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Est. patch size: 121mb
Icon | TypeID & Name | Description | Group | Attributes |
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53908 - High-grade Savior Alpha Blueprint | No Description | Implant Blueprints | Click to toggle showing the 13 attributes.typeID: 53908Capacity: 0.0 typeNameID: 559066 iconID: 2053 basePrice: 0.0 metaGroupID: 2 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 724 portionSize: 1 |
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53909 - High-grade Savior Beta Blueprint | No Description | Implant Blueprints | Click to toggle showing the 13 attributes.typeID: 53909Capacity: 0.0 typeNameID: 559067 iconID: 2061 basePrice: 0.0 metaGroupID: 2 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 724 portionSize: 1 |
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53910 - High-grade Savior Gamma Blueprint | No Description | Implant Blueprints | Click to toggle showing the 13 attributes.typeID: 53910Capacity: 0.0 typeNameID: 559068 iconID: 2054 basePrice: 0.0 metaGroupID: 2 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 724 portionSize: 1 |
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53911 - High-grade Savior Delta Blueprint | No Description | Implant Blueprints | Click to toggle showing the 13 attributes.typeID: 53911Capacity: 0.0 typeNameID: 559069 iconID: 2062 basePrice: 0.0 metaGroupID: 2 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 724 portionSize: 1 |
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53912 - High-grade Savior Epsilon Blueprint | No Description | Implant Blueprints | Click to toggle showing the 13 attributes.typeID: 53912Capacity: 0.0 typeNameID: 559070 iconID: 2060 basePrice: 0.0 metaGroupID: 2 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 724 portionSize: 1 |
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53913 - High-grade Savior Omega Blueprint | No Description | Implant Blueprints | Click to toggle showing the 13 attributes.typeID: 53913Capacity: 0.0 typeNameID: 559071 iconID: 2224 basePrice: 0.0 metaGroupID: 2 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 724 portionSize: 1 |
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53914 - Mid-grade Savior Alpha Blueprint | No Description | Implant Blueprints | Click to toggle showing the 13 attributes.typeID: 53914Capacity: 0.0 typeNameID: 559072 iconID: 2053 basePrice: 0.0 metaGroupID: 2 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 724 portionSize: 1 |
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53915 - Mid-grade Savior Beta Blueprint | No Description | Implant Blueprints | Click to toggle showing the 13 attributes.typeID: 53915Capacity: 0.0 typeNameID: 559073 iconID: 2061 basePrice: 0.0 metaGroupID: 2 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 724 portionSize: 1 |
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53916 - Mid-grade Savior Gamma Blueprint | No Description | Implant Blueprints | Click to toggle showing the 13 attributes.typeID: 53916Capacity: 0.0 typeNameID: 559074 iconID: 2054 basePrice: 0.0 metaGroupID: 2 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 724 portionSize: 1 |
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53917 - Mid-grade Savior Delta Blueprint | No Description | Implant Blueprints | Click to toggle showing the 13 attributes.typeID: 53917Capacity: 0.0 typeNameID: 559075 iconID: 2062 basePrice: 0.0 metaGroupID: 2 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 724 portionSize: 1 |
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53918 - Mid-grade Savior Epsilon Blueprint | No Description | Implant Blueprints | Click to toggle showing the 13 attributes.typeID: 53918Capacity: 0.0 typeNameID: 559076 iconID: 2060 basePrice: 0.0 metaGroupID: 2 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 724 portionSize: 1 |
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53919 - Mid-grade Savior Omega Blueprint | No Description | Implant Blueprints | Click to toggle showing the 13 attributes.typeID: 53919Capacity: 0.0 typeNameID: 559077 iconID: 2224 basePrice: 0.0 metaGroupID: 2 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 724 portionSize: 1 |
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53920 - Low-grade Savior Alpha Blueprint | No Description | Implant Blueprints | Click to toggle showing the 13 attributes.typeID: 53920Capacity: 0.0 typeNameID: 559078 iconID: 2053 basePrice: 0.0 metaGroupID: 2 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 724 portionSize: 1 |
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53921 - Low-grade Savior Beta Blueprint | No Description | Implant Blueprints | Click to toggle showing the 13 attributes.typeID: 53921Capacity: 0.0 typeNameID: 559079 iconID: 2061 basePrice: 0.0 metaGroupID: 2 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 724 portionSize: 1 |
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53922 - Low-grade Savior Gamma Blueprint | No Description | Implant Blueprints | Click to toggle showing the 13 attributes.typeID: 53922Capacity: 0.0 typeNameID: 559080 iconID: 2054 basePrice: 0.0 metaGroupID: 2 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 724 portionSize: 1 |
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53923 - Low-grade Savior Delta Blueprint | No Description | Implant Blueprints | Click to toggle showing the 13 attributes.typeID: 53923Capacity: 0.0 typeNameID: 559081 iconID: 2062 basePrice: 0.0 metaGroupID: 2 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 724 portionSize: 1 |
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53924 - Low-grade Savior Epsilon Blueprint | No Description | Implant Blueprints | Click to toggle showing the 13 attributes.typeID: 53924Capacity: 0.0 typeNameID: 559082 iconID: 2060 basePrice: 0.0 metaGroupID: 2 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 724 portionSize: 1 |
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53925 - Low-grade Savior Omega Blueprint | No Description | Implant Blueprints | Click to toggle showing the 13 attributes.typeID: 53925Capacity: 0.0 typeNameID: 559083 iconID: 2224 basePrice: 0.0 metaGroupID: 2 Volume: 0.01 radius: 1.0 published: True Mass: 0.0 Tech Level: 2 groupID: 724 portionSize: 1 |
53926 - Carousing Dramiel | The Dramiel is the most long-standing and often-used ship design in the Angel Cartel's vast repertoire of vessels. A frigate workhorse if ever there was one, this sharp-tusked, dangerous beauty can sting unimaginably hard if one is not prepared for its assault. | Irregular Frigate | Click to toggle showing the 66 attributes.descriptionID: 559089typeID: 53926 graphicID: 338 Capacity: 130.0 isDynamicType: False raceID: 32 typeNameID: 559088 basePrice: 0.0 Volume: 27289.0 soundID: 20108 wreckTypeID: 26561 radius: 25.0 published: False Mass: 950000.0 groupID: 1568 portionSize: 1 Maximum Locked Targets: 5.0 Shield Capacity: 990.0 behaviorWebifierDischarge: 7.0 Structure Hitpoints: 520.0 Armor EM Damage Resistance: 0.36 Armor Explosive Damage Resistance: 0.81 Armor Kinetic Damage Resistance: 0.675 Armor Thermal Damage Resistance: 0.585 Shield EM Damage Resistance: 0.6475 Shield Explosive Damage Resistance: 0.4625 Shield Kinetic Damage Resistance: 0.555 Shield Thermal Damage Resistance: 0.74 Maximum Velocity Bonus: -35.0 Armor Hitpoints: 649.0 Accuracy falloff : 6243.6 behaviorWebifierFalloff: 0.0 Turret Tracking: 434.4 Maximum Velocity: 2839.310345 Signature Radius: 208.6871036 entityFactionLoss: 0.0 Rate of fire: 3307.5 Scan Resolution: 750.0 entityBracketColour: 1.0 Optimal Range: 990.0 Capacitor Recharge time: 133120.0 gfxTurretID: 485.0 Damage Modifier: 10.395 behaviorWebifierDuration: 5000.0 behaviorWebifierRange: 10000.0 gfxBoosterID: 397.0 Inertia Modifier: 3.1 Maximum Targeting Range: 28000.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 11.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Disallows Assistance: 1.0 Shield recharge time: 689062.5 Bounty: 0.0 Capacitor Capacity: 277.5 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.469 Structure Thermal Damage Resistance: 0.469 Structure Explosive Damage Resistance: 0.469 Structure EM Damage Resistance: 0.469 EM damage: 0.0 Explosive damage: 2.0 Kinetic damage: 6.0 Thermal damage: 0.0 Security Status Kill Amount: 0.01 |
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53927 - Carousing Daredevil | Little hard data is to be had on the Daredevil's exact origin, but it is believed that Guardian Angel engineers created it to serve as a defensive complement to the Cartel's Dramiel frigate. In both flair and utility it closely resembles its counterpart, but it eschews offensive capabilities in favor of greater defensive potential and stronger armor plating. A tough nut to crack. | Irregular Frigate | Click to toggle showing the 66 attributes.descriptionID: 559091typeID: 53927 graphicID: 20301 Capacity: 140.0 isDynamicType: False raceID: 8 typeNameID: 559090 basePrice: 0.0 Volume: 26500.0 soundID: 20078 wreckTypeID: 26585 radius: 25.0 published: False Mass: 823000.0 groupID: 1568 portionSize: 1 Maximum Locked Targets: 5.0 Shield Capacity: 530.0 behaviorWebifierDischarge: 7.0 Structure Hitpoints: 630.0 Armor EM Damage Resistance: 0.45 Armor Explosive Damage Resistance: 0.419162691 Armor Kinetic Damage Resistance: 0.585 Armor Thermal Damage Resistance: 0.585 Shield EM Damage Resistance: 0.925 Shield Explosive Damage Resistance: 0.4625 Shield Kinetic Damage Resistance: 0.555 Shield Thermal Damage Resistance: 0.74 Maximum Velocity Bonus: -38.5 Armor Hitpoints: 836.0 Accuracy falloff : 1800.0 behaviorWebifierFalloff: 0.0 Turret Tracking: 438.0 Maximum Velocity: 2063.72479 Signature Radius: 210.0 entityFactionLoss: 0.0 Rate of fire: 1960.0 Scan Resolution: 650.0 entityBracketColour: 1.0 Optimal Range: 1760.0 Capacitor Recharge time: 125120.0 gfxTurretID: 562.0 Damage Modifier: 11.025 behaviorWebifierDuration: 5000.0 behaviorWebifierRange: 10000.0 gfxBoosterID: 394.0 Inertia Modifier: 3.2 Maximum Targeting Range: 25000.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 12.0 Gravimetric Sensor Strength: 0.0 Disallows Assistance: 1.0 Shield recharge time: 625000.0 Bounty: 0.0 Capacitor Capacity: 292.5 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.469 Structure Thermal Damage Resistance: 0.469 Structure Explosive Damage Resistance: 0.469 Structure EM Damage Resistance: 0.469 EM damage: 0.0 Explosive damage: 0.0 Kinetic damage: 3.0 Thermal damage: 2.0 Security Status Kill Amount: 0.01 |
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53928 - Carousing Hound | Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance.
Developer: Boundless Creation Boundless Creation ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as humanly possible. On the other hand, defense systems and "cheap tricks" like electronic warfare have never been a high priority. |
Irregular Frigate | Click to toggle showing the 66 attributes.descriptionID: 559093typeID: 53928 graphicID: 1966 Capacity: 265.0 isDynamicType: False raceID: 1 typeNameID: 559092 basePrice: 0.0 Volume: 28100.0 soundID: 20077 wreckTypeID: 26561 radius: 39.0 published: False Mass: 1470000.0 groupID: 1568 portionSize: 1 Missile Velocity Bonus: 1.5 Missile Flight Time Bonus: 5.0 Shield Capacity: 2000.0 Armor Hitpoints: 400.0 Armor EM Damage Resistance: 0.45 Armor Explosive Damage Resistance: 0.81 Armor Kinetic Damage Resistance: 0.59 Armor Thermal Damage Resistance: 0.37 Shield EM Damage Resistance: 0.51 Shield Explosive Damage Resistance: 0.38 Shield Kinetic Damage Resistance: 0.4 Shield Thermal Damage Resistance: 0.45 entityBracketColour: 1.0 behaviorTargetPainterDuration: 5000.0 Maximum Velocity: 800.0 Signature Radius: 100.0 Signature Radius Modifier: 30.0 entityFactionLoss: 0.0 entitySecurityMaxGain: 5.0 Scan Resolution: 500.0 Structure Hitpoints: 350.0 Maximum Locked Targets: 8.0 Inertia Modifier: 2.6 Capacitor Recharge time: 177000.0 Maximum Targeting Range: 150000.0 npcBehaviorMaximumCombatOrbitRange: 40000.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 26.0 Missile Damage Bonus: 4.0 Disallows Assistance: 1.0 Explosion Radius Bonus: 0.5 Explosion Velocity Bonus: 3.0 behaviorTargetPainterRange: 50000.0 behaviorTargetPainterFalloff: 80000.0 behaviorTargetPainterDischarge: 2.0 Shield recharge time: 468750.0 Bounty: 150000.0 Capacitor Capacity: 400.0 shieldUniformity: 0.75 Structure Kinetic Damage Resistance: 0.46 Structure Thermal Damage Resistance: 0.46 Structure Explosive Damage Resistance: 0.46 Structure EM Damage Resistance: 0.46 gfxTurretID: 503.0 gfxBoosterID: 395.0 Rate of fire: 14000.0 entityMissileTypeID: 2210.0 Security Status Kill Amount: 0.01 |
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53929 - Carousing Nemesis | Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance.
Developer: Duvolle Laboratories Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Being the foremost manufacturer of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal. |
Irregular Frigate | Click to toggle showing the 66 attributes.descriptionID: 559095typeID: 53929 graphicID: 1909 Capacity: 265.0 isDynamicType: False raceID: 1 typeNameID: 559094 basePrice: 0.0 Volume: 28100.0 soundID: 20072 wreckTypeID: 26585 radius: 29.0 published: False Mass: 1470000.0 groupID: 1568 portionSize: 1 Missile Velocity Bonus: 1.5 Missile Flight Time Bonus: 5.0 Shield Capacity: 2000.0 Armor Hitpoints: 400.0 Armor EM Damage Resistance: 0.45 Armor Explosive Damage Resistance: 0.81 Armor Kinetic Damage Resistance: 0.59 Armor Thermal Damage Resistance: 0.37 Shield EM Damage Resistance: 0.51 Shield Explosive Damage Resistance: 0.38 Shield Kinetic Damage Resistance: 0.4 Shield Thermal Damage Resistance: 0.45 entityBracketColour: 1.0 behaviorTargetPainterDuration: 5000.0 Maximum Velocity: 800.0 Signature Radius: 100.0 Signature Radius Modifier: 30.0 entityFactionLoss: 0.0 entitySecurityMaxGain: 5.0 Scan Resolution: 500.0 Structure Hitpoints: 350.0 Maximum Locked Targets: 8.0 Inertia Modifier: 2.6 Capacitor Recharge time: 177000.0 Maximum Targeting Range: 150000.0 npcBehaviorMaximumCombatOrbitRange: 40000.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 26.0 Missile Damage Bonus: 4.0 Disallows Assistance: 1.0 Explosion Radius Bonus: 0.5 Explosion Velocity Bonus: 3.0 behaviorTargetPainterRange: 50000.0 behaviorTargetPainterFalloff: 80000.0 behaviorTargetPainterDischarge: 2.0 Shield recharge time: 468750.0 Bounty: 150000.0 Capacitor Capacity: 400.0 shieldUniformity: 0.75 Structure Kinetic Damage Resistance: 0.46 Structure Thermal Damage Resistance: 0.46 Structure Explosive Damage Resistance: 0.46 Structure EM Damage Resistance: 0.46 gfxTurretID: 503.0 gfxBoosterID: 395.0 Rate of fire: 14000.0 entityMissileTypeID: 2210.0 Security Status Kill Amount: 0.01 |
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53930 - Carousing Vigil | The Vigil is an unusual Minmatar ship, serving both as a long range scout as well as an electronic warfare platform. It is fast and agile, allowing it to keep the distance needed to avoid enemy fire while making use of jammers or other electronic gadgets. | Irregular Frigate | Click to toggle showing the 61 attributes.descriptionID: 559097typeID: 53930 graphicID: 1240 Capacity: 250.0 isDynamicType: False raceID: 2 typeNameID: 559096 basePrice: 0.0 Volume: 17400.0 soundID: 20078 wreckTypeID: 26561 radius: 29.0 published: False Mass: 1080000.0 groupID: 1568 portionSize: 1 Missile Velocity Bonus: 1.5 Missile Flight Time Bonus: 1.5 Shield Capacity: 2376.0 Structure Hitpoints: 375.0 Armor EM Damage Resistance: 0.35 Armor Explosive Damage Resistance: 0.7875 Armor Kinetic Damage Resistance: 0.65625 Armor Thermal Damage Resistance: 0.56875 Shield EM Damage Resistance: 0.675 Shield Explosive Damage Resistance: 0.3375 Shield Kinetic Damage Resistance: 0.405 Shield Thermal Damage Resistance: 0.54 Armor Hitpoints: 375.0 behaviorTargetPainterDuration: 5000.0 Maximum Velocity: 1272.0 Signature Radius: 46.0 Signature Radius Modifier: 70.0 entityFactionLoss: 0.001 Scan Resolution: 700.0 Capacitor Recharge time: 97500.0 Maximum Locked Targets: 6.0 Inertia Modifier: 2.1735 Maximum Targeting Range: 81250.0 structureUniformity: 1.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 14.4 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Missile Damage Bonus: 2.75 Explosion Radius Bonus: 0.75 Explosion Velocity Bonus: 1.5 behaviorTargetPainterRange: 74250.0 behaviorTargetPainterFalloff: 123750.0 behaviorTargetPainterDischarge: 15.0 Shield recharge time: 468750.0 Capacitor Capacity: 294.0 shieldUniformity: 0.75 Structure Kinetic Damage Resistance: 0.4355 Structure Thermal Damage Resistance: 0.4355 Structure Explosive Damage Resistance: 0.4355 Structure EM Damage Resistance: 0.4355 gfxTurretID: 8089.0 gfxBoosterID: 394.0 Rate of fire: 10404.0 entityMissileTypeID: 213.0 |
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53931 - Carousing Hyena | Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet's electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels.
Developer: Core Complexion Inc. Core Complexion's ships are unusual in that they favor electronics and defense over the "lots of guns" approach traditionally favored by the Minmatar. |
Irregular Frigate | Click to toggle showing the 61 attributes.descriptionID: 559099typeID: 53931 graphicID: 1973 Capacity: 250.0 isDynamicType: False raceID: 2 typeNameID: 559098 basePrice: 0.0 Volume: 17400.0 soundID: 20078 wreckTypeID: 26561 radius: 29.0 published: False Mass: 1080000.0 groupID: 1568 portionSize: 1 Missile Velocity Bonus: 1.5 Missile Flight Time Bonus: 1.5 Shield Capacity: 2376.0 Structure Hitpoints: 375.0 Armor EM Damage Resistance: 0.35 Armor Explosive Damage Resistance: 0.7875 Armor Kinetic Damage Resistance: 0.65625 Armor Thermal Damage Resistance: 0.56875 Shield EM Damage Resistance: 0.675 Shield Explosive Damage Resistance: 0.3375 Shield Kinetic Damage Resistance: 0.405 Shield Thermal Damage Resistance: 0.54 Armor Hitpoints: 375.0 behaviorTargetPainterDuration: 5000.0 Maximum Velocity: 1272.0 Signature Radius: 46.0 Signature Radius Modifier: 70.0 entityFactionLoss: 0.001 Scan Resolution: 700.0 Capacitor Recharge time: 97500.0 Maximum Locked Targets: 6.0 Inertia Modifier: 2.1735 Maximum Targeting Range: 81250.0 structureUniformity: 1.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 14.4 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Missile Damage Bonus: 2.75 Explosion Radius Bonus: 0.75 Explosion Velocity Bonus: 1.5 behaviorTargetPainterRange: 74250.0 behaviorTargetPainterFalloff: 123750.0 behaviorTargetPainterDischarge: 15.0 Shield recharge time: 468750.0 Capacitor Capacity: 294.0 shieldUniformity: 0.75 Structure Kinetic Damage Resistance: 0.4355 Structure Thermal Damage Resistance: 0.4355 Structure Explosive Damage Resistance: 0.4355 Structure EM Damage Resistance: 0.4355 gfxTurretID: 8089.0 gfxBoosterID: 394.0 Rate of fire: 10404.0 entityMissileTypeID: 213.0 |
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53932 - Carousing Maulus | The Maulus is a high-tech vessel, specialized for electronic warfare. It is particularly valued in fleet warfare due to its optimization for sensor dampening technology. | Irregular Frigate | Click to toggle showing the 68 attributes.descriptionID: 559101typeID: 53932 graphicID: 324 Capacity: 275.0 isDynamicType: False raceID: 8 typeNameID: 559100 basePrice: 0.0 Volume: 23000.0 soundID: 20074 wreckTypeID: 26585 radius: 31.0 published: False Mass: 1063000.0 groupID: 1568 portionSize: 1 Maximum Locked Targets: 6.0 Shield Capacity: 375.0 Structure Hitpoints: 500.0 Armor EM Damage Resistance: 0.3554 Armor Explosive Damage Resistance: 0.6398 Armor Kinetic Damage Resistance: 0.4621 Armor Thermal Damage Resistance: 0.4621 Shield EM Damage Resistance: 0.9 Shield Explosive Damage Resistance: 0.45 Shield Kinetic Damage Resistance: 0.54 Shield Thermal Damage Resistance: 0.72 Armor Hitpoints: 1616.0 Accuracy falloff : 3750.0 Turret Tracking: 170.625 Maximum Velocity: 995.0 Signature Radius: 40.0 Signature Radius Modifier: 34.375 entityFactionLoss: 0.001 Rate of fire: 1872.0 Scan Resolution: 650.0 Maximum Targeting Range Bonus: -35.0 Optimal Range: 14400.0 Capacitor Recharge time: 112500.0 behaviorSensorDampenerDuration: 10000.0 Kinetic damage: 6.0 Damage Modifier: 2.84625 gfxBoosterID: 394.0 Inertia Modifier: 2.19375 Maximum Targeting Range: 80625.0 behaviorSensorDampenerDischarge: 22.5 structureUniformity: 1.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 19.2 Gravimetric Sensor Strength: 0.0 behaviorTargetPainterDuration: 5000.0 behaviorTargetPainterRange: 49500.0 behaviorTargetPainterFalloff: 123750.0 behaviorTargetPainterDischarge: 7.5 Shield recharge time: 468750.0 behaviorSensorDampenerRange: 41250.0 behaviorSensorDampenerFalloff: 82500.0 Capacitor Capacity: 344.0 shieldUniformity: 0.75 Scan Resolution Bonus: -35.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.4355 Structure Thermal Damage Resistance: 0.4355 Structure Explosive Damage Resistance: 0.4355 Structure EM Damage Resistance: 0.4355 gfxTurretID: 7291.0 Thermal damage: 4.0 |
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53933 - Carousing Keres | Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet's electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels.
Developer: Duvolle Labs Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Since the company is one of New Eden's foremost manufacturers of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal. |
Irregular Frigate | Click to toggle showing the 68 attributes.descriptionID: 559103typeID: 53933 graphicID: 1913 Capacity: 275.0 isDynamicType: False raceID: 8 typeNameID: 559102 basePrice: 0.0 Volume: 23000.0 soundID: 20074 wreckTypeID: 26585 radius: 31.0 published: False Mass: 1063000.0 groupID: 1568 portionSize: 1 Maximum Locked Targets: 6.0 Shield Capacity: 375.0 Structure Hitpoints: 500.0 Armor EM Damage Resistance: 0.3554 Armor Explosive Damage Resistance: 0.6398 Armor Kinetic Damage Resistance: 0.4621 Armor Thermal Damage Resistance: 0.4621 Shield EM Damage Resistance: 0.9 Shield Explosive Damage Resistance: 0.45 Shield Kinetic Damage Resistance: 0.54 Shield Thermal Damage Resistance: 0.72 Armor Hitpoints: 1616.0 Accuracy falloff : 3750.0 Turret Tracking: 170.625 Maximum Velocity: 995.0 Signature Radius: 40.0 Signature Radius Modifier: 34.375 entityFactionLoss: 0.001 Rate of fire: 1872.0 Scan Resolution: 650.0 Maximum Targeting Range Bonus: -35.0 Optimal Range: 14400.0 Capacitor Recharge time: 112500.0 behaviorSensorDampenerDuration: 10000.0 Kinetic damage: 6.0 Damage Modifier: 2.84625 gfxBoosterID: 394.0 Inertia Modifier: 2.19375 Maximum Targeting Range: 80625.0 behaviorSensorDampenerDischarge: 22.5 structureUniformity: 1.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 19.2 Gravimetric Sensor Strength: 0.0 behaviorTargetPainterDuration: 5000.0 behaviorTargetPainterRange: 49500.0 behaviorTargetPainterFalloff: 123750.0 behaviorTargetPainterDischarge: 7.5 Shield recharge time: 468750.0 behaviorSensorDampenerRange: 41250.0 behaviorSensorDampenerFalloff: 82500.0 Capacitor Capacity: 344.0 shieldUniformity: 0.75 Scan Resolution Bonus: -35.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.4355 Structure Thermal Damage Resistance: 0.4355 Structure Explosive Damage Resistance: 0.4355 Structure EM Damage Resistance: 0.4355 gfxTurretID: 7291.0 Thermal damage: 4.0 |
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53934 - Carousing Talwar | The Talwar is redolent of the renowned Minmatar practicality in terms of battle. Irrespective of numbers, firepower and circumstances, their strategy when engaged in combat often revolves around the same central tenet: Stay untouchable as much as you can, either by sneaking around or rushing in, do as much damage as fast as you can, and get out before you get killed.
As such, the Talwar does not come equipped to hang around forever on the battlefield. It is built to rush around at speed without getting caught, and to hit very hard and very, very fast. |
Irregular Destroyer | Click to toggle showing the 66 attributes.descriptionID: 559105typeID: 53934 graphicID: 20202 Capacity: 265.0 isDynamicType: False raceID: 1 typeNameID: 559104 basePrice: 0.0 Volume: 28100.0 soundID: 20078 wreckTypeID: 26561 radius: 150.0 published: False Mass: 1470000.0 groupID: 1664 portionSize: 1 Missile Velocity Bonus: 1.5 Missile Flight Time Bonus: 5.0 Shield Capacity: 2000.0 Armor Hitpoints: 400.0 Armor EM Damage Resistance: 0.45 Armor Explosive Damage Resistance: 0.81 Armor Kinetic Damage Resistance: 0.59 Armor Thermal Damage Resistance: 0.37 Shield EM Damage Resistance: 0.51 Shield Explosive Damage Resistance: 0.38 Shield Kinetic Damage Resistance: 0.4 Shield Thermal Damage Resistance: 0.45 entityBracketColour: 1.0 behaviorTargetPainterDuration: 5000.0 Maximum Velocity: 800.0 Signature Radius: 100.0 Signature Radius Modifier: 30.0 entityFactionLoss: 0.0 entitySecurityMaxGain: 5.0 Scan Resolution: 500.0 Structure Hitpoints: 350.0 Maximum Locked Targets: 8.0 Inertia Modifier: 2.6 Capacitor Recharge time: 177000.0 Maximum Targeting Range: 150000.0 npcBehaviorMaximumCombatOrbitRange: 40000.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 26.0 Missile Damage Bonus: 4.0 Disallows Assistance: 1.0 Explosion Radius Bonus: 0.5 Explosion Velocity Bonus: 3.0 behaviorTargetPainterRange: 50000.0 behaviorTargetPainterFalloff: 80000.0 behaviorTargetPainterDischarge: 2.0 Shield recharge time: 468750.0 Bounty: 150000.0 Capacitor Capacity: 400.0 shieldUniformity: 0.75 Structure Kinetic Damage Resistance: 0.46 Structure Thermal Damage Resistance: 0.46 Structure Explosive Damage Resistance: 0.46 Structure EM Damage Resistance: 0.46 gfxTurretID: 503.0 gfxBoosterID: 395.0 Rate of fire: 14000.0 entityMissileTypeID: 2210.0 Security Status Kill Amount: 0.01 |
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53935 - Carousing Catalyst | Ideally suited for both skirmish warfare and fleet support, the Catalyst is touted as one of the best anti-frigate platforms out there. Faced with its top-of-the-line tracking equipment, not many can argue. | Irregular Destroyer | Click to toggle showing the 67 attributes.descriptionID: 559108typeID: 53935 graphicID: 2389 Capacity: 425.0 isDynamicType: False raceID: 1 typeNameID: 559107 basePrice: 0.0 Volume: 52000.0 soundID: 20074 wreckTypeID: 26585 radius: 143.0 published: False Mass: 1700000.0 groupID: 1664 portionSize: 1 Maximum Locked Targets: 6.0 Disallows Assistance: 1.0 Shield Capacity: 2200.0 Structure Hitpoints: 700.0 Armor EM Damage Resistance: 0.45 Armor Explosive Damage Resistance: 0.81 Armor Kinetic Damage Resistance: 0.67 Armor Thermal Damage Resistance: 0.49 Shield EM Damage Resistance: 0.64 Shield Explosive Damage Resistance: 0.5 Shield Kinetic Damage Resistance: 0.59 Shield Thermal Damage Resistance: 0.55 Armor Hitpoints: 800.0 Accuracy falloff : 30000.0 Turret Tracking: 250.0 Maximum Velocity: 725.0 Signature Radius: 110.0 entityFactionLoss: 0.0 Rate of fire: 3000.0 Scan Resolution: 700.0 entityBracketColour: 1.0 Optimal Range: 60000.0 Capacitor Recharge time: 240000.0 gfxTurretID: 565.0 Damage Modifier: 27.0 gfxBoosterID: 395.0 Inertia Modifier: 1.6 behaviorWarpDisruptDuration: 5000.0 behaviorWarpDisruptRange: 30000.0 behaviorWarpDisruptDischarge: 3.0 Maximum Targeting Range: 100000.0 npcBehaviorMaximumCombatOrbitRange: 20000.0 behaviorWarpDisruptStrength: 1.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 14.4 entitySecurityMaxGain: 5.0 Shield recharge time: 468750.0 Bounty: 100000.0 Capacitor Capacity: 750.0 shieldUniformity: 0.75 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.46 Structure Thermal Damage Resistance: 0.46 Structure Explosive Damage Resistance: 0.46 Structure EM Damage Resistance: 0.46 EM damage: 0.0 Kinetic damage: 5.0 Thermal damage: 3.0 Security Status Kill Amount: 0.01 |
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53936 - Carousing Cynabal | The Cynabal was one of the earliest designs put forth by the Angel Cartel, and to this day it remains their most-used. The ship's origins are unknown, but as with most Cartel ships persistent rumors of Jovian influence continue to linger. Whether these tales have basis in reality or not, the facts are on the table: The Cynabal is one of the fastest, most powerful cruisers to be found anywhere. | Irregular Cruiser | Click to toggle showing the 66 attributes.descriptionID: 559110typeID: 53936 graphicID: 337 Capacity: 400.0 isDynamicType: False raceID: 32 typeNameID: 559109 basePrice: 0.0 Volume: 101000.0 soundID: 20111 wreckTypeID: 26562 radius: 170.0 published: False Mass: 9047000.0 groupID: 1665 portionSize: 1 Maximum Locked Targets: 7.0 Shield Capacity: 8519.04 Structure Hitpoints: 2065.0 Armor EM Damage Resistance: 0.34 Armor Explosive Damage Resistance: 0.765 Armor Kinetic Damage Resistance: 0.6375 Armor Thermal Damage Resistance: 0.5525 Shield EM Damage Resistance: 0.4921875 Shield Explosive Damage Resistance: 0.24609375 Shield Kinetic Damage Resistance: 0.2953125 Shield Thermal Damage Resistance: 0.39375 Armor Hitpoints: 2760.0 Accuracy falloff : 33052.48224 Turret Tracking: 11.98281349 Maximum Velocity: 614.0536058 Signature Radius: 176.9351221 Signature Radius Modifier: 33.0 entityFactionLoss: 0.0 Rate of fire: 6511.646801 Scan Resolution: 390.0 entityBracketColour: 1.0 Optimal Range: 23296.82196 Capacitor Recharge time: 392000.0 gfxTurretID: 2921.0 Damage Modifier: 34.53370643 gfxBoosterID: 395.0 Inertia Modifier: 0.45 Maximum Targeting Range: 47000.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 18.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Disallows Assistance: 1.0 behaviorTargetPainterDuration: 5000.0 behaviorTargetPainterRange: 36000.0 behaviorTargetPainterFalloff: 90000.0 behaviorTargetPainterDischarge: 9.5 Shield recharge time: 1250000.0 Bounty: 0.0 Capacitor Capacity: 1415.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.402 Structure Thermal Damage Resistance: 0.402 Structure Explosive Damage Resistance: 0.402 Structure EM Damage Resistance: 0.402 EM damage: 0.0 Explosive damage: 4.8 Kinetic damage: 14.4 Thermal damage: 0.0 Security Status Kill Amount: 0.01 |
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53937 - Carousing Vigilant | The Vigilant was the first Gallente design the Guardian Angels would steal and make their own, but it wouldn't be the last. Building on the Thorax's natural strengths, it is a deadly vessel both by itself and in fleet tandem. A group of these sluggers is a sight to fear. | Irregular Cruiser | Click to toggle showing the 67 attributes.descriptionID: 559112typeID: 53937 graphicID: 1815 Capacity: 450.0 isDynamicType: False raceID: 8 typeNameID: 559111 basePrice: 0.0 Volume: 101000.0 soundID: 20122 wreckTypeID: 26586 radius: 149.0 published: False Mass: 9830000.0 groupID: 1665 portionSize: 1 Maximum Locked Targets: 7.0 Shield Capacity: 2175.0 Structure Hitpoints: 2625.0 Armor EM Damage Resistance: 0.34 Armor Explosive Damage Resistance: 0.465170137 Armor Kinetic Damage Resistance: 0.33595621 Armor Thermal Damage Resistance: 0.33595621 Shield EM Damage Resistance: 0.875 Shield Explosive Damage Resistance: 0.4375 Shield Kinetic Damage Resistance: 0.525 Shield Thermal Damage Resistance: 0.7 Armor Hitpoints: 10368.0 Accuracy falloff : 15180.0 Turret Tracking: 9.2 entityBracketColour: 1.0 Maximum Velocity: 409.6372304 Signature Radius: 130.0 entityFactionLoss: 0.0 Rate of fire: 4187.7 Scan Resolution: 300.0 Maximum Targeting Range Bonus: -15.3 Optimal Range: 27864.0 Capacitor Recharge time: 392000.0 behaviorSensorDampenerDuration: 10000.0 gfxTurretID: 12346.0 Damage Modifier: 27.93 gfxBoosterID: 395.0 Inertia Modifier: 0.48 behaviorSensorDampenerFalloff: 60000.0 Maximum Targeting Range: 49000.0 behaviorSensorDampenerDischarge: 34.2 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 20.0 Gravimetric Sensor Strength: 0.0 Disallows Assistance: 1.0 Shield recharge time: 1250000.0 behaviorSensorDampenerRange: 30000.0 Bounty: 0.0 Capacitor Capacity: 1545.0 Scan Resolution Bonus: -15.3 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.402 Structure Thermal Damage Resistance: 0.402 Structure Explosive Damage Resistance: 0.402 Structure EM Damage Resistance: 0.402 EM damage: 0.0 Explosive damage: 0.0 Kinetic damage: 8.0 Thermal damage: 6.0 Security Status Kill Amount: 0.01 |
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53938 - Carousing Huginn | Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.
Developer: Boundless Creation Boundless Creation's ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore tend to take a back seat to sheer annihilative potential. |
Irregular Cruiser | Click to toggle showing the 61 attributes.descriptionID: 559114typeID: 53938 graphicID: 1945 Capacity: 315.0 isDynamicType: False raceID: 2 typeNameID: 559113 basePrice: 0.0 Volume: 85000.0 soundID: 20078 wreckTypeID: 26562 radius: 133.0 published: False Mass: 11550000.0 groupID: 1665 portionSize: 1 Missile Velocity Bonus: 1.5 Missile Flight Time Bonus: 1.5 Shield Capacity: 6844.0 Structure Hitpoints: 1875.0 Armor EM Damage Resistance: 0.35 Armor Explosive Damage Resistance: 0.7875 Armor Kinetic Damage Resistance: 0.65625 Armor Thermal Damage Resistance: 0.56875 Shield EM Damage Resistance: 0.675 Shield Explosive Damage Resistance: 0.3375 Shield Kinetic Damage Resistance: 0.405 Shield Thermal Damage Resistance: 0.54 Armor Hitpoints: 1500.0 behaviorTargetPainterDuration: 5000.0 Maximum Velocity: 724.0 Signature Radius: 163.0 Signature Radius Modifier: 70.0 entityFactionLoss: 0.007 Scan Resolution: 471.6 Capacitor Recharge time: 320625.0 Maximum Locked Targets: 9.0 Inertia Modifier: 0.34425 Maximum Targeting Range: 83301.0 structureUniformity: 1.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 33.44 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Missile Damage Bonus: 5.94 Explosion Radius Bonus: 0.75 Explosion Velocity Bonus: 1.5 behaviorTargetPainterRange: 74250.0 behaviorTargetPainterFalloff: 123750.0 behaviorTargetPainterDischarge: 15.0 Shield recharge time: 937500.0 Capacitor Capacity: 1500.0 shieldUniformity: 0.75 Structure Kinetic Damage Resistance: 0.4355 Structure Thermal Damage Resistance: 0.4355 Structure Explosive Damage Resistance: 0.4355 Structure EM Damage Resistance: 0.4355 gfxTurretID: 8105.0 gfxBoosterID: 394.0 Rate of fire: 6231.0 entityMissileTypeID: 206.0 |
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53939 - Carousing Celestis | The Celestis cruiser is a versatile ship which can be employed in a myriad of roles, making it handy for small corporations with a limited number of ships. True to Gallente style the Celestis is especially deadly in close quarters combat due to its advanced targeting systems. | Irregular Cruiser | Click to toggle showing the 68 attributes.descriptionID: 559116typeID: 53939 graphicID: 319 Capacity: 320.0 isDynamicType: False raceID: 8 typeNameID: 559115 basePrice: 0.0 Volume: 116000.0 soundID: 20074 wreckTypeID: 26586 radius: 79.0 published: False Mass: 12070000.0 groupID: 1665 portionSize: 1 Maximum Locked Targets: 8.0 Shield Capacity: 1500.0 Structure Hitpoints: 2125.0 Armor EM Damage Resistance: 0.3554 Armor Explosive Damage Resistance: 0.3913 Armor Kinetic Damage Resistance: 0.2826 Armor Thermal Damage Resistance: 0.4621 Shield EM Damage Resistance: 0.9 Shield Explosive Damage Resistance: 0.45 Shield Kinetic Damage Resistance: 0.54 Shield Thermal Damage Resistance: 0.72 Armor Hitpoints: 6273.0 Accuracy falloff : 12500.0 Turret Tracking: 10.0 Maximum Velocity: 532.0 Signature Radius: 135.0 Signature Radius Modifier: 34.375 entityFactionLoss: 0.007 Rate of fire: 3207.6 Scan Resolution: 462.1875 Maximum Targeting Range Bonus: -35.0 Optimal Range: 37800.0 Capacitor Recharge time: 347250.0 behaviorSensorDampenerDuration: 10000.0 Kinetic damage: 18.0 Damage Modifier: 3.82375 gfxBoosterID: 394.0 Inertia Modifier: 0.340875 Maximum Targeting Range: 119531.0 behaviorSensorDampenerDischarge: 45.0 structureUniformity: 1.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 31.104 Gravimetric Sensor Strength: 0.0 behaviorTargetPainterDuration: 5000.0 behaviorTargetPainterRange: 49500.0 behaviorTargetPainterFalloff: 123750.0 behaviorTargetPainterDischarge: 7.5 Shield recharge time: 468750.0 behaviorSensorDampenerRange: 56718.75 behaviorSensorDampenerFalloff: 113437.5 Capacitor Capacity: 1625.0 shieldUniformity: 0.75 Scan Resolution Bonus: -35.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.4355 Structure Thermal Damage Resistance: 0.4355 Structure Explosive Damage Resistance: 0.4355 Structure EM Damage Resistance: 0.4355 gfxTurretID: 14272.0 Thermal damage: 12.0 |
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53940 - Carousing Lachesis | Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.
Developer: Roden Shipyards Roden Shipyards is the fastest growing ship manufacturer in the Federation, thanks to an extremely aggressive R&D division and extensive connections in government and military procurement communities. Roden ships are distinguished by strong armor defenses and excellent electronic capabilities. They also tend towards gunboats with exceptional range and tracking systems, and less reliance on drones than the average Federation warship. |
Irregular Cruiser | Click to toggle showing the 68 attributes.descriptionID: 559119typeID: 53940 graphicID: 2140 Capacity: 320.0 isDynamicType: False raceID: 8 typeNameID: 559118 basePrice: 0.0 Volume: 116000.0 soundID: 20074 wreckTypeID: 26586 radius: 79.0 published: False Mass: 12070000.0 groupID: 1665 portionSize: 1 Maximum Locked Targets: 8.0 Shield Capacity: 1500.0 Structure Hitpoints: 2125.0 Armor EM Damage Resistance: 0.3554 Armor Explosive Damage Resistance: 0.3913 Armor Kinetic Damage Resistance: 0.2826 Armor Thermal Damage Resistance: 0.4621 Shield EM Damage Resistance: 0.9 Shield Explosive Damage Resistance: 0.45 Shield Kinetic Damage Resistance: 0.54 Shield Thermal Damage Resistance: 0.72 Armor Hitpoints: 6273.0 Accuracy falloff : 12500.0 Turret Tracking: 10.0 Maximum Velocity: 532.0 Signature Radius: 135.0 Signature Radius Modifier: 34.375 entityFactionLoss: 0.007 Rate of fire: 3207.6 Scan Resolution: 462.1875 Maximum Targeting Range Bonus: -35.0 Optimal Range: 37800.0 Capacitor Recharge time: 347250.0 behaviorSensorDampenerDuration: 10000.0 Kinetic damage: 18.0 Damage Modifier: 3.82375 gfxBoosterID: 394.0 Inertia Modifier: 0.340875 Maximum Targeting Range: 119531.0 behaviorSensorDampenerDischarge: 45.0 structureUniformity: 1.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 31.104 Gravimetric Sensor Strength: 0.0 behaviorTargetPainterDuration: 5000.0 behaviorTargetPainterRange: 49500.0 behaviorTargetPainterFalloff: 123750.0 behaviorTargetPainterDischarge: 7.5 Shield recharge time: 468750.0 behaviorSensorDampenerRange: 56718.75 behaviorSensorDampenerFalloff: 113437.5 Capacitor Capacity: 1625.0 shieldUniformity: 0.75 Scan Resolution Bonus: -35.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.4355 Structure Thermal Damage Resistance: 0.4355 Structure Explosive Damage Resistance: 0.4355 Structure EM Damage Resistance: 0.4355 gfxTurretID: 14272.0 Thermal damage: 12.0 |
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53941 - Carousing Exequror | In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Gallente Federation the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Exequoror.
The Exequror was a heavy cargo cruiser originally strong enough to defend itself against raiding frigates, though it lacked prowess in heavier combat situations. After its redesign, it had some of that bulk - and, necessarily, some of that strength - yanked out and replaced with the capability to help others in heavy combat situations, in particular those who needed armor repairs. |
Irregular Cruiser | Click to toggle showing the 54 attributes.descriptionID: 559121typeID: 53941 graphicID: 320 Capacity: 495.0 isDynamicType: False raceID: 8 typeNameID: 559120 basePrice: 0.0 Volume: 113000.0 soundID: 20074 wreckTypeID: 26586 radius: 224.0 published: False Mass: 11020000.0 groupID: 1665 portionSize: 1 Shield Capacity: 1313.0 Structure Hitpoints: 418.75 Armor EM Damage Resistance: 0.29754 Armor Explosive Damage Resistance: 0.53557 Armor Kinetic Damage Resistance: 0.3868 Armor Thermal Damage Resistance: 0.3868 Shield EM Damage Resistance: 0.9 Shield Explosive Damage Resistance: 0.45 Shield Kinetic Damage Resistance: 0.54 Shield Thermal Damage Resistance: 0.72 Armor Hitpoints: 6464.0 Maximum Velocity: 630.0 Signature Radius: 80.0 entityFactionLoss: 0.007 Scan Resolution: 368.0 Capacitor Recharge time: 179825.0 behaviorRemoteArmorRepairDuration: 6000.0 behaviorRemoteArmorRepairRange: 51013.0 behaviorRemoteArmorRepairFalloff: 14575.0 behaviorRemoteArmorRepairDischarge: 261.5625 Maximum Locked Targets: 8.0 Inertia Modifier: 0.41175 Maximum Targeting Range: 68750.0 structureUniformity: 1.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 16.8 Gravimetric Sensor Strength: 0.0 Armor Hitpoints Repaired: 1092.0 Shield recharge time: 468750.0 Capacitor Capacity: 4403.0 shieldUniformity: 0.75 Structure Kinetic Damage Resistance: 0.4355 Structure Thermal Damage Resistance: 0.4355 Structure Explosive Damage Resistance: 0.4355 Structure EM Damage Resistance: 0.4355 gfxBoosterID: 394.0 Capacitor Warfare Resistance: 0.78 |
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53942 - Carousing Oneiros | Designed specifically as an armor augmenter, the Oneiros provides added defensive muscle to fighters on the front lines. Additionally, its own formidable defenses make it a tough nut to crack. Breaking through a formation supported by an Oneiros is no mean feat.
Developer: Roden Shipyards Deciding that added defensive capabilities would serve to strengthen the overall effectiveness of Gallente ships, who traditionally have favored pure firepower over other aspects, Roden Shipyards came up with the Oneiros. Intrigued, Gallente Navy officials are reportedly considering incorporating this powerful defender into their fleet formations. |
Irregular Cruiser | Click to toggle showing the 54 attributes.descriptionID: 559123typeID: 53942 graphicID: 2141 Capacity: 495.0 isDynamicType: False raceID: 8 typeNameID: 559122 basePrice: 0.0 Volume: 113000.0 soundID: 20074 wreckTypeID: 26586 radius: 224.0 published: False Mass: 11020000.0 groupID: 1665 portionSize: 1 Shield Capacity: 1313.0 Structure Hitpoints: 418.75 Armor EM Damage Resistance: 0.29754 Armor Explosive Damage Resistance: 0.53557 Armor Kinetic Damage Resistance: 0.3868 Armor Thermal Damage Resistance: 0.3868 Shield EM Damage Resistance: 0.9 Shield Explosive Damage Resistance: 0.45 Shield Kinetic Damage Resistance: 0.54 Shield Thermal Damage Resistance: 0.72 Armor Hitpoints: 6464.0 Maximum Velocity: 630.0 Signature Radius: 80.0 entityFactionLoss: 0.007 Scan Resolution: 368.0 Capacitor Recharge time: 179825.0 behaviorRemoteArmorRepairDuration: 6000.0 behaviorRemoteArmorRepairRange: 51013.0 behaviorRemoteArmorRepairFalloff: 14575.0 behaviorRemoteArmorRepairDischarge: 261.5625 Maximum Locked Targets: 8.0 Inertia Modifier: 0.41175 Maximum Targeting Range: 68750.0 structureUniformity: 1.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 16.8 Gravimetric Sensor Strength: 0.0 Armor Hitpoints Repaired: 1092.0 Shield recharge time: 468750.0 Capacitor Capacity: 4403.0 shieldUniformity: 0.75 Structure Kinetic Damage Resistance: 0.4355 Structure Thermal Damage Resistance: 0.4355 Structure Explosive Damage Resistance: 0.4355 Structure EM Damage Resistance: 0.4355 gfxBoosterID: 394.0 Capacitor Warfare Resistance: 0.78 |
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53943 - Carousing Tornado | The force with which this ship hits is more than sufficient to leave a trail of shattered enemies, floating around like so much lifeless debris. An adaptable vessel, it has enough turret hardpoints for a full-scale assault while remaining versatile enough to allow for plenty of missile fire, and has both sufficient speed to outrun its enemies and sufficient capacitor charge to outlast them. | Irregular Battlecruiser | Click to toggle showing the 59 attributes.descriptionID: 559125typeID: 53943 graphicID: 11778 Capacity: 425.0 isDynamicType: False raceID: 2 typeNameID: 559124 basePrice: 0.0 Volume: 216000.0 soundID: 20076 wreckTypeID: 26562 radius: 246.0 published: False Mass: 12800000.0 groupID: 1666 portionSize: 1 Maximum Locked Targets: 6.0 Shield Capacity: 10699.35563 Structure Hitpoints: 3500.0 Armor EM Damage Resistance: 0.36 Armor Explosive Damage Resistance: 0.81 Armor Kinetic Damage Resistance: 0.675 Armor Thermal Damage Resistance: 0.585 Shield EM Damage Resistance: 0.624375 Shield Explosive Damage Resistance: 0.4625 Shield Kinetic Damage Resistance: 0.555 Shield Thermal Damage Resistance: 0.74 Armor Hitpoints: 5400.0 Accuracy falloff : 40140.09166 Turret Tracking: 10.96145246 Maximum Velocity: 369.6067416 Signature Radius: 347.5511328 entityFactionLoss: 0.0 Rate of fire: 8772.924178 Scan Resolution: 220.0 entityBracketColour: 2.0 Optimal Range: 12545.59822 Capacitor Recharge time: 526125.0 gfxTurretID: 492.0 Damage Modifier: 34.79922668 gfxBoosterID: 397.0 Inertia Modifier: 0.67 Maximum Targeting Range: 60000.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 16.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Shield recharge time: 1281000.0 Bounty: 0.0 Capacitor Capacity: 2415.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.469 Structure Thermal Damage Resistance: 0.469 Structure Explosive Damage Resistance: 0.469 Structure EM Damage Resistance: 0.469 EM damage: 0.0 Explosive damage: 0.0 Kinetic damage: 4.0 Thermal damage: 20.0 |
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53944 - Carousing Talos | The Talos began in YC 110 as a R&D concept by <a href=showinfo:30//500014>ORE</a>. Conceived as a patrol craft for mining operations in lawless space, the Talos would have been abandoned completely were it not adopted by the Black Eagles, a black-ops branch of the <a href=showinfo:30//500004>Gallente</a> government. The Black Eagles stripped the Talos of non-essential systems and bolted on battleship-class weapons, creating a quick-strike craft ideal for guerilla action.
The Talos remained a military secret until YC 113, when it was introduced into wider circulation as a third tier battlecruiser. Today the Talos is manufactured by <a href=showinfo:2//1000109>Duvolle Labs</a>, who modified the original ORE designs to bring it in line with Gallente standards. |
Irregular Battlecruiser | Click to toggle showing the 59 attributes.descriptionID: 559127typeID: 53944 graphicID: 11777 Capacity: 475.0 isDynamicType: False raceID: 8 typeNameID: 559126 basePrice: 0.0 Volume: 270000.0 soundID: 20072 wreckTypeID: 26586 radius: 266.0 published: False Mass: 11800000.0 groupID: 1666 portionSize: 1 Maximum Locked Targets: 7.0 Shield Capacity: 3500.0 Structure Hitpoints: 5000.0 Armor EM Damage Resistance: 0.3825 Armor Explosive Damage Resistance: 0.6885 Armor Kinetic Damage Resistance: 0.49725 Armor Thermal Damage Resistance: 0.49725 Shield EM Damage Resistance: 0.925 Shield Explosive Damage Resistance: 0.4625 Shield Kinetic Damage Resistance: 0.555 Shield Thermal Damage Resistance: 0.74 Armor Hitpoints: 9918.75 Accuracy falloff : 18000.0 Turret Tracking: 9.240342498 Maximum Velocity: 267.3159453 Signature Radius: 305.0 entityFactionLoss: 0.0 Rate of fire: 4687.207429 Scan Resolution: 200.0 entityBracketColour: 2.0 Optimal Range: 26250.0 Capacitor Recharge time: 775000.0 gfxTurretID: 570.0 Damage Modifier: 24.88586853 gfxBoosterID: 394.0 Inertia Modifier: 0.68 Maximum Targeting Range: 60000.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 18.0 Gravimetric Sensor Strength: 0.0 Shield recharge time: 1400000.0 Bounty: 0.0 Capacitor Capacity: 3100.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.469 Structure Thermal Damage Resistance: 0.469 Structure Explosive Damage Resistance: 0.469 Structure EM Damage Resistance: 0.469 EM damage: 0.0 Explosive damage: 0.0 Kinetic damage: 10.0 Thermal damage: 8.0 |
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53945 - Carousing Machariel | While its utilitarian look may not give much of an indication, many are convinced that the Machariel is based on an ancient Jovian design uncovered by the Angel Cartel in one of their extensive exploratory raids into uncharted territory some years ago. Whatever the case may be, this behemoth appeared on the scene suddenly and with little fanfare, and has very quickly become one of the Arch Angels' staple war vessels. | Irregular Battleship | Click to toggle showing the 61 attributes.descriptionID: 559129typeID: 53945 graphicID: 335 Capacity: 665.0 isDynamicType: False raceID: 32 typeNameID: 559128 basePrice: 0.0 Volume: 595000.0 soundID: 20109 wreckTypeID: 26563 radius: 500.0 published: False Mass: 94680000.0 groupID: 1667 portionSize: 1 Maximum Locked Targets: 7.0 Shield Capacity: 17064.2175 Structure Hitpoints: 8260.0 Armor EM Damage Resistance: 0.36 Armor Explosive Damage Resistance: 0.81 Armor Kinetic Damage Resistance: 0.675 Armor Thermal Damage Resistance: 0.585 Shield EM Damage Resistance: 0.448011544 Shield Explosive Damage Resistance: 0.4625 Shield Kinetic Damage Resistance: 0.555 Shield Thermal Damage Resistance: 0.4995 Armor Hitpoints: 11100.0 Accuracy falloff : 46200.0 Turret Tracking: 1.35 Maximum Velocity: 369.6501244 Signature Radius: 473.9333629 entityFactionLoss: 0.0 Rate of fire: 11601.33093 Scan Resolution: 125.0 entityBracketColour: 1.0 Optimal Range: 32200.0 Capacitor Recharge time: 738560.0 gfxTurretID: 497.0 Damage Modifier: 55.11548677 gfxBoosterID: 397.0 Inertia Modifier: 0.096 Maximum Targeting Range: 75000.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 26.0 Magnetometric Sensor Strength: 0.0 Gravimetric Sensor Strength: 0.0 Disallows Assistance: 1.0 Shield recharge time: 2500000.0 Bounty: 0.0 Capacitor Capacity: 5800.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.469 Structure Thermal Damage Resistance: 0.469 Structure Explosive Damage Resistance: 0.469 Structure EM Damage Resistance: 0.469 EM damage: 0.0 Explosive damage: 8.0 Kinetic damage: 24.0 Thermal damage: 0.0 Security Status Kill Amount: 0.01 |
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53946 - Carousing Vindicator | Basing their design on the Federation Navy's much-vaunted Megathron, the Guardian Angels' engineers set out to create a battleship that would instill fear in anyone fool enough to square off against the Cartel or its Serpentis protectorate. Based on the reputation this ship has engendered, they seem to have succeeded admirably. | Irregular Battleship | Click to toggle showing the 61 attributes.descriptionID: 559131typeID: 53946 graphicID: 2157 Capacity: 665.0 isDynamicType: False raceID: 8 typeNameID: 559130 basePrice: 0.0 Volume: 486000.0 soundID: 20120 wreckTypeID: 26587 radius: 250.0 published: False Mass: 105200000.0 groupID: 1667 portionSize: 1 Maximum Locked Targets: 7.0 Shield Capacity: 8750.0 Structure Hitpoints: 10500.0 Armor EM Damage Resistance: 0.45 Armor Explosive Damage Resistance: 0.648 Armor Kinetic Damage Resistance: 0.468 Armor Thermal Damage Resistance: 0.468 Shield EM Damage Resistance: 0.925 Shield Explosive Damage Resistance: 0.4625 Shield Kinetic Damage Resistance: 0.555 Shield Thermal Damage Resistance: 0.74 Armor Hitpoints: 17664.0 Accuracy falloff : 24000.0 Turret Tracking: 1.31725125 Maximum Velocity: 259.8702977 Signature Radius: 400.0 entityFactionLoss: 0.0 Rate of fire: 6581.7 Scan Resolution: 100.0 entityBracketColour: 1.0 Optimal Range: 36000.0 Capacitor Recharge time: 566960.2 gfxTurretID: 12354.0 Damage Modifier: 25.41 gfxBoosterID: 395.0 Inertia Modifier: 0.083 Maximum Targeting Range: 72500.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 28.0 Gravimetric Sensor Strength: 0.0 Disallows Assistance: 1.0 Shield recharge time: 2500000.0 Bounty: 0.0 Capacitor Capacity: 6330.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.469 Structure Thermal Damage Resistance: 0.469 Structure Explosive Damage Resistance: 0.469 Structure EM Damage Resistance: 0.469 EM damage: 0.0 Explosive damage: 0.0 Kinetic damage: 20.0 Thermal damage: 12.0 Security Status Kill Amount: 0.01 |
|
53947 - Guardian's Gala Emcee | Basing their design on the Federation Navy's much-vaunted Megathron, the Guardian Angels' engineers set out to create a battleship that would instill fear in anyone fool enough to square off against the Cartel or its Serpentis protectorate. Based on the reputation this ship has engendered, they seem to have succeeded admirably. | Irregular Battleship | Click to toggle showing the 61 attributes.descriptionID: 559133typeID: 53947 graphicID: 2157 Capacity: 665.0 isDynamicType: False raceID: 8 typeNameID: 559132 basePrice: 0.0 Volume: 486000.0 soundID: 20120 wreckTypeID: 26587 radius: 250.0 published: False Mass: 105200000.0 groupID: 1667 portionSize: 1 Maximum Locked Targets: 7.0 Shield Capacity: 8750.0 Structure Hitpoints: 10500.0 Armor EM Damage Resistance: 0.45 Armor Explosive Damage Resistance: 0.648 Armor Kinetic Damage Resistance: 0.468 Armor Thermal Damage Resistance: 0.468 Shield EM Damage Resistance: 0.925 Shield Explosive Damage Resistance: 0.4625 Shield Kinetic Damage Resistance: 0.555 Shield Thermal Damage Resistance: 0.74 Armor Hitpoints: 17664.0 Accuracy falloff : 24000.0 Turret Tracking: 1.31725125 Maximum Velocity: 259.8702977 Signature Radius: 400.0 entityFactionLoss: 0.0 Rate of fire: 6581.7 Scan Resolution: 100.0 entityBracketColour: 1.0 Optimal Range: 36000.0 Capacitor Recharge time: 566960.2 gfxTurretID: 12354.0 Damage Modifier: 25.41 gfxBoosterID: 395.0 Inertia Modifier: 0.083 Maximum Targeting Range: 72500.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 28.0 Gravimetric Sensor Strength: 0.0 Disallows Assistance: 1.0 Shield recharge time: 2500000.0 Bounty: 0.0 Capacitor Capacity: 6330.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.469 Structure Thermal Damage Resistance: 0.469 Structure Explosive Damage Resistance: 0.469 Structure EM Damage Resistance: 0.469 EM damage: 0.0 Explosive damage: 0.0 Kinetic damage: 20.0 Thermal damage: 12.0 Security Status Kill Amount: 0.01 |
|
53948 - Guardian's Gala VIP Emcee | Basing their design on the Federation Navy's much-vaunted Megathron, the Guardian Angels' engineers set out to create a battleship that would instill fear in anyone fool enough to square off against the Cartel or its Serpentis protectorate. Based on the reputation this ship has engendered, they seem to have succeeded admirably. | Irregular Battleship | Click to toggle showing the 61 attributes.descriptionID: 559135typeID: 53948 graphicID: 2157 Capacity: 665.0 isDynamicType: False raceID: 8 typeNameID: 559134 basePrice: 0.0 Volume: 486000.0 soundID: 20120 wreckTypeID: 26587 radius: 250.0 published: False Mass: 105200000.0 groupID: 1667 portionSize: 1 Maximum Locked Targets: 7.0 Shield Capacity: 8750.0 Structure Hitpoints: 10500.0 Armor EM Damage Resistance: 0.45 Armor Explosive Damage Resistance: 0.648 Armor Kinetic Damage Resistance: 0.468 Armor Thermal Damage Resistance: 0.468 Shield EM Damage Resistance: 0.925 Shield Explosive Damage Resistance: 0.4625 Shield Kinetic Damage Resistance: 0.555 Shield Thermal Damage Resistance: 0.74 Armor Hitpoints: 17664.0 Accuracy falloff : 24000.0 Turret Tracking: 1.31725125 Maximum Velocity: 259.8702977 Signature Radius: 400.0 entityFactionLoss: 0.0 Rate of fire: 6581.7 Scan Resolution: 100.0 entityBracketColour: 1.0 Optimal Range: 36000.0 Capacitor Recharge time: 566960.2 gfxTurretID: 12354.0 Damage Modifier: 25.41 gfxBoosterID: 395.0 Inertia Modifier: 0.083 Maximum Targeting Range: 72500.0 RADAR Sensor Strength: 0.0 Ladar Sensor Strength: 0.0 Magnetometric Sensor Strength: 28.0 Gravimetric Sensor Strength: 0.0 Disallows Assistance: 1.0 Shield recharge time: 2500000.0 Bounty: 0.0 Capacitor Capacity: 6330.0 Signature Resolution: 40000.0 Structure Kinetic Damage Resistance: 0.469 Structure Thermal Damage Resistance: 0.469 Structure Explosive Damage Resistance: 0.469 Structure EM Damage Resistance: 0.469 EM damage: 0.0 Explosive damage: 0.0 Kinetic damage: 20.0 Thermal damage: 12.0 Security Status Kill Amount: 0.01 |
Please note that a "removed" item often means the item was just not yet added to the "newer" build.
TypeID & Name | Description | Group |
---|
Blueprint Name | Old BP Data | New BP Data | Raw Diff |
---|---|---|---|
53908 - High-grade Savior Alpha Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 2:30:00 Copy:7200 ME:3150 TE:3150 Limit:20x Materials: 1x Nano-Factory 47x Antikythera Element 79x Morphite 542x Synthetic Synapses 594x Cryoprotectant Solution Skills: Industry IV Outcome: 1x High-grade Savior Alpha (53890) |
BP Price: 0 ISK Build Time: 2:30:00 Copy:7200 ME:3150 TE:3150 Limit:20x Materials: 1x 2869 47x 34575 79x 11399 542x 2346 594x 2367 Skills: 3380 IV Outcome: 1x 53890 |
53909 - High-grade Savior Beta Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 2:30:00 Copy:7200 ME:3150 TE:3150 Limit:20x Materials: 1x Nano-Factory 45x Antikythera Element 114x Morphite 542x Cryoprotectant Solution 620x Gel-Matrix Biopaste Skills: Industry IV Outcome: 1x High-grade Savior Beta (53891) |
BP Price: 0 ISK Build Time: 2:30:00 Copy:7200 ME:3150 TE:3150 Limit:20x Materials: 1x 2869 45x 34575 114x 11399 542x 2367 620x 2348 Skills: 3380 IV Outcome: 1x 53891 |
53910 - High-grade Savior Gamma Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 2:30:00 Copy:7200 ME:3150 TE:3150 Limit:20x Materials: 1x Nano-Factory 47x Antikythera Element 146x Morphite 691x Transcranial Microcontrollers 887x Gel-Matrix Biopaste Skills: Industry IV Outcome: 1x High-grade Savior Gamma (53892) |
BP Price: 0 ISK Build Time: 2:30:00 Copy:7200 ME:3150 TE:3150 Limit:20x Materials: 1x 2869 47x 34575 146x 11399 691x 12836 887x 2348 Skills: 3380 IV Outcome: 1x 53892 |
53911 - High-grade Savior Delta Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 2:30:00 Copy:7200 ME:3150 TE:3150 Limit:20x Materials: 1x Nano-Factory 46x Antikythera Element 157x Morphite 888x Cryoprotectant Solution 906x Transcranial Microcontrollers Skills: Industry IV Outcome: 1x High-grade Savior Delta (53893) |
BP Price: 0 ISK Build Time: 2:30:00 Copy:7200 ME:3150 TE:3150 Limit:20x Materials: 1x 2869 46x 34575 157x 11399 888x 2367 906x 12836 Skills: 3380 IV Outcome: 1x 53893 |
53912 - High-grade Savior Epsilon Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 2:30:00 Copy:7200 ME:3150 TE:3150 Limit:20x Materials: 1x Nano-Factory 48x Antikythera Element 172x Morphite 1070x Synthetic Synapses 1261x Transcranial Microcontrollers Skills: Industry IV Outcome: 1x High-grade Savior Epsilon (53894) |
BP Price: 0 ISK Build Time: 2:30:00 Copy:7200 ME:3150 TE:3150 Limit:20x Materials: 1x 2869 48x 34575 172x 11399 1070x 2346 1261x 12836 Skills: 3380 IV Outcome: 1x 53894 |
53913 - High-grade Savior Omega Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 2:30:00 Copy:7200 ME:3150 TE:3150 Limit:20x Materials: 1x Nano-Factory 50x Antikythera Element 183x Morphite 609x Gel-Matrix Biopaste 654x Cryoprotectant Solution 687x Synthetic Synapses Skills: Industry IV Outcome: 1x High-grade Savior Omega (53895) |
BP Price: 0 ISK Build Time: 2:30:00 Copy:7200 ME:3150 TE:3150 Limit:20x Materials: 1x 2869 50x 34575 183x 11399 609x 2348 654x 2367 687x 2346 Skills: 3380 IV Outcome: 1x 53895 |
53914 - Mid-grade Savior Alpha Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x Nano-Factory 23x Antikythera Element 48x Morphite 326x Synthetic Synapses 357x Cryoprotectant Solution Skills: Industry IV Outcome: 1x Mid-grade Savior Alpha (53896) |
BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x 2869 23x 34575 48x 11399 326x 2346 357x 2367 Skills: 3380 IV Outcome: 1x 53896 |
53915 - Mid-grade Savior Beta Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x Nano-Factory 22x Antikythera Element 69x Morphite 326x Cryoprotectant Solution 372x Gel-Matrix Biopaste Skills: Industry IV Outcome: 1x Mid-grade Savior Beta (53897) |
BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x 2869 22x 34575 69x 11399 326x 2367 372x 2348 Skills: 3380 IV Outcome: 1x 53897 |
53916 - Mid-grade Savior Gamma Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x Nano-Factory 23x Antikythera Element 88x Morphite 414x Transcranial Microcontrollers 532x Gel-Matrix Biopaste Skills: Industry IV Outcome: 1x Mid-grade Savior Gamma (53898) |
BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x 2869 23x 34575 88x 11399 414x 12836 532x 2348 Skills: 3380 IV Outcome: 1x 53898 |
53917 - Mid-grade Savior Delta Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x Nano-Factory 22x Antikythera Element 94x Morphite 532x Cryoprotectant Solution 543x Transcranial Microcontrollers Skills: Industry IV Outcome: 1x Mid-grade Savior Delta (53899) |
BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x 2869 22x 34575 94x 11399 532x 2367 543x 12836 Skills: 3380 IV Outcome: 1x 53899 |
53918 - Mid-grade Savior Epsilon Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x Nano-Factory 23x Antikythera Element 103x Morphite 642x Synthetic Synapses 757x Transcranial Microcontrollers Skills: Industry IV Outcome: 1x Mid-grade Savior Epsilon (53900) |
BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x 2869 23x 34575 103x 11399 642x 2346 757x 12836 Skills: 3380 IV Outcome: 1x 53900 |
53919 - Mid-grade Savior Omega Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x Nano-Factory 25x Antikythera Element 110x Morphite 366x Gel-Matrix Biopaste 392x Cryoprotectant Solution 412x Synthetic Synapses Skills: Industry IV Outcome: 1x Mid-grade Savior Omega (53901) |
BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x 2869 25x 34575 110x 11399 366x 2348 392x 2367 412x 2346 Skills: 3380 IV Outcome: 1x 53901 |
53920 - Low-grade Savior Alpha Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x Nano-Factory 10x Antikythera Element 29x Morphite 196x Synthetic Synapses 214x Cryoprotectant Solution Skills: Industry IV Outcome: 1x Low-grade Savior Alpha (53902) |
BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x 2869 10x 34575 29x 11399 196x 2346 214x 2367 Skills: 3380 IV Outcome: 1x 53902 |
53921 - Low-grade Savior Beta Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x Nano-Factory 10x Antikythera Element 41x Morphite 196x Cryoprotectant Solution 223x Gel-Matrix Biopaste Skills: Industry IV Outcome: 1x Low-grade Savior Beta (53903) |
BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x 2869 10x 34575 41x 11399 196x 2367 223x 2348 Skills: 3380 IV Outcome: 1x 53903 |
53922 - Low-grade Savior Gamma Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x Nano-Factory 11x Antikythera Element 53x Morphite 248x Transcranial Microcontrollers 319x Gel-Matrix Biopaste Skills: Industry IV Outcome: 1x Low-grade Savior Gamma (53904) |
BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x 2869 11x 34575 53x 11399 248x 12836 319x 2348 Skills: 3380 IV Outcome: 1x 53904 |
53923 - Low-grade Savior Delta Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x Nano-Factory 10x Antikythera Element 56x Morphite 319x Cryoprotectant Solution 326x Transcranial Microcontrollers Skills: Industry IV Outcome: 1x Low-grade Savior Delta (53905) |
BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x 2869 10x 34575 56x 11399 319x 2367 326x 12836 Skills: 3380 IV Outcome: 1x 53905 |
53924 - Low-grade Savior Epsilon Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x Nano-Factory 11x Antikythera Element 62x Morphite 385x Synthetic Synapses 454x Transcranial Microcontrollers Skills: Industry IV Outcome: 1x Low-grade Savior Epsilon (53906) |
BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x 2869 11x 34575 62x 11399 385x 2346 454x 12836 Skills: 3380 IV Outcome: 1x 53906 |
53925 - Low-grade Savior Omega Blueprint | No blueprint entry found. | BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x Nano-Factory 13x Antikythera Element 66x Morphite 220x Gel-Matrix Biopaste 235x Cryoprotectant Solution 247x Synthetic Synapses Skills: Industry IV Outcome: 1x Low-grade Savior Omega (53907) |
BP Price: 0 ISK Build Time: 1:40:00 Copy:4800 ME:2100 TE:2100 Limit:30x Materials: 1x 2869 13x 34575 66x 11399 220x 2348 235x 2367 247x 2346 Skills: 3380 IV Outcome: 1x 53907 |
TypeID, Name, and Group | Old Reprocessing Data | New Reprocessing Data | Raw Diff |
---|---|---|---|
53890 - High-grade Savior Alpha (Cyberimplant) | 1x Nocxium 1x Zydrine 1x Megacyte |
542x Synthetic Synapses 594x Cryoprotectant Solution 79x Morphite 47x Antikythera Element |
1x 39 1x 40 594x 2367 79x 11399 47x 34575 |
53891 - High-grade Savior Beta (Cyberimplant) | 1x Nocxium 1x Zydrine 1x Megacyte |
620x Gel-Matrix Biopaste 542x Cryoprotectant Solution 114x Morphite 45x Antikythera Element |
1x 39 1x 40 542x 2367 114x 11399 45x 34575 |
53892 - High-grade Savior Gamma (Cyberimplant) | 1x Nocxium 1x Zydrine 1x Megacyte |
887x Gel-Matrix Biopaste 146x Morphite 691x Transcranial Microcontrollers 47x Antikythera Element |
1x 39 1x 40 146x 11399 691x 12836 47x 34575 |
53893 - High-grade Savior Delta (Cyberimplant) | 1x Nocxium 1x Zydrine 1x Megacyte |
888x Cryoprotectant Solution 157x Morphite 906x Transcranial Microcontrollers 46x Antikythera Element |
1x 39 1x 40 157x 11399 906x 12836 46x 34575 |
53894 - High-grade Savior Epsilon (Cyberimplant) | 1x Nocxium 1x Zydrine 1x Megacyte |
1070x Synthetic Synapses 172x Morphite 1261x Transcranial Microcontrollers 48x Antikythera Element |
1 1x 39 1x 40 172x 11399 1261x 12836 48x 34575 |
53895 - High-grade Savior Omega (Cyberimplant) | 1x Nocxium 1x Zydrine 1x Megacyte |
687x Synthetic Synapses 609x Gel-Matrix Biopaste 654x Cryoprotectant Solution 183x Morphite 50x Antikythera Element |
1x 39 1x 40 609x 2348 654x 2367 183x 11399 50x 34575 |
53896 - Mid-grade Savior Alpha (Cyberimplant) | 1x Nocxium 1x Zydrine 1x Megacyte |
326x Synthetic Synapses 357x Cryoprotectant Solution 48x Morphite 23x Antikythera Element |
1x 39 1x 40 357x 2367 48x 11399 23x 34575 |
53897 - Mid-grade Savior Beta (Cyberimplant) | 1x Nocxium 1x Zydrine 1x Megacyte |
372x Gel-Matrix Biopaste 326x Cryoprotectant Solution 69x Morphite 22x Antikythera Element |
1x 39 1x 40 326x 2367 69x 11399 22x 34575 |
53898 - Mid-grade Savior Gamma (Cyberimplant) | 1x Nocxium 1x Zydrine 1x Megacyte |
532x Gel-Matrix Biopaste 88x Morphite 414x Transcranial Microcontrollers 23x Antikythera Element |
1x 39 1x 40 88x 11399 414x 12836 23x 34575 |
53899 - Mid-grade Savior Delta (Cyberimplant) | 1x Nocxium 1x Zydrine 1x Megacyte |
532x Cryoprotectant Solution 94x Morphite 543x Transcranial Microcontrollers 22x Antikythera Element |
1x 39 1x 40 94x 11399 543x 12836 22x 34575 |
53900 - Mid-grade Savior Epsilon (Cyberimplant) | 1x Nocxium 1x Zydrine 1x Megacyte |
642x Synthetic Synapses 103x Morphite 757x Transcranial Microcontrollers 23x Antikythera Element |
1x 39 1x 40 103x 11399 757x 12836 23x 34575 |
53901 - Mid-grade Savior Omega (Cyberimplant) | 1x Nocxium 1x Zydrine 1x Megacyte |
412x Synthetic Synapses 366x Gel-Matrix Biopaste 392x Cryoprotectant Solution 110x Morphite 25x Antikythera Element |
1x 39 1x 40 366x 2348 392x 2367 110x 11399 25x 34575 |
53902 - Low-grade Savior Alpha (Cyberimplant) | 1x Nocxium 1x Zydrine 1x Megacyte |
196x Synthetic Synapses 214x Cryoprotectant Solution 29x Morphite 10x Antikythera Element |
1 1x 3 214x 2367 29x 11399 10x |
53903 - Low-grade Savior Beta (Cyberimplant) | 1x Nocxium 1x Zydrine 1x Megacyte |
223x Gel-Matrix Biopaste 196x Cryoprotectant Solution 41x Morphite 10x Antikythera Element |
1x 3 196x 2367 41x 11399 10x |
53904 - Low-grade Savior Gamma (Cyberimplant) | 1x Nocxium 1x Zydrine 1x Megacyte |
319x Gel-Matrix Biopaste 53x Morphite 248x Transcranial Microcontrollers 11x Antikythera Element |
1x 39 53x 11399 248x 12836 11x |
53905 - Low-grade Savior Delta (Cyberimplant) | 1x Nocxium 1x Zydrine 1x Megacyte |
319x Cryoprotectant Solution 56x Morphite 326x Transcranial Microcontrollers 10x Antikythera Element |
1x 39 56x 11399 326x 12836 10x |
53906 - Low-grade Savior Epsilon (Cyberimplant) | 1x Nocxium 1x Zydrine 1x Megacyte |
385x Synthetic Synapses 62x Morphite 454x Transcranial Microcontrollers 11x Antikythera Element |
1x 39 1x 40 62x 11399 454x 12836 11x 34575 |
53907 - Low-grade Savior Omega (Cyberimplant) | 1x Nocxium 1x Zydrine 1x Megacyte |
247x Synthetic Synapses 220x Gel-Matrix Biopaste 235x Cryoprotectant Solution 66x Morphite 13x Antikythera Element |
1x 3 220x 2348 235x 2367 66x 11399 13x |
TypeID, Group, & Name | Singularity_Previous | Singularity_Next | Diff |
---|
Attribute Name | Diff |
---|---|
863 - implantSetHalo | name: implantSetAngel => implantSetHalo |
3023 - implantSetSavior | attributeID: None => 3023 categoryID: None => 7 dataType: None => 5 defaultValue: None => 1.0 displayNameID: None => 559060 ("Savior Set Bonus") highIsGood: None => 1 iconID: None => 0 name: None => implantSetSavior published: None => 1 stackable: None => 1 unitID: None => 104 |
3024 - remoteRepDurationBonus | attributeID: None => 3024 categoryID: None => 7 dataType: None => 5 defaultValue: None => 0.0 displayNameID: None => 559061 ("Remote Rep Cycle Time Bonus") highIsGood: None => 1 iconID: None => 1392 name: None => remoteRepDurationBonus published: None => 1 stackable: None => 1 unitID: None => 105 |
TypeID, Name, and Group | Diff |
---|---|
53890 - High-grade Savior Alpha (Cyberimplant) | Signature Radius Modifier: -1.0 => None Halo Set Bonus: 1.15 => None Savior Set Bonus: None => 1.15 Remote Rep Cycle Time Bonus: None => -1.0 |
53891 - High-grade Savior Beta (Cyberimplant) | Signature Radius Modifier: -1.25 => None Halo Set Bonus: 1.15 => None Savior Set Bonus: None => 1.15 Remote Rep Cycle Time Bonus: None => -1.25 |
53892 - High-grade Savior Gamma (Cyberimplant) | Signature Radius Modifier: -1.75 => None Halo Set Bonus: 1.15 => None Savior Set Bonus: None => 1.15 Remote Rep Cycle Time Bonus: None => -1.5 |
53893 - High-grade Savior Delta (Cyberimplant) | Signature Radius Modifier: -1.5 => None Halo Set Bonus: 1.15 => None Savior Set Bonus: None => 1.15 Remote Rep Cycle Time Bonus: None => -1.75 |
53894 - High-grade Savior Epsilon (Cyberimplant) | Signature Radius Modifier: -2.0 => None Halo Set Bonus: 1.15 => None Savior Set Bonus: None => 1.15 Remote Rep Cycle Time Bonus: None => -2.0 |
53895 - High-grade Savior Omega (Cyberimplant) | Halo Set Bonus: 1.5 => None Savior Set Bonus: None => 1.5 |
53896 - Mid-grade Savior Alpha (Cyberimplant) | Signature Radius Modifier: -1.0 => None Halo Set Bonus: 1.1 => None Savior Set Bonus: None => 1.1 Remote Rep Cycle Time Bonus: None => -1.0 |
53897 - Mid-grade Savior Beta (Cyberimplant) | Signature Radius Modifier: -1.25 => None Halo Set Bonus: 1.1 => None Savior Set Bonus: None => 1.1 Remote Rep Cycle Time Bonus: None => -1.25 |
53898 - Mid-grade Savior Gamma (Cyberimplant) | Signature Radius Modifier: -1.75 => None Halo Set Bonus: 1.1 => None Savior Set Bonus: None => 1.1 Remote Rep Cycle Time Bonus: None => -1.5 |
53899 - Mid-grade Savior Delta (Cyberimplant) | Signature Radius Modifier: -1.5 => None Halo Set Bonus: 1.1 => None Savior Set Bonus: None => 1.1 Remote Rep Cycle Time Bonus: None => -1.75 |
53900 - Mid-grade Savior Epsilon (Cyberimplant) | Signature Radius Modifier: -2.0 => None Halo Set Bonus: 1.1 => None Savior Set Bonus: None => 1.1 Remote Rep Cycle Time Bonus: None => -2.0 |
53901 - Mid-grade Savior Omega (Cyberimplant) | Halo Set Bonus: 1.25 => None Savior Set Bonus: None => 1.25 |
53902 - Low-grade Savior Alpha (Cyberimplant) | Signature Radius Modifier: -1.0 => None Halo Set Bonus: 1.025 => None Savior Set Bonus: None => 1.025 Remote Rep Cycle Time Bonus: None => -1.0 |
53903 - Low-grade Savior Beta (Cyberimplant) | Signature Radius Modifier: -1.25 => None Halo Set Bonus: 1.025 => None Savior Set Bonus: None => 1.025 Remote Rep Cycle Time Bonus: None => -1.25 |
53904 - Low-grade Savior Gamma (Cyberimplant) | Signature Radius Modifier: -1.75 => None Halo Set Bonus: 1.025 => None Savior Set Bonus: None => 1.025 Remote Rep Cycle Time Bonus: None => -1.5 |
53905 - Low-grade Savior Delta (Cyberimplant) | Signature Radius Modifier: -1.5 => None Halo Set Bonus: 1.025 => None Savior Set Bonus: None => 1.025 Remote Rep Cycle Time Bonus: None => -1.75 |
53906 - Low-grade Savior Epsilon (Cyberimplant) | Signature Radius Modifier: -2.0 => None Halo Set Bonus: 1.025 => None Savior Set Bonus: None => 1.025 Remote Rep Cycle Time Bonus: None => -2.0 |
53907 - Low-grade Savior Omega (Cyberimplant) | Halo Set Bonus: 1.1 => None Savior Set Bonus: None => 1.1 |
Mutator | Combines With | Produces | Mutations |
---|
Effect Name | Diff |
---|---|
1577 - haloSetBonus | effectName: angelsetbonus => haloSetBonus |
8017 - saviorSetBonus | disallowAutoRepeat: None => 0 effectCategory: None => 0 effectID: None => 8017 effectName: None => saviorSetBonus electronicChance: None => 0 guid: None => iconID: None => 0 isAssistance: None => 0 isOffensive: None => 0 isWarpSafe: None => 0 modifierInfo: None => [{'domain': 'charID', 'modifiedAttributeID': 3024, 'modifyingAttributeID': 3023, 'func': 'LocationRequiredSkillModifier', 'operation': 0, 'skillTypeID': 3411}] propulsionChance: None => 0 published: None => 0 rangeChance: None => 0 |
8018 - subcapRemoteArmorShieldRepDurationBonus | disallowAutoRepeat: None => 0 effectCategory: None => 0 effectID: None => 8018 effectName: None => subcapRemoteArmorShieldRepDurationBonus electronicChance: None => 0 guid: None => iconID: None => 0 isAssistance: None => 0 isOffensive: None => 0 isWarpSafe: None => 0 modifierInfo: None => [{'domain': 'shipID', 'modifiedAttributeID': 73, 'modifyingAttributeID': 3024, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 16069}, {'domain': 'shipID', 'modifiedAttributeID': 73, 'modifyingAttributeID': 3024, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3422}] propulsionChance: None => 0 published: None => 0 rangeChance: None => 0 |
TypeID, Name, and Group | Effects Changes |
---|---|
53890 - High-grade Savior Alpha (Cyberimplant) | Added Effects: saviorSetBonus subcapRemoteArmorShieldRepDurationBonus Removed Effects: structureStealthEmitterArraySigDecrease haloSetBonus |
53891 - High-grade Savior Beta (Cyberimplant) | Added Effects: saviorSetBonus subcapRemoteArmorShieldRepDurationBonus Removed Effects: structureStealthEmitterArraySigDecrease haloSetBonus |
53892 - High-grade Savior Gamma (Cyberimplant) | Added Effects: saviorSetBonus subcapRemoteArmorShieldRepDurationBonus Removed Effects: structureStealthEmitterArraySigDecrease haloSetBonus |
53893 - High-grade Savior Delta (Cyberimplant) | Added Effects: saviorSetBonus subcapRemoteArmorShieldRepDurationBonus Removed Effects: structureStealthEmitterArraySigDecrease haloSetBonus |
53894 - High-grade Savior Epsilon (Cyberimplant) | Added Effects: saviorSetBonus subcapRemoteArmorShieldRepDurationBonus Removed Effects: structureStealthEmitterArraySigDecrease haloSetBonus |
53895 - High-grade Savior Omega (Cyberimplant) | Added Effects: saviorSetBonus Removed Effects: haloSetBonus setBonusSansha |
53896 - Mid-grade Savior Alpha (Cyberimplant) | Added Effects: saviorSetBonus subcapRemoteArmorShieldRepDurationBonus Removed Effects: structureStealthEmitterArraySigDecrease haloSetBonus |
53897 - Mid-grade Savior Beta (Cyberimplant) | Added Effects: saviorSetBonus subcapRemoteArmorShieldRepDurationBonus Removed Effects: structureStealthEmitterArraySigDecrease haloSetBonus |
53898 - Mid-grade Savior Gamma (Cyberimplant) | Added Effects: saviorSetBonus subcapRemoteArmorShieldRepDurationBonus Removed Effects: structureStealthEmitterArraySigDecrease haloSetBonus |
53899 - Mid-grade Savior Delta (Cyberimplant) | Added Effects: saviorSetBonus subcapRemoteArmorShieldRepDurationBonus Removed Effects: structureStealthEmitterArraySigDecrease haloSetBonus |
53900 - Mid-grade Savior Epsilon (Cyberimplant) | Added Effects: saviorSetBonus subcapRemoteArmorShieldRepDurationBonus Removed Effects: structureStealthEmitterArraySigDecrease haloSetBonus |
53901 - Mid-grade Savior Omega (Cyberimplant) | Added Effects: saviorSetBonus Removed Effects: haloSetBonus |
53902 - Low-grade Savior Alpha (Cyberimplant) | Added Effects: saviorSetBonus subcapRemoteArmorShieldRepDurationBonus Removed Effects: structureStealthEmitterArraySigDecrease haloSetBonus |
53903 - Low-grade Savior Beta (Cyberimplant) | Added Effects: saviorSetBonus subcapRemoteArmorShieldRepDurationBonus Removed Effects: structureStealthEmitterArraySigDecrease haloSetBonus |
53904 - Low-grade Savior Gamma (Cyberimplant) | Added Effects: saviorSetBonus subcapRemoteArmorShieldRepDurationBonus Removed Effects: structureStealthEmitterArraySigDecrease haloSetBonus |
53905 - Low-grade Savior Delta (Cyberimplant) | Added Effects: saviorSetBonus subcapRemoteArmorShieldRepDurationBonus Removed Effects: structureStealthEmitterArraySigDecrease haloSetBonus |
53906 - Low-grade Savior Epsilon (Cyberimplant) | Added Effects: saviorSetBonus subcapRemoteArmorShieldRepDurationBonus Removed Effects: structureStealthEmitterArraySigDecrease haloSetBonus |
53907 - Low-grade Savior Omega (Cyberimplant) | Added Effects: saviorSetBonus Removed Effects: haloSetBonus |
53926 - Carousing Dramiel (Irregular Frigate) | Added Effects: targetAttack npcBehaviorWebifier |
53927 - Carousing Daredevil (Irregular Frigate) | Added Effects: targetAttack npcBehaviorWebifier |
53928 - Carousing Hound (Irregular Frigate) | Added Effects: targetAttack missileLaunchingForEntity behaviorTargetPainter |
53929 - Carousing Nemesis (Irregular Frigate) | Added Effects: targetAttack missileLaunchingForEntity behaviorTargetPainter |
53930 - Carousing Vigil (Irregular Frigate) | Added Effects: targetAttack missileLaunchingForEntity behaviorTargetPainter |
53931 - Carousing Hyena (Irregular Frigate) | Added Effects: targetAttack missileLaunchingForEntity behaviorTargetPainter |
53932 - Carousing Maulus (Irregular Frigate) | Added Effects: targetAttack behaviorTargetPainter behaviorSensorDampener |
53933 - Carousing Keres (Irregular Frigate) | Added Effects: targetAttack behaviorTargetPainter behaviorSensorDampener |
53934 - Carousing Talwar (Irregular Destroyer) | Added Effects: targetAttack missileLaunchingForEntity behaviorTargetPainter |
53935 - Carousing Catalyst (Irregular Destroyer) | Added Effects: targetAttack behaviorWarpDisrupt |
53936 - Carousing Cynabal (Irregular Cruiser) | Added Effects: targetAttack behaviorTargetPainter |
53937 - Carousing Vigilant (Irregular Cruiser) | Added Effects: targetAttack behaviorSensorDampener |
53938 - Carousing Huginn (Irregular Cruiser) | Added Effects: targetAttack missileLaunchingForEntity behaviorTargetPainter |
53939 - Carousing Celestis (Irregular Cruiser) | Added Effects: targetAttack behaviorTargetPainter behaviorSensorDampener |
53940 - Carousing Lachesis (Irregular Cruiser) | Added Effects: targetAttack behaviorTargetPainter behaviorSensorDampener |
53941 - Carousing Exequror (Irregular Cruiser) | Added Effects: targetAttack npcBehaviorRemoteArmorRepairer |
53942 - Carousing Oneiros (Irregular Cruiser) | Added Effects: targetAttack npcBehaviorRemoteArmorRepairer |
53943 - Carousing Tornado (Irregular Battlecruiser) | Added Effects: targetAttack |
53944 - Carousing Talos (Irregular Battlecruiser) | Added Effects: targetAttack |
53945 - Carousing Machariel (Irregular Battleship) | Added Effects: targetAttack |
53946 - Carousing Vindicator (Irregular Battleship) | Added Effects: targetAttack |
53947 - Guardian's Gala Emcee (Irregular Battleship) | Added Effects: targetAttack |
53948 - Guardian's Gala VIP Emcee (Irregular Battleship) | Added Effects: targetAttack |
TypeID & Skill Name | Old Level | New Level |
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TypeID & Skill Name | Old Level | New Level |
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TypeID & Skill Name | Old Level | New Level |
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Key | Singularity_Previous | Singularity_Next | Diff | Usage |
---|---|---|---|---|
550932 | You are about trash {[numeric]num} items you have yet to redeem. This action cannot be undone. Do you wish to proceed? | You are about to trash {[numeric]num} {[numeric]num -> "item", "items"} you have yet to redeem. This action cannot be undone. Do you wish to proceed? | You are about to trash {[numeric]num} {[numeric]num -> "item", "items"} you have yet to redeem. This action cannot be undone. Do you wish to proceed? | UI/Redeem/TrashModalText |
559052 | GREAT NEW VALUE PACKS NOW AVAILABLE! | GREAT NEW VALUE PACKS NOW AVAILABLE! | ||
559053 | Take New Eden by storm! | Take New Eden by storm! | ||
559054 | Omega, PLEX, Skill Points & stunning SKINs | Omega, PLEX, Skill Points & stunning SKINs | ||
559055 | Buy Now: secure.eveonline.com/packs | Buy Now: secure.eveonline.com/packs | ||
559059 | Item purchased from the New Eden Store | Item purchased from the New Eden Store | UI/RedeemWindow/RedeemMessages/NEWEDENSTORE | |
559060 | Savior Set Bonus | Savior Set Bonus | ||
559061 | Remote Rep Cycle Time Bonus | Remote Rep Cycle Time Bonus | ||
559062 | High-grade Savior Alpha Blueprint | High-grade Savior Alpha Blueprint | ||
559063 | High-grade Savior Alpha | High-grade Savior Alpha | ||
559064 | High-grade Savior Alpha | High-grade Savior Alpha | ||
559066 | High-grade Savior Alpha Blueprint | High-grade Savior Alpha Blueprint | Item name for typeID 53908 (Implant Blueprints) | |
559067 | High-grade Savior Beta Blueprint | High-grade Savior Beta Blueprint | Item name for typeID 53909 (Implant Blueprints) | |
559068 | High-grade Savior Gamma Blueprint | High-grade Savior Gamma Blueprint | Item name for typeID 53910 (Implant Blueprints) | |
559069 | High-grade Savior Delta Blueprint | High-grade Savior Delta Blueprint | Item name for typeID 53911 (Implant Blueprints) | |
559070 | High-grade Savior Epsilon Blueprint | High-grade Savior Epsilon Blueprint | Item name for typeID 53912 (Implant Blueprints) | |
559071 | High-grade Savior Omega Blueprint | High-grade Savior Omega Blueprint | Item name for typeID 53913 (Implant Blueprints) | |
559072 | Mid-grade Savior Alpha Blueprint | Mid-grade Savior Alpha Blueprint | Item name for typeID 53914 (Implant Blueprints) | |
559073 | Mid-grade Savior Beta Blueprint | Mid-grade Savior Beta Blueprint | Item name for typeID 53915 (Implant Blueprints) | |
559074 | Mid-grade Savior Gamma Blueprint | Mid-grade Savior Gamma Blueprint | Item name for typeID 53916 (Implant Blueprints) | |
559075 | Mid-grade Savior Delta Blueprint | Mid-grade Savior Delta Blueprint | Item name for typeID 53917 (Implant Blueprints) | |
559076 | Mid-grade Savior Epsilon Blueprint | Mid-grade Savior Epsilon Blueprint | Item name for typeID 53918 (Implant Blueprints) | |
559077 | Mid-grade Savior Omega Blueprint | Mid-grade Savior Omega Blueprint | Item name for typeID 53919 (Implant Blueprints) | |
559078 | Low-grade Savior Alpha Blueprint | Low-grade Savior Alpha Blueprint | Item name for typeID 53920 (Implant Blueprints) | |
559079 | Low-grade Savior Beta Blueprint | Low-grade Savior Beta Blueprint | Item name for typeID 53921 (Implant Blueprints) | |
559080 | Low-grade Savior Gamma Blueprint | Low-grade Savior Gamma Blueprint | Item name for typeID 53922 (Implant Blueprints) | |
559081 | Low-grade Savior Delta Blueprint | Low-grade Savior Delta Blueprint | Item name for typeID 53923 (Implant Blueprints) | |
559082 | Low-grade Savior Epsilon Blueprint | Low-grade Savior Epsilon Blueprint | Item name for typeID 53924 (Implant Blueprints) | |
559083 | Low-grade Savior Omega Blueprint | Low-grade Savior Omega Blueprint | Item name for typeID 53925 (Implant Blueprints) | |
559088 | Carousing Dramiel | Carousing Dramiel | Item name for typeID 53926 (Irregular Frigate) | |
559089 | The Dramiel is the most long-standing and often-used ship design in the Angel Cartel's vast repertoire of vessels. A frigate workhorse if ever there was one, this sharp-tusked, dangerous beauty can sting unimaginably hard if one is not prepared for its assault. | The Dramiel is the most long-standing and often-used ship design in the Angel Cartel's vast repertoire of vessels. A frigate workhorse if ever there was one, this sharp-tusked, dangerous beauty can sting unimaginably hard if one is not prepared for its assault. | Item description for "Carousing Dramiel" (typeID 53926) | |
559090 | Carousing Daredevil | Carousing Daredevil | Item name for typeID 53927 (Irregular Frigate) | |
559091 | Little hard data is to be had on the Daredevil's exact origin, but it is believed that Guardian Angel engineers created it to serve as a defensive complement to the Cartel's Dramiel frigate. In both flair and utility it closely resembles its counterpart, but it eschews offensive capabilities in favor of greater defensive potential and stronger armor plating. A tough nut to crack. | Little hard data is to be had on the Daredevil's exact origin, but it is believed that Guardian Angel engineers created it to serve as a defensive complement to the Cartel's Dramiel frigate. In both flair and utility it closely resembles its counterpart, but it eschews offensive capabilities in favor of greater defensive potential and stronger armor plating. A tough nut to crack. | Item description for "Carousing Daredevil" (typeID 53927) | |
559092 | Carousing Hound | Carousing Hound | Item name for typeID 53928 (Irregular Frigate) | |
559093 | Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance.
Developer: Boundless Creation Boundless Creation ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as humanly possible. On the other hand, defense systems and "cheap tricks" like electronic warfare have never been a high priority. |
Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance. Developer: Boundless Creation Boundless Creation ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as humanly possible. On the other hand, defense systems and "cheap tricks" like electronic warfare have never been a high priority. |
Item description for "Carousing Hound" (typeID 53928) | |
559094 | Carousing Nemesis | Carousing Nemesis | Item name for typeID 53929 (Irregular Frigate) | |
559095 | Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance.
Developer: Duvolle Laboratories Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Being the foremost manufacturer of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal. |
Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance. Developer: Duvolle Laboratories Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Being the foremost manufacturer of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal. |
Item description for "Carousing Nemesis" (typeID 53929) | |
559096 | Carousing Vigil | Carousing Vigil | Item name for typeID 53930 (Irregular Frigate) | |
559097 | The Vigil is an unusual Minmatar ship, serving both as a long range scout as well as an electronic warfare platform. It is fast and agile, allowing it to keep the distance needed to avoid enemy fire while making use of jammers or other electronic gadgets. | The Vigil is an unusual Minmatar ship, serving both as a long range scout as well as an electronic warfare platform. It is fast and agile, allowing it to keep the distance needed to avoid enemy fire while making use of jammers or other electronic gadgets. | Item description for "Carousing Vigil" (typeID 53930) | |
559098 | Carousing Hyena | Carousing Hyena | Item name for typeID 53931 (Irregular Frigate) | |
559099 | Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet's electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels.
Developer: Core Complexion Inc. Core Complexion's ships are unusual in that they favor electronics and defense over the "lots of guns" approach traditionally favored by the Minmatar. |
Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet's electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels. Developer: Core Complexion Inc. Core Complexion's ships are unusual in that they favor electronics and defense over the "lots of guns" approach traditionally favored by the Minmatar. |
Item description for "Carousing Hyena" (typeID 53931) | |
559100 | Carousing Maulus | Carousing Maulus | Item name for typeID 53932 (Irregular Frigate) | |
559101 | The Maulus is a high-tech vessel, specialized for electronic warfare. It is particularly valued in fleet warfare due to its optimization for sensor dampening technology. | The Maulus is a high-tech vessel, specialized for electronic warfare. It is particularly valued in fleet warfare due to its optimization for sensor dampening technology. | Item description for "Carousing Maulus" (typeID 53932) | |
559102 | Carousing Keres | Carousing Keres | Item name for typeID 53933 (Irregular Frigate) | |
559103 | Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet's electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels.
Developer: Duvolle Labs Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Since the company is one of New Eden's foremost manufacturers of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal. |
Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet's electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels. Developer: Duvolle Labs Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Since the company is one of New Eden's foremost manufacturers of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal. |
Item description for "Carousing Keres" (typeID 53933) | |
559104 | Carousing Talwar | Carousing Talwar | Item name for typeID 53934 (Irregular Destroyer) | |
559105 | The Talwar is redolent of the renowned Minmatar practicality in terms of battle. Irrespective of numbers, firepower and circumstances, their strategy when engaged in combat often revolves around the same central tenet: Stay untouchable as much as you can, either by sneaking around or rushing in, do as much damage as fast as you can, and get out before you get killed.
As such, the Talwar does not come equipped to hang around forever on the battlefield. It is built to rush around at speed without getting caught, and to hit very hard and very, very fast. |
The Talwar is redolent of the renowned Minmatar practicality in terms of battle. Irrespective of numbers, firepower and circumstances, their strategy when engaged in combat often revolves around the same central tenet: Stay untouchable as much as you can, either by sneaking around or rushing in, do as much damage as fast as you can, and get out before you get killed. As such, the Talwar does not come equipped to hang around forever on the battlefield. It is built to rush around at speed without getting caught, and to hit very hard and very, very fast. |
Item description for "Carousing Talwar" (typeID 53934) | |
559106 | You have {[numeric]numItems} {[numeric]numItems -> "unclaimed item", "unclaimed items"} | You have {[numeric]numItems} {[numeric]numItems -> "unclaimed item", "unclaimed items"} | UI/LoginRewards/NumUnclaimedItems | |
559107 | Carousing Catalyst | Carousing Catalyst | Item name for typeID 53935 (Irregular Destroyer) | |
559108 | Ideally suited for both skirmish warfare and fleet support, the Catalyst is touted as one of the best anti-frigate platforms out there. Faced with its top-of-the-line tracking equipment, not many can argue. | Ideally suited for both skirmish warfare and fleet support, the Catalyst is touted as one of the best anti-frigate platforms out there. Faced with its top-of-the-line tracking equipment, not many can argue. | Item description for "Carousing Catalyst" (typeID 53935) | |
559109 | Carousing Cynabal | Carousing Cynabal | Item name for typeID 53936 (Irregular Cruiser) | |
559110 | The Cynabal was one of the earliest designs put forth by the Angel Cartel, and to this day it remains their most-used. The ship's origins are unknown, but as with most Cartel ships persistent rumors of Jovian influence continue to linger. Whether these tales have basis in reality or not, the facts are on the table: The Cynabal is one of the fastest, most powerful cruisers to be found anywhere. | The Cynabal was one of the earliest designs put forth by the Angel Cartel, and to this day it remains their most-used. The ship's origins are unknown, but as with most Cartel ships persistent rumors of Jovian influence continue to linger. Whether these tales have basis in reality or not, the facts are on the table: The Cynabal is one of the fastest, most powerful cruisers to be found anywhere. | Item description for "Carousing Cynabal" (typeID 53936) | |
559111 | Carousing Vigilant | Carousing Vigilant | Item name for typeID 53937 (Irregular Cruiser) | |
559112 | The Vigilant was the first Gallente design the Guardian Angels would steal and make their own, but it wouldn't be the last. Building on the Thorax's natural strengths, it is a deadly vessel both by itself and in fleet tandem. A group of these sluggers is a sight to fear. | The Vigilant was the first Gallente design the Guardian Angels would steal and make their own, but it wouldn't be the last. Building on the Thorax's natural strengths, it is a deadly vessel both by itself and in fleet tandem. A group of these sluggers is a sight to fear. | Item description for "Carousing Vigilant" (typeID 53937) | |
559113 | Carousing Huginn | Carousing Huginn | Item name for typeID 53938 (Irregular Cruiser) | |
559114 | Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.
Developer: Boundless Creation Boundless Creation's ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore tend to take a back seat to sheer annihilative potential. |
Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority. Developer: Boundless Creation Boundless Creation's ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore tend to take a back seat to sheer annihilative potential. |
Item description for "Carousing Huginn" (typeID 53938) | |
559115 | Carousing Celestis | Carousing Celestis | Item name for typeID 53939 (Irregular Cruiser) | |
559116 | The Celestis cruiser is a versatile ship which can be employed in a myriad of roles, making it handy for small corporations with a limited number of ships. True to Gallente style the Celestis is especially deadly in close quarters combat due to its advanced targeting systems. | The Celestis cruiser is a versatile ship which can be employed in a myriad of roles, making it handy for small corporations with a limited number of ships. True to Gallente style the Celestis is especially deadly in close quarters combat due to its advanced targeting systems. | Item description for "Carousing Celestis" (typeID 53939) | |
559118 | Carousing Lachesis | Carousing Lachesis | Item name for typeID 53940 (Irregular Cruiser) | |
559119 | Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.
Developer: Roden Shipyards Roden Shipyards is the fastest growing ship manufacturer in the Federation, thanks to an extremely aggressive R&D division and extensive connections in government and military procurement communities. Roden ships are distinguished by strong armor defenses and excellent electronic capabilities. They also tend towards gunboats with exceptional range and tracking systems, and less reliance on drones than the average Federation warship. |
Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority. Developer: Roden Shipyards Roden Shipyards is the fastest growing ship manufacturer in the Federation, thanks to an extremely aggressive R&D division and extensive connections in government and military procurement communities. Roden ships are distinguished by strong armor defenses and excellent electronic capabilities. They also tend towards gunboats with exceptional range and tracking systems, and less reliance on drones than the average Federation warship. |
Item description for "Carousing Lachesis" (typeID 53940) | |
559120 | Carousing Exequror | Carousing Exequror | Item name for typeID 53941 (Irregular Cruiser) | |
559121 | In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Gallente Federation the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Exequoror.
The Exequror was a heavy cargo cruiser originally strong enough to defend itself against raiding frigates, though it lacked prowess in heavier combat situations. After its redesign, it had some of that bulk - and, necessarily, some of that strength - yanked out and replaced with the capability to help others in heavy combat situations, in particular those who needed armor repairs. |
In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Gallente Federation the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Exequoror. The Exequror was a heavy cargo cruiser originally strong enough to defend itself against raiding frigates, though it lacked prowess in heavier combat situations. After its redesign, it had some of that bulk - and, necessarily, some of that strength - yanked out and replaced with the capability to help others in heavy combat situations, in particular those who needed armor repairs. |
Item description for "Carousing Exequror" (typeID 53941) | |
559122 | Carousing Oneiros | Carousing Oneiros | Item name for typeID 53942 (Irregular Cruiser) | |
559123 | Designed specifically as an armor augmenter, the Oneiros provides added defensive muscle to fighters on the front lines. Additionally, its own formidable defenses make it a tough nut to crack. Breaking through a formation supported by an Oneiros is no mean feat.
Developer: Roden Shipyards Deciding that added defensive capabilities would serve to strengthen the overall effectiveness of Gallente ships, who traditionally have favored pure firepower over other aspects, Roden Shipyards came up with the Oneiros. Intrigued, Gallente Navy officials are reportedly considering incorporating this powerful defender into their fleet formations. |
Designed specifically as an armor augmenter, the Oneiros provides added defensive muscle to fighters on the front lines. Additionally, its own formidable defenses make it a tough nut to crack. Breaking through a formation supported by an Oneiros is no mean feat. Developer: Roden Shipyards Deciding that added defensive capabilities would serve to strengthen the overall effectiveness of Gallente ships, who traditionally have favored pure firepower over other aspects, Roden Shipyards came up with the Oneiros. Intrigued, Gallente Navy officials are reportedly considering incorporating this powerful defender into their fleet formations. |
Item description for "Carousing Oneiros" (typeID 53942) | |
559124 | Carousing Tornado | Carousing Tornado | Item name for typeID 53943 (Irregular Battlecruiser) | |
559125 | The force with which this ship hits is more than sufficient to leave a trail of shattered enemies, floating around like so much lifeless debris. An adaptable vessel, it has enough turret hardpoints for a full-scale assault while remaining versatile enough to allow for plenty of missile fire, and has both sufficient speed to outrun its enemies and sufficient capacitor charge to outlast them. | The force with which this ship hits is more than sufficient to leave a trail of shattered enemies, floating around like so much lifeless debris. An adaptable vessel, it has enough turret hardpoints for a full-scale assault while remaining versatile enough to allow for plenty of missile fire, and has both sufficient speed to outrun its enemies and sufficient capacitor charge to outlast them. | Item description for "Carousing Tornado" (typeID 53943) | |
559126 | Carousing Talos | Carousing Talos | Item name for typeID 53944 (Irregular Battlecruiser) | |
559127 | The Talos began in YC 110 as a R&D concept by ORE. Conceived as a patrol craft for mining operations in lawless space, the Talos would have been abandoned completely were it not adopted by the Black Eagles, a black-ops branch of the Gallente government. The Black Eagles stripped the Talos of non-essential systems and bolted on battleship-class weapons, creating a quick-strike craft ideal for guerilla action.
The Talos remained a military secret until YC 113, when it was introduced into wider circulation as a third tier battlecruiser. Today the Talos is manufactured by Duvolle Labs, who modified the original ORE designs to bring it in line with Gallente standards. |
The Talos began in YC 110 as a R&D concept by <a href=showinfo:30//500014>ORE</a>. Conceived as a patrol craft for mining operations in lawless space, the Talos would have been abandoned completely were it not adopted by the Black Eagles, a black-ops branch of the <a href=showinfo:30//500004>Gallente</a> government. The Black Eagles stripped the Talos of non-essential systems and bolted on battleship-class weapons, creating a quick-strike craft ideal for guerilla action. The Talos remained a military secret until YC 113, when it was introduced into wider circulation as a third tier battlecruiser. Today the Talos is manufactured by <a href=showinfo:2//1000109>Duvolle Labs</a>, who modified the original ORE designs to bring it in line with Gallente standards. |
Item description for "Carousing Talos" (typeID 53944) | |
559128 | Carousing Machariel | Carousing Machariel | Item name for typeID 53945 (Irregular Battleship) | |
559129 | While its utilitarian look may not give much of an indication, many are convinced that the Machariel is based on an ancient Jovian design uncovered by the Angel Cartel in one of their extensive exploratory raids into uncharted territory some years ago. Whatever the case may be, this behemoth appeared on the scene suddenly and with little fanfare, and has very quickly become one of the Arch Angels' staple war vessels. | While its utilitarian look may not give much of an indication, many are convinced that the Machariel is based on an ancient Jovian design uncovered by the Angel Cartel in one of their extensive exploratory raids into uncharted territory some years ago. Whatever the case may be, this behemoth appeared on the scene suddenly and with little fanfare, and has very quickly become one of the Arch Angels' staple war vessels. | Item description for "Carousing Machariel" (typeID 53945) | |
559130 | Carousing Vindicator | Carousing Vindicator | Item name for typeID 53946 (Irregular Battleship) | |
559131 | Basing their design on the Federation Navy's much-vaunted Megathron, the Guardian Angels' engineers set out to create a battleship that would instill fear in anyone fool enough to square off against the Cartel or its Serpentis protectorate. Based on the reputation this ship has engendered, they seem to have succeeded admirably. | Basing their design on the Federation Navy's much-vaunted Megathron, the Guardian Angels' engineers set out to create a battleship that would instill fear in anyone fool enough to square off against the Cartel or its Serpentis protectorate. Based on the reputation this ship has engendered, they seem to have succeeded admirably. | Item description for "Carousing Vindicator" (typeID 53946) | |
559132 | Guardian's Gala Emcee | Guardian's Gala Emcee | Item name for typeID 53947 (Irregular Battleship) | |
559133 | Basing their design on the Federation Navy's much-vaunted Megathron, the Guardian Angels' engineers set out to create a battleship that would instill fear in anyone fool enough to square off against the Cartel or its Serpentis protectorate. Based on the reputation this ship has engendered, they seem to have succeeded admirably. | Basing their design on the Federation Navy's much-vaunted Megathron, the Guardian Angels' engineers set out to create a battleship that would instill fear in anyone fool enough to square off against the Cartel or its Serpentis protectorate. Based on the reputation this ship has engendered, they seem to have succeeded admirably. | Item description for "Guardian's Gala Emcee" (typeID 53947) | |
559134 | Guardian's Gala VIP Emcee | Guardian's Gala VIP Emcee | Item name for typeID 53948 (Irregular Battleship) | |
559135 | Basing their design on the Federation Navy's much-vaunted Megathron, the Guardian Angels' engineers set out to create a battleship that would instill fear in anyone fool enough to square off against the Cartel or its Serpentis protectorate. Based on the reputation this ship has engendered, they seem to have succeeded admirably. | Basing their design on the Federation Navy's much-vaunted Megathron, the Guardian Angels' engineers set out to create a battleship that would instill fear in anyone fool enough to square off against the Cartel or its Serpentis protectorate. Based on the reputation this ship has engendered, they seem to have succeeded admirably. | Item description for "Guardian's Gala VIP Emcee" (typeID 53948) |
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dx9/model/spaceobjectfactory/factions/ruralfireservice_caldari.black |
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535 | |
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