About & FAQ

TQ SDE Complements

"jin brings that pre-teen experience that we need if we want to modernise and remain relevant in 2017" - CCP Pointy Bits

Comparing Singularity_Previous (Build: 1655541) to Singularity_Next (Build: 1657583)

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Est. patch size: 121mb

New Items (41 Entries)
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<url=showinfo:53908>High-grade Savior Alpha Blueprint</url>
<url=showinfo:53909>High-grade Savior Beta Blueprint</url>
<url=showinfo:53910>High-grade Savior Gamma Blueprint</url>
<url=showinfo:53911>High-grade Savior Delta Blueprint</url>
<url=showinfo:53912>High-grade Savior Epsilon Blueprint</url>
<url=showinfo:53913>High-grade Savior Omega Blueprint</url>
<url=showinfo:53914>Mid-grade Savior Alpha Blueprint</url>
<url=showinfo:53915>Mid-grade Savior Beta Blueprint</url>
<url=showinfo:53916>Mid-grade Savior Gamma Blueprint</url>
<url=showinfo:53917>Mid-grade Savior Delta Blueprint</url>
<url=showinfo:53918>Mid-grade Savior Epsilon Blueprint</url>
<url=showinfo:53919>Mid-grade Savior Omega Blueprint</url>
<url=showinfo:53920>Low-grade Savior Alpha Blueprint</url>
<url=showinfo:53921>Low-grade Savior Beta Blueprint</url>
<url=showinfo:53922>Low-grade Savior Gamma Blueprint</url>
<url=showinfo:53923>Low-grade Savior Delta Blueprint</url>
<url=showinfo:53924>Low-grade Savior Epsilon Blueprint</url>
<url=showinfo:53925>Low-grade Savior Omega Blueprint</url>
<url=showinfo:53926>Carousing Dramiel</url>
<url=showinfo:53927>Carousing Daredevil</url>
<url=showinfo:53928>Carousing Hound</url>
<url=showinfo:53929>Carousing Nemesis</url>
<url=showinfo:53930>Carousing Vigil</url>
<url=showinfo:53931>Carousing Hyena</url>
<url=showinfo:53932>Carousing Maulus</url>
<url=showinfo:53933>Carousing Keres</url>
<url=showinfo:53934>Carousing Talwar</url>
<url=showinfo:53935>Carousing Catalyst</url>
<url=showinfo:53936>Carousing Cynabal</url>
<url=showinfo:53937>Carousing Vigilant</url>
<url=showinfo:53938>Carousing Huginn</url>
<url=showinfo:53939>Carousing Celestis</url>
<url=showinfo:53940>Carousing Lachesis</url>
<url=showinfo:53941>Carousing Exequror</url>
<url=showinfo:53942>Carousing Oneiros</url>
<url=showinfo:53943>Carousing Tornado</url>
<url=showinfo:53944>Carousing Talos</url>
<url=showinfo:53945>Carousing Machariel</url>
<url=showinfo:53946>Carousing Vindicator</url>
<url=showinfo:53947>Guardian's Gala Emcee</url>
<url=showinfo:53948>Guardian's Gala VIP Emcee</url>
Icon TypeID & Name Description Group Attributes
53908 - High-grade Savior Alpha Blueprint No Description Implant Blueprints
Click to toggle showing the 13 attributes. typeID: 53908
Capacity: 0.0
typeNameID: 559066
iconID: 2053
basePrice: 0.0
metaGroupID: 2
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2
groupID: 724
portionSize: 1
53909 - High-grade Savior Beta Blueprint No Description Implant Blueprints
Click to toggle showing the 13 attributes. typeID: 53909
Capacity: 0.0
typeNameID: 559067
iconID: 2061
basePrice: 0.0
metaGroupID: 2
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2
groupID: 724
portionSize: 1
53910 - High-grade Savior Gamma Blueprint No Description Implant Blueprints
Click to toggle showing the 13 attributes. typeID: 53910
Capacity: 0.0
typeNameID: 559068
iconID: 2054
basePrice: 0.0
metaGroupID: 2
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2
groupID: 724
portionSize: 1
53911 - High-grade Savior Delta Blueprint No Description Implant Blueprints
Click to toggle showing the 13 attributes. typeID: 53911
Capacity: 0.0
typeNameID: 559069
iconID: 2062
basePrice: 0.0
metaGroupID: 2
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2
groupID: 724
portionSize: 1
53912 - High-grade Savior Epsilon Blueprint No Description Implant Blueprints
Click to toggle showing the 13 attributes. typeID: 53912
Capacity: 0.0
typeNameID: 559070
iconID: 2060
basePrice: 0.0
metaGroupID: 2
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2
groupID: 724
portionSize: 1
53913 - High-grade Savior Omega Blueprint No Description Implant Blueprints
Click to toggle showing the 13 attributes. typeID: 53913
Capacity: 0.0
typeNameID: 559071
iconID: 2224
basePrice: 0.0
metaGroupID: 2
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2
groupID: 724
portionSize: 1
53914 - Mid-grade Savior Alpha Blueprint No Description Implant Blueprints
Click to toggle showing the 13 attributes. typeID: 53914
Capacity: 0.0
typeNameID: 559072
iconID: 2053
basePrice: 0.0
metaGroupID: 2
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2
groupID: 724
portionSize: 1
53915 - Mid-grade Savior Beta Blueprint No Description Implant Blueprints
Click to toggle showing the 13 attributes. typeID: 53915
Capacity: 0.0
typeNameID: 559073
iconID: 2061
basePrice: 0.0
metaGroupID: 2
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2
groupID: 724
portionSize: 1
53916 - Mid-grade Savior Gamma Blueprint No Description Implant Blueprints
Click to toggle showing the 13 attributes. typeID: 53916
Capacity: 0.0
typeNameID: 559074
iconID: 2054
basePrice: 0.0
metaGroupID: 2
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2
groupID: 724
portionSize: 1
53917 - Mid-grade Savior Delta Blueprint No Description Implant Blueprints
Click to toggle showing the 13 attributes. typeID: 53917
Capacity: 0.0
typeNameID: 559075
iconID: 2062
basePrice: 0.0
metaGroupID: 2
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2
groupID: 724
portionSize: 1
53918 - Mid-grade Savior Epsilon Blueprint No Description Implant Blueprints
Click to toggle showing the 13 attributes. typeID: 53918
Capacity: 0.0
typeNameID: 559076
iconID: 2060
basePrice: 0.0
metaGroupID: 2
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2
groupID: 724
portionSize: 1
53919 - Mid-grade Savior Omega Blueprint No Description Implant Blueprints
Click to toggle showing the 13 attributes. typeID: 53919
Capacity: 0.0
typeNameID: 559077
iconID: 2224
basePrice: 0.0
metaGroupID: 2
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2
groupID: 724
portionSize: 1
53920 - Low-grade Savior Alpha Blueprint No Description Implant Blueprints
Click to toggle showing the 13 attributes. typeID: 53920
Capacity: 0.0
typeNameID: 559078
iconID: 2053
basePrice: 0.0
metaGroupID: 2
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2
groupID: 724
portionSize: 1
53921 - Low-grade Savior Beta Blueprint No Description Implant Blueprints
Click to toggle showing the 13 attributes. typeID: 53921
Capacity: 0.0
typeNameID: 559079
iconID: 2061
basePrice: 0.0
metaGroupID: 2
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2
groupID: 724
portionSize: 1
53922 - Low-grade Savior Gamma Blueprint No Description Implant Blueprints
Click to toggle showing the 13 attributes. typeID: 53922
Capacity: 0.0
typeNameID: 559080
iconID: 2054
basePrice: 0.0
metaGroupID: 2
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2
groupID: 724
portionSize: 1
53923 - Low-grade Savior Delta Blueprint No Description Implant Blueprints
Click to toggle showing the 13 attributes. typeID: 53923
Capacity: 0.0
typeNameID: 559081
iconID: 2062
basePrice: 0.0
metaGroupID: 2
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2
groupID: 724
portionSize: 1
53924 - Low-grade Savior Epsilon Blueprint No Description Implant Blueprints
Click to toggle showing the 13 attributes. typeID: 53924
Capacity: 0.0
typeNameID: 559082
iconID: 2060
basePrice: 0.0
metaGroupID: 2
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2
groupID: 724
portionSize: 1
53925 - Low-grade Savior Omega Blueprint No Description Implant Blueprints
Click to toggle showing the 13 attributes. typeID: 53925
Capacity: 0.0
typeNameID: 559083
iconID: 2224
basePrice: 0.0
metaGroupID: 2
Volume: 0.01
radius: 1.0
published: True
Mass: 0.0
Tech Level: 2
groupID: 724
portionSize: 1
53926 - Carousing Dramiel The Dramiel is the most long-standing and often-used ship design in the Angel Cartel's vast repertoire of vessels. A frigate workhorse if ever there was one, this sharp-tusked, dangerous beauty can sting unimaginably hard if one is not prepared for its assault. Irregular Frigate
Click to toggle showing the 66 attributes. descriptionID: 559089
typeID: 53926
graphicID: 338
Capacity: 130.0
isDynamicType: False
raceID: 32
typeNameID: 559088
basePrice: 0.0
Volume: 27289.0
soundID: 20108
wreckTypeID: 26561
radius: 25.0
published: False
Mass: 950000.0
groupID: 1568
portionSize: 1
Maximum Locked Targets: 5.0
Shield Capacity: 990.0
behaviorWebifierDischarge: 7.0
Structure Hitpoints: 520.0
Armor EM Damage Resistance: 0.36
Armor Explosive Damage Resistance: 0.81
Armor Kinetic Damage Resistance: 0.675
Armor Thermal Damage Resistance: 0.585
Shield EM Damage Resistance: 0.6475
Shield Explosive Damage Resistance: 0.4625
Shield Kinetic Damage Resistance: 0.555
Shield Thermal Damage Resistance: 0.74
Maximum Velocity Bonus: -35.0
Armor Hitpoints: 649.0
Accuracy falloff : 6243.6
behaviorWebifierFalloff: 0.0
Turret Tracking: 434.4
Maximum Velocity: 2839.310345
Signature Radius: 208.6871036
entityFactionLoss: 0.0
Rate of fire: 3307.5
Scan Resolution: 750.0
entityBracketColour: 1.0
Optimal Range: 990.0
Capacitor Recharge time: 133120.0
gfxTurretID: 485.0
Damage Modifier: 10.395
behaviorWebifierDuration: 5000.0
behaviorWebifierRange: 10000.0
gfxBoosterID: 397.0
Inertia Modifier: 3.1
Maximum Targeting Range: 28000.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 11.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
Disallows Assistance: 1.0
Shield recharge time: 689062.5
Bounty: 0.0
Capacitor Capacity: 277.5
Signature Resolution: 40000.0
Structure Kinetic Damage Resistance: 0.469
Structure Thermal Damage Resistance: 0.469
Structure Explosive Damage Resistance: 0.469
Structure EM Damage Resistance: 0.469
EM damage: 0.0
Explosive damage: 2.0
Kinetic damage: 6.0
Thermal damage: 0.0
Security Status Kill Amount: 0.01
53927 - Carousing Daredevil Little hard data is to be had on the Daredevil's exact origin, but it is believed that Guardian Angel engineers created it to serve as a defensive complement to the Cartel's Dramiel frigate. In both flair and utility it closely resembles its counterpart, but it eschews offensive capabilities in favor of greater defensive potential and stronger armor plating. A tough nut to crack. Irregular Frigate
Click to toggle showing the 66 attributes. descriptionID: 559091
typeID: 53927
graphicID: 20301
Capacity: 140.0
isDynamicType: False
raceID: 8
typeNameID: 559090
basePrice: 0.0
Volume: 26500.0
soundID: 20078
wreckTypeID: 26585
radius: 25.0
published: False
Mass: 823000.0
groupID: 1568
portionSize: 1
Maximum Locked Targets: 5.0
Shield Capacity: 530.0
behaviorWebifierDischarge: 7.0
Structure Hitpoints: 630.0
Armor EM Damage Resistance: 0.45
Armor Explosive Damage Resistance: 0.419162691
Armor Kinetic Damage Resistance: 0.585
Armor Thermal Damage Resistance: 0.585
Shield EM Damage Resistance: 0.925
Shield Explosive Damage Resistance: 0.4625
Shield Kinetic Damage Resistance: 0.555
Shield Thermal Damage Resistance: 0.74
Maximum Velocity Bonus: -38.5
Armor Hitpoints: 836.0
Accuracy falloff : 1800.0
behaviorWebifierFalloff: 0.0
Turret Tracking: 438.0
Maximum Velocity: 2063.72479
Signature Radius: 210.0
entityFactionLoss: 0.0
Rate of fire: 1960.0
Scan Resolution: 650.0
entityBracketColour: 1.0
Optimal Range: 1760.0
Capacitor Recharge time: 125120.0
gfxTurretID: 562.0
Damage Modifier: 11.025
behaviorWebifierDuration: 5000.0
behaviorWebifierRange: 10000.0
gfxBoosterID: 394.0
Inertia Modifier: 3.2
Maximum Targeting Range: 25000.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 12.0
Gravimetric Sensor Strength: 0.0
Disallows Assistance: 1.0
Shield recharge time: 625000.0
Bounty: 0.0
Capacitor Capacity: 292.5
Signature Resolution: 40000.0
Structure Kinetic Damage Resistance: 0.469
Structure Thermal Damage Resistance: 0.469
Structure Explosive Damage Resistance: 0.469
Structure EM Damage Resistance: 0.469
EM damage: 0.0
Explosive damage: 0.0
Kinetic damage: 3.0
Thermal damage: 2.0
Security Status Kill Amount: 0.01
53928 - Carousing Hound Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance.

Developer: Boundless Creation

Boundless Creation ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as humanly possible. On the other hand, defense systems and "cheap tricks" like electronic warfare have never been a high priority.
Irregular Frigate
Click to toggle showing the 66 attributes. descriptionID: 559093
typeID: 53928
graphicID: 1966
Capacity: 265.0
isDynamicType: False
raceID: 1
typeNameID: 559092
basePrice: 0.0
Volume: 28100.0
soundID: 20077
wreckTypeID: 26561
radius: 39.0
published: False
Mass: 1470000.0
groupID: 1568
portionSize: 1
Missile Velocity Bonus: 1.5
Missile Flight Time Bonus: 5.0
Shield Capacity: 2000.0
Armor Hitpoints: 400.0
Armor EM Damage Resistance: 0.45
Armor Explosive Damage Resistance: 0.81
Armor Kinetic Damage Resistance: 0.59
Armor Thermal Damage Resistance: 0.37
Shield EM Damage Resistance: 0.51
Shield Explosive Damage Resistance: 0.38
Shield Kinetic Damage Resistance: 0.4
Shield Thermal Damage Resistance: 0.45
entityBracketColour: 1.0
behaviorTargetPainterDuration: 5000.0
Maximum Velocity: 800.0
Signature Radius: 100.0
Signature Radius Modifier: 30.0
entityFactionLoss: 0.0
entitySecurityMaxGain: 5.0
Scan Resolution: 500.0
Structure Hitpoints: 350.0
Maximum Locked Targets: 8.0
Inertia Modifier: 2.6
Capacitor Recharge time: 177000.0
Maximum Targeting Range: 150000.0
npcBehaviorMaximumCombatOrbitRange: 40000.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 26.0
Missile Damage Bonus: 4.0
Disallows Assistance: 1.0
Explosion Radius Bonus: 0.5
Explosion Velocity Bonus: 3.0
behaviorTargetPainterRange: 50000.0
behaviorTargetPainterFalloff: 80000.0
behaviorTargetPainterDischarge: 2.0
Shield recharge time: 468750.0
Bounty: 150000.0
Capacitor Capacity: 400.0
shieldUniformity: 0.75
Structure Kinetic Damage Resistance: 0.46
Structure Thermal Damage Resistance: 0.46
Structure Explosive Damage Resistance: 0.46
Structure EM Damage Resistance: 0.46
gfxTurretID: 503.0
gfxBoosterID: 395.0
Rate of fire: 14000.0
entityMissileTypeID: 2210.0
Security Status Kill Amount: 0.01
53929 - Carousing Nemesis Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance.

Developer: Duvolle Laboratories

Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Being the foremost manufacturer of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal.
Irregular Frigate
Click to toggle showing the 66 attributes. descriptionID: 559095
typeID: 53929
graphicID: 1909
Capacity: 265.0
isDynamicType: False
raceID: 1
typeNameID: 559094
basePrice: 0.0
Volume: 28100.0
soundID: 20072
wreckTypeID: 26585
radius: 29.0
published: False
Mass: 1470000.0
groupID: 1568
portionSize: 1
Missile Velocity Bonus: 1.5
Missile Flight Time Bonus: 5.0
Shield Capacity: 2000.0
Armor Hitpoints: 400.0
Armor EM Damage Resistance: 0.45
Armor Explosive Damage Resistance: 0.81
Armor Kinetic Damage Resistance: 0.59
Armor Thermal Damage Resistance: 0.37
Shield EM Damage Resistance: 0.51
Shield Explosive Damage Resistance: 0.38
Shield Kinetic Damage Resistance: 0.4
Shield Thermal Damage Resistance: 0.45
entityBracketColour: 1.0
behaviorTargetPainterDuration: 5000.0
Maximum Velocity: 800.0
Signature Radius: 100.0
Signature Radius Modifier: 30.0
entityFactionLoss: 0.0
entitySecurityMaxGain: 5.0
Scan Resolution: 500.0
Structure Hitpoints: 350.0
Maximum Locked Targets: 8.0
Inertia Modifier: 2.6
Capacitor Recharge time: 177000.0
Maximum Targeting Range: 150000.0
npcBehaviorMaximumCombatOrbitRange: 40000.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 26.0
Missile Damage Bonus: 4.0
Disallows Assistance: 1.0
Explosion Radius Bonus: 0.5
Explosion Velocity Bonus: 3.0
behaviorTargetPainterRange: 50000.0
behaviorTargetPainterFalloff: 80000.0
behaviorTargetPainterDischarge: 2.0
Shield recharge time: 468750.0
Bounty: 150000.0
Capacitor Capacity: 400.0
shieldUniformity: 0.75
Structure Kinetic Damage Resistance: 0.46
Structure Thermal Damage Resistance: 0.46
Structure Explosive Damage Resistance: 0.46
Structure EM Damage Resistance: 0.46
gfxTurretID: 503.0
gfxBoosterID: 395.0
Rate of fire: 14000.0
entityMissileTypeID: 2210.0
Security Status Kill Amount: 0.01
53930 - Carousing Vigil The Vigil is an unusual Minmatar ship, serving both as a long range scout as well as an electronic warfare platform. It is fast and agile, allowing it to keep the distance needed to avoid enemy fire while making use of jammers or other electronic gadgets. Irregular Frigate
Click to toggle showing the 61 attributes. descriptionID: 559097
typeID: 53930
graphicID: 1240
Capacity: 250.0
isDynamicType: False
raceID: 2
typeNameID: 559096
basePrice: 0.0
Volume: 17400.0
soundID: 20078
wreckTypeID: 26561
radius: 29.0
published: False
Mass: 1080000.0
groupID: 1568
portionSize: 1
Missile Velocity Bonus: 1.5
Missile Flight Time Bonus: 1.5
Shield Capacity: 2376.0
Structure Hitpoints: 375.0
Armor EM Damage Resistance: 0.35
Armor Explosive Damage Resistance: 0.7875
Armor Kinetic Damage Resistance: 0.65625
Armor Thermal Damage Resistance: 0.56875
Shield EM Damage Resistance: 0.675
Shield Explosive Damage Resistance: 0.3375
Shield Kinetic Damage Resistance: 0.405
Shield Thermal Damage Resistance: 0.54
Armor Hitpoints: 375.0
behaviorTargetPainterDuration: 5000.0
Maximum Velocity: 1272.0
Signature Radius: 46.0
Signature Radius Modifier: 70.0
entityFactionLoss: 0.001
Scan Resolution: 700.0
Capacitor Recharge time: 97500.0
Maximum Locked Targets: 6.0
Inertia Modifier: 2.1735
Maximum Targeting Range: 81250.0
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 14.4
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
Missile Damage Bonus: 2.75
Explosion Radius Bonus: 0.75
Explosion Velocity Bonus: 1.5
behaviorTargetPainterRange: 74250.0
behaviorTargetPainterFalloff: 123750.0
behaviorTargetPainterDischarge: 15.0
Shield recharge time: 468750.0
Capacitor Capacity: 294.0
shieldUniformity: 0.75
Structure Kinetic Damage Resistance: 0.4355
Structure Thermal Damage Resistance: 0.4355
Structure Explosive Damage Resistance: 0.4355
Structure EM Damage Resistance: 0.4355
gfxTurretID: 8089.0
gfxBoosterID: 394.0
Rate of fire: 10404.0
entityMissileTypeID: 213.0
53931 - Carousing Hyena Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet's electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels.

Developer: Core Complexion Inc.

Core Complexion's ships are unusual in that they favor electronics and defense over the "lots of guns" approach traditionally favored by the Minmatar.
Irregular Frigate
Click to toggle showing the 61 attributes. descriptionID: 559099
typeID: 53931
graphicID: 1973
Capacity: 250.0
isDynamicType: False
raceID: 2
typeNameID: 559098
basePrice: 0.0
Volume: 17400.0
soundID: 20078
wreckTypeID: 26561
radius: 29.0
published: False
Mass: 1080000.0
groupID: 1568
portionSize: 1
Missile Velocity Bonus: 1.5
Missile Flight Time Bonus: 1.5
Shield Capacity: 2376.0
Structure Hitpoints: 375.0
Armor EM Damage Resistance: 0.35
Armor Explosive Damage Resistance: 0.7875
Armor Kinetic Damage Resistance: 0.65625
Armor Thermal Damage Resistance: 0.56875
Shield EM Damage Resistance: 0.675
Shield Explosive Damage Resistance: 0.3375
Shield Kinetic Damage Resistance: 0.405
Shield Thermal Damage Resistance: 0.54
Armor Hitpoints: 375.0
behaviorTargetPainterDuration: 5000.0
Maximum Velocity: 1272.0
Signature Radius: 46.0
Signature Radius Modifier: 70.0
entityFactionLoss: 0.001
Scan Resolution: 700.0
Capacitor Recharge time: 97500.0
Maximum Locked Targets: 6.0
Inertia Modifier: 2.1735
Maximum Targeting Range: 81250.0
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 14.4
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
Missile Damage Bonus: 2.75
Explosion Radius Bonus: 0.75
Explosion Velocity Bonus: 1.5
behaviorTargetPainterRange: 74250.0
behaviorTargetPainterFalloff: 123750.0
behaviorTargetPainterDischarge: 15.0
Shield recharge time: 468750.0
Capacitor Capacity: 294.0
shieldUniformity: 0.75
Structure Kinetic Damage Resistance: 0.4355
Structure Thermal Damage Resistance: 0.4355
Structure Explosive Damage Resistance: 0.4355
Structure EM Damage Resistance: 0.4355
gfxTurretID: 8089.0
gfxBoosterID: 394.0
Rate of fire: 10404.0
entityMissileTypeID: 213.0
53932 - Carousing Maulus The Maulus is a high-tech vessel, specialized for electronic warfare. It is particularly valued in fleet warfare due to its optimization for sensor dampening technology. Irregular Frigate
Click to toggle showing the 68 attributes. descriptionID: 559101
typeID: 53932
graphicID: 324
Capacity: 275.0
isDynamicType: False
raceID: 8
typeNameID: 559100
basePrice: 0.0
Volume: 23000.0
soundID: 20074
wreckTypeID: 26585
radius: 31.0
published: False
Mass: 1063000.0
groupID: 1568
portionSize: 1
Maximum Locked Targets: 6.0
Shield Capacity: 375.0
Structure Hitpoints: 500.0
Armor EM Damage Resistance: 0.3554
Armor Explosive Damage Resistance: 0.6398
Armor Kinetic Damage Resistance: 0.4621
Armor Thermal Damage Resistance: 0.4621
Shield EM Damage Resistance: 0.9
Shield Explosive Damage Resistance: 0.45
Shield Kinetic Damage Resistance: 0.54
Shield Thermal Damage Resistance: 0.72
Armor Hitpoints: 1616.0
Accuracy falloff : 3750.0
Turret Tracking: 170.625
Maximum Velocity: 995.0
Signature Radius: 40.0
Signature Radius Modifier: 34.375
entityFactionLoss: 0.001
Rate of fire: 1872.0
Scan Resolution: 650.0
Maximum Targeting Range Bonus: -35.0
Optimal Range: 14400.0
Capacitor Recharge time: 112500.0
behaviorSensorDampenerDuration: 10000.0
Kinetic damage: 6.0
Damage Modifier: 2.84625
gfxBoosterID: 394.0
Inertia Modifier: 2.19375
Maximum Targeting Range: 80625.0
behaviorSensorDampenerDischarge: 22.5
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 19.2
Gravimetric Sensor Strength: 0.0
behaviorTargetPainterDuration: 5000.0
behaviorTargetPainterRange: 49500.0
behaviorTargetPainterFalloff: 123750.0
behaviorTargetPainterDischarge: 7.5
Shield recharge time: 468750.0
behaviorSensorDampenerRange: 41250.0
behaviorSensorDampenerFalloff: 82500.0
Capacitor Capacity: 344.0
shieldUniformity: 0.75
Scan Resolution Bonus: -35.0
Signature Resolution: 40000.0
Structure Kinetic Damage Resistance: 0.4355
Structure Thermal Damage Resistance: 0.4355
Structure Explosive Damage Resistance: 0.4355
Structure EM Damage Resistance: 0.4355
gfxTurretID: 7291.0
Thermal damage: 4.0
53933 - Carousing Keres Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet's electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels.

Developer: Duvolle Labs

Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Since the company is one of New Eden's foremost manufacturers of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal.
Irregular Frigate
Click to toggle showing the 68 attributes. descriptionID: 559103
typeID: 53933
graphicID: 1913
Capacity: 275.0
isDynamicType: False
raceID: 8
typeNameID: 559102
basePrice: 0.0
Volume: 23000.0
soundID: 20074
wreckTypeID: 26585
radius: 31.0
published: False
Mass: 1063000.0
groupID: 1568
portionSize: 1
Maximum Locked Targets: 6.0
Shield Capacity: 375.0
Structure Hitpoints: 500.0
Armor EM Damage Resistance: 0.3554
Armor Explosive Damage Resistance: 0.6398
Armor Kinetic Damage Resistance: 0.4621
Armor Thermal Damage Resistance: 0.4621
Shield EM Damage Resistance: 0.9
Shield Explosive Damage Resistance: 0.45
Shield Kinetic Damage Resistance: 0.54
Shield Thermal Damage Resistance: 0.72
Armor Hitpoints: 1616.0
Accuracy falloff : 3750.0
Turret Tracking: 170.625
Maximum Velocity: 995.0
Signature Radius: 40.0
Signature Radius Modifier: 34.375
entityFactionLoss: 0.001
Rate of fire: 1872.0
Scan Resolution: 650.0
Maximum Targeting Range Bonus: -35.0
Optimal Range: 14400.0
Capacitor Recharge time: 112500.0
behaviorSensorDampenerDuration: 10000.0
Kinetic damage: 6.0
Damage Modifier: 2.84625
gfxBoosterID: 394.0
Inertia Modifier: 2.19375
Maximum Targeting Range: 80625.0
behaviorSensorDampenerDischarge: 22.5
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 19.2
Gravimetric Sensor Strength: 0.0
behaviorTargetPainterDuration: 5000.0
behaviorTargetPainterRange: 49500.0
behaviorTargetPainterFalloff: 123750.0
behaviorTargetPainterDischarge: 7.5
Shield recharge time: 468750.0
behaviorSensorDampenerRange: 41250.0
behaviorSensorDampenerFalloff: 82500.0
Capacitor Capacity: 344.0
shieldUniformity: 0.75
Scan Resolution Bonus: -35.0
Signature Resolution: 40000.0
Structure Kinetic Damage Resistance: 0.4355
Structure Thermal Damage Resistance: 0.4355
Structure Explosive Damage Resistance: 0.4355
Structure EM Damage Resistance: 0.4355
gfxTurretID: 7291.0
Thermal damage: 4.0
53934 - Carousing Talwar The Talwar is redolent of the renowned Minmatar practicality in terms of battle. Irrespective of numbers, firepower and circumstances, their strategy when engaged in combat often revolves around the same central tenet: Stay untouchable as much as you can, either by sneaking around or rushing in, do as much damage as fast as you can, and get out before you get killed.

As such, the Talwar does not come equipped to hang around forever on the battlefield. It is built to rush around at speed without getting caught, and to hit very hard and very, very fast.
Irregular Destroyer
Click to toggle showing the 66 attributes. descriptionID: 559105
typeID: 53934
graphicID: 20202
Capacity: 265.0
isDynamicType: False
raceID: 1
typeNameID: 559104
basePrice: 0.0
Volume: 28100.0
soundID: 20078
wreckTypeID: 26561
radius: 150.0
published: False
Mass: 1470000.0
groupID: 1664
portionSize: 1
Missile Velocity Bonus: 1.5
Missile Flight Time Bonus: 5.0
Shield Capacity: 2000.0
Armor Hitpoints: 400.0
Armor EM Damage Resistance: 0.45
Armor Explosive Damage Resistance: 0.81
Armor Kinetic Damage Resistance: 0.59
Armor Thermal Damage Resistance: 0.37
Shield EM Damage Resistance: 0.51
Shield Explosive Damage Resistance: 0.38
Shield Kinetic Damage Resistance: 0.4
Shield Thermal Damage Resistance: 0.45
entityBracketColour: 1.0
behaviorTargetPainterDuration: 5000.0
Maximum Velocity: 800.0
Signature Radius: 100.0
Signature Radius Modifier: 30.0
entityFactionLoss: 0.0
entitySecurityMaxGain: 5.0
Scan Resolution: 500.0
Structure Hitpoints: 350.0
Maximum Locked Targets: 8.0
Inertia Modifier: 2.6
Capacitor Recharge time: 177000.0
Maximum Targeting Range: 150000.0
npcBehaviorMaximumCombatOrbitRange: 40000.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 26.0
Missile Damage Bonus: 4.0
Disallows Assistance: 1.0
Explosion Radius Bonus: 0.5
Explosion Velocity Bonus: 3.0
behaviorTargetPainterRange: 50000.0
behaviorTargetPainterFalloff: 80000.0
behaviorTargetPainterDischarge: 2.0
Shield recharge time: 468750.0
Bounty: 150000.0
Capacitor Capacity: 400.0
shieldUniformity: 0.75
Structure Kinetic Damage Resistance: 0.46
Structure Thermal Damage Resistance: 0.46
Structure Explosive Damage Resistance: 0.46
Structure EM Damage Resistance: 0.46
gfxTurretID: 503.0
gfxBoosterID: 395.0
Rate of fire: 14000.0
entityMissileTypeID: 2210.0
Security Status Kill Amount: 0.01
53935 - Carousing Catalyst Ideally suited for both skirmish warfare and fleet support, the Catalyst is touted as one of the best anti-frigate platforms out there. Faced with its top-of-the-line tracking equipment, not many can argue. Irregular Destroyer
Click to toggle showing the 67 attributes. descriptionID: 559108
typeID: 53935
graphicID: 2389
Capacity: 425.0
isDynamicType: False
raceID: 1
typeNameID: 559107
basePrice: 0.0
Volume: 52000.0
soundID: 20074
wreckTypeID: 26585
radius: 143.0
published: False
Mass: 1700000.0
groupID: 1664
portionSize: 1
Maximum Locked Targets: 6.0
Disallows Assistance: 1.0
Shield Capacity: 2200.0
Structure Hitpoints: 700.0
Armor EM Damage Resistance: 0.45
Armor Explosive Damage Resistance: 0.81
Armor Kinetic Damage Resistance: 0.67
Armor Thermal Damage Resistance: 0.49
Shield EM Damage Resistance: 0.64
Shield Explosive Damage Resistance: 0.5
Shield Kinetic Damage Resistance: 0.59
Shield Thermal Damage Resistance: 0.55
Armor Hitpoints: 800.0
Accuracy falloff : 30000.0
Turret Tracking: 250.0
Maximum Velocity: 725.0
Signature Radius: 110.0
entityFactionLoss: 0.0
Rate of fire: 3000.0
Scan Resolution: 700.0
entityBracketColour: 1.0
Optimal Range: 60000.0
Capacitor Recharge time: 240000.0
gfxTurretID: 565.0
Damage Modifier: 27.0
gfxBoosterID: 395.0
Inertia Modifier: 1.6
behaviorWarpDisruptDuration: 5000.0
behaviorWarpDisruptRange: 30000.0
behaviorWarpDisruptDischarge: 3.0
Maximum Targeting Range: 100000.0
npcBehaviorMaximumCombatOrbitRange: 20000.0
behaviorWarpDisruptStrength: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 14.4
entitySecurityMaxGain: 5.0
Shield recharge time: 468750.0
Bounty: 100000.0
Capacitor Capacity: 750.0
shieldUniformity: 0.75
Signature Resolution: 40000.0
Structure Kinetic Damage Resistance: 0.46
Structure Thermal Damage Resistance: 0.46
Structure Explosive Damage Resistance: 0.46
Structure EM Damage Resistance: 0.46
EM damage: 0.0
Kinetic damage: 5.0
Thermal damage: 3.0
Security Status Kill Amount: 0.01
53936 - Carousing Cynabal The Cynabal was one of the earliest designs put forth by the Angel Cartel, and to this day it remains their most-used. The ship's origins are unknown, but as with most Cartel ships persistent rumors of Jovian influence continue to linger. Whether these tales have basis in reality or not, the facts are on the table: The Cynabal is one of the fastest, most powerful cruisers to be found anywhere. Irregular Cruiser
Click to toggle showing the 66 attributes. descriptionID: 559110
typeID: 53936
graphicID: 337
Capacity: 400.0
isDynamicType: False
raceID: 32
typeNameID: 559109
basePrice: 0.0
Volume: 101000.0
soundID: 20111
wreckTypeID: 26562
radius: 170.0
published: False
Mass: 9047000.0
groupID: 1665
portionSize: 1
Maximum Locked Targets: 7.0
Shield Capacity: 8519.04
Structure Hitpoints: 2065.0
Armor EM Damage Resistance: 0.34
Armor Explosive Damage Resistance: 0.765
Armor Kinetic Damage Resistance: 0.6375
Armor Thermal Damage Resistance: 0.5525
Shield EM Damage Resistance: 0.4921875
Shield Explosive Damage Resistance: 0.24609375
Shield Kinetic Damage Resistance: 0.2953125
Shield Thermal Damage Resistance: 0.39375
Armor Hitpoints: 2760.0
Accuracy falloff : 33052.48224
Turret Tracking: 11.98281349
Maximum Velocity: 614.0536058
Signature Radius: 176.9351221
Signature Radius Modifier: 33.0
entityFactionLoss: 0.0
Rate of fire: 6511.646801
Scan Resolution: 390.0
entityBracketColour: 1.0
Optimal Range: 23296.82196
Capacitor Recharge time: 392000.0
gfxTurretID: 2921.0
Damage Modifier: 34.53370643
gfxBoosterID: 395.0
Inertia Modifier: 0.45
Maximum Targeting Range: 47000.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 18.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
Disallows Assistance: 1.0
behaviorTargetPainterDuration: 5000.0
behaviorTargetPainterRange: 36000.0
behaviorTargetPainterFalloff: 90000.0
behaviorTargetPainterDischarge: 9.5
Shield recharge time: 1250000.0
Bounty: 0.0
Capacitor Capacity: 1415.0
Signature Resolution: 40000.0
Structure Kinetic Damage Resistance: 0.402
Structure Thermal Damage Resistance: 0.402
Structure Explosive Damage Resistance: 0.402
Structure EM Damage Resistance: 0.402
EM damage: 0.0
Explosive damage: 4.8
Kinetic damage: 14.4
Thermal damage: 0.0
Security Status Kill Amount: 0.01
53937 - Carousing Vigilant The Vigilant was the first Gallente design the Guardian Angels would steal and make their own, but it wouldn't be the last. Building on the Thorax's natural strengths, it is a deadly vessel both by itself and in fleet tandem. A group of these sluggers is a sight to fear. Irregular Cruiser
Click to toggle showing the 67 attributes. descriptionID: 559112
typeID: 53937
graphicID: 1815
Capacity: 450.0
isDynamicType: False
raceID: 8
typeNameID: 559111
basePrice: 0.0
Volume: 101000.0
soundID: 20122
wreckTypeID: 26586
radius: 149.0
published: False
Mass: 9830000.0
groupID: 1665
portionSize: 1
Maximum Locked Targets: 7.0
Shield Capacity: 2175.0
Structure Hitpoints: 2625.0
Armor EM Damage Resistance: 0.34
Armor Explosive Damage Resistance: 0.465170137
Armor Kinetic Damage Resistance: 0.33595621
Armor Thermal Damage Resistance: 0.33595621
Shield EM Damage Resistance: 0.875
Shield Explosive Damage Resistance: 0.4375
Shield Kinetic Damage Resistance: 0.525
Shield Thermal Damage Resistance: 0.7
Armor Hitpoints: 10368.0
Accuracy falloff : 15180.0
Turret Tracking: 9.2
entityBracketColour: 1.0
Maximum Velocity: 409.6372304
Signature Radius: 130.0
entityFactionLoss: 0.0
Rate of fire: 4187.7
Scan Resolution: 300.0
Maximum Targeting Range Bonus: -15.3
Optimal Range: 27864.0
Capacitor Recharge time: 392000.0
behaviorSensorDampenerDuration: 10000.0
gfxTurretID: 12346.0
Damage Modifier: 27.93
gfxBoosterID: 395.0
Inertia Modifier: 0.48
behaviorSensorDampenerFalloff: 60000.0
Maximum Targeting Range: 49000.0
behaviorSensorDampenerDischarge: 34.2
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 20.0
Gravimetric Sensor Strength: 0.0
Disallows Assistance: 1.0
Shield recharge time: 1250000.0
behaviorSensorDampenerRange: 30000.0
Bounty: 0.0
Capacitor Capacity: 1545.0
Scan Resolution Bonus: -15.3
Signature Resolution: 40000.0
Structure Kinetic Damage Resistance: 0.402
Structure Thermal Damage Resistance: 0.402
Structure Explosive Damage Resistance: 0.402
Structure EM Damage Resistance: 0.402
EM damage: 0.0
Explosive damage: 0.0
Kinetic damage: 8.0
Thermal damage: 6.0
Security Status Kill Amount: 0.01
53938 - Carousing Huginn Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.

Developer: Boundless Creation

Boundless Creation's ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore tend to take a back seat to sheer annihilative potential.
Irregular Cruiser
Click to toggle showing the 61 attributes. descriptionID: 559114
typeID: 53938
graphicID: 1945
Capacity: 315.0
isDynamicType: False
raceID: 2
typeNameID: 559113
basePrice: 0.0
Volume: 85000.0
soundID: 20078
wreckTypeID: 26562
radius: 133.0
published: False
Mass: 11550000.0
groupID: 1665
portionSize: 1
Missile Velocity Bonus: 1.5
Missile Flight Time Bonus: 1.5
Shield Capacity: 6844.0
Structure Hitpoints: 1875.0
Armor EM Damage Resistance: 0.35
Armor Explosive Damage Resistance: 0.7875
Armor Kinetic Damage Resistance: 0.65625
Armor Thermal Damage Resistance: 0.56875
Shield EM Damage Resistance: 0.675
Shield Explosive Damage Resistance: 0.3375
Shield Kinetic Damage Resistance: 0.405
Shield Thermal Damage Resistance: 0.54
Armor Hitpoints: 1500.0
behaviorTargetPainterDuration: 5000.0
Maximum Velocity: 724.0
Signature Radius: 163.0
Signature Radius Modifier: 70.0
entityFactionLoss: 0.007
Scan Resolution: 471.6
Capacitor Recharge time: 320625.0
Maximum Locked Targets: 9.0
Inertia Modifier: 0.34425
Maximum Targeting Range: 83301.0
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 33.44
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
Missile Damage Bonus: 5.94
Explosion Radius Bonus: 0.75
Explosion Velocity Bonus: 1.5
behaviorTargetPainterRange: 74250.0
behaviorTargetPainterFalloff: 123750.0
behaviorTargetPainterDischarge: 15.0
Shield recharge time: 937500.0
Capacitor Capacity: 1500.0
shieldUniformity: 0.75
Structure Kinetic Damage Resistance: 0.4355
Structure Thermal Damage Resistance: 0.4355
Structure Explosive Damage Resistance: 0.4355
Structure EM Damage Resistance: 0.4355
gfxTurretID: 8105.0
gfxBoosterID: 394.0
Rate of fire: 6231.0
entityMissileTypeID: 206.0
53939 - Carousing Celestis The Celestis cruiser is a versatile ship which can be employed in a myriad of roles, making it handy for small corporations with a limited number of ships. True to Gallente style the Celestis is especially deadly in close quarters combat due to its advanced targeting systems. Irregular Cruiser
Click to toggle showing the 68 attributes. descriptionID: 559116
typeID: 53939
graphicID: 319
Capacity: 320.0
isDynamicType: False
raceID: 8
typeNameID: 559115
basePrice: 0.0
Volume: 116000.0
soundID: 20074
wreckTypeID: 26586
radius: 79.0
published: False
Mass: 12070000.0
groupID: 1665
portionSize: 1
Maximum Locked Targets: 8.0
Shield Capacity: 1500.0
Structure Hitpoints: 2125.0
Armor EM Damage Resistance: 0.3554
Armor Explosive Damage Resistance: 0.3913
Armor Kinetic Damage Resistance: 0.2826
Armor Thermal Damage Resistance: 0.4621
Shield EM Damage Resistance: 0.9
Shield Explosive Damage Resistance: 0.45
Shield Kinetic Damage Resistance: 0.54
Shield Thermal Damage Resistance: 0.72
Armor Hitpoints: 6273.0
Accuracy falloff : 12500.0
Turret Tracking: 10.0
Maximum Velocity: 532.0
Signature Radius: 135.0
Signature Radius Modifier: 34.375
entityFactionLoss: 0.007
Rate of fire: 3207.6
Scan Resolution: 462.1875
Maximum Targeting Range Bonus: -35.0
Optimal Range: 37800.0
Capacitor Recharge time: 347250.0
behaviorSensorDampenerDuration: 10000.0
Kinetic damage: 18.0
Damage Modifier: 3.82375
gfxBoosterID: 394.0
Inertia Modifier: 0.340875
Maximum Targeting Range: 119531.0
behaviorSensorDampenerDischarge: 45.0
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 31.104
Gravimetric Sensor Strength: 0.0
behaviorTargetPainterDuration: 5000.0
behaviorTargetPainterRange: 49500.0
behaviorTargetPainterFalloff: 123750.0
behaviorTargetPainterDischarge: 7.5
Shield recharge time: 468750.0
behaviorSensorDampenerRange: 56718.75
behaviorSensorDampenerFalloff: 113437.5
Capacitor Capacity: 1625.0
shieldUniformity: 0.75
Scan Resolution Bonus: -35.0
Signature Resolution: 40000.0
Structure Kinetic Damage Resistance: 0.4355
Structure Thermal Damage Resistance: 0.4355
Structure Explosive Damage Resistance: 0.4355
Structure EM Damage Resistance: 0.4355
gfxTurretID: 14272.0
Thermal damage: 12.0
53940 - Carousing Lachesis Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.

Developer: Roden Shipyards

Roden Shipyards is the fastest growing ship manufacturer in the Federation, thanks to an extremely aggressive R&D division and extensive connections in government and military procurement communities. Roden ships are distinguished by strong armor defenses and excellent electronic capabilities. They also tend towards gunboats with exceptional range and tracking systems, and less reliance on drones than the average Federation warship.
Irregular Cruiser
Click to toggle showing the 68 attributes. descriptionID: 559119
typeID: 53940
graphicID: 2140
Capacity: 320.0
isDynamicType: False
raceID: 8
typeNameID: 559118
basePrice: 0.0
Volume: 116000.0
soundID: 20074
wreckTypeID: 26586
radius: 79.0
published: False
Mass: 12070000.0
groupID: 1665
portionSize: 1
Maximum Locked Targets: 8.0
Shield Capacity: 1500.0
Structure Hitpoints: 2125.0
Armor EM Damage Resistance: 0.3554
Armor Explosive Damage Resistance: 0.3913
Armor Kinetic Damage Resistance: 0.2826
Armor Thermal Damage Resistance: 0.4621
Shield EM Damage Resistance: 0.9
Shield Explosive Damage Resistance: 0.45
Shield Kinetic Damage Resistance: 0.54
Shield Thermal Damage Resistance: 0.72
Armor Hitpoints: 6273.0
Accuracy falloff : 12500.0
Turret Tracking: 10.0
Maximum Velocity: 532.0
Signature Radius: 135.0
Signature Radius Modifier: 34.375
entityFactionLoss: 0.007
Rate of fire: 3207.6
Scan Resolution: 462.1875
Maximum Targeting Range Bonus: -35.0
Optimal Range: 37800.0
Capacitor Recharge time: 347250.0
behaviorSensorDampenerDuration: 10000.0
Kinetic damage: 18.0
Damage Modifier: 3.82375
gfxBoosterID: 394.0
Inertia Modifier: 0.340875
Maximum Targeting Range: 119531.0
behaviorSensorDampenerDischarge: 45.0
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 31.104
Gravimetric Sensor Strength: 0.0
behaviorTargetPainterDuration: 5000.0
behaviorTargetPainterRange: 49500.0
behaviorTargetPainterFalloff: 123750.0
behaviorTargetPainterDischarge: 7.5
Shield recharge time: 468750.0
behaviorSensorDampenerRange: 56718.75
behaviorSensorDampenerFalloff: 113437.5
Capacitor Capacity: 1625.0
shieldUniformity: 0.75
Scan Resolution Bonus: -35.0
Signature Resolution: 40000.0
Structure Kinetic Damage Resistance: 0.4355
Structure Thermal Damage Resistance: 0.4355
Structure Explosive Damage Resistance: 0.4355
Structure EM Damage Resistance: 0.4355
gfxTurretID: 14272.0
Thermal damage: 12.0
53941 - Carousing Exequror In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Gallente Federation the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Exequoror.

The Exequror was a heavy cargo cruiser originally strong enough to defend itself against raiding frigates, though it lacked prowess in heavier combat situations. After its redesign, it had some of that bulk - and, necessarily, some of that strength - yanked out and replaced with the capability to help others in heavy combat situations, in particular those who needed armor repairs.
Irregular Cruiser
Click to toggle showing the 54 attributes. descriptionID: 559121
typeID: 53941
graphicID: 320
Capacity: 495.0
isDynamicType: False
raceID: 8
typeNameID: 559120
basePrice: 0.0
Volume: 113000.0
soundID: 20074
wreckTypeID: 26586
radius: 224.0
published: False
Mass: 11020000.0
groupID: 1665
portionSize: 1
Shield Capacity: 1313.0
Structure Hitpoints: 418.75
Armor EM Damage Resistance: 0.29754
Armor Explosive Damage Resistance: 0.53557
Armor Kinetic Damage Resistance: 0.3868
Armor Thermal Damage Resistance: 0.3868
Shield EM Damage Resistance: 0.9
Shield Explosive Damage Resistance: 0.45
Shield Kinetic Damage Resistance: 0.54
Shield Thermal Damage Resistance: 0.72
Armor Hitpoints: 6464.0
Maximum Velocity: 630.0
Signature Radius: 80.0
entityFactionLoss: 0.007
Scan Resolution: 368.0
Capacitor Recharge time: 179825.0
behaviorRemoteArmorRepairDuration: 6000.0
behaviorRemoteArmorRepairRange: 51013.0
behaviorRemoteArmorRepairFalloff: 14575.0
behaviorRemoteArmorRepairDischarge: 261.5625
Maximum Locked Targets: 8.0
Inertia Modifier: 0.41175
Maximum Targeting Range: 68750.0
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 16.8
Gravimetric Sensor Strength: 0.0
Armor Hitpoints Repaired: 1092.0
Shield recharge time: 468750.0
Capacitor Capacity: 4403.0
shieldUniformity: 0.75
Structure Kinetic Damage Resistance: 0.4355
Structure Thermal Damage Resistance: 0.4355
Structure Explosive Damage Resistance: 0.4355
Structure EM Damage Resistance: 0.4355
gfxBoosterID: 394.0
Capacitor Warfare Resistance: 0.78
53942 - Carousing Oneiros Designed specifically as an armor augmenter, the Oneiros provides added defensive muscle to fighters on the front lines. Additionally, its own formidable defenses make it a tough nut to crack. Breaking through a formation supported by an Oneiros is no mean feat.

Developer: Roden Shipyards

Deciding that added defensive capabilities would serve to strengthen the overall effectiveness of Gallente ships, who traditionally have favored pure firepower over other aspects, Roden Shipyards came up with the Oneiros. Intrigued, Gallente Navy officials are reportedly considering incorporating this powerful defender into their fleet formations.
Irregular Cruiser
Click to toggle showing the 54 attributes. descriptionID: 559123
typeID: 53942
graphicID: 2141
Capacity: 495.0
isDynamicType: False
raceID: 8
typeNameID: 559122
basePrice: 0.0
Volume: 113000.0
soundID: 20074
wreckTypeID: 26586
radius: 224.0
published: False
Mass: 11020000.0
groupID: 1665
portionSize: 1
Shield Capacity: 1313.0
Structure Hitpoints: 418.75
Armor EM Damage Resistance: 0.29754
Armor Explosive Damage Resistance: 0.53557
Armor Kinetic Damage Resistance: 0.3868
Armor Thermal Damage Resistance: 0.3868
Shield EM Damage Resistance: 0.9
Shield Explosive Damage Resistance: 0.45
Shield Kinetic Damage Resistance: 0.54
Shield Thermal Damage Resistance: 0.72
Armor Hitpoints: 6464.0
Maximum Velocity: 630.0
Signature Radius: 80.0
entityFactionLoss: 0.007
Scan Resolution: 368.0
Capacitor Recharge time: 179825.0
behaviorRemoteArmorRepairDuration: 6000.0
behaviorRemoteArmorRepairRange: 51013.0
behaviorRemoteArmorRepairFalloff: 14575.0
behaviorRemoteArmorRepairDischarge: 261.5625
Maximum Locked Targets: 8.0
Inertia Modifier: 0.41175
Maximum Targeting Range: 68750.0
structureUniformity: 1.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 16.8
Gravimetric Sensor Strength: 0.0
Armor Hitpoints Repaired: 1092.0
Shield recharge time: 468750.0
Capacitor Capacity: 4403.0
shieldUniformity: 0.75
Structure Kinetic Damage Resistance: 0.4355
Structure Thermal Damage Resistance: 0.4355
Structure Explosive Damage Resistance: 0.4355
Structure EM Damage Resistance: 0.4355
gfxBoosterID: 394.0
Capacitor Warfare Resistance: 0.78
53943 - Carousing Tornado The force with which this ship hits is more than sufficient to leave a trail of shattered enemies, floating around like so much lifeless debris. An adaptable vessel, it has enough turret hardpoints for a full-scale assault while remaining versatile enough to allow for plenty of missile fire, and has both sufficient speed to outrun its enemies and sufficient capacitor charge to outlast them. Irregular Battlecruiser
Click to toggle showing the 59 attributes. descriptionID: 559125
typeID: 53943
graphicID: 11778
Capacity: 425.0
isDynamicType: False
raceID: 2
typeNameID: 559124
basePrice: 0.0
Volume: 216000.0
soundID: 20076
wreckTypeID: 26562
radius: 246.0
published: False
Mass: 12800000.0
groupID: 1666
portionSize: 1
Maximum Locked Targets: 6.0
Shield Capacity: 10699.35563
Structure Hitpoints: 3500.0
Armor EM Damage Resistance: 0.36
Armor Explosive Damage Resistance: 0.81
Armor Kinetic Damage Resistance: 0.675
Armor Thermal Damage Resistance: 0.585
Shield EM Damage Resistance: 0.624375
Shield Explosive Damage Resistance: 0.4625
Shield Kinetic Damage Resistance: 0.555
Shield Thermal Damage Resistance: 0.74
Armor Hitpoints: 5400.0
Accuracy falloff : 40140.09166
Turret Tracking: 10.96145246
Maximum Velocity: 369.6067416
Signature Radius: 347.5511328
entityFactionLoss: 0.0
Rate of fire: 8772.924178
Scan Resolution: 220.0
entityBracketColour: 2.0
Optimal Range: 12545.59822
Capacitor Recharge time: 526125.0
gfxTurretID: 492.0
Damage Modifier: 34.79922668
gfxBoosterID: 397.0
Inertia Modifier: 0.67
Maximum Targeting Range: 60000.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 16.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
Shield recharge time: 1281000.0
Bounty: 0.0
Capacitor Capacity: 2415.0
Signature Resolution: 40000.0
Structure Kinetic Damage Resistance: 0.469
Structure Thermal Damage Resistance: 0.469
Structure Explosive Damage Resistance: 0.469
Structure EM Damage Resistance: 0.469
EM damage: 0.0
Explosive damage: 0.0
Kinetic damage: 4.0
Thermal damage: 20.0
53944 - Carousing Talos The Talos began in YC 110 as a R&D concept by <a href=showinfo:30//500014>ORE</a>. Conceived as a patrol craft for mining operations in lawless space, the Talos would have been abandoned completely were it not adopted by the Black Eagles, a black-ops branch of the <a href=showinfo:30//500004>Gallente</a> government. The Black Eagles stripped the Talos of non-essential systems and bolted on battleship-class weapons, creating a quick-strike craft ideal for guerilla action.

The Talos remained a military secret until YC 113, when it was introduced into wider circulation as a third tier battlecruiser. Today the Talos is manufactured by <a href=showinfo:2//1000109>Duvolle Labs</a>, who modified the original ORE designs to bring it in line with Gallente standards.
Irregular Battlecruiser
Click to toggle showing the 59 attributes. descriptionID: 559127
typeID: 53944
graphicID: 11777
Capacity: 475.0
isDynamicType: False
raceID: 8
typeNameID: 559126
basePrice: 0.0
Volume: 270000.0
soundID: 20072
wreckTypeID: 26586
radius: 266.0
published: False
Mass: 11800000.0
groupID: 1666
portionSize: 1
Maximum Locked Targets: 7.0
Shield Capacity: 3500.0
Structure Hitpoints: 5000.0
Armor EM Damage Resistance: 0.3825
Armor Explosive Damage Resistance: 0.6885
Armor Kinetic Damage Resistance: 0.49725
Armor Thermal Damage Resistance: 0.49725
Shield EM Damage Resistance: 0.925
Shield Explosive Damage Resistance: 0.4625
Shield Kinetic Damage Resistance: 0.555
Shield Thermal Damage Resistance: 0.74
Armor Hitpoints: 9918.75
Accuracy falloff : 18000.0
Turret Tracking: 9.240342498
Maximum Velocity: 267.3159453
Signature Radius: 305.0
entityFactionLoss: 0.0
Rate of fire: 4687.207429
Scan Resolution: 200.0
entityBracketColour: 2.0
Optimal Range: 26250.0
Capacitor Recharge time: 775000.0
gfxTurretID: 570.0
Damage Modifier: 24.88586853
gfxBoosterID: 394.0
Inertia Modifier: 0.68
Maximum Targeting Range: 60000.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 18.0
Gravimetric Sensor Strength: 0.0
Shield recharge time: 1400000.0
Bounty: 0.0
Capacitor Capacity: 3100.0
Signature Resolution: 40000.0
Structure Kinetic Damage Resistance: 0.469
Structure Thermal Damage Resistance: 0.469
Structure Explosive Damage Resistance: 0.469
Structure EM Damage Resistance: 0.469
EM damage: 0.0
Explosive damage: 0.0
Kinetic damage: 10.0
Thermal damage: 8.0
53945 - Carousing Machariel While its utilitarian look may not give much of an indication, many are convinced that the Machariel is based on an ancient Jovian design uncovered by the Angel Cartel in one of their extensive exploratory raids into uncharted territory some years ago. Whatever the case may be, this behemoth appeared on the scene suddenly and with little fanfare, and has very quickly become one of the Arch Angels' staple war vessels. Irregular Battleship
Click to toggle showing the 61 attributes. descriptionID: 559129
typeID: 53945
graphicID: 335
Capacity: 665.0
isDynamicType: False
raceID: 32
typeNameID: 559128
basePrice: 0.0
Volume: 595000.0
soundID: 20109
wreckTypeID: 26563
radius: 500.0
published: False
Mass: 94680000.0
groupID: 1667
portionSize: 1
Maximum Locked Targets: 7.0
Shield Capacity: 17064.2175
Structure Hitpoints: 8260.0
Armor EM Damage Resistance: 0.36
Armor Explosive Damage Resistance: 0.81
Armor Kinetic Damage Resistance: 0.675
Armor Thermal Damage Resistance: 0.585
Shield EM Damage Resistance: 0.448011544
Shield Explosive Damage Resistance: 0.4625
Shield Kinetic Damage Resistance: 0.555
Shield Thermal Damage Resistance: 0.4995
Armor Hitpoints: 11100.0
Accuracy falloff : 46200.0
Turret Tracking: 1.35
Maximum Velocity: 369.6501244
Signature Radius: 473.9333629
entityFactionLoss: 0.0
Rate of fire: 11601.33093
Scan Resolution: 125.0
entityBracketColour: 1.0
Optimal Range: 32200.0
Capacitor Recharge time: 738560.0
gfxTurretID: 497.0
Damage Modifier: 55.11548677
gfxBoosterID: 397.0
Inertia Modifier: 0.096
Maximum Targeting Range: 75000.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 26.0
Magnetometric Sensor Strength: 0.0
Gravimetric Sensor Strength: 0.0
Disallows Assistance: 1.0
Shield recharge time: 2500000.0
Bounty: 0.0
Capacitor Capacity: 5800.0
Signature Resolution: 40000.0
Structure Kinetic Damage Resistance: 0.469
Structure Thermal Damage Resistance: 0.469
Structure Explosive Damage Resistance: 0.469
Structure EM Damage Resistance: 0.469
EM damage: 0.0
Explosive damage: 8.0
Kinetic damage: 24.0
Thermal damage: 0.0
Security Status Kill Amount: 0.01
53946 - Carousing Vindicator Basing their design on the Federation Navy's much-vaunted Megathron, the Guardian Angels' engineers set out to create a battleship that would instill fear in anyone fool enough to square off against the Cartel or its Serpentis protectorate. Based on the reputation this ship has engendered, they seem to have succeeded admirably. Irregular Battleship
Click to toggle showing the 61 attributes. descriptionID: 559131
typeID: 53946
graphicID: 2157
Capacity: 665.0
isDynamicType: False
raceID: 8
typeNameID: 559130
basePrice: 0.0
Volume: 486000.0
soundID: 20120
wreckTypeID: 26587
radius: 250.0
published: False
Mass: 105200000.0
groupID: 1667
portionSize: 1
Maximum Locked Targets: 7.0
Shield Capacity: 8750.0
Structure Hitpoints: 10500.0
Armor EM Damage Resistance: 0.45
Armor Explosive Damage Resistance: 0.648
Armor Kinetic Damage Resistance: 0.468
Armor Thermal Damage Resistance: 0.468
Shield EM Damage Resistance: 0.925
Shield Explosive Damage Resistance: 0.4625
Shield Kinetic Damage Resistance: 0.555
Shield Thermal Damage Resistance: 0.74
Armor Hitpoints: 17664.0
Accuracy falloff : 24000.0
Turret Tracking: 1.31725125
Maximum Velocity: 259.8702977
Signature Radius: 400.0
entityFactionLoss: 0.0
Rate of fire: 6581.7
Scan Resolution: 100.0
entityBracketColour: 1.0
Optimal Range: 36000.0
Capacitor Recharge time: 566960.2
gfxTurretID: 12354.0
Damage Modifier: 25.41
gfxBoosterID: 395.0
Inertia Modifier: 0.083
Maximum Targeting Range: 72500.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 28.0
Gravimetric Sensor Strength: 0.0
Disallows Assistance: 1.0
Shield recharge time: 2500000.0
Bounty: 0.0
Capacitor Capacity: 6330.0
Signature Resolution: 40000.0
Structure Kinetic Damage Resistance: 0.469
Structure Thermal Damage Resistance: 0.469
Structure Explosive Damage Resistance: 0.469
Structure EM Damage Resistance: 0.469
EM damage: 0.0
Explosive damage: 0.0
Kinetic damage: 20.0
Thermal damage: 12.0
Security Status Kill Amount: 0.01
53947 - Guardian's Gala Emcee Basing their design on the Federation Navy's much-vaunted Megathron, the Guardian Angels' engineers set out to create a battleship that would instill fear in anyone fool enough to square off against the Cartel or its Serpentis protectorate. Based on the reputation this ship has engendered, they seem to have succeeded admirably. Irregular Battleship
Click to toggle showing the 61 attributes. descriptionID: 559133
typeID: 53947
graphicID: 2157
Capacity: 665.0
isDynamicType: False
raceID: 8
typeNameID: 559132
basePrice: 0.0
Volume: 486000.0
soundID: 20120
wreckTypeID: 26587
radius: 250.0
published: False
Mass: 105200000.0
groupID: 1667
portionSize: 1
Maximum Locked Targets: 7.0
Shield Capacity: 8750.0
Structure Hitpoints: 10500.0
Armor EM Damage Resistance: 0.45
Armor Explosive Damage Resistance: 0.648
Armor Kinetic Damage Resistance: 0.468
Armor Thermal Damage Resistance: 0.468
Shield EM Damage Resistance: 0.925
Shield Explosive Damage Resistance: 0.4625
Shield Kinetic Damage Resistance: 0.555
Shield Thermal Damage Resistance: 0.74
Armor Hitpoints: 17664.0
Accuracy falloff : 24000.0
Turret Tracking: 1.31725125
Maximum Velocity: 259.8702977
Signature Radius: 400.0
entityFactionLoss: 0.0
Rate of fire: 6581.7
Scan Resolution: 100.0
entityBracketColour: 1.0
Optimal Range: 36000.0
Capacitor Recharge time: 566960.2
gfxTurretID: 12354.0
Damage Modifier: 25.41
gfxBoosterID: 395.0
Inertia Modifier: 0.083
Maximum Targeting Range: 72500.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 28.0
Gravimetric Sensor Strength: 0.0
Disallows Assistance: 1.0
Shield recharge time: 2500000.0
Bounty: 0.0
Capacitor Capacity: 6330.0
Signature Resolution: 40000.0
Structure Kinetic Damage Resistance: 0.469
Structure Thermal Damage Resistance: 0.469
Structure Explosive Damage Resistance: 0.469
Structure EM Damage Resistance: 0.469
EM damage: 0.0
Explosive damage: 0.0
Kinetic damage: 20.0
Thermal damage: 12.0
Security Status Kill Amount: 0.01
53948 - Guardian's Gala VIP Emcee Basing their design on the Federation Navy's much-vaunted Megathron, the Guardian Angels' engineers set out to create a battleship that would instill fear in anyone fool enough to square off against the Cartel or its Serpentis protectorate. Based on the reputation this ship has engendered, they seem to have succeeded admirably. Irregular Battleship
Click to toggle showing the 61 attributes. descriptionID: 559135
typeID: 53948
graphicID: 2157
Capacity: 665.0
isDynamicType: False
raceID: 8
typeNameID: 559134
basePrice: 0.0
Volume: 486000.0
soundID: 20120
wreckTypeID: 26587
radius: 250.0
published: False
Mass: 105200000.0
groupID: 1667
portionSize: 1
Maximum Locked Targets: 7.0
Shield Capacity: 8750.0
Structure Hitpoints: 10500.0
Armor EM Damage Resistance: 0.45
Armor Explosive Damage Resistance: 0.648
Armor Kinetic Damage Resistance: 0.468
Armor Thermal Damage Resistance: 0.468
Shield EM Damage Resistance: 0.925
Shield Explosive Damage Resistance: 0.4625
Shield Kinetic Damage Resistance: 0.555
Shield Thermal Damage Resistance: 0.74
Armor Hitpoints: 17664.0
Accuracy falloff : 24000.0
Turret Tracking: 1.31725125
Maximum Velocity: 259.8702977
Signature Radius: 400.0
entityFactionLoss: 0.0
Rate of fire: 6581.7
Scan Resolution: 100.0
entityBracketColour: 1.0
Optimal Range: 36000.0
Capacitor Recharge time: 566960.2
gfxTurretID: 12354.0
Damage Modifier: 25.41
gfxBoosterID: 395.0
Inertia Modifier: 0.083
Maximum Targeting Range: 72500.0
RADAR Sensor Strength: 0.0
Ladar Sensor Strength: 0.0
Magnetometric Sensor Strength: 28.0
Gravimetric Sensor Strength: 0.0
Disallows Assistance: 1.0
Shield recharge time: 2500000.0
Bounty: 0.0
Capacitor Capacity: 6330.0
Signature Resolution: 40000.0
Structure Kinetic Damage Resistance: 0.469
Structure Thermal Damage Resistance: 0.469
Structure Explosive Damage Resistance: 0.469
Structure EM Damage Resistance: 0.469
EM damage: 0.0
Explosive damage: 0.0
Kinetic damage: 20.0
Thermal damage: 12.0
Security Status Kill Amount: 0.01
Removed Items (0 Entries)

Please note that a "removed" item often means the item was just not yet added to the "newer" build.

TypeID & Name Description Group

Blueprints (18 Entries)
Blueprint Name Old BP Data New BP Data Raw Diff
53908 - High-grade Savior Alpha Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 2:30:00
Copy:7200 ME:3150 TE:3150 Limit:20x
Materials:
1x Nano-Factory
47x Antikythera Element
79x Morphite
542x Synthetic Synapses
594x Cryoprotectant Solution
Skills:
Industry IV
Outcome:
1x High-grade Savior Alpha (53890)
BP Price: 0 ISK
Build Time: 2:30:00
Copy:7200 ME:3150 TE:3150 Limit:20x
Materials:
1x 2869
47x 34575
79x 11399
542x 2346
594x 2367
Skills:
3380 IV
Outcome:
1x 53890
53909 - High-grade Savior Beta Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 2:30:00
Copy:7200 ME:3150 TE:3150 Limit:20x
Materials:
1x Nano-Factory
45x Antikythera Element
114x Morphite
542x Cryoprotectant Solution
620x Gel-Matrix Biopaste
Skills:
Industry IV
Outcome:
1x High-grade Savior Beta (53891)
BP Price: 0 ISK
Build Time: 2:30:00
Copy:7200 ME:3150 TE:3150 Limit:20x
Materials:
1x 2869
45x 34575
114x 11399
542x 2367
620x 2348
Skills:
3380 IV
Outcome:
1x 53891
53910 - High-grade Savior Gamma Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 2:30:00
Copy:7200 ME:3150 TE:3150 Limit:20x
Materials:
1x Nano-Factory
47x Antikythera Element
146x Morphite
691x Transcranial Microcontrollers
887x Gel-Matrix Biopaste
Skills:
Industry IV
Outcome:
1x High-grade Savior Gamma (53892)
BP Price: 0 ISK
Build Time: 2:30:00
Copy:7200 ME:3150 TE:3150 Limit:20x
Materials:
1x 2869
47x 34575
146x 11399
691x 12836
887x 2348
Skills:
3380 IV
Outcome:
1x 53892
53911 - High-grade Savior Delta Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 2:30:00
Copy:7200 ME:3150 TE:3150 Limit:20x
Materials:
1x Nano-Factory
46x Antikythera Element
157x Morphite
888x Cryoprotectant Solution
906x Transcranial Microcontrollers
Skills:
Industry IV
Outcome:
1x High-grade Savior Delta (53893)
BP Price: 0 ISK
Build Time: 2:30:00
Copy:7200 ME:3150 TE:3150 Limit:20x
Materials:
1x 2869
46x 34575
157x 11399
888x 2367
906x 12836
Skills:
3380 IV
Outcome:
1x 53893
53912 - High-grade Savior Epsilon Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 2:30:00
Copy:7200 ME:3150 TE:3150 Limit:20x
Materials:
1x Nano-Factory
48x Antikythera Element
172x Morphite
1070x Synthetic Synapses
1261x Transcranial Microcontrollers
Skills:
Industry IV
Outcome:
1x High-grade Savior Epsilon (53894)
BP Price: 0 ISK
Build Time: 2:30:00
Copy:7200 ME:3150 TE:3150 Limit:20x
Materials:
1x 2869
48x 34575
172x 11399
1070x 2346
1261x 12836
Skills:
3380 IV
Outcome:
1x 53894
53913 - High-grade Savior Omega Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 2:30:00
Copy:7200 ME:3150 TE:3150 Limit:20x
Materials:
1x Nano-Factory
50x Antikythera Element
183x Morphite
609x Gel-Matrix Biopaste
654x Cryoprotectant Solution
687x Synthetic Synapses
Skills:
Industry IV
Outcome:
1x High-grade Savior Omega (53895)
BP Price: 0 ISK
Build Time: 2:30:00
Copy:7200 ME:3150 TE:3150 Limit:20x
Materials:
1x 2869
50x 34575
183x 11399
609x 2348
654x 2367
687x 2346
Skills:
3380 IV
Outcome:
1x 53895
53914 - Mid-grade Savior Alpha Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x Nano-Factory
23x Antikythera Element
48x Morphite
326x Synthetic Synapses
357x Cryoprotectant Solution
Skills:
Industry IV
Outcome:
1x Mid-grade Savior Alpha (53896)
BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x 2869
23x 34575
48x 11399
326x 2346
357x 2367
Skills:
3380 IV
Outcome:
1x 53896
53915 - Mid-grade Savior Beta Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x Nano-Factory
22x Antikythera Element
69x Morphite
326x Cryoprotectant Solution
372x Gel-Matrix Biopaste
Skills:
Industry IV
Outcome:
1x Mid-grade Savior Beta (53897)
BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x 2869
22x 34575
69x 11399
326x 2367
372x 2348
Skills:
3380 IV
Outcome:
1x 53897
53916 - Mid-grade Savior Gamma Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x Nano-Factory
23x Antikythera Element
88x Morphite
414x Transcranial Microcontrollers
532x Gel-Matrix Biopaste
Skills:
Industry IV
Outcome:
1x Mid-grade Savior Gamma (53898)
BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x 2869
23x 34575
88x 11399
414x 12836
532x 2348
Skills:
3380 IV
Outcome:
1x 53898
53917 - Mid-grade Savior Delta Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x Nano-Factory
22x Antikythera Element
94x Morphite
532x Cryoprotectant Solution
543x Transcranial Microcontrollers
Skills:
Industry IV
Outcome:
1x Mid-grade Savior Delta (53899)
BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x 2869
22x 34575
94x 11399
532x 2367
543x 12836
Skills:
3380 IV
Outcome:
1x 53899
53918 - Mid-grade Savior Epsilon Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x Nano-Factory
23x Antikythera Element
103x Morphite
642x Synthetic Synapses
757x Transcranial Microcontrollers
Skills:
Industry IV
Outcome:
1x Mid-grade Savior Epsilon (53900)
BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x 2869
23x 34575
103x 11399
642x 2346
757x 12836
Skills:
3380 IV
Outcome:
1x 53900
53919 - Mid-grade Savior Omega Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x Nano-Factory
25x Antikythera Element
110x Morphite
366x Gel-Matrix Biopaste
392x Cryoprotectant Solution
412x Synthetic Synapses
Skills:
Industry IV
Outcome:
1x Mid-grade Savior Omega (53901)
BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x 2869
25x 34575
110x 11399
366x 2348
392x 2367
412x 2346
Skills:
3380 IV
Outcome:
1x 53901
53920 - Low-grade Savior Alpha Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x Nano-Factory
10x Antikythera Element
29x Morphite
196x Synthetic Synapses
214x Cryoprotectant Solution
Skills:
Industry IV
Outcome:
1x Low-grade Savior Alpha (53902)
BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x 2869
10x 34575
29x 11399
196x 2346
214x 2367
Skills:
3380 IV
Outcome:
1x 53902
53921 - Low-grade Savior Beta Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x Nano-Factory
10x Antikythera Element
41x Morphite
196x Cryoprotectant Solution
223x Gel-Matrix Biopaste
Skills:
Industry IV
Outcome:
1x Low-grade Savior Beta (53903)
BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x 2869
10x 34575
41x 11399
196x 2367
223x 2348
Skills:
3380 IV
Outcome:
1x 53903
53922 - Low-grade Savior Gamma Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x Nano-Factory
11x Antikythera Element
53x Morphite
248x Transcranial Microcontrollers
319x Gel-Matrix Biopaste
Skills:
Industry IV
Outcome:
1x Low-grade Savior Gamma (53904)
BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x 2869
11x 34575
53x 11399
248x 12836
319x 2348
Skills:
3380 IV
Outcome:
1x 53904
53923 - Low-grade Savior Delta Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x Nano-Factory
10x Antikythera Element
56x Morphite
319x Cryoprotectant Solution
326x Transcranial Microcontrollers
Skills:
Industry IV
Outcome:
1x Low-grade Savior Delta (53905)
BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x 2869
10x 34575
56x 11399
319x 2367
326x 12836
Skills:
3380 IV
Outcome:
1x 53905
53924 - Low-grade Savior Epsilon Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x Nano-Factory
11x Antikythera Element
62x Morphite
385x Synthetic Synapses
454x Transcranial Microcontrollers
Skills:
Industry IV
Outcome:
1x Low-grade Savior Epsilon (53906)
BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x 2869
11x 34575
62x 11399
385x 2346
454x 12836
Skills:
3380 IV
Outcome:
1x 53906
53925 - Low-grade Savior Omega Blueprint No blueprint entry found. BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x Nano-Factory
13x Antikythera Element
66x Morphite
220x Gel-Matrix Biopaste
235x Cryoprotectant Solution
247x Synthetic Synapses
Skills:
Industry IV
Outcome:
1x Low-grade Savior Omega (53907)
BP Price: 0 ISK
Build Time: 1:40:00
Copy:4800 ME:2100 TE:2100 Limit:30x
Materials:
1x 2869
13x 34575
66x 11399
220x 2348
235x 2367
247x 2346
Skills:
3380 IV
Outcome:
1x 53907
Reprocessing (18 Entries)
TypeID, Name, and Group Old Reprocessing Data New Reprocessing Data Raw Diff
53890 - High-grade Savior Alpha (Cyberimplant) 1x Nocxium
1x Zydrine
1x Megacyte
542x Synthetic Synapses
594x Cryoprotectant Solution
79x Morphite
47x Antikythera Element
1x 38
1x 39
1x 40
542x 2346
594x 2367
79x 11399
47x 34575
53891 - High-grade Savior Beta (Cyberimplant) 1x Nocxium
1x Zydrine
1x Megacyte
620x Gel-Matrix Biopaste
542x Cryoprotectant Solution
114x Morphite
45x Antikythera Element
1x 38
1x 39
1x 40
620x 2348
542x 2367
114x 11399
45x 34575
53892 - High-grade Savior Gamma (Cyberimplant) 1x Nocxium
1x Zydrine
1x Megacyte
887x Gel-Matrix Biopaste
146x Morphite
691x Transcranial Microcontrollers
47x Antikythera Element
1x 38
1x 39
1x 40
887x 2348
146x 11399
691x 12836
47x 34575
53893 - High-grade Savior Delta (Cyberimplant) 1x Nocxium
1x Zydrine
1x Megacyte
888x Cryoprotectant Solution
157x Morphite
906x Transcranial Microcontrollers
46x Antikythera Element
1x 38
1x 39
1x 40
888x 2367
157x 11399
906x 12836
46x 34575
53894 - High-grade Savior Epsilon (Cyberimplant) 1x Nocxium
1x Zydrine
1x Megacyte
1070x Synthetic Synapses
172x Morphite
1261x Transcranial Microcontrollers
48x Antikythera Element
1x 38
1x 39
1x 40
070x 2346
172x 11399
1261x 12836
48x 34575
53895 - High-grade Savior Omega (Cyberimplant) 1x Nocxium
1x Zydrine
1x Megacyte
687x Synthetic Synapses
609x Gel-Matrix Biopaste
654x Cryoprotectant Solution
183x Morphite
50x Antikythera Element
1x 38
1x 39
1x 40
687x 2346
609x 2348
654x 2367
183x 11399
50x 34575
53896 - Mid-grade Savior Alpha (Cyberimplant) 1x Nocxium
1x Zydrine
1x Megacyte
326x Synthetic Synapses
357x Cryoprotectant Solution
48x Morphite
23x Antikythera Element
1x 38
1x 39
1x 40
326x 2346
357x 2367
48x 11399
23x 34575
53897 - Mid-grade Savior Beta (Cyberimplant) 1x Nocxium
1x Zydrine
1x Megacyte
372x Gel-Matrix Biopaste
326x Cryoprotectant Solution
69x Morphite
22x Antikythera Element
1x 38
1x 39
1x 40
372x 2348
326x 2367
69x 11399
22x 34575
53898 - Mid-grade Savior Gamma (Cyberimplant) 1x Nocxium
1x Zydrine
1x Megacyte
532x Gel-Matrix Biopaste
88x Morphite
414x Transcranial Microcontrollers
23x Antikythera Element
1x 38
1x 39
1x 40
532x 2348
88x 11399
414x 12836
23x 34575
53899 - Mid-grade Savior Delta (Cyberimplant) 1x Nocxium
1x Zydrine
1x Megacyte
532x Cryoprotectant Solution
94x Morphite
543x Transcranial Microcontrollers
22x Antikythera Element
1x 38
1x 39
1x 40
532x 2367
94x 11399
543x 12836
22x 34575
53900 - Mid-grade Savior Epsilon (Cyberimplant) 1x Nocxium
1x Zydrine
1x Megacyte
642x Synthetic Synapses
103x Morphite
757x Transcranial Microcontrollers
23x Antikythera Element
1x 38
1x 39
1x 40
642x 2346
103x 11399
757x 12836
23x 34575
53901 - Mid-grade Savior Omega (Cyberimplant) 1x Nocxium
1x Zydrine
1x Megacyte
412x Synthetic Synapses
366x Gel-Matrix Biopaste
392x Cryoprotectant Solution
110x Morphite
25x Antikythera Element
1x 38
1x 39
1x 40
412x 2346
366x 2348
392x 2367
110x 11399
25x 34575
53902 - Low-grade Savior Alpha (Cyberimplant) 1x Nocxium
1x Zydrine
1x Megacyte
196x Synthetic Synapses
214x Cryoprotectant Solution
29x Morphite
10x Antikythera Element
1x 38
1x 3
96x 2346
214x 2367
29x 1139
9
1
0x 4034575
53903 - Low-grade Savior Beta (Cyberimplant) 1x Nocxium
1x Zydrine
1x Megacyte
223x Gel-Matrix Biopaste
196x Cryoprotectant Solution
41x Morphite
10x Antikythera Element
1x 38
1x 3
223x 2348
196x 2367
41x 1139
9
1
0x 4034575
53904 - Low-grade Savior Gamma (Cyberimplant) 1x Nocxium
1x Zydrine
1x Megacyte
319x Gel-Matrix Biopaste
53x Morphite
248x Transcranial Microcontrollers
11x Antikythera Element
1x 38
1x 39
319x 2348
53x 11399
248x 12836

11x 4034575
53905 - Low-grade Savior Delta (Cyberimplant) 1x Nocxium
1x Zydrine
1x Megacyte
319x Cryoprotectant Solution
56x Morphite
326x Transcranial Microcontrollers
10x Antikythera Element
1x 38
1x 39
319x 2367
56x 11399
326x 12836

1
0x 4034575
53906 - Low-grade Savior Epsilon (Cyberimplant) 1x Nocxium
1x Zydrine
1x Megacyte
385x Synthetic Synapses
62x Morphite
454x Transcranial Microcontrollers
11x Antikythera Element
1x 38
1x 39
1x 40
385x 2346
62x 11399
454x 12836
11x 34575
53907 - Low-grade Savior Omega (Cyberimplant) 1x Nocxium
1x Zydrine
1x Megacyte
247x Synthetic Synapses
220x Gel-Matrix Biopaste
235x Cryoprotectant Solution
66x Morphite
13x Antikythera Element
1x 38
1x 3
247x 2346
220x 2348
235x 2367
66x 1139
9
1
3x 4034575

Traits (0 Entries)
TypeID, Group, & Name Singularity_Previous Singularity_Next Diff
Attributes (3 Entries)
Attribute Name Diff
863 - implantSetHalo name: implantSetAngel => implantSetHalo
3023 - implantSetSavior attributeID: None => 3023
categoryID: None => 7
dataType: None => 5
defaultValue: None => 1.0
displayNameID: None => 559060 ("Savior Set Bonus")
highIsGood: None => 1
iconID: None => 0
name: None => implantSetSavior
published: None => 1
stackable: None => 1
unitID: None => 104
3024 - remoteRepDurationBonus attributeID: None => 3024
categoryID: None => 7
dataType: None => 5
defaultValue: None => 0.0
displayNameID: None => 559061 ("Remote Rep Cycle Time Bonus")
highIsGood: None => 1
iconID: None => 1392
name: None => remoteRepDurationBonus
published: None => 1
stackable: None => 1
unitID: None => 105
Attributes per Type (18 Entries)
TypeID, Name, and Group Diff
53890 - High-grade Savior Alpha (Cyberimplant) Signature Radius Modifier: -1.0 => None
Halo Set Bonus: 1.15 => None
Savior Set Bonus: None => 1.15
Remote Rep Cycle Time Bonus: None => -1.0
53891 - High-grade Savior Beta (Cyberimplant) Signature Radius Modifier: -1.25 => None
Halo Set Bonus: 1.15 => None
Savior Set Bonus: None => 1.15
Remote Rep Cycle Time Bonus: None => -1.25
53892 - High-grade Savior Gamma (Cyberimplant) Signature Radius Modifier: -1.75 => None
Halo Set Bonus: 1.15 => None
Savior Set Bonus: None => 1.15
Remote Rep Cycle Time Bonus: None => -1.5
53893 - High-grade Savior Delta (Cyberimplant) Signature Radius Modifier: -1.5 => None
Halo Set Bonus: 1.15 => None
Savior Set Bonus: None => 1.15
Remote Rep Cycle Time Bonus: None => -1.75
53894 - High-grade Savior Epsilon (Cyberimplant) Signature Radius Modifier: -2.0 => None
Halo Set Bonus: 1.15 => None
Savior Set Bonus: None => 1.15
Remote Rep Cycle Time Bonus: None => -2.0
53895 - High-grade Savior Omega (Cyberimplant) Halo Set Bonus: 1.5 => None
Savior Set Bonus: None => 1.5
53896 - Mid-grade Savior Alpha (Cyberimplant) Signature Radius Modifier: -1.0 => None
Halo Set Bonus: 1.1 => None
Savior Set Bonus: None => 1.1
Remote Rep Cycle Time Bonus: None => -1.0
53897 - Mid-grade Savior Beta (Cyberimplant) Signature Radius Modifier: -1.25 => None
Halo Set Bonus: 1.1 => None
Savior Set Bonus: None => 1.1
Remote Rep Cycle Time Bonus: None => -1.25
53898 - Mid-grade Savior Gamma (Cyberimplant) Signature Radius Modifier: -1.75 => None
Halo Set Bonus: 1.1 => None
Savior Set Bonus: None => 1.1
Remote Rep Cycle Time Bonus: None => -1.5
53899 - Mid-grade Savior Delta (Cyberimplant) Signature Radius Modifier: -1.5 => None
Halo Set Bonus: 1.1 => None
Savior Set Bonus: None => 1.1
Remote Rep Cycle Time Bonus: None => -1.75
53900 - Mid-grade Savior Epsilon (Cyberimplant) Signature Radius Modifier: -2.0 => None
Halo Set Bonus: 1.1 => None
Savior Set Bonus: None => 1.1
Remote Rep Cycle Time Bonus: None => -2.0
53901 - Mid-grade Savior Omega (Cyberimplant) Halo Set Bonus: 1.25 => None
Savior Set Bonus: None => 1.25
53902 - Low-grade Savior Alpha (Cyberimplant) Signature Radius Modifier: -1.0 => None
Halo Set Bonus: 1.025 => None
Savior Set Bonus: None => 1.025
Remote Rep Cycle Time Bonus: None => -1.0
53903 - Low-grade Savior Beta (Cyberimplant) Signature Radius Modifier: -1.25 => None
Halo Set Bonus: 1.025 => None
Savior Set Bonus: None => 1.025
Remote Rep Cycle Time Bonus: None => -1.25
53904 - Low-grade Savior Gamma (Cyberimplant) Signature Radius Modifier: -1.75 => None
Halo Set Bonus: 1.025 => None
Savior Set Bonus: None => 1.025
Remote Rep Cycle Time Bonus: None => -1.5
53905 - Low-grade Savior Delta (Cyberimplant) Signature Radius Modifier: -1.5 => None
Halo Set Bonus: 1.025 => None
Savior Set Bonus: None => 1.025
Remote Rep Cycle Time Bonus: None => -1.75
53906 - Low-grade Savior Epsilon (Cyberimplant) Signature Radius Modifier: -2.0 => None
Halo Set Bonus: 1.025 => None
Savior Set Bonus: None => 1.025
Remote Rep Cycle Time Bonus: None => -2.0
53907 - Low-grade Savior Omega (Cyberimplant) Halo Set Bonus: 1.1 => None
Savior Set Bonus: None => 1.1
Dynamic Items (0 Entries)
Mutator Combines With Produces Mutations

Effects (3 Entries)
Effect Name Diff
1577 - haloSetBonus effectName: angelsetbonus => haloSetBonus
8017 - saviorSetBonus disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 8017
effectName: None => saviorSetBonus
electronicChance: None => 0
guid: None =>
iconID: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'charID', 'modifiedAttributeID': 3024, 'modifyingAttributeID': 3023, 'func': 'LocationRequiredSkillModifier', 'operation': 0, 'skillTypeID': 3411}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
8018 - subcapRemoteArmorShieldRepDurationBonus disallowAutoRepeat: None => 0
effectCategory: None => 0
effectID: None => 8018
effectName: None => subcapRemoteArmorShieldRepDurationBonus
electronicChance: None => 0
guid: None =>
iconID: None => 0
isAssistance: None => 0
isOffensive: None => 0
isWarpSafe: None => 0
modifierInfo: None

=>

[{'domain': 'shipID', 'modifiedAttributeID': 73, 'modifyingAttributeID': 3024, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 16069}, {'domain': 'shipID', 'modifiedAttributeID': 73, 'modifyingAttributeID': 3024, 'func': 'LocationRequiredSkillModifier', 'operation': 6, 'skillTypeID': 3422}]
propulsionChance: None => 0
published: None => 0
rangeChance: None => 0
Effects per Type (41 Entries)
TypeID, Name, and Group Effects Changes
53890 - High-grade Savior Alpha (Cyberimplant) Added Effects:
saviorSetBonus
subcapRemoteArmorShieldRepDurationBonus
Removed Effects:
structureStealthEmitterArraySigDecrease
haloSetBonus
53891 - High-grade Savior Beta (Cyberimplant) Added Effects:
saviorSetBonus
subcapRemoteArmorShieldRepDurationBonus
Removed Effects:
structureStealthEmitterArraySigDecrease
haloSetBonus
53892 - High-grade Savior Gamma (Cyberimplant) Added Effects:
saviorSetBonus
subcapRemoteArmorShieldRepDurationBonus
Removed Effects:
structureStealthEmitterArraySigDecrease
haloSetBonus
53893 - High-grade Savior Delta (Cyberimplant) Added Effects:
saviorSetBonus
subcapRemoteArmorShieldRepDurationBonus
Removed Effects:
structureStealthEmitterArraySigDecrease
haloSetBonus
53894 - High-grade Savior Epsilon (Cyberimplant) Added Effects:
saviorSetBonus
subcapRemoteArmorShieldRepDurationBonus
Removed Effects:
structureStealthEmitterArraySigDecrease
haloSetBonus
53895 - High-grade Savior Omega (Cyberimplant) Added Effects:
saviorSetBonus
Removed Effects:
haloSetBonus
setBonusSansha
53896 - Mid-grade Savior Alpha (Cyberimplant) Added Effects:
saviorSetBonus
subcapRemoteArmorShieldRepDurationBonus
Removed Effects:
structureStealthEmitterArraySigDecrease
haloSetBonus
53897 - Mid-grade Savior Beta (Cyberimplant) Added Effects:
saviorSetBonus
subcapRemoteArmorShieldRepDurationBonus
Removed Effects:
structureStealthEmitterArraySigDecrease
haloSetBonus
53898 - Mid-grade Savior Gamma (Cyberimplant) Added Effects:
saviorSetBonus
subcapRemoteArmorShieldRepDurationBonus
Removed Effects:
structureStealthEmitterArraySigDecrease
haloSetBonus
53899 - Mid-grade Savior Delta (Cyberimplant) Added Effects:
saviorSetBonus
subcapRemoteArmorShieldRepDurationBonus
Removed Effects:
structureStealthEmitterArraySigDecrease
haloSetBonus
53900 - Mid-grade Savior Epsilon (Cyberimplant) Added Effects:
saviorSetBonus
subcapRemoteArmorShieldRepDurationBonus
Removed Effects:
structureStealthEmitterArraySigDecrease
haloSetBonus
53901 - Mid-grade Savior Omega (Cyberimplant) Added Effects:
saviorSetBonus
Removed Effects:
haloSetBonus
53902 - Low-grade Savior Alpha (Cyberimplant) Added Effects:
saviorSetBonus
subcapRemoteArmorShieldRepDurationBonus
Removed Effects:
structureStealthEmitterArraySigDecrease
haloSetBonus
53903 - Low-grade Savior Beta (Cyberimplant) Added Effects:
saviorSetBonus
subcapRemoteArmorShieldRepDurationBonus
Removed Effects:
structureStealthEmitterArraySigDecrease
haloSetBonus
53904 - Low-grade Savior Gamma (Cyberimplant) Added Effects:
saviorSetBonus
subcapRemoteArmorShieldRepDurationBonus
Removed Effects:
structureStealthEmitterArraySigDecrease
haloSetBonus
53905 - Low-grade Savior Delta (Cyberimplant) Added Effects:
saviorSetBonus
subcapRemoteArmorShieldRepDurationBonus
Removed Effects:
structureStealthEmitterArraySigDecrease
haloSetBonus
53906 - Low-grade Savior Epsilon (Cyberimplant) Added Effects:
saviorSetBonus
subcapRemoteArmorShieldRepDurationBonus
Removed Effects:
structureStealthEmitterArraySigDecrease
haloSetBonus
53907 - Low-grade Savior Omega (Cyberimplant) Added Effects:
saviorSetBonus
Removed Effects:
haloSetBonus
53926 - Carousing Dramiel (Irregular Frigate) Added Effects:
targetAttack
npcBehaviorWebifier
53927 - Carousing Daredevil (Irregular Frigate) Added Effects:
targetAttack
npcBehaviorWebifier
53928 - Carousing Hound (Irregular Frigate) Added Effects:
targetAttack
missileLaunchingForEntity
behaviorTargetPainter
53929 - Carousing Nemesis (Irregular Frigate) Added Effects:
targetAttack
missileLaunchingForEntity
behaviorTargetPainter
53930 - Carousing Vigil (Irregular Frigate) Added Effects:
targetAttack
missileLaunchingForEntity
behaviorTargetPainter
53931 - Carousing Hyena (Irregular Frigate) Added Effects:
targetAttack
missileLaunchingForEntity
behaviorTargetPainter
53932 - Carousing Maulus (Irregular Frigate) Added Effects:
targetAttack
behaviorTargetPainter
behaviorSensorDampener
53933 - Carousing Keres (Irregular Frigate) Added Effects:
targetAttack
behaviorTargetPainter
behaviorSensorDampener
53934 - Carousing Talwar (Irregular Destroyer) Added Effects:
targetAttack
missileLaunchingForEntity
behaviorTargetPainter
53935 - Carousing Catalyst (Irregular Destroyer) Added Effects:
targetAttack
behaviorWarpDisrupt
53936 - Carousing Cynabal (Irregular Cruiser) Added Effects:
targetAttack
behaviorTargetPainter
53937 - Carousing Vigilant (Irregular Cruiser) Added Effects:
targetAttack
behaviorSensorDampener
53938 - Carousing Huginn (Irregular Cruiser) Added Effects:
targetAttack
missileLaunchingForEntity
behaviorTargetPainter
53939 - Carousing Celestis (Irregular Cruiser) Added Effects:
targetAttack
behaviorTargetPainter
behaviorSensorDampener
53940 - Carousing Lachesis (Irregular Cruiser) Added Effects:
targetAttack
behaviorTargetPainter
behaviorSensorDampener
53941 - Carousing Exequror (Irregular Cruiser) Added Effects:
targetAttack
npcBehaviorRemoteArmorRepairer
53942 - Carousing Oneiros (Irregular Cruiser) Added Effects:
targetAttack
npcBehaviorRemoteArmorRepairer
53943 - Carousing Tornado (Irregular Battlecruiser) Added Effects:
targetAttack
53944 - Carousing Talos (Irregular Battlecruiser) Added Effects:
targetAttack
53945 - Carousing Machariel (Irregular Battleship) Added Effects:
targetAttack
53946 - Carousing Vindicator (Irregular Battleship) Added Effects:
targetAttack
53947 - Guardian's Gala Emcee (Irregular Battleship) Added Effects:
targetAttack
53948 - Guardian's Gala VIP Emcee (Irregular Battleship) Added Effects:
targetAttack

Clone State Access (0 Entries)
Alpha Caldari (0 Skills & 0 Items)
Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Item Access (0 Entries)
0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group
Alpha Minmatar (0 Skills & 0 Items)
Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Item Access (0 Entries)
0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group
Alpha Amarr (0 Skills & 0 Items)
Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Item Access (0 Entries)
0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group
Alpha Gallente (0 Skills & 0 Items)
Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Item Access (0 Entries)
0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group

Strings (76 Entries)
Key Singularity_Previous Singularity_Next Diff Usage
550932 You are about trash {[numeric]num} items you have yet to redeem. This action cannot be undone. Do you wish to proceed? You are about to trash {[numeric]num} {[numeric]num -> "item", "items"} you have yet to redeem. This action cannot be undone. Do you wish to proceed? You are about to trash {[numeric]num} {[numeric]num -> "item", "items"} you have yet to redeem. This action cannot be undone. Do you wish to proceed? UI/Redeem/TrashModalText
559052 GREAT NEW VALUE PACKS NOW AVAILABLE! GREAT NEW VALUE PACKS NOW AVAILABLE!
559053 Take New Eden by storm! Take New Eden by storm!
559054 Omega, PLEX, Skill Points & stunning SKINs Omega, PLEX, Skill Points & stunning SKINs
559055 Buy Now: secure.eveonline.com/packs Buy Now: secure.eveonline.com/packs
559059 Item purchased from the New Eden Store Item purchased from the New Eden Store UI/RedeemWindow/RedeemMessages/NEWEDENSTORE
559060 Savior Set Bonus Savior Set Bonus
559061 Remote Rep Cycle Time Bonus Remote Rep Cycle Time Bonus
559062 High-grade Savior Alpha Blueprint High-grade Savior Alpha Blueprint
559063 High-grade Savior Alpha High-grade Savior Alpha
559064 High-grade Savior Alpha High-grade Savior Alpha
559066 High-grade Savior Alpha Blueprint High-grade Savior Alpha Blueprint Item name for typeID 53908 (Implant Blueprints)
559067 High-grade Savior Beta Blueprint High-grade Savior Beta Blueprint Item name for typeID 53909 (Implant Blueprints)
559068 High-grade Savior Gamma Blueprint High-grade Savior Gamma Blueprint Item name for typeID 53910 (Implant Blueprints)
559069 High-grade Savior Delta Blueprint High-grade Savior Delta Blueprint Item name for typeID 53911 (Implant Blueprints)
559070 High-grade Savior Epsilon Blueprint High-grade Savior Epsilon Blueprint Item name for typeID 53912 (Implant Blueprints)
559071 High-grade Savior Omega Blueprint High-grade Savior Omega Blueprint Item name for typeID 53913 (Implant Blueprints)
559072 Mid-grade Savior Alpha Blueprint Mid-grade Savior Alpha Blueprint Item name for typeID 53914 (Implant Blueprints)
559073 Mid-grade Savior Beta Blueprint Mid-grade Savior Beta Blueprint Item name for typeID 53915 (Implant Blueprints)
559074 Mid-grade Savior Gamma Blueprint Mid-grade Savior Gamma Blueprint Item name for typeID 53916 (Implant Blueprints)
559075 Mid-grade Savior Delta Blueprint Mid-grade Savior Delta Blueprint Item name for typeID 53917 (Implant Blueprints)
559076 Mid-grade Savior Epsilon Blueprint Mid-grade Savior Epsilon Blueprint Item name for typeID 53918 (Implant Blueprints)
559077 Mid-grade Savior Omega Blueprint Mid-grade Savior Omega Blueprint Item name for typeID 53919 (Implant Blueprints)
559078 Low-grade Savior Alpha Blueprint Low-grade Savior Alpha Blueprint Item name for typeID 53920 (Implant Blueprints)
559079 Low-grade Savior Beta Blueprint Low-grade Savior Beta Blueprint Item name for typeID 53921 (Implant Blueprints)
559080 Low-grade Savior Gamma Blueprint Low-grade Savior Gamma Blueprint Item name for typeID 53922 (Implant Blueprints)
559081 Low-grade Savior Delta Blueprint Low-grade Savior Delta Blueprint Item name for typeID 53923 (Implant Blueprints)
559082 Low-grade Savior Epsilon Blueprint Low-grade Savior Epsilon Blueprint Item name for typeID 53924 (Implant Blueprints)
559083 Low-grade Savior Omega Blueprint Low-grade Savior Omega Blueprint Item name for typeID 53925 (Implant Blueprints)
559088 Carousing Dramiel Carousing Dramiel Item name for typeID 53926 (Irregular Frigate)
559089 The Dramiel is the most long-standing and often-used ship design in the Angel Cartel's vast repertoire of vessels. A frigate workhorse if ever there was one, this sharp-tusked, dangerous beauty can sting unimaginably hard if one is not prepared for its assault. The Dramiel is the most long-standing and often-used ship design in the Angel Cartel's vast repertoire of vessels. A frigate workhorse if ever there was one, this sharp-tusked, dangerous beauty can sting unimaginably hard if one is not prepared for its assault. Item description for "Carousing Dramiel" (typeID 53926)
559090 Carousing Daredevil Carousing Daredevil Item name for typeID 53927 (Irregular Frigate)
559091 Little hard data is to be had on the Daredevil's exact origin, but it is believed that Guardian Angel engineers created it to serve as a defensive complement to the Cartel's Dramiel frigate. In both flair and utility it closely resembles its counterpart, but it eschews offensive capabilities in favor of greater defensive potential and stronger armor plating. A tough nut to crack. Little hard data is to be had on the Daredevil's exact origin, but it is believed that Guardian Angel engineers created it to serve as a defensive complement to the Cartel's Dramiel frigate. In both flair and utility it closely resembles its counterpart, but it eschews offensive capabilities in favor of greater defensive potential and stronger armor plating. A tough nut to crack. Item description for "Carousing Daredevil" (typeID 53927)
559092 Carousing Hound Carousing Hound Item name for typeID 53928 (Irregular Frigate)
559093 Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance.

Developer: Boundless Creation

Boundless Creation ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as humanly possible. On the other hand, defense systems and "cheap tricks" like electronic warfare have never been a high priority.
Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance.

Developer: Boundless Creation

Boundless Creation ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as humanly possible. On the other hand, defense systems and "cheap tricks" like electronic warfare have never been a high priority.
Item description for "Carousing Hound" (typeID 53928)
559094 Carousing Nemesis Carousing Nemesis Item name for typeID 53929 (Irregular Frigate)
559095 Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance.

Developer: Duvolle Laboratories

Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Being the foremost manufacturer of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal.
Specifically engineered to fire torpedoes, stealth bombers represent the next generation in covert ops craft. The bombers are designed for sneak attacks on large vessels with powerful missile guidance technology enabling the torpedoes to strike faster and from a longer distance.

Developer: Duvolle Laboratories

Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Being the foremost manufacturer of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal.
Item description for "Carousing Nemesis" (typeID 53929)
559096 Carousing Vigil Carousing Vigil Item name for typeID 53930 (Irregular Frigate)
559097 The Vigil is an unusual Minmatar ship, serving both as a long range scout as well as an electronic warfare platform. It is fast and agile, allowing it to keep the distance needed to avoid enemy fire while making use of jammers or other electronic gadgets. The Vigil is an unusual Minmatar ship, serving both as a long range scout as well as an electronic warfare platform. It is fast and agile, allowing it to keep the distance needed to avoid enemy fire while making use of jammers or other electronic gadgets. Item description for "Carousing Vigil" (typeID 53930)
559098 Carousing Hyena Carousing Hyena Item name for typeID 53931 (Irregular Frigate)
559099 Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet's electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels.

Developer: Core Complexion Inc.

Core Complexion's ships are unusual in that they favor electronics and defense over the "lots of guns" approach traditionally favored by the Minmatar.
Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet's electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels.

Developer: Core Complexion Inc.

Core Complexion's ships are unusual in that they favor electronics and defense over the "lots of guns" approach traditionally favored by the Minmatar.
Item description for "Carousing Hyena" (typeID 53931)
559100 Carousing Maulus Carousing Maulus Item name for typeID 53932 (Irregular Frigate)
559101 The Maulus is a high-tech vessel, specialized for electronic warfare. It is particularly valued in fleet warfare due to its optimization for sensor dampening technology. The Maulus is a high-tech vessel, specialized for electronic warfare. It is particularly valued in fleet warfare due to its optimization for sensor dampening technology. Item description for "Carousing Maulus" (typeID 53932)
559102 Carousing Keres Carousing Keres Item name for typeID 53933 (Irregular Frigate)
559103 Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet's electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels.

Developer: Duvolle Labs

Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Since the company is one of New Eden's foremost manufacturers of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal.
Electronic attack ships are mobile, resilient electronic warfare platforms. Although well suited to a variety of situations, they really come into their own in skirmish and fleet encounters, particularly against larger ships. For anyone wanting to decentralize their fleet's electronic countermeasure capabilities and make them immeasurably harder to counter, few things will serve better than a squadron or two of these little vessels.

Developer: Duvolle Labs

Duvolle Labs manufactures sturdy ships with a good mix of offensive and defensive capabilities. Since the company is one of New Eden's foremost manufacturers of particle blasters, its ships tend to favor turrets and thus have somewhat higher power output than normal.
Item description for "Carousing Keres" (typeID 53933)
559104 Carousing Talwar Carousing Talwar Item name for typeID 53934 (Irregular Destroyer)
559105 The Talwar is redolent of the renowned Minmatar practicality in terms of battle. Irrespective of numbers, firepower and circumstances, their strategy when engaged in combat often revolves around the same central tenet: Stay untouchable as much as you can, either by sneaking around or rushing in, do as much damage as fast as you can, and get out before you get killed.

As such, the Talwar does not come equipped to hang around forever on the battlefield. It is built to rush around at speed without getting caught, and to hit very hard and very, very fast.
The Talwar is redolent of the renowned Minmatar practicality in terms of battle. Irrespective of numbers, firepower and circumstances, their strategy when engaged in combat often revolves around the same central tenet: Stay untouchable as much as you can, either by sneaking around or rushing in, do as much damage as fast as you can, and get out before you get killed.

As such, the Talwar does not come equipped to hang around forever on the battlefield. It is built to rush around at speed without getting caught, and to hit very hard and very, very fast.
Item description for "Carousing Talwar" (typeID 53934)
559106 You have {[numeric]numItems} {[numeric]numItems -> "unclaimed item", "unclaimed items"} You have {[numeric]numItems} {[numeric]numItems -> "unclaimed item", "unclaimed items"} UI/LoginRewards/NumUnclaimedItems
559107 Carousing Catalyst Carousing Catalyst Item name for typeID 53935 (Irregular Destroyer)
559108 Ideally suited for both skirmish warfare and fleet support, the Catalyst is touted as one of the best anti-frigate platforms out there. Faced with its top-of-the-line tracking equipment, not many can argue. Ideally suited for both skirmish warfare and fleet support, the Catalyst is touted as one of the best anti-frigate platforms out there. Faced with its top-of-the-line tracking equipment, not many can argue. Item description for "Carousing Catalyst" (typeID 53935)
559109 Carousing Cynabal Carousing Cynabal Item name for typeID 53936 (Irregular Cruiser)
559110 The Cynabal was one of the earliest designs put forth by the Angel Cartel, and to this day it remains their most-used. The ship's origins are unknown, but as with most Cartel ships persistent rumors of Jovian influence continue to linger. Whether these tales have basis in reality or not, the facts are on the table: The Cynabal is one of the fastest, most powerful cruisers to be found anywhere. The Cynabal was one of the earliest designs put forth by the Angel Cartel, and to this day it remains their most-used. The ship's origins are unknown, but as with most Cartel ships persistent rumors of Jovian influence continue to linger. Whether these tales have basis in reality or not, the facts are on the table: The Cynabal is one of the fastest, most powerful cruisers to be found anywhere. Item description for "Carousing Cynabal" (typeID 53936)
559111 Carousing Vigilant Carousing Vigilant Item name for typeID 53937 (Irregular Cruiser)
559112 The Vigilant was the first Gallente design the Guardian Angels would steal and make their own, but it wouldn't be the last. Building on the Thorax's natural strengths, it is a deadly vessel both by itself and in fleet tandem. A group of these sluggers is a sight to fear. The Vigilant was the first Gallente design the Guardian Angels would steal and make their own, but it wouldn't be the last. Building on the Thorax's natural strengths, it is a deadly vessel both by itself and in fleet tandem. A group of these sluggers is a sight to fear. Item description for "Carousing Vigilant" (typeID 53937)
559113 Carousing Huginn Carousing Huginn Item name for typeID 53938 (Irregular Cruiser)
559114 Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.

Developer: Boundless Creation

Boundless Creation's ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore tend to take a back seat to sheer annihilative potential.
Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.

Developer: Boundless Creation

Boundless Creation's ships are based on the Brutor tribe's philosophy of warfare: simply fit as much firepower onto your ship as possible. Defense systems and electronics arrays therefore tend to take a back seat to sheer annihilative potential.
Item description for "Carousing Huginn" (typeID 53938)
559115 Carousing Celestis Carousing Celestis Item name for typeID 53939 (Irregular Cruiser)
559116 The Celestis cruiser is a versatile ship which can be employed in a myriad of roles, making it handy for small corporations with a limited number of ships. True to Gallente style the Celestis is especially deadly in close quarters combat due to its advanced targeting systems. The Celestis cruiser is a versatile ship which can be employed in a myriad of roles, making it handy for small corporations with a limited number of ships. True to Gallente style the Celestis is especially deadly in close quarters combat due to its advanced targeting systems. Item description for "Carousing Celestis" (typeID 53939)
559118 Carousing Lachesis Carousing Lachesis Item name for typeID 53940 (Irregular Cruiser)
559119 Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.

Developer: Roden Shipyards

Roden Shipyards is the fastest growing ship manufacturer in the Federation, thanks to an extremely aggressive R&D division and extensive connections in government and military procurement communities. Roden ships are distinguished by strong armor defenses and excellent electronic capabilities. They also tend towards gunboats with exceptional range and tracking systems, and less reliance on drones than the average Federation warship.
Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault cruiser, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.

Developer: Roden Shipyards

Roden Shipyards is the fastest growing ship manufacturer in the Federation, thanks to an extremely aggressive R&D division and extensive connections in government and military procurement communities. Roden ships are distinguished by strong armor defenses and excellent electronic capabilities. They also tend towards gunboats with exceptional range and tracking systems, and less reliance on drones than the average Federation warship.
Item description for "Carousing Lachesis" (typeID 53940)
559120 Carousing Exequror Carousing Exequror Item name for typeID 53941 (Irregular Cruiser)
559121 In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Gallente Federation the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Exequoror.

The Exequror was a heavy cargo cruiser originally strong enough to defend itself against raiding frigates, though it lacked prowess in heavier combat situations. After its redesign, it had some of that bulk - and, necessarily, some of that strength - yanked out and replaced with the capability to help others in heavy combat situations, in particular those who needed armor repairs.
In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Gallente Federation the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Exequoror.

The Exequror was a heavy cargo cruiser originally strong enough to defend itself against raiding frigates, though it lacked prowess in heavier combat situations. After its redesign, it had some of that bulk - and, necessarily, some of that strength - yanked out and replaced with the capability to help others in heavy combat situations, in particular those who needed armor repairs.
Item description for "Carousing Exequror" (typeID 53941)
559122 Carousing Oneiros Carousing Oneiros Item name for typeID 53942 (Irregular Cruiser)
559123 Designed specifically as an armor augmenter, the Oneiros provides added defensive muscle to fighters on the front lines. Additionally, its own formidable defenses make it a tough nut to crack. Breaking through a formation supported by an Oneiros is no mean feat.

Developer: Roden Shipyards

Deciding that added defensive capabilities would serve to strengthen the overall effectiveness of Gallente ships, who traditionally have favored pure firepower over other aspects, Roden Shipyards came up with the Oneiros. Intrigued, Gallente Navy officials are reportedly considering incorporating this powerful defender into their fleet formations.
Designed specifically as an armor augmenter, the Oneiros provides added defensive muscle to fighters on the front lines. Additionally, its own formidable defenses make it a tough nut to crack. Breaking through a formation supported by an Oneiros is no mean feat.

Developer: Roden Shipyards

Deciding that added defensive capabilities would serve to strengthen the overall effectiveness of Gallente ships, who traditionally have favored pure firepower over other aspects, Roden Shipyards came up with the Oneiros. Intrigued, Gallente Navy officials are reportedly considering incorporating this powerful defender into their fleet formations.
Item description for "Carousing Oneiros" (typeID 53942)
559124 Carousing Tornado Carousing Tornado Item name for typeID 53943 (Irregular Battlecruiser)
559125 The force with which this ship hits is more than sufficient to leave a trail of shattered enemies, floating around like so much lifeless debris. An adaptable vessel, it has enough turret hardpoints for a full-scale assault while remaining versatile enough to allow for plenty of missile fire, and has both sufficient speed to outrun its enemies and sufficient capacitor charge to outlast them. The force with which this ship hits is more than sufficient to leave a trail of shattered enemies, floating around like so much lifeless debris. An adaptable vessel, it has enough turret hardpoints for a full-scale assault while remaining versatile enough to allow for plenty of missile fire, and has both sufficient speed to outrun its enemies and sufficient capacitor charge to outlast them. Item description for "Carousing Tornado" (typeID 53943)
559126 Carousing Talos Carousing Talos Item name for typeID 53944 (Irregular Battlecruiser)
559127 The Talos began in YC 110 as a R&D concept by ORE. Conceived as a patrol craft for mining operations in lawless space, the Talos would have been abandoned completely were it not adopted by the Black Eagles, a black-ops branch of the Gallente government. The Black Eagles stripped the Talos of non-essential systems and bolted on battleship-class weapons, creating a quick-strike craft ideal for guerilla action.

The Talos remained a military secret until YC 113, when it was introduced into wider circulation as a third tier battlecruiser. Today the Talos is manufactured by Duvolle Labs, who modified the original ORE designs to bring it in line with Gallente standards.
The Talos began in YC 110 as a R&D concept by <a href=showinfo:30//500014>ORE</a>. Conceived as a patrol craft for mining operations in lawless space, the Talos would have been abandoned completely were it not adopted by the Black Eagles, a black-ops branch of the <a href=showinfo:30//500004>Gallente</a> government. The Black Eagles stripped the Talos of non-essential systems and bolted on battleship-class weapons, creating a quick-strike craft ideal for guerilla action.

The Talos remained a military secret until YC 113, when it was introduced into wider circulation as a third tier battlecruiser. Today the Talos is manufactured by <a href=showinfo:2//1000109>Duvolle Labs</a>, who modified the original ORE designs to bring it in line with Gallente standards.
Item description for "Carousing Talos" (typeID 53944)
559128 Carousing Machariel Carousing Machariel Item name for typeID 53945 (Irregular Battleship)
559129 While its utilitarian look may not give much of an indication, many are convinced that the Machariel is based on an ancient Jovian design uncovered by the Angel Cartel in one of their extensive exploratory raids into uncharted territory some years ago. Whatever the case may be, this behemoth appeared on the scene suddenly and with little fanfare, and has very quickly become one of the Arch Angels' staple war vessels. While its utilitarian look may not give much of an indication, many are convinced that the Machariel is based on an ancient Jovian design uncovered by the Angel Cartel in one of their extensive exploratory raids into uncharted territory some years ago. Whatever the case may be, this behemoth appeared on the scene suddenly and with little fanfare, and has very quickly become one of the Arch Angels' staple war vessels. Item description for "Carousing Machariel" (typeID 53945)
559130 Carousing Vindicator Carousing Vindicator Item name for typeID 53946 (Irregular Battleship)
559131 Basing their design on the Federation Navy's much-vaunted Megathron, the Guardian Angels' engineers set out to create a battleship that would instill fear in anyone fool enough to square off against the Cartel or its Serpentis protectorate. Based on the reputation this ship has engendered, they seem to have succeeded admirably. Basing their design on the Federation Navy's much-vaunted Megathron, the Guardian Angels' engineers set out to create a battleship that would instill fear in anyone fool enough to square off against the Cartel or its Serpentis protectorate. Based on the reputation this ship has engendered, they seem to have succeeded admirably. Item description for "Carousing Vindicator" (typeID 53946)
559132 Guardian's Gala Emcee Guardian's Gala Emcee Item name for typeID 53947 (Irregular Battleship)
559133 Basing their design on the Federation Navy's much-vaunted Megathron, the Guardian Angels' engineers set out to create a battleship that would instill fear in anyone fool enough to square off against the Cartel or its Serpentis protectorate. Based on the reputation this ship has engendered, they seem to have succeeded admirably. Basing their design on the Federation Navy's much-vaunted Megathron, the Guardian Angels' engineers set out to create a battleship that would instill fear in anyone fool enough to square off against the Cartel or its Serpentis protectorate. Based on the reputation this ship has engendered, they seem to have succeeded admirably. Item description for "Guardian's Gala Emcee" (typeID 53947)
559134 Guardian's Gala VIP Emcee Guardian's Gala VIP Emcee Item name for typeID 53948 (Irregular Battleship)
559135 Basing their design on the Federation Navy's much-vaunted Megathron, the Guardian Angels' engineers set out to create a battleship that would instill fear in anyone fool enough to square off against the Cartel or its Serpentis protectorate. Based on the reputation this ship has engendered, they seem to have succeeded admirably. Basing their design on the Federation Navy's much-vaunted Megathron, the Guardian Angels' engineers set out to create a battleship that would instill fear in anyone fool enough to square off against the Cartel or its Serpentis protectorate. Based on the reputation this ship has engendered, they seem to have succeeded admirably. Item description for "Guardian's Gala VIP Emcee" (typeID 53948)

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dx9/model/spaceobjectfactory/factions/ruralfireservice_caldari.black
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ui/texture/classes/contextualoffers/destroyerbundle/coercer-combatcrate_770x415.png
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