}) to Location Within {warpToDistance} UI/Fleet/WarpSquadToLocationWithinDistance
238328 Warp fleet to location within Warp fleet ({fleetFormation}) to location within Warp fleet ({fleetFormation}) to location within UI/Fleet/FleetSubmenus/WarpFleetToLocationWithin
238329 Warp wing to location within Warp wing ({fleetFormation}) to location within Warp wing ({fleetFormation}) to location within UI/Fleet/FleetSubmenus/WarpWingToLocationWithin
238330 Warp squad to location within Warp squad ({fleetFormation}) to location within Warp squad ({fleetFormation}) to location within UI/Fleet/FleetSubmenus/WarpSquadToLocationWithin
240008 Login complete, processing bulk data Login complete Login complete, processing bulk data /Carbon/UI/Login/Progress/Done
240014 Acquiring bulk data {[numeric]current}/{[numeric]total} Acquiring bulk data {[numeric]current}/{[numeric]total}
240019 Preparing data Preparing data
240020 Done processing bulk data Done processing bulk data
258526 Login complete, processing bulk data Login complete Login complete, processing bulk data UI/Messages/loginprogress::doneBody
258527 Acquiring bulk data Acquiring bulk data
258529 Preparing Data Preparing Data
258530 Done processing bulk data Done processing bulk data
509654 Standup L-Set EW Expert System I Standup L-Set EW Command System I Standup L-Set EW ExpertCommand System I Name of item 37254 (Structure Combat Rig L - EW Projection and Cap Reduction)
509656 Standup L-Set EW Expert System II Standup L-Set EW Command System II Standup L-Set EW ExpertCommand System II Name of item 37255 (Structure Combat Rig L - EW Projection and Cap Reduction)
509995 Standup L-Set EW Expert System I Blueprint Standup L-Set EW Command System I Blueprint Standup L-Set EW ExpertCommand System I Blueprint Name of item 37417 (Structure Rig Blueprint)
509997 Standup L-Set EW Expert System II Blueprint Standup L-Set EW Command System II Blueprint Standup L-Set EW ExpertCommand System II Blueprint Name of item 37418 (Structure Rig Blueprint)
515960 The Standup L-Set EW Expert System I rig provides a means for structure operators to adjust hardware systems involved in electronic warfare command and control so as to improve the effective range and capacitor efficiency of EW systems installed on Upwell technology structures.

This rig decreases capacitor use and increases the optimal range and falloff of Standup Variable Spectrum ECM Jammers, Standup Target Painters, Standup Remote Sensor Dampeners, and Standup Weapon Disruptors fit to the rigged structure.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.
The Standup L-Set EW Command System I rig provides a means for structure operators to adjust hardware systems involved in electronic warfare command and control so as to improve the effective range and capacitor efficiency of EW systems installed on Upwell technology structures.

This rig decreases capacitor use and increases the optimal range and falloff of Standup Variable Spectrum ECM Jammers, Standup Target Painters, Standup Remote Sensor Dampeners, and Standup Weapon Disruptors fit to the rigged structure.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.
The Standup L-Set EW ExpertCommand System I rig provides a means for structure operators to adjust hardware systems involved in electronic warfare command and control so as to improve the effective range and capacitor efficiency of EW systems installed on Upwell technology structures.

This rig decreases capacitor use and increases the optimal range and falloff of Standup Variable Spectrum ECM Jammers, Standup Target Painters, Standup Remote Sensor Dampeners, and Standup Weapon Disruptors fit to the rigged structure.

Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.
Description of item "Standup L-Set EW Command System I" (37254)
515961 The Standup L-Set EW Expert System II rig provides a means for structure operators to adjust hardware systems involved in electronic warfare command and control so as to improve the effective range and capacitor efficiency of EW systems installed on Upwell technology structures.

This rig decreases capacitor use and increases the optimal range and falloff of Standup Variable Spectrum ECM Jammers, Standup Target Painters, Standup Remote Sensor Dampeners, and Standup Weapon Disruptors fit to the rigged structure.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.
The Standup L-Set EW Command System II rig provides a means for structure operators to adjust hardware systems involved in electronic warfare command and control so as to improve the effective range and capacitor efficiency of EW systems installed on Upwell technology structures.

This rig decreases capacitor use and increases the optimal range and falloff of Standup Variable Spectrum ECM Jammers, Standup Target Painters, Standup Remote Sensor Dampeners, and Standup Weapon Disruptors fit to the rigged structure.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.
The Standup L-Set EW ExpertCommand System II rig provides a means for structure operators to adjust hardware systems involved in electronic warfare command and control so as to improve the effective range and capacitor efficiency of EW systems installed on Upwell technology structures.

This rig decreases capacitor use and increases the optimal range and falloff of Standup Variable Spectrum ECM Jammers, Standup Target Painters, Standup Remote Sensor Dampeners, and Standup Weapon Disruptors fit to the rigged structure.
Standup is a proprietary system that uses a Structure Autonomous Nanoassembly Device (Upwell) containing integrated template software, a nanoassembler array and sufficient nanomass to enable the construction of a variety of service modules, structure modules and structure rigs when inserted into the appropriate slots on a structure built with Upwell technology.

Note: Only one rig of the same type, counting both tech variations, may be fitted at the same time on a structure.
Description of item "Standup L-Set EW Command System II" (37255)
527589 It's time to deal a great blow to the Angel Cartel. We have received word that they are particularly vulnerable the next 24 hours. Make sure that they feel that. It's time to deal a great blow to the Angel Cartel. We have received word that they are particularly vulnerable for the next 24 hours. Make sure that they feel that. It's time to deal a great blow to the Angel Cartel. We have received word that they are particularly vulnerable for the next 24 hours. Make sure that they feel that.
536885 Federation Grand Prix Federation Grand Prix Starting Line Federation Grand Prix Starting Line
537561 Federation Grand Prix Federation Grand Prix Starting Line Federation Grand Prix Starting Line
551815 This ocular filter is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.

However, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called "restricted artificial intelligences". The possibility that these implants are based on RAI technology raises startling questions about the nature of the "mimesis" involved in these augmentations.

Primary Effect: +2 bonus to Perception

Secondary Effect: 1% bonus to maximum damage output of entropic distintegrators

Tertiary Effect: 0.33% penalty to damage multiplier increase per cycle of entropic disintegrators

Set Effect: 20% bonus to the strength of all Mimesis implant secondary effects
This ocular filter is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.

However, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called "restricted artificial intelligences". The possibility that these implants are based on RAI technology raises startling questions about the nature of the "mimesis" involved in these augmentations.

Primary Effect: +2 bonus to Perception

Secondary Effect: 1% bonus to maximum damage output of entropic distintegrators

Tertiary Effect: -33% penalty to damage multiplier increase per cycle of entropic disintegrators

Set Effect: 20% bonus to the strength of all Mimesis implant secondary effects
This ocular filter is listed in the DED inventory as a modification by CONCORD weapons technologists of standard capsuleer implant templates with control routines that mimic methods of enhancing the firepower of reverse-engineered Triglavian weaponry, at the cost of a slower build up to maximum particle stream output.

However, persistent rumors among New Eden's capsuleer, transhuman and wirehead communities suggest that the research and development group that created these implants was lead by a Society of Conscious Thought team with special expertise in so-called "restricted artificial intelligences". The possibility that these implants are based on RAI technology raises startling questions about the nature of the "mimesis" involved in these augmentations.

Primary Effect: +2 bonus to Perception

Secondary Effect: 1% bonus to maximum damage output of entropic distintegrators

Tertiary Effect:
0.-33% penalty to damage multiplier increase per cycle of entropic disintegrators

Set Effect: 20% bonus to the strength of all Mimesis implant secondary effects
Description of item "Low-grade Mimesis Alpha" (52674)
552673 The following licences and skills will be redeemed, activated and applied to {[character]charID.name}
{infoLinks}.

Do you wish to proceed?
The following items will be redeemed, activated and applied to {[character]charID.name}
{infoLinks}.

Do you wish to proceed?
The following licences and skillitems will be redeemed, activated and applied to {[character]charID.name}
{infoLinks}.

Do you wish to proceed?
553727 Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader in the development of new technologies to expedite resource extraction in hostile environments. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.

To further the spirit of Yoiul—and continue expanding their data pool—Frostline has chosen to share the latest variants of their transport filaments with capsuleers across New Eden. For a limited time, pilots will be able to use these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden.

This RDLF-10L Lowsec Ice Storm Filament can transport up to ten capsuleers and is configured to limit its range of destinations to volatile ice storms in low-sec space.
Frostline Laboratories, a subsidiary division of Outer Ring Excavations, has begun to develop new technologies to expedite resource extraction in Nullsec. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study.

In the spirit of Yoiul—and to expand their data pool—Frostline has chosen to share the products of their research with capsuleers across New Eden. For a limited time, pilots will be able to utilize these experimental filaments to more quickly and efficiently travel to Nullsec territories.
Frostline Laboratories, a subsidiary division of Outer Ring Excavations, continues to be a leader ihas begun theo development of new technologies to expedite resource extraction in hostile environmentsNullsec. Filaments acquired from skirmishes with Triglavian Collective vessels have provided a wealth of information to study and emerging metaliminal storms, such as volatile ice storms, are a clear field of interest for resource extraction technologies.

To further
.

In
the spirit of Yoiul—and continueto expanding their data pool—Frostline has chosen to share the latest variants of their transport filamentsproducts of their research with capsuleers across New Eden. For a limited time, pilots will be able to ustilize these experimental metaliminal filaments to more quickly travel to locations affected by volatile ice storms across New Eden.

This RDLF-10L Lowsec Ice Storm Filament can transport up to ten capsuleers and is configured to limit its range of destinations to volatile ice storms in low-sec space
and efficiently travel to Nullsec territories.
Description of item "RDLF-10L Lowsec Ice Storm Filament" (53338)
558702 {[numeric]skillPoints} Skill Points will be redeemed and directly injected to {[character]charID.name}.
The following licences and skills will be redeemed and applied to {[character]charID.name}
{infoLinks}.
Do you wish to proceed?
{[numeric]skillPoints} Skill Points will be redeemed and directly injected to {[character]charID.name}.
The following items will be redeemed and applied to {[character]charID.name}
{infoLinks}.
Do you wish to proceed?
{[numeric]skillPoints} Skill Points will be redeemed and directly injected to {[character]charID.name}.
The following
licences and skillitems will be redeemed and applied to {[character]charID.name}
{infoLinks}.
Do you wish to proceed?
558712 {[numeric]num} {[numeric]num -> "item", "items"} will be moved to {[character]charID.name}'s hangar at {[location]location.name}.

The following licences and skills will be redeemed and applied to {[character]charID.name}
{infoLinks}.

Do you wish to proceed?
{[numeric]num} {[numeric]num -> "item", "items"} will be moved to {[character]charID.name}'s hangar at {[location]location.name}.

The following items will be redeemed and applied to {[character]charID.name}
{infoLinks}.

Do you wish to proceed?
{[numeric]num} {[numeric]num -> "item", "items"} will be moved to {[character]charID.name}'s hangar at {[location]location.name}.

The following
licences and skillitems will be redeemed and applied to {[character]charID.name}
{infoLinks}.

Do you wish to proceed?
558750 {[numeric]num} {[numeric]num -> "item", "items"} will be moved to {[character]charID.name}'s hangar at {[location]location.name}.

{[numeric]skillPoints} Skill Points will be redeemed and directly injected to {[character]charID.name}.

The following licences and skills will be redeemed and applied to {[character]charID.name}
{infoLinks}.

Do you wish to proceed?
{[numeric]num} {[numeric]num -> "item", "items"} will be moved to {[character]charID.name}'s hangar at {[location]location.name}.

{[numeric]skillPoints} Skill Points will be redeemed and directly injected to {[character]charID.name}.

The following items will be redeemed and applied to {[character]charID.name}
{infoLinks}.

Do you wish to proceed?
{[numeric]num} {[numeric]num -> "item", "items"} will be moved to {[character]charID.name}'s hangar at {[location]location.name}.

{[numeric]skillPoints} Skill Points will be redeemed and directly injected to {[character]charID.name}.

The following
licences and skillitems will be redeemed and applied to {[character]charID.name}
{infoLinks}.

Do you wish to proceed?
562762 Leshak Blackfire Steel SKIN ((7 days Limited)) Leshak Blackfire Steel SKIN (7 days Limited) Leshak Blackfire Steel SKIN ((7 days Limited)) Name of item 54526 (Volatile SKIN)
567286 Federation Day Fireworks Crate Four Freedoms Fireworks Crate Federation Dayour Freedoms Fireworks Crate Name of item 55745 (Special Edition Commodities)
567290 Federation Day Fireworks Crate Four Freedoms Fireworks Crate Federation Dayour Freedoms Fireworks Crate
569527 This Cerebral Accelerator is only designed for and available on Serenity. This Cerebral Accelerator is only designed for and available on Serenity. Description of item "Standard missile skill accelerator" (56182)
573115 Spaceship safety display issued by InterBus to warn against waste and biological hazards caused by food rations left in the open aboard ship. The bloated, greedy Ration-Grabber Clone features in a comical image that warns passengers to be careful with their meal rations and always dispose of left-over food properly when finished eating.

New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.

Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.
Spaceship safety display issued by InterBus to warn against waste and biological hazards caused by food rations left in the open aboard ship. The bloated, greedy Ration-Grabber Clone features in a comical image that warns passengers to be careful with their meal rations and always dispose of left-over food properly when finished eating.

New Eden's Yoiul Festival to mark the end of one year and the start of a new one has become a universally popular family holiday, especially among those living and working in the space industries. Personnel transport traffic increases markedly during this period to accommodate the movement of workers visiting their families, and safety aboard spaceships is a paramount issue of concern.

Using old spacer tales of clone blanks coming to life and wreaking havoc aboard ship, InterBus has issued a series of animated safety displays warning passengers and crew alike against hazards, carelessness, and waste. Although cartoonish, the safety displays deal with serious risks to life and limb aboard a working spaceship.
Description of item "Ration-Grabber Display" (56979)
573122 Expert Systems Expert Systems Tooltips/CharacterSheet/ExpertSystems
573123 Manage your Expert Systems Manage your Expert Systems Tooltips/CharacterSheet/ExpertSystems_description
573385 Disable Emergency Warp Disable Emergency Warp UI/SystemMenu/GeneralSettings/Inflight/DisableEmergencyWarp
573416 Expert Systems Expert Systems
573417 QA Expert Systems QA Expert Systems Description of group ID 4090
573431 Active Packs Active Packs UI/CharacterSheet/CharacterSheetWindow/ExpertSystems/ActiveExpertSystemsHeader
573434 Skills Skills UI/CharacterSheet/CharacterSheetWindow/ExpertSystems/SkillsHeader
573456 Rent Expert System Rent Expert System UI/CharacterSheet/CharacterSheetWindow/ExpertSystems/HireExpertSystem
573457 QA ES below starting skills Afterburner II QA ES below starting skills Afterburner II Name of item 57190 (QA Expert Systems)
573458 QA-only Expert System.

Skills: Afterburner level II

Starting skills include Afterburner level III
QA-only Expert System.

Skills: Afterburner level II

Starting skills include Afterburner level III
Description of item "QA ES below starting skills Afterburner II" (57190)
573459 QA ES above starting below alpha max Archaeology II QA ES above starting below alpha max Archaeology II Name of item 57191 (QA Expert Systems)
573460 QA-only Expert System.

Skills: Archaeology level II

Starting skills include Archaeology level I

Alpha clone allows Archaeology level III
QA-only Expert System.

Skills: Archaeology level II

Starting skills include Archaeology level I

Alpha clone allows Archaeology level III
Description of item "QA ES above starting below alpha max Archaeology II" (57191)
573461 QA ES omega only Archaeology IV QA ES omega only Archaeology IV Name of item 57192 (QA Expert Systems)
573462 QA-only Expert System.

Skills: Archaeology level IV

Starting skills include Archaeology level I

Alpha clone allows Archaeology level III
QA-only Expert System.

Skills: Archaeology level IV

Starting skills include Archaeology level I

Alpha clone allows Archaeology level III
Description of item "QA ES omega only Archaeology IV" (57192)
573463 QA ES ship unlock Gallente Battleship I QA ES ship unlock Gallente Battleship I Name of item 57193 (QA Expert Systems)
573464 QA-only Expert System.

Skills: Gallente Battleship I

Should unlock Megathron, Dominix, Hyperion
QA-only Expert System.

Skills: Gallente Battleship I

Should unlock Megathron, Dominix, Hyperion
Description of item "QA ES ship unlock Gallente Battleship I" (57193)
573465 QA ES module unlock Medium Autocannon V and Specialization QA ES module unlock Medium Autocannon V and Specialization Name of item 57194 (QA Expert Systems)
573466 QA-only Expert System.

Skills:
Medium Projectile Turret V
Medium Autocannon Specialization I

Should unlock:
All Tech I Medium Projectile Turrets (425mm AutoCannon I, Howitzer Artillery I)
All Tech II Medium Autocannons (425mm AutoCannon II)
QA-only Expert System.

Skills:
Medium Projectile Turret V
Medium Autocannon Specialization I

Should unlock:
All Tech I Medium Projectile Turrets (425mm AutoCannon I, Howitzer Artillery I)
All Tech II Medium Autocannons (425mm AutoCannon II)
Description of item "QA ES module unlock Medium Autocannon V and Specialization" (57194)
573467 QA ES ship attribute bonus max velocity Navigation IV QA ES ship attribute bonus max velocity Navigation IV Name of item 57195 (QA Expert Systems)
573468 QA-only Expert System.

Skills: Navigation IV (5% bonus to ship velocity per level)

Starting skills include Navigation III
QA-only Expert System.

Skills: Navigation IV (5% bonus to ship velocity per level)

Starting skills include Navigation III
Description of item "QA ES ship attribute bonus max velocity Navigation IV" (57195)
573471 QA ES test QA ES test Name of item 57197 (QA Expert Systems)
573474 QA ES Generic Debug QA ES Generic Debug Name of item 57199 (QA Expert Systems)
573475 This QA Expert System exists to be be updated for any form of testing required. Feel free to edit it to your needs of the moment, do not rely on others leaving it unchanged. This QA Expert System exists to be be updated for any form of testing required. Feel free to edit it to your needs of the moment, do not rely on others leaving it unchanged. Description of item "QA ES Generic Debug" (57199)
573502 Fleet formation Fleet formation UI/Fleet/FleetFormations/SetFleetFormation
573503 Fleet formation spacing Fleet formation spacing UI/Fleet/FleetFormations/SetFleetFormationSpacing
573504 Fleet formation size Fleet formation size UI/Fleet/FleetFormations/SetFleetFormationSize
573505 Fleet formation Fleet formation UI/Fleet/FleetFormations/FleetFormationMenu
573513 Amarr HS Space Exploration Expert System Amarr HS Space Exploration Expert System Name of item 57203 (Standard Expert Systems)
573514 Caldari HS Space Exploration Expert System Caldari HS Space Exploration Expert System Name of item 57204 (Standard Expert Systems)
573515 Gallente HS Space Exploration Expert System Gallente HS Space Exploration Expert System Name of item 57205 (Standard Expert Systems)
573516 Minmatar HS Space Exploration Expert System Minmatar HS Space Exploration Expert System Name of item 57206 (Standard Expert Systems)
573517 Mining Barge Operations Expert System Mining Barge Operations Expert System Name of item 57207 (Standard Expert Systems)
573518 Core Ship Operations Expert System Core Ship Operations Expert System Name of item 57208 (Standard Expert Systems)
573527 This Cerebral Accelerator is only designed for and available on Serenity. This Cerebral Accelerator is only designed for and available on Serenity. Description of item "Serenity YC123.1 Season Pass" (57211)
573608 Standard Expert Systems Standard Expert Systems Description of group ID 4091
573766 Skills Provided Skills Provided UI/InfoWindow/TabNames/ExpertSystemSkills
573771 You have no Expert System activated. You have no Expert System activated. UI/CharacterSheet/CharacterSheetWindow/ExpertSystems/NoActiveExpertSystem
573772 An Expert System is a remote, restricted AI providing you with access to certain skills during the rental period. As it is independent from your clone and capsule, it is not lost on pod death or clone jump. An Expert System is a remote, restricted AI providing you with access to certain skills during the rental period. As it is independent from your clone and capsule, it is not lost on pod death or clone jump. UI/CharacterSheet/CharacterSheetWindow/ExpertSystems/ExpertSystemDescription
573773 Expert System Expert System UI/CharacterSheet/CharacterSheetWindow/ExpertSystems/ExpertSystem
573901 You cannot install another {[item]expertSystemTypeID.name} as you already have an installation with at least {[timeinterval]maxInstalledDuration.writtenForm, from=day, to=hour} remaining. You cannot install another <b>{[item]expertSystemTypeID.name}</b> as you already have an installation with at least {[timeinterval]maxInstalledDuration.writtenForm, from=day, to=hour} remaining.
573902 Remove Expert System Remove Expert System UI/CharacterSheet/CharacterSheetWindow/ExpertSystems/RemoveExpertSystem
573903 Your access to {[item]typeID.name, linkify} has expired. The skill levels it provided are no longer available to you, unless you have them trained or they are provided by another Expert System you have an access to. Your access to {[item]typeID.name, linkify} has expired. The skill levels it provided are no longer available to you, unless you have them trained or they are provided by another Expert System you have an access to. Notifications/ExpertSystemExpired
573904 Expert System Expired Expert System Expired Notifications/NotificationNames/ExpertSystemExpired
573915 Browse all Expert Systems Browse all Expert Systems UI/CharacterSheet/CharacterSheetWindow/ExpertSystems/BrowseExpertSystems
573916 Browse in Store Browse in Store UI/CharacterSheet/CharacterSheetWindow/ExpertSystems/BrowseInStore
573917 Expert Systems Expert Systems UI/CharacterSheet/CharacterSheetWindow/ExpertSystems/ExpertSystems
573918 Removing an Expert System is a permanent action. You cannot restore an Expert System after removing it, unless you purchase another license for it.

Are you sure you want to do this?
Removing an Expert System is a permanent action. You cannot restore an Expert System after removing it, unless you purchase another license for it.

Are you sure you want to do this?
573925 QA ES non ship skills QA ES non ship skills Name of item 57309 (QA Expert Systems)
573926 QA-only Expert System with skills that affect non-ship areas of the game:

jump clone installation, standings, market orders, contracts, booster drawbacks, booster duration, implant installation, manufacturing jobs installation, manufacturing jobs number, research jobs number, manufacturing of an advanced blueprint (Vagabond for example), scrapmetal refining efficiency, PI CC upgrade, planet number

Skills:

Connections I
Corporation Management I
Tycoon I
Contracting I
Neurotoxin Control I
Neurotoxin Recovery I
Cybernetics V
Biology II
Industry III
Mass Production I
Advanced Medium Ship Construction I
Minmatar Starship Engineering I
Mechanical Engineering I
Laboratory Operation I
Scrapmetal Processing V
Command Center Upgrades V
Interplanetary Consolidation V
Planetology V
QA-only Expert System with skills that affect non-ship areas of the game:

jump clone installation, standings, market orders, contracts, booster drawbacks, booster duration, implant installation, manufacturing jobs installation, manufacturing jobs number, research jobs number, manufacturing of an advanced blueprint (Vagabond for example), scrapmetal refining efficiency, PI CC upgrade, planet number

Skills:

Connections I
Corporation Management I
Tycoon I
Contracting I
Neurotoxin Control I
Neurotoxin Recovery I
Cybernetics V
Biology II
Industry III
Mass Production I
Advanced Medium Ship Construction I
Minmatar Starship Engineering I
Mechanical Engineering I
Laboratory Operation I
Scrapmetal Processing V
Command Center Upgrades V
Interplanetary Consolidation V
Planetology V
Description of item "QA ES non ship skills" (57309)
573954 You cannot install {[item]expertSystemTypeID.name} as you have already reached the maximum of {[numeric]maxInstalls, decimalPlaces=0} installations. You cannot install <b>{[item]expertSystemTypeID.name}</b> as you have already reached the maximum of {[numeric]maxInstalls, decimalPlaces=0} installations.
574044 View in Store View in Store UI/InfoWindow/ViewExpertSystemInStore
574088 Fleet Formations Fleet Formations Name of item 57317 (Fleet Support)
574089 Fleet support skill allowing commanders to organize and warp fleets in formation. Unlocks additional formation types at each level of training. Fleet support skill allowing commanders to organize and warp fleets in formation. Unlocks additional formation types at each level of training. Description of item "Fleet Formations" (57317)
574090 Fleet Coordination Fleet Coordination Name of item 57318 (Fleet Support)
574091 Advanced fleet support skill allowing commanders to increase the size and spread of their fleet formations. Unlocks additional formation scaling options at each level of training. Advanced fleet support skill allowing commanders to increase the size and spread of their fleet formations. Unlocks additional formation scaling options at each level of training. Description of item "Fleet Coordination" (57318)
574094 You were not within {[numeric]distanceNeeded.distance} for the relative formation warp You were not within {[numeric]distanceNeeded.distance} for the relative formation warp
574095 Point Formation Point Formation UI/Fleet/FleetFormations/PointFormation
574096 Sphere Formation Sphere Formation UI/Fleet/FleetFormations/SphereFormation
574097 Plane Formation Plane Formation UI/Fleet/FleetFormations/PlaneFormation
574098 Wall Formation Wall Formation UI/Fleet/FleetFormations/WallFormation
574099 Arrow Formation Arrow Formation UI/Fleet/FleetFormations/ArrowFormation
574100 Relative Formation Relative Formation UI/Fleet/FleetFormations/RelativeFormation
574152 Mobile Cynosural Beacon Mobile Cynosural Beacon Description of group ID 4093
574153 Mobile Cynosural Beacon Mobile Cynosural Beacon Name of item 57319 (Mobile Cynosural Beacon)
574154 This structure, once deployed and having completed its automatic activation process, will act as a cynosural beacon that can be used by fleet members of the owner at the time of deployment. This structure, once deployed and having completed its automatic activation process, will act as a cynosural beacon that can be used by fleet members of the owner at the time of deployment. Description of item "Mobile Cynosural Beacon" (57319)
574197 This requires you to train the Fleet Distance Management skill to level {[numeric]skillLevel} This requires you to train the Fleet Distance Management skill to level {[numeric]skillLevel} UI/Fleet/FleetFormations/distanceManagementSkillRequired
574198 This requires you to train the Fleet Formations skill to level {[numeric]skillLevel} This requires you to train the Fleet Formations skill to level {[numeric]skillLevel} UI/Fleet/FleetFormations/formationSkillRequired
574414 Expert System will expire on next login Expert System will expire on next login UI/CharacterSheet/CharacterSheetWindow/ExpertSystems/ExpertSystemWillExpire
574509 Expert Systems Expert Systems UI/ShipTree/ExpertSystemsTooltipTitle
574611 Event 19 Proving Filament Grand Prix 1v1 Interceptors Proving Filament Event 19Grand Prix 1v1 Interceptors Proving Filament Name of item 57367 (Abyssal Proving Filaments)
574612 The format for this event will be announced soon. The format for this event will be announced soon.
574613 Event 20 Proving Filament Assault Frigate FFA Proving Filament Event 20Assault Frigate FFA Proving Filament Name of item 57368 (Abyssal Proving Filaments)
574614 The format for this event will be announced soon. This filament allows a fleet containing a single capsuleer to enter an Abyssal Proving Ground for a fight to the death against three other capsuleers.
The ships allowed to enter this proving ground event are the Vengeance, Retribution, Hawk, Harpy, Ishkur, Enyo, Jaguar, and Wolf.

Pilots equipped with modules or implants with a meta level higher than 5 will not be able to enter this proving ground.

The proving ground event accessed through this filament will be accessible from March 26th to 30th, YC123
The format for this event will be announced soon.is filament allows a fleet containing a single capsuleer to enter an Abyssal Proving Ground for a fight to the death against three other capsuleers.
The ships allowed to enter this proving ground event are the <b>Vengeance, Retribution, Hawk, Harpy, Ishkur, Enyo, Jaguar, and Wolf.</b>

Pilots equipped with modules or implants with a meta level higher than <b>5</b> will not be able to enter this proving ground.

The proving ground event accessed through this filament will be accessible from March 26th to 30th, YC123
Description of item "Assault Frigate FFA Proving Filament" (57368)
574624 The format for this event will be announced soon. The format for this event will be announced soon. Description of item "Event 25 Proving Filament" (57374)
574662 Scalable Decorative Asteroid Scalable Decorative Asteroid Description of group ID 4094
574686 Unlocked by your active Expert Systems Unlocked by your active Expert Systems UI/InfoWindow/ExpertSystemTemporaryAccess
574687 One of your Expert Systems is temporarily providing you with the skills required to fly this ship. One of your Expert Systems is temporarily providing you with the skills required to fly this ship. UI/InfoWindow/ExpertSystemProvidingShipSkills
574733 Grand Prix Daily Gifts Grand Prix Daily Gifts
574735 Helps you fly: {ships} Helps you fly: {ships} UI/ExpertSystem/FanFare/HelpsYouFly
574736 Will survive Pod death Will survive Pod death UI/ExpertSystem/FanFare/WillSurvivePodDeath
574737 Will expire on: {expiryDate} Will expire on: {expiryDate} UI/ExpertSystem/FanFare/WillExpireOn
574738 You have redeemed an Expert System You have redeemed an Expert System UI/ExpertSystem/FanFare/ExpertSystemRedeemed
574742 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
574743 Hurricane Luminaire Zenith SKIN Hurricane Luminaire Zenith SKIN Name of item 57411 (Permanent SKIN)
574744 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Hurricane Luminaire Zenith SKIN" (57411)
574745 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
574746 Harbinger Luminaire Zenith SKIN Harbinger Luminaire Zenith SKIN Name of item 57412 (Permanent SKIN)
574747 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Harbinger Luminaire Zenith SKIN" (57412)
574748 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
574749 Drake Luminaire Zenith SKIN Drake Luminaire Zenith SKIN Name of item 57413 (Permanent SKIN)
574750 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Drake Luminaire Zenith SKIN" (57413)
574751 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
574752 Brutix Luminaire Zenith SKIN Brutix Luminaire Zenith SKIN Name of item 57414 (Permanent SKIN)
574753 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Brutix Luminaire Zenith SKIN" (57414)
574754 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
574755 Rupture Luminaire Zenith SKIN Rupture Luminaire Zenith SKIN Name of item 57415 (Permanent SKIN)
574756 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Rupture Luminaire Zenith SKIN" (57415)
574757 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
574758 Vexor Luminaire Zenith SKIN Vexor Luminaire Zenith SKIN Name of item 57416 (Permanent SKIN)
574759 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Vexor Luminaire Zenith SKIN" (57416)
574760 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
574761 Caracal Luminaire Zenith SKIN Caracal Luminaire Zenith SKIN Name of item 57417 (Permanent SKIN)
574762 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Caracal Luminaire Zenith SKIN" (57417)
574763 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
574764 Omen Luminaire Zenith SKIN Omen Luminaire Zenith SKIN Name of item 57418 (Permanent SKIN)
574765 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Omen Luminaire Zenith SKIN" (57418)
574766 Skill provided by your active Expert Systems Skill provided by your active Expert Systems UI/ExpertSystem/SkillProvidedByExpertSystems
574773 Fleet Cyno: {fleetMemberName} [{[location] system.name}] - Deployable Fleet Cyno: {fleetMemberName} [{[location] system.name}] - Deployable UI/Fleet/FleetSubmenus/DeployableCynoBeaconLabel
574774 Quafe Hyper Quafe Hyper Name of item 57422 (General)
574775 Quafe Hyper is a new energy drink from the Quafe Company released to celebrate the Federation Grand Prix.

Based on the popular Quafe Ultra's delightful mix of promuform-and-guarana with just a hint of mango and a dash of passion fruit, this hyperspeed party-in-a-can is enhanced with proprietary Quafe nanoparticles responsive to popular brands of subcranial nanocontroller personal enhancements, such as the LD-X100 range from Lai Dai!

This hypermodern beverage will give you all the energy you and your favorite augmentations can handle!

Not recommended for non-augmented children under 3, people with high blood pressure lacking nano-monitors, diabetics without neo-insulin implants, or epileptics sensitive to psychoactive nanoparticles. Quafe accepts no responsibility for injuries inflicted on the self, third-parties or property under the influence of Quafe Hyper.

Quafe Corporation recommends the PKN Interstellar HyperNet as a stable and reliable alternative to traditional FTL communications networks!

Trademark, Copyright and all rights reserved by The Quafe Company: the largest manufacturer of soft drinks in the universe!
<b>Quafe Hyper</b> is a new energy drink from the Quafe Company released to celebrate the Federation Grand Prix.

Based on the popular <i>Quafe Ultra's</i> delightful mix of promuform-and-guarana with just a hint of mango and a dash of passion fruit, this hyperspeed party-in-a-can is enhanced with proprietary Quafe nanoparticles responsive to popular brands of subcranial nanocontroller personal enhancements, such as the LD-X100 range from Lai Dai!

This hypermodern beverage will give you all the energy you and your favorite augmentations can handle!

Not recommended for non-augmented children under 3, people with high blood pressure lacking nano-monitors, diabetics without neo-insulin implants, or epileptics sensitive to psychoactive nanoparticles. Quafe accepts no responsibility for injuries inflicted on the self, third-parties or property under the influence of Quafe Hyper.

<i>Quafe Corporation recommends the PKN Interstellar HyperNet as a stable and reliable alternative to traditional FTL communications networks!</i>

<b>Trademark, Copyright and all rights reserved by The Quafe Company: <i>the largest manufacturer of soft drinks in the universe!</i></b>
Description of item "Quafe Hyper" (57422)
574776 Grand Prix Velocity Booster Grand Prix Velocity Booster Name of item 57423 (Booster)
574777 <font color="#ff3399cc">+10% Max Velocity. Duration 4 hours.</font>

Expiry date: May 31 YC123

This booster will be consumed immediately when redeemed from the redeeming queue.
<font color="#ff3399cc"><b>+10% Max Velocity. Duration 4 hours.</b></font>

<b>Expiry date: May 31 YC123</b>

This booster will be consumed immediately when redeemed from the redeeming queue.
Description of item "Grand Prix Velocity Booster" (57423)
574778 Grand Prix Warp Booster Grand Prix Warp Booster Name of item 57424 (Booster)
574779 <font color="#ff3399cc">+10% Warp Velocity. Duration 4 hours.</font>

Expiry date: May 31 YC123

This booster will be consumed immediately when redeemed from the redeeming queue.
<font color="#ff3399cc"><b>+10% Warp Velocity. Duration 4 hours.</b></font>

<b>Expiry date: May 31 YC123</b>

This booster will be consumed immediately when redeemed from the redeeming queue.
Description of item "Grand Prix Warp Booster" (57424)
574780 Cynosural Field Cynosural Field Name of item 57425 (Cynosural Fields)
574781 A precise frequency energy field, used as a target beacon for jumpdrives. This field was generated by a Mobile Cyno Beacon Deployable. A precise frequency energy field, used as a target beacon for jumpdrives. This field was generated by a Mobile Cyno Beacon Deployable. Description of item "Cynosural Field" (57425)
574782 Mekhios Graveyard Wreck Mekhios Graveyard Wreck Name of item 57426 (Non-Interactable Object)
574783 Expert Systems can unlock this ship Expert Systems can unlock this ship UI/ShipTree/ExpertSystemsCanHelpFlyShip
574784 Ships Unlocked Ships Unlocked UI/InfoWindow/TabNames/ExpertSystemShips
574831 {structureState} until {timestamp} {structureState} until {timestamp} UI/Inflight/ActiveItem/InStateUntil
574835 Mobile Cynosural Beacon Blueprint Mobile Cynosural Beacon Blueprint Description of group ID 4095
574836 Mobile Cynosural Beacon Blueprint Mobile Cynosural Beacon Blueprint Name of item 57429 (Mobile Cynosural Beacon Blueprint)
574837 Mobile Cynosural Beacons Mobile Cynosural Beacons
574838 Mobile Cynosural Beacons Mobile Cynosural Beacons
574840 Please try again later or check your Expert System offers by logging in at secure.eveonline.com/pilot-services. Please try again later or check your Expert System offers by logging in at <a href=https://secure.eveonline.com/pilot-services>secure.eveonline.com/pilot-services</a>.
574841 Unable to reach service Unable to reach service
574912 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
574943 Starting Line: Southern Route Starting Line: Southern Route
574944 Grand Prix Start Line Grand Prix Start Line
574945 <url=showinfo:5//30004967>Luminaire</url>: Starting Line Southern Route
Enter the Federation Grand Prix Start Line
You are about to embark on our Southern Route in the Federation Grand Prix. Please arrive in a suitable ship as you are expected to travel through any security sector. The Southern Route is at shortest 101 jumps from Luminaire, through all locations and then back to Luminaire. Recommended ships are the following: Shuttle, Yacht, Frigate or Interceptor. It is also recommended that you activate "Large Collidable Objects" or LCO's in your overview. Be aware that the Federation Grand Prix does not take responsibility for any and all losses on your journey.
<b><url=showinfo:5//30004967>Luminaire</url>: Starting Line Southern Route</b>
Enter the Federation Grand Prix Start Line
<i>You are about to embark on our Southern Route in the Federation Grand Prix. Please arrive in a suitable ship as you are expected to travel through any security sector. The Southern Route is at shortest 101 jumps from Luminaire, through all locations and then back to Luminaire. Recommended ships are the following: Shuttle, Yacht, Frigate or Interceptor. It is also recommended that you activate "Large Collidable Objects" or LCO's in your overview. Be aware that the Federation Grand Prix does not take responsibility for any and all losses on your journey.</i>
574946 Manarq Manarq
574947 Alliance Tournament Monument Alliance Tournament Monument
574948 <url=showinfo:5//30005201>Manarq</url>: Alliance Tournament Monument
Warp to the Alliance Tournament Monument
The Alliance Tournaments are a series of combat tournaments operated by the Independent Gaming Commission. These tournaments pit the many capsuleer alliances of New Eden against each other in team combat, with unique rules and formats in each tournament. Revered by many martial capsuleers, this series of tournaments represents the pinnacle of competitive fighting within New Eden.
<b><url=showinfo:5//30005201>Manarq</url>: Alliance Tournament Monument</b>
Warp to the Alliance Tournament Monument
<i>The Alliance Tournaments are a series of combat tournaments operated by the Independent Gaming Commission. These tournaments pit the many capsuleer alliances of New Eden against each other in team combat, with unique rules and formats in each tournament. Revered by many martial capsuleers, this series of tournaments represents the pinnacle of competitive fighting within New Eden.</i>
574949 Dead End Dead End
574950 Warp to the Black Monolith Warp to the Black Monolith
574951 <url=showinfo:5//30005285>Dead End</url>: Black Monolith
Warp to the Black Monolith
Floating 1AU from the fifth moon of the fifth planet of Dead End you will find the Black Monolith. Sleek black metal reflects the starlit space around it as it orbits in a constant path. Little is known of its origin or purpose and none have taken ownership of this eery object. A word of warning, pirates have been seen in the area so be prepared to quickly jump away should you run into any.
<b><url=showinfo:5//30005285>Dead End</url>: Black Monolith</b>
Warp to the Black Monolith
<i>Floating 1AU from the fifth moon of the fifth planet of Dead End you will find the Black Monolith. Sleek black metal reflects the starlit space around it as it orbits in a constant path. Little is known of its origin or purpose and none have taken ownership of this eery object. A word of warning, pirates have been seen in the area so be prepared to quickly jump away should you run into any.</i>
574952 Molea Molea
574953 Fallen Capsuleer Memorial Fallen Capsuleer Memorial
574954 <url=showinfo:5//30003876>Molea</url>: Fallen Capsuleer Memorial
Warp to the Fallen Capsuleer Memorial
In YC109, a capsuleer named Azia Burgi began an initiative to reclaim frozen corpses from the endless vastness of space in an effort to provide them a final resting place and preserve their memory. Today, the Fallen Capsuleer Memorial is a place of quiet contemplation and remembrance of our departed friends. Should you stay for a little while at the memorial site you might have the opportunity to see the "Ascension of Light" that happens every so often.
<b><url=showinfo:5//30003876>Molea</url>: Fallen Capsuleer Memorial</b>
Warp to the Fallen Capsuleer Memorial
<i>In YC109, a capsuleer named Azia Burgi began an initiative to reclaim frozen corpses from the endless vastness of space in an effort to provide them a final resting place and preserve their memory. Today, the Fallen Capsuleer Memorial is a place of quiet contemplation and remembrance of our departed friends. Should you stay for a little while at the memorial site you might have the opportunity to see the "Ascension of Light" that happens every so often.</i>
574955 Geztic Geztic
574956 Warp to the Mysterious Shuttle Warp to the Mysterious Shuttle
574957 <url=showinfo:5//30003871>Geztic</url>: Mysterious Shuttle
Warp to the Mysterious Shuttle
Out in Geztic there is a shuttle. It orbits a point around 600,000km away from the Geztic Star, a small A0 class sun that shines blue. Scan results of the ship suggest it has a receiver that interacts with the star's magnetic field and it seems to be empty apart from a singular, faint life signal. Combat modules do not seem to damage it yet some capsuleers seem to have altered its orbit using Electronic Counter Measures. Very little else is known of this shuttle.
<b><url=showinfo:5//30003871>Geztic</url>: Mysterious Shuttle</b>
Warp to the Mysterious Shuttle
<i>Out in Geztic there is a shuttle. It orbits a point around 600,000km away from the Geztic Star, a small A0 class sun that shines blue. Scan results of the ship suggest it has a receiver that interacts with the star's magnetic field and it seems to be empty apart from a singular, faint life signal. Combat modules do not seem to damage it yet some capsuleers seem to have altered its orbit using Electronic Counter Measures. Very little else is known of this shuttle.</i>
574958 Saminer Saminer
574959 Warp to The Traumark Installation Warp to The Traumark Installation
574960 <url=showinfo:5//30001721>Saminer</url>: The Traumark Installation
Warp to The Traumark Installation
This fortress once guarded the southern space territories of the royal Tash-Murkon family of Amarr. Once thought impregnable, it fell into the hands of Sansha's Nation and all attempts to reclaim it were deflected. A Sansha ship that was destroyed long ago had the following message in its ship logs: "Return with the modules and scrapmetal from the Traumark Installation to outpost in EOT-XL. Destroy the trespassing vessels and leave no survivor. These are the orders from Master Sansha himself." The original ship log has since disappeared from Federation Data Storage and only copies remain.
<b><url=showinfo:5//30001721>Saminer</url>: The Traumark Installation</b>
Warp to The Traumark Installation
<i>This fortress once guarded the southern space territories of the royal Tash-Murkon family of Amarr. Once thought impregnable, it fell into the hands of Sansha's Nation and all attempts to reclaim it were deflected. A Sansha ship that was destroyed long ago had the following message in its ship logs: "Return with the modules and scrapmetal from the Traumark Installation to outpost in EOT-XL. Destroy the trespassing vessels and leave no survivor. These are the orders from Master Sansha himself." The original ship log has since disappeared from Federation Data Storage and only copies remain.</i>
574961 Amarr Amarr
574962 Warp to the Amarr Home Worlds Warp to the Amarr Home Worlds
574963 <url=showinfo:5//30002187>Amarr</url>: Amarr Home Worlds
Warp to the Amarr Home Worlds
Gravimetrically locked above Amarr Prime is the ancient Amarrian Monument. While scarred and battered by the passage of time, it hangs above Amarr Prime, formerly known as Athra, wreathed in a golden cloud of particles that catch and reflected the suns rays to create an atmosphere of solemn beauty. A monument to ancient times, it recalls the days of old Athra, the ancestral home of the True Amarr, Udorian and Khanid peoples.
<b><url=showinfo:5//30002187>Amarr</url>: Amarr Home Worlds</b>
Warp to the Amarr Home Worlds
<i>Gravimetrically locked above Amarr Prime is the ancient Amarrian Monument. While scarred and battered by the passage of time, it hangs above Amarr Prime, formerly known as Athra, wreathed in a golden cloud of particles that catch and reflected the suns rays to create an atmosphere of solemn beauty. A monument to ancient times, it recalls the days of old Athra, the ancestral home of the True Amarr, Udorian and Khanid peoples.</i>
574964 Amarr Amarr
574965 Warp to the Chribba Monument Warp to the Chribba Monument
574966 <url=showinfo:5//30002187>Amarr</url>: Chribba Monument
Warp to the Chribba Monument
Some know him as a Galnet tools developer, others as a broker of high-value transactions, others still as a passionate Veldspar enthusiast. Most know him as the most trusted Capsuleer in New Eden. Arguably the most famous capsuleer alive, Chribba has been a pillar of the capsuleer community for many years.
<b><url=showinfo:5//30002187>Amarr</url>: Chribba Monument</b>
Warp to the Chribba Monument
<i>Some know him as a Galnet tools developer, others as a broker of high-value transactions, others still as a passionate Veldspar enthusiast. Most know him as the most trusted Capsuleer in New Eden. Arguably the most famous capsuleer alive, Chribba has been a pillar of the capsuleer community for many years.</i>
574967 Kor-Azor Prime Kor-Azor Prime
574968 Warp to the Doriam II Memorial Warp to the Doriam II Memorial
574969 <url=showinfo:5//30005038>Kor-Azor Prime</url>: Doriam II Memorial
Warp to the Emperor Doriam II Memorial
During his short rule, Emperor Doriam II, formerly Doriam Kor-Azor, was known as a benevolent leader to his people, a peacemaker with the neighboring empires, and a stalwart enemy of the vile heretic Blood Raiders. This monument was erected in memory of his reign and service to the Amarr Empire by the Kor-Azor Family.
<b><url=showinfo:5//30005038>Kor-Azor Prime</url>: Doriam II Memorial</b>
Warp to the Emperor Doriam II Memorial
<i>During his short rule, Emperor Doriam II, formerly Doriam Kor-Azor, was known as a benevolent leader to his people, a peacemaker with the neighboring empires, and a stalwart enemy of the vile heretic Blood Raiders. This monument was erected in memory of his reign and service to the Amarr Empire by the Kor-Azor Family.</i>
574970 Sarum Prime Sarum Prime
574971 Warp to the Jamyl Statue Warp to the Jamyl Statue
574972 Sarum Prime: Empress Jamyl I Statue
Warp to the Empress Jamyl I Statue
In the moment of our greatest need, with savage enemies at the gates, Jamyl Sarum returned from the embrace of God to rescue her people from destruction in YC111. Acclaimed a divine savior, Jamyl I was crowned Empress of Holy Amarr following the repulsion of the Minmatar Elder Fleet from the territories of the Amarr Empire. This monument has been erected within the graveyard of broken warships above Mekhios in memory of our great liberator Empress Jamyl I, that her heroic deeds never be forgotten or allowed to diminish in the passing of the ages.
<b>Sarum Prime: Empress Jamyl I Statue</b>
Warp to the Empress Jamyl I Statue
<i>In the moment of our greatest need, with savage enemies at the gates, Jamyl Sarum returned from the embrace of God to rescue her people from destruction in YC111. Acclaimed a divine savior, Jamyl I was crowned Empress of Holy Amarr following the repulsion of the Minmatar Elder Fleet from the territories of the Amarr Empire. This monument has been erected within the graveyard of broken warships above Mekhios in memory of our great liberator Empress Jamyl I, that her heroic deeds never be forgotten or allowed to diminish in the passing of the ages.</i>
574973 Secure Depot Secure Depot Name of item 57436 (Spawn Container)
574974 If you have the right equipment you might be able to hack into the com tower and get some valuable information. If you have the right equipment you might be able to hack into the com tower and get some valuable information. Description of item "Secure Depot" (57436)
574975 Secure Depot Secure Depot Name of item 57437 (Spawn Container)
574976 If you have the right equipment you might be able to hack into the com tower and get some valuable information. If you have the right equipment you might be able to hack into the com tower and get some valuable information. Description of item "Secure Depot" (57437)
574977 Secure Depot Secure Depot Name of item 57438 (Spawn Container)
574978 If you have the right equipment you might be able to hack into the com tower and get some valuable information. If you have the right equipment you might be able to hack into the com tower and get some valuable information. Description of item "Secure Depot" (57438)
574979 Secure Depot Secure Depot Name of item 57439 (Spawn Container)
574980 If you have the right equipment you might be able to hack into the com tower and get some valuable information. If you have the right equipment you might be able to hack into the com tower and get some valuable information. Description of item "Secure Depot" (57439)
574981 Secure Depot Secure Depot Name of item 57440 (Spawn Container)
574982 If you have the right equipment you might be able to hack into the com tower and get some valuable information. If you have the right equipment you might be able to hack into the com tower and get some valuable information. Description of item "Secure Depot" (57440)
574983 Secure Databank Secure Databank Name of item 57441 (Spawn Container)
574984 If you have the right equipment you might be able to hack into the com tower and get some valuable information. If you have the right equipment you might be able to hack into the com tower and get some valuable information. Description of item "Secure Databank" (57441)
575101 Bot report loyalty program reward Bot report loyalty program reward UI/RedeemWindow/RedeemMessages/BOTREPORTLOYALTYREWARD
575103 Empress Jamyl I: Sword of the Righteous Empress Jamyl I: Sword of the Righteous Name of item 57527 (Large Collidable Object)
575106 Chribba Monument Chribba Monument Name of item 57528 (Large Collidable Object)
575109 The Hunt Daily Gifts The Hunt Daily Gifts
575110 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
575111 Cyclone Hunter's Quiver SKIN Cyclone Hunter's Quiver SKIN Name of item 57529 (Permanent SKIN)
575112 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Cyclone Hunter's Quiver SKIN" (57529)
575113 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
575114 Prophecy Hunter's Quiver SKIN Prophecy Hunter's Quiver SKIN Name of item 57530 (Permanent SKIN)
575115 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Prophecy Hunter's Quiver SKIN" (57530)
575116 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
575117 Ferox Hunter's Quiver SKIN Ferox Hunter's Quiver SKIN Name of item 57531 (Permanent SKIN)
575118 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Ferox Hunter's Quiver SKIN" (57531)
575119 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
575120 Myrmidon Hunter's Quiver SKIN Myrmidon Hunter's Quiver SKIN Name of item 57532 (Permanent SKIN)
575121 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Myrmidon Hunter's Quiver SKIN" (57532)
575122 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
575123 Stiletto Hunter's Quiver SKIN Stiletto Hunter's Quiver SKIN Name of item 57533 (Permanent SKIN)
575124 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Stiletto Hunter's Quiver SKIN" (57533)
575125 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
575126 Malediction Hunter's Quiver SKIN Malediction Hunter's Quiver SKIN Name of item 57534 (Permanent SKIN)
575127 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Malediction Hunter's Quiver SKIN" (57534)
575128 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
575129 Crow Hunter's Quiver SKIN Crow Hunter's Quiver SKIN Name of item 57535 (Permanent SKIN)
575130 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Crow Hunter's Quiver SKIN" (57535)
575131 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
575132 Ares Hunter's Quiver SKIN Ares Hunter's Quiver SKIN Name of item 57536 (Permanent SKIN)
575133 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Ares Hunter's Quiver SKIN" (57536)
575135 Apocalypse Wreck Apocalypse Wreck Name of item 57537 (Non-Interactable Object)
575136 This is a general purpose Expert System loaded with skills that improve performance across many ships rather than unlocking specific classes. This is a general purpose Expert System loaded with skills that improve performance across many ships rather than unlocking specific classes. UI/InfoWindow/GenericExpertSystem
575137 Armageddon Wreck Armageddon Wreck Name of item 57538 (Non-Interactable Object)
575139 Avatar Wreck Avatar Wreck Name of item 57539 (Non-Interactable Object)
575140 Aeon Wreck Aeon Wreck Name of item 57540 (Non-Interactable Object)
575141 Archon Wreck Archon Wreck Name of item 57541 (Non-Interactable Object)
575142 Providence Wreck Providence Wreck Name of item 57542 (Non-Interactable Object)
575143 Ark Wreck Ark Wreck Name of item 57543 (Non-Interactable Object)
575144 Revelation Wreck Revelation Wreck Name of item 57544 (Non-Interactable Object)
575145 Apostle Wreck Apostle Wreck Name of item 57545 (Non-Interactable Object)
575146 Typhoon Wreck Typhoon Wreck Name of item 57546 (Non-Interactable Object)
575147 Tempest Wreck Tempest Wreck Name of item 57547 (Non-Interactable Object)
575148 Naglfar Wreck Naglfar Wreck Name of item 57548 (Non-Interactable Object)
575149 Hel Wreck Hel Wreck Name of item 57549 (Non-Interactable Object)
575150 Nidhoggur Wreck Nidhoggur Wreck Name of item 57550 (Non-Interactable Object)
575151 Lif Wreck Lif Wreck Name of item 57551 (Non-Interactable Object)
575152 Fenrir Wreck Fenrir Wreck Name of item 57552 (Non-Interactable Object)
575153 Nomad Wreck Nomad Wreck Name of item 57553 (Non-Interactable Object)
575154 Ragnarok Wreck Ragnarok Wreck Name of item 57554 (Non-Interactable Object)
575166 View Expert Systems View Expert Systems UI/ExpertSystem/FanFare/CTAButtonText
575180 Improve with an Expert System Improve with an Expert System UI/ExpertSystem/HeaderImproveWithExpertSystem
575181 We are unable to retrieve your Activity data at this moment, please try again later. We are unable to retrieve your Activity data at this moment, please try again later. UI/ActivityTracker/NoData
575182 No Data No Data UI/ActivityTracker/NoDataTitle
575183 Promotional Expert Systems Promotional Expert Systems Description of group ID 4098
575184 Grand Prix Interceptors Expert System Grand Prix Interceptors Expert System Name of item 57578 (Promotional Expert Systems)
575201 Shastal Shastal
575202 Warp to the City of God Warp to the City of God
575203 <url=showinfo:5//30002999>Shastal</url>: City of God
Warp to the City of God
Around 2,000 years ago, Emperor Zaragram II set out to get in touch with his supernatural self and built a new holy city in space: Mezagorm. The city's name literally translates to "Vision of God" but is commonly known as the "City of God". Its purpose was to complete the revision and eradication of many of the most sacred traditions of the Amarr, solidifying Emperor Zaragram II's divinity and new teachings. The city was constructed in space as a dedication to Zaragram's II greatness, unbound by any earthly fetters. Just as construction of the city was completed, Emperor Zaragram II was assassinated by his grandson out of pious opposition to his grandfathers heretical beliefs. The city was then laid waste and abandoned.
<b><url=showinfo:5//30002999>Shastal</url>: City of God</b>
Warp to the City of God
<i>Around 2,000 years ago, Emperor Zaragram II set out to get in touch with his supernatural self and built a new holy city in space: Mezagorm. The city's name literally translates to "Vision of God" but is commonly known as the "City of God". Its purpose was to complete the revision and eradication of many of the most sacred traditions of the Amarr, solidifying Emperor Zaragram II's divinity and new teachings. The city was constructed in space as a dedication to Zaragram's II greatness, unbound by any earthly fetters. Just as construction of the city was completed, Emperor Zaragram II was assassinated by his grandson out of pious opposition to his grandfathers heretical beliefs. The city was then laid waste and abandoned.</i>
575204 Starting Line: Eastern Route Starting Line: Eastern Route
575205 Grand Prix Start Line Grand Prix Start Line
575206 <url=showinfo:5//30004967>Luminaire</url>: Starting Line Eastern Route
Enter the Federation Grand Prix Start Line
You are about to embark on our Eastern Route in the Federation Grand Prix. Please arrive in a suitable ship as you are expected to travel through any security sector. Recommended ships are the following: Shuttle, Yacht, Frigate or Interceptor. Be aware that the Federation Grand Prix does not take responsibility for any and all losses on your journey.
<b><url=showinfo:5//30004967>Luminaire</url>: Starting Line Eastern Route</b>
Enter the Federation Grand Prix Start Line
<i>You are about to embark on our Eastern Route in the Federation Grand Prix. Please arrive in a suitable ship as you are expected to travel through any security sector. Recommended ships are the following: Shuttle, Yacht, Frigate or Interceptor. Be aware that the Federation Grand Prix does not take responsibility for any and all losses on your journey.</i>
575207 Lanngisi Lanngisi
575208 Project Discovery Phase One Project Discovery Phase One
575209 <url=showinfo:5//30002074>Lanngisi</url>: SOE Project Discovery Monument Phase One
Warp to the SOE Project Discovery Monument Phase One
Anchored around 50km from the Sisters of Eve Bureau Station at the second moon of Lanngisi III there is the Project Discovery Monument for Phase One. Project Discovery was launched by the Sisters of Eve on the GalNet in YC118 to serve as a citizen science platform. Led by Professor Emma Lundberg, Phase One was centered around mapping the protein atlas from Drifter tissue samples and was completed after 16 months of incredible dedication and highly successful work. Due to it's overwhelming success, two further Project Discovery programs were initiated under CONCORD supervision.
<b><url=showinfo:5//30002074>Lanngisi</url>: SOE Project Discovery Monument Phase One</b>
Warp to the SOE Project Discovery Monument Phase One
<i>Anchored around 50km from the Sisters of Eve Bureau Station at the second moon of Lanngisi III there is the Project Discovery Monument for Phase One. Project Discovery was launched by the Sisters of Eve on the GalNet in YC118 to serve as a citizen science platform. Led by Professor Emma Lundberg, Phase One was centered around mapping the protein atlas from Drifter tissue samples and was completed after 16 months of incredible dedication and highly successful work. Due to it's overwhelming success, two further Project Discovery programs were initiated under CONCORD supervision. </i>
575210 Pator Pator
575211 Warp to the Minmatar Sculpture Warp to the Minmatar Sculpture
575212 <url=showinfo:5//30002544>Pator</url>: Minmatar Sculpture
Warp to the Minmatar Sculpture
Shortly after the formation of the Minmatar Republic this sculpture was constructed, not far from their homeworld of Matar. The sculpture is named the "Eternal Torch" and is a symbol of the everlasting passion and resilient spirit of the Minmatar people
<b><url=showinfo:5//30002544>Pator</url>: Minmatar Sculpture</b>
Warp to the Minmatar Sculpture
<i>Shortly after the formation of the Minmatar Republic this sculpture was constructed, not far from their homeworld of Matar. The sculpture is named the "Eternal Torch" and is a symbol of the everlasting passion and resilient spirit of the Minmatar people</i>
575213 Yrmori Yrmori
575214 Warp to The Forlorn Hope Warp to The Forlorn Hope
575215 <url=showinfo:5//30003414>Yrmori</url>: The Forlorn Hope
Warp to The Forlorn Hope
This Ragnarok-class Titan was converted into research vessel dedicated to finding the cure for Vitoxin, an ever-mutating virus that kills slaves should an antidote not be administered regularly. The ship previously housed over 10,000 researchers and scientists but the facility has largely fallen into disuse, with work continuing at more modern installations. Some yet cling to their work aboard the old vessel, continuing their life's mission to find the cure for Vitoxin.
<b><url=showinfo:5//30003414>Yrmori</url>: The Forlorn Hope</b>
Warp to The Forlorn Hope
<i>This Ragnarok-class Titan was converted into research vessel dedicated to finding the cure for Vitoxin, an ever-mutating virus that kills slaves should an antidote not be administered regularly. The ship previously housed over 10,000 researchers and scientists but the facility has largely fallen into disuse, with work continuing at more modern installations. Some yet cling to their work aboard the old vessel, continuing their life's mission to find the cure for Vitoxin.</i>
575216 Ennur Ennur
575217 Warp to the Golgothan Fields Warp to the Golgothan Fields
575218 <url=showinfo:5//30002412>Ennur</url>: Golgothan Fields
Warp to the Golgothan Fields
The largest space battle of the Minmatar Rebellion took place in the system of Ennur. Named the Golgothan Fields, the battlefield saw the largest force the Minmatar had ever put together fight a returning Amarr fleet that intended to sweep through the Minmatar core systems and quell the Great Rebellion once and for all. The Minmatar fought fiercely and bravely with the battle lasting for many long hours. Eventually the Minmatar needed to retreat and the Amarr claimed a victory. However, the Amarr fleet took heavy losses, with many of the Imperial Navy's largest ships destroyed or disabled, reducing their offensive strength. This pyrrhic victory for the Amarr was to lead to eventual Minmatar strategic victory in the Great Rebellion. Pirates have been sighted rummaging in the fields and we urge any travelers to proceed with caution.
<b><url=showinfo:5//30002412>Ennur</url>: Golgothan Fields</b>
Warp to the Golgothan Fields
<i>The largest space battle of the Minmatar Rebellion took place in the system of Ennur. Named the Golgothan Fields, the battlefield saw the largest force the Minmatar had ever put together fight a returning Amarr fleet that intended to sweep through the Minmatar core systems and quell the Great Rebellion once and for all. The Minmatar fought fiercely and bravely with the battle lasting for many long hours. Eventually the Minmatar needed to retreat and the Amarr claimed a victory. However, the Amarr fleet took heavy losses, with many of the Imperial Navy's largest ships destroyed or disabled, reducing their offensive strength. This pyrrhic victory for the Amarr was to lead to eventual Minmatar strategic victory in the Great Rebellion. Pirates have been sighted rummaging in the fields and we urge any travelers to proceed with caution.</i>
575219 Saisio Saisio
575220 Warp to the Journey of Katia Sae Warp to the Journey of Katia Sae
575221 <url=showinfo:5//30000146>Saisio</url>: Journey of Katia Sae
Warp to the Journey of Katia Sae
In the unending dark of space, there are a few bright lights to which we can reliably turn for guidance and inspiration. Katia Sae is one such beacon, a shining example of what we can all aspire towards. She exemplifies the attitude of a true explorer: friendly to all in her travels, neutral and never initiating aggression, and very, very hard to catch.
<b><url=showinfo:5//30000146>Saisio</url>: Journey of Katia Sae</b>
Warp to the Journey of Katia Sae
<i>In the unending dark of space, there are a few bright lights to which we can reliably turn for guidance and inspiration. Katia Sae is one such beacon, a shining example of what we can all aspire towards. She exemplifies the attitude of a true explorer: friendly to all in her travels, neutral and never initiating aggression, and very, very hard to catch.</i>
575222 Jakanerva Jakanerva
575223 Intrepid Explorer Marcus Yeon Intrepid Explorer Marcus Yeon
575224 <url=showinfo:5//30000148>Jakanerva</url>: In Honor of Intrepid Explorer Marcus Yeon
Warp to the In Honor of Intrepid Explorer Marcus Yeon
Dedicated to the efforts of Explorer Marcus Yeon and those like him during Echelon Entertainment's exploration challenge, this monument contains a captured spatial rift that seems to have engulfed one of Marcus Yeon's clones. The monument stands as a celebration to the excitement of the unexplored but also as a reminder of the perils and dangers of discovery. It is said that Marcus Yeon was himself conducting some secretive experiments and as such was selected by Echelon Entertainment for this monument to remind explorers that discretion is very much the better part of valor.
<b><url=showinfo:5//30000148>Jakanerva</url>: In Honor of Intrepid Explorer Marcus Yeon</b>
Warp to the In Honor of Intrepid Explorer Marcus Yeon
<i>Dedicated to the efforts of Explorer Marcus Yeon and those like him during Echelon Entertainment's exploration challenge, this monument contains a captured spatial rift that seems to have engulfed one of Marcus Yeon's clones. The monument stands as a celebration to the excitement of the unexplored but also as a reminder of the perils and dangers of discovery. It is said that Marcus Yeon was himself conducting some secretive experiments and as such was selected by Echelon Entertainment for this monument to remind explorers that discretion is very much the better part of valor.
</i>
575225 Starting Line: Northern Route Starting Line: Northern Route
575226 Grand Prix Start Line Grand Prix Start Line
575227 <url=showinfo:5//30004967>Luminaire</url>: Starting Line Northern Route
Enter the Federation Grand Prix Start Line
You are about to embark on our Northern Route in the Federation Grand Prix, the most dangerous of the three routes. Please arrive in a suitable ship as you are expected to travel through any security sector. Recommended ships are the following: Shuttle, Yacht, Frigate or Interceptor. Be aware that the Federation Grand Prix does not take responsibility for any and all losses on your journey.
<b><url=showinfo:5//30004967>Luminaire</url>: Starting Line Northern Route</b>
Enter the Federation Grand Prix Start Line
<i>You are about to embark on our Northern Route in the Federation Grand Prix, the most dangerous of the three routes. Please arrive in a suitable ship as you are expected to travel through any security sector. Recommended ships are the following: Shuttle, Yacht, Frigate or Interceptor. Be aware that the Federation Grand Prix does not take responsibility for any and all losses on your journey.</i>
575228 Pashanai Pashanai
575229 Warp to the Pashanai Monument Warp to the Pashanai Monument
575230 <url=showinfo:5//30005231>Pashanai</url>: Pashanai Monument
Warp to the Pashanai Monument
Anchored 12 km off the Ministry of War Bureau Offices by the 9th moon of Pashanai III is the Pashanai Monument. In YC112 the Bloody Hands of Matar terrorist organization launched a brutal terror attack against this station, killing thousands of people. These people are now remembered as martyrs that sacrificed their lives for the Holy Amarr Empire. The monument was built to honor their memory, stand in defiance of terrorism, and serve as a commitment to bring the wrath of the Amarr Empire on any who seek to harm its subjects.
<b><url=showinfo:5//30005231>Pashanai</url>: Pashanai Monument</b>
Warp to the Pashanai Monument
<i>Anchored 12 km off the Ministry of War Bureau Offices by the 9th moon of Pashanai III is the Pashanai Monument. In YC112 the Bloody Hands of Matar terrorist organization launched a brutal terror attack against this station, killing thousands of people. These people are now remembered as martyrs that sacrificed their lives for the Holy Amarr Empire. The monument was built to honor their memory, stand in defiance of terrorism, and serve as a commitment to bring the wrath of the Amarr Empire on any who seek to harm its subjects.</i>
575231 Postouvin Postouvin
575232 Kyonoke Memorial Research Site Kyonoke Memorial Research Site
575233 <url=showinfo:5//30003581>Postouvin</url>: Kyonoke Memorial Research Site
Warp to the Kyonoke Memorial Research Site
This Keepstar was constructed by the Society of Conscious Thought and acted as a research facility for the study of the Kyonoke Plague after a series of outbreaks across the cluster during YC119. It is considered to be the largest public research installation in New Eden. In April YC119 it hosted the Kyonoke Inquest to find a cure for the horrific Kyonoke Plague. It received great contributions from thousands of capsuleers that assisted the scientists and researchers of the Kyonoke Research Site allowing them to make the breakthrough and find a cure. Today, the Keepstar is maintained as a memorial with it's cutting-edge research labs leased out to biotech companies and academic research groups.
<b><url=showinfo:5//30003581>Postouvin</url>: Kyonoke Memorial Research Site</b>
Warp to the Kyonoke Memorial Research Site
<i>This Keepstar was constructed by the Society of Conscious Thought and acted as a research facility for the study of the Kyonoke Plague after a series of outbreaks across the cluster during YC119. It is considered to be the largest public research installation in New Eden. In April YC119 it hosted the Kyonoke Inquest to find a cure for the horrific Kyonoke Plague. It received great contributions from thousands of capsuleers that assisted the scientists and researchers of the Kyonoke Research Site allowing them to make the breakthrough and find a cure. Today, the Keepstar is maintained as a memorial with it's cutting-edge research labs leased out to biotech companies and academic research groups.</i>
575234 Ienakkamon Ienakkamon
575235 Warp to The Solitaire Warp to The Solitaire
575236 <url=showinfo:5//30045313>Ienakkamon</url>: The Solitaire
Warp to the Solitaire
It is not often that the average capsuleer or spacefarer sees a Titan outside of Null-security space, other than in parades or special occasions. The Solitaire is one of those marvels of discovery that oozes mystery since it is a Minmatar Ragnarok-class Titan that was found destroyed in Caldari space. The remainder of the hull present is airtight but everything useful; weapon systems, propulsion and electronics, have been stripped away. Even more curious is that there is no trace of it's crew, yet it's escape pods are all present.
<b><url=showinfo:5//30045313>Ienakkamon</url>: The Solitaire</b>
Warp to the Solitaire
<i>It is not often that the average capsuleer or spacefarer sees a Titan outside of Null-security space, other than in parades or special occasions. The Solitaire is one of those marvels of discovery that oozes mystery since it is a Minmatar Ragnarok-class Titan that was found destroyed in Caldari space. The remainder of the hull present is airtight but everything useful; weapon systems, propulsion and electronics, have been stripped away. Even more curious is that there is no trace of it's crew, yet it's escape pods are all present. </i>
575237 Isie Isie
575238 Warp to the R55 Colony Ruins Warp to the R55 Colony Ruins
575239 <url=showinfo:5//30001436>Isie</url>: R55 Colony Ruins
Warp to the R55 Colony Ruins
Owned by the Lai Dai corporation and once the largest bio-research facility in New Eden all that remains of the R55 Colony is the memory of becoming the largest biotech company within the Caldari state and a ruined structure. According to accident reports, a large container of multiple types of highly caustic and corrosive materials burst, allowing the chemicals to float and mix freely in the zero-g environment. In time this formed a highly toxic gas cloud in and around the station. Lai Dai later stepped back their ambitions in biotech and the R55 Colony has lain abandoned ever since.
<b><url=showinfo:5//30001436>Isie</url>: R55 Colony Ruins</b>
Warp to the R55 Colony Ruins
<i>Owned by the Lai Dai corporation and once the largest bio-research facility in New Eden all that remains of the R55 Colony is the memory of becoming the largest biotech company within the Caldari state and a ruined structure. According to accident reports, a large container of multiple types of highly caustic and corrosive materials burst, allowing the chemicals to float and mix freely in the zero-g environment. In time this formed a highly toxic gas cloud in and around the station. Lai Dai later stepped back their ambitions in biotech and the R55 Colony has lain abandoned ever since.</i>
575240 Charmerout Charmerout
575241 Warp to the Mysterious Probe Warp to the Mysterious Probe
575242 <url=showinfo:5//30004976>Charmerout</url>: Mysterious Probe
Warp to the Mysterious Probe
Despite its familiar construction, this ancient probe is made from electronics and materials unlike any other probe that can be found in New Eden. Although it is seemingly dormant, approaching it causes the probe to establish a connection to your ship and transmit a single 'beep' noise.
<b><url=showinfo:5//30004976>Charmerout</url>: Mysterious Probe</b>
Warp to the Mysterious Probe
<i>Despite its familiar construction, this ancient probe is made from electronics and materials unlike any other probe that can be found in New Eden. Although it is seemingly dormant, approaching it causes the probe to establish a connection to your ship and transmit a single 'beep' noise.</i>
575243 Pakhshi Pakhshi
575244 Project Discovery Phase Two Project Discovery Phase Two
575245 <url=showinfo:5//30005198>Pakhshi</url>: CONCORD Project Discovery Monument Phase Two
Warp to the CONCORD Project Discovery Monument Phase Two
Project Discovery Phase Two was a citizen science project to discover potential exoplanets in uncharted star systems using stellar light curve analysis. This project operated from July YC119 to June YC122 and was led by Professor Michel Mayor and a dedicated research division within the CONCORD Assembly.
<b><url=showinfo:5//30005198>Pakhshi</url>: CONCORD Project Discovery Monument Phase Two</b>
Warp to the CONCORD Project Discovery Monument Phase Two
<i>Project Discovery Phase Two was a citizen science project to discover potential exoplanets in uncharted star systems using stellar light curve analysis. This project operated from July YC119 to June YC122 and was led by Professor Michel Mayor and a dedicated research division within the CONCORD Assembly.</i>
575246 Federation Grand Prix Federation Grand Prix
575247 Federation Grand Prix YC123 Federation Grand Prix YC123
575248 Welcome to the Federation Grand Prix!

Get to know New Eden in a way you may never have done before!

Brave the New Eden cluster's more dangerous spaces to learn the secrets of New Eden's past. This Grand Prix will take you North as far as the borders of Pure Blind, far enough East to feel the stellar winds from the Great Wildlands, and far enough South to plunge into Querious, with wonderful and historical sights and monuments to visit along the race routes.

After you've finished the original three challenge circuits you will open up the "Extra Lap" challenges, which are timed and endlessly repeatable, to compete for your name on the Route Monuments that will be placed at the Grand Prix Start Line. All aspiring racers must finish the introductory route first before attempting any time trials. Race timers will be kept by external judges and results will be announced when the Federation Grand Prix has finished.

The Grand Prix waypoints include numerous lowsec systems and the fastest routes may include some nullsec systems. By participating in the Federation Grand Prix you release and forever discharge any and all liability of the organizers for any and all damages incurred during the Federation Grand Prix
<b>Welcome to the Federation Grand Prix!</b>

<i>Get to know New Eden in a way you may never have done before!</i>

Brave the New Eden cluster's more dangerous spaces to learn the secrets of New Eden's past. This Grand Prix will take you North as far as the borders of Pure Blind, far enough East to feel the stellar winds from the Great Wildlands, and far enough South to plunge into Querious, with wonderful and historical sights and monuments to visit along the race routes.

After you've finished the original three challenge circuits you will open up the "Extra Lap" challenges, which are timed and endlessly repeatable, to compete for your name on the Route Monuments that will be placed at the Grand Prix Start Line. All aspiring racers must finish the introductory route first before attempting any time trials. Race timers will be kept by external judges and results will be announced when the Federation Grand Prix has finished.

<b><i>The Grand Prix waypoints include numerous lowsec systems and the fastest routes may include some nullsec systems. By participating in the Federation Grand Prix you release and forever discharge any and all liability of the organizers for any and all damages incurred during the Federation Grand Prix</b></i>
575249 The End The End
575250 Season Complete Season Complete
575251 Thank you for participating in the Federation Grand Prix. Thank you for participating in the Federation Grand Prix.
575252 An Expert System is active and is providing you with temporary skills. An Expert System is active and is providing you with temporary skills. UI/ExpertSystem/ExpertSystemActive
575254 Sarum Prime Sarum Prime
575255 Warp to the Mekhios Graveyard Warp to the Mekhios Graveyard
575256 <url=showinfo:5//30003522>Sarum Prime</url>: Mekhios Graveyard
Warp to the Mekhios Graveyard
A scattered battlefield of countless ships lies in silence over the planet of Mekhios. This battle of enormous proportions saw a massive Minmatar fleet fight against the Imperial Navy during the Minmatar Elder Fleet invasion. Legend has it that untold numbers of Minmatar pilots lost their lives in a split second after the then Jamyl Sarum appeared on the battlefield. She is believed to have used an ancient Terran superweapon to disintegrate the Minmatar fighters to dust, while the Amarr believe it was an act of divine intervention. There are still fragments of Naglfar-class dreadnoughts and Tempest-, Apocalypse- and Armageddon-class battleships on the field but all smaller ships seemingly had been turned to dust. Recently unveiled in the graveyard is a statue in honor of Empress Jamyl I and her deeds that fateful day.
<b><url=showinfo:5//30003522>Sarum Prime</url>: Mekhios Graveyard</b>
Warp to the Mekhios Graveyard
<i>A scattered battlefield of countless ships lies in silence over the planet of Mekhios. This battle of enormous proportions saw a massive Minmatar fleet fight against the Imperial Navy during the Minmatar Elder Fleet invasion. Legend has it that untold numbers of Minmatar pilots lost their lives in a split second after the then Jamyl Sarum appeared on the battlefield. She is believed to have used an ancient Terran superweapon to disintegrate the Minmatar fighters to dust, while the Amarr believe it was an act of divine intervention. There are still fragments of Naglfar-class dreadnoughts and Tempest-, Apocalypse- and Armageddon-class battleships on the field but all smaller ships seemingly had been turned to dust. Recently unveiled in the graveyard is a statue in honor of Empress Jamyl I and her deeds that fateful day.</i>
575263 Arranges ships in random positions within a tight sphere. Arranges ships in random positions within a tight sphere. UI/Fleet/FleetFormations/PointFormationDescription
575264 Arranges ships randomly within a large sphere and respects size configurations made by the commander. Arranges ships randomly within a large sphere and respects size configurations made by the commander. UI/Fleet/FleetFormations/SphereFormationDescription
575265 Arranges ships in a flat square and respects size and spacing configurations made by the commander. If the fleet is too large for the formation, given the selected size and spacing, some ships will take up positions nearby. Arranges ships in a flat square and respects size and spacing configurations made by the commander. If the fleet is too large for the formation, given the selected size and spacing, some ships will take up positions nearby. UI/Fleet/FleetFormations/PlaneFormationDescription
575266 Arranges ships in a vertical square and respects size and spacing configurations made by the commander. If the fleet is too large for the formation, given the selected size and spacing, some ships will take up positions nearby. Arranges ships in a vertical square and respects size and spacing configurations made by the commander. If the fleet is too large for the formation, given the selected size and spacing, some ships will take up positions nearby. UI/Fleet/FleetFormations/WallFormationDescription
575267 Arranges ships in a forward facing wedge and respects size and spacing configurations made by the commander. If the fleet is too large for the formation, given the selected size and spacing, some ships will take up positions nearby. Arranges ships in a forward facing wedge and respects size and spacing configurations made by the commander. If the fleet is too large for the formation, given the selected size and spacing, some ships will take up positions nearby. UI/Fleet/FleetFormations/ArrowFormationDescription
575268 Maintains the position of ships in fleet when the warp was initiated, relative to the commander initiating warp. Relative formation has a range of 200km and will not warp members outside that distance. Maintains the position of ships in fleet when the warp was initiated, relative to the commander initiating warp. Relative formation has a range of 200km and will not warp members outside that distance. UI/Fleet/FleetFormations/RelativeFormationDescription
575272 Overview Preset: Overview Preset: UI/Overview/OverviewPresetShort
575273 Bracket Preset: Bracket Preset: UI/Overview/BracketPresetShort
575277 Point Point UI/Fleet/FleetFormations/Point
575278 Sphere Sphere UI/Fleet/FleetFormations/Sphere
575279 Plane Plane UI/Fleet/FleetFormations/Plane
575280 Wall Wall UI/Fleet/FleetFormations/Wall
575281 Arrow Arrow UI/Fleet/FleetFormations/Arrow
575282 Relative Relative UI/Fleet/FleetFormations/Relative
575316 You can improve your skills for this ship with an Expert System You can improve your skills for this ship with an Expert System UI/ExpertSystem/AssociatedSystemAvailable
575317 You have an active Expert System improving your skills for this ship You have an active Expert System improving your skills for this ship UI/ExpertSystem/AssociatedSystemActive
575320 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
575321 Hurricane Fleet Issue Luminaire Zenith SKIN Hurricane Fleet Issue Luminaire Zenith SKIN Name of item 57588 (Permanent SKIN)
575322 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Hurricane Fleet Issue Luminaire Zenith SKIN" (57588)
575323 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
575324 Stabber Fleet Issue Luminaire Zenith SKIN Stabber Fleet Issue Luminaire Zenith SKIN Name of item 57589 (Permanent SKIN)
575325 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Stabber Fleet Issue Luminaire Zenith SKIN" (57589)
575327 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
575328 Omen Navy Issue Luminaire Zenith SKIN Omen Navy Issue Luminaire Zenith SKIN Name of item 57590 (Permanent SKIN)
575329 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Omen Navy Issue Luminaire Zenith SKIN" (57590)
575330 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
575331 Harbinger Navy Issue Luminaire Zenith SKIN Harbinger Navy Issue Luminaire Zenith SKIN Name of item 57591 (Permanent SKIN)
575332 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Harbinger Navy Issue Luminaire Zenith SKIN" (57591)
575333 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
575334 Brutix Navy Issue Luminaire Zenith SKIN Brutix Navy Issue Luminaire Zenith SKIN Name of item 57592 (Permanent SKIN)
575335 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Brutix Navy Issue Luminaire Zenith SKIN" (57592)
575336 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
575337 Vexor Navy Issue Luminaire Zenith SKIN Vexor Navy Issue Luminaire Zenith SKIN Name of item 57593 (Permanent SKIN)
575338 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Vexor Navy Issue Luminaire Zenith SKIN" (57593)
575339 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory.
575340 Griffin Navy Issue Luminaire Zenith SKIN Griffin Navy Issue Luminaire Zenith SKIN Name of item 57594 (Permanent SKIN)
575341 This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. This SKIN will be applied directly to your character's SKIN collection when redeemed, instead of being placed in your inventory. Description of item "Griffin Navy Issue Luminaire Zenith SKIN" (57594)
575344 Alliance Tournament Monument Alliance Tournament Monument Dungeons/9070/548860
575345 Landmark site honoring the victors of previous alliance tournaments Landmark site honoring the victors of previous alliance tournaments
575346 Journey of Katia Sae Memorial Journey of Katia Sae Memorial
575347 Chribba Monument Chribba Monument Dungeons/9071/548860
575348 Landmark site honoring Chribba Landmark site honoring Chribba
575349 Journey of Katia Sae Memorial Journey of Katia Sae Memorial
575351 Doriam II Memorial Doriam II Memorial Dungeons/9072/548860
575352 Landmark site honoring Emperor Doriam II Landmark site honoring Emperor Doriam II
575353 Journey of Katia Sae Memorial Journey of Katia Sae Memorial
575370 Gala Coordination Center Gala Coordination Center
575371 Gala Coordination Center Gala Coordination Center
575372 This Guardian Angels facility appears to be facilitating communication and planning for the various Gala deadspace locations across New Eden This Guardian Angels facility appears to be facilitating communication and planning for the various Gala deadspace locations across New Eden
575373 Gala Celebration Support Hub Gala Celebration Support Hub
575374 Finish Line Statue Finish Line Statue Name of item 57596 (Large Collidable Object)
575377 Imya Imya
575378 Warp to the Waypoint Warp to the Waypoint
575379 <url=showinfo:5//30005246>Imya</url>: Waypoint
Warp to the Waypoint
<b><url=showinfo:5//30005246>Imya</url>: Waypoint</b>
Warp to the Waypoint
575380 Noranim Noranim
575381 Warp to the Waypoint Warp to the Waypoint
575382 <url=showinfo:5//30005236>Noranim</url>: Waypoint
Warp to the Waypoint
<b><url=showinfo:5//30005236>Noranim</url>: Waypoint</b>
Warp to the Waypoint
575383 Aurcel Aurcel
575384 Warp to the Waypoint Warp to the Waypoint
575385 <url=showinfo:5//30002716>Aurcel</url>: Waypoint
Warp to the Waypoint
<b><url=showinfo:5//30002716>Aurcel</url>: Waypoint</b>
Warp to the Waypoint
575386 Luminaire Luminaire
575387 Grand Prix Finish Line Grand Prix Finish Line
575388 <url=showinfo:5//30004967>Luminaire</url>: Finish Line Southern Route
Enter the Federation Grand Prix Finish Line
Reach the finish line back in Luminaire to complete the Federation Grand Prix Southern Route!
<b><url=showinfo:5//30004967>Luminaire</url>: Finish Line Southern Route</b>
Enter the Federation Grand Prix Finish Line
<i>Reach the finish line back in Luminaire to complete the Federation Grand Prix Southern Route!</i>
575389 Otosela Otosela
575390 Warp to the Waypoint Warp to the Waypoint
575391 <url=showinfo:5//30000196>Otosela</url>: Waypoint
Warp to the Waypoint
<b><url=showinfo:5//30000196>Otosela</url>: Waypoint</b>
Warp to the Waypoint
575392 Luminaire Luminaire
575393 Grand Prix Finish Line Grand Prix Finish Line
575394 <url=showinfo:5//30004967>Luminaire</url>: Finish Line Eastern Route
Enter the Federation Grand Prix Finish Line
Reach the finish line back in Luminaire to complete the Federation Grand Prix Eastern Route!
<b><url=showinfo:5//30004967>Luminaire</url>: Finish Line Eastern Route</b>
Enter the Federation Grand Prix Finish Line
<i>Reach the finish line back in Luminaire to complete the Federation Grand Prix Eastern Route!</i>
575395 Harroule Harroule
575396 Warp to the Waypoint Warp to the Waypoint
575397 <url=showinfo:5//30003793>Harroule</url>: Waypoint
Warp to the Waypoint
<b><url=showinfo:5//30003793>Harroule</url>: Waypoint</b>
Warp to the Waypoint
575398 Harroule Harroule
575399 Warp to the Waypoint Warp to the Waypoint
575400 <url=showinfo:5//30003793>Harroule</url>: Waypoint
Warp to the Waypoint
<b><url=showinfo:5//30003793>Harroule</url>: Waypoint</b>
Warp to the Waypoint
575401 Asakai Asakai
575402 Warp to the Waypoint Warp to the Waypoint
575403 <url=showinfo:5//30045332>Asakai</url>: Waypoint
Warp to the Waypoint
<b><url=showinfo:5//30045332>Asakai</url>: Waypoint</b>
Warp to the Waypoint
575404 Luminaire Luminaire
575405 Grand Prix Finish Line Grand Prix Finish Line
575406 <url=showinfo:5//30004967>Luminaire</url>: Finish Line Northern Route
Enter the Federation Grand Prix Finish Line
Reach the finish line back in Luminaire to complete the Federation Grand Prix Northern Route!
<b><url=showinfo:5//30004967>Luminaire</url>: Finish Line Northern Route</b>
Enter the Federation Grand Prix Finish Line
<i>Reach the finish line back in Luminaire to complete the Federation Grand Prix Northern Route!</i>
575407 Starting Line: Southern Route Starting Line: Southern Route
575408 Grand Prix Start Line Grand Prix Start Line
575409 <url=showinfo:5//30004967>Luminaire</url>: Southern Route Extra Lap
Enter the Federation Grand Prix Start Line
You are about to embark on our Southern Route in the Federation Grand Prix for an extra lap. This lap will count as timed and the top 10 fastest competitors to finish the route will have their name and legacy enshrined on a monument. Good luck and may your warp drive stay at nominal temperatures.
<b><url=showinfo:5//30004967>Luminaire</url>: Southern Route Extra Lap</b>
Enter the Federation Grand Prix Start Line
<i>You are about to embark on our Southern Route in the Federation Grand Prix for an extra lap. This lap will count as timed and the top 10 fastest competitors to finish the route will have their name and legacy enshrined on a monument. Good luck and may your warp drive stay at nominal temperatures.</i>
575410 Pakhshi Pakhshi
575411 Project Discovery Phase Two Project Discovery Phase Two
575412 <url=showinfo:5//30005198>Pakhshi</url>: CONCORD Project Discovery Monument Phase Two
Warp to the CONCORD Project Discovery Monument Phase Two
<b><url=showinfo:5//30005198>Pakhshi</url>: CONCORD Project Discovery Monument Phase Two</b>
Warp to the CONCORD Project Discovery Monument Phase Two
575413 Manarq Manarq
575414 Alliance Tournament Monument Alliance Tournament Monument
575415 <url=showinfo:5//30005201>Manarq</url>: Alliance Tournament Monument
Warp to the Alliance Tournament Monument
<b><url=showinfo:5//30005201>Manarq</url>: Alliance Tournament Monument</b>
Warp to the Alliance Tournament Monument
575416 Dead End Dead End
575417 Black Monolith Black Monolith
575418 <url=showinfo:5//30005285>Dead End</url>: Black Monolith
Warp to the Black Monolith
<b><url=showinfo:5//30005285>Dead End</url>: Black Monolith</b>
Warp to the Black Monolith
575419 Geztic Geztic
575420 Mysterious Shuttle Mysterious Shuttle
575421 <url=showinfo:5//30003871>Geztic</url>: Mysterious Shuttle
Warp to the Mysterious Shuttle
<b><url=showinfo:5//30003871>Geztic</url>: Mysterious Shuttle</b>
Warp to the Mysterious Shuttle
575422 Molea Molea
575423 Fallen Capsuleer Memorial Fallen Capsuleer Memorial
575424 <url=showinfo:5//30003876>Molea</url>: Fallen Capsuleer Memorial
Warp to the Fallen Capsuleer Memorial
<b><url=showinfo:5//30003876>Molea</url>: Fallen Capsuleer Memorial</b>
Warp to the Fallen Capsuleer Memorial
575425 Kor-Azor Prime Kor-Azor Prime
575426 Doriam II Memorial Doriam II Memorial
575427 <url=showinfo:5//30005038>Kor-Azor Prime</url>: Doriam II Memorial
Warp to the Emperor Doriam II Memorial
<b><url=showinfo:5//30005038>Kor-Azor Prime</url>: Doriam II Memorial</b>
Warp to the Emperor Doriam II Memorial
575428 Amarr Amarr
575429 Amarr Home World Amarr Home World
575430 <url=showinfo:5//30002187>Amarr</url>: Amarr Home Worlds
Warp to the Amarr Home Worlds
<b><url=showinfo:5//30002187>Amarr</url>: Amarr Home Worlds</b>
Warp to the Amarr Home Worlds
575431 Amarr Amarr
575432 Chribba Monument Chribba Monument
575433 <url=showinfo:5//30002187>Amarr</url>: Chribba Monument
Warp to the Chribba Monument
<b><url=showinfo:5//30002187>Amarr</url>: Chribba Monument</b>
Warp to the Chribba Monument
575434 Saminer Saminer
575435 The Traumark Installation The Traumark Installation
575436 <url=showinfo:5//30001721>Saminer</url>: The Traumark Installation
Warp to The Traumark Installation
<b><url=showinfo:5//30001721>Saminer</url>: The Traumark Installation</b>
Warp to The Traumark Installation
575437 Sarum Prime Sarum Prime
575438 Mekhios Graveyard Mekhios Graveyard
575439 <url=showinfo:5//30003522>Sarum Prime</url>: Mekhios Graveyard
Warp to the Mekhios Graveyard
<b><url=showinfo:5//30003522>Sarum Prime</url>: Mekhios Graveyard</b>
Warp to the Mekhios Graveyard
575440 Shastal Shastal
575441 City of God City of God
575442 <url=showinfo:5//30002999>Shastal</url>: City of God
Warp to the City of God
<b><url=showinfo:5//30002999>Shastal</url>: City of God</b>
Warp to the City of God
575443 Luminaire Luminaire
575444 Grand Prix Finish Line Grand Prix Finish Line
575445 <url=showinfo:5//30004967>Luminaire</url>: Finish Line Southern Route
Enter the Federation Grand Prix Finish Line
Reach the finish line back in Luminaire to complete the Federation Grand Prix Southern Route extra lap! Your time will be noted by external judges.
<b><url=showinfo:5//30004967>Luminaire</url>: Finish Line Southern Route</b>
Enter the Federation Grand Prix Finish Line
<i>Reach the finish line back in Luminaire to complete the Federation Grand Prix Southern Route extra lap! Your time will be noted by external judges.</i>
575446 Imya Imya
575447 Warp to the Waypoint Warp to the Waypoint
575448 <url=showinfo:5//30005246>Imya</url>: Waypoint
Warp to the Waypoint
<b><url=showinfo:5//30005246>Imya</url>: Waypoint</b>
Warp to the Waypoint
575449 Noranim Noranim
575450 Warp to the Waypoint Warp to the Waypoint
575451 <url=showinfo:5//30005236>Noranim</url>: Waypoint
Warp to the Waypoint
<b><url=showinfo:5//30005236>Noranim</url>: Waypoint</b>
Warp to the Waypoint
575452 Aurcel Aurcel
575453 Warp to the Waypoint Warp to the Waypoint
575454 <url=showinfo:5//30002716>Aurcel</url>: Waypoint
Warp to the Waypoint
<b><url=showinfo:5//30002716>Aurcel</url>: Waypoint</b>
Warp to the Waypoint
575455 Starting Line: Eastern Route Starting Line: Eastern Route
575456 Grand Prix Start Line Grand Prix Start Line
575457 <url=showinfo:5//30004967>Luminaire</url>: Eastern Route Extra Lap
Enter the Federation Grand Prix Start Line
You are about to embark on our Eastern Route in the Federation Grand Prix for an extra lap. This lap will count as timed and the top 10 fastest competitors to finish the route will have their name and legacy enshrined on a monument. Good luck and may your warp drive stay at nominal temperatures.
<b><url=showinfo:5//30004967>Luminaire</url>: Eastern Route Extra Lap</b>
Enter the Federation Grand Prix Start Line
<i>You are about to embark on our Eastern Route in the Federation Grand Prix for an extra lap. This lap will count as timed and the top 10 fastest competitors to finish the route will have their name and legacy enshrined on a monument. Good luck and may your warp drive stay at nominal temperatures.</i>
575458 Lanngisi Lanngisi
575459 Project Discovery Phase One Project Discovery Phase One
575460 <url=showinfo:5//30002074>Lanngisi</url>: SOE Project Discovery Monument Phase One
Warp to the SOE Project Discovery Monument Phase One, Anchored at the Sisters of Eve Bureau Station; Lanngisi III - Moon 2
<b><url=showinfo:5//30002074>Lanngisi</url>: SOE Project Discovery Monument Phase One</b>
Warp to the SOE Project Discovery Monument Phase One, Anchored at the Sisters of Eve Bureau Station; Lanngisi III - Moon 2
575461 Pator Pator
575462 Minmatar Sculpture Minmatar Sculpture
575463 <url=showinfo:5//30002544>Pator</url>: Minmatar Sculpture
Warp to the Minmatar Sculpture
<b><url=showinfo:5//30002544>Pator</url>: Minmatar Sculpture</b>
Warp to the Minmatar Sculpture
575464 Yrmori Yrmori
575465 The Forlorn Hope The Forlorn Hope
575466 <url=showinfo:5//30003414>Yrmori</url>: The Forlorn Hope
Warp to The Forlorn Hope
<b><url=showinfo:5//30003414>Yrmori</url>: The Forlorn Hope</b>
Warp to The Forlorn Hope
575467 Ennur Ennur
575468 Golgothan Fields Golgothan Fields
575469 <url=showinfo:5//30002412>Ennur</url>: Golgothan Fields
Warp to the Golgothan Fields
<b><url=showinfo:5//30002412>Ennur</url>: Golgothan Fields</b>
Warp to the Golgothan Fields
575470 Otosela Otosela
575471 Warp to the Waypoint Warp to the Waypoint
575472 <url=showinfo:5//30000196>Otosela</url>: Waypoint
Warp to the Waypoint
<b><url=showinfo:5//30000196>Otosela</url>: Waypoint</b>
Warp to the Waypoint
575473 Jakanerva Jakanerva
575474 Intrepid Explorer Marcus Yeon Intrepid Explorer Marcus Yeon
575475 <url=showinfo:5//30000148>Jakanerva</url>: In Honor of Intrepid Explorer Marcus Yeon
Warp to the In Honor of Intrepid Explorer Marcus Yeon monument
<b><url=showinfo:5//30000148>Jakanerva</url>: In Honor of Intrepid Explorer Marcus Yeon</b>
Warp to the In Honor of Intrepid Explorer Marcus Yeon monument
575476 Saisio Saisio
575477 Journey of Katia Sae Journey of Katia Sae
575478 <url=showinfo:5//30000146>Saisio</url>: Journey of Katia Sae
Warp to the Journey of Katia Sae monument
<b><url=showinfo:5//30000146>Saisio</url>: Journey of Katia Sae</b>
Warp to the Journey of Katia Sae monument
575479 Luminaire Luminaire
575480 Grand Prix Finish Line Grand Prix Finish Line
575481 <url=showinfo:5//30004967>Luminaire</url>: Finish Line Eastern Route
Enter the Federation Grand Prix Finish Line
Reach the finish line back in Luminaire to complete the Federation Grand Prix Eastern Route extra lap! Your time will be noted by external judges.
<b><url=showinfo:5//30004967>Luminaire</url>: Finish Line Eastern Route</b>
Enter the Federation Grand Prix Finish Line
<i>Reach the finish line back in Luminaire to complete the Federation Grand Prix Eastern Route extra lap! Your time will be noted by external judges.</i>
575482 Starting Line: Northern Route Starting Line: Northern Route
575483 Grand Prix Start Line Grand Prix Start Line
575484 <url=showinfo:5//30004967>Luminaire</url>: Northern Route Extra Lap
Enter the Federation Grand Prix Start Line
You are about to embark on our Northern Route in the Federation Grand Prix for an extra lap. This lap will count as timed and the top 10 fastest competitors to finish the route will have their name and legacy enshrined on a monument. Good luck and may your warp drive stay at nominal temperatures.
<b><url=showinfo:5//30004967>Luminaire</url>: Northern Route Extra Lap</b>
Enter the Federation Grand Prix Start Line
<i>You are about to embark on our Northern Route in the Federation Grand Prix for an extra lap. This lap will count as timed and the top 10 fastest competitors to finish the route will have their name and legacy enshrined on a monument. Good luck and may your warp drive stay at nominal temperatures.</i>
575485 Pashanai Pashanai
575486 Pashanai Monument Pashanai Monument
575487 <url=showinfo:5//30005231>Pashanai</url>: Pashanai Monument
Warp to the Pashanai Monument
<b><url=showinfo:5//30005231>Pashanai</url>: Pashanai Monument</b>
Warp to the Pashanai Monument
575488 Harroule Harroule
575489 Warp to the Waypoint Warp to the Waypoint
575490 <url=showinfo:5//30003793>Harroule</url>: Waypoint
Warp to the Waypoint
<b><url=showinfo:5//30003793>Harroule</url>: Waypoint</b>
Warp to the Waypoint
575491 Postouvin Postouvin
575492 Kyonoke Memorial Research Site Kyonoke Memorial Research Site
575493 <url=showinfo:5//30003581>Postouvin</url>: Kyonoke Memorial Research Site
Warp to the Kyonoke Memorial Research Site
<b><url=showinfo:5//30003581>Postouvin</url>: Kyonoke Memorial Research Site</b>
Warp to the Kyonoke Memorial Research Site
575494 Harroule Harroule
575495 Warp to the Waypoint Warp to the Waypoint
575496 <url=showinfo:5//30003793>Harroule</url>: Waypoint
Warp to the Waypoint
<b><url=showinfo:5//30003793>Harroule</url>: Waypoint</b>
Warp to the Waypoint
575497 Ienakkamon Ienakkamon
575498 The Solitaire The Solitaire
575499 <url=showinfo:5//30045313>Ienakkamon</url>: The Solitaire
Warp to the Solitaire
<b><url=showinfo:5//30045313>Ienakkamon</url>: The Solitaire</b>
Warp to the Solitaire
575500 Isie Isie
575501 R55 Colony Ruins R55 Colony Ruins
575502 <url=showinfo:5//30001436>Isie</url>: R55 Colony Ruins
Warp to the R55 Colony Ruins
<b><url=showinfo:5//30001436>Isie</url>: R55 Colony Ruins</b>
Warp to the R55 Colony Ruins
575503 Asakai Asakai
575504 Warp to the Waypoint Warp to the Waypoint
575505 <url=showinfo:5//30045332>Asakai</url>: Waypoint
Warp to the Waypoint
<b><url=showinfo:5//30045332>Asakai</url>: Waypoint</b>
Warp to the Waypoint
575506 Charmerout Charmerout
575507 Mysterious Probe Mysterious Probe
575508 <url=showinfo:5//30004976>Charmerout</url>: Mysterious Probe
Warp to the Mysterious Probe
<b><url=showinfo:5//30004976>Charmerout</url>: Mysterious Probe</b>
Warp to the Mysterious Probe
575509 Luminaire Luminaire
575510 Grand Prix Finish Line Grand Prix Finish Line
575511 <url=showinfo:5//30004967>Luminaire</url>: Finish Line Northern Route
Enter the Federation Grand Prix Finish Line
Reach the finish line back in Luminaire to complete the Federation Grand Prix Northern Route extra lap! Your time will be noted by external judges.
<b><url=showinfo:5//30004967>Luminaire</url>: Finish Line Northern Route</b>
Enter the Federation Grand Prix Finish Line
<i>Reach the finish line back in Luminaire to complete the Federation Grand Prix Northern Route extra lap! Your time will be noted by external judges.</i>
575512 Non-Interactable Beacon Non-Interactable Beacon Name of item 57597 (Non-Interactable Object)
575514 Federation Grand Prix Finish Line Federation Grand Prix Finish Line
575515 Viewing Stands Viewing Stands
575516 Viewing Stands Viewing Stands
575517 Viewing Stands Viewing Stands
575518 Viewing Stands Viewing Stands
575519 Viewing Stands Viewing Stands
575520 Federation Grand Prix Finish Line Federation Grand Prix Finish Line
575521 Pit Area One Pit Area One
575522 Pit Area Two Pit Area Two
575523 Pit Area Three Pit Area Three
575524 Pit Area Four Pit Area Four
575525 Homestretch Hotel Homestretch Hotel
575526 Grand Stands Resort Grand Stands Resort
575527 Viewing Stands Viewing Stands
575528 Viewing Stands Viewing Stands
575529 Viewing Stands Viewing Stands
575530 Viewing Stands Viewing Stands
575531 Viewing Stands Viewing Stands
575532 Fed GP HQ and Administration Fed GP HQ and Administration
575533 Pit Area Five Pit Area Five
575535 <font size="14">Grand Prix Interceptors</font>

This Expert System makes available skills enabling a capsuleer to fly all Interceptor class ships. This is a promotional Expert System released to celebrate the Federation Grand Prix.

The temporary skills provided by this Expert System last for four days. This Expert System will expire on March 30, YC123.

An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.

<font size="14">Renting an Expert System</font>

Expert System rental licenses can be purchased securely on <url=https://secure.eveonline.com/Pilot-Services/>https://secure.eveonline.com/Pilot-Services/</url> using a variety of methods.

<font size="14">Activating an Expert System</font>

Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.

Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.
<font size="14"><b>Grand Prix Interceptors</b></font>

This Expert System makes available skills enabling a capsuleer to fly all Interceptor class ships. This is a promotional Expert System released to celebrate the Federation Grand Prix.

<b>The temporary skills provided by this Expert System last for four days. This Expert System will expire on March 30, YC123.</b>

An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.

<font size="14"><b>Renting an Expert System</b></font>

Expert System rental licenses can be purchased securely on <url=https://secure.eveonline.com/Pilot-Services/>https://secure.eveonline.com/Pilot-Services/</url> using a variety of methods.

<font size="14"><b>Activating an Expert System</b></font>

Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.

<i>Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.</i>
Description of item "Grand Prix Interceptors Expert System" (57578)
575536 Tournament Champion Monument Tournament Champion Monument Description of group ID 4100
575537 1st Alliance Tournament: Band of Brothers 1st Alliance Tournament: Band of Brothers Name of item 57598 (Tournament Champion Monument)
575539 <div style="text-align:center;"><url=showinfo:16159//632866070>Band of Brothers</url> Year 107 - 1st Alliance Tournament Winners</div> <div style="text-align:center;"><url=showinfo:16159//632866070>Band of Brothers</url> Year 107 - 1st Alliance Tournament Winners</div> Description of item "1st Alliance Tournament: Band of Brothers" (57598)
575540 2nd Alliance Tournament: Band of Brothers 2nd Alliance Tournament: Band of Brothers Name of item 57599 (Tournament Champion Monument)
575541 <div style="text-align:center;"><url=showinfo:16159//632866070>Band of Brothers</url> Year 107 - 2nd Alliance Tournament Winners</div> <div style="text-align:center;"><url=showinfo:16159//632866070>Band of Brothers</url> Year 107 - 2nd Alliance Tournament Winners</div> Description of item "2nd Alliance Tournament: Band of Brothers" (57599)
575542 3rd Alliance Tournament: Band of Brothers 3rd Alliance Tournament: Band of Brothers Name of item 57600 (Tournament Champion Monument)
575543 <div style="text-align:center;"><url=showinfo:16159//632866070>Band of Brothers</url> Year 108 - 3rd Alliance Tournament Winners</div> <div style="text-align:center;"><url=showinfo:16159//632866070>Band of Brothers</url> Year 108 - 3rd Alliance Tournament Winners</div> Description of item "3rd Alliance Tournament: Band of Brothers" (57600)
575544 4th Alliance Tournament: HUN Reloaded 4th Alliance Tournament: HUN Reloaded Name of item 57601 (Tournament Champion Monument)
575545 <div style="text-align:center;"><url=showinfo:16159//1399057309>HUN Reloaded</url> Year 109 - 4th Alliance Tournament Winners</div> <div style="text-align:center;"><url=showinfo:16159//1399057309>HUN Reloaded</url> Year 109 - 4th Alliance Tournament Winners</div> Description of item "4th Alliance Tournament: HUN Reloaded" (57601)
575546 5th Alliance Tournament: Ev0ke 5th Alliance Tournament: Ev0ke Name of item 57602 (Tournament Champion Monument)
575547 <div style="text-align:center;"><url=showinfo:16159//1438160193>Ev0ke</url> Year 110 - 5th Alliance Tournament Winners</div> <div style="text-align:center;"><url=showinfo:16159//1438160193>Ev0ke</url> Year 110 - 5th Alliance Tournament Winners</div> Description of item "5th Alliance Tournament: Ev0ke" (57602)
575548 6th Alliance Tournament: Pandemic Legion 6th Alliance Tournament: Pandemic Legion Name of item 57603 (Tournament Champion Monument)
575549 <div style="text-align:center;"><url=showinfo:16159//386292982>Pandemic Legion</url> Year 111 - 6th Alliance Tournament Winners</div> <div style="text-align:center;"><url=showinfo:16159//386292982>Pandemic Legion</url> Year 111 - 6th Alliance Tournament Winners</div> Description of item "6th Alliance Tournament: Pandemic Legion" (57603)
575550 7th Alliance Tournament: Pandemic Legion 7th Alliance Tournament: Pandemic Legion Name of item 57604 (Tournament Champion Monument)
575551 <div style="text-align:center;"><url=showinfo:16159//386292982>Pandemic Legion</url> Year 111 - 7th Alliance Tournament Winners</div> <div style="text-align:center;"><url=showinfo:16159//386292982>Pandemic Legion</url> Year 111 - 7th Alliance Tournament Winners</div> Description of item "7th Alliance Tournament: Pandemic Legion" (57604)
575552 8th Alliance Tournament: Pandemic Legion 8th Alliance Tournament: Pandemic Legion Name of item 57605 (Tournament Champion Monument)
575553 <div style="text-align:center;"><url=showinfo:16159//386292982>Pandemic Legion</url> Year 112 - 8th Alliance Tournament Winners</div> <div style="text-align:center;"><url=showinfo:16159//386292982>Pandemic Legion</url> Year 112 - 8th Alliance Tournament Winners</div> Description of item "8th Alliance Tournament: Pandemic Legion" (57605)
575554 9th Alliance Tournament: HYDRA RELOADED 9th Alliance Tournament: HYDRA RELOADED Name of item 57606 (Tournament Champion Monument)
575555 <div style="text-align:center;"><url=showinfo:16159//551692893>HYDRA RELOADED</url> Year 113 - 9th Alliance Tournament Winners</div> <div style="text-align:center;"><url=showinfo:16159//551692893>HYDRA RELOADED</url> Year 113 - 9th Alliance Tournament Winners</div> Description of item "9th Alliance Tournament: HYDRA RELOADED" (57606)
575556 10th Alliance Tournament: Verge of Collapse 10th Alliance Tournament: Verge of Collapse Name of item 57607 (Tournament Champion Monument)
575557 <div style="text-align:center;"><url=showinfo:16159//99001968>Verge of Collapse</url> Year 114 - 10th Alliance Tournament Winners</div> <div style="text-align:center;"><url=showinfo:16159//99001968>Verge of Collapse</url> Year 114 - 10th Alliance Tournament Winners</div> Description of item "10th Alliance Tournament: Verge of Collapse" (57607)
575558 11th Alliance Tournament: Pandemic Legion 11th Alliance Tournament: Pandemic Legion Name of item 57608 (Tournament Champion Monument)
575559 <div style="text-align:center;"><url=showinfo:16159//386292982>Pandemic Legion</url> Year 115 - 11th Alliance Tournament Winners</div> <div style="text-align:center;"><url=showinfo:16159//386292982>Pandemic Legion</url> Year 115 - 11th Alliance Tournament Winners</div> Description of item "11th Alliance Tournament: Pandemic Legion" (57608)
575560 12th Alliance Tournament: The Camel Empire 12th Alliance Tournament: The Camel Empire Name of item 57609 (Tournament Champion Monument)
575561 <div style="text-align:center;"><url=showinfo:16159//99004300>The Camel Empire</url> Year 116 - 12th Alliance Tournament Winners</div> <div style="text-align:center;"><url=showinfo:16159//99004300>The Camel Empire</url> Year 116 - 12th Alliance Tournament Winners</div> Description of item "12th Alliance Tournament: The Camel Empire" (57609)
575562 13th Alliance Tournament: Pandemic Legion 13th Alliance Tournament: Pandemic Legion Name of item 57610 (Tournament Champion Monument)
575563 <div style="text-align:center;"><url=showinfo:16159//386292982>Pandemic Legion</url> Year 117 - 13th Alliance Tournament Winners</div> <div style="text-align:center;"><url=showinfo:16159//386292982>Pandemic Legion</url> Year 117 - 13th Alliance Tournament Winners</div> Description of item "13th Alliance Tournament: Pandemic Legion" (57610)
575564 14th Alliance Tournament: The Tuskers Co. 14th Alliance Tournament: The Tuskers Co. Name of item 57611 (Tournament Champion Monument)
575565 <div style="text-align:center;"><url=showinfo:16159//99004357>The Tuskers Co.</url> Year 118 - 14th Alliance Tournament Winners</div> <div style="text-align:center;"><url=showinfo:16159//99004357>The Tuskers Co.</url> Year 118 - 14th Alliance Tournament Winners</div> Description of item "14th Alliance Tournament: The Tuskers Co." (57611)
575566 15th Alliance Tournament: VYDRA RELOLDED 15th Alliance Tournament: VYDRA RELOLDED Name of item 57612 (Tournament Champion Monument)
575567 <div style="text-align:center;"><url=showinfo:16159//99006468>VYDRA RELOLDED</url> Year 119 - 15th Alliance Tournament Winners</div> <div style="text-align:center;"><url=showinfo:16159//99006468>VYDRA RELOLDED</url> Year 119 - 15th Alliance Tournament Winners</div> Description of item "15th Alliance Tournament: VYDRA RELOLDED" (57612)
575568 16th Alliance Tournament: VYDRA RELOLDED 16th Alliance Tournament: VYDRA RELOLDED Name of item 57613 (Tournament Champion Monument)
575569 <div style="text-align:center;"><url=showinfo:16159//99006468>VYDRA RELOLDED</url> Year 120 - 16th Alliance Tournament Winners</div> <div style="text-align:center;"><url=showinfo:16159//99006468>VYDRA RELOLDED</url> Year 120 - 16th Alliance Tournament Winners</div> Description of item "16th Alliance Tournament: VYDRA RELOLDED" (57613)
575570 Alliance Open YC122: Templis CALSF Alliance Open YC122: Templis CALSF Name of item 57614 (Tournament Champion Monument)
575571 <div style="text-align:center;"><url=showinfo:16159//99001742>VYDRA RELOLDED</url> Year 122 - Alliance Open Winners</div> <div style="text-align:center;"><url=showinfo:16159//99001742>VYDRA RELOLDED</url> Year 122 - Alliance Open Winners</div> Description of item "Alliance Open YC122: Templis CALSF" (57614)
575580 Alliance Tournament Monument Alliance Tournament Monument Name of item 57619 (Large Collidable Object)
575581 "Throughout history humanity has struggled for survival, fortune and glory. The fight to exceed nature's limits continues but as often the combat is within and between ourselves.

While the need to hunt for food is long behind us, and life itself is seldom a daily struggle for survival, we still crave the fearful rush that comes with the imminence of death.

There is both terror and majesty in combat: from the steel swords and wooden shields of ancient conflicts; to the hulking masses of kilometers long spacecraft unleashing firepower to equal that of entire planetary wars.

No matter the tools, no matter the arena, all clashes of arms meet and fulfill the same purpose: the need to fight, and the determination to win."


– Khumat Mebroh, Chief Executive Officer, Independent Gaming Commission
<i>"Throughout history humanity has struggled for survival, fortune and glory. The fight to exceed nature's limits continues but as often the combat is within and between ourselves.

While the need to hunt for food is long behind us, and life itself is seldom a daily struggle for survival, we still crave the fearful rush that comes with the imminence of death.

There is both terror and majesty in combat: from the steel swords and wooden shields of ancient conflicts; to the hulking masses of kilometers long spacecraft unleashing firepower to equal that of entire planetary wars.

No matter the tools, no matter the arena, all clashes of arms meet and fulfill the same purpose: the need to fight, and the determination to win."</i>

– Khumat Mebroh, Chief Executive Officer, Independent Gaming Commission
Description of item "Alliance Tournament Monument" (57619)
575586 Sightseeing Sightseeing
575587 Visit a Landmark Site Visit a Landmark Site
575588 Warp to one of the many Landmark locations within New Eden Warp to one of the many Landmark locations within New Eden
575589 In the moment of our greatest need, with savage enemies at the gates, Jamyl Sarum returned from the embrace of God to rescue her people from destruction in YC111.

Though Royal Heir Jamyl Sarum had undertaken the Rite of Shathol'Syn following the victory of Doriam Kor-Azor's champions in the Amarr Championships of YC105, the Elder Fleet invasion of YC111 so threatened Holy Amarr that divine intervention restored her to the temporal world. Jamyl Sarum's Holy Flotilla was able to destroy the Elder Fleet with a weapon of divine power and liberate Amarr from a terrible doom.

Acclaimed a divine savior by the Empire, Jamyl I was crowned Empress of Holy Amarr following the repulsion of the Minmatar Elder Fleet from the territories of the Amarr Empire. Since her untimely death and return to the embrace of God, Empress Jamyl I has also been known as "St. Jamyl the Liberator".

This monument has been erected within the graveyard of broken warships above Mekhios in memory of our great liberator Empress Jamyl I, that her heroic deeds never be forgotten or allowed to diminish in the passing of the ages.

"I am the Harbinger of Hope! I am the Sword of the Righteous! Unto all who hear my voice I say this: what you give to this Empire, I shall give back unto you!" – Empress Jamyl I, Coronation Speech, YC111
In the moment of our greatest need, with savage enemies at the gates, Jamyl Sarum returned from the embrace of God to rescue her people from destruction in YC111.

Though Royal Heir Jamyl Sarum had undertaken the Rite of Shathol'Syn following the victory of Doriam Kor-Azor's champions in the Amarr Championships of YC105, the Elder Fleet invasion of YC111 so threatened Holy Amarr that divine intervention restored her to the temporal world. Jamyl Sarum's Holy Flotilla was able to destroy the Elder Fleet with a weapon of divine power and liberate Amarr from a terrible doom.

Acclaimed a divine savior by the Empire, Jamyl I was crowned Empress of Holy Amarr following the repulsion of the Minmatar Elder Fleet from the territories of the Amarr Empire. Since her untimely death and return to the embrace of God, Empress Jamyl I has also been known as "St. Jamyl the Liberator".

This monument has been erected within the graveyard of broken warships above Mekhios in memory of our great liberator Empress Jamyl I, that her heroic deeds never be forgotten or allowed to diminish in the passing of the ages.

<i>"I am the Harbinger of Hope! I am the Sword of the Righteous! Unto all who hear my voice I say this: what you give to this Empire, I shall give back unto you!" – Empress Jamyl I, Coronation Speech, YC111</i>
Description of item "Empress Jamyl I: Sword of the Righteous" (57527)
575590 Some know him as a GalNet tools developer, others as broker of high-value transactions, others still as a passionate Veldspar enthusiast. Most know him simply as the most trusted capsuleer in New Eden.

Quite possibly the most famous capsuleer alive, <url=showinfo:1373//196379789>Chribba</url> has been a pillar of the community for many years. He can often be found in the vicinity of Amarr flying one of his non-traditional mining ships.

This statue was constructed in YC123 as a joint project between the HZO Refinery corporation and the Upwell Consortium in honor of his many contributions to the capsuleer community and the economy of New Eden.

Among a crowd of immortal warlords, <url=showinfo:1373//196379789>Chribba</url> stands out for building his legacy through trust and peaceful industry. His success stands as a testament that there are many paths to greatness in New Eden and Capsuleers should be bold in charting their own course.

"Never let anyone else dictate your goals" – <url=showinfo:1373//196379789>Chribba</url>
Some know him as a GalNet tools developer, others as broker of high-value transactions, others still as a passionate Veldspar enthusiast. Most know him simply as the most trusted capsuleer in New Eden.

Quite possibly the most famous capsuleer alive, <url=showinfo:1373//196379789>Chribba</url> has been a pillar of the community for many years. He can often be found in the vicinity of Amarr flying one of his non-traditional mining ships.

This statue was constructed in YC123 as a joint project between the HZO Refinery corporation and the Upwell Consortium in honor of his many contributions to the capsuleer community and the economy of New Eden.

Among a crowd of immortal warlords, <url=showinfo:1373//196379789>Chribba</url> stands out for building his legacy through trust and peaceful industry. His success stands as a testament that there are many paths to greatness in New Eden and Capsuleers should be bold in charting their own course.

<i>"Never let anyone else dictate your goals" – <url=showinfo:1373//196379789>Chribba</url></i>
Description of item "Chribba Monument" (57528)
575591 Emperor Doriam II Memorial Emperor Doriam II Memorial Name of item 57622 (Large Collidable Object)
575592 During his short rule, Emperor Doriam II was known as a benevolent leader to his people, a peacemaker with the neighboring empires, and a stalwart enemy of the heretical Blood Raiders. Born Doriam Kor-Azor, he was elevated to the Golden Throne thanks to the support of the capsuleers Ecliptical, BlackViper, Grikl and Kileak in the Amarr Championships of YC105.

Doriam II strived to be a just leader for all the citizens of the Amarr Empire, demonstrating this commitment early in his reign by embarking on an extended tour to visit every inhabited planet within Amarr space to hear the concerns of local Holders and appear before their populace.

Viewed as a sympathetic successor to Heideran VII, Emperor Doriam II continued his predecessor's irenic stance towards the Amarr Empire's neighbors, including efforts to maintain the tenuous peace with the Minmatar Republic. His primary military interventions were directed towards the Blood Raider Covenant, including a major assault on the Blood Raider strongholds within the Bleak Lands by combined forces of the Amarr Navy and capsuleer loyalists.

The success of Doriam II's campaign against the Blood Raiders saw them driven from the Bleak Lands and the reassertion of imperial rule over the systems the cultists had occupied. However, this success was not to be without a price, as Doriam II was assassinated in the Imperial Palace on July 4th, YC107. While the killing was a great mystery for many years, the assassins are now believed to have been members of the "Red Chamberlain" Dochuta Karsoth's Blood Raider cultist cell.

This monument was erected in YC123 by the order of Royal Heir Ersilia Kor-Azor in memory of her uncle's leadership of House Kor-Azor and the Amarr Empire.
During his short rule, Emperor Doriam II was known as a benevolent leader to his people, a peacemaker with the neighboring empires, and a stalwart enemy of the heretical Blood Raiders. Born Doriam Kor-Azor, he was elevated to the Golden Throne thanks to the support of the capsuleers Ecliptical, BlackViper, Grikl and Kileak in the Amarr Championships of YC105.

Doriam II strived to be a just leader for all the citizens of the Amarr Empire, demonstrating this commitment early in his reign by embarking on an extended tour to visit every inhabited planet within Amarr space to hear the concerns of local Holders and appear before their populace.

Viewed as a sympathetic successor to Heideran VII, Emperor Doriam II continued his predecessor's irenic stance towards the Amarr Empire's neighbors, including efforts to maintain the tenuous peace with the Minmatar Republic. His primary military interventions were directed towards the Blood Raider Covenant, including a major assault on the Blood Raider strongholds within the Bleak Lands by combined forces of the Amarr Navy and capsuleer loyalists.

The success of Doriam II's campaign against the Blood Raiders saw them driven from the Bleak Lands and the reassertion of imperial rule over the systems the cultists had occupied. However, this success was not to be without a price, as Doriam II was assassinated in the Imperial Palace on July 4th, YC107. While the killing was a great mystery for many years, the assassins are now believed to have been members of the "Red Chamberlain" Dochuta Karsoth's Blood Raider cultist cell.

<i>This monument was erected in YC123 by the order of Royal Heir Ersilia Kor-Azor in memory of her uncle's leadership of House Kor-Azor and the Amarr Empire.</i>
Description of item "Emperor Doriam II Memorial" (57622)
575597 Project Discovery Phase Two Monument Project Discovery Phase Two Monument Name of item 57625 (Large Collidable Object)
575598 Project Discovery Phase Two began in July of YC119, following the extremely successful protein classification work of Phase One with a new exoplanets hunting program under the guidance of CONCORD's Chief of Deep Space Research, Professor Michel Mayor.

This phase of the project marked the official transfer of the Project Discovery mantle from the Sisters of EVE to a dedicated research division within the CONCORD Assembly.

Project Discovery Phase Two advanced the search for new exoplanets significantly in its nearly three year operational lifetime, as capsuleers contributed their expertise to the analysis of stellar light curves in search of planetary transits.

Project Discovery Phase Two came to an end on YC122.06.15 and was replaced by a new Phase Three Flow Cytometry project.

Please query the Phase Two Monument's database for records of those capsuleers who were elite research contributors to Project Discovery's light curve analysis work.

---

<font color="#ff3399cc">Technical Note: there appears to be an open Entosis Link port on this structure.</font>
Project Discovery Phase Two began in July of YC119, following the extremely successful protein classification work of Phase One with a new exoplanets hunting program under the guidance of CONCORD's Chief of Deep Space Research, Professor Michel Mayor.

This phase of the project marked the official transfer of the Project Discovery mantle from the Sisters of EVE to a dedicated research division within the CONCORD Assembly.

Project Discovery Phase Two advanced the search for new exoplanets significantly in its nearly three year operational lifetime, as capsuleers contributed their expertise to the analysis of stellar light curves in search of planetary transits.

Project Discovery Phase Two came to an end on YC122.06.15 and was replaced by a new Phase Three Flow Cytometry project.

Please query the Phase Two Monument's database for records of those capsuleers who were elite research contributors to Project Discovery's light curve analysis work.

---

<font color="#ff3399cc">Technical Note: there appears to be an open Entosis Link port on this structure.</font>
Description of item "Project Discovery Phase Two Monument" (57625)
575599 Project Discovery Phase Two Elite 5K Project Discovery Phase Two Elite 5K Name of item 57626 (Research Data)
575600 This record of research achievement marks those supremely elite capsuleers who achieved rank 5,000 and above in Project Discovery Phase Two's stellar transit analysis citizen science program.

Those few capsuleers who achieved this are:

Cuthbert Orcinus
Zloi Krievs
PHRED TESLA
Vlad Bebalico
thelonewolf151
Krayniy Pioneer
This record of research achievement marks those supremely elite capsuleers who achieved rank 5,000 and above in Project Discovery Phase Two's stellar transit analysis citizen science program.

Those few capsuleers who achieved this are:

Cuthbert Orcinus
Zloi Krievs
PHRED TESLA
Vlad Bebalico
thelonewolf151
Krayniy Pioneer
Description of item "Project Discovery Phase Two Elite 5K" (57626)
575601 Project Discovery Phase Two Elite 2K Project Discovery Phase Two Elite 2K Name of item 57627 (Research Data)
575602 This record of research achievement marks those highly elite capsuleers who achieved between rank 2,000 and 5,000 in Project Discovery Phase Two's stellar transit analysis citizen science program.

Those few capsuleers who achieved this are:

EL PokoLoko
Arbosia
Trent Liandri
Niki Kalarie
Riens Jouhinen
Aruar
ofuton nukunuku
Nikolay Bannikov
Van DerValk
Kitsune Takahashi
Vixie Trix
Lady Mortis
Caroline Mousefitz
Arnic Sac
Yakitto
Wataru Amnesia
Yukio Hashirama
Oleg Vazhnov
kijima komine
Ray Zee
Wylex Cross
Happy Aua
Huang Arnoux
Fisti Styria
strarf
This record of research achievement marks those highly elite capsuleers who achieved between rank 2,000 and 5,000 in Project Discovery Phase Two's stellar transit analysis citizen science program.

Those few capsuleers who achieved this are:

EL PokoLoko
Arbosia
Trent Liandri
Niki Kalarie
Riens Jouhinen
Aruar
ofuton nukunuku
Nikolay Bannikov
Van DerValk
Kitsune Takahashi
Vixie Trix
Lady Mortis
Caroline Mousefitz
Arnic Sac
Yakitto
Wataru Amnesia
Yukio Hashirama
Oleg Vazhnov
kijima komine
Ray Zee
Wylex Cross
Happy Aua
Huang Arnoux
Fisti Styria
strarf
Description of item "Project Discovery Phase Two Elite 2K" (57627)
575603 Project Discovery Phase Two Elite 1.5K Project Discovery Phase Two Elite 1.5K Name of item 57628 (Research Data)
575604 This record of research achievement marks those elite capsuleers who achieved between rank 1,500 and 2,000 in Project Discovery Phase Two's stellar transit analysis citizen science program.

Those few capsuleers who achieved this are:

ramami Zateki
Captain Fog Gaterau
Crow Aivo
Dustoff Panala
Evgen Badly
Narxiz
Xard Rin
Sword Breaker SKY
Uma Thurman
Arnold van Master
Gnome Liar 1977
Sasha Costo
Kirin Ikkala
Andrei Kalachev
ReD SubmarinE
Zhan Zhak
Fisti Europe
Romario Amigo
Leona Eire
Natalli Basergi
AleksK Ellecon
citizen killer 0441
Natan Katelo
fallen ninja six
P0lina Skobegova
Simona Sim Simona
Osirison
Lyka Seyker
COLOBORATUS555
Ruslan Teterev
solo54 file
Another Briscou
Karandash
Codegen Minayin
Advokat Vodoplav
VovKreygar
This record of research achievement marks those elite capsuleers who achieved between rank 1,500 and 2,000 in Project Discovery Phase Two's stellar transit analysis citizen science program.

Those few capsuleers who achieved this are:

ramami Zateki
Captain Fog Gaterau
Crow Aivo
Dustoff Panala
Evgen Badly
Narxiz
Xard Rin
Sword Breaker SKY
Uma Thurman
Arnold van Master
Gnome Liar 1977
Sasha Costo
Kirin Ikkala
Andrei Kalachev
ReD SubmarinE
Zhan Zhak
Fisti Europe
Romario Amigo
Leona Eire
Natalli Basergi
AleksK Ellecon
citizen killer 0441
Natan Katelo
fallen ninja six
P0lina Skobegova
Simona Sim Simona
Osirison
Lyka Seyker
COLOBORATUS555
Ruslan Teterev
solo54 file
Another Briscou
Karandash
Codegen Minayin
Advokat Vodoplav
VovKreygar
Description of item "Project Discovery Phase Two Elite 1.5K" (57628)
575605 Project Discovery Phase Two Elite 1.2K Project Discovery Phase Two Elite 1.2K Name of item 57629 (Research Data)
575606 This record of research achievement marks those elite capsuleers who achieved between rank 1,200 and 1,500 in Project Discovery Phase Two's stellar transit analysis citizen science program.

Those few capsuleers who achieved this are:

Peter Conner
Skitra Zorin
Fisti Ostarrichi
Hunab Brennholzer
Magotyn
Agar Since
Leona d'Eire
Thror Steinleber
Celeste Emblem
Waq Waq
foxwels1984
Genosse
Vari Ance
Nin Nin
Tyrion en Welle
Zarina Klarhet
Ghost STR
Hazen Koraka
Diventra
Wan Wan
First Assistant
Melanie Dunne
Uriel Paradisi Anteovnuecci
Mun Mun
Nayd Zarr
Ka3ak Luganskiy
Ammily Echerie
Lazalus Alabellll
Kazantip
Jus Tina
John Parmentier
Aullaby Arcturus
Litta Storm
KeLianKeBei BeiShang
Amhladh MacSiridh
FARRUKH MUBEEN 76
Ra'D Qadir
Yaju Senpai
Jorik Carlier
Ven Klaster
Bhatair MaolIosa
softer Deninard
harry Donier
kopach kopa
Toby Whitemaw
Doom Wallker
This record of research achievement marks those elite capsuleers who achieved between rank 1,200 and 1,500 in Project Discovery Phase Two's stellar transit analysis citizen science program.

Those few capsuleers who achieved this are:

Peter Conner
Skitra Zorin
Fisti Ostarrichi
Hunab Brennholzer
Magotyn
Agar Since
Leona d'Eire
Thror Steinleber
Celeste Emblem
Waq Waq
foxwels1984
Genosse
Vari Ance
Nin Nin
Tyrion en Welle
Zarina Klarhet
Ghost STR
Hazen Koraka
Diventra
Wan Wan
First Assistant
Melanie Dunne
Uriel Paradisi Anteovnuecci
Mun Mun
Nayd Zarr
Ka3ak Luganskiy
Ammily Echerie
Lazalus Alabellll
Kazantip
Jus Tina
John Parmentier
Aullaby Arcturus
Litta Storm
KeLianKeBei BeiShang
Amhladh MacSiridh
FARRUKH MUBEEN 76
Ra'D Qadir
Yaju Senpai
Jorik Carlier
Ven Klaster
Bhatair MaolIosa
softer Deninard
harry Donier
kopach kopa
Toby Whitemaw
Doom Wallker
Description of item "Project Discovery Phase Two Elite 1.2K" (57629)
575607 Project Discovery Phase Two Elite 1K Project Discovery Phase Two Elite 1K Name of item 57630 (Research Data)
575608 This record of research achievement marks those elite capsuleers who achieved between rank 1,000 and 1,200 in Project Discovery Phase Two's stellar transit analysis citizen science program.

Those few capsuleers who achieved this are:

Irina Denin
Monkey Storm
Jos Patat
Dunk Cendraven
Rebel Mal
BlackT Oenothera
Kari Wortlos
TEHb Black
Chloe Holmes
faust delure968
Da Hy Haxep
Flavian el Colombos
Kitty Aulmais
Nex Erquilenne
Honzifox
DOBROE-ZLO
Skrut T
PboomOh Jovakko
Alexsandr Maykiry
Alfred Fitcher
Arkanaxie
Bobb Creire-Geng
Evgenij Besogonov
maihime key
cool Buelle
Lorelai Asgardian
Valead Oblivion
Ossis
BELTHOCK
fsi Sotken
Prof-Daniel -Patron- Pleiades
Bud Padcain
lantean Grey
Lan Ru Raven
Gus Lau
fs Kado
Yule Buelle
Ninq Huntington
nyx Warjack
Ginger Kitty
Voxa Elarik
Bred S
Sheldon d'Albion
Silver Bob Donier
Opricnik DIG-ru
Phil Blyde
Dianera Dragosha
Ryouko YingZheng
J Qr
Dmitry 24
KRD KRDvselennaj
yy en Gravonere
Holker Rubin
Dark Window
Rezka Stalker
Atago Amatin
Mayor Vladimir
Gorokh Bobovich
Rimidmak Kamdimir
Rabirius
Main Odunen
Yarlam
Gunrod
Nobs Lord
Aleksandr Voron
onsamyj Orlenard
Rabirius 2
Azotha Storm
alpha Vaille
Rabirius 3
Diggerus
Sjondrico Wolf
Den Thiesant
Sanguine Erata
Tyrion Gaterau
Sutman
Andrea Aldridge
Jos Jita
This record of research achievement marks those elite capsuleers who achieved between rank 1,000 and 1,200 in Project Discovery Phase Two's stellar transit analysis citizen science program.

Those few capsuleers who achieved this are:

Irina Denin
Monkey Storm
Jos Patat
Dunk Cendraven
Rebel Mal
BlackT Oenothera
Kari Wortlos
TEHb Black
Chloe Holmes
faust delure968
Da Hy Haxep
Flavian el Colombos
Kitty Aulmais
Nex Erquilenne
Honzifox
DOBROE-ZLO
Skrut T
PboomOh Jovakko
Alexsandr Maykiry
Alfred Fitcher
Arkanaxie
Bobb Creire-Geng
Evgenij Besogonov
maihime key
cool Buelle
Lorelai Asgardian
Valead Oblivion
Ossis
BELTHOCK
fsi Sotken
Prof-Daniel -Patron- Pleiades
Bud Padcain
lantean Grey
Lan Ru Raven
Gus Lau
fs Kado
Yule Buelle
Ninq Huntington
nyx Warjack
Ginger Kitty
Voxa Elarik
Bred S
Sheldon d'Albion
Silver Bob Donier
Opricnik DIG-ru
Phil Blyde
Dianera Dragosha
Ryouko YingZheng
J Qr
Dmitry 24
KRD KRDvselennaj
yy en Gravonere
Holker Rubin
Dark Window
Rezka Stalker
Atago Amatin
Mayor Vladimir
Gorokh Bobovich
Rimidmak Kamdimir
Rabirius
Main Odunen
Yarlam
Gunrod
Nobs Lord
Aleksandr Voron
onsamyj Orlenard
Rabirius 2
Azotha Storm
alpha Vaille
Rabirius 3
Diggerus
Sjondrico Wolf
Den Thiesant
Sanguine Erata
Tyrion Gaterau
Sutman
Andrea Aldridge
Jos Jita
Description of item "Project Discovery Phase Two Elite 1K" (57630)
575609 Champions of the Federation Grand Prix YC123 Champions of the Federation Grand Prix YC123 Name of item 57631 (Large Collidable Object)
575610 This monument has been erected to honor the Capsuleers who achieve the fastest completion times in the Federation Grand Prix courses.

Once the YC123 Federation Grand Prix has finished this monument will be inscribed with the list of top ten racers for each circuit in this year's event.

Southern Route Champions:
To be determined


Eastern Route Champions:
To be determined


Northern Route Champions:
To be determined
This monument has been erected to honor the Capsuleers who achieve the fastest completion times in the Federation Grand Prix courses.

Once the YC123 Federation Grand Prix has finished this monument will be inscribed with the list of top ten racers for each circuit in this year's event.

<b>Southern Route Champions:</b>
<i>To be determined</i>


<b>Eastern Route Champions:</b>
<i>To be determined</i>


<b>Northern Route Champions:</b>
<i>To be determined</i>
Description of item "Champions of the Federation Grand Prix YC123" (57631)
575611 Federation Grand Prix Imya Waypoint Federation Grand Prix Imya Waypoint Name of item 57632 (Large Collidable Object)
575612 This tower marks a waypoint in the Southern Route of the Federation Grand Prix This tower marks a waypoint in the Southern Route of the Federation Grand Prix Description of item "Federation Grand Prix Imya Waypoint" (57632)
575613 Federation Grand Prix Noranim Waypoint Federation Grand Prix Noranim Waypoint Name of item 57633 (Large Collidable Object)
575614 This tower marks a waypoint in the Southern Route of the Federation Grand Prix This tower marks a waypoint in the Southern Route of the Federation Grand Prix Description of item "Federation Grand Prix Noranim Waypoint" (57633)
575615 You must be in a fleet to deploy a {[item]deployTypeID.name}. You must be in a fleet to deploy a {[item]deployTypeID.name}.
575620 You cannot deploy a {[item]deployTypeID.name} here as nearby natural phenomena would disrupt its operation. You cannot deploy a {[item]deployTypeID.name} here as nearby natural phenomena would disrupt its operation.
575621 Federation Grand Prix Aurcel Waypoint Federation Grand Prix Aurcel Waypoint Name of item 57636 (Large Collidable Object)
575622 This tower marks a waypoint in the Southern Route of the Federation Grand Prix This tower marks a waypoint in the Southern Route of the Federation Grand Prix Description of item "Federation Grand Prix Aurcel Waypoint" (57636)
575623 Federation Grand Prix Otosela Waypoint Federation Grand Prix Otosela Waypoint Name of item 57637 (Large Collidable Object)
575624 This tower marks a waypoint in the Eastern Route of the Federation Grand Prix This tower marks a waypoint in the Eastern Route of the Federation Grand Prix Description of item "Federation Grand Prix Otosela Waypoint" (57637)
575629 Federation Grand Prix Harroule Waypoint Federation Grand Prix Harroule Waypoint Name of item 57640 (Large Collidable Object)
575630 This tower marks a waypoint in the Northern Route of the Federation Grand Prix This tower marks a waypoint in the Northern Route of the Federation Grand Prix Description of item "Federation Grand Prix Harroule Waypoint" (57640)
575635 Federation Grand Prix Asakai Waypoint Federation Grand Prix Asakai Waypoint Name of item 57643 (Large Collidable Object)
575636 This tower marks a waypoint in the Northern Route of the Federation Grand Prix This tower marks a waypoint in the Northern Route of the Federation Grand Prix Description of item "Federation Grand Prix Asakai Waypoint" (57643)
575641 This filament allows a fleet containing a single capsuleer to enter an Abyssal Proving Ground for a fight to the death against one other capsuleer.
The ships allowed to enter this proving ground event are the Malediction, Crow, Ares, Stiletto, Crusader, Raptor, Taranis, and Claw.
All ships within this proving ground will receive a bonus that doubles their maximum velocity.

Pilots equipped with modules or implants with a meta level higher than 5 will not be able to enter this proving ground.

The proving ground event accessed through this filament will be accessible from March 12th to 16th, YC123
This filament allows a fleet containing a single capsuleer to enter an Abyssal Proving Ground for a fight to the death against one other capsuleer.
The ships allowed to enter this proving ground event are the <b>Malediction, Crow, Ares, Stiletto, Crusader, Raptor, Taranis, and Claw.</b>
<b>All ships within this proving ground will receive a bonus that doubles their maximum velocity.</b>

Pilots equipped with modules or implants with a meta level higher than <b>5</b> will not be able to enter this proving ground.

The proving ground event accessed through this filament will be accessible from March 12th to 16th, YC123
Description of item "Grand Prix 1v1 Interceptors Proving Filament" (57367)
575642 Grand Prix 1v1 Interceptor Proving Ground Grand Prix 1v1 Interceptor Proving Ground
575643 This proving ground event welcomes individual capsuleers flying Interceptors to fight to the death against one other individual capsuleer.

This proving ground event will be accessible from March 12th to 16th, YC123
This proving ground event welcomes individual capsuleers flying Interceptors to fight to the death against one other individual capsuleer.

This proving ground event will be accessible from March 12th to 16th, YC123
575644 In addition to the rewards from each individual victory, these rewards will be provided to all capsuleers that reach the top 100 leaderboard at the end of the event. In addition to the rewards from each individual victory, these rewards will be provided to all capsuleers that reach the top 100 leaderboard at the end of the event.
575645 Malediction, Crow, Ares, Stiletto, Crusader, Raptor, Taranis, and Claw Malediction, Crow, Ares, Stiletto, Crusader, Raptor, Taranis, and Claw
575646 Each proving ground match takes place within Abyssal Deadspace, with a 15 minute time limit.
All ships within this proving ground will receive a bonus that doubles their maximum velocity.
After 8 minutes have elapsed, all ships within the proving grounds will have their damage resistances reduced by 25%.
If the match has not completed within the 15 minute time limit, the match will result in a draw and all capsuleers will be destroyed.
Each proving ground match takes place within Abyssal Deadspace, with a 15 minute time limit.
<b>All ships within this proving ground will receive a bonus that doubles their maximum velocity.</b>
After 8 minutes have elapsed, all ships within the proving grounds will have their damage resistances reduced by 25%.
If the match has not completed within the 15 minute time limit, the match will result in a draw and all capsuleers will be destroyed.
575647 March 12th to 16th, YC123 March 12th to 16th, YC123
575648 This proving ground event welcomes fleets of one individual capsuleer flying an Interceptor.
Pilots equipped with modules or implants with a meta level higher than 5 will not be able to enter this proving ground.
This proving ground event welcomes fleets of one individual capsuleer flying an Interceptor.
Pilots equipped with modules or implants with a meta level higher than <b>5</b> will not be able to enter this proving ground.
575661 Project Discovery Phase Two Monument Project Discovery Phase Two Monument
575662 Project Discovery Phase One Monument Project Discovery Phase One Monument
575663 Federation Grand Prix Imya Waypoint Federation Grand Prix Imya Waypoint
575664 Natural Phenomena Natural Phenomena
575665 The depths of space are home to all kinds of cosmic anomalies, from concentrations of electromagnetic disturbance to dense clouds of rare gas. These types of areas are valued for the scientific knowledge they could impart. Though they are often dangerous, these phenomena are also the subject of frequent research expeditions. The depths of space are home to all kinds of cosmic anomalies, from concentrations of electromagnetic disturbance to dense clouds of rare gas. These types of areas are valued for the scientific knowledge they could impart. Though they are often dangerous, these phenomena are also the subject of frequent research expeditions.
575666 Federation Grand Prix Imya Waypoint Federation Grand Prix Imya Waypoint
575667 Stone Formation Stone Formation
575668 Electric Cloud Electric Cloud
575669 Federation Grand Prix Noranim Waypoint Federation Grand Prix Noranim Waypoint
575670 Natural Phenomena Natural Phenomena
575671 The depths of space are home to all kinds of cosmic anomalies, from concentrations of electromagnetic disturbance to dense clouds of rare gas. These types of areas are valued for the scientific knowledge they could impart. Though they are often dangerous, these phenomena are also the subject of frequent research expeditions. The depths of space are home to all kinds of cosmic anomalies, from concentrations of electromagnetic disturbance to dense clouds of rare gas. These types of areas are valued for the scientific knowledge they could impart. Though they are often dangerous, these phenomena are also the subject of frequent research expeditions.
575672 Federation Grand Prix Noranim Waypoint Federation Grand Prix Noranim Waypoint
575673 Federation Grand Prix Aurcel Waypoint Federation Grand Prix Aurcel Waypoint
575674 Natural Phenomena Natural Phenomena
575675 The depths of space are home to all kinds of cosmic anomalies, from concentrations of electromagnetic disturbance to dense clouds of rare gas. These types of areas are valued for the scientific knowledge they could impart. Though they are often dangerous, these phenomena are also the subject of frequent research expeditions. The depths of space are home to all kinds of cosmic anomalies, from concentrations of electromagnetic disturbance to dense clouds of rare gas. These types of areas are valued for the scientific knowledge they could impart. Though they are often dangerous, these phenomena are also the subject of frequent research expeditions.
575676 Federation Grand Prix Aurcel Waypoint Federation Grand Prix Aurcel Waypoint
575677 Federation Grand Prix Otosela Waypoint Federation Grand Prix Otosela Waypoint
575678 Natural Phenomena Natural Phenomena
575679 The depths of space are home to all kinds of cosmic anomalies, from concentrations of electromagnetic disturbance to dense clouds of rare gas. These types of areas are valued for the scientific knowledge they could impart. Though they are often dangerous, these phenomena are also the subject of frequent research expeditions. The depths of space are home to all kinds of cosmic anomalies, from concentrations of electromagnetic disturbance to dense clouds of rare gas. These types of areas are valued for the scientific knowledge they could impart. Though they are often dangerous, these phenomena are also the subject of frequent research expeditions.
575680 Federation Grand Prix Otosela Waypoint Federation Grand Prix Otosela Waypoint
575681 Federation Grand Prix Harroule Waypoint Federation Grand Prix Harroule Waypoint
575682 Natural Phenomena Natural Phenomena
575683 The depths of space are home to all kinds of cosmic anomalies, from concentrations of electromagnetic disturbance to dense clouds of rare gas. These types of areas are valued for the scientific knowledge they could impart. Though they are often dangerous, these phenomena are also the subject of frequent research expeditions. The depths of space are home to all kinds of cosmic anomalies, from concentrations of electromagnetic disturbance to dense clouds of rare gas. These types of areas are valued for the scientific knowledge they could impart. Though they are often dangerous, these phenomena are also the subject of frequent research expeditions.
575684 Federation Grand Prix Harroule Waypoint Federation Grand Prix Harroule Waypoint
575686 Federation Grand Prix Asakai Waypoint Federation Grand Prix Asakai Waypoint
575687 Natural Phenomena Natural Phenomena
575688 The depths of space are home to all kinds of cosmic anomalies, from concentrations of electromagnetic disturbance to dense clouds of rare gas. These types of areas are valued for the scientific knowledge they could impart. Though they are often dangerous, these phenomena are also the subject of frequent research expeditions. The depths of space are home to all kinds of cosmic anomalies, from concentrations of electromagnetic disturbance to dense clouds of rare gas. These types of areas are valued for the scientific knowledge they could impart. Though they are often dangerous, these phenomena are also the subject of frequent research expeditions.
575689 Federation Grand Prix Asakai Waypoint Federation Grand Prix Asakai Waypoint
575750 Hunt Coordination Com Tower Hunt Coordination Com Tower Name of item 57684 (Scatter Container)
575751 If you have the right equipment you might be able to hack into the com tower and get some valuable information. If you have the right equipment you might be able to hack into the com tower and get some valuable information. Description of item "Hunt Coordination Com Tower" (57684)
575752 The Hunt The Hunt
575753 Gala Coordination Center Gala Coordination Center
575754 This Guardian Angels facility appears to be facilitating communication and planning for the various Gala deadspace locations across New Eden This Guardian Angels facility appears to be facilitating communication and planning for the various Gala deadspace locations across New Eden
575755 Gala Celebration Support Hub Gala Celebration Support Hub
575756 Helps you fly: {ships}, plus {notListed} more Helps you fly: {ships}, plus {notListed} more UI/ExpertSystem/FanFare/HelpsYouFlyPlusMore
575757 Missile Rate of Fire Bonus Missile Rate of Fire Bonus Name of attribute "bastionMissileROFBonus" (3108)
575758 Turret Rate of Fire Bonus Turret Rate of Fire Bonus Name of attribute "bastionTurretROFBonus" (3109)
575760 ENV_Wrecksite_01a ENV_Wrecksite_01a Name of item 57685 (Non-Interactable Object)
575762 <font size="14">Core Ship Operations</font>

This Expert System has been loaded with foundational ship operation skills, at the maximum level available for Alpha Clones. Every available ship benefits from most or all of those skills.

An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.

<font size="14">Renting an Expert System</font>

Expert System rental licenses can be purchased securely on <url=https://secure.eveonline.com/Pilot-Services/>https://secure.eveonline.com/Pilot-Services/</url> using a variety of methods.

<font size="14">Activating an Expert System</font>

Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.

Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.
<font size="14"><b>Core Ship Operations</b></font>

This Expert System has been loaded with foundational ship operation skills, at the maximum level available for Alpha Clones. Every available ship benefits from most or all of those skills.

An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.

<font size="14"><b>Renting an Expert System</b></font>

Expert System rental licenses can be purchased securely on <url=https://secure.eveonline.com/Pilot-Services/>https://secure.eveonline.com/Pilot-Services/</url> using a variety of methods.

<font size="14"><b>Activating an Expert System</b></font>

Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.

<i>Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.</i>
Description of item "Core Ship Operations Expert System" (57208)
575763 <font size="14">Mining Barge Operations</font>

This Expert System makes available skills enabling the Capsuleer to fly a Mining Barge, such as a Retriever, Covetor or a Procurer, and to use the Strip Miner I module.

An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.

<font size="14">Renting an Expert System</font>

Expert System rental licenses can be purchased securely on <url=https://secure.eveonline.com/Pilot-Services/>https://secure.eveonline.com/Pilot-Services/</url> using a variety of methods.

<font size="14">Activating an Expert System</font>

Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.

Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.
<font size="14"><b>Mining Barge Operations</b></font>

This Expert System makes available skills enabling the Capsuleer to fly a Mining Barge, such as a Retriever, Covetor or a Procurer, and to use the Strip Miner I module.

An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.

<font size="14"><b>Renting an Expert System</b></font>

Expert System rental licenses can be purchased securely on <url=https://secure.eveonline.com/Pilot-Services/>https://secure.eveonline.com/Pilot-Services/</url> using a variety of methods.

<font size="14"><b>Activating an Expert System</b></font>

Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.

<i>Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.</i>
Description of item "Mining Barge Operations Expert System" (57207)
575764 <font size="14">Minmatar HS Space Exploration</font>

This Expert System makes available skills enabling a capsuleer to fly a Probe-class frigate fitted with basic travel, scanning and hacking equipment. It does not include the Cloaking skill and is therefore best suited for exploration of High Security space.

An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.

<font size="14">Renting an Expert System</font>

Expert System rental licenses can be purchased securely on <url=https://secure.eveonline.com/Pilot-Services/>https://secure.eveonline.com/Pilot-Services/</url> using a variety of methods.

<font size="14">Activating an Expert System</font>

Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.

Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.
<font size="14"><b>Minmatar HS Space Exploration</b></font>

This Expert System makes available skills enabling a capsuleer to fly a <i>Probe</i>-class frigate fitted with basic travel, scanning and hacking equipment. It does not include the Cloaking skill and is therefore best suited for exploration of High Security space.

An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.

<font size="14"><b>Renting an Expert System</b></font>

Expert System rental licenses can be purchased securely on <url=https://secure.eveonline.com/Pilot-Services/>https://secure.eveonline.com/Pilot-Services/</url> using a variety of methods.

<font size="14"><b>Activating an Expert System</b></font>

Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.

<i>Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.</i>
Description of item "Minmatar HS Space Exploration Expert System" (57206)
575765 <font size="14">Gallente HS Space Exploration</font>

This Expert System makes available skills enabling a capsuleer to fly a Imicus-class frigate fitted with basic travel, scanning and hacking equipment. It does not include the Cloaking skill and is therefore best suited for exploration of High Security space.

An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.

<font size="14">Renting an Expert System</font>

Expert System rental licenses can be purchased securely on <url=https://secure.eveonline.com/Pilot-Services/>https://secure.eveonline.com/Pilot-Services/</url> using a variety of methods.

<font size="14">Activating an Expert System</font>

Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.

Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.
<font size="14"><b>Gallente HS Space Exploration</b></font>

This Expert System makes available skills enabling a capsuleer to fly a <i>Imicus</i>-class frigate fitted with basic travel, scanning and hacking equipment. It does not include the Cloaking skill and is therefore best suited for exploration of High Security space.

An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.

<font size="14"><b>Renting an Expert System</b></font>

Expert System rental licenses can be purchased securely on <url=https://secure.eveonline.com/Pilot-Services/>https://secure.eveonline.com/Pilot-Services/</url> using a variety of methods.

<font size="14"><b>Activating an Expert System</b></font>

Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.

<i>Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.</i>
Description of item "Gallente HS Space Exploration Expert System" (57205)
575766 <font size="14">Caldari HS Space Exploration</font>

This Expert System makes available skills enabling a capsuleer to fly a Heron-class frigate fitted with basic travel, scanning and hacking equipment. It does not include the Cloaking skill and is therefore best suited for exploration of High Security space.

An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.

<font size="14">Renting an Expert System</font>

Expert System rental licenses can be purchased securely on <url=https://secure.eveonline.com/Pilot-Services/>https://secure.eveonline.com/Pilot-Services/</url> using a variety of methods.

<font size="14">Activating an Expert System</font>

Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.

Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.
<font size="14"><b>Caldari HS Space Exploration</b></font>

This Expert System makes available skills enabling a capsuleer to fly a <i>Heron</i>-class frigate fitted with basic travel, scanning and hacking equipment. It does not include the Cloaking skill and is therefore best suited for exploration of High Security space.

An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.

<font size="14"><b>Renting an Expert System</b></font>

Expert System rental licenses can be purchased securely on <url=https://secure.eveonline.com/Pilot-Services/>https://secure.eveonline.com/Pilot-Services/</url> using a variety of methods.

<font size="14"><b>Activating an Expert System</b></font>

Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.

<i>Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.</i>
Description of item "Caldari HS Space Exploration Expert System" (57204)
575767 <font size="14">Amarr HS Space Exploration</font>

This Expert System makes available skills enabling a capsuleer to fly a Magnate-class frigate fitted with basic travel, scanning and hacking equipment. It does not include the Cloaking skill and is therefore best suited for exploration of High Security space.

An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.

<font size="14">Renting an Expert System</font>

Expert System rental licenses can be purchased securely on <url=https://secure.eveonline.com/Pilot-Services/>https://secure.eveonline.com/Pilot-Services/</url> using a variety of methods.

<font size="14">Activating an Expert System</font>

Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.

Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.
<font size="14"><b>Amarr HS Space Exploration</b></font>

This Expert System makes available skills enabling a capsuleer to fly a <i>Magnate</i>-class frigate fitted with basic travel, scanning and hacking equipment. It does not include the Cloaking skill and is therefore best suited for exploration of High Security space.

An Expert System is a remote, restricted artificial intelligence providing you with access to certain skills during the active rental period. As it is independent from your clone and your capsule, an active Expert System is not lost on pod death or clone jump.

<font size="14"><b>Renting an Expert System</b></font>

Expert System rental licenses can be purchased securely on <url=https://secure.eveonline.com/Pilot-Services/>https://secure.eveonline.com/Pilot-Services/</url> using a variety of methods.

<font size="14"><b>Activating an Expert System</b></font>

Activation of an Expert System is automatic upon redemption of the item by the specific capsuleer intending to use the service.

<i>Expert Systems are a product developed by the PKN Interstellar consortium, made available over the HyperNet FTL communications network, and marketed by PKN Interstellar member corporations. An Expert System is a restricted AI based on artificial gelbrain technology. As the Expert System uses neural pathways based on those created by skill training or skill injection, it is compatible with capsule-ship interface and control systems. Real time command and control communication is achieved using dedicated FTL channels on PKN Interstellar's HyperNet.</i>
Description of item "Amarr HS Space Exploration Expert System" (57203)
575768 Non-interactable tournament radius Non-interactable tournament radius Name of item 57699 (Non-Interactable Object)
575770 Project Discovery Phase Three Monument Project Discovery Phase Three Monument Name of item 57700 (Large Collidable Object)
575772 Plinth Upwell Placeholder Plinth Upwell Placeholder Name of item 57701 (Large Collidable Object)
575773 Plinth Minmatar Placeholder Plinth Minmatar Placeholder Name of item 57702 (Large Collidable Object)
575774 Plinth Caldari Placeholder Plinth Caldari Placeholder Name of item 57703 (Large Collidable Object)
575776 EDENCOM Victory EDENCOM Victory
575777 This nanocoating was designed to serve as a suitable reward for those pilots displaying skill in open tournaments sponsored by the EDENCOM defensive alliance. The design was approved by Provost Marshal Kasiha Valkanir herself and is intended to "celebrate the noble sacrifices made by the defenders of New Eden."

EDENCOM's public communications and propaganda department planned a number of programs to bolster recruitment in the event the Triglavian Invasion campaigns continued for many years. In the event, the success of EDENCOM saved nearly 150 systems from Triglavian attacks, fortifying over 50 in the face of sustained invasion efforts. The formation of Pochven effectively ended the invasion war but EDENCOM found itself facing continued raiding by Triglavian forces. EDENCOM forces also continued efforts to bolster resistance movements within Pochven, supporting a case for continued propaganda and communication efforts.
This nanocoating was designed to serve as a suitable reward for those pilots displaying skill in open tournaments sponsored by the EDENCOM defensive alliance. The design was approved by Provost Marshal Kasiha Valkanir herself and is intended to "celebrate the noble sacrifices made by the defenders of New Eden."

EDENCOM's public communications and propaganda department planned a number of programs to bolster recruitment in the event the Triglavian Invasion campaigns continued for many years. In the event, the success of EDENCOM saved nearly 150 systems from Triglavian attacks, fortifying over 50 in the face of sustained invasion efforts. The formation of Pochven effectively ended the invasion war but EDENCOM found itself facing continued raiding by Triglavian forces. EDENCOM forces also continued efforts to bolster resistance movements within Pochven, supporting a case for continued propaganda and communication efforts.
575778 Skybreaker EDENCOM Victory SKIN Skybreaker EDENCOM Victory SKIN Name of item 57706 (Permanent SKIN)
575779 This nanocoating was designed to serve as a suitable reward for those pilots displaying skill in open tournaments sponsored by the EDENCOM defensive alliance. The design was approved by Provost Marshal Kasiha Valkanir herself and is intended to "celebrate the noble sacrifices made by the defenders of New Eden."

EDENCOM's public communications and propaganda department planned a number of programs to bolster recruitment in the event the Triglavian Invasion campaigns continued for many years. In the event, the success of EDENCOM saved nearly 150 systems from Triglavian attacks, fortifying over 50 in the face of sustained invasion efforts. The formation of Pochven effectively ended the invasion war but EDENCOM found itself facing continued raiding by Triglavian forces. EDENCOM forces also continued efforts to bolster resistance movements within Pochven, supporting a case for continued propaganda and communication efforts.
This nanocoating was designed to serve as a suitable reward for those pilots displaying skill in open tournaments sponsored by the EDENCOM defensive alliance. The design was approved by Provost Marshal Kasiha Valkanir herself and is intended to "celebrate the noble sacrifices made by the defenders of New Eden."

EDENCOM's public communications and propaganda department planned a number of programs to bolster recruitment in the event the Triglavian Invasion campaigns continued for many years. In the event, the success of EDENCOM saved nearly 150 systems from Triglavian attacks, fortifying over 50 in the face of sustained invasion efforts. The formation of Pochven effectively ended the invasion war but EDENCOM found itself facing continued raiding by Triglavian forces. EDENCOM forces also continued efforts to bolster resistance movements within Pochven, supporting a case for continued propaganda and communication efforts.
Description of item "Skybreaker EDENCOM Victory SKIN" (57706)
575780 This nanocoating was designed to serve as a suitable reward for those pilots displaying skill in open tournaments sponsored by the EDENCOM defensive alliance. The design was approved by Provost Marshal Kasiha Valkanir herself and is intended to "celebrate the noble sacrifices made by the defenders of New Eden."

EDENCOM's public communications and propaganda department planned a number of programs to bolster recruitment in the event the Triglavian Invasion campaigns continued for many years. In the event, the success of EDENCOM saved nearly 150 systems from Triglavian attacks, fortifying over 50 in the face of sustained invasion efforts. The formation of Pochven effectively ended the invasion war but EDENCOM found itself facing continued raiding by Triglavian forces. EDENCOM forces also continued efforts to bolster resistance movements within Pochven, supporting a case for continued propaganda and communication efforts.
This nanocoating was designed to serve as a suitable reward for those pilots displaying skill in open tournaments sponsored by the EDENCOM defensive alliance. The design was approved by Provost Marshal Kasiha Valkanir herself and is intended to "celebrate the noble sacrifices made by the defenders of New Eden."

EDENCOM's public communications and propaganda department planned a number of programs to bolster recruitment in the event the Triglavian Invasion campaigns continued for many years. In the event, the success of EDENCOM saved nearly 150 systems from Triglavian attacks, fortifying over 50 in the face of sustained invasion efforts. The formation of Pochven effectively ended the invasion war but EDENCOM found itself facing continued raiding by Triglavian forces. EDENCOM forces also continued efforts to bolster resistance movements within Pochven, supporting a case for continued propaganda and communication efforts.
575781 Stormbringer EDENCOM Victory SKIN Stormbringer EDENCOM Victory SKIN Name of item 57707 (Permanent SKIN)
575782 This nanocoating was designed to serve as a suitable reward for those pilots displaying skill in open tournaments sponsored by the EDENCOM defensive alliance. The design was approved by Provost Marshal Kasiha Valkanir herself and is intended to "celebrate the noble sacrifices made by the defenders of New Eden."

EDENCOM's public communications and propaganda department planned a number of programs to bolster recruitment in the event the Triglavian Invasion campaigns continued for many years. In the event, the success of EDENCOM saved nearly 150 systems from Triglavian attacks, fortifying over 50 in the face of sustained invasion efforts. The formation of Pochven effectively ended the invasion war but EDENCOM found itself facing continued raiding by Triglavian forces. EDENCOM forces also continued efforts to bolster resistance movements within Pochven, supporting a case for continued propaganda and communication efforts.
This nanocoating was designed to serve as a suitable reward for those pilots displaying skill in open tournaments sponsored by the EDENCOM defensive alliance. The design was approved by Provost Marshal Kasiha Valkanir herself and is intended to "celebrate the noble sacrifices made by the defenders of New Eden."

EDENCOM's public communications and propaganda department planned a number of programs to bolster recruitment in the event the Triglavian Invasion campaigns continued for many years. In the event, the success of EDENCOM saved nearly 150 systems from Triglavian attacks, fortifying over 50 in the face of sustained invasion efforts. The formation of Pochven effectively ended the invasion war but EDENCOM found itself facing continued raiding by Triglavian forces. EDENCOM forces also continued efforts to bolster resistance movements within Pochven, supporting a case for continued propaganda and communication efforts.
Description of item "Stormbringer EDENCOM Victory SKIN" (57707)
575783 This nanocoating was designed to serve as a suitable reward for those pilots displaying skill in open tournaments sponsored by the EDENCOM defensive alliance. The design was approved by Provost Marshal Kasiha Valkanir herself and is intended to "celebrate the noble sacrifices made by the defenders of New Eden."

EDENCOM's public communications and propaganda department planned a number of programs to bolster recruitment in the event the Triglavian Invasion campaigns continued for many years. In the event, the success of EDENCOM saved nearly 150 systems from Triglavian attacks, fortifying over 50 in the face of sustained invasion efforts. The formation of Pochven effectively ended the invasion war but EDENCOM found itself facing continued raiding by Triglavian forces. EDENCOM forces also continued efforts to bolster resistance movements within Pochven, supporting a case for continued propaganda and communication efforts.
This nanocoating was designed to serve as a suitable reward for those pilots displaying skill in open tournaments sponsored by the EDENCOM defensive alliance. The design was approved by Provost Marshal Kasiha Valkanir herself and is intended to "celebrate the noble sacrifices made by the defenders of New Eden."

EDENCOM's public communications and propaganda department planned a number of programs to bolster recruitment in the event the Triglavian Invasion campaigns continued for many years. In the event, the success of EDENCOM saved nearly 150 systems from Triglavian attacks, fortifying over 50 in the face of sustained invasion efforts. The formation of Pochven effectively ended the invasion war but EDENCOM found itself facing continued raiding by Triglavian forces. EDENCOM forces also continued efforts to bolster resistance movements within Pochven, supporting a case for continued propaganda and communication efforts.
575784 Thunderchild EDENCOM Victory SKIN Thunderchild EDENCOM Victory SKIN Name of item 57708 (Permanent SKIN)
575785 This nanocoating was designed to serve as a suitable reward for those pilots displaying skill in open tournaments sponsored by the EDENCOM defensive alliance. The design was approved by Provost Marshal Kasiha Valkanir herself and is intended to "celebrate the noble sacrifices made by the defenders of New Eden."

EDENCOM's public communications and propaganda department planned a number of programs to bolster recruitment in the event the Triglavian Invasion campaigns continued for many years. In the event, the success of EDENCOM saved nearly 150 systems from Triglavian attacks, fortifying over 50 in the face of sustained invasion efforts. The formation of Pochven effectively ended the invasion war but EDENCOM found itself facing continued raiding by Triglavian forces. EDENCOM forces also continued efforts to bolster resistance movements within Pochven, supporting a case for continued propaganda and communication efforts.
This nanocoating was designed to serve as a suitable reward for those pilots displaying skill in open tournaments sponsored by the EDENCOM defensive alliance. The design was approved by Provost Marshal Kasiha Valkanir herself and is intended to "celebrate the noble sacrifices made by the defenders of New Eden."

EDENCOM's public communications and propaganda department planned a number of programs to bolster recruitment in the event the Triglavian Invasion campaigns continued for many years. In the event, the success of EDENCOM saved nearly 150 systems from Triglavian attacks, fortifying over 50 in the face of sustained invasion efforts. The formation of Pochven effectively ended the invasion war but EDENCOM found itself facing continued raiding by Triglavian forces. EDENCOM forces also continued efforts to bolster resistance movements within Pochven, supporting a case for continued propaganda and communication efforts.
Description of item "Thunderchild EDENCOM Victory SKIN" (57708)
575786 You cannot deploy {[item]directTypeID.name} within {[numeric]minDistance.distance} of {[item]indirectTypeID.name}. You cannot deploy {[item]directTypeID.name} within {[numeric]minDistance.distance} of {[item]indirectTypeID.name}.
575787 Includes {[numeric]skill_count, decimalPlaces=0} {[numeric]skill_count -> "skill", "skills"} Includes {[numeric]skill_count, decimalPlaces=0} {[numeric]skill_count -> "skill", "skills"} UI/ExpertSystem/SkillCountHint
575788 {[numeric]skill_count, decimalPlaces=0} {[numeric]skill_count -> "skill", "skills"} {[numeric]skill_count, decimalPlaces=0} {[numeric]skill_count -> "skill", "skills"} UI/ExpertSystem/SkillCount
575789 {[numeric]days, decimalPlaces=0} {[numeric]days -> "day", "days"} {[numeric]days, decimalPlaces=0} {[numeric]days -> "day", "days"} UI/ExpertSystem/Duration
575790 Lasts for {[numeric]days, decimalPlaces=0} {[numeric]days -> "day", "days"} Lasts for {[numeric]days, decimalPlaces=0} {[numeric]days -> "day", "days"} UI/ExpertSystem/DurationHint
575791 Unlocks {[numeric]ship_count, decimalPlaces=0} {[numeric]ship_count -> "ship", "ships"} Unlocks {[numeric]ship_count, decimalPlaces=0} {[numeric]ship_count -> "ship", "ships"} UI/ExpertSystem/ShipUnlockHint
575792 Back to Active Expert Systems Back to Active Expert Systems UI/ExpertSystem/BackToHome
575793 Available Expert Systems Available Expert Systems UI/ExpertSystem/BrowseHeader
575794 Extend duration Extend duration UI/ExpertSystem/ExtendDuration
575795 You can extend the duration of an Expert System by redeeming another one of the same type.

You can not extend the duration further if it is already {[numeric]days, decimalPlaces=0} {[numeric]days -> "day", "days"} or more.
You can extend the duration of an Expert System by redeeming another one of the same type.

You can not extend the duration further if it is already {[numeric]days, decimalPlaces=0} {[numeric]days -> "day", "days"} or more.
UI/ExpertSystem/ExtendDurationHint
575799 Remove Remove UI/ExpertSystem/Remove
575800 Prematurely terminate the Expert System lease contract. All untrained skills provided by the Expert System will be disabled. Prematurely terminate the Expert System lease contract. All untrained skills provided by the Expert System will be disabled. UI/ExpertSystem/RemoveHint
575801 This action can not be undone. This action can not be undone. UI/ExpertSystem/RemoveWarning
575802 Train Skills Train Skills UI/ExpertSystem/TrainSkills
575803 Buy and train all missing skills provided by this Expert System. Buy and train all missing skills provided by this Expert System. UI/ExpertSystem/TrainSkillsHint
575804 Expert Systems Expert Systems UI/ExpertSystem/IntroHeader
575805 Browse Expert Systems Browse Expert Systems UI/ExpertSystem/BrowseExpertSystems
575807 Expires in {time} Expires in {time} UI/ExpertSystem/ExpiresIn
575813 Remove Expert System? Remove Expert System? UI/ExpertSystem/RemovePromptTitle
575814 Are you sure you want to prematurely terminate the lease contract for {[item]expert_system.name}? Are you sure you want to prematurely terminate the lease contract for {[item]expert_system.name}? UI/ExpertSystem/RemovePromptBody
575832 You cannot activate {[item]directTypeID.name} within {[numeric]minDistance.distance} of {[item]indirectTypeID.name}. You cannot activate {[item]directTypeID.name} within {[numeric]minDistance.distance} of {[item]indirectTypeID.name}.
575834 Access Difficulty Bonus Access Difficulty Bonus Name of attribute "specAccessDifficultyBonus" (3110)
575835 This Expert System is no longer available for purchase. This Expert System is no longer available for purchase. UI/ExpertSystem/ExtendDisabledReasonNotAvailable
575836 The Expert System's duration is already greater than {[numeric]days, decimalPlaces=0} {[numeric]days -> "day", "days"}. The Expert System's duration is already greater than {[numeric]days, decimalPlaces=0} {[numeric]days -> "day", "days"}. UI/ExpertSystem/ExtendDisabledReasonDurationLimit
575837 You've already trained (or are in the process of training) all the skills included in this Expert System. You've already trained (or are in the process of training) all the skills included in this Expert System. UI/ExpertSystem/TrainSkillsDisabledReasonNoSkills
575838 Gallente Drones Specialization Skill Accelerator Gallente Drones Specialization Skill Accelerator Name of item 57722 (Booster)
575839 This Cerebral Accelerator is only designed for and available on Serenity. This Cerebral Accelerator is only designed for and available on Serenity. Description of item "Gallente Drones Specialization Skill Accelerator" (57722)
575840 Amarr Drones Specialization Skill Accelerator Amarr Drones Specialization Skill Accelerator Name of item 57723 (Booster)
575841 This Cerebral Accelerator is only designed for and available on Serenity. This Cerebral Accelerator is only designed for and available on Serenity. Description of item "Amarr Drones Specialization Skill Accelerator" (57723)
575842 Caldari Drones Specialization Skill Accelerator Caldari Drones Specialization Skill Accelerator Name of item 57724 (Booster)
575843 This Cerebral Accelerator is only designed for and available on Serenity. This Cerebral Accelerator is only designed for and available on Serenity. Description of item "Caldari Drones Specialization Skill Accelerator" (57724)
575844 Minmatar Drones Specialization Skill Accelerator Minmatar Drones Specialization Skill Accelerator Name of item 57725 (Booster)
575845 This Cerebral Accelerator is only designed for and available on Serenity. This Cerebral Accelerator is only designed for and available on Serenity. Description of item "Minmatar Drones Specialization Skill Accelerator" (57725)
575846 Mining Drones Skill Accelerator Mining Drones Skill Accelerator Name of item 57726 (Booster)
575847 This Cerebral Accelerator is only designed for and available on Serenity. This Cerebral Accelerator is only designed for and available on Serenity. Description of item "Mining Drones Skill Accelerator" (57726)
575848 Support Drones Skill Accelerator Support Drones Skill Accelerator Name of item 57727 (Booster)
575849 This Cerebral Accelerator is only designed for and available on Serenity. This Cerebral Accelerator is only designed for and available on Serenity. Description of item "Support Drones Skill Accelerator" (57727)
575850 Heavy Drones Skill Accelerator Heavy Drones Skill Accelerator Name of item 57728 (Booster)
575851 This Cerebral Accelerator is only designed for and available on Serenity. This Cerebral Accelerator is only designed for and available on Serenity. Description of item "Heavy Drones Skill Accelerator" (57728)
575853 GalNet StreamCast Unit GalNet StreamCast Unit
575854 GalNet StreamCast Unit GalNet StreamCast Unit
575855 GalNet StreamCast Unit GalNet StreamCast Unit
575856 GalNet StreamCast Unit GalNet StreamCast Unit
575857 GalNet StreamCast Unit GalNet StreamCast Unit
575858 The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of indepdent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of indepdent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
575859 Ishkur GalNet StreamCast Unit SKIN Ishkur GalNet StreamCast Unit SKIN Name of item 57729 (Permanent SKIN)
575860 The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
Description of item "Ishkur GalNet StreamCast Unit SKIN" (57729)
575861 The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of indepdent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of indepdent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
575862 Dominix GalNet StreamCast Unit SKIN Dominix GalNet StreamCast Unit SKIN Name of item 57730 (Permanent SKIN)
575863 The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
Description of item "Dominix GalNet StreamCast Unit SKIN" (57730)
575864 The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of indepdent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of indepdent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
575865 Brutix Navy Issue GalNet StreamCast Unit SKIN Brutix Navy Issue GalNet StreamCast Unit SKIN Name of item 57731 (Permanent SKIN)
575866 The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
Description of item "Brutix Navy Issue GalNet StreamCast Unit SKIN" (57731)
575867 The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of indepdent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of indepdent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
575868 Cormorant GalNet StreamCast Unit SKIN Cormorant GalNet StreamCast Unit SKIN Name of item 57732 (Permanent SKIN)
575869 The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
Description of item "Cormorant GalNet StreamCast Unit SKIN" (57732)
575870 The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of indepdent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of indepdent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
575871 Golem GalNet StreamCast Unit SKIN Golem GalNet StreamCast Unit SKIN Name of item 57733 (Permanent SKIN)
575872 The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
Description of item "Golem GalNet StreamCast Unit SKIN" (57733)
575873 The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of indepdent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of indepdent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
575874 Harpy GalNet StreamCast Unit SKIN Harpy GalNet StreamCast Unit SKIN Name of item 57734 (Permanent SKIN)
575875 The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
Description of item "Harpy GalNet StreamCast Unit SKIN" (57734)
575876 The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of indepdent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of indepdent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
575877 Anathema GalNet StreamCast Unit SKIN Anathema GalNet StreamCast Unit SKIN Name of item 57735 (Permanent SKIN)
575878 The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
Description of item "Anathema GalNet StreamCast Unit SKIN" (57735)
575879 The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of indepdent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of indepdent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
575880 Retribution GalNet StreamCast Unit SKIN Retribution GalNet StreamCast Unit SKIN Name of item 57736 (Permanent SKIN)
575881 The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
Description of item "Retribution GalNet StreamCast Unit SKIN" (57736)
575882 The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of indepdent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of indepdent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
575883 Harbinger GalNet StreamCast Unit SKIN Harbinger GalNet StreamCast Unit SKIN Name of item 57737 (Permanent SKIN)
575884 The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
Description of item "Harbinger GalNet StreamCast Unit SKIN" (57737)
575885 The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of indepdent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of indepdent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
575886 Sabre GalNet StreamCast Unit SKIN Sabre GalNet StreamCast Unit SKIN Name of item 57738 (Permanent SKIN)
575887 The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
Description of item "Sabre GalNet StreamCast Unit SKIN" (57738)
575888 The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of indepdent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of indepdent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
575889 Prowler GalNet StreamCast Unit SKIN Prowler GalNet StreamCast Unit SKIN Name of item 57739 (Permanent SKIN)
575890 The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
Description of item "Prowler GalNet StreamCast Unit SKIN" (57739)
575891 The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of indepdent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of indepdent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
575892 Porpoise GalNet StreamCast Unit SKIN Porpoise GalNet StreamCast Unit SKIN Name of item 57740 (Permanent SKIN)
575893 The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
The GalNet StreamCast Unit is a special program of the GalNet Association, the grouping of interstellar organizations, corporations and empire representatives that oversees the standards and protocols of the interstellar GalNet.

GalNet StreamCast Unit operates ships or sponsors independent pilots to provide public access audio-visual and holographic data for use in GalNet programming. GalNet StreamCast Unit channels also host a variety of independent program-makers and work to give access and support to those citizens of New Eden wishing to broadcast using the streaming protocols of the interstellar GalNet.
Description of item "Porpoise GalNet StreamCast Unit SKIN" (57740)
575895 This Expert System has been retired. This Expert System cannot be redeemed and activated on this character. Please create a Support Request if you require assistance with this - https://support.eveonline.com/ This Expert System has been retired. This Expert System cannot be redeemed and activated on this character. Please create a Support Request if you require assistance with this - <a href=https://support.eveonline.com/>https://support.eveonline.com/</a>
575902 Doriam II Memorial Doriam II Memorial
575903 Chribba Monument Chribba Monument
575904 Alliance Tournament Monument Alliance Tournament Monument
575905 Project Discovery Phase Two Monument Project Discovery Phase Two Monument
575906 Non-interactable Radio Telescope Non-interactable Radio Telescope Name of item 57744 (Non-Interactable Object)
575908 Basic 'Black Rise' Cerebral Accelerator Basic 'Black Rise' Cerebral Accelerator Name of item 57745 (Booster)
575909 This cerebral accelerator has been produced by the Guristas for their Black Rise Squadron. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.

Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after May 31st, YC123.
This cerebral accelerator has been produced by the Guristas for their Black Rise Squadron. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.

Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after May 31st, YC123.
Description of item "Basic 'Black Rise' Cerebral Accelerator" (57745)
575910 Potent 'Black Rise' Cerebral Accelerator Potent 'Black Rise' Cerebral Accelerator Name of item 57746 (Booster)
575911 This cerebral accelerator has been produced by the Guristas for their Black Rise Squadron. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.

Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after May 31st, YC123.
This cerebral accelerator has been produced by the Guristas for their Black Rise Squadron. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.

Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after May 31st, YC123.
Description of item "Potent 'Black Rise' Cerebral Accelerator" (57746)
575912 Extended 'Black Rise' Cerebral Accelerator Extended 'Black Rise' Cerebral Accelerator Name of item 57747 (Booster)
575913 This cerebral accelerator has been produced by the Guristas for their Black Rise Squadron. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.

Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after May 31st, YC123.
This cerebral accelerator has been produced by the Guristas for their Black Rise Squadron. When consumed by a capsuleer, this booster will increase the rate at which they train skills for a short time.

Volatile compounds were used to create this cerebral accelerator, limiting its shelf life. It will cease to function after May 31st, YC123.
Description of item "Extended 'Black Rise' Cerebral Accelerator" (57747)
575924 Non-interactable large wreck Non-interactable large wreck Name of item 57752 (Non-Interactable Object)
575932 "Terror and murder are tools that serve our great work well but only fools mistake them for ends in themselves. When an atmosphere of unremitting fear is to our purpose, by all means we should horrify and cow the weak with the ferocity of slaughter we bring to their pitiful communities. Even still, the greatest terror can be evoked with the hidden blade and subtle whispers from the shadows unseen. The Great Truth can only be approached by those who master all the ways of power: bloodthirsty fools and unreasoning murderers can never make progress on our path."

– Omir Sarikusa, Meditations on a Crimson Chalice
<i>"Terror and murder are tools that serve our great work well but only fools mistake them for ends in themselves. When an atmosphere of unremitting fear is to our purpose, by all means we should horrify and cow the weak with the ferocity of slaughter we bring to their pitiful communities. Even still, the greatest terror can be evoked with the hidden blade and subtle whispers from the shadows unseen. The Great Truth can only be approached by those who master all the ways of power: bloodthirsty fools and unreasoning murderers can never make progress on our path."</i>

– Omir Sarikusa, Meditations on a Crimson Chalice
Description of item "Caedes" (42246)
575933 "Use a cloak of deception whenever it suits the purpose of power. The corrupted faith holds deceit to be among the greatest of sins. In this, as in so much, they are false to themselves and to the system of this world. The truth of power is all that we need. Use that truth alone and care not for pious prattle of those who are weaker in spirit and purpose. If you must hide for the greater work, hide. If you must lie for the greater work, lie. If you must deny me and our truth for the greater work, deny me."

– Omir Sarikusa, Meditations on a Crimson Chalice
<i>"Use a cloak of deception whenever it suits the purpose of power. The corrupted faith holds deceit to be among the greatest of sins. In this, as in so much, they are false to themselves and to the system of this world. The truth of power is all that we need. Use that truth alone and care not for pious prattle of those who are weaker in spirit and purpose. If you must hide for the greater work, hide. If you must lie for the greater work, lie. If you must deny me and our truth for the greater work, deny me."</i>

– Omir Sarikusa, Meditations on a Crimson Chalice
Description of item "Rabisu" (42245)

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Changed Files (535 Entries)
File Name Size in kb (Decompressed)
audio/1009766415.wem
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audio/1011890316.wem
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audio/1032487571.wem
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audio/103917221.wem
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audio/1072476944.wem
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audio/203415952.wem
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audio/204249960.wem
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audio/232896040.wem
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audio/257897633.wem
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audio/303414012.wem
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audio/30862876.wem
35 -> 35
audio/316520811.wem
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audio/346017820.wem
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audio/351726480.wem
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audio/440482433.wem
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audio/44208803.wem
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audio/458589183.wem
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audio/46679391.wem
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audio/466794883.wem
411 -> 410
audio/492273237.wem
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audio/51046475.wem
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audio/524274766.wem
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audio/550275683.wem
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audio/568164059.wem
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audio/574036748.wem
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audio/58107044.wem
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audio/600442666.wem
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audio/615913112.wem
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audio/667079437.wem
305 -> 303
audio/714246942.wem
425 -> 411
audio/758316638.wem
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audio/762851725.wem
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audio/765369318.wem
86 -> 79
audio/775582160.wem
629 -> 630
audio/789238570.wem
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audio/799751440.wem
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audio/804187428.wem
332 -> 327
audio/863075685.wem
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audio/916129237.wem
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audio/926273629.wem
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audio/962119015.wem
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audio/962195953.wem
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audio/atmos.bnk
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audio/common.bnk
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audio/effects.bnk
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audio/init.bnk
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audio/interface.bnk
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audio/modules.bnk
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audio/music.bnk
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audio/placeables.bnk
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audio/shipeffects.bnk
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audio/soundbanksinfo.json
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audio/soundbanksinfo.xml
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audio/wormholes.bnk
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bin64/_PlanetResources.dll
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bin64/_audio2.dll
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bin64/_ctypes.pyd
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bin64/_destiny.dll
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bin64/_elementtree.pyd
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bin64/_evelocalization.dll
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bin64/_ime.dll
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bin64/_ssl.pyd
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bin64/_trinity_dx11_deploy.dll
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bin64/_trinity_dx12_deploy.dll
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bin64/_trinity_dx9_deploy.dll
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bin64/_videoplayer.dll
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bin64/_yaml.pyd
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bin64/accountingEntryTypesLoader.pyd
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bin64/achievementEventsLoader.pyd
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bin64/activityNodesLoader.pyd
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bin64/agencyHelpVideoGroupsLoader.pyd
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bin64/agencyHelpVideosLoader.pyd
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bin64/agentsInSpaceLoader.pyd
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bin64/ancestriesLoader.pyd
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bin64/billTypesLoader.pyd
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bin64/billboardsLoader.pyd
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bin64/bloodlinesLoader.pyd
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bin64/blue.dll
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bin64/challengeConditionsLoader.pyd
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bin64/challengeEventsLoader.pyd
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bin64/challengesLoader.pyd
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bin64/character_colorLocationsLoader.pyd
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bin64/character_colorNamesLoader.pyd
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bin64/character_modifierLocationsLoader.pyd
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bin64/character_portraitresourcesLoader.pyd
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bin64/character_resourcesLoader.pyd
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bin64/character_sculptingLocationsLoader.pyd
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bin64/contrabandTypesLoader.pyd
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bin64/controlTowerResourcesLoader.pyd
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bin64/corporationActivitiesLoader.pyd
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bin64/corporationRolesLoader.pyd
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bin64/cratesLoader.pyd
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bin64/currencyBucketsLoader.pyd
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bin64/d3dinfo.pyd
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bin64/dailyChallengeCampaignsLoader.pyd
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bin64/dailyChallengePoolsLoader.pyd
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bin64/dailyChallengeRewardsLoader.pyd
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bin64/dailyChallengesLoader.pyd
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bin64/db.dll
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bin64/defaultOverviewsLoader.pyd
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bin64/dogmaAttributeCategoriesLoader.pyd
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bin64/dogmaAttributesLoader.pyd
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bin64/dogmaEffectsLoader.pyd
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bin64/dogmaUnitsLoader.pyd
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bin64/dynamicItemAttributesLoader.pyd
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bin64/effectSequencesLoader.pyd
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bin64/effectsLoader.pyd
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bin64/epicArcsLoader.pyd
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bin64/eve_crashmon.exe
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bin64/exefile.exe
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bin64/explosionBucketIDsLoader.pyd
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bin64/explosionIDsLoader.pyd
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bin64/factionsLoader.pyd
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bin64/geo2.dll
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bin64/globalTypesLoader.pyd
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bin64/graphicIDsLoader.pyd
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bin64/graphicLocationsLoader.pyd
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bin64/graphicMaterialSetsLoader.pyd
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bin64/groupGraphicsLoader.pyd
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bin64/groupRewardsLoader.pyd
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bin64/iconIDsLoader.pyd
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bin64/marketGroupsLoader.pyd
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bin64/metaGroupsLoader.pyd
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bin64/newActivitiesLoader.pyd
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bin64/newFeaturesLoader.pyd
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bin64/npcCharactersLoader.pyd
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bin64/npcCorporationDivisionsLoader.pyd
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bin64/npcCorporationsLoader.pyd
148 -> 148
bin64/nvapi.pyd
792 -> 792
bin64/packages/eveProto/generated/client.pyd
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bin64/packages/eveProto/generated/client_grpc.pyd
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bin64/packages/monolithgeoip2/data/GeoLite2-ASN.mmdb
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bin64/packages/monolithgeoip2/data/GeoLite2-Country.mmdb
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bin64/pvpFilamentEventDatesLoader.pyd
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bin64/pvpFilamentMatchTypesLoader.pyd
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bin64/pyEvePathfinder.dll
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bin64/pyFSD.dll
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bin64/pyexpat.pyd
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bin64/python27.dll
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bin64/racesLoader.pyd
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bin64/recruitmentGroupsLoader.pyd
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bin64/recruitmentTypesLoader.pyd
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bin64/requiredSkillsForTypesLoader.pyd
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bin64/requiredSkillsIndexLoader.pyd
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bin64/schematicsLoader.pyd
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bin64/schoolsLoader.pyd
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bin64/seasonalCampaignsLoginRewardsLoader.pyd
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bin64/skillTreeGroupsLoader.pyd
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bin64/soundIDsLoader.pyd
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bin64/spaceComponentsByTypeLoader.pyd
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bin64/spacemouse.pyd
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bin64/stationOperationsLoader.pyd
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bin64/stationServicesLoader.pyd
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bin64/stationStandingsRestrictionsLoader.pyd
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bin64/travelEffectsLoader.pyd
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bin64/typeDogmaLoader.pyd
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bin64/typeMaterialsLoader.pyd
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bin64/uiHelpPointersLoader.pyd
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bin64/unicodedata.pyd
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code.ccp
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dx9/model/controller/spewcontainer.black
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dx9/model/decal/amarr/logo_amarr_01_at.dds
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dx9/model/decal/amarr/logo_amarr_01_f.dds
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dx9/model/decal/amarr/logo_bloodraider_01_at.dds
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dx9/model/decal/china_dragon_at.dds
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dx9/model/decal/concord/logo_ccptv_02_at.dds
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dx9/model/decal/gallente/logo_gallente_03_at.dds
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dx9/model/decal/generic/logo_upwell_01_at.dds
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dx9/model/decal/logo_ccptv_03_at.dds
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dx9/model/decal/minmatar/glow_killmarks_01_t.dds
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dx9/model/decal/ore/logo_oretechdev_01_at.dds
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graphics/character/female/paperdoll/bottomouter/pantsmilf01/types/pantsmilf01_matred.type
0 -> 0
graphics/character/female/paperdoll/bottomouter/pantsmilf01/types/pantsmilf01_silver.type
0 -> 0
graphics/character/female/paperdoll/bottomouter/pantsmilf01/types/pantsmilf01_upwell.type
0 -> 0
graphics/character/female/paperdoll/bottomouter/pantsmilf01/types/pantsmilf01_yoiul.type
0 -> 0
graphics/character/paperdollcache.pickle
2943 -> 2938
graphics/effect.dx11/managed/space/specialfx/fx3dv5.sm_depth
10 -> 19
graphics/effect.dx11/managed/space/specialfx/fx3dv5.sm_hi
10 -> 18
graphics/effect.dx11/managed/space/specialfx/fx3dv5.sm_lo
8 -> 17
graphics/effect.dx12/managed/space/specialfx/fx3dv5.sm_depth
6 -> 11
graphics/effect.dx12/managed/space/specialfx/fx3dv5.sm_hi
6 -> 11
graphics/effect.dx12/managed/space/specialfx/fx3dv5.sm_lo
5 -> 9
graphics/effect.dx9/managed/space/specialfx/fx3dv5.sm_depth
3 -> 6
graphics/effect.dx9/managed/space/specialfx/fx3dv5.sm_hi
3 -> 6
graphics/effect.dx9/managed/space/specialfx/fx3dv5.sm_lo
5 -> 9
graphics/generic/unitplane/unitplane_bent_01a.gr2
13 -> 4
graphics/generic/vortex/cone2_offsetbehind_01a_z.gr2
35 -> 21
graphics/generic/vortex/sphere4k_split_double.gr2
208 -> 202
localizationfsd/localization_fsd_de.pickle
34273 -> 34378
localizationfsd/localization_fsd_en-us.pickle
31073 -> 31204
localizationfsd/localization_fsd_es.pickle
1742 -> 1741
localizationfsd/localization_fsd_fr.pickle
35476 -> 35585
localizationfsd/localization_fsd_it.pickle
1712 -> 1711
localizationfsd/localization_fsd_ja.pickle
63719 -> 63921
localizationfsd/localization_fsd_ko.pickle
53929 -> 54081
localizationfsd/localization_fsd_main.pickle
2527 -> 2536
localizationfsd/localization_fsd_ru.pickle
113088 -> 113450
localizationfsd/localization_fsd_zh.pickle
44644 -> 44653
manifest.dat
12 -> 12
resfiledependencies.yaml
4458 -> 4515
resfileindex.txt
13210 -> 13298
resfileindex_prefetch.txt
4124 -> 4125
start.ini
0 -> 0
staticdata/blueprints.static
4231 -> 4231
staticdata/blueprintsbymaterialtypeids.pickle
112 -> 112
staticdata/bracketsbygroup.static
7 -> 7
staticdata/certificates.static
143 -> 143
staticdata/challenges.fsdbinary
124 -> 136
staticdata/clonegrades.static
49 -> 49
staticdata/conversations.static
21 -> 21
staticdata/dailychallengecampaigns.fsdbinary
0 -> 0
staticdata/dailychallengepools.fsdbinary
3 -> 4
staticdata/dailychallenges.fsdbinary
15 -> 18
staticdata/dbuffcollections.static
61 -> 61
staticdata/defaultoverviews.fsdbinary
6 -> 6
staticdata/dialogs.static
295 -> 296
staticdata/dogmaattributes.fsdbinary
377 -> 378
staticdata/dogmaeffects.fsdbinary
680 -> 680
staticdata/environmenttemplates.static
41 -> 42
staticdata/evecategories.static
24 -> 24
staticdata/evegroups.static
430 -> 430
staticdata/evetypelists.static
65 -> 65
staticdata/evetypes.static
14979 -> 15028
staticdata/fighterabilities.static
32 -> 32
staticdata/fighterabilitiesbytype.static
40 -> 40
staticdata/graphicids.fsdbinary
903 -> 910
staticdata/graphiclocations.fsdbinary
12 -> 12
staticdata/graphicmaterialsets.fsdbinary
134 -> 137
staticdata/groupgraphics.fsdbinary
10 -> 10
staticdata/iconids.fsdbinary
298 -> 304
staticdata/industry_activities.static
24 -> 24
staticdata/industry_activity_modifier_sources.static
77 -> 77
staticdata/industry_activity_target_filters.static
24 -> 24
staticdata/industry_assembly_lines.static
372 -> 372
staticdata/industry_installation_types.static
40 -> 40
staticdata/infobubbles.static
319 -> 319
staticdata/marketgroups.fsdbinary
53 -> 53
staticdata/npccorporations.fsdbinary
354 -> 354
staticdata/operations.static
9 -> 9
staticdata/operationtasks.static
28 -> 42
staticdata/pvpfilamentmatchtypes.fsdbinary
3 -> 3
staticdata/requiredskillsfortypes.fsdbinary
509 -> 510
staticdata/requiredskillsindex.fsdbinary
241 -> 241
staticdata/seasonalcampaignsloginrewards.fsdbinary
90 -> 92
staticdata/skinlicenses.static
1576 -> 1568
staticdata/skinmaterials.static
114 -> 118
staticdata/skins.static
2748 -> 2772
staticdata/solarsystemcontent.static
85395 -> 85683
staticdata/spacecomponentsbytype.fsdbinary
8054 -> 8190
staticdata/starmapcache.pickle
2127 -> 2127
staticdata/typedogma.fsdbinary
9766 -> 9773
staticdata/typematerials.fsdbinary
569 -> 570
texture/fx/cloud/inverse_caustics_01a.dds
174 -> 349
texture/fx/distortion/distortion_waves_01_bw.dds
1048 -> 1398
texture/fx/gradients/aurora_01b.dds
87 -> 87
texture/fx/gradients/gradientbeat_01b.dds
21 -> 22
texture/fx/gradients/gradientbeat_02d2.dds
87 -> 87
texture/fx/gradients/linear_horizontal_02.dds
21 -> 22
texture/fx/gradients/radial_deformed.dds
349 -> 349
texture/fx/lightnings/lightning_07b.dds
349 -> 87
texture/fx/misc/holo_01.dds
87 -> 87
texture/fx/motionparticles/mpramp_blooming_01a_flw.dds
2184 -> 1398
texture/particle/puffgray.dds
22 -> 22
texture/particle/rockatlas_d.dds
87 -> 87
texture/projection/case_01.dds
43 -> 43
texture/projection/sunrays_01.dds
174 -> 174
ui/asset/mannequin/makeup_augmentations/56854_female_makeup_augmentations_face_paint_f01_types_face_paint_f01_v33_japan.png ->
26 -> 27
ui/asset/mannequin/makeup_augmentations/56855_male_makeup_augmentations_face_paint_m01_types_face_paint_m01_v34_japan.png ->
28 -> 29

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