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Comparing Singularity_Previous (Build: 1317224) to Singularity_Next (Build: 1319138)

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Est. patch size: 80mb

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New Items (0 Entries)
Icon TypeID & Name Description Group Attributes
Removed Items (0 Entries)

Please note that a "removed" item usually means the item was just not yet added to the "newer" build.

TypeID & Name Description Group Attributes

Changed Blueprints (0 Entries)
Blueprint Name Old BP Data New BP Data Raw Diff
Changed Reprocessing (0 Entries)
TypeID, Name, and Group Old Reprocessing Data New Reprocessing Data Raw Diff

Changed Traits (0 Entries)
TypeID, Group, & Name Singularity_Previous Singularity_Next Diff
Changes to Attributes (1 Entries)
Attribute Name Diff
1133 - entityMaxVelocitySignatureRadiusMultiplier categoryID: 9 => 17
Attribute Changes per Type (68 Entries)
TypeID, Name, and Group Diff
46001 - Agency 'Hardshell' TB3 Dose I (Booster) Repair Bonus: 3.0 => None
Armor Repair Bonus: None => 3.0
46002 - Agency 'Hardshell' TB5 Dose II (Booster) Repair Bonus: 5.0 => None
Armor Repair Bonus: None => 5.0
46003 - Agency 'Hardshell' TB7 Dose III (Booster) Repair Bonus: 7.0 => None
Armor Repair Bonus: None => 7.0
47031 - Women's Empyrean Dragons Jacket (Outer) Gender: None => 3.0
47032 - Men's Empyrean Dragons Jacket (Outer) Gender: None => 1.0
47465 - Unstable Abyssal Depths (Uninteractable Localized Effect Beacon) iconID: None => 22020
47847 - Sparkneedle Tessella (Abyssal Drone Entities) Orbit Velocity: None => 1000.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 2000.0
entityChaseMaxDurationChance: None => 1.0
entityChaseMaxDistance: None => 6000.0
npcBehaviorMaximumCombatOrbitRange: None => 5000.0
47848 - Emberneedle Tessella (Abyssal Drone Entities) Orbit Velocity: None => 1000.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 2000.0
entityChaseMaxDurationChance: None => 1.0
entityChaseMaxDistance: None => 6000.0
npcBehaviorMaximumCombatOrbitRange: None => 5000.0
47849 - Strikeneedle Tessella (Abyssal Drone Entities) Orbit Velocity: None => 1000.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 2000.0
entityChaseMaxDurationChance: None => 1.0
entityChaseMaxDistance: None => 6000.0
npcBehaviorMaximumCombatOrbitRange: None => 5000.0
47850 - Fieldweaver Tessella (Abyssal Drone Entities) Structure Hitpoints: 400.0 => 500.0
Shield Capacity: 350.0 => 500.0
Armor Hitpoints: 350.0 => 300.0
47851 - Snarecaster Tessella (Abyssal Drone Entities) Structure Hitpoints: 300.0 => 400.0
47855 - Blastneedle Tessella (Abyssal Drone Entities) Orbit Velocity: None => 1000.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 2000.0
entityChaseMaxDurationChance: None => 1.0
entityChaseMaxDistance: None => 6000.0
npcBehaviorMaximumCombatOrbitRange: None => 5000.0
47856 - Sparklance Tessella (Abyssal Drone Entities) Orbit Velocity: None => 1000.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 2000.0
entityChaseMaxDurationChance: None => 1.0
entityChaseMaxDistance: None => 10000.0
npcBehaviorMaximumCombatOrbitRange: None => 9000.0
47857 - Emberlance Tessella (Abyssal Drone Entities) Orbit Velocity: None => 1000.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 2000.0
entityChaseMaxDurationChance: None => 1.0
entityChaseMaxDistance: None => 10000.0
npcBehaviorMaximumCombatOrbitRange: None => 9000.0
47858 - Strikelance Tessella (Abyssal Drone Entities) Orbit Velocity: None => 1000.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 2000.0
entityChaseMaxDurationChance: None => 1.0
entityChaseMaxDistance: None => 10000.0
npcBehaviorMaximumCombatOrbitRange: None => 9000.0
47859 - Blastlance Tessella (Abyssal Drone Entities) Orbit Velocity: None => 1000.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 2000.0
entityChaseMaxDurationChance: None => 1.0
entityChaseMaxDistance: None => 10000.0
npcBehaviorMaximumCombatOrbitRange: None => 9000.0
47860 - Plateforger Tessella (Abyssal Drone Entities) Structure Hitpoints: 400.0 => 500.0
Shield Capacity: 350.0 => 300.0
Armor Hitpoints: 350.0 => 500.0
47953 - Drifter Foothold Battleship (Abyssal Spaceship Entities) Item Damage: 7920.0 => 9290.0
Structure Hitpoints: 10000.0 => 20000.0
shieldCharge: 8112.0 => 3356.0
Armor Damage: 10000.0 => 9569.0
Shield recharge time: 2500000.0 => None
47954 - Drifter Rearguard Battleship (Abyssal Spaceship Entities) Item Damage: 7968.0 => 10018.0
Structure Hitpoints: 10000.0 => 20000.0
shieldCharge: 14704.0 => 9112.0
Armor Damage: 10000.0 => 8383.0
Shield recharge time: 2500000.0 => None
47955 - Drifter Frontline Battleship (Abyssal Spaceship Entities) Item Damage: 8512.0 => 10832.0
Structure Hitpoints: 10000.0 => 20000.0
shieldCharge: 23016.0 => 16704.0
Armor Damage: 10000.0 => 7528.0
Shield recharge time: 2500000.0 => None
47956 - Drifter Vanguard Battleship (Abyssal Spaceship Entities) Item Damage: 7488.0 => 11644.0
Structure Hitpoints: 10000.0 => 20000.0
shieldCharge: 31904.0 => 25016.0
Armor Damage: 10000.0 => 6230.0
Shield recharge time: 2500000.0 => None
47957 - Drifter Assault Battleship (Abyssal Spaceship Entities) Item Damage: 7224.0 => 12224.0
Structure Hitpoints: 10000.0 => 20000.0
shieldCharge: 40000.0 => 31904.0
Armor Damage: 10000.0 => 4404.0
Shield recharge time: 2500000.0 => None
47958 - Drifter Entanglement Cruiser (Abyssal Spaceship Entities) Item Damage: 4208.0 => 5208.0
Structure Hitpoints: 5000.0 => 7500.0
shieldCharge: 3836.0 => 2436.0
Armor Damage: 5000.0 => 4257.0
Orbit Velocity: None => 800.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
entityChaseMaxDistance: None => 8500.0
47959 - Drifter Nullwarp Cruiser (Abyssal Spaceship Entities) Item Damage: 4360.0 => 5360.0
Structure Hitpoints: 5000.0 => 7500.0
shieldCharge: 4400.0 => 2982.0
Armor Damage: 5000.0 => 4306.0
Orbit Velocity: None => 800.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
entityChaseMaxDistance: None => 8500.0
47960 - Drifter Nullcharge Cruiser (Abyssal Spaceship Entities) Item Damage: 4312.0 => 5312.0
Structure Hitpoints: 5000.0 => 7500.0
shieldCharge: 3856.0 => 2156.0
Armor Damage: 5000.0 => 4015.0
Orbit Velocity: None => 800.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
entityChaseMaxDistance: None => 8500.0
48081 - Women's Triglavian Survival Suit (Bioadaptive) (Outer) published: False => True
48082 - Men's Triglavian Survival Suit (Bioadaptive) (Outer) published: False => True
48086 - Ghosting Damavik (Abyssal Spaceship Entities)
Click to toggle showing the 14 attributes.Structure Hitpoints: 500.0 => 650.0
Armor Hitpoints Repaired: 49.0 => 40.0
Shield Capacity: 200.0 => 500.0
Armor Hitpoints: 2500.0 => 2200.0
Armor EM Damage Resistance: 0.375 => 0.4
Armor Explosive Damage Resistance: 0.6 => 0.64
Armor Kinetic Damage Resistance: 0.5625 => 0.47
Armor Thermal Damage Resistance: 0.4875 => 0.52
Orbit Velocity: None => 1400.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
entityChaseMaxDistance: None => 7000.0
48087 - Starving Vedmak (Abyssal Spaceship Entities)
Click to toggle showing the 15 attributes.Structure Hitpoints: 2500.0 => 3000.0
Shield Capacity: 1000.0 => 2000.0
Armor Hitpoints: 8000.0 => 7000.0
Armor EM Damage Resistance: 0.375 => 0.4
Armor Explosive Damage Resistance: 0.6 => 0.64
Armor Kinetic Damage Resistance: 0.5625 => 0.47
Armor Thermal Damage Resistance: 0.4875 => 0.52
Orbit Velocity: None => 900.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
entityChaseMaxDistance: None => 14750.0
entityMaxVelocitySignatureRadiusMultiplier: None => 6.0
behaviorEnergyNeutralizerDuration: 15000.0 => 20000.0
48088 - Tangling Damavik (Abyssal Spaceship Entities)
Click to toggle showing the 14 attributes.Structure Hitpoints: 500.0 => 650.0
Armor Hitpoints Repaired: 49.0 => 40.0
Shield Capacity: 200.0 => 500.0
Armor Hitpoints: 2500.0 => 2200.0
Armor EM Damage Resistance: 0.375 => 0.4
Armor Explosive Damage Resistance: 0.6 => 0.64
Armor Kinetic Damage Resistance: 0.5625 => 0.47
Armor Thermal Damage Resistance: 0.4875 => 0.52
Orbit Velocity: None => 1500.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
entityChaseMaxDistance: None => 7000.0
48089 - Anchoring Damavik (Abyssal Spaceship Entities)
Click to toggle showing the 14 attributes.Structure Hitpoints: 500.0 => 650.0
Armor Hitpoints Repaired: 49.0 => 40.0
Shield Capacity: 200.0 => 500.0
Armor Hitpoints: 2500.0 => 2200.0
Armor EM Damage Resistance: 0.375 => 0.4
Armor Explosive Damage Resistance: 0.6 => 0.64
Armor Kinetic Damage Resistance: 0.5625 => 0.47
Armor Thermal Damage Resistance: 0.4875 => 0.52
Orbit Velocity: None => 1500.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
entityChaseMaxDistance: None => 7000.0
48090 - Starving Damavik (Abyssal Spaceship Entities)
Click to toggle showing the 14 attributes.Structure Hitpoints: 500.0 => 650.0
Shield Capacity: 200.0 => 500.0
Armor Hitpoints: 2500.0 => 2200.0
Armor EM Damage Resistance: 0.375 => 0.4
Armor Explosive Damage Resistance: 0.6 => 0.64
Armor Kinetic Damage Resistance: 0.5625 => 0.47
Armor Thermal Damage Resistance: 0.4875 => 0.52
Orbit Velocity: None => 1350.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
entityChaseMaxDistance: None => 7000.0
behaviorEnergyNeutralizerDuration: 6000.0 => 8000.0
48091 - Harrowing Vedmak (Abyssal Spaceship Entities)
Click to toggle showing the 15 attributes.Structure Hitpoints: 2500.0 => 3000.0
Armor Hitpoints Repaired: 196.0 => 160.0
Shield Capacity: 1000.0 => 2000.0
Armor Hitpoints: 8000.0 => 7000.0
Armor EM Damage Resistance: 0.375 => 0.4
Armor Explosive Damage Resistance: 0.6 => 0.64
Armor Kinetic Damage Resistance: 0.5625 => 0.47
Armor Thermal Damage Resistance: 0.4875 => 0.52
Orbit Velocity: None => 1000.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
entityChaseMaxDistance: None => 16000.0
entityMaxVelocitySignatureRadiusMultiplier: None => 6.0
48092 - Striking Damavik (Abyssal Spaceship Entities)
Click to toggle showing the 14 attributes.Structure Hitpoints: 500.0 => 650.0
Armor Hitpoints Repaired: 49.0 => 40.0
Shield Capacity: 200.0 => 500.0
Armor Hitpoints: 2500.0 => 2200.0
Armor EM Damage Resistance: 0.375 => 0.4
Armor Explosive Damage Resistance: 0.6 => 0.64
Armor Kinetic Damage Resistance: 0.5625 => 0.47
Armor Thermal Damage Resistance: 0.4875 => 0.52
Orbit Velocity: None => 1450.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
entityChaseMaxDistance: None => 7000.0
48122 - Striking Leshak (Abyssal Spaceship Entities) Armor Hitpoints Repaired: 512.0 => 225.0
Shield Capacity: 4375.0 => 5000.0
Armor Hitpoints: 13125.0 => 13000.0
Armor Damage: 13125.0 => 13000.0
Armor EM Damage Resistance: 0.375 => 0.4
Armor Explosive Damage Resistance: 0.6 => 0.64
Armor Kinetic Damage Resistance: 0.5625 => 0.47
Armor Thermal Damage Resistance: 0.4875 => 0.52
48123 - Renewing Leshak (Abyssal Spaceship Entities) Armor Hitpoints Repaired: 1024.0 => 450.0
Shield Capacity: 4375.0 => 5000.0
Armor Hitpoints: 13125.0 => 13000.0
Armor Damage: 13125.0 => 13000.0
Armor EM Damage Resistance: 0.375 => 0.4
Armor Explosive Damage Resistance: 0.6 => 0.64
Armor Kinetic Damage Resistance: 0.5625 => 0.47
Armor Thermal Damage Resistance: 0.4875 => 0.52
48124 - Tangling Leshak (Abyssal Spaceship Entities) Armor Hitpoints Repaired: 512.0 => 225.0
Shield Capacity: 4375.0 => 5000.0
Armor Hitpoints: 13125.0 => 13000.0
Armor Damage: 13125.0 => 13000.0
Armor EM Damage Resistance: 0.375 => 0.4
Armor Explosive Damage Resistance: 0.6 => 0.64
Armor Kinetic Damage Resistance: 0.5625 => 0.47
Armor Thermal Damage Resistance: 0.4875 => 0.52
48125 - Starving Leshak (Abyssal Spaceship Entities) Armor Hitpoints Repaired: 512.0 => 225.0
Shield Capacity: 4375.0 => 5000.0
Armor Hitpoints: 13125.0 => 13000.0
Armor Damage: 13125.0 => 13000.0
Armor EM Damage Resistance: 0.375 => 0.4
Armor Explosive Damage Resistance: 0.6 => 0.64
Armor Kinetic Damage Resistance: 0.5625 => 0.47
Armor Thermal Damage Resistance: 0.4875 => 0.52
48126 - Warding Leshak (Abyssal Spaceship Entities) Armor Hitpoints Repaired: 512.0 => 225.0
Shield Capacity: 4375.0 => 5000.0
Armor Hitpoints: 13125.0 => 13000.0
Armor Damage: 13125.0 => 13000.0
Armor EM Damage Resistance: 0.375 => 0.4
Armor Explosive Damage Resistance: 0.6 => 0.64
Armor Kinetic Damage Resistance: 0.5625 => 0.47
Armor Thermal Damage Resistance: 0.4875 => 0.52
48127 - Blinding Leshak (Abyssal Spaceship Entities) Armor Hitpoints Repaired: 512.0 => 225.0
Shield Capacity: 4375.0 => 5000.0
Armor Hitpoints: 13125.0 => 13000.0
Armor Damage: 13125.0 => 13000.0
Armor EM Damage Resistance: 0.375 => 0.4
Armor Explosive Damage Resistance: 0.6 => 0.64
Armor Kinetic Damage Resistance: 0.5625 => 0.47
Armor Thermal Damage Resistance: 0.4875 => 0.52
48234 - Ephialtes Lancer (Abyssal Spaceship Entities) Orbit Velocity: None => 1000.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
entityChaseMaxDistance: None => 11000.0
48235 - Ephialtes Entangler (Abyssal Spaceship Entities) Orbit Velocity: None => 1000.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
entityChaseMaxDistance: None => 9000.0
48236 - Ephialtes Spearfisher (Abyssal Spaceship Entities) Orbit Velocity: None => 1000.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
entityChaseMaxDistance: None => 8000.0
48237 - Ephialtes Illuminator (Abyssal Spaceship Entities) Orbit Velocity: None => 1000.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
entityChaseMaxDistance: None => 11000.0
48238 - Ephialtes Dissipator (Abyssal Spaceship Entities) Orbit Velocity: None => 1000.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
entityChaseMaxDistance: None => 11000.0
48239 - Ephialtes Obfuscator (Abyssal Spaceship Entities) Orbit Velocity: None => 1000.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
entityChaseMaxDistance: None => 11000.0
48240 - Ephialtes Confuser (Abyssal Spaceship Entities) Orbit Velocity: None => 1000.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
entityChaseMaxDistance: None => 11000.0
48241 - Lucid Escort (Abyssal Spaceship Entities) Structure Hitpoints: 500.0 => 900.0
Armor Hitpoints: 1000.0 => 800.0
Orbit Velocity: None => 1400.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
entityChaseMaxDistance: None => 9000.0
48245 - Lucid Aegis (Abyssal Spaceship Entities) Structure Hitpoints: 750.0 => 1250.0
Armor Hitpoints: 1500.0 => 1000.0
Orbit Velocity: None => 800.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
entityChaseMaxDistance: None => 9000.0
48246 - Lucid Warden (Abyssal Spaceship Entities) Structure Hitpoints: 500.0 => 900.0
Armor Hitpoints: 1000.0 => 800.0
Orbit Velocity: None => 1400.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
entityChaseMaxDistance: None => 9000.0
48247 - Lucid Firewatcher (Abyssal Spaceship Entities) Structure Hitpoints: 750.0 => 1250.0
Armor Hitpoints: 1500.0 => 1000.0
Orbit Velocity: None => 800.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
entityChaseMaxDistance: None => 9000.0
48248 - Lucid Watchman (Abyssal Spaceship Entities) Structure Hitpoints: 2000.0 => 3250.0
Armor Hitpoints: 4000.0 => 3500.0
Orbit Velocity: None => 525.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
entityChaseMaxDistance: None => 13000.0
48249 - Lucid Upholder (Abyssal Spaceship Entities) Structure Hitpoints: 2000.0 => 3250.0
Armor Hitpoints: 4000.0 => 3500.0
Orbit Velocity: None => 600.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
entityChaseMaxDistance: None => 13000.0
48250 - Lucid Sentinel (Abyssal Spaceship Entities) Structure Hitpoints: 2000.0 => 3250.0
Armor Hitpoints: 4000.0 => 3500.0
Orbit Velocity: None => 450.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
entityChaseMaxDistance: None => 13000.0
48251 - Lucid Preserver (Abyssal Spaceship Entities) Structure Hitpoints: 1000.0 => 1100.0
Armor Hitpoints: 1500.0 => 1200.0
48252 - Lucid Deepwatcher (Abyssal Spaceship Entities) Item Damage: 13593.0 => 8593.0
Structure Hitpoints: 20000.0 => 25000.0
Armor Hitpoints: 25000.0 => 22000.0
48253 - Vila Swarmer (Abyssal Drone Entities) Rate of fire: 4000.0 => 2000.0
Damage Modifier: 1.4 => 1.0
EM damage: 5.0 => 4.0
Explosive damage: 5.0 => 4.0
Kinetic damage: 5.0 => 4.0
Thermal damage: 5.0 => 4.0
Accuracy falloff : 2000.0 => 3000.0
npcBehaviorMaximumCombatOrbitRange: None => 2500.0
48255 - Harrowing Vila Vedmak (Abyssal Spaceship Entities)
Click to toggle showing the 17 attributes.Structure Hitpoints: 2500.0 => 3000.0
Damage Modifier: 3.0 => 4.0
Shield Capacity: 1000.0 => 2000.0
Armor Hitpoints: 8000.0 => 7000.0
Armor EM Damage Resistance: 0.375 => 0.4
Armor Explosive Damage Resistance: 0.6 => 0.64
Armor Kinetic Damage Resistance: 0.5625 => 0.47
Armor Thermal Damage Resistance: 0.4875 => 0.52
Orbit Velocity: None => 1000.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
entityChaseMaxDistance: None => 16000.0
entityMaxVelocitySignatureRadiusMultiplier: None => 6.0
Maximum Damage Multiplier Bonus: 0.5 => 1.5
npcBehaviorMaximumCombatOrbitRange: None => 15000.0
48256 - Striking Vila Damavik (Abyssal Spaceship Entities)
Click to toggle showing the 17 attributes.Structure Hitpoints: 500.0 => 650.0
Maximum Velocity: 3000.0 => 2900.0
Damage Modifier: 0.5 => 0.2
Shield Capacity: 200.0 => 500.0
Armor Hitpoints: 2500.0 => 2200.0
Armor EM Damage Resistance: 0.375 => 0.4
Armor Explosive Damage Resistance: 0.6 => 0.64
Armor Kinetic Damage Resistance: 0.5625 => 0.47
Armor Thermal Damage Resistance: 0.4875 => 0.52
Orbit Velocity: None => 1450.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
entityChaseMaxDistance: None => 7000.0
Maximum Damage Multiplier Bonus: 0.5 => 1.5
npcBehaviorMaximumCombatOrbitRange: None => 6000.0
48257 - Tangling Vila Damavik (Abyssal Spaceship Entities)
Click to toggle showing the 16 attributes.Structure Hitpoints: 500.0 => 650.0
Damage Modifier: 0.5 => 0.2
Shield Capacity: 200.0 => 500.0
Armor Hitpoints: 2500.0 => 2200.0
Armor EM Damage Resistance: 0.375 => 0.4
Armor Explosive Damage Resistance: 0.6 => 0.64
Armor Kinetic Damage Resistance: 0.5625 => 0.47
Armor Thermal Damage Resistance: 0.4875 => 0.52
Orbit Velocity: None => 1500.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
entityChaseMaxDistance: None => 7000.0
Maximum Damage Multiplier Bonus: 0.5 => 1.5
npcBehaviorMaximumCombatOrbitRange: 8000.0 => 6000.0
48258 - Anchoring Vila Damavik (Abyssal Spaceship Entities)
Click to toggle showing the 16 attributes.Structure Hitpoints: 500.0 => 650.0
Damage Modifier: 0.5 => 0.2
Shield Capacity: 200.0 => 500.0
Armor Hitpoints: 2500.0 => 2200.0
Armor EM Damage Resistance: 0.375 => 0.4
Armor Explosive Damage Resistance: 0.6 => 0.64
Armor Kinetic Damage Resistance: 0.5625 => 0.47
Armor Thermal Damage Resistance: 0.4875 => 0.52
Orbit Velocity: None => 1500.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
entityChaseMaxDistance: None => 7000.0
Maximum Damage Multiplier Bonus: 0.5 => 1.5
npcBehaviorMaximumCombatOrbitRange: 8000.0 => 6000.0
48259 - Shining Vila Damavik (Abyssal Spaceship Entities)
Click to toggle showing the 17 attributes.Structure Hitpoints: 500.0 => 650.0
Maximum Velocity: 3000.0 => 2800.0
Damage Modifier: 0.5 => 0.2
Shield Capacity: 200.0 => 500.0
Armor Hitpoints: 2500.0 => 2200.0
Armor EM Damage Resistance: 0.375 => 0.4
Armor Explosive Damage Resistance: 0.6 => 0.64
Armor Kinetic Damage Resistance: 0.5625 => 0.47
Armor Thermal Damage Resistance: 0.4875 => 0.52
Orbit Velocity: None => 1400.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
entityChaseMaxDistance: None => 7000.0
Maximum Damage Multiplier Bonus: 0.5 => 1.5
npcBehaviorMaximumCombatOrbitRange: None => 6000.0
48260 - Blinding Vila Damavik (Abyssal Spaceship Entities)
Click to toggle showing the 17 attributes.Structure Hitpoints: 500.0 => 650.0
Maximum Velocity: 3000.0 => 2700.0
Damage Modifier: 0.5 => 0.2
Shield Capacity: 200.0 => 500.0
Armor Hitpoints: 2500.0 => 2200.0
Armor EM Damage Resistance: 0.375 => 0.4
Armor Explosive Damage Resistance: 0.6 => 0.64
Armor Kinetic Damage Resistance: 0.5625 => 0.47
Armor Thermal Damage Resistance: 0.4875 => 0.52
Orbit Velocity: None => 1350.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
entityChaseMaxDistance: None => 7000.0
Maximum Damage Multiplier Bonus: 0.5 => 1.5
npcBehaviorMaximumCombatOrbitRange: None => 6000.0
48261 - Ghosting Vila Damavik (Abyssal Spaceship Entities)
Click to toggle showing the 17 attributes.Structure Hitpoints: 500.0 => 650.0
Maximum Velocity: 3000.0 => 2700.0
Damage Modifier: 0.5 => 0.2
Shield Capacity: 200.0 => 500.0
Armor Hitpoints: 2500.0 => 2200.0
Armor EM Damage Resistance: 0.375 => 0.4
Armor Explosive Damage Resistance: 0.6 => 0.64
Armor Kinetic Damage Resistance: 0.5625 => 0.47
Armor Thermal Damage Resistance: 0.4875 => 0.52
Orbit Velocity: None => 1350.0
entityChaseMaxDelay: None => 1.0
entityChaseMaxDelayChance: None => 0.0
entityChaseMaxDuration: None => 3000.0
entityChaseMaxDurationChance: None => 1.0
entityChaseMaxDistance: None => 7000.0
Maximum Damage Multiplier Bonus: 0.5 => 1.5
npcBehaviorMaximumCombatOrbitRange: None => 6000.0
48262 - Sparkgrip Tessera (Abyssal Drone Entities)
Click to toggle showing the 15 attributes.Structure Hitpoints: 3000.0 => 2500.0
Maximum Velocity: 600.0 => 775.0
Inertia Modifier: 100.0 => 50.0
Accuracy falloff : 4000.0 => 6000.0
Shield Capacity: 5000.0 => 3000.0
Armor Hitpoints: 3000.0 => 2300.0
Armor EM Damage Resistance: 0.7 => 0.4
Armor Explosive Damage Resistance: 0.7 => 0.4
Armor Kinetic Damage Resistance: 0.6 => 0.3
Armor Thermal Damage Resistance: 0.6 => 0.3
Shield EM Damage Resistance: 0.7 => 0.4
Shield Explosive Damage Resistance: 0.7 => 0.4
Shield Kinetic Damage Resistance: 0.6 => 0.3
Shield Thermal Damage Resistance: 0.6 => 0.3
npcBehaviorMaximumCombatOrbitRange: None => 2000.0
48263 - Embergrip Tessera (Abyssal Drone Entities)
Click to toggle showing the 15 attributes.Structure Hitpoints: 3000.0 => 2500.0
Maximum Velocity: 450.0 => 525.0
Inertia Modifier: 100.0 => 50.0
Accuracy falloff : 4000.0 => 6000.0
Shield Capacity: 5000.0 => 3000.0
Armor Hitpoints: 3000.0 => 2300.0
Armor EM Damage Resistance: 0.7 => 0.4
Armor Explosive Damage Resistance: 0.7 => 0.4
Armor Kinetic Damage Resistance: 0.6 => 0.3
Armor Thermal Damage Resistance: 0.6 => 0.3
Shield EM Damage Resistance: 0.7 => 0.4
Shield Explosive Damage Resistance: 0.7 => 0.4
Shield Kinetic Damage Resistance: 0.6 => 0.3
Shield Thermal Damage Resistance: 0.6 => 0.3
npcBehaviorMaximumCombatOrbitRange: None => 2000.0
48264 - Strikegrip Tessera (Abyssal Drone Entities)
Click to toggle showing the 15 attributes.Structure Hitpoints: 3000.0 => 2500.0
Maximum Velocity: 525.0 => 650.0
Inertia Modifier: 100.0 => 50.0
Accuracy falloff : 4000.0 => 6000.0
Shield Capacity: 5000.0 => 3000.0
Armor Hitpoints: 3000.0 => 2300.0
Armor EM Damage Resistance: 0.7 => 0.4
Armor Explosive Damage Resistance: 0.7 => 0.4
Armor Kinetic Damage Resistance: 0.6 => 0.3
Armor Thermal Damage Resistance: 0.6 => 0.3
Shield EM Damage Resistance: 0.7 => 0.4
Shield Explosive Damage Resistance: 0.7 => 0.4
Shield Kinetic Damage Resistance: 0.6 => 0.3
Shield Thermal Damage Resistance: 0.6 => 0.3
npcBehaviorMaximumCombatOrbitRange: None => 2000.0
48265 - Blastgrip Tessera (Abyssal Drone Entities)
Click to toggle showing the 15 attributes.Structure Hitpoints: 3000.0 => 2500.0
Maximum Velocity: 675.0 => 900.0
Inertia Modifier: 100.0 => 50.0
Accuracy falloff : 4000.0 => 6000.0
Shield Capacity: 5000.0 => 3000.0
Armor Hitpoints: 3000.0 => 2300.0
Armor EM Damage Resistance: 0.7 => 0.4
Armor Explosive Damage Resistance: 0.7 => 0.4
Armor Kinetic Damage Resistance: 0.6 => 0.3
Armor Thermal Damage Resistance: 0.6 => 0.3
Shield EM Damage Resistance: 0.7 => 0.4
Shield Explosive Damage Resistance: 0.7 => 0.4
Shield Kinetic Damage Resistance: 0.6 => 0.3
Shield Thermal Damage Resistance: 0.6 => 0.3
npcBehaviorMaximumCombatOrbitRange: None => 2000.0
Changed Dynamic Items (0 Entries)
Mutator Combines With Produces Mutations

Changes to Effects (0 Entries)
Effect Name Diff
Effect Changes per Type (0 Entries)
TypeID, Name, and Group Effects Changes

Changed Clone State Access BETA (0 Entries)
Alpha Caldari (0 Skills & 0 Items Changed)
Changed Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Changed Item Access (0 Entries)
0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group
Alpha Minmatar (0 Skills & 0 Items Changed)
Changed Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Changed Item Access (0 Entries)
0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group
Alpha Amarr (0 Skills & 0 Items Changed)
Changed Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Changed Item Access (0 Entries)
0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group
Alpha Gallente (0 Skills & 0 Items Changed)
Changed Skill Access (0 Entries)
TypeID & Skill Name Old Level New Level
Changed Item Access (0 Entries)
0 added items
TypeID, Item Name, & Group
0 removed items
TypeID, Item Name, & Group

String Changes (5 Entries)
Key Singularity_Previous Singularity_Next Diff Notes
263203 An electronic interface designed to augment and enhance a dreadnought's siege warfare abilities. Through a series of electromagnetic polarity field shifts, the siege module diverts energy from the ship's propulsion and warp systems to lend additional power to its offensive and defensive capabilities.

This results in a tremendous increase in damage, as well as a greatly increased rate of defensive self-sustenance. Defensive benefits include improved self-repair and shield boosting effectiveness, as well as increased resistance to most forms of electronic warfare. As a side effect of the ionic field created by the siege module, beneficial remote repair and capacitor transfer effects are ineffective against the fitted ship while the module is active.
In addition, the lack of power to locomotion systems means that neither standard propulsion nor warp travel are available to the ship nor are you allowed to dock until out of siege mode.

Notes:
- A siege module requires Strontium clathrates to run and operate effectively.
- Bonuses to the Shield Booster amount and duration are only applied to Capital sized boosters.
- Bonuses to the Armor Repairer amount and duration are only applied to Capital seized repairers.
- Only one siege module can be fitted to a dreadnought class ship. The increased shield boosting and armor repairing gained from the Siege Module is subject to a stacking penalty when used with other similar modules that affect the same attribute on the ship.
An electronic interface designed to augment and enhance a dreadnought's siege warfare abilities. Through a series of electromagnetic polarity field shifts, the siege module diverts energy from the ship's propulsion and warp systems to lend additional power to its offensive and defensive capabilities.

This results in a tremendous increase in damage, as well as a greatly increased rate of defensive self-sustenance. Defensive benefits include improved self-repair and shield boosting effectiveness, as well as increased resistance to most forms of electronic warfare. As a side effect of the ionic field created by the siege module, beneficial remote repair and capacitor transfer effects are ineffective against the fitted ship while the module is active.
In addition, the lack of power to locomotion systems means that neither standard propulsion nor warp travel are available to the ship nor are you allowed to dock until out of siege mode.

Notes:
- A siege module requires Strontium clathrates to run and operate effectively.
- Bonuses to the Shield Booster amount and duration are only applied to Capital sized boosters.
- Bonuses to the Armor Repairer amount and duration are only applied to Capital sized repairers.
- Only one siege module can be fitted to a dreadnought class ship. The increased shield boosting and armor repairing gained from the Siege Module is subject to a stacking penalty when used with other similar modules that affect the same attribute on the ship.
An electronic interface designed to augment and enhance a dreadnought's siege warfare abilities. Through a series of electromagnetic polarity field shifts, the siege module diverts energy from the ship's propulsion and warp systems to lend additional power to its offensive and defensive capabilities.

This results in a tremendous increase in damage, as well as a greatly increased rate of defensive self-sustenance. Defensive benefits include improved self-repair and shield boosting effectiveness, as well as increased resistance to most forms of electronic warfare. As a side effect of the ionic field created by the siege module, beneficial remote repair and capacitor transfer effects are ineffective against the fitted ship while the module is active.
In addition, the lack of power to locomotion systems means that neither standard propulsion nor warp travel are available to the ship nor are you allowed to dock until out of siege mode.

Notes:
- A siege module requires Strontium clathrates to run and operate effectively.
- Bonuses to the Shield Booster amount and duration are only applied to Capital sized boosters.
- Bonuses to the Armor Repairer amount and duration are only applied to Capital s
eized repairers.
- Only one siege module can be fitted to a dreadnought class ship. The increased shield boosting and armor repairing gained from the Siege Module is subject to a stacking penalty when used with other similar modules that affect the same attribute on the ship.
Item description for "Siege Module II" (typeID 4292)
317879 Bonus to T1 Ship Manufacturing Job Time Requirements Bonus to T2 Ship Manufacturing Job Time Requirements Bonus to T12 Ship Manufacturing Job Time Requirements
536929 Crossfire Tessella Vila Swarmer Crossfire TessellaVila Swarmer Item name for typeID 48253 (Abyssal Drone Entities)
537809 The entry into Abyssal Deadspace has been temporarily denied. Please try again later. The entry into Abyssal Deadspace has been temporarily denied. Please try again later.
537810 Abyssal Deadspace Denied Abyssal Deadspace Denied

New Files (2 Entries)
File Name Size in kb (Decompressed)
dx9/model/spaceobjectfactory/patterns/jungle1_caldari.black
1
dx9/model/spaceobjectfactory/patterns/jungle2_caldari.black
1
Changed Files (85 Entries)
File Name Size in kb (Decompressed)
bin/_PlanetResources.dll
182 -> 182
bin/_audio2.dll
1865 -> 1865
bin/_ctypes.pyd
85 -> 85
bin/_destiny.dll
569 -> 569
bin/_elementtree.pyd
77 -> 77
bin/_evelocalization.dll
248 -> 248
bin/_ime.dll
70 -> 70
bin/_ssl.pyd
996 -> 996
bin/_trinity_dx11_deploy.dll
13123 -> 13123
bin/_trinity_dx9_deploy.dll
13053 -> 13053
bin/_videoplayer.dll
1763 -> 1763
bin/_yaml.pyd
207 -> 207
bin/activityNodesLoader.pyd
37 -> 37
bin/blue.dll
3908 -> 3908
bin/character_colorLocationsLoader.pyd
34 -> 34
bin/character_colorNamesLoader.pyd
34 -> 34
bin/character_modifierLocationsLoader.pyd
34 -> 34
bin/character_resourcesLoader.pyd
34 -> 34
bin/character_sculptingLocationsLoader.pyd
34 -> 34
bin/d3dinfo.pyd
669 -> 669
bin/db.dll
262 -> 262
bin/dynamicItemAttributesLoader.pyd
48 -> 48
bin/effectSequencesLoader.pyd
49 -> 49
bin/exefile.exe
551 -> 551
bin/geo2.dll
195 -> 195
bin/graphicIDsLoader.pyd
48 -> 48
bin/nvapi.pyd
725 -> 725
bin/pyEvePathfinder.dll
671 -> 671
bin/pyFSD.dll
784 -> 784
bin/pyexpat.pyd
133 -> 133
bin/python27.dll
3883 -> 3883
bin/unicodedata.pyd
693 -> 693
bulkdata/800004.cache2
207 -> 207
bulkdata/800006.cache2
7028 -> 7031
bulkdata/mapbulk.db
450 -> 450
bulkdata/version
0 -> 0
code.ccp
19474 -> 19477
dx9/model/celestial/environment/cloud/volumetric/dungeons/6048/clouds_60480.dds
262 -> 262
dx9/model/celestial/environment/cloud/volumetric/dungeons/6049/clouds_60490.dds
262 -> 262
dx9/model/outposts/amarr/ao1l/icons/22142_128.png ->
18 -> 18
dx9/model/outposts/amarr/ao1l/icons/22142_64.png ->
5 -> 5
dx9/model/outposts/caldari/co1l/icons/22150_128.png ->
22 -> 22
dx9/model/spaceobjectfactory/data.black
14357 -> 14358
dx9/model/spaceobjectfactory/hulls/ao1l_t1.black
35 -> 35
dx9/model/spaceobjectfactory/hulls/co1l_t1.black
33 -> 33
eve.exe
550 -> 550
localization/localization_de.pickle
12948 -> 12953
localization/localization_en-us.pickle
11912 -> 11912
localization/localization_es.pickle
848 -> 848
localization/localization_fr.pickle
13532 -> 13538
localization/localization_it.pickle
798 -> 798
localization/localization_main.pickle
755 -> 755
localization/localization_ru.pickle
17952 -> 17962
localizationfsd/localization_fsd_de.pickle
19483 -> 19951
localizationfsd/localization_fsd_en-us.pickle
18274 -> 18274
localizationfsd/localization_fsd_fr.pickle
19660 -> 20138
localizationfsd/localization_fsd_ru.pickle
63130 -> 65114
manifest.dat
12 -> 12
resfiledependencies.yaml
2927 -> 2927
resfileindex.txt
11421 -> 11421
resfileindex_prefetch.txt
764 -> 764
start.ini
0 -> 0
staticdata/asteroidtypesbysolarsystemid.pickle
273 -> 273
staticdata/blueprints.static
4623 -> 4624
staticdata/bracketsbytype.static
9 -> 9
staticdata/clonegrades.static
26 -> 26
staticdata/crates.static
54 -> 54
staticdata/dbuffcollections.static
46 -> 46
staticdata/dialogs.static
276 -> 276
staticdata/evecategories.static
10 -> 10
staticdata/evegroups.static
413 -> 413
staticdata/evetypelists.static
20 -> 20
staticdata/evetypes.static
14076 -> 14077
staticdata/fighterabilities.static
13 -> 13
staticdata/fighterabilitiesbytype.static
22 -> 22
staticdata/iconids.static
219 -> 219
staticdata/industry_activities.static
6 -> 6
staticdata/industry_activity_modifier_sources.static
70 -> 70
staticdata/industry_activity_target_filters.static
8 -> 8
staticdata/industry_assembly_lines.static
352 -> 352
staticdata/industry_installation_types.static
23 -> 23
staticdata/infobubbles.static
259 -> 259
staticdata/skinlicenses.static
1267 -> 1267
staticdata/skinmaterials.static
47 -> 47
staticdata/skins.static
1978 -> 1978

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